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- local plr = game:GetService("Players").LocalPlayer
- local chr = plr.Character
- local rootPart = chr.HumanoidRootPart
- _G.killall = true
- local function killaura()
- local ohString1 = "Combo1"
- game:GetService("ReplicatedStorage").PassadorDeDados:FireServer(ohString1)
- end
- spawn(function()
- while wait() do
- if _G.killall then
- pcall(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v ~= plr then
- if v.Character.Humanoid.Health > 0 then
- rootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,2)
- killaura()
- end
- end
- end
- end)
- end
- end
- end)
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