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- // CSXGuard v4 by ratwayer
- // http://madotsuki.ru | ratwayer@madotsuki.ru
- // Strings beginning with "//" are comments.
- // Parameters and their values are case-insensitive.
- Enabled = True
- ShowConsole = True
- VerifyGameName = True
- LogBlocks = True
- LogForwards = False
- LogDeveloper = False
- BlockCommands = False
- BlockCVarQueries = False
- BlockMOTD = True
- // ex_interp and cl_updaterate
- RemoveInterpolationLimit = False
- ExtendedForwarding = True
- BlockAllForwards = False
- EnableAllForwards = False
- RemoveAliasCheck = True
- EmulateSpecialAlias = True
- FastSpecialAlias = False
- OverrideFileCheck = True
- MaxExtensionLength = 3
- RemoveCVarProtection = True
- RemoveCVarValidation = True
- RemoveLocalInfoValidation = True
- LocalInfoPatchType = 1
- OverrideFrameMSec = False
- FrameMSec_Min = 0
- OverrideMovieRecording = True
- ExtendedVoiceInterface = True
- Voice_ConnectionState = 5
- Voice_DefaultPacketSize = 2048
- Voice_EnableBanManager = True
- ShowCommandParameters = False
- EnableSteamIDSpoof = False
- OverrideKeyState = True
- EnableResourceCheck = True
- PatchSpawnCommand = True
- ExtendedScripting = True
- // when connecting to a server
- RemoveFPSLimit_30 = True
- // with developer = 0
- RemoveFPSLimit_100 = False
- // upper limit
- RemoveFPSLimit_1000 = True
- Commands
- {
- // Add the commands or CVars you want to block here
- // The limits are:
- // - command names should be 64 characters or less;
- // - no capital letters in command names (only lowercase).
- // If this list is empty (but BlockCommands is set to "True"), no commands will be blocked.
- appenddemo
- playdemo
- viewdemo
- swapdemo
- timedemo
- listdemo
- removedemo
- setdemoinfo
- play
- load
- record
- stop
- save
- demos
- startdemos
- stopdemo
- gg
- startmovie
- endmovie
- dem_save
- dem_start
- dem_speed
- dem_pause
- dem_forcehltv
- dem_jump
- snapto
- pointfile
- vgui_runscript
- dlfile
- escape
- _careeraudio
- _restart
- _setgamedir
- _setrenderer
- _setvideomode
- bind
- alias
- unbind
- unbindall
- say
- say_team
- net_graph
- +showscores
- -showscores
- voice_loopback
- voice_maxgain
- voice_avggain
- voice_scale
- voice_fadeouttime
- voice_profile
- voice_showchannels
- voice_showincoming
- voice_enable
- voice_dsound
- voice_forcemicrecord
- voice_overdrive
- voice_overdrivefadetime
- voice_eax
- voice_modenable
- voice_clientdebug
- voice_recordtofile
- voice_inputfromfile
- +voicerecord
- -voicerecord
- violence_hblood
- cl_crosshair_color
- slot5
- hud_fastswitch
- drawradar
- volume
- rate
- bottomcolor
- wait
- hideconsole
- timerefresh
- motd_write
- exec
- writecfg
- clear
- exit
- quit
- condebug
- condump
- dropclient
- kill
- cd
- hud_saytext
- hideradar
- +right
- -right
- +left
- -left
- +back
- -back
- +forward
- -forward
- +jump
- -jump
- +duck
- -duck
- +lookdown
- -lookdown
- +lookup
- -lookup
- +attack
- -attack
- +attack2
- -attack2
- slot1
- slot2
- slot3
- drop
- motdfile
- developer
- brightness
- gamma
- lambert
- lightgamma
- texgamma
- fakelag
- fakeloss
- name
- lookspring
- lookstrafe
- ambient_fade
- ambient_level
- hisound
- cam_idealdist
- console
- fastsprites
- joystick
- crosshair
- c_maxdistance
- c_maxpitch
- c_maxyaw
- c_minpitch
- c_minyaw
- con_color
- cl_bobcycle
- cl_bob
- cl_bobup
- cl_pitchspeed
- cl_pitchup
- cl_pitchdown
- cl_lc
- cl_lw
- cl_dlmax
- cl_yawspeed
- cl_corpsestay
- cl_gaitestimation
- cl_movespeedkey
- cl_updaterate
- cl_cmdrate
- cl_cmdbackup
- cl_rate
- cl_resend
- cl_weather
- cl_nosmooth
- cl_smoothtime
- cl_timeout
- cl_showevents
- //cl_forwardspeed
- //cl_sidespeed
- //cl_backspeed
- cl_showerror
- cl_showfps
- cl_showmessages
- cl_minmodels
- cl_dynamiccrosshair
- cl_gaitestimation
- cl_allowdownload
- cl_allowupload
- cl_download_ingame
- default_fov
- d_spriteskip
- ex_interp
- ex_extrapmax
- fps_max
- fps_modem
- hpk_maxsize
- hud_draw
- hud_centerid
- max_smokepuffs
- m_pitch
- mp3volume
- r_mirroralpha
- r_novis
- r_shadows
- s_automin_distance
- s_distance
- s_automax_distance
- s_max_distance
- s_min_distance
- s_numpolys
- s_refgain
- s_occfactor
- s_a3d
- s_show
- s_eax
- s_enable_a3d
- s_reverb
- scr_connectmsg1
- scr_connectmsg2
- scr_connectmsg
- scr_conspeed
- scr_ofsx
- scr_ofsy
- scr_ofsz
- sensitivity
- sys_ticrate
- m_forward
- m_side
- m_yaw
- max_shells
- mp_decals
- r_lightmap
- r_decals
- r_dynamic
- r_fullbright
- r_detailtextures
- r_mmx
- v_centerspeed
- gl_texsort
- gl_dump
- gl_texels
- gl_texturemode
- gl_rightholes
- gl_affinemodels
- gl_alphamin
- gl_clear
- gl_cull
- gl_d3dflip
- gl_dither
- gl_flipmatrix
- gl_fog
- gl_keeptjunctions
- gl_lightholes
- gl_max_size
- gl_monolights
- gl_nobind
- gl_nocolors
- gl_overbright
- gl_palette_tex
- gl_picmip
- gl_playermip
- gl_polyoffset
- gl_reporttjunctions
- gl_round_down
- gl_spriteblend
- gl_wateramp
- gl_wireframe
- gl_zmax
- gl_ztrick
- zoom_sensitivity_ratio
- csx_debug
- csx_debug2
- csx_debug3
- csx_showcvars
- csx_setcvar
- csx_setcvar2
- csx_debug_parser
- csx_steamid
- }
- QCC
- {
- // Add the CVars you want to block here (QCC and QCC2).
- // If this list is empty (and BlockQCC is set to "True"), all queries will be blocked.
- // The limits for QCC are the same as for command blocking.
- // Examples:
- // ex_interp
- // fps_max
- // rate
- // developer
- }
- // The limits for forwarding lists are the same as for command blocking.
- BlockFWD_CL
- {
- // Always block these commands if they were passed to the server because the client doesn't know them.
- // Example: executing an unknown command in the client console.
- }
- EnableFWD_CL
- {
- // Always forward these commands if they were executed and then blocked by the client.
- // Example: executing a command in the client console (the client knowns this command).
- }
- BlockFWD_SV
- {
- // Always block these commands if they were passed to the client, but it doesn't know them.
- // Example: an incoming command which is not registered at the client.
- }
- EnableFWD_SV
- {
- // Always forward these commands if they were passed to the client and then blocked.
- // Example: an incoming command which is registered at the client.
- // Bypassing the potential CSXGuard detectors
- csx_debug
- csx_debug2
- csx_debug3
- csx_showcvars
- csx_setcvar
- csx_debug_parser
- csx_steamid
- if
- loop
- special
- // HLSS
- hlss-start
- hlss-stop
- togglewav
- // Wait scripts
- // w
- // w1
- // w2
- // w3
- // w5
- // w10
- // w20
- // w30
- // w40
- // w50
- // wt
- }
- FileNameFilters
- {
- // These rules affect both motd_write and resource downloading.
- // If this list is empty, no checking will be done.
- // Counter-Strike defaults (with case-insensitive checking)
- StrPos "\\"
- StrPos ":"
- StrPos ".."
- StrIPos ".cfg"
- StrIPos ".lst"
- StrIPos ".exe"
- StrIPos ".vbs"
- StrIPos ".com"
- StrIPos ".bat"
- StrIPos ".dll"
- StrIPos ".ini"
- StrIPos ".log"
- // Not required
- // "StrIComp, 1, 2" ".."
- // User-defined filters
- StrIPos ".cmd"
- StrIPos ".scr"
- // Uncomment these to allow downloading of sounds and optional graphics (server banners)
- // StrIPos ".wav"
- // StrIPos ".mp3"
- // StrIPos ".tga"
- }
- KeyBinds
- {
- // Block these key bindings if the game was resumed from the minimized state.
- // The limits are the same as for command blocking.
- // Prevent the voice recording from being stopped when the game is maximized
- +voicerecord
- // +duck
- // +use
- }
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