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Sep 18th, 2018
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  1. /*---------Taschenlampen aus---------*/
  2. [] spawn {
  3. if ((currentWeapon player == "SMA_MK16_EGLM_black") or (currentWeapon player == "SMA_Mk16_black") or
  4. (currentWeapon player == "rhs_weap_m249_pip_S_vfg") or (currentWeapon player == "hlc_rifle_m14sopmod"))
  5. then
  6. {
  7. t=time;
  8. while {time < t+120} do {
  9. waituntil {player isFlashlightOn (currentweapon player)};
  10.  
  11. player action ["GunLightOff", player];
  12.  
  13. };
  14. };
  15. };
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