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- 15 - Late up, down: standard
- 16 - Stuck into moving down: Down+up after entering first grass, 2 tiles left before leaving grass, all the way left 1 tile above sign, into grass 1D1R of usual wingull tile. (Standard movement ruined by wingull)
- 17 - Stuck into moving up: Down+up after entering first grass, 4 tiles left before leaving grass, Enter 1D1R from right. (Standard movement ruined by zig)
- 18 - Early up, stuck: standard
- 19 - Early down, stuck: 3 tiles left, before leaving grass, all the way left 1 tile above sign, into grass 1D1R, wingull 1 tile after. (Standard movement no encounter)
- 20 - Early up, down, up: enter grass left early, all the way up untill exactly the tile row behind the house, enter 1D. (Standard movement ruined by taillow)
- 21 - Late down, stuck: Standard
- 22 - Early down, up. Enter grass left early, up untill tile row behind sign, enter 1D1R from right, wingull 1 tile after. (Standard movement no encounter)
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