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2.48.0.16 economy changes

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  1. - A-4B, A-4E: modification changes: 20 mm air targets belt, 20 mm armoured targets belt, 20 mm ground targets belt, 20 mm stealth belt, 20 mm universal belt: removed spawn cost multiplier: 1.33
  2. - A-4E Ayit (early), A-4E Ayit (late), A-4H Ayit, A-4N Ayit, A-6E TRAM, F-4J, F-4S: modification changes: 20 mm air targets belt, 20 mm armoured targets belt: removed spawn cost multiplier: 1.33
  3. - A-7D, A-7E, A-7K, B.JT.1K ("A-7E") [JPN]: modification changes: 20 mm air targets belt, 20 mm armoured targets belt, 20 mm stealth belt, 30 mm air targets belt, 30 mm ground targets belt: removed spawn cost multiplier: 1.33
  4. - A-10A (early): modification changes: 20 mm air targets belt, 20 mm armoured targets belt, 20 mm stealth belt, 30 mm air targets belt, 30 mm ground targets belt, 30 mm stealth belt: removed spawn cost multiplier: 1.33
  5. - A-10A (late), A-10C: modification changes: 30 mm air targets belt, 30 mm ground targets belt, 30 mm stealth belt: removed spawn cost multiplier: 1.33
  6. - A-11A ("AMX"), F-1, F-2A, F-4C, F-4E, F-4E Kurnass, F-4E Kurnass 2000, F-4EJ, F-4EJ (ADTW), F-4EJ Kai, F-4F (early), F-4F (late), F-4F KWS-LV, F-4J [GBR], F-14A, F-14A ([IRN]), F-14B, F-16A-10, F-16A-10 Netz, F-16A-10 Netz (Squadron 115), F-16A-15 [FRA], F-16A-15ADF, F-16A-15ADF [ITA], F-16A-20 [CHN], F-16AJ, F-104G [CHN], F-104G [DEU], F-104G [FRA], F-104G [ITA], F-104J, F-104S/ASA, F-104S/CB ([TUR]), F-104S/CI, F-105D-31, F-106A, F-111A, F-111C, F-111F, F/A-18C (early) [DEU], Kfir C2, Kfir C7, Kfir Gderot ("Canard"), Nesher S, Phantom F.G. Mk. 1, Phantom F.G.R. Mk. 2, T-2 (early), T-2 (late): modification changes: 20 mm air targets belt, 20 mm armoured targets belt, 20 mm stealth belt: removed spawn cost multiplier: 1.33
  7. - A-200A (1995) ("Italian IDS-Tornado (1995)"), A-200A ("Italian IDS-Tornado"), Alpha Jet A, B.J.7 (2004) ("Alpha Jet TH"), B.J.7 ("Alpha Jet A") [JPN], Eurofighter [DEU], F-2000A, Gripen C [GBR], Gripen C [GBR] (ARH test), IDS-Tornado (ASSTA 1), IDS-Tornado (Marineflieger), IDS-Tornado (WTD 61), JAS 39A, JAS 39C, JAS 39C EBS HU, Tornado F. Mk. 3, Tornado F. Mk. 3 (AOP), Tornado F. Mk. 3 [ITA], Tornado G.R. Mk. 1, Tornado G.R. Mk. 4, Typhoon F.G.R. Mk. 4: modification changes: 27 mm air targets belt, 27 mm armoured targets belt, 27 mm ground targets belt, 27 mm stealth belt: removed spawn cost multiplier: 1.33
  8. - A-200C ("Italian IDS-Tornado MLU") (RET.8):
  9. - added modifications: MAW BOZ (tier II)
  10. - modification changes:
  11. - 27 mm air targets belt, 27 mm armoured targets belt, 27 mm ground targets belt, 27 mm stealth belt: removed spawn cost multiplier: 1.33
  12. - 27 mm belts, Compressor, Flares/Chaff, Fuselage repair, GBU-38 JDAM, LITENING III: GE cost: 300 -> 320
  13. - Airframe, LGBU, New boosters: GE cost: 550 -> 580
  14. - Cover, GBU-32/31/64 JDAM, GBU-54B/62, New 27 mm cannons/MGs, Wings repair:
  15. - RP cost: 16000 -> 13000
  16. - SL cost: 24000 -> 20000
  17. - GE cost: 490 -> 420
  18. - EFS, Engine, GBU-39: GE cost: 1000 -> 1100
  19. - G-suit:
  20. - tier: II -> III
  21. - RP cost: 18000 -> 13000
  22. - SL cost: 28000 -> 20000
  23. - GE cost: 550 -> 420
  24. - AV-8B NA:
  25. - added modifications: APKWS II (tier III)
  26. - modification changes: 25 mm ground targets belt, 25 mm stealth belt: removed spawn cost multiplier: 1.33
  27. - AV-8B Plus [ITA], AV-8B Radar ("AV-8B Plus"):
  28. - added modifications: APKWS II (tier III)
  29. - modification changes:
  30. - 25 mm belts, Compressor, Flares/Chaff, Fuselage repair, LAU-3/A, LITENING II, MK 77: GE cost: 370 -> 380
  31. - 25 mm ground targets belt, 25 mm stealth belt: removed spawn cost multiplier: 1.33
  32. - AGM-65D, AGM-65G, AIM-9M, AIM-120A, Engine: GE cost: 810 -> 850
  33. - AIM-9L, Cover, GBU-16, Mk83, Wings repair:
  34. - RP cost: 16000 -> 13000
  35. - SL cost: 24000 -> 20000
  36. - GE cost: 650 -> 550
  37. - Airframe, G-suit, GBU-12, LAU-10/A, Mk82/GBU-38, New 25 mm cannons/MGs, New boosters: GE cost: 410 -> 420
  38. - Avenger T.R. Mk. 2: added modifications: FRC mk.5 (tier I)
  39. - B5N2: modification changes: 7.7 mm turret AP-T belt, 7.7 mm turret armoured targets belt: SL cost: 13 -> 7
  40. - B-57B:
  41. - added modifications: Chaff (tier I)
  42. - modification changes:
  43. - 12.7 mm belts, BLU-27/B, EESBC No.2 Mark 2, Fuselage repair, M39 cannon:
  44. - RP cost: 4100 -> 3400
  45. - SL cost: 6600 -> 5400
  46. - GE cost: 270 -> 230
  47. - 20 mm belts, Airframe, Compressor, M117: GE cost: 370 -> 390
  48. - Cover, EERC No.3 Mark 2, EFS, New 20 mm cannons/MGs: GE cost: 540 -> 570
  49. - EELBC No.1 Mark 3, EERC No.3 Mark 1, Engine, G-suit, New 12.7 mm cannons/MGs, Wings repair: GE cost: 270 -> 290
  50. - B.Kh.18 ("F-5A") [JPN], F-5A, F-5A [CHN], F-5C, F-5E [DEU], F-86F-2, F-100A-16, F-100D-10 [FRA], F-100D-66, F-100F-6: modification changes: 20 mm air targets belt, 20 mm armoured targets belt, 20 mm stealth belt, 20 mm universal belt: removed spawn cost multiplier: 1.33
  51. - B.Kh.18Kh ("F-5E FCU"), F-5E, F-5E [CHN], F-20A: modification changes: 30 mm air targets belt, 30 mm ground targets belt: removed spawn cost multiplier: 1.33
  52. - B.Kh.19 ("F-16A-15OCU") [JPN]:
  53. - 400000 -> 410000 RP
  54. - 1080000 -> 1100000 SL
  55. - expert crew cost: 1080000 -> 1100000 SL
  56. - ace crew cost: 1280000 / 3400 -> 1350000 RP / 3600 GE
  57. - minimum repair cost: 1301 / 1297 / 1062 -> 1312 / 1306 / 1068 SL/minute
  58. - full stock repair cost: 3148 / 9094 / 10725 -> 3174 / 9162 / 10789 SL
  59. - full spaded repair cost: 4390 / 12684 / 14959 -> 4427 / 12779 / 15047 SL
  60. - SL multiplier: 0.93 / 3.16 / 4.95 -> 0.94 / 3.19 / 5.0
  61. - RP multiplier: 2.5 -> 2.56
  62. - modification changes:
  63. - 20 mm air targets belt, 20 mm armoured targets belt:
  64. - SL cost: 540 -> 550
  65. - removed spawn cost multiplier: 1.33
  66. - 20 mm belts, AIM-9L, ATLIS II, Compressor, Flares/Chaff, Fuselage repair, Mk82:
  67. - RP cost: 8800 -> 9000
  68. - GE cost: 310 -> 320
  69. - 20 mm stealth belt:
  70. - SL cost: 820 -> 830
  71. - removed spawn cost multiplier: 1.33
  72. - AGM-65D, AIM-120A, Engine, GBU-10:
  73. - RP cost: 25000 -> 26000
  74. - SL cost: 38000 -> 40000
  75. - GE cost: 880 -> 920
  76. - AIM-9M, Airframe, G-suit, GBU-12, New boosters:
  77. - SL cost: 22000 -> 21000
  78. - GE cost: 490 -> 500
  79. - Cover, Mk84, New 20 mm cannons/MGs, Python 3, Wings repair:
  80. - RP cost: 15000 -> 16000
  81. - SL cost: 23000 -> 24000
  82. - GE cost: 530 -> 570
  83. - talisman: 3100 -> 3200 GE
  84. - B.Kh.20 ("JAS 39C") [JPN]:
  85. - 410000 -> 420000 RP
  86. - 1100000 -> 1120000 SL
  87. - crew cost: 310000 -> 320000 SL
  88. - expert crew cost: 1100000 -> 1120000 SL
  89. - ace crew cost: 1350000 / 3600 -> 1430000 RP / 3800 GE
  90. - minimum repair cost: 1211 / 1206 / 986 -> 1221 / 1212 / 992 SL/minute
  91. - full stock repair cost: 2931 / 8459 / 9961 -> 2955 / 8501 / 10019 SL
  92. - full spaded repair cost: 4427 / 12779 / 15047 -> 4464 / 12842 / 15135 SL
  93. - SL multiplier: 0.94 / 3.19 / 5.0 -> 0.95 / 3.21 / 5.04
  94. - RP multiplier: 2.56 -> 2.62
  95. - modification changes:
  96. - 27 mm air targets belt, 27 mm armoured targets belt, 27 mm ground targets belt, 27 mm stealth belt: removed spawn cost multiplier: 1.33
  97. - 27 mm belts, AIM-9L, Compressor, Flares/Chaff, Fuselage repair, LITENING II, Mk82/GBU-38/39/62:
  98. - RP cost: 9000 -> 9200
  99. - GE cost: 370 -> 380
  100. - AGM-65G, AIM-120B, EFS, Engine, GBU-24:
  101. - RP cost: 20000 -> 21000
  102. - SL cost: 31000 -> 32000
  103. - GE cost: 810 -> 870
  104. - AGM-65H, AIM-9M, Cover, G-suit, GBU-16, New 27 mm cannons/MGs, Wings repair:
  105. - RP cost: 11000 -> 12000
  106. - SL cost: 17000 -> 18000
  107. - GE cost: 450 -> 500
  108. - Airframe, Flares/Chaff BOL, GBU-12, Mk83/GBU-31/64, New boosters:
  109. - RP cost: 14000 -> 15000
  110. - SL cost: 21000 -> 23000
  111. - GE cost: 570 -> 620
  112. - talisman: 3200 -> 3300 GE
  113. - BB-1:
  114. - number of modifications needed to unlock tier III: 1 -> 2
  115. - added modifications:
  116. - RO-82 (tier I)
  117. - RO-132 (tier II)
  118. - modification changes:
  119. - 7.62 mm belts, Fuselage repair, KD-2, Radiator:
  120. - RP cost: 150 -> 120
  121. - SL cost: 45 -> 35
  122. - GE cost: 45 -> 40
  123. - 7.62 mm turret belts, Der-19, Engine, Wings repair: GE cost: 55 -> 60
  124. - Airframe, Compressor, New 7.62 mm cannons/MGs:
  125. - RP cost: 220 -> 165
  126. - SL cost: 65 -> 50
  127. - GE cost: 65 -> 55
  128. - Cover, EFS, Engine injection, New 7.62 mm turret cannons/MGs: GE cost: 70 -> 80
  129. - Bloch 157-01: modification changes:
  130. - 20 mm ground targets belt, 20 mm tracers belt, 20 mm universal belt: SL cost: 20 -> 40
  131. - 20 mm stealth belt: SL cost: 30 -> 60
  132. - Bloch 175 T:
  133. - minimum repair cost: 272 / 280 / 234 -> 253 / 261 / 218 SL/minute
  134. - full stock repair cost: 1049 / 1651 / 2916 -> 976 / 1539 / 2719 SL
  135. - added modifications: EFS(a) (tier III)
  136. - modification changes:
  137. - 20 mm belts: GE cost: 115 -> 125
  138. - 20 mm turret belts, LBT 130: GE cost: 100 -> 105
  139. - Airframe:
  140. - repair cost coefficient: 0.043 -> 0.046
  141. - GE cost: 100 -> 105
  142. - AB repair cost coefficient: 0.045 -> 0.048
  143. - Compressor:
  144. - repair cost coefficient: 0.034 -> 0.037
  145. - GE cost: 100 -> 105
  146. - AB repair cost coefficient: 0.035 -> 0.038
  147. - Cover:
  148. - repair cost coefficient: 0.042 -> 0.045
  149. - GE cost: 190 -> 210
  150. - AB repair cost coefficient: 0.043 -> 0.047
  151. - Engine injection:
  152. - repair cost coefficient: 0.017 -> 0.018
  153. - AB repair cost coefficient: 0.047 -> 0.051
  154. - GE cost: 190 -> 210
  155. - Engine:
  156. - repair cost coefficient: 0.048 -> 0.052
  157. - RP cost: 1200 -> 870
  158. - SL cost: 1700 -> 1300
  159. - GE cost: 150 -> 120
  160. - AB repair cost coefficient: 0.05 -> 0.054
  161. - Fuselage repair:
  162. - repair cost coefficient: 0.006 -> 0.007
  163. - GE cost: 115 -> 125
  164. - removed AB repair cost coefficient: 0.007
  165. - New 20 mm cannons/MGs:
  166. - added AB repair cost coefficient: 0.016
  167. - repair cost coefficient: 0.014 -> 0.015
  168. - RP cost: 1200 -> 870
  169. - SL cost: 1700 -> 1300
  170. - GE cost: 150 -> 120
  171. - New 20 mm turret cannons/MGs:
  172. - added AB repair cost coefficient: 0.016
  173. - repair cost coefficient: 0.014 -> 0.015
  174. - GE cost: 190 -> 210
  175. - Radiator:
  176. - added AB repair cost coefficient: 0.006
  177. - GE cost: 115 -> 125
  178. - Wings repair:
  179. - repair cost coefficient: 0.05 -> 0.053
  180. - RP cost: 1200 -> 870
  181. - SL cost: 1700 -> 1300
  182. - GE cost: 150 -> 120
  183. - AB repair cost coefficient: 0.051 -> 0.055
  184. - C-3604: modification changes: 20 mm stealth belt: added spawn cost multiplier: 1.33
  185. - DB-3B:
  186. - added modifications: Der-21 (tier I)
  187. - modification changes:
  188. - 7.62 mm turret belts, Fuselage repair, Radiator:
  189. - RP cost: 460 -> 350
  190. - SL cost: 450 -> 340
  191. - GE cost: 90 -> 75
  192. - 95 octane fuel usage, Cover, EFS, Engine injection, T-18: GE cost: 90 -> 95
  193. - Airframe, Compressor: GE cost: 105 -> 110
  194. - Der-19:
  195. - added modification requirement: Der-21
  196. - GE cost: 105 -> 110
  197. - Der-20, Engine, New 7.62 mm turret cannons/MGs, Wings repair: GE cost: 85 -> 90
  198. - F3H-2, F4D-1, F11F-1, F-8C, F-8E, F-8E (FN), FJ-4B, FJ-4B (VMF-232): modification changes: 20 mm air targets belt, 20 mm ground targets belt, 20 mm stealth belt, 20 mm universal belt: removed spawn cost multiplier: 1.33
  199. - F-2A (ADTW):
  200. - added modifications:
  201. - GBU-31/64 JDAM (tier III)
  202. - GBU-38/62 JDAM (tier II)
  203. - removed modifications:
  204. - GBU-31 JDAM (tier III)
  205. - GBU-38 JDAM (tier II)
  206. - modification changes: 20 mm air targets belt, 20 mm armoured targets belt, 20 mm stealth belt: removed spawn cost multiplier: 1.33
  207. - F-5 [CHN], MiG-17, MiG-17AS: modification changes: 37 mm armoured targets belt: removed spawn cost multiplier: 1.33
  208. - F-15A, F-15A Baz, F-15C, F-15C Baz Mshupar, F-15J, F-15J(M), F-16AM-20, F-16C-40 Barak II, F-16D-40 Barak II, F-16D-40 Barak II (ARH test), F-18C, F/A-18A, F/A-18C (early), F/A-18C MLU2: modification changes: 20 mm air targets belt, 20 mm stealth belt: removed spawn cost multiplier: 1.33
  209. - F-15E:
  210. - added modifications:
  211. - APKWS II (tier III)
  212. - JDAM (tier II)
  213. - removed modifications:
  214. - Mk82/GBU-38/62 (tier II)
  215. - Mk84/GBU-31/64 (tier III)
  216. - modification changes:
  217. - 20 mm air targets belt, 20 mm stealth belt: removed spawn cost multiplier: 1.33
  218. - AGM-130:
  219. - modification requirement: LGBU -> APKWS II
  220. - tier: III -> IV
  221. - RP cost: 13000 -> 17000
  222. - SL cost: 20000 -> 26000
  223. - GE cost: 580 -> 760
  224. - GBU-15:
  225. - modification requirement: Mk84/GBU-31/64 -> JDAM
  226. - tier: IV -> III
  227. - RP cost: 17000 -> 13000
  228. - SL cost: 26000 -> 20000
  229. - GE cost: 760 -> 580
  230. - F-15I Ra'am:
  231. - added modifications: 2000 lb SPICE 2000 (tier IV)
  232. - modification changes:
  233. - 20 mm air targets belt, 20 mm stealth belt: removed spawn cost multiplier: 1.33
  234. - 20 mm belts, AIM-9L, Compressor, Flares/Chaff, Fuselage repair, GBU-39, LANTIRN: GE cost: 380 -> 400
  235. - AGM-65D, AIM-9M, Cover, Mk84/GBU-31/64, Wings repair: GE cost: 660 -> 690
  236. - AIM-7M, Airframe, G-suit, LGBU, Mk82/GBU-38/62, New 20 mm cannons/MGs, New boosters: GE cost: 410 -> 430
  237. - AIM-120B, AIM-120C, EFS, Engine, GBU-15:
  238. - RP cost: 21000 -> 17000
  239. - SL cost: 32000 -> 26000
  240. - GE cost: 870 -> 730
  241. - F-16C-50, F-16C-50 (ARH test):
  242. - added modifications: APKWS II (tier IV)
  243. - removed modifications: LAU-3/A (tier III)
  244. - modification changes:
  245. - 20 mm air targets belt, 20 mm stealth belt: removed spawn cost multiplier: 1.33
  246. - LAU-68:
  247. - removed modification requirement: LAU-3/A
  248. - tier: IV -> III
  249. - RP cost: 20000 -> 13000
  250. - SL cost: 31000 -> 20000
  251. - GE cost: 850 -> 550
  252. - F-104A-20: modification changes:
  253. - 20 mm air targets belt, 20 mm armoured targets belt:
  254. - SL cost: 740 -> 710
  255. - removed spawn cost multiplier: 1.33
  256. - 20 mm stealth belt: removed spawn cost multiplier: 1.33
  257. - F-104A-25 [CHN]: modification changes:
  258. - 20 mm air targets belt, 20 mm armoured targets belt:
  259. - SL cost: 760 -> 730
  260. - removed spawn cost multiplier: 1.33
  261. - 20 mm stealth belt: removed spawn cost multiplier: 1.33
  262. - F-104C-10: modification changes:
  263. - 20 mm air targets belt, 20 mm armoured targets belt:
  264. - SL cost: 750 -> 720
  265. - removed spawn cost multiplier: 1.33
  266. - 20 mm stealth belt: removed spawn cost multiplier: 1.33
  267. - F/A-18C (late):
  268. - added modifications: APKWS II (tier III)
  269. - modification changes:
  270. - 20 mm air targets belt, 20 mm stealth belt: removed spawn cost multiplier: 1.33
  271. - 20 mm belts, AIM-9L, Compressor, Flares/Chaff, Fuselage repair, GBU-38 JDAM, LITENING II: GE cost: 380 -> 400
  272. - AGM-65E, AIM-120B, AIM-120C, EFS, Engine: GE cost: 870 -> 900
  273. - AGM-65F, AIM-9M, Cover, GBU-32/31/64 JDAM, Wings repair:
  274. - RP cost: 16000 -> 13000
  275. - SL cost: 24000 -> 20000
  276. - GE cost: 660 -> 560
  277. - AIM-7P, Airframe, G-suit, GBU-54B/62, LGBU, New 20 mm cannons/MGs, New boosters: GE cost: 410 -> 430
  278. - F/A-18C (late) [DEU]:
  279. - added modifications: APKWS II (tier III)
  280. - modification changes:
  281. - 20 mm air targets belt, 20 mm armoured targets belt, 20 mm stealth belt: removed spawn cost multiplier: 1.33
  282. - 20 mm belts, AIM-9L, ATFLIR, Compressor, Flares/Chaff, Fuselage repair, GBU-38 JDAM: GE cost: 380 -> 400
  283. - AGM-65E, AIM-120B, AIM-120C, EFS, Engine: GE cost: 870 -> 900
  284. - AGM-65G, AIM-9M, Cover, GBU-32/31/64 JDAM, Wings repair:
  285. - RP cost: 16000 -> 13000
  286. - SL cost: 24000 -> 20000
  287. - GE cost: 660 -> 560
  288. - AIM-7P, Airframe, G-suit, GBU-54B/62, LGBU, New 20 mm cannons/MGs, New boosters: GE cost: 410 -> 430
  289. - Fw 190 F-8:
  290. - added modifications: X-4 (tier IV)
  291. - modification changes:
  292. - 13 mm belts, Flamm C 250, Fuselage repair, Radiator, SC 500: GE cost: 165 -> 170
  293. - 20 mm belts, Engine, SC1000, Wings repair: GE cost: 250 -> 270
  294. - 30 mm belts, Cover, Engine injection, New 20 mm cannons/MGs, R3 modification:
  295. - RP cost: 2600 -> 2200
  296. - SL cost: 5000 -> 4200
  297. - GE cost: 260 -> 240
  298. - Airframe, Compressor, Flamm C 500, New 13 mm cannons/MGs, R4/M HL modification: GE cost: 185 -> 195
  299. - Harrier G.R. Mk. 7, Harrier T. Mk. 10: modification changes: 25 mm air targets belt, 25 mm ground targets belt, 25 mm stealth belt: removed spawn cost multiplier: 1.33
  300. - J-6A, J-7B, J-7E, MiG-19S, MiG-21F-13, Su-7B, Su-7BKL, Su-7BKL (nuke), Su-7BKL (nuke) [CHN], Su-7BMK, Su-17M2, Su-17M4, Su-22M3, Su-22M4, Su-22M4 (WTD 61), Su-22UM3K, Szu-22M3 [ITA]: modification changes: 30 mm armoured targets belt: removed spawn cost multiplier: 1.33
  301. - J-11, J-11A, J-11B, MiG-27K, MiG-27M, MiG-29 (9-12A) [DEU], MiG-29 (9-12B) [ITA], MiG-29 (9-13), MiG-29 Sniper, MiG-29G, MiG-29SMT, MiG-29SMT (ARH test), Su-25, Su-25 (558-j ARZ) ("Su-25BM"), Su-25K, Su-25SM3, Su-25T, Su-25TM ("Su-39"), Su-27, Su-27SM, Su-30SM, Su-33, Su-34 NVO, Yak-141: modification changes: 30 mm air targets belt, 30 mm ground targets belt, 30 mm stealth belt, 30 mm universal belt: removed spawn cost multiplier: 1.33
  302. - JA 37C, JA 37D, JA 37Di, JA 37Di (F 21): modification changes: 30 mm ground targets belt: removed spawn cost multiplier: 1.33
  303. - Jak-9P [ITA], Yak-9P:
  304. - number of modifications needed to unlock tier IV: 2 -> 1
  305. - modification changes:
  306. - 23 mm belts, Airframe, Compressor, NS-23 cannon:
  307. - RP cost: 3000 -> 2400
  308. - SL cost: 5200 -> 4100
  309. - GE cost: 230 -> 185
  310. - Engine, Wings repair:
  311. - RP cost: 4400 -> 6600
  312. - SL cost: 7600 -> 11000
  313. - GE cost: 340 -> 500
  314. - N-37 cannon: added modification requirement: NS-23 cannon
  315. - New 23 mm cannons/MGs:
  316. - tier: III -> II
  317. - RP cost: 4400 -> 2400
  318. - SL cost: 7600 -> 4100
  319. - GE cost: 340 -> 185
  320. - Kfir Block 60:
  321. - added modifications: 1000 lb SPICE 1000 (tier IV)
  322. - modification changes:
  323. - 20 mm air targets belt, 20 mm armoured targets belt, 20 mm stealth belt: removed spawn cost multiplier: 1.33
  324. - 20 mm belts, Derby, Engine, G-suit, Mk84, Mk118:
  325. - RP cost: 17000 -> 15000
  326. - SL cost: 26000 -> 23000
  327. - GE cost: 690 -> 630
  328. - 30 mm belts, Compressor, Flares/Chaff, Fuselage repair, LAU-3/A, LITENING III, Mk82: GE cost: 370 -> 380
  329. - Airframe, M117, New 30 mm cannons/MGs, New boosters, Python 3: GE cost: 570 -> 590
  330. - Cover, GBU-12/49, LAU-10/A, Mk83, SUU-23/A. gun pod, Wings repair: GE cost: 530 -> 550
  331. - MiG-19PT: modification changes: 30 mm air targets belt, 30 mm armoured targets belt: removed spawn cost multiplier: 1.33
  332. - MiG-21S:
  333. - number of modifications needed to unlock tier III: 2 -> 1
  334. - removed modifications: UB-32 (tier II)
  335. - modification changes: S-24: modification requirement: UB-32 -> UB-16
  336. - Sea Harrier F.A. Mk. 2:
  337. - 400000 -> 410000 RP
  338. - 1080000 -> 1100000 SL
  339. - expert crew cost: 1080000 -> 1100000 SL
  340. - ace crew cost: 1280000 / 3400 -> 1350000 RP / 3600 GE
  341. - minimum repair cost: 1239 / 1235 / 1012 -> 1249 / 1244 / 1018 SL/minute
  342. - full stock repair cost: 2999 / 8663 / 10217 -> 3024 / 8728 / 10277 SL
  343. - full spaded repair cost: 4390 / 12684 / 14959 -> 4427 / 12779 / 15047 SL
  344. - SL multiplier: 0.93 / 3.16 / 4.95 -> 0.94 / 3.19 / 5.0
  345. - RP multiplier: 2.5 -> 2.56
  346. - modification changes:
  347. - 30 mm stealth belt: SL cost: 480 -> 490
  348. - AIM-9M, Cover, G-suit, New 30 mm cannons/MGs, Wings repair:
  349. - RP cost: 15000 -> 16000
  350. - SL cost: 23000 -> 24000
  351. - GE cost: 480 -> 510
  352. - AIM-120B, EFS, Engine, Matra SNEB:
  353. - RP cost: 25000 -> 26000
  354. - SL cost: 38000 -> 40000
  355. - GE cost: 790 -> 840
  356. - Airframe, Flares/Chaff BOL, Mk.10 1000lb, New boosters:
  357. - RP cost: 17000 -> 18000
  358. - SL cost: 26000 -> 28000
  359. - GE cost: 540 -> 580
  360. - talisman: 3100 -> 3200 GE
  361. - Su-2 (M-82), Su-2 (TSS-1):
  362. - number of modifications needed to unlock tier III: 1 -> 2
  363. - added modifications:
  364. - RO-82 (tier I)
  365. - RO-132 (tier II)
  366. - modification changes:
  367. - 7.62 mm belts, Fuselage repair, KD-2, Radiator:
  368. - RP cost: 300 -> 240
  369. - SL cost: 230 -> 180
  370. - GE cost: 60 -> 55
  371. - 7.62 mm turret belts, Der-19, Engine, Wings repair: GE cost: 75 -> 85
  372. - Airframe, Compressor, New 7.62 mm cannons/MGs:
  373. - RP cost: 450 -> 330
  374. - SL cost: 340 -> 250
  375. - GE cost: 90 -> 75
  376. - Cover, EFS, Engine injection, New 7.62 mm turret cannons/MGs: GE cost: 95 -> 110
  377. - Su-2 (M-88):
  378. - number of modifications needed to unlock tier III: 1 -> 2
  379. - added modifications:
  380. - RO-82 (tier I)
  381. - RO-132 (tier II)
  382. - modification changes:
  383. - 7.62 mm belts, Fuselage repair, KD-2, Radiator:
  384. - RP cost: 220 -> 180
  385. - SL cost: 135 -> 110
  386. - GE cost: 50 -> 45
  387. - 7.62 mm turret belts, Der-19, Engine, Wings repair: GE cost: 65 -> 70
  388. - Airframe, Compressor, New 7.62 mm cannons/MGs:
  389. - RP cost: 330 -> 250
  390. - SL cost: 200 -> 150
  391. - GE cost: 75 -> 65
  392. - Cover, EFS, Engine injection, New 7.62 mm turret cannons/MGs: GE cost: 80 -> 95
  393. - TBF-1C:
  394. - added modifications: FRC mk.5 (tier I)
  395. - modification changes:
  396. - 7.62 mm turret belts, Fuselage repair, ITC mk.III, Radiator:
  397. - RP cost: 220 -> 180
  398. - SL cost: 135 -> 110
  399. - GE cost: 60 -> 50
  400. - 12.7 mm belts, Airframe, AN-Mk 1, Compressor, New 7.62 mm turret cannons/MGs: GE cost: 55 -> 60
  401. - 12.7 mm turret belts, Engine, Improved torpedo, Wings repair: GE cost: 75 -> 80
  402. - Cover, Engine injection, LBC-17, New 12.7 mm cannons/MGs, New 12.7 mm turret cannons/MGs: GE cost: 80 -> 85
  403. - Tu-2:
  404. - added modifications: RO-132 (tier I)
  405. - modification changes:
  406. - 12.7 mm turret belts, Fuselage repair, Radiator:
  407. - RP cost: 1700 -> 1200
  408. - SL cost: 3100 -> 2200
  409. - GE cost: 160 -> 120
  410. - 20 mm belts, DER-19PK, Engine, Wings repair: GE cost: 140 -> 150
  411. - Airframe, Compressor, DZ-40, New 12.7 mm turret cannons/MGs: GE cost: 130 -> 140
  412. - Cover, Engine injection, New 20 mm cannons/MGs: GE cost: 250 -> 270
  413. - Mi-28NM:
  414. - added modifications: LMUR (tier IV)
  415. - modification changes:
  416. - 9K127 Vikhr:
  417. - tier: IV -> III
  418. - RP cost: 25000 -> 13000
  419. - SL cost: 37000 -> 19000
  420. - GE cost: 770 -> 420
  421. - 9M39, 23 mm belts, Cover: GE cost: 770 -> 810
  422. - 9M123M:
  423. - tier: III -> II
  424. - RP cost: 15000 -> 14000
  425. - SL cost: 22000 -> 21000
  426. - GE cost: 460 -> 450
  427. - 30 mm belts, B-13L, Compressor, Flak jacket, MAW: GE cost: 310 -> 320
  428. - APU-8/4-U 8 Ataka:
  429. - removed modification requirement: B-13L
  430. - tier: II -> I
  431. - RP cost: 14000 -> 10000
  432. - SL cost: 21000 -> 15000
  433. - GE cost: 430 -> 320
  434. - EFS(a), Engine, NVD, UPK-23-250 gun pod:
  435. - RP cost: 15000 -> 13000
  436. - SL cost: 22000 -> 19000
  437. - GE cost: 460 -> 420
  438. - FAB-250:
  439. - tier: I -> II
  440. - RP cost: 10000 -> 14000
  441. - SL cost: 15000 -> 21000
  442. - GE cost: 310 -> 450
  443. - FAB-500:
  444. - tier: II -> III
  445. - RP cost: 14000 -> 13000
  446. - SL cost: 21000 -> 19000
  447. - GE cost: 430 -> 420
  448. - Helicopter frame, New 30 mm cannons/MGs, Replacing helicopter blades: GE cost: 430 -> 450
  449. - Z-9W:
  450. - minimum repair cost: 829 / 1243 / 1113 -> 773 / 1158 / 1037 SL/minute
  451. - full stock repair cost: 10241 / 4308 / 5869 -> 9542 / 4014 / 5469 SL
  452. - added modifications: EFS (tier III)
  453. - modification changes:
  454. - 12.7 mm belts, Flak jacket, HF-6: GE cost: 280 -> 300
  455. - 23 mm belts, HJ-8C:
  456. - RP cost: 23000 -> 17000
  457. - SL cost: 35000 -> 26000
  458. - GE cost: 460 -> 360
  459. - Compressor:
  460. - repair cost coefficient: 0.036 -> 0.039
  461. - GE cost: 280 -> 300
  462. - Cover:
  463. - repair cost coefficient: 0.064 -> 0.069
  464. - GE cost: 460 -> 490
  465. - Engine:
  466. - repair cost coefficient: 0.075 -> 0.08
  467. - RP cost: 23000 -> 17000
  468. - SL cost: 35000 -> 26000
  469. - GE cost: 460 -> 360
  470. - Helicopter frame:
  471. - repair cost coefficient: 0.035 -> 0.037
  472. - GE cost: 320 -> 340
  473. - HJ-8A: GE cost: 320 -> 340
  474. - HJ-8E, TY-90: GE cost: 460 -> 490
  475. - New 12.7 mm cannons/MGs:
  476. - repair cost coefficient: 0.014 -> 0.015
  477. - GE cost: 320 -> 340
  478. - New 23 mm cannons/MGs:
  479. - repair cost coefficient: 0.014 -> 0.015
  480. - GE cost: 460 -> 490
  481. - Replacing helicopter blades:
  482. - repair cost coefficient: 0.049 -> 0.052
  483. - GE cost: 320 -> 340
  484. - Z-9WA:
  485. - minimum repair cost: 784 / 1214 / 1181 -> 727 / 1126 / 1095 SL/minute
  486. - full stock repair cost: 9787 / 4423 / 5707 -> 9074 / 4101 / 5292 SL
  487. - number of modifications needed to unlock tier IV: 2 -> 3
  488. - added modifications: EFS (tier III)
  489. - modification changes:
  490. - 12.7 mm belts, Flak jacket, Flares/Chaff, HF-6: GE cost: 280 -> 300
  491. - 23 mm belts, HJ-8H:
  492. - RP cost: 18000 -> 15000
  493. - SL cost: 27000 -> 22000
  494. - GE cost: 420 -> 370
  495. - AKD9, TY-90: GE cost: 560 -> 600
  496. - Compressor:
  497. - repair cost coefficient: 0.038 -> 0.041
  498. - GE cost: 280 -> 300
  499. - Cover:
  500. - repair cost coefficient: 0.069 -> 0.074
  501. - GE cost: 560 -> 600
  502. - Engine:
  503. - repair cost coefficient: 0.08 -> 0.086
  504. - RP cost: 18000 -> 15000
  505. - SL cost: 27000 -> 22000
  506. - GE cost: 420 -> 370
  507. - Helicopter frame:
  508. - repair cost coefficient: 0.032 -> 0.034
  509. - GE cost: 400 -> 420
  510. - HJ-8E: GE cost: 400 -> 420
  511. - New 12.7 mm cannons/MGs:
  512. - repair cost coefficient: 0.015 -> 0.016
  513. - GE cost: 400 -> 420
  514. - New 23 mm cannons/MGs:
  515. - repair cost coefficient: 0.015 -> 0.016
  516. - GE cost: 560 -> 600
  517. - NVD:
  518. - repair cost coefficient: 0.073 -> 0.079
  519. - RP cost: 18000 -> 15000
  520. - SL cost: 27000 -> 22000
  521. - GE cost: 420 -> 370
  522. - Replacing helicopter blades:
  523. - repair cost coefficient: 0.052 -> 0.056
  524. - GE cost: 400 -> 420
  525. - Z-10ME-02:
  526. - added modifications: CM-502KG (tier IV)
  527. - modification changes:
  528. - 12.7 mm belts, AKD10, EFS(a), Engine, NVD: GE cost: 390 -> 420
  529. - 23 mm belts, AKD9, Compressor, Flak jacket, MAW: GE cost: 310 -> 330
  530. - Cover, New 12.7 mm cannons/MGs, TY-90:
  531. - RP cost: 33000 -> 25000
  532. - SL cost: 49000 -> 37000
  533. - GE cost: 870 -> 690
  534. - Helicopter frame, HF-7D, New 23 mm cannons/MGs, Replacing helicopter blades: GE cost: 450 -> 470
  535. - Z-11WA:
  536. - minimum repair cost: 764 / 806 / 889 -> 709 / 748 / 825 SL/minute
  537. - full stock repair cost: 9238 / 2740 / 4596 -> 8572 / 2542 / 4264 SL
  538. - added modifications: EFS (tier III)
  539. - modification changes:
  540. - 12.7 mm belts, Flak jacket, HF-7D: GE cost: 180 -> 195
  541. - Compressor:
  542. - repair cost coefficient: 0.038 -> 0.041
  543. - GE cost: 180 -> 195
  544. - Cover:
  545. - repair cost coefficient: 0.068 -> 0.073
  546. - GE cost: 600 -> 660
  547. - Engine:
  548. - repair cost coefficient: 0.079 -> 0.085
  549. - RP cost: 9500 -> 7100
  550. - SL cost: 18000 -> 13000
  551. - GE cost: 300 -> 250
  552. - Helicopter frame:
  553. - repair cost coefficient: 0.037 -> 0.04
  554. - GE cost: 410 -> 450
  555. - HJ-8A: GE cost: 600 -> 660
  556. - New 12.7 mm cannons/MGs:
  557. - repair cost coefficient: 0.015 -> 0.016
  558. - RP cost: 9500 -> 7100
  559. - SL cost: 18000 -> 13000
  560. - GE cost: 300 -> 250
  561. - NVD:
  562. - repair cost coefficient: 0.072 -> 0.078
  563. - RP cost: 9500 -> 7100
  564. - SL cost: 18000 -> 13000
  565. - GE cost: 300 -> 250
  566. - Replacing helicopter blades:
  567. - repair cost coefficient: 0.052 -> 0.056
  568. - GE cost: 410 -> 450
  569. - Flak.Pz. 554 ("Flak.Pz. 341"):
  570. - number of modifications needed to unlock tier IV: 3 -> 2
  571. - removed shells / belts: M.Gr. 18 HEI-T (tier III)
  572. - modification changes:
  573. - Adjustment of Fire, Brake System, Improved FPE, Pzgr. APHE, Suspension: GE cost: 155 -> 145
  574. - Artillery Support, Engine, Transmission: GE cost: 360 -> 340
  575. - Crew Replenishment, Elevation Mechanism, Filters, Smoke grenade:
  576. - RP cost: 3100 -> 3800
  577. - SL cost: 5200 -> 6300
  578. - GE cost: 170 -> 195
  579. - Horizontal Drive, Improved Parts, Sprgr. FI-T, Tracks: GE cost: 170 -> 160
  580. - J.Pz. 38:
  581. - 13000 -> 17000 RP
  582. - 76000 -> 105000 SL
  583. - crew cost: 22000 -> 30000 SL
  584. - expert crew cost: 76000 -> 105000 SL
  585. - ace crew cost: 320000 / 400 -> 360000 RP / 470 GE
  586. - minimum repair cost: 335 / 341 / 341 -> 384 / 379 / 380 SL/minute
  587. - full stock repair cost: 1258 / 1462 / 1903 -> 1443 / 1624 / 2120 SL
  588. - full spaded repair cost: 1557 / 1810 / 2356 -> 1786 / 2010 / 2624 SL
  589. - SL multiplier: 0.78 / 1.19 / 1.53 -> 0.88 / 1.32 / 1.7
  590. - RP multiplier: 1.42 -> 1.48
  591. - modification changes:
  592. - Adjustment of Fire, Brake System, Hl.Gr. 38B HEAT, Improved FPE, Suspension:
  593. - RP cost: 1100 -> 1300
  594. - SL cost: 2000 -> 2500
  595. - GE cost: 90 -> 95
  596. - Crew Replenishment, Elevation Mechanism, Filters, Pz.Gr. 40 APCR:
  597. - RP cost: 1500 -> 1900
  598. - SL cost: 2700 -> 3700
  599. - GE cost: 120 -> 140
  600. - Engine, K.Gr.Nb. Rot Smk, Transmission:
  601. - RP cost: 2700 -> 3200
  602. - SL cost: 4900 -> 6300
  603. - GE cost: 220 -> 230
  604. - Horizontal Drive, Improved Parts, Tracks:
  605. - RP cost: 1700 -> 2000
  606. - SL cost: 3100 -> 3900
  607. - GE cost: 140 -> 145
  608. - talisman: 1100 -> 1200 GE
  609. - J.Pz. IV F:
  610. - 18000 -> 26000 RP
  611. - 47000 -> 76000 SL
  612. - crew cost: 13000 -> 22000 SL
  613. - expert crew cost: 47000 -> 76000 SL
  614. - ace crew cost: 280000 / 330 -> 320000 RP / 400 GE
  615. - minimum repair cost: 255 / 257 / 257 -> 290 / 296 / 295 SL/minute
  616. - full stock repair cost: 958 / 1102 / 1436 -> 1090 / 1267 / 1649 SL
  617. - full spaded repair cost: 1369 / 1575 / 2052 -> 1557 / 1810 / 2356 SL
  618. - SL multiplier: 0.69 / 1.05 / 1.35 -> 0.78 / 1.19 / 1.53
  619. - RP multiplier: 1.36 -> 1.42
  620. - modification changes:
  621. - Add-on Armor, Engine, K.Gr.Nb. Rot Smk, Smoke grenade, Transmission:
  622. - RP cost: 1300 -> 1600
  623. - SL cost: 2100 -> 2900
  624. - GE cost: 145 -> 155
  625. - Adjustment of Fire, Brake System, Hl.Gr. 38B HEAT, Improved FPE, Suspension:
  626. - RP cost: 890 -> 1100
  627. - SL cost: 1500 -> 2000
  628. - GE cost: 100 -> 105
  629. - Crew Replenishment, Elevation Mechanism, Filters, Pz.Gr. 40 APCR:
  630. - RP cost: 1200 -> 1500
  631. - SL cost: 2000 -> 2700
  632. - GE cost: 135 -> 145
  633. - Horizontal Drive, Improved Parts, Ostketten, Tracks:
  634. - RP cost: 990 -> 1200
  635. - SL cost: 1600 -> 2200
  636. - GE cost: 110 -> 115
  637. - talisman: 980 -> 1100 GE
  638. - Badger:
  639. - minimum repair cost: 912 / 911 / 905 -> 867 / 867 / 861 SL/minute
  640. - full stock repair cost: 3313 / 3289 / 4028 -> 3153 / 3130 / 3833 SL
  641. - number of modifications needed to unlock tier III: 2 -> 3
  642. - added modifications: Scout UAV (tier II)
  643. - modification changes:
  644. - Adjustment of Fire:
  645. - repair cost coefficient: 0.026 -> 0.027
  646. - RP cost: 6400 -> 5300
  647. - SL cost: 10000 -> 8400
  648. - GE cost: 330 -> 290
  649. - Airstrike:
  650. - repair cost coefficient: 0.035 -> 0.037
  651. - RP cost: 6400 -> 5300
  652. - SL cost: 10000 -> 8400
  653. - GE cost: 330 -> 290
  654. - Artillery Support:
  655. - repair cost coefficient: 0.048 -> 0.051
  656. - GE cost: 480 -> 500
  657. - Brake System:
  658. - repair cost coefficient: 0.021 -> 0.022
  659. - RP cost: 6400 -> 5300
  660. - SL cost: 10000 -> 8400
  661. - GE cost: 330 -> 290
  662. - Crew Replenishment, Mk. 258 Mod. 1 APFSDS: GE cost: 370 -> 390
  663. - Elevation Mechanism:
  664. - repair cost coefficient: 0.037 -> 0.039
  665. - GE cost: 370 -> 390
  666. - Engine:
  667. - repair cost coefficient: 0.063 -> 0.066
  668. - GE cost: 480 -> 500
  669. - Filters:
  670. - repair cost coefficient: 0.04 -> 0.042
  671. - GE cost: 370 -> 390
  672. - Horizontal Drive, Tires:
  673. - repair cost coefficient: 0.016 -> 0.017
  674. - GE cost: 300 -> 310
  675. - Improved FPE:
  676. - repair cost coefficient: 0.011 -> 0.012
  677. - RP cost: 1900 -> 1600
  678. - SL cost: 10000 -> 8400
  679. - GE cost: 330 -> 290
  680. - Improved optics:
  681. - repair cost coefficient: 0.035 -> 0.037
  682. - GE cost: 370 -> 390
  683. - Improved Parts:
  684. - repair cost coefficient: 0.011 -> 0.012
  685. - GE cost: 300 -> 310
  686. - Laser rangefinder:
  687. - repair cost coefficient: 0.024 -> 0.025
  688. - GE cost: 480 -> 500
  689. - Mk. 266 HEI-T: GE cost: 300 -> 310
  690. - NVD:
  691. - repair cost coefficient: 0.085 -> 0.09
  692. - GE cost: 300 -> 310
  693. - Smoke grenade:
  694. - repair cost coefficient: 0.061 -> 0.064
  695. - GE cost: 480 -> 500
  696. - Suspension:
  697. - repair cost coefficient: 0.024 -> 0.025
  698. - RP cost: 6400 -> 5300
  699. - SL cost: 10000 -> 8400
  700. - GE cost: 330 -> 290
  701. - Transmission:
  702. - repair cost coefficient: 0.055 -> 0.058
  703. - GE cost: 480 -> 500
  704. - Cromwell Mk. Ic:
  705. - 5600 -> 6900 RP
  706. - 22000 -> 32000 SL
  707. - crew cost: 6300 -> 9200 SL
  708. - expert crew cost: 22000 -> 32000 SL
  709. - ace crew cost: 220000 / 210 -> 250000 RP / 270 GE
  710. - minimum repair cost: 193 / 195 / 196 -> 239 / 240 / 238 SL/minute
  711. - full stock repair cost: 671 / 783 / 996 -> 830 / 962 / 1211 SL
  712. - full spaded repair cost: 907 / 1058 / 1346 -> 1122 / 1300 / 1636 SL
  713. - SL multiplier: 0.45 / 0.66 / 0.78 -> 0.54 / 0.79 / 0.93
  714. - RP multiplier: 1.24 -> 1.3
  715. - modification changes:
  716. - Adjustment of Fire, Brake System, Improved FPE, Mk. VIII APC, Suspension:
  717. - RP cost: 470 -> 620
  718. - SL cost: 620 -> 890
  719. - GE cost: 80 -> 85
  720. - Artillery Support, Engine, Smoke grenade, Transmission:
  721. - RP cost: 840 -> 1100
  722. - SL cost: 1100 -> 1600
  723. - GE cost: 145 -> 155
  724. - Crew Replenishment, Elevation Mechanism, Filters, Mk. IX APCBC:
  725. - RP cost: 650 -> 870
  726. - SL cost: 860 -> 1300
  727. - GE cost: 110 -> 120
  728. - Horizontal Drive, Improved Parts, Mk. V AP, Tracks:
  729. - RP cost: 520 -> 690
  730. - SL cost: 690 -> 1000
  731. - GE cost: 90 -> 95
  732. - talisman: 750 -> 860 GE
  733. - Cromwell Mk. Vc:
  734. - 9200 -> 11000 RP
  735. - 16000 -> 22000 SL
  736. - crew cost: 4500 -> 6300 SL
  737. - expert crew cost: 16000 -> 22000 SL
  738. - ace crew cost: 190000 / 160 -> 220000 RP / 210 GE
  739. - minimum repair cost: 154 / 150 / 151 -> 195 SL/minute
  740. - full stock repair cost: 540 / 601 / 736 -> 684 / 782 / 948 SL
  741. - full spaded repair cost: 730 / 812 / 994 -> 924 / 1057 / 1281 SL
  742. - SL multiplier: 0.35 / 0.49 / 0.56 -> 0.46 / 0.65 / 0.74
  743. - RP multiplier: 1.18 -> 1.24
  744. - modification changes:
  745. - Adjustment of Fire, Brake System, Improved FPE, M61 APCBC, Suspension:
  746. - RP cost: 380 -> 470
  747. - SL cost: 430 -> 620
  748. - GE cost: 70 -> 75
  749. - Artillery Support, Engine, M89 Smk, Smoke grenade, Transmission:
  750. - RP cost: 550 -> 680
  751. - SL cost: 620 -> 900
  752. - GE cost: 100 -> 110
  753. - Crew Replenishment, Elevation Mechanism, Filters:
  754. - RP cost: 700 -> 870
  755. - SL cost: 790 -> 1200
  756. - GE cost: 125 -> 140
  757. - Horizontal Drive, Improved Parts, Tracks:
  758. - RP cost: 560 -> 690
  759. - SL cost: 630 -> 910
  760. - GE cost: 100 -> 110
  761. - talisman: 640 -> 750 GE
  762. - 75/48 Stu.G. III G [ITA]:
  763. - 13000 -> 17000 RP
  764. - 76000 -> 105000 SL
  765. - crew cost: 22000 -> 30000 SL
  766. - expert crew cost: 76000 -> 105000 SL
  767. - ace crew cost: 320000 / 400 -> 360000 RP / 470 GE
  768. - minimum repair cost: 323 / 324 / 323 -> 365 / 363 / 363 SL/minute
  769. - full stock repair cost: 1169 / 1349 / 1710 -> 1319 / 1511 / 1922 SL
  770. - full spaded repair cost: 1518 / 1752 / 2220 -> 1714 / 1963 / 2496 SL
  771. - SL multiplier: 0.79 / 1.19 / 1.52 -> 0.88 / 1.32 / 1.69
  772. - RP multiplier: 1.42 -> 1.48
  773. - modification changes:
  774. - Adjustment of Fire, Brake System, Hl.Gr. 38B HEAT, Improved FPE, Suspension:
  775. - RP cost: 1100 -> 1300
  776. - SL cost: 2000 -> 2500
  777. - GE cost: 95 -> 100
  778. - Crew Replenishment, Elevation Mechanism, Filters, Pz.Gr. 40 APCR, Smoke grenade:
  779. - RP cost: 1200 -> 1500
  780. - SL cost: 2200 -> 2900
  781. - GE cost: 105 -> 115
  782. - Engine, K.Gr.Nb. Rot Smk, Transmission:
  783. - RP cost: 2700 -> 3200
  784. - SL cost: 4900 -> 6300
  785. - GE cost: 230 -> 250
  786. - Horizontal Drive, Improved Parts, Tracks:
  787. - RP cost: 1700 -> 2000
  788. - SL cost: 3100 -> 3900
  789. - GE cost: 145 -> 155
  790. - talisman: 1100 -> 1200 GE
  791. - 90/53 M. 41 M.:
  792. - 18000 -> 26000 RP
  793. - 47000 -> 76000 SL
  794. - crew cost: 13000 -> 22000 SL
  795. - expert crew cost: 47000 -> 76000 SL
  796. - ace crew cost: 280000 / 330 -> 320000 RP / 400 GE
  797. - minimum repair cost: 291 / 295 / 294 -> 342 / 337 / 338 SL/minute
  798. - full stock repair cost: 1010 / 1212 / 1483 -> 1184 / 1384 / 1704 SL
  799. - full spaded repair cost: 1250 / 1500 / 1836 -> 1465 / 1713 / 2109 SL
  800. - SL multiplier: 0.69 / 1.05 / 1.33 -> 0.79 / 1.19 / 1.51
  801. - RP multiplier: 1.36 -> 1.42
  802. - modification changes:
  803. - Adjustment of Fire, Brake System, Improved FPE, Suspension:
  804. - RP cost: 1100 -> 1400
  805. - SL cost: 1800 -> 2500
  806. - GE cost: 90 -> 100
  807. - Crew Replenishment, Elevation Mechanism, Filters, Granata Perforante Mod. 43 APCBC:
  808. - RP cost: 1200 -> 1500
  809. - SL cost: 2000 -> 2700
  810. - GE cost: 100 -> 105
  811. - Engine, Transmission:
  812. - RP cost: 3200 -> 4000
  813. - SL cost: 5300 -> 7300
  814. - GE cost: 260 -> 280
  815. - Horizontal Drive, Improved Parts, Tracks:
  816. - RP cost: 1300 -> 1700
  817. - SL cost: 2100 -> 3100
  818. - GE cost: 105 -> 120
  819. - talisman: 980 -> 1100 GE
  820. - Z 46:
  821. - 15000 -> 18000 RP
  822. - 38000 -> 55000 SL
  823. - crew cost: 11000 -> 16000 SL
  824. - expert crew cost: 38000 -> 55000 SL
  825. - ace crew cost: 280000 / 400 -> 320000 RP / 500 GE
  826. - minimum repair cost: 279 / 280 -> 316 / 323 SL/minute
  827. - full stock repair cost: 2122 / 3315 -> 2405 / 3819 SL
  828. - full spaded repair cost: 2760 / 4311 -> 3128 / 4967 SL
  829. - SL multiplier: 1.89 / 4.62 / 1.0 -> 2.14 / 5.23 / 1.0
  830. - RP multiplier: 1.36 -> 1.42
  831. - modification changes:
  832. - Ammo Wetting, Engine Maintenance, Mines, New Pumps, Torpedo Mode:
  833. - RP cost: 900 -> 1000
  834. - SL cost: 1500 -> 1900
  835. - GE cost: 195 -> 210
  836. - Anti-Air Armament Targeting, Damage Control Division, Dry-Docking, HEFI / HEFI / HEFI / HEFI / AP-T, Improved Rangefinder, Primary Armament Targeting, Propeller Replacement, Shrapnel Protection, Ventilation:
  837. - RP cost: 690 -> 790
  838. - SL cost: 1200 -> 1500
  839. - GE cost: 150 -> 165
  840. - AP-T / AP-T / AP-T / AP-T / HEFI, Auxiliary Armament Targeting, Fire Division, Rudder Replacement, Smokescreen, Sprgr. L/4.5 Zt.Z. (m. Hb.) HE-TF:
  841. - RP cost: 520 -> 590
  842. - SL cost: 890 -> 1100
  843. - GE cost: 115 -> 125
  844. - talisman: 980 -> 1100 GE
  845. - Harukaze (DD-101):
  846. - 7000 -> 9000 RP
  847. - 8700 -> 16000 SL
  848. - crew cost: 2500 -> 4500 SL
  849. - expert crew cost: 8700 -> 16000 SL
  850. - ace crew cost: 160000 / 125 -> 190000 RP / 180 GE
  851. - minimum repair cost: 116 -> 162 SL/minute
  852. - full stock repair cost: 856 / 1355 -> 1193 / 1886 SL
  853. - full spaded repair cost: 1092 / 1729 -> 1522 / 2406 SL
  854. - SL multiplier: 0.88 / 1.73 / 1.0 -> 1.15 / 2.25 / 1.0
  855. - RP multiplier: 1.12 -> 1.18
  856. - modification changes:
  857. - Ammo Wetting, Bomb mortar, Engine Maintenance, New Pumps:
  858. - RP cost: 550 -> 690
  859. - SL cost: 550 -> 770
  860. - GE cost: 160 -> 180
  861. - AP-T / AP-T / AP-T / HEFI-T, Auxiliary Armament Targeting, Fire Division, Mk. 46 Mod. 1 Sp. Com., Rudder Replacement, Smokescreen:
  862. - RP cost: 250 -> 320
  863. - SL cost: 250 -> 360
  864. - GE cost: 70 -> 85
  865. - Damage Control Division, Dry-Docking, HEFI-T / HEFI-T / HEFI-T / AP-T, Mk. 32 Mod. 1 Com.:
  866. - RP cost: 340 -> 430
  867. - SL cost: 340 -> 480
  868. - GE cost: 100 -> 115
  869. - Depth Charges, Improved Rangefinder, Mk. 31 Mod. 1 HE-VTF, Primary Armament Targeting, Propeller Replacement, Shrapnel Protection, Ventilation:
  870. - RP cost: 240 -> 300
  871. - SL cost: 240 -> 330
  872. - GE cost: 70 -> 80
  873. - talisman: 530 -> 640 GE
  874. - Murasame (DD-107):
  875. - 9000 -> 11000 RP
  876. - 16000 -> 22000 SL
  877. - crew cost: 4500 -> 6300 SL
  878. - expert crew cost: 16000 -> 22000 SL
  879. - ace crew cost: 190000 / 180 -> 220000 RP / 250 GE
  880. - minimum repair cost: 161 / 162 -> 206 / 201 SL/minute
  881. - full stock repair cost: 1219 / 1909 -> 1558 / 2370 SL
  882. - full spaded repair cost: 1555 / 2435 -> 1987 / 3023 SL
  883. - SL multiplier: 1.05 / 2.42 / 1.0 -> 1.38 / 3.18 / 1.0
  884. - RP multiplier: 1.18 -> 1.24
  885. - modification changes:
  886. - Ammo Wetting, Bomb mortar, Engine Maintenance, New Pumps:
  887. - RP cost: 690 -> 780
  888. - SL cost: 770 -> 1100
  889. - GE cost: 155 -> 175
  890. - Auxiliary Armament Targeting, Fire Division, Mk. 31 Mod. 1 HE-VTF, Mk. 41 HE-VTF, Rudder Replacement, Smokescreen:
  891. - RP cost: 320 -> 360
  892. - SL cost: 360 -> 510
  893. - GE cost: 70 -> 80
  894. - Damage Control Division, Dry-Docking, Mk. 42 Sp. Com.:
  895. - RP cost: 570 -> 640
  896. - SL cost: 640 -> 900
  897. - GE cost: 130 -> 145
  898. - Improved Rangefinder, Primary Armament Targeting, Propeller Replacement, Shrapnel Protection, Ventilation:
  899. - RP cost: 430 -> 480
  900. - SL cost: 480 -> 670
  901. - GE cost: 95 -> 110
  902. - talisman: 640 -> 750 GE
  903. - MC 490:
  904. - 120000 -> 89000 RP
  905. - 360000 -> 300000 SL
  906. - crew cost: 105000 -> 87000 SL
  907. - expert crew cost: 360000 -> 300000 SL
  908. - ace crew cost: 570000 / 1200 -> 520000 RP / 1100 GE
  909. - minimum repair cost: 953 / 959 -> 880 / 889 SL/minute
  910. - full stock repair cost: 3551 / 4558 -> 3279 / 4227 SL
  911. - full spaded repair cost: 4373 / 5614 -> 4039 / 5206 SL
  912. - SL multiplier: 1.29 / 2.31 / 1.0 -> 1.24 / 2.23 / 1.0
  913. - RP multiplier: 1.78 -> 1.72
  914. - modification changes:
  915. - AP-T / AP-T / AP-T / HEFI-T, Fire Division, Rudder Replacement, Smokescreen:
  916. - RP cost: 9300 -> 5100
  917. - SL cost: 15000 -> 8700
  918. - GE cost: 200 -> 185
  919. - Artillery Support, Engine Maintenance, New Pumps, Torpedo Mode:
  920. - RP cost: 13000 -> 7300
  921. - SL cost: 22000 -> 13000
  922. - GE cost: 280 -> 270
  923. - Damage Control Division, Dry-Docking, HEFI-T / HEFI-T / HEFI-T / AP-T:
  924. - RP cost: 11000 -> 6000
  925. - SL cost: 18000 -> 10000
  926. - GE cost: 230 -> 220
  927. - Primary Armament Targeting, Propeller Replacement:
  928. - RP cost: 21000 -> 11000
  929. - SL cost: 35000 -> 19000
  930. - GE cost: 450 -> 400
  931. - talisman: 1800 -> 1700 GE
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