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SylenThunder

First Run 32-bit

Mar 18th, 2016
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  1. [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
  2. Setting breakpad minidump AppID = 251570
  3. IP address: 127.0.0.1
  4. IP address: 192.168.0.143
  5. /home/buildbot/buildslave/steam_rel_client_linux/build/src/clientdll/applicationmanager.cpp (3126) : Assertion Failed: CApplicationManager::GetMountVolume: invalid index
  6. /home/buildbot/buildslave/steam_rel_client_linux/build/src/clientdll/applicationmanager.cpp (3126) : Assertion Failed: CApplicationManager::GetMountVolume: invalid index
  7. /home/buildbot/buildslave/steam_rel_client_linux/build/src/clientdll/applicationmanager.cpp (3277) : Assertion Failed: m_vecInstallBaseFolders.Count() > 0
  8. ne/7DaysToDieServer_Data/Managed/UnityEngine.dll (this message is harmless)
  9. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.dll into Unity Child Domain
  10. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  11. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  12. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-CSharp.dll (this message is harmless)
  13. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  14. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
  15. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  16. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
  17. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
  18. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.UI.dll (this message is harmless)
  19. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  20. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
  21. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  22. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/AmplifyMotion.dll (this message is harmless)
  23. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/AmplifyMotion.dll into Unity Child Domain
  24. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless)
  25. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain
  26. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/libnoise.dll (this message is harmless)
  27. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/libnoise.dll into Unity Child Domain
  28. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/LogLibrary.dll (this message is harmless)
  29. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/LogLibrary.dll into Unity Child Domain
  30. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/ProfileAttribute.dll (this message is harmless)
  31. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/ProfileAttribute.dll into Unity Child Domain
  32. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/NSpeex.dll (this message is harmless)
  33. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/NSpeex.dll into Unity Child Domain
  34. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
  35. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
  36. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
  37. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
  38. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Drawing.dll (this message is harmless)
  39. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Drawing.dll into Unity Child Domain
  40. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Windows.Forms.dll (this message is harmless)
  41. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Windows.Forms.dll into Unity Child Domain
  42. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/LitJson.dll (this message is harmless)
  43. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/LitJson.dll into Unity Child Domain
  44. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Core.dll (this message is harmless)
  45. - Completed reload, in 0.121 seconds
  46. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.dll (this message is harmless)
  47. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Xml.dll (this message is harmless)
  48. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityScript.Lang.dll (this message is harmless)
  49. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Boo.Lang.dll (this message is harmless)
  50. The referenced script on this Behaviour is missing!
  51.  
  52. (Filename: Line: 1649)
  53.  
  54. 2016-03-17T12:32:20 0.066 INF Awake
  55. 2016-03-17T12:32:20 0.148 INF Version: Alpha 13.8 (b7) Compatibility Version: Alpha 13.8, Build: Linux 32 Bit
  56. 2016-03-17T12:32:20 0.149 INF System information:
  57. 2016-03-17T12:32:20 0.239 INF OS: Linux 4.2 Ubuntu 15.10 64bit
  58. 2016-03-17T12:32:20 0.242 INF CPU: Dual Core AMD Opteron(tm) Processor 275 (cores: 4)
  59. 2016-03-17T12:32:20 0.242 INF RAM: 15983 MB
  60. 2016-03-17T12:32:20 0.242 INF GPU: Null Device (128 MB)
  61. 2016-03-17T12:32:20 0.249 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
  62. 2016-03-17T12:32:20 0.267 INF Last played version: Alpha 13.8
  63. 2016-03-17T12:32:20 0.267 INF Local UTC offset: -4 hours
  64. 2016-03-17T12:32:20 0.271 INF Command line arguments: /home/sdtd/engine/7DaysToDieServer.x86 -logfile /home/sdtd/instances/Navezgane/logs/2016-03-17_12-32-18_output_log.txt -configfile=/home/sdtd/instances/Navezgane/config.xml
  65. 2016-03-17T12:32:21 0.284 INF Parsing server configfile: /home/sdtd/instances/Navezgane/config.xml
  66. 2016-03-17T12:32:21 0.397 INF Parsing server configfile successfully completed
  67. 2016-03-17T12:32:21 0.398 INF Starting dedicated server level=Navezgane game name=Navezgane
  68. 2016-03-17T12:32:21 0.398 INF Maximum allowed players: 10
  69. 2016-03-17T12:32:21 0.398 INF Game mode: GameModeSurvivalMP
  70. 2016-03-17T12:32:21 0.398 INF Dedicated server only build
  71. 2016-03-17T12:32:21 1.040 INF Texture quality is set to 3
  72. 2016-03-17T12:32:21 1.141 INF NET: InitCallbacks
  73. 2016-03-17T12:32:21 1.146 INF [MODS] Start loading
  74. 2016-03-17T12:32:21 1.148 INF [MODS] Trying to load from Allocs_CommandExtensions
  75. Non platform assembly: /home/sdtd/engine/Mods/Allocs_CommandExtensions/AllocsCommands.dll (this message is harmless)
  76. 2016-03-17T12:32:21 1.199 INF [MODS] Loaded Mod: Allocs command extensions (6)
  77. 2016-03-17T12:32:21 1.199 INF [MODS] Trying to load from Allocs_CommonFunc
  78. Non platform assembly: /home/sdtd/engine/Mods/Allocs_CommonFunc/7dtd-server-fixes.dll (this message is harmless)
  79. 2016-03-17T12:32:21 1.200 INF [MODS] Found ModAPI, creating instance
  80. 2016-03-17T12:32:21 1.200 INF [MODS] Loaded Mod: Allocs server fixes (8)
  81. 2016-03-17T12:32:21 1.200 INF [MODS] Trying to load from Allocs_WebAndMapRendering
  82. Non platform assembly: /home/sdtd/engine/Mods/Allocs_WebAndMapRendering/MapRendering.dll (this message is harmless)
  83. 2016-03-17T12:32:21 1.202 INF [MODS] Found ModAPI, creating instance
  84. 2016-03-17T12:32:21 1.202 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (12)
  85. 2016-03-17T12:32:21 1.202 INF [MODS] Loading done
  86. 2016-03-17T12:32:22 1.306 INF Loading permissions file at '/home/sdtd/instances/Navezgane/admins.xml'
  87. 2016-03-17T12:32:22 1.355 INF Loading permissions file done.
  88. UMA Overlay loading took 572 ms
  89.  
  90. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  91.  
  92. UMA Slot loading took 158 ms
  93.  
  94. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  95.  
  96. WARNING: Shader Unsupported: '7DTD_Unity5/Alpha' - Pass 'FORWARD' has no vertex shader
  97. WARNING: Shader Unsupported: '7DTD_Unity5/Alpha' - Pass 'FORWARD' has no vertex shader
  98. WARNING: Shader Unsupported: '7DTD_Unity5/Alpha' - All passes removed
  99. HDR Render Texture not supported, disabling HDR on reflection probe.
  100.  
  101. (Filename: Line: 247)
  102.  
  103. WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
  104. WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
  105. WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
  106. 2016-03-17T12:32:31 10.632 INF WorldStaticData.Init() needed 7.314s
  107. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Configuration.dll (this message is harmless)
  108. 2016-03-17T12:32:31 10.722 INF Started Telnet on 8081
  109. 2016-03-17T12:32:31 10.831 INF Loading permissions file at '/home/sdtd/instances/Navezgane/webpermissions.xml'
  110. 2016-03-17T12:32:31 10.834 INF Loading permissions file done.
  111. 2016-03-17T12:32:31 10.852 INF Started Webserver on 8082
  112. 2016-03-17T12:32:31 10.854 INF Awake done
  113. 2016-03-17T12:32:32 11.352 INF Atlas reset took 329 ms
  114. 2016-03-17T12:32:32 11.353 INF Atlas load took 487 ms
  115. 2016-03-17T12:32:32 11.598 INF NET: Starting server protocols
  116. 2016-03-17T12:32:32 11.641 INF NET: Unity NW server started
  117. 2016-03-17T12:32:32 11.642 INF [Steamworks.NET] NET: Server started
  118. 2016-03-17T12:32:32 11.643 INF StartGame
  119. 2016-03-17T12:32:32 12.049 INF Atlas reset took 403 ms
  120. 2016-03-17T12:32:32 12.056 INF Persistent GamePrefs saved
  121. GamePref.AdminFileName = admins.xml
  122. GamePref.AirDropFrequency = 72
  123. GamePref.AutopilotMode = 0
  124. GamePref.BlockDurabilityModifier = 100
  125. GamePref.BuildCreate = False
  126. GamePref.ConnectToServerIP = 127.0.0.1
  127. GamePref.ConnectToServerPort = 26900
  128. GamePref.ControlPanelEnabled = True
  129. GamePref.ControlPanelPort = 8080
  130. GamePref.CraftTimer = 1
  131. GamePref.CreateLevelDim = 8
  132. GamePref.CreateLevelName = My Level
  133. GamePref.CreativeMenuEnabled = False
  134. GamePref.DayCount = 3
  135. GamePref.DayLightLength = 16
  136. GamePref.DayNightLength = 120
  137. GamePref.DebugMenuEnabled = False
  138. GamePref.DebugMenuShowTasks = False
  139. GamePref.DebugStopEnemiesMoving = False
  140. GamePref.DropOnDeath = 2
  141. GamePref.DropOnQuit = 0
  142. GamePref.DynamicSpawner =
  143. GamePref.EACEnabled = False
  144. GamePref.EnemyDifficulty = 0
  145. GamePref.EnemySenseMemory = 60
  146. GamePref.EnemySpawnMode = 4
  147. GamePref.FavoriteServersList =
  148. GamePref.FragLimit = 20
  149. GamePref.FriendlyFire = False
  150. GamePref.GameDifficulty = 3
  151. GamePref.GameMode = GameModeSurvivalMP
  152. GamePref.GameName = Navezgane
  153. GamePref.GameNameClient = My Game
  154. GamePref.GameVersion = Alpha 13.8
  155. GamePref.GameWorld = Navezgane
  156. GamePref.JoiningOptions = True
  157. GamePref.LandClaimDeadZone = 1
  158. GamePref.LandClaimDecayMode = 2
  159. GamePref.LandClaimExpiryTime = 90
  160. GamePref.LandClaimOfflineDurabilityModifier = 0
  161. GamePref.LandClaimOnlineDurabilityModifier = 0
  162. GamePref.LandClaimSize = 33
  163. GamePref.LastGameResetRevision = 0
  164. GamePref.LootAbundance = 75
  165. GamePref.LootRespawnDays = 7
  166. GamePref.LootTimer = 1
  167. GamePref.MatchLength = 10
  168. GamePref.MaxSpawnedAnimals = 50
  169. GamePref.MaxSpawnedZombies = 200
  170. GamePref.NoGraphicsMode = True
  171. GamePref.OptionsAA = 0
  172. GamePref.OptionsAllowController = False
  173. GamePref.OptionsAmbientVolumeLevel = 0.5
  174. GamePref.OptionsBackgroundGlobalOpacity = 0.5
  175. GamePref.OptionsBloom = False
  176. GamePref.OptionsDeferredLighting = True
  177. GamePref.OptionsDOF = False
  178. GamePref.OptionsFieldOfView = 60
  179. GamePref.OptionsForegroundGlobalOpacity = 1
  180. GamePref.OptionsGraphicsQuality = 1
  181. GamePref.OptionsGrassDistance = 1
  182. GamePref.OptionsHudOpacity = 1
  183. GamePref.OptionsHudSize = 2
  184. GamePref.OptionsImageEffects = False
  185. GamePref.OptionsInvertMouse = False
  186. GamePref.OptionsLODDistance = 0.5
  187. GamePref.OptionsMicVolumeLevel = 0.75
  188. GamePref.OptionsMotionBlur = 0
  189. GamePref.OptionsMouseSensitivity = 0.5
  190. GamePref.OptionsMusicVolumeLevel = 0.2
  191. GamePref.OptionsObjectBlur = False
  192. GamePref.OptionsOverallAudioVolumeLevel = 1
  193. GamePref.OptionsPlayerModel = playerMale
  194. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  195. GamePref.OptionsReflectedShadows = False
  196. GamePref.OptionsReflectionQuality = 0
  197. GamePref.OptionsResolution = 0
  198. GamePref.OptionsShadowDistance = 0
  199. GamePref.OptionsShowCompass = True
  200. GamePref.OptionsShowCrosshair = True
  201. GamePref.OptionsSSAO = False
  202. GamePref.OptionsSunShafts = False
  203. GamePref.OptionsTextureQuality = 2
  204. GamePref.OptionsTonemapping = 1
  205. GamePref.OptionsTreeQuality = 1
  206. GamePref.OptionsViewDistance = 8
  207. GamePref.OptionsVoiceChatEnabled = True
  208. GamePref.OptionsVoiceVolumeLevel = 0.75
  209. GamePref.OptionsVsync = 1
  210. GamePref.OptionsWaterQuality = 0
  211. GamePref.PersistentPlayerProfiles = True
  212. GamePref.PlayerAutologin = False
  213. GamePref.PlayerId =
  214. GamePref.PlayerName = Player
  215. GamePref.PlayerSafeZoneHours = 5
  216. GamePref.PlayerSafeZoneLevel = 5
  217. GamePref.PlayerToken =
  218. GamePref.RebuildMap = False
  219. GamePref.SaveGameFolder = /home/sdtd/instances/Navezgane
  220. GamePref.SelectionContextMode = 0
  221. GamePref.SelectionOperationMode = 0
  222. GamePref.ServerDescription = Ria's Navezgne Map
  223. GamePref.ServerDisabledNetworkProtocols =
  224. GamePref.ServerIP =
  225. GamePref.ServerIsPublic = True
  226. GamePref.ServerMaxPlayerCount = 10
  227. GamePref.ServerName = Ria's Navezgane Map
  228. GamePref.ServerPort = 26900
  229. GamePref.ServerWebsiteURL =
  230. GamePref.ShowFriendPlayerOnMap = True
  231. GamePref.TelnetEnabled = True
  232. GamePref.TelnetPort = 8081
  233. GamePref.ZombiePlayers = True
  234. GamePref.ZombiesRun = 1
  235. GameStat.AirDropFrequency = 0
  236. GameStat.AnimalCount = 0
  237. GameStat.BlockDurabilityModifier = 1
  238. GameStat.CraftTimer = 1
  239. GameStat.CurrentRoundIx = 0
  240. GameStat.DayLightLength = 16
  241. GameStat.DayLimitActive = False
  242. GameStat.DayLimitThisRound = 0
  243. GameStat.Difficulty = 2
  244. GameStat.DropOnDeath = 1
  245. GameStat.DropOnQuit = 0
  246. GameStat.EnemyCount = 0
  247. GameStat.EnemyDifficulty = Normal
  248. GameStat.EnemySenseMemory = 60
  249. GameStat.EnemySpawnMode = 3
  250. GameStat.FragLimitActive = False
  251. GameStat.FragLimitThisRound = 0
  252. GameStat.GameDifficulty = 2
  253. GameStat.GameModeId = 0
  254. GameStat.GameState = 0
  255. GameStat.GlobalMessageToShow =
  256. GameStat.IsCreativeMenuEnabled = False
  257. GameStat.IsFlyingEnabled = False
  258. GameStat.IsFriendlyFire = True
  259. GameStat.IsPlayerCollisionEnabled = True
  260. GameStat.IsPlayerDamageEnabled = True
  261. GameStat.IsResetMapOnRestart = False
  262. GameStat.IsSaveSupplyCrates = True
  263. GameStat.IsSpawnEnemies = True
  264. GameStat.IsSpawnNearOtherPlayer = False
  265. GameStat.IsTeleportEnabled = False
  266. GameStat.IsVersionCheckDone = False
  267. GameStat.LandClaimDeadZone = 30
  268. GameStat.LandClaimDecayMode = 0
  269. GameStat.LandClaimExpiryTime = 3
  270. GameStat.LandClaimOfflineDurabilityModifier = 32
  271. GameStat.LandClaimOnlineDurabilityModifier = 32
  272. GameStat.LandClaimSize = 7
  273. GameStat.LoadScene =
  274. GameStat.LootTimer = 1
  275. GameStat.ScoreDiedMultiplier = -5
  276. GameStat.ScorePlayerKillMultiplier = 1
  277. GameStat.ScoreZombieKillMultiplier = 1
  278. GameStat.ShowAllPlayersOnMap = False
  279. GameStat.ShowFriendPlayerOnMap = True
  280. GameStat.ShowSpawnWindow = False
  281. GameStat.ShowWindow =
  282. GameStat.ShowZombieCounter = False
  283. GameStat.TimeLimitActive = False
  284. GameStat.TimeLimitThisRound = 0
  285. GameStat.TimeOfDayIncPerSec = 20
  286. GameStat.ZombieHordeMeter = False
  287. 2016-03-17T12:32:32 12.079 INF StartAsServer
  288. 2016-03-17T12:32:32 12.088 INF createWorld: Navezgane, Navezgane, GameModeSurvivalMP
  289. 2016-03-17T12:32:32 12.174 INF Started thread thread_Regenerating
  290. 2016-03-17T12:32:32 12.176 INF Started thread FN
  291. 2016-03-17T12:32:32 12.183 INF World.Load: Navezgane
  292. 2016-03-17T12:32:32 12.191 WRN Loaded world file from different version: 'Alpha 11(b49)'
  293. 2016-03-17T12:32:33 12.464 INF Started thread thread_Pathfinder
  294. 2016-03-17T12:32:39 18.438 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  295. 2016-03-17T12:32:39 18.452 INF Started thread thread_GenerateChunks
  296. 2016-03-17T12:32:39 19.035 INF POI image size w= 3072, h = 3072
  297. 2016-03-17T12:32:39 19.258 INF Biomes image size w= 1536, h = 1536
  298. 2016-03-17T12:32:40 19.428 INF Biomes image size w= 1536, h = 1536
  299. 2016-03-17T12:32:40 19.628 INF Biomes image size w= 1536, h = 1536
  300. 2016-03-17T12:32:40 19.663 INF createWorld() done
  301. 2016-03-17T12:32:40 19.666 INF Loading players.xml
  302. 2016-03-17T12:32:40 19.677 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 50
  303. 2016-03-17T12:32:40 19.677 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 0
  304. 2016-03-17T12:32:40 19.677 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = 4, default = 3
  305. 2016-03-17T12:32:40 19.677 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 7, default = 30
  306. 2016-03-17T12:32:40 19.677 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 75, default = 100
  307. 2016-03-17T12:32:40 19.700 INF Modified file (server will go to the modded category): Data/Config/blocks.xml has invalid hash
  308. 2016-03-17T12:32:40 19.702 INF Modified file (server will go to the modded category): Data/Config/entityclasses.xml has invalid hash
  309. 2016-03-17T12:32:40 19.703 INF Modified file (server will go to the modded category): Data/Config/entitygroups.xml has invalid hash
  310. 2016-03-17T12:32:40 19.709 INF Modified file (server will go to the modded category): Data/Config/items.xml has invalid hash
  311. 2016-03-17T12:32:40 19.710 INF Modified file (server will go to the modded category): Data/Config/loot.xml has invalid hash
  312. 2016-03-17T12:32:40 19.711 INF Modified file (server will go to the modded category): Data/Config/materials.xml has invalid hash
  313. 2016-03-17T12:32:40 19.712 INF Modified file (server will go to the modded category): Data/Config/progression.xml has invalid hash
  314. 2016-03-17T12:32:40 19.713 INF Modified file (server will go to the modded category): Data/Config/recipes.xml has invalid hash
  315. 2016-03-17T12:32:40 19.714 INF Modified file (server will go to the modded category): Data/Config/rwgmixer.xml has invalid hash
  316. 2016-03-17T12:32:40 19.725 INF Modified file (server will go to the modded category): Data/Config/xui.xml has invalid hash
  317. 2016-03-17T12:32:40 19.729 INF StartGame done
  318. 2016-03-17T12:32:40 19.786 INF ************************Weather Packages Created FROM BIOMES :D ************************
  319. 2016-03-17T12:32:40 19.801 INF ************************ SKY INITIALIZED ************************
  320. 2016-03-17T12:32:40 19.886 INF Load key config check
  321. 2016-03-17T12:32:40 19.886 INF Reset key config
  322. 2016-03-17T12:32:40 19.889 INF Save key config
  323. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Mono.Security.dll (this message is harmless)
  324. Setting up 1 worker threads for Enlighten.
  325. Thread -> id: dbfafb40 -> priority: 1
  326. 2016-03-17T12:32:40 20.162 INF [Steamworks.NET] GameServer.Init successful
  327. 2016-03-17T12:32:41 21.053 INF [Steamworks.NET] GameServer.LogOn successful
  328. 2016-03-17T12:35:53 212.654 INF Telnet connection from: 127.0.0.1:34268
  329. 2016-03-17T12:35:53 212.655 INF Started thread TelnetClientReceive_127.0.0.1:34268
  330. 2016-03-17T12:35:53 212.657 INF Started thread TelnetClientSend_127.0.0.1:34268
  331. 2016-03-17T12:35:53 212.703 INF Executing command 'shutdown' by Telnet from 127.0.0.1:34268
  332. 2016-03-17T12:35:53 212.760 INF Disconnect
  333. 2016-03-17T12:35:53 212.762 INF NET: Stopping server protocols
  334. 2016-03-17T12:35:53 212.795 INF NET: Untiy NW server stopped
  335. 2016-03-17T12:35:53 212.796 INF [Steamworks.NET] NET: Server stopped
  336. 2016-03-17T12:35:53 212.797 INF [NET] ServerShutdown
  337. 2016-03-17T12:35:53 212.798 INF SaveAndCleanupWorld
  338. 2016-03-17T12:35:53 212.823 INF Saving 0 of chunks took 20ms
  339. 2016-03-17T12:35:53 212.826 INF [Steamworks.NET] Stopping server
  340. 2016-03-17T12:35:53 213.092 INF World.Unload
  341. 2016-03-17T12:35:53 213.108 INF Exited thread thread_GenerateChunks
  342. 2016-03-17T12:35:53 213.127 INF Exited thread thread_Pathfinder
  343. 2016-03-17T12:35:53 213.135 INF World.Cleanup
  344. 2016-03-17T12:35:53 213.138 INF Exited thread thread_Regenerating
  345. 2016-03-17T12:35:53 213.138 INF Exited thread FN
  346. 2016-03-17T12:35:53 213.143 INF Exited thread TelnetClientSend_127.0.0.1:34268
  347. 2016-03-17T12:35:53 213.146 INF Telnet connection closed: 127.0.0.1:34268
  348. 2016-03-17T12:35:53 213.146 INF Exited thread TelnetClientReceive_127.0.0.1:34268
  349. 2016-03-17T12:35:53 213.159 INF Persistent GamePrefs saved
  350. 2016-03-17T12:35:53 213.160 INF Cleanup
  351. 2016-03-17T12:35:53 213.162 INF Server shutting down!
  352. Unloading 4 Unused Serialized files (Serialized files now loaded: 1)
  353.  
  354. Unloading 8345 unused Assets to reduce memory usage. Loaded Objects now: 23385.
  355. Total: 152.563004 ms (FindLiveObjects: 7.593000 ms CreateObjectMapping: 4.677000 ms MarkObjects: 97.512001 ms DeleteObjects: 42.771999 ms)
  356.  
  357. 2016-03-17T12:35:54 213.790 INF OnApplicationQuit
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