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  1. [harrison@HarrisonArchLinux ~]$ factorio --start-server map.zip
  2. 0.000 2017-04-29 18:17:05; Factorio 0.15.3 (build 29201, linux64, headless)
  3. 0.000 Operating system: Linux
  4. 0.000 Program arguments: "factorio" "--start-server" "map.zip"
  5. 0.000 Read data path: /usr/share/factorio
  6. 0.000 Write data path: /home/harrison/.factorio
  7. 0.000 Binaries path: /home
  8. 0.005 System info: [CPU: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz, 8 cores, RAM: 15990MB]
  9. 0.006 Running in headless mode
  10. 0.009 Loading mod core 0.0.0 (data.lua)
  11. 0.013 Loading mod base 0.15.3 (data.lua)
  12. 0.076 Loading mod base 0.15.3 (data-updates.lua)
  13. 0.122 Checksum for core: 2926038370
  14. 0.122 Checksum of base: 2896593033
  15. 0.198 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493486219
  16. 0.198 Info PlayerData.cpp:62: Cloud player-data.json unavailable
  17. 0.199 Custom inputs active: 0
  18. 0.199 Factorio initialised
  19. 0.199 Info ServerSynchronizer.cpp:27: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
  20. 0.199 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
  21. 0.199 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
  22. 0.199 Loading map /home/harrison/map.zip: 670331 bytes.
  23. 0.200 Error FileUtil.cpp:291: Can't remove /home/harrison/.factorio/temp/currently-playing: No such file or directory
  24. 0.205 Loading Level.dat: 948416 bytes.
  25. 0.209 Info Scenario.cpp:133: Map version 0.15.3-0
  26. 0.227 Loading script.dat: 190 bytes.
  27. 0.228 Checksum for script /home/harrison/.factorio/temp/currently-playing/control.lua: 2433440189
  28. 0.228 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34197)
  29. 0.228 Hosting game at 0.0.0.0:34197
  30. 0.228 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-server-padlock
  31. 0.764 Info HttpSharedState.cpp:111: Status code: 200
  32. 0.764 Info AuthServerConnector.cpp:106: Obtained serverPadlock for serverHash (QLccbp7CqYVJIP2EmvhlW65adcHWdtHZ) from the auth server.
  33. 0.764 Info ServerMultiplayerManager.cpp:663: mapTick(0) changing state from(CreatingGame) to(InGame)
  34. 8.621 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(127.0.0.1:35687)
  35. 8.621 Refusing connection for address(127.0.0.1:35687). UserVerificationMissing
  36. 9.240 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(127.0.0.1:44275)
  37. 9.240 Info ServerRouter.cpp:389: Replying to connectionRequest for address(127.0.0.1:44275).
  38. 9.240 Info ServerSynchronizer.cpp:521: nextHeartbeatSequenceNumber(252) adding peer(1)
  39. 9.257 Info ServerMultiplayerManager.cpp:663: mapTick(0) changing state from(InGame) to(InGameSavingMap)
  40. 9.274 Info ServerMultiplayerManager.cpp:747: mapTick(0) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
  41. 9.343 Info ServerMultiplayerManager.cpp:801: MapTick(0) Serving map(/home/harrison/.factorio/temp/mp-save-0.zip) for peer(1) size(670893) crc(4245964579)
  42. 9.343 Info ServerMultiplayerManager.cpp:663: mapTick(0) changing state from(InGameSavingMap) to(InGame)
  43. 9.410 Info ServerMultiplayerManager.cpp:747: mapTick(0) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  44. 9.443 Info ServerMultiplayerManager.cpp:747: mapTick(0) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  45. 9.511 Info ServerMultiplayerManager.cpp:747: mapTick(3) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  46. 9.511 Info ServerMultiplayerManager.cpp:747: mapTick(3) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  47. 9.511 Info GameActionHandler.cpp:3231: MapTick (3) processed PlayerJoinGame peerID(1) playerIndex(0) mode(create )
  48. 9.580 Info ServerMultiplayerManager.cpp:747: mapTick(7) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
  49. 2017-04-29 18:17:15 [JOIN] Ademptis joined the game
  50. 18.350 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(83.57.36.40:58632)
  51. 18.350 Refusing connection for address(83.57.36.40:58632). UserVerificationMissing
  52. 19.077 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(83.57.36.40:42239)
  53. 19.077 Info ServerRouter.cpp:389: Replying to connectionRequest for address(83.57.36.40:42239).
  54. 19.077 Info ServerSynchronizer.cpp:521: nextHeartbeatSequenceNumber(543) adding peer(2)
  55. 19.094 Info ServerMultiplayerManager.cpp:663: mapTick(578) changing state from(InGame) to(InGameSavingMap)
  56. 19.178 Info ServerMultiplayerManager.cpp:747: mapTick(578) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap)
  57. 19.180 Info ServerMultiplayerManager.cpp:801: MapTick(578) Serving map(/home/harrison/.factorio/temp/mp-save-1.zip) for peer(2) size(757561) crc(2144991896)
  58. 19.180 Info ServerMultiplayerManager.cpp:663: mapTick(578) changing state from(InGameSavingMap) to(InGame)
  59. 19.315 Info ServerMultiplayerManager.cpp:747: mapTick(585) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  60. 20.498 Info ServerMultiplayerManager.cpp:747: mapTick(656) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  61. 20.565 Info ServerMultiplayerManager.cpp:747: mapTick(660) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  62. 20.684 Info ServerMultiplayerManager.cpp:747: mapTick(668) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  63. 20.684 Info GameActionHandler.cpp:3231: MapTick (668) processed PlayerJoinGame peerID(2) playerIndex(1) mode(create )
  64. 20.837 Info ServerMultiplayerManager.cpp:747: mapTick(677) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
  65. 2017-04-29 18:17:26 [JOIN] TheArni joined the game
  66. 22.833 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(151.226.81.142:51088)
  67. 22.833 Refusing connection for address(151.226.81.142:51088). UserVerificationMissing
  68. 23.443 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(151.226.81.142:60035)
  69. 23.443 Info ServerRouter.cpp:389: Replying to connectionRequest for address(151.226.81.142:60035).
  70. 23.443 Info ServerSynchronizer.cpp:521: nextHeartbeatSequenceNumber(672) adding peer(3)
  71. 23.460 Info ServerMultiplayerManager.cpp:663: mapTick(834) changing state from(InGame) to(InGameSavingMap)
  72. 23.510 Info ServerMultiplayerManager.cpp:747: mapTick(834) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap)
  73. 23.546 Info ServerMultiplayerManager.cpp:801: MapTick(834) Serving map(/home/harrison/.factorio/temp/mp-save-2.zip) for peer(3) size(768148) crc(1156191979)
  74. 23.546 Info ServerMultiplayerManager.cpp:663: mapTick(834) changing state from(InGameSavingMap) to(InGame)
  75. 23.647 Info ServerMultiplayerManager.cpp:747: mapTick(839) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  76. 24.882 Info ServerMultiplayerManager.cpp:747: mapTick(913) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  77. 24.950 Info ServerMultiplayerManager.cpp:747: mapTick(917) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  78. 25.102 Info ServerMultiplayerManager.cpp:747: mapTick(927) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  79. 25.102 Info GameActionHandler.cpp:3231: MapTick (927) processed PlayerJoinGame peerID(3) playerIndex(2) mode(create )
  80. 25.205 Info ServerMultiplayerManager.cpp:747: mapTick(933) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
  81. 2017-04-29 18:17:30 [JOIN] Curly_ joined the game
  82. 28.321 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(82.26.91.248:54561)
  83. 28.321 Refusing connection for address(82.26.91.248:54561). UserVerificationMissing
  84. 28.998 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(82.26.91.248:59681)
  85. 28.998 Info ServerRouter.cpp:389: Replying to connectionRequest for address(82.26.91.248:59681).
  86. 28.998 Info ServerSynchronizer.cpp:521: nextHeartbeatSequenceNumber(836) adding peer(4)
  87. 29.015 Info ServerMultiplayerManager.cpp:663: mapTick(1161) changing state from(InGame) to(InGameSavingMap)
  88. 29.049 Info ServerMultiplayerManager.cpp:747: mapTick(1161) received stateChanged peerID(4) oldState(Ready) newState(ConnectedWaitingForMap)
  89. 29.101 Info ServerMultiplayerManager.cpp:801: MapTick(1161) Serving map(/home/harrison/.factorio/temp/mp-save-3.zip) for peer(4) size(773303) crc(2145330444)
  90. 29.101 Info ServerMultiplayerManager.cpp:663: mapTick(1161) changing state from(InGameSavingMap) to(InGame)
  91. 29.186 Info ServerMultiplayerManager.cpp:747: mapTick(1166) received stateChanged peerID(4) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  92. 30.355 Info ServerMultiplayerManager.cpp:747: mapTick(1236) received stateChanged peerID(4) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  93. 30.490 Info ServerMultiplayerManager.cpp:747: mapTick(1244) received stateChanged peerID(4) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  94. 30.643 Info ServerMultiplayerManager.cpp:747: mapTick(1253) received stateChanged peerID(4) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  95. 30.643 Info GameActionHandler.cpp:3231: MapTick (1253) processed PlayerJoinGame peerID(4) playerIndex(3) mode(create )
  96. 30.728 Info ServerMultiplayerManager.cpp:747: mapTick(1258) received stateChanged peerID(4) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
  97. 2017-04-29 18:17:36 [JOIN] Hydrandis joined the game
  98. 36.603 Info ServerMultiplayerManager.cpp:846: Disconnect notification for peer (3)
  99. 36.603 Info ServerMultiplayerManager.cpp:747: mapTick(1611) received stateChanged peerID(3) oldState(InGame) newState(DisconnectScheduled)
  100. 2017-04-29 18:17:42 [LEAVE] Curly_ left the game
  101. 36.620 Info ServerSynchronizer.cpp:537: nextHeartbeatSequenceNumber(1061) removing peer(3).
  102. 51.859 Info ServerMultiplayerManager.cpp:846: Disconnect notification for peer (4)
  103. 51.859 Info ServerMultiplayerManager.cpp:747: mapTick(2526) received stateChanged peerID(4) oldState(InGame) newState(DisconnectScheduled)
  104. 2017-04-29 18:17:57 [LEAVE] Hydrandis left the game
  105. 51.876 Info ServerSynchronizer.cpp:537: nextHeartbeatSequenceNumber(1511) removing peer(4).
  106. 54.330 Info ServerMultiplayerManager.cpp:846: Disconnect notification for peer (2)
  107. 54.330 Info ServerMultiplayerManager.cpp:747: mapTick(2674) received stateChanged peerID(2) oldState(InGame) newState(DisconnectScheduled)
  108. 2017-04-29 18:17:59 [LEAVE] TheArni left the game
  109. 54.347 Info ServerSynchronizer.cpp:537: nextHeartbeatSequenceNumber(1584) removing peer(2).
  110. 56.273 Info ServerMultiplayerManager.cpp:846: Disconnect notification for peer (1)
  111. 56.273 Info ServerMultiplayerManager.cpp:747: mapTick(2791) received stateChanged peerID(1) oldState(InGame) newState(DisconnectScheduled)
  112. 2017-04-29 18:18:01 [LEAVE] Ademptis left the game
  113. 56.273 Info ServerSynchronizer.cpp:537: nextHeartbeatSequenceNumber(1641) removing peer(1).
  114. 142.219 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(82.26.91.248:49207)
  115. 142.219 Refusing connection for address(82.26.91.248:49207). UserVerificationMissing
  116. 142.906 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(82.26.91.248:52652)
  117. 142.906 Info ServerRouter.cpp:389: Replying to connectionRequest for address(82.26.91.248:52652).
  118. 142.906 Info ServerSynchronizer.cpp:521: nextHeartbeatSequenceNumber(4227) adding peer(5)
  119. 142.923 Info ServerMultiplayerManager.cpp:663: mapTick(2792) changing state from(InGame) to(InGameSavingMap)
  120. 142.924 Warning WriteFileGuard.cpp:25: Writing /home/harrison/.factorio/temp/mp-save-4.zip failed; previous version (if any) should still be available
  121. 142.924 Error ParallelScenarioSaver.cpp:92: Saving scenario failed: Error when opening /home/harrison/.factorio/temp/currently-playing/replay.dat for reading: No such file or directory
  122. 142.940 Error ServerMultiplayerManager.cpp:93: MultiplayerManager failed: multiplayer.cannot-save-map("Error when opening /home/harrison/.factorio/temp/currently-playing/replay.dat for reading: No such file or directory")
  123. 142.940 Info ServerMultiplayerManager.cpp:663: mapTick(2792) changing state from(InGameSavingMap) to(Failed)
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