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- variables:
- {komenda.%player%} = false
- on command:
- if command is not "sprawdz":
- set {komenda.%player%} to true
- command /sprawdz:
- trigger:
- if {komenda.%player%} is false:
- send "Nie uzyles jeszcze komendy"
- stop
- if {komenda.%player%} is true:
- send "Uzyles juz komende"
- stop
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