Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
- Setting breakpad minidump AppID = 251570
- IP address: 127.0.0.1
- IP address: 192.168.0.143
- /home/buildbot/buildslave/steam_rel_client_linux/build/src/clientdll/applicationmanager.cpp (3126) : Assertion Failed: CApplicationManager::GetMountVolume: invalid index
- /home/buildbot/buildslave/steam_rel_client_linux/build/src/clientdll/applicationmanager.cpp (3126) : Assertion Failed: CApplicationManager::GetMountVolume: invalid index
- /home/buildbot/buildslave/steam_rel_client_linux/build/src/clientdll/applicationmanager.cpp (3277) : Assertion Failed: m_vecInstallBaseFolders.Count() > 0
- ne/7DaysToDieServer_Data/Managed/UnityEngine.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-CSharp.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/AmplifyMotion.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/AmplifyMotion.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/libnoise.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/libnoise.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/LogLibrary.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/LogLibrary.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/ProfileAttribute.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/ProfileAttribute.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/NSpeex.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/NSpeex.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Drawing.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Drawing.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Windows.Forms.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/LitJson.dll (this message is harmless)
- Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/LitJson.dll into Unity Child Domain
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Core.dll (this message is harmless)
- - Completed reload, in 0.121 seconds
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.dll (this message is harmless)
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Xml.dll (this message is harmless)
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityScript.Lang.dll (this message is harmless)
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Boo.Lang.dll (this message is harmless)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1649)
- 2016-03-17T12:32:20 0.066 INF Awake
- 2016-03-17T12:32:20 0.148 INF Version: Alpha 13.8 (b7) Compatibility Version: Alpha 13.8, Build: Linux 32 Bit
- 2016-03-17T12:32:20 0.149 INF System information:
- 2016-03-17T12:32:20 0.239 INF OS: Linux 4.2 Ubuntu 15.10 64bit
- 2016-03-17T12:32:20 0.242 INF CPU: Dual Core AMD Opteron(tm) Processor 275 (cores: 4)
- 2016-03-17T12:32:20 0.242 INF RAM: 15983 MB
- 2016-03-17T12:32:20 0.242 INF GPU: Null Device (128 MB)
- 2016-03-17T12:32:20 0.249 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
- 2016-03-17T12:32:20 0.267 INF Last played version: Alpha 13.8
- 2016-03-17T12:32:20 0.267 INF Local UTC offset: -4 hours
- 2016-03-17T12:32:20 0.271 INF Command line arguments: /home/sdtd/engine/7DaysToDieServer.x86 -logfile /home/sdtd/instances/Navezgane/logs/2016-03-17_12-32-18_output_log.txt -configfile=/home/sdtd/instances/Navezgane/config.xml
- 2016-03-17T12:32:21 0.284 INF Parsing server configfile: /home/sdtd/instances/Navezgane/config.xml
- 2016-03-17T12:32:21 0.397 INF Parsing server configfile successfully completed
- 2016-03-17T12:32:21 0.398 INF Starting dedicated server level=Navezgane game name=Navezgane
- 2016-03-17T12:32:21 0.398 INF Maximum allowed players: 10
- 2016-03-17T12:32:21 0.398 INF Game mode: GameModeSurvivalMP
- 2016-03-17T12:32:21 0.398 INF Dedicated server only build
- 2016-03-17T12:32:21 1.040 INF Texture quality is set to 3
- 2016-03-17T12:32:21 1.141 INF NET: InitCallbacks
- 2016-03-17T12:32:21 1.146 INF [MODS] Start loading
- 2016-03-17T12:32:21 1.148 INF [MODS] Trying to load from Allocs_CommandExtensions
- Non platform assembly: /home/sdtd/engine/Mods/Allocs_CommandExtensions/AllocsCommands.dll (this message is harmless)
- 2016-03-17T12:32:21 1.199 INF [MODS] Loaded Mod: Allocs command extensions (6)
- 2016-03-17T12:32:21 1.199 INF [MODS] Trying to load from Allocs_CommonFunc
- Non platform assembly: /home/sdtd/engine/Mods/Allocs_CommonFunc/7dtd-server-fixes.dll (this message is harmless)
- 2016-03-17T12:32:21 1.200 INF [MODS] Found ModAPI, creating instance
- 2016-03-17T12:32:21 1.200 INF [MODS] Loaded Mod: Allocs server fixes (8)
- 2016-03-17T12:32:21 1.200 INF [MODS] Trying to load from Allocs_WebAndMapRendering
- Non platform assembly: /home/sdtd/engine/Mods/Allocs_WebAndMapRendering/MapRendering.dll (this message is harmless)
- 2016-03-17T12:32:21 1.202 INF [MODS] Found ModAPI, creating instance
- 2016-03-17T12:32:21 1.202 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (12)
- 2016-03-17T12:32:21 1.202 INF [MODS] Loading done
- 2016-03-17T12:32:22 1.306 INF Loading permissions file at '/home/sdtd/instances/Navezgane/admins.xml'
- 2016-03-17T12:32:22 1.355 INF Loading permissions file done.
- UMA Overlay loading took 572 ms
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- UMA Slot loading took 158 ms
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
- WARNING: Shader Unsupported: '7DTD_Unity5/Alpha' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: '7DTD_Unity5/Alpha' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: '7DTD_Unity5/Alpha' - All passes removed
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 247)
- WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
- WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
- 2016-03-17T12:32:31 10.632 INF WorldStaticData.Init() needed 7.314s
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Configuration.dll (this message is harmless)
- 2016-03-17T12:32:31 10.722 INF Started Telnet on 8081
- 2016-03-17T12:32:31 10.831 INF Loading permissions file at '/home/sdtd/instances/Navezgane/webpermissions.xml'
- 2016-03-17T12:32:31 10.834 INF Loading permissions file done.
- 2016-03-17T12:32:31 10.852 INF Started Webserver on 8082
- 2016-03-17T12:32:31 10.854 INF Awake done
- 2016-03-17T12:32:32 11.352 INF Atlas reset took 329 ms
- 2016-03-17T12:32:32 11.353 INF Atlas load took 487 ms
- 2016-03-17T12:32:32 11.598 INF NET: Starting server protocols
- 2016-03-17T12:32:32 11.641 INF NET: Unity NW server started
- 2016-03-17T12:32:32 11.642 INF [Steamworks.NET] NET: Server started
- 2016-03-17T12:32:32 11.643 INF StartGame
- 2016-03-17T12:32:32 12.049 INF Atlas reset took 403 ms
- 2016-03-17T12:32:32 12.056 INF Persistent GamePrefs saved
- GamePref.AdminFileName = admins.xml
- GamePref.AirDropFrequency = 72
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = True
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer = 1
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 16
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 2
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 4
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = False
- GamePref.GameDifficulty = 3
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = Navezgane
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 13.8
- GamePref.GameWorld = Navezgane
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 1
- GamePref.LandClaimDecayMode = 2
- GamePref.LandClaimExpiryTime = 90
- GamePref.LandClaimOfflineDurabilityModifier = 0
- GamePref.LandClaimOnlineDurabilityModifier = 0
- GamePref.LandClaimSize = 33
- GamePref.LastGameResetRevision = 0
- GamePref.LootAbundance = 75
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer = 1
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 200
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsBackgroundGlobalOpacity = 0.5
- GamePref.OptionsBloom = False
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 60
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGraphicsQuality = 1
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTonemapping = 1
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = /home/sdtd/instances/Navezgane
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription = Ria's Navezgne Map
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 10
- GamePref.ServerName = Ria's Navezgane Map
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetPort = 8081
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 1
- GameStat.AirDropFrequency = 0
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer = 1
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer = 1
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2016-03-17T12:32:32 12.079 INF StartAsServer
- 2016-03-17T12:32:32 12.088 INF createWorld: Navezgane, Navezgane, GameModeSurvivalMP
- 2016-03-17T12:32:32 12.174 INF Started thread thread_Regenerating
- 2016-03-17T12:32:32 12.176 INF Started thread FN
- 2016-03-17T12:32:32 12.183 INF World.Load: Navezgane
- 2016-03-17T12:32:32 12.191 WRN Loaded world file from different version: 'Alpha 11(b49)'
- 2016-03-17T12:32:33 12.464 INF Started thread thread_Pathfinder
- 2016-03-17T12:32:39 18.438 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2016-03-17T12:32:39 18.452 INF Started thread thread_GenerateChunks
- 2016-03-17T12:32:39 19.035 INF POI image size w= 3072, h = 3072
- 2016-03-17T12:32:39 19.258 INF Biomes image size w= 1536, h = 1536
- 2016-03-17T12:32:40 19.428 INF Biomes image size w= 1536, h = 1536
- 2016-03-17T12:32:40 19.628 INF Biomes image size w= 1536, h = 1536
- 2016-03-17T12:32:40 19.663 INF createWorld() done
- 2016-03-17T12:32:40 19.666 INF Loading players.xml
- 2016-03-17T12:32:40 19.677 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 50
- 2016-03-17T12:32:40 19.677 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 0
- 2016-03-17T12:32:40 19.677 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = 4, default = 3
- 2016-03-17T12:32:40 19.677 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 7, default = 30
- 2016-03-17T12:32:40 19.677 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 75, default = 100
- 2016-03-17T12:32:40 19.700 INF Modified file (server will go to the modded category): Data/Config/blocks.xml has invalid hash
- 2016-03-17T12:32:40 19.702 INF Modified file (server will go to the modded category): Data/Config/entityclasses.xml has invalid hash
- 2016-03-17T12:32:40 19.703 INF Modified file (server will go to the modded category): Data/Config/entitygroups.xml has invalid hash
- 2016-03-17T12:32:40 19.709 INF Modified file (server will go to the modded category): Data/Config/items.xml has invalid hash
- 2016-03-17T12:32:40 19.710 INF Modified file (server will go to the modded category): Data/Config/loot.xml has invalid hash
- 2016-03-17T12:32:40 19.711 INF Modified file (server will go to the modded category): Data/Config/materials.xml has invalid hash
- 2016-03-17T12:32:40 19.712 INF Modified file (server will go to the modded category): Data/Config/progression.xml has invalid hash
- 2016-03-17T12:32:40 19.713 INF Modified file (server will go to the modded category): Data/Config/recipes.xml has invalid hash
- 2016-03-17T12:32:40 19.714 INF Modified file (server will go to the modded category): Data/Config/rwgmixer.xml has invalid hash
- 2016-03-17T12:32:40 19.725 INF Modified file (server will go to the modded category): Data/Config/xui.xml has invalid hash
- 2016-03-17T12:32:40 19.729 INF StartGame done
- 2016-03-17T12:32:40 19.786 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2016-03-17T12:32:40 19.801 INF ************************ SKY INITIALIZED ************************
- 2016-03-17T12:32:40 19.886 INF Load key config check
- 2016-03-17T12:32:40 19.886 INF Reset key config
- 2016-03-17T12:32:40 19.889 INF Save key config
- Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Mono.Security.dll (this message is harmless)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: dbfafb40 -> priority: 1
- 2016-03-17T12:32:40 20.162 INF [Steamworks.NET] GameServer.Init successful
- 2016-03-17T12:32:41 21.053 INF [Steamworks.NET] GameServer.LogOn successful
- 2016-03-17T12:35:53 212.654 INF Telnet connection from: 127.0.0.1:34268
- 2016-03-17T12:35:53 212.655 INF Started thread TelnetClientReceive_127.0.0.1:34268
- 2016-03-17T12:35:53 212.657 INF Started thread TelnetClientSend_127.0.0.1:34268
- 2016-03-17T12:35:53 212.703 INF Executing command 'shutdown' by Telnet from 127.0.0.1:34268
- 2016-03-17T12:35:53 212.760 INF Disconnect
- 2016-03-17T12:35:53 212.762 INF NET: Stopping server protocols
- 2016-03-17T12:35:53 212.795 INF NET: Untiy NW server stopped
- 2016-03-17T12:35:53 212.796 INF [Steamworks.NET] NET: Server stopped
- 2016-03-17T12:35:53 212.797 INF [NET] ServerShutdown
- 2016-03-17T12:35:53 212.798 INF SaveAndCleanupWorld
- 2016-03-17T12:35:53 212.823 INF Saving 0 of chunks took 20ms
- 2016-03-17T12:35:53 212.826 INF [Steamworks.NET] Stopping server
- 2016-03-17T12:35:53 213.092 INF World.Unload
- 2016-03-17T12:35:53 213.108 INF Exited thread thread_GenerateChunks
- 2016-03-17T12:35:53 213.127 INF Exited thread thread_Pathfinder
- 2016-03-17T12:35:53 213.135 INF World.Cleanup
- 2016-03-17T12:35:53 213.138 INF Exited thread thread_Regenerating
- 2016-03-17T12:35:53 213.138 INF Exited thread FN
- 2016-03-17T12:35:53 213.143 INF Exited thread TelnetClientSend_127.0.0.1:34268
- 2016-03-17T12:35:53 213.146 INF Telnet connection closed: 127.0.0.1:34268
- 2016-03-17T12:35:53 213.146 INF Exited thread TelnetClientReceive_127.0.0.1:34268
- 2016-03-17T12:35:53 213.159 INF Persistent GamePrefs saved
- 2016-03-17T12:35:53 213.160 INF Cleanup
- 2016-03-17T12:35:53 213.162 INF Server shutting down!
- Unloading 4 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 8345 unused Assets to reduce memory usage. Loaded Objects now: 23385.
- Total: 152.563004 ms (FindLiveObjects: 7.593000 ms CreateObjectMapping: 4.677000 ms MarkObjects: 97.512001 ms DeleteObjects: 42.771999 ms)
- 2016-03-17T12:35:54 213.790 INF OnApplicationQuit
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement