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  1. josh@ubuntu:~/DDRace$ ~/bam-0.2.0/matricks-bam-9b06655/bam client_release
  2. [1/2] #1 c++ src/game/editor/ed_layer_tiles.cpp
  3. src/game/editor/ed_layer_tiles.cpp: In member function ‘virtual void CLayerFront::BrushDraw(CLayer*, float, float)’:
  4. src/game/editor/ed_layer_tiles.cpp:819: warning: suggest parentheses around ‘&&’ within ‘||’
  5. src/game/editor/ed_layer_tiles.cpp:819: error: ‘TILE_CP_D’ was not declared in this scope
  6. src/game/editor/ed_layer_tiles.cpp:819: error: ‘TILE_CP_L_F’ was not declared in this scope
  7. bam: 'objs/game/editor/ed_layer_tiles.o' error 256
  8. bam: error: a build step failed
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  12. 819 is:
  13.  
  14. if(m_pEditor->GetSelectedLayer(0) == m_pEditor->m_Map.m_pFrontLayer && (l->m_pTiles[y*l->m_Width+x].m_Index == TILE_TELEIN || l->m_pTiles[y*l->m_Width+x].m_Index == TILE_TELEINEVIL || l->m_pTiles[y*l->m_Width+x].m_Index == TILE_TELEOUT || l->m_pTiles[y*l->m_Width+x].m_Index == TILE_BOOST || l->m_pTiles[y*l->m_Width+x].m_Index == TILE_BOOSTS || l->m_pTiles[y*l->m_Width+x].m_Index == TILE_BOOSTS || l->m_pTiles[y*l->m_Width+x].m_Index == (ENTITY_TRIGGER + ENTITY_OFFSET) || l->m_pTiles[y*l->m_Width+x].m_Index == (ENTITY_DOOR + ENTITY_OFFSET)) || l->m_pTiles[y*l->m_Width+x].m_Index == (TILE_SOLID) || l->m_pTiles[y*l->m_Width+x].m_Index == (TILE_NOHOOK) || (l->m_pTiles[y*l->m_Width+x].m_Index >=TILE_CP_D && l->m_pTiles[y*l->m_Width+x].m_Index <=TILE_CP_L_F))
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