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l2j DressMe aCis 401 data

Apr 24th, 2023
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Java 5.61 KB | Gaming | 0 0
  1. ### Eclipse Workspace Patch 1.0
  2. #P aCis_datapack401
  3. diff --git data/html/dressme/allskins.htm data/html/dressme/allskins.htm
  4. new file mode 100644
  5. index 0000000..f46a2bd
  6. --- /dev/null
  7. +++ data/html/dressme/allskins.htm
  8. @@ -0,0 +1,20 @@
  9. +<html>
  10. +<body>
  11. +<img src="L2UI.Squaregray" width="300" height="1">
  12. +<table width=300 border=0 cellspacing=0 cellpadding=1 bgcolor=000000 height=15>
  13. +<tr>
  14. +<td width=36 align=center></td>
  15. +<td width=120 align=left>Name</td>
  16. +<td width=65 align=left>Actions</td>
  17. +</tr>
  18. +</table>
  19. +<img src="L2UI.Squaregray" width="300" height="1">
  20. +
  21. +%showList%
  22. +
  23. +<center>
  24. +<button value="Back" action="bypass -h custom_dressme_back" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2">
  25. +</center>
  26. +
  27. +</body>
  28. +</html>
  29. \ No newline at end of file
  30. diff --git data/html/dressme/index.htm data/html/dressme/index.htm
  31. new file mode 100644
  32. index 0000000..36f3b4a
  33. --- /dev/null
  34. +++ data/html/dressme/index.htm
  35. @@ -0,0 +1,29 @@
  36. +<html>
  37. +<title>Skins Shop</title>
  38. +<body>
  39. +<br>
  40. +<center>Skins:</center>
  41. +
  42. +<table width=300>
  43. +<tr>
  44. +<td align=center><button value="Armor buy/try" action="bypass -h dressme 1 skinlist armor" width=134 height=19 back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3"></td>
  45. +</tr>
  46. +<tr>
  47. +<td align=center><button value="Weapon buy/try" action="bypass -h dressme 1 skinlist weapon" width=134 height=19 back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3"></td>
  48. +</tr>
  49. +<tr>
  50. +<td align=center><button value="Hair buy/try" action="bypass -h dressme 1 skinlist hair" width=134 height=19 back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3"></td>
  51. +</tr>
  52. +<tr>
  53. +<td align=center><button value="Face buy/try" action="bypass -h dressme 1 skinlist face" width=134 height=19 back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3"></td>
  54. +</tr>
  55. +<tr>
  56. +<td align=center><button value="Shield buy/try" action="bypass -h dressme 1 skinlist shield" width=134 height=19 back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3"></td>
  57. +</tr>
  58. +<tr>
  59. +<td align=center><button value="My skins" action="bypass -h dressme 1 myskinlist" width=134 height=19 back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3"></td>
  60. +</tr>
  61. +</table>
  62. +
  63. +</body>
  64. +</html>
  65. \ No newline at end of file
  66. diff --git data/html/dressme/myskins.htm data/html/dressme/myskins.htm
  67. new file mode 100644
  68. index 0000000..381164c
  69. --- /dev/null
  70. +++ data/html/dressme/myskins.htm
  71. @@ -0,0 +1,21 @@
  72. +<html>
  73. +<body>
  74. +<img src="L2UI.Squaregray" width="300" height="1">
  75. +<table border=0 cellspacing=0 cellpadding=2 bgcolor=000000 height=20>
  76. +<tr>
  77. +<td width=32 align=center></td>
  78. +<td width=203 align=left>Name</td>
  79. +<td width=65 align=left>Actions</td>
  80. +</tr>
  81. +</table>
  82. +<img src="L2UI.Squaregray" width="300" height="1">
  83. +
  84. +%showList%
  85. +
  86. +<br>
  87. +<br>
  88. +<center>
  89. +<button value="Back" action="bypass -h custom_dressme_back" width=65 height=19 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">
  90. +</center>
  91. +</body>
  92. +</html>
  93. \ No newline at end of file
  94. diff --git data/xml/dressme.xml data/xml/dressme.xml
  95. new file mode 100644
  96. index 0000000..7156269
  97. --- /dev/null
  98. +++ data/xml/dressme.xml
  99. @@ -0,0 +1,22 @@
  100. +<?xml version="1.0" encoding="UTF-8"?>
  101. +<list>
  102. +   <skin type="armor"> <!-- Armors -->
  103. +       <type id="1" name="Draconic Armor" chestId="6379" legsId="0" glovesId="6380" feetId="6381" priceId="57" priceCount="100"/>
  104. +       <type id="2" name="Blue Wolf Leather Armor" chestId="2391" legsId="0" glovesId="0" feetId="0" priceId="57" priceCount="100"/>
  105. +   </skin>
  106. +   <skin type="weapon"> <!-- Weapons -->
  107. +       <type id="1" name="Draconic Bow" weaponId="7575" priceId="57" priceCount="100"/>
  108. +       <type id="2" name="Arcana Mace" weaponId="6608"  priceId="57" priceCount="100"/>
  109. +       <type id="3" name="Keshanberk*Keshanberk" weaponId="5704" priceId="57" priceCount="100"/>
  110. +   </skin>
  111. +   <skin type="hair"> <!-- Hairs -->
  112. +       <type id="1" name="Cat Ear" hairId="6843" priceId="57" priceCount="100"/>
  113. +   </skin>
  114. +   <skin type="face"> <!-- Faces -->
  115. +       <type id="1" name="Party Mask" faceId="5808" priceId="57" priceCount="100"/>
  116. +   </skin>
  117. +   <skin type="shield"> <!-- Shields -->
  118. +       <type id="1" name="Shield of Night" shieldId="2498" priceId="57" priceCount="100"/>
  119. +       <type id="2" name="Imperial Shield" shieldId="6377" priceId="57" priceCount="100"/>
  120. +   </skin>
  121. +</list>
  122. \ No newline at end of file
  123. diff --git sql/characters_dressme_data.sql sql/characters_dressme_data.sql
  124. new file mode 100644
  125. index 0000000..306a503
  126. --- /dev/null
  127. +++ sql/characters_dressme_data.sql
  128. @@ -0,0 +1,35 @@
  129. +/*
  130. +Navicat MySQL Data Transfer
  131. +
  132. +Source Server         : localhost
  133. +Source Server Version : 50740
  134. +Source Host           : localhost:3306
  135. +Source Database       : l2j
  136. +
  137. +Target Server Type    : MYSQL
  138. +Target Server Version : 50740
  139. +File Encoding         : 65001
  140. +
  141. +Date: 2023-04-15 19:23:24
  142. +*/
  143. +
  144. +SET FOREIGN_KEY_CHECKS=0;
  145. +
  146. +-- ----------------------------
  147. +-- Table structure for characters_dressme_data
  148. +-- ----------------------------
  149. +DROP TABLE IF EXISTS `characters_dressme_data`;
  150. +CREATE TABLE `characters_dressme_data` (
  151. +  `obj_Id` decimal(11,0) NOT NULL DEFAULT '0',
  152. +  `armor_skins` varchar(255) DEFAULT NULL,
  153. +  `armor_skin_option` int(10) DEFAULT '0',
  154. +  `weapon_skins` varchar(255) DEFAULT NULL,
  155. +  `weapon_skin_option` int(10) DEFAULT '0',
  156. +  `hair_skins` varchar(255) DEFAULT NULL,
  157. +  `hair_skin_option` int(10) DEFAULT '0',
  158. +  `face_skins` varchar(255) DEFAULT NULL,
  159. +  `face_skin_option` int(10) DEFAULT '0',
  160. +  `shield_skins` varchar(255) DEFAULT NULL,
  161. +  `shield_skin_option` int(10) DEFAULT '0',
  162. +  PRIMARY KEY (`obj_Id`)
  163. +) ENGINE=InnoDB DEFAULT CHARSET=utf8;
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