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- echo "loaded script.cfg"
- alias +ebplus1 "vstr pebplus1"
- alias -ebplus1 "vstr nebplus1"
- set pebplus1 "weapon 7; sensitivity 2.7; cg_zoomfov 60; cg_zoomsensitivity .85; cg_drawcrosshair 3; cg_crosshairsize 30; vstr lgbind1"
- set nebplus1 "bind mouse2 +zoom"
- set ebbind1 "bind mouse2 +ebplus1"
- bind mouse2 +ebplus1
- //alias +mglow "sensitivity 2.2"
- //alias -mglow "sensitivity 2.7"
- //bind c "+mglow"
- //alias +zfire "vstr LGPzfire"
- //set LGPzfire "+attack; sensitivity 2.2"
- //alias -zfire "vstr LGNzfire"
- //set LGNzfire"-attack; sensitivity 3.7"
- //alias +ebplus1 "weapon 7; sensitivity 2.7"
- //alias -ebplus1 "bind mouse2 +zoom; lgbind1"
- alias +lgplus1 "vstr pLGplus1"
- set pLGplus1 "weapon 6; sensitivity 2.2; cg_zoomfov 120; cg_zoomsensitivity 1.3; cg_drawcrosshair 2; cg_crosshairsize 27; vstr ebbind1"
- alias -lgplus1 "vstr nLGplus1"
- set nLGplus1 "bind mouse5 +zoom; ebbind1"
- set lgbind1 "bind mouse5 +lgplus1"
- //set sensreset "bind mouse1 +attack; sensitivity 2.95; ebbind1; lgbind1; -zoom; cg_drawcrosshair 3; cg_crosshairsize 34"
- bind mouse2 +ebplus1
- bind mouse5 +lgplus1
- //bind 1 "weapon 1; vstr sensreset"
- bind r "weapon 1; vstr sensreset"
- //bind 2 "weapon 2; vstr MGsens"
- bind f "weapon 2; vstr MGsens"
- bind 3 "weapon 12; vstr sensreset"
- bind 1 "weapon 11; vstr sensreset"
- bind 2 "weapon 13; vstr sensreset"
- bind 5 "weapon 9; vstr sensreset"
- bind c "weapon 8; vstr sensreset"
- bind e "weapon 3; vstr SGsens"
- bind q "weapon 4; vstr sensreset"
- set SGsens "sensitivity 3; ebbind1; lgbind1"
- set MGsens "sensitivity 2.7; ebbind1; lgbind1"
- //bind mouse4 "vstr RLsens; vstr ebbind1; vstr lgbind1"
- //bind mouse5 "vstr LGsens; vstr ebbind1"
- set sensreset "sensitivity 3.7; vstr ebbind1; vstr lgbind1; -zoom; cg_drawcrosshair 3; cg_crosshairsize 34"
- set RLsens "weapon 5; vstr ebbind1; vstr lgbind1; sensitivity 3.7; -zoom; cg_drawcrosshair 3; cg_crosshairsize 36"
- //set LGsens "weapon 6; vstr ebbind1; cg_drawcrosshair 2; cg_crosshairsize 28"
- seta fi_ajmp1 "+moveup; wait 2; +attack; set fi_ajmp vstr fi_ajmp2"
- seta fi_ajmp2 "+attack"
- seta fi_ajmp "vstr fi_ajmp1"
- alias +fi_ajump "vstr fi_ajmp"
- alias -fi_ajump "-moveup; -attack; set fi_ajmp vstr fi_ajmp1"
- bind mwheeldown "+fi_ajump"
- set RecCycle1 "Record dick1"
- set RecCycle2 "Record dick2"
- Set RecCycle3 "Record dick3"
- Set RecCycle4 "Record dick4"
- Set RecCycle5 "Record dick5"
- Set RecCycle6 "Record dick6"
- Set RecCycle7 "Record dick7"
- Set RecCycle8 "Record dick8"
- Set RecCycle9 "Record dick9"
- Set RecCycle10 "Record dick10"
- Set RecCycle11 "Record dick11"
- Set RecCycle12 "Record dick12"
- Set RecCycle13 "Record dick13"
- Set RecCycle14 "Record dick14"
- Set RecCycle15 "Record dick15"
- Set RecCycle16 "Record dick16"
- Set RecCycle17 "Record dick17"
- Set RecCycle18 "Record dick18"
- Set RecCycle19 "Record dick19"
- Set RecCycle20 "Record dick20"
- Set RecCycle21 "Record dick21"
- Set RecCycle22 "Record dick22"
- Set RecCycle23 "Record dick23"
- Set RecCycle24 "Record dick24"
- Set RecCycle25 "Record dick25"
- Set RecCycle26 "Record dick26"
- Set RecCycle27 "Record dick27"
- Set RecCycle28 "Record dick28"
- Set RecCycle29 "Record dick29"
- Set RecCycle30 "Record dick30"
- Set RecCycle31 "Record dick31"
- Set RecCycle32 "Record dick32"
- Set RecCycle33 "Record dick33"
- Set RecCycle34 "Record dick34"
- Set RecCycle35 "Record dick35"
- Set RecCycle36 "Record dick36"
- Set RecCycle37 "Record dick37"
- Set RecCycle38 "Record dick38"
- Set RecCycle39 "Record dick39"
- Set RecCycle40 "Record dick40"
- Set RecCycle41 "Record dick41"
- Set RecCycle42 "Record dick42"
- Set RecCycle43 "Record dick43"
- Set RecCycle44 "Record dick44"
- Set RecCycle45 "Record dick45"
- Set RecCycle46 "Record dick46"
- Set RecCycle47 "Record dick47"
- Set RecCycle48 "Record dick48"
- Set RecCycle49 "Record dick49"
- Set RecCycle50 "Record dick50"
- set BindCycle1 "set RecBind vstr RecCycle1 ;set BindCycle vstr BindCycle2"
- set BindCycle2 "set RecBind vstr RecCycle2 ;set BindCycle vstr BindCycle3"
- set BindCycle3 "set RecBind vstr RecCycle3 ;set BindCycle vstr BindCycle4"
- set BindCycle`4 "set RecBind vstr RecCycle4 ;set BindCycle vstr BindCycle5"
- set BindCycle5 "set RecBind vstr RecCycle5 ;set BindCycle vstr BindCycle6"
- set BindCycle6 "set RecBind vstr RecCycle6 ;set BindCycle vstr BindCycle7"
- set BindCycle7 "set RecBind vstr RecCycle7 ;set BindCycle vstr BindCycle8"
- set BindCycle8 "set RecBind vstr RecCycle8 ;set BindCycle vstr BindCycle9"
- set BindCycle9 "set RecBind vstr RecCycle9 ;set BindCycle vstr BindCycle10"
- set BindCycle10 "set RecBind vstr RecCycle10 ;set BindCycle vstr BindCycle11"
- set BindCycle11 "set RecBind vstr RecCycle11 ;set BindCycle vstr BindCycle12"
- set BindCycle12 "set RecBind vstr RecCycle12 ;set BindCycle vstr BindCycle13"
- set BindCycle13 "set RecBind vstr RecCycle13 ;set BindCycle vstr BindCycle14"
- set BindCycle14 "set RecBind vstr RecCycle14 ;set BindCycle vstr BindCycle15"
- set BindCycle15 "set RecBind vstr RecCycle15 ;set BindCycle vstr BindCycle16"
- set BindCycle16 "set RecBind vstr RecCycle16 ;set BindCycle vstr BindCycle17"
- set BindCycle17 "set RecBind vstr RecCycle17 ;set BindCycle vstr BindCycle18"
- set BindCycle18 "set RecBind vstr RecCycle18 ;set BindCycle vstr BindCycle19"
- set BindCycle19 "set RecBind vstr RecCycle19 ;set BindCycle vstr BindCycle20"
- set BindCycle20 "set RecBind vstr RecCycle20 ;set BindCycle vstr BindCycle21"
- set BindCycle21 "set RecBind vstr RecCycle21 ;set BindCycle vstr BindCycle22"
- set BindCycle22 "set RecBind vstr RecCycle22 ;set BindCycle vstr BindCycle23"
- set BindCycle23 "set RecBind vstr RecCycle23 ;set BindCycle vstr BindCycle24"
- set BindCycle24 "set RecBind vstr RecCycle24 ;set BindCycle vstr BindCycle25"
- set BindCycle25 "set RecBind vstr RecCycle25 ;set BindCycle vstr BindCycle26"
- set BindCycle26 "set RecBind vstr RecCycle26 ;set BindCycle vstr BindCycle27"
- set BindCycle27 "set RecBind vstr RecCycle27 ;set BindCycle vstr BindCycle28"
- set BindCycle28 "set RecBind vstr RecCycle28 ;set BindCycle vstr BindCycle29"
- set BindCycle29 "set RecBind vstr RecCycle29 ;set BindCycle vstr BindCycle30"
- set BindCycle30 "set RecBind vstr RecCycle30 ;set BindCycle vstr BindCycle31"
- set BindCycle31 "set RecBind vstr RecCycle31 ;set BindCycle vstr BindCycle32"
- set BindCycle32 "set RecBind vstr RecCycle32 ;set BindCycle vstr BindCycle33"
- set BindCycle33 "set RecBind vstr RecCycle33 ;set BindCycle vstr BindCycle34"
- set BindCycle34 "set RecBind vstr RecCycle34 ;set BindCycle vstr BindCycle35"
- set BindCycle35 "set RecBind vstr RecCycle35 ;set BindCycle vstr BindCycle36"
- set BindCycle36 "set RecBind vstr RecCycle36 ;set BindCycle vstr BindCycle37"
- set BindCycle37 "set RecBind vstr RecCycle37 ;set BindCycle vstr BindCycle38"
- set BindCycle38 "set RecBind vstr RecCycle38 ;set BindCycle vstr BindCycle39"
- set BindCycle39 "set RecBind vstr RecCycle39 ;set BindCycle vstr BindCycle40"
- set BindCycle40 "set RecBind vstr RecCycle40 ;set BindCycle vstr BindCycle41"
- set BindCycle41 "set RecBind vstr RecCycle41 ;set BindCycle vstr BindCycle42"
- set BindCycle42 "set RecBind vstr RecCycle42 ;set BindCycle vstr BindCycle43"
- set BindCycle43 "set RecBind vstr RecCycle43 ;set BindCycle vstr BindCycle44"
- set BindCycle44 "set RecBind vstr RecCycle44 ;set BindCycle vstr BindCycle45"
- set BindCycle45 "set RecBind vstr RecCycle45 ;set BindCycle vstr BindCycle46"
- set BindCycle46 "set RecBind vstr RecCycle46 ;set BindCycle vstr BindCycle47"
- set BindCycle47 "set RecBind vstr RecCycle47 ;set BindCycle vstr BindCycle48"
- set BindCycle48 "set RecBind vstr RecCycle48 ;set BindCycle vstr BindCycle49"
- set BindCycle49 "set RecBind vstr RecCycle49 ;set BindCycle vstr BindCycle50"
- set BindCycle50 "set RecBind vstr RecCycle50 ;set BindCycle vstr BindCycle51"
- set BindCycle51 "set RecBind vstr RecCycle51 ;set BindCycle vstr BindCycle60"
- Bind F9 "stoprecord; vstr BindCycle"
- bind F5 "vstr RecBind"
- set cg_simpleitems 0 //A value of "1" will use 2D image icons to display in-game items.
- set cg_kickScale 1
- set cg_impactSparks 1
- set cg_lightningImpact 1
- set cg_smoke_SG 0
- set cg_smokeRadius_GL 0
- set cg_smokeRadius_RL 0
- set cg_smokeRadius_NG 0
- set cg_waterWarp 1
- set com_blood 1
- set s_ambient 0
- set r_drawSun "0"
- set cg_gibs 15
- set cg_marks "1"
- set cg_brasstime "99"
- set r_fastsky "1"
- set cg_noprojectiletrail "0" // no smokes
- set cg_draw3dicons "1" //default is 1, this may help fps, if you have no hud, set it back to 1
- set r_lodbias "-2" //try this, 2 turns down the graphics, 0 is default
- bind KP_PGDN "cl_timenudge -3; cg_projectilenudge -3; echo 30 ping"
- bind KP_LEFTARROW "cl_timenudge -4; cg_projectilenudge -4; echo 40 ping"
- bind KP_5 "cl_timenudge -5; cg_projectilenudge -5; echo 50 ping"
- bind KP_RIGHTARROW "cl_timenudge -6; cg_projectilenudge -6; echo 60 ping"
- bind KP_HOME "cl_timenudge -7; cg_projectilenudge -7; echo 70 ping"
- bind KP_UPARROW "cl_timenudge -8; cg_projectilenudge -8; echo 80 ping"
- bind KP_PGUP "cl_timenudge -9; cg_projectilenudge -9; echo 90 ping"
- cg_predictlocalrailshots 1
- //bind k "weapon 1; vstr GAsens"
- //bind k "weapon 2; vstr MGsens"
- //bind k "weapon 3; vstr SGsens"
- //bind k "weapon 4; vstr GLsens"
- //bind k "weapon 5; vstr RLsens
- //bind k "weapon 6; vstr LGsens
- //bind k "weapon 7; vstr RGsens
- //bind k "weapon 8; vstr PGsens"
- //set GAsens "sensitivity 3" //gauntlet - knife
- //set MGsens "sensitivity 3" //machine gun
- //set SGsens "sensitivity 3" //shotgun
- //set GLsens "sensitivity 3" //gernade
- //set RLsens "sensitivity 3" //rocket launcer
- //set LGsens "sensitivity 3" //lighting gun
- //set RGsens "sensitivity 3" //rail - sniper
- //set PGsens "sensitivity 3" //plasma
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