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  1. * Detected CPU: Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz GenuineIntel, F6/M165/S5
  2. * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2
  3. * CPU cores: [10], threads: [20]
  4. Initializing File System...
  5. using fs-ltx g:\op-2.2\fsgame.ltx
  6. CLocatorAPI::_initialize, FS: 85589 files cached, 25872Kb memory used.
  7. Init FileSystem 0.702196 sec
  8. [13.10.23 17:12:45.242] 'xrCore' build 8402, Feb 7 2022
  9. [13.10.23 17:12:45.242] OP 2.2 Engine ver 2.2a x64 08.02.2022
  10. [13.10.23 17:12:45.242]
  11. [13.10.23 17:12:45.390] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
  12. [13.10.23 17:12:45.390] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
  13. [13.10.23 17:12:45.392] Initializing Engine...
  14. [13.10.23 17:12:45.393] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations
  15. [13.10.23 17:12:45.393] fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
  16. [13.10.23 17:12:45.393] Loading config for renderer
  17. [13.10.23 17:12:45.393] Executing config-script "user.ltx"...
  18. [13.10.23 17:12:45.393] [g:\op-2.2\userdata\user.ltx] successfully loaded.
  19. [13.10.23 17:12:45.393] Starting INPUT device...
  20. [13.10.23 17:12:45.401] Loading DLL: xrRender_R2.dll
  21. [13.10.23 17:12:45.433] Loading DLL: xrGame.dll
  22. [13.10.23 17:12:45.435] 'xrGame' build Feb 7 2022 16:34:07
  23. [13.10.23 17:12:45.455] * [win32]: free[137434454164 K], reserved[4295796 K], committed[203448 K]
  24. [13.10.23 17:12:45.455] * [ D3D ]: textures[0 K]
  25. [13.10.23 17:12:45.455] * [x-ray]: crt heap[50531 K], process heap[50531 K], game lua[0 K], engine lua[0 K], render[0 K]
  26. [13.10.23 17:12:45.455] * [x-ray]: economy: strings[count: 39723, lengths: 1075 K, overhead: 2017 K, saved: 20417 K]
  27. [13.10.23 17:12:45.455] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
  28. [13.10.23 17:12:45.455] Executing config-script "g:\op-2.2\gamedata\config\default_controls.ltx"...
  29. [13.10.23 17:12:45.455] [g:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
  30. [13.10.23 17:12:45.455] Executing config-script "user.ltx"...
  31. [13.10.23 17:12:45.456] Executing config-script "g:\op-2.2\gamedata\config\rspec_high.ltx"...
  32. [13.10.23 17:12:45.456] [g:\op-2.2\gamedata\config\rspec_high.ltx] successfully loaded.
  33. [13.10.23 17:12:45.456] Executing config-script "g:\op-2.2\gamedata\config\default_controls.ltx"...
  34. [13.10.23 17:12:45.456] [g:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
  35. [13.10.23 17:12:45.456] - Maximum allowed affinity mask: 0xFFFFF, current: 0xFFFFE
  36. [13.10.23 17:12:45.456] [g:\op-2.2\userdata\user.ltx] successfully loaded.
  37. [13.10.23 17:12:45.456] SOUND: OpenAL: enumerate devices...
  38. [13.10.23 17:12:45.456] SOUND: OpenAL: EnumerationExtension Present
  39. [13.10.23 17:12:45.456] devices OpenAL Soft
  40. [13.10.23 17:12:45.456] SOUND: OpenAL: system default SndDevice name is OpenAL Soft
  41. [13.10.23 17:12:45.683] SOUND: OpenAL: All available devices:
  42. [13.10.23 17:12:45.683] 1. OpenAL Soft, Spec Version 1.1 (default)
  43. [13.10.23 17:12:45.683] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
  44. [13.10.23 17:12:45.698] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
  45. [13.10.23 17:12:45.714] * sound: EAX 2.0 extension: absent
  46. [13.10.23 17:12:45.714] * sound: EAX 2.0 deferred: absent
  47. [13.10.23 17:12:45.714] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
  48. [13.10.23 17:12:45.721] Starting RENDER device...
  49. [13.10.23 17:12:45.773] * GPU [vendor:10DE]-[device:2488]: NVIDIA GeForce RTX 3070
  50. [13.10.23 17:12:45.773] * GPU driver: 31.0.15.3758
  51. [13.10.23 17:12:45.858] * CREATE: DeviceREF: 1
  52. [13.10.23 17:12:45.858] * Texture memory: 4072 M
  53. [13.10.23 17:12:45.858] * DDI-level: 9.0
  54. [13.10.23 17:12:45.860] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  55. [13.10.23 17:12:45.860] * GPU vertex cache: unrecognized, 16
  56. [13.10.23 17:12:45.860] * DVB created: 8192K
  57. [13.10.23 17:12:45.860] * DIB created: 512K
  58. [13.10.23 17:12:45.864] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
  59. [13.10.23 17:12:45.865] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
  60. [13.10.23 17:12:45.865] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
  61. [13.10.23 17:12:45.865] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
  62. [13.10.23 17:12:45.865] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
  63. [13.10.23 17:12:45.865] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
  64. [13.10.23 17:12:45.865] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
  65. [13.10.23 17:12:45.865] Renderer doesn't support blender 'effects\shadow_world'
  66. [13.10.23 17:12:45.865] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
  67. [13.10.23 17:12:45.902] load time LTX=37 ms
  68. [13.10.23 17:12:45.909] count of .thm files=4132
  69. [13.10.23 17:12:45.944] load time THM=42 ms
  70. [13.10.23 17:12:45.944] * NULLRT supported
  71. [13.10.23 17:12:45.944] * ...and used
  72. [13.10.23 17:12:45.944] * HWDST/PCF supported and used
  73. [13.10.23 17:12:45.944] * NV-DBT supported and used
  74. [13.10.23 17:12:46.172] - r__tf_aniso 4
  75. [13.10.23 17:12:46.172] - r2_tf_mipbias 0.
  76. [13.10.23 17:12:46.181] Script debugger succesfully restarted.
  77. [13.10.23 17:12:47.522] - Gamedata version: [Сборка 2.2 15.03.2023]
  78. [13.10.23 17:12:47.574] Starting engine...
  79. [13.10.23 17:12:47.615] GMLib loaded at 40 msec
  80. [13.10.23 17:12:47.878] Game_Globals loaded at 262 msec
  81. [13.10.23 17:12:47.956] App_Start loaded at 79 msec
  82. [13.10.23 17:12:47.963] ui_core loaded at 7 msec
  83. [13.10.23 17:12:48.000] Main_Menu loaded at 36 msec
  84. [13.10.23 17:12:55.315] * DVB created: 8192K
  85. [13.10.23 17:12:55.315] * DIB created: 512K
  86. [13.10.23 17:12:55.456] - r__tf_aniso 4
  87. [13.10.23 17:12:55.456] - r2_tf_mipbias 0.
  88. [13.10.23 17:12:55.456] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  89. [13.10.23 17:12:55.456] * GPU vertex cache: unrecognized, 16
  90. [13.10.23 17:12:55.456] *** RESET [165 ms]
  91. [13.10.23 17:12:55.457] "g:\op-2.2\bin\xr_3da.exe" -nointro
  92. [13.10.23 17:12:55.457] Begin load
  93. [13.10.23 17:12:55.458] * phase time: 0 ms
  94. [13.10.23 17:12:55.489] * phase cmem: 291319 K
  95. [13.10.23 17:12:55.489] Prefetching objects...
  96. [13.10.23 17:12:55.524] * Objects loaded in 0 ms
  97. [13.10.23 17:12:55.940] * Models loaded in 415 ms
  98. [13.10.23 17:12:55.972] * Prefetch memory: 732827Kb
  99. [13.10.23 17:12:55.974] * phase time: 515 ms
  100. [13.10.23 17:12:56.006] * phase cmem: 1011616 K
  101. [13.10.23 17:12:56.006] Starting server...
  102. [13.10.23 17:12:56.058] - Gamedata version: [Сборка 2.2 15.03.2023]
  103. [13.10.23 17:12:56.080] * phase time: 106 ms
  104. [13.10.23 17:12:56.113] * phase cmem: 1009226 K
  105. [13.10.23 17:12:56.113] Loading alife simulator...
  106. [13.10.23 17:12:56.115] * phase time: 34 ms
  107. [13.10.23 17:12:56.148] * phase cmem: 1009229 K
  108. [13.10.23 17:12:56.148] Loading savegame...
  109. [13.10.23 17:12:56.209] g:\op-2.2\userdata\savedgames\coolv_quicksave.sav save created on DEVELOPER mode!
  110. [13.10.23 17:12:56.209] * Loading key-value pairs...
  111. [13.10.23 17:12:56.418] * 105 key-value pairs were successfully loaded (0.209s)
  112. [13.10.23 17:12:56.418] * Loading spawn registry...
  113. [13.10.23 17:12:57.857] * 24708 spawn points were successfully loaded (1.439s)
  114. [13.10.23 17:12:57.857] * Loading objects...
  115. [13.10.23 17:12:58.481] * 40730 out of 40730 objects were successfully loaded (0.624s)
  116. [13.10.23 17:13:00.477] * Loading quick slots data...
  117. [13.10.23 17:13:00.477] * Loading pre random queues data...
  118. [13.10.23 17:13:00.490] * Start objects on_register'ed...
  119. [13.10.23 17:13:02.578] * 40730 objects on_register'ed (2.087s)
  120. [13.10.23 17:13:02.579] * Game coolv_quicksave is successfully loaded from file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav' (6.464s)
  121. [13.10.23 17:13:02.579] * phase time: 6463 ms
  122. [13.10.23 17:13:02.664] * phase cmem: 1436081 K
  123. [13.10.23 17:13:02.664] Connecting...
  124. [13.10.23 17:13:02.677] MaxPlayers = 32
  125. [13.10.23 17:13:02.720] * phase time: 141 ms
  126. [13.10.23 17:13:02.803] * phase cmem: 1452277 K
  127. [13.10.23 17:13:02.803] Connecting to...
  128. [13.10.23 17:13:02.807] Player not found. New player created.
  129. [13.10.23 17:13:02.807] * client : connection accepted - <>
  130. [13.10.23 17:13:02.823] * phase time: 102 ms
  131. [13.10.23 17:13:02.907] * phase cmem: 1452329 K
  132. [13.10.23 17:13:02.907] Reading level info...
  133. [13.10.23 17:13:02.907] * phase time: 84 ms
  134. [13.10.23 17:13:02.990] * phase cmem: 1452329 K
  135. [13.10.23 17:13:02.990] Loading object space...
  136. [13.10.23 17:13:03.157] * object space load: 166 ms
  137. [13.10.23 17:13:03.157] * phase time: 250 ms
  138. [13.10.23 17:13:03.241] * phase cmem: 1550461 K
  139. [13.10.23 17:13:03.241] Loading shaders (R2)...
  140. [13.10.23 17:13:03.436] * phase time: 279 ms
  141. [13.10.23 17:13:03.521] * phase cmem: 1552973 K
  142. [13.10.23 17:13:03.522] Loading geometry (R2)...
  143. [13.10.23 17:13:03.572] * phase time: 135 ms
  144. [13.10.23 17:13:03.659] * phase cmem: 1651935 K
  145. [13.10.23 17:13:03.659] Loading visuals (R2)...
  146. [13.10.23 17:13:03.674] * phase time: 101 ms
  147. [13.10.23 17:13:03.760] * phase cmem: 1655961 K
  148. [13.10.23 17:13:03.760] Loading details (R2)...
  149. [13.10.23 17:13:03.776] * [DETAILS] VertexConsts(256), Batch(61)
  150. [13.10.23 17:13:03.776] * [DETAILS] 40687 v(20), 26352 p
  151. [13.10.23 17:13:03.777] * [DETAILS] Batch(61), VB(794K), IB(154K)
  152. [13.10.23 17:13:03.777] * phase time: 103 ms
  153. [13.10.23 17:13:03.863] * phase cmem: 1657035 K
  154. [13.10.23 17:13:03.863] Loading sectors (R2)...
  155. [13.10.23 17:13:03.865] * Loading HOM: g:\op-2.2\gamedata\levels\l07_military\level.hom
  156. [13.10.23 17:13:03.866] * phase time: 88 ms
  157. [13.10.23 17:13:03.952] * phase cmem: 1657322 K
  158. [13.10.23 17:13:03.952] Loading AI objects...
  159. [13.10.23 17:13:03.953] - Loading music tracks from 'l07_military_musics'...
  160. [13.10.23 17:13:03.957] * phase time: 90 ms
  161. [13.10.23 17:13:04.042] * phase cmem: 1657269 K
  162. [13.10.23 17:13:04.042] Loading PH world...
  163. [13.10.23 17:13:04.072] - Game configuring : Started
  164. [13.10.23 17:13:04.075] - Game configuring : Finished
  165. [13.10.23 17:13:04.164] * phase time: 207 ms
  166. [13.10.23 17:13:04.253] * phase cmem: 1702882 K
  167. [13.10.23 17:13:04.253] Loading textures...
  168. [13.10.23 17:13:05.307] * t-report - base: 1646, 1989624 K
  169. [13.10.23 17:13:05.307] * t-report - lmap: 8, 8193 K
  170. [13.10.23 17:13:05.309] * phase time: 1144 ms
  171. [13.10.23 17:13:05.408] * phase cmem: 3023606 K
  172. [13.10.23 17:13:05.408] Synchronizing...
  173. [13.10.23 17:13:05.409] Save created on [Engine 2.2a x64 08.02.2022]
  174. [13.10.23 17:13:05.409] Save date and time [Fri Oct 13 15:54:13 2023]
  175. [13.10.23 17:13:05.428] * phase time: 118 ms
  176. [13.10.23 17:13:05.529] * phase cmem: 3023612 K
  177. [13.10.23 17:13:05.828] * [win32]: free[137430676472 K], reserved[4407796 K], committed[3869140 K]
  178. [13.10.23 17:13:05.828] * [ D3D ]: textures[1997817 K]
  179. [13.10.23 17:13:05.828] * [x-ray]: crt heap[3020901 K], process heap[3020901 K], game lua[330561 K], engine lua[204 K], render[0 K]
  180. [13.10.23 17:13:05.828] * [x-ray]: economy: strings[count: 243824, lengths: 16992 K, overhead: 12381 K, saved: 45212 K]
  181. [13.10.23 17:13:05.828] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
  182. [13.10.23 17:13:05.828] Starting measure
  183. [13.10.23 17:13:16.776] * MEMORY USAGE: 3741110 K
  184. [13.10.23 17:14:23.487] * Saving spawns...
  185. [13.10.23 17:14:23.489] * Saving objects...
  186. [13.10.23 17:14:23.649] * 40732 objects are successfully saved
  187. [13.10.23 17:14:23.678] * Saving key-value pairs...
  188. [13.10.23 17:14:23.804] * 105 key-value pairs were successfully saved
  189. [13.10.23 17:14:23.804] * Saving quick slots data...
  190. [13.10.23 17:14:23.804] * Saving pre random queues data...
  191. [13.10.23 17:14:23.948] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
  192. [13.10.23 17:15:12.790] * Saving spawns...
  193. [13.10.23 17:15:12.791] * Saving objects...
  194. [13.10.23 17:15:13.038] * 40738 objects are successfully saved
  195. [13.10.23 17:15:13.065] * Saving key-value pairs...
  196. [13.10.23 17:15:13.191] * 105 key-value pairs were successfully saved
  197. [13.10.23 17:15:13.192] * Saving quick slots data...
  198. [13.10.23 17:15:13.192] * Saving pre random queues data...
  199. [13.10.23 17:15:13.336] * Game coolv_autosave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_autosave.sav'
  200. [13.10.23 17:15:13.345] - Disconnect
  201. [13.10.23 17:15:15.940] - Destroying level
  202. [13.10.23 17:15:16.144] ERROR: [1920x1080]: Invalid call
  203. [13.10.23 17:15:16.354] * DVB created: 8192K
  204. [13.10.23 17:15:16.354] * DIB created: 512K
  205. [13.10.23 17:15:16.505] - r__tf_aniso 4
  206. [13.10.23 17:15:16.505] - r2_tf_mipbias 0.
  207. [13.10.23 17:15:16.505] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  208. [13.10.23 17:15:16.505] * GPU vertex cache: unrecognized, 16
  209. [13.10.23 17:15:16.505] *** RESET [401 ms]
  210. [13.10.23 17:15:16.506] "g:\op-2.2\bin\xr_3da.exe" -nointro
  211. [13.10.23 17:15:16.506] Begin load
  212. [13.10.23 17:15:16.512] * phase time: 0 ms
  213. [13.10.23 17:15:16.628] * phase cmem: 1383057 K
  214. [13.10.23 17:15:16.628] Starting server...
  215. [13.10.23 17:15:16.738] - Gamedata version: [Сборка 2.2 15.03.2023]
  216. [13.10.23 17:15:16.761] * phase time: 249 ms
  217. [13.10.23 17:15:16.875] * phase cmem: 1383161 K
  218. [13.10.23 17:15:16.875] Loading alife simulator...
  219. [13.10.23 17:15:16.875] * phase time: 114 ms
  220. [13.10.23 17:15:16.989] * phase cmem: 1383161 K
  221. [13.10.23 17:15:16.989] Loading savegame...
  222. [13.10.23 17:15:17.056] g:\op-2.2\userdata\savedgames\coolv_autosave.sav save created on DEVELOPER mode!
  223. [13.10.23 17:15:17.056] * Loading key-value pairs...
  224. [13.10.23 17:15:17.284] * 105 key-value pairs were successfully loaded (0.229s)
  225. [13.10.23 17:15:17.284] * Loading spawn registry...
  226. [13.10.23 17:15:18.641] * 24708 spawn points were successfully loaded (1.357s)
  227. [13.10.23 17:15:18.641] * Loading objects...
  228. [13.10.23 17:15:19.240] * 40738 out of 40738 objects were successfully loaded (0.599s)
  229. [13.10.23 17:15:21.282] * Loading quick slots data...
  230. [13.10.23 17:15:21.282] * Loading pre random queues data...
  231. [13.10.23 17:15:21.295] * Start objects on_register'ed...
  232. [13.10.23 17:15:23.274] * 40738 objects on_register'ed (1.978s)
  233. [13.10.23 17:15:23.275] * Game coolv_autosave is successfully loaded from file 'g:\op-2.2\userdata\savedgames\coolv_autosave.sav' (6.399s)
  234. [13.10.23 17:15:23.275] * phase time: 6399 ms
  235. [13.10.23 17:15:23.416] * phase cmem: 1686948 K
  236. [13.10.23 17:15:23.416] Connecting...
  237. [13.10.23 17:15:23.418] MaxPlayers = 32
  238. [13.10.23 17:15:23.462] * phase time: 186 ms
  239. [13.10.23 17:15:23.606] * phase cmem: 1686966 K
  240. [13.10.23 17:15:23.606] Connecting to...
  241. [13.10.23 17:15:23.609] Player not found. New player created.
  242. [13.10.23 17:15:23.609] * client : connection accepted - <>
  243. [13.10.23 17:15:23.625] * phase time: 164 ms
  244. [13.10.23 17:15:23.770] * phase cmem: 1687024 K
  245. [13.10.23 17:15:23.770] Reading level info...
  246. [13.10.23 17:15:23.771] * phase time: 145 ms
  247. [13.10.23 17:15:23.914] * phase cmem: 1687141 K
  248. [13.10.23 17:15:23.914] Loading object space...
  249. [13.10.23 17:15:24.328] * object space load: 413 ms
  250. [13.10.23 17:15:24.328] * phase time: 556 ms
  251. [13.10.23 17:15:24.470] * phase cmem: 1801395 K
  252. [13.10.23 17:15:24.470] Loading shaders (R2)...
  253. [13.10.23 17:15:24.639] * phase time: 311 ms
  254. [13.10.23 17:15:24.781] * phase cmem: 1803114 K
  255. [13.10.23 17:15:24.781] Loading geometry (R2)...
  256. [13.10.23 17:15:24.968] * phase time: 329 ms
  257. [13.10.23 17:15:25.110] * phase cmem: 1874359 K
  258. [13.10.23 17:15:25.110] Loading visuals (R2)...
  259. [13.10.23 17:15:25.145] * phase time: 177 ms
  260. [13.10.23 17:15:25.288] * phase cmem: 1878628 K
  261. [13.10.23 17:15:25.288] Loading details (R2)...
  262. [13.10.23 17:15:25.309] * [DETAILS] VertexConsts(256), Batch(61)
  263. [13.10.23 17:15:25.309] * [DETAILS] 40687 v(20), 26352 p
  264. [13.10.23 17:15:25.309] * [DETAILS] Batch(61), VB(794K), IB(154K)
  265. [13.10.23 17:15:25.310] * phase time: 163 ms
  266. [13.10.23 17:15:25.451] * phase cmem: 1879627 K
  267. [13.10.23 17:15:25.451] Loading sectors (R2)...
  268. [13.10.23 17:15:25.453] * Loading HOM: g:\op-2.2\gamedata\levels\l10_radar\level.hom
  269. [13.10.23 17:15:25.453] * phase time: 143 ms
  270. [13.10.23 17:15:25.595] * phase cmem: 1879689 K
  271. [13.10.23 17:15:25.595] Loading AI objects...
  272. [13.10.23 17:15:25.598] - Loading music tracks from 'l10_radar_musics'...
  273. [13.10.23 17:15:25.609] * phase time: 156 ms
  274. [13.10.23 17:15:25.751] * phase cmem: 1879512 K
  275. [13.10.23 17:15:25.751] Loading PH world...
  276. [13.10.23 17:15:25.774] - Game configuring : Started
  277. [13.10.23 17:15:25.776] - Game configuring : Finished
  278. [13.10.23 17:15:25.783] * phase time: 173 ms
  279. [13.10.23 17:15:25.928] * phase cmem: 1910366 K
  280. [13.10.23 17:15:25.928] Loading textures...
  281. [13.10.23 17:15:27.266] * t-report - base: 1546, 1885726 K
  282. [13.10.23 17:15:27.266] * t-report - lmap: 5, 5120 K
  283. [13.10.23 17:15:27.267] * phase time: 1483 ms
  284. [13.10.23 17:15:27.416] * phase cmem: 2997013 K
  285. [13.10.23 17:15:27.416] Synchronizing...
  286. [13.10.23 17:15:27.417] Save created on [Engine 2.2a x64 08.02.2022]
  287. [13.10.23 17:15:27.417] Save date and time [Fri Oct 13 17:15:13 2023]
  288. [13.10.23 17:15:27.434] * phase time: 167 ms
  289. [13.10.23 17:15:27.589] * phase cmem: 2997013 K
  290. [13.10.23 17:15:28.028] * [win32]: free[137429773104 K], reserved[5246236 K], committed[3934068 K]
  291. [13.10.23 17:15:28.028] * [ D3D ]: textures[1890847 K]
  292. [13.10.23 17:15:28.028] * [x-ray]: crt heap[2994308 K], process heap[2994308 K], game lua[329727 K], engine lua[221 K], render[9264 K]
  293. [13.10.23 17:15:28.028] * [x-ray]: economy: strings[count: 254298, lengths: 17493 K, overhead: 12913 K, saved: 102750 K]
  294. [13.10.23 17:15:28.028] * [x-ray]: economy: smem[count: 57995, lengths: 32386 K, overhead: 906 K, saved: 38503 K]
  295. [13.10.23 17:15:28.028] Starting measure
  296. [13.10.23 17:15:34.147] * MEMORY USAGE: 3101488 K
  297. [13.10.23 17:15:53.902] * Saving spawns...
  298. [13.10.23 17:15:53.904] * Saving objects...
  299. [13.10.23 17:15:54.073] * 40737 objects are successfully saved
  300. [13.10.23 17:15:54.101] * Saving key-value pairs...
  301. [13.10.23 17:15:54.227] * 105 key-value pairs were successfully saved
  302. [13.10.23 17:15:54.227] * Saving quick slots data...
  303. [13.10.23 17:15:54.227] * Saving pre random queues data...
  304. [13.10.23 17:15:54.374] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
  305. [13.10.23 17:16:54.646] * Saving spawns...
  306. [13.10.23 17:16:54.648] * Saving objects...
  307. [13.10.23 17:16:54.938] * 40732 objects are successfully saved
  308. [13.10.23 17:16:54.968] * Saving key-value pairs...
  309. [13.10.23 17:16:55.095] * 105 key-value pairs were successfully saved
  310. [13.10.23 17:16:55.095] * Saving quick slots data...
  311. [13.10.23 17:16:55.095] * Saving pre random queues data...
  312. [13.10.23 17:16:55.239] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
  313. [13.10.23 17:17:38.594] * Saving spawns...
  314. [13.10.23 17:17:38.596] * Saving objects...
  315. [13.10.23 17:17:38.764] * 40733 objects are successfully saved
  316. [13.10.23 17:17:38.794] * Saving key-value pairs...
  317. [13.10.23 17:17:38.921] * 105 key-value pairs were successfully saved
  318. [13.10.23 17:17:38.921] * Saving quick slots data...
  319. [13.10.23 17:17:38.921] * Saving pre random queues data...
  320. [13.10.23 17:17:39.065] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
  321. [13.10.23 17:18:40.283] * Saving spawns...
  322. [13.10.23 17:18:40.284] * Saving objects...
  323. [13.10.23 17:18:40.515] * 40741 objects are successfully saved
  324. [13.10.23 17:18:40.545] * Saving key-value pairs...
  325. [13.10.23 17:18:40.672] * 105 key-value pairs were successfully saved
  326. [13.10.23 17:18:40.672] * Saving quick slots data...
  327. [13.10.23 17:18:40.672] * Saving pre random queues data...
  328. [13.10.23 17:18:40.816] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
  329. [13.10.23 17:19:13.608] * Saving spawns...
  330. [13.10.23 17:19:13.610] * Saving objects...
  331. [13.10.23 17:19:13.793] * 40744 objects are successfully saved
  332. [13.10.23 17:19:13.825] * Saving key-value pairs...
  333. [13.10.23 17:19:13.952] * 105 key-value pairs were successfully saved
  334. [13.10.23 17:19:13.952] * Saving quick slots data...
  335. [13.10.23 17:19:13.952] * Saving pre random queues data...
  336. [13.10.23 17:19:14.097] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
  337. [13.10.23 17:20:40.255] * Saving spawns...
  338. [13.10.23 17:20:40.257] * Saving objects...
  339. [13.10.23 17:20:40.431] * 40738 objects are successfully saved
  340. [13.10.23 17:20:40.463] * Saving key-value pairs...
  341. [13.10.23 17:20:40.590] * 105 key-value pairs were successfully saved
  342. [13.10.23 17:20:40.590] * Saving quick slots data...
  343. [13.10.23 17:20:40.590] * Saving pre random queues data...
  344. [13.10.23 17:20:40.734] * Game День 420. 07.03. Радар.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\День 420. 07.03. Радар.sav'
  345. [13.10.23 17:21:15.514] * Saving spawns...
  346. [13.10.23 17:21:15.516] * Saving objects...
  347. [13.10.23 17:21:15.732] * 40737 objects are successfully saved
  348. [13.10.23 17:21:15.764] * Saving key-value pairs...
  349. [13.10.23 17:21:15.892] * 105 key-value pairs were successfully saved
  350. [13.10.23 17:21:15.892] * Saving quick slots data...
  351. [13.10.23 17:21:15.892] * Saving pre random queues data...
  352. [13.10.23 17:21:16.036] * Game coolv_autosave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_autosave.sav'
  353. [13.10.23 17:21:16.042] - Disconnect
  354. [13.10.23 17:21:18.338] - Destroying level
  355. [13.10.23 17:21:18.516] * DVB created: 8192K
  356. [13.10.23 17:21:18.516] * DIB created: 512K
  357. [13.10.23 17:21:18.692] - r__tf_aniso 4
  358. [13.10.23 17:21:18.692] - r2_tf_mipbias 0.
  359. [13.10.23 17:21:18.692] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  360. [13.10.23 17:21:18.692] * GPU vertex cache: unrecognized, 16
  361. [13.10.23 17:21:18.692] *** RESET [245 ms]
  362. [13.10.23 17:21:18.693] "g:\op-2.2\bin\xr_3da.exe" -nointro
  363. [13.10.23 17:21:18.693] Begin load
  364. [13.10.23 17:21:18.699] * phase time: 0 ms
  365. [13.10.23 17:21:18.835] * phase cmem: 1429127 K
  366. [13.10.23 17:21:18.835] Starting server...
  367. [13.10.23 17:21:18.943] - Gamedata version: [Сборка 2.2 15.03.2023]
  368. [13.10.23 17:21:18.966] * phase time: 266 ms
  369. [13.10.23 17:21:19.093] * phase cmem: 1429203 K
  370. [13.10.23 17:21:19.093] Loading alife simulator...
  371. [13.10.23 17:21:19.096] * phase time: 129 ms
  372. [13.10.23 17:21:19.225] * phase cmem: 1429203 K
  373. [13.10.23 17:21:19.225] Loading savegame...
  374. [13.10.23 17:21:19.290] g:\op-2.2\userdata\savedgames\coolv_autosave.sav save created on DEVELOPER mode!
  375. [13.10.23 17:21:19.290] * Loading key-value pairs...
  376. [13.10.23 17:21:19.526] * 105 key-value pairs were successfully loaded (0.237s)
  377. [13.10.23 17:21:19.527] * Loading spawn registry...
  378. [13.10.23 17:21:20.896] * 24708 spawn points were successfully loaded (1.370s)
  379. [13.10.23 17:21:20.897] * Loading objects...
  380. [13.10.23 17:21:21.512] * 40737 out of 40737 objects were successfully loaded (0.615s)
  381. [13.10.23 17:21:23.607] * Loading quick slots data...
  382. [13.10.23 17:21:23.607] * Loading pre random queues data...
  383. [13.10.23 17:21:23.620] * Start objects on_register'ed...
  384. [13.10.23 17:21:25.686] * 40737 objects on_register'ed (2.066s)
  385. [13.10.23 17:21:25.687] * Game coolv_autosave is successfully loaded from file 'g:\op-2.2\userdata\savedgames\coolv_autosave.sav' (6.592s)
  386. [13.10.23 17:21:25.687] * phase time: 6591 ms
  387. [13.10.23 17:21:25.831] * phase cmem: 1598976 K
  388. [13.10.23 17:21:25.831] Connecting...
  389. [13.10.23 17:21:25.834] MaxPlayers = 32
  390. [13.10.23 17:21:25.877] * phase time: 189 ms
  391. [13.10.23 17:21:26.024] * phase cmem: 1589896 K
  392. [13.10.23 17:21:26.024] Connecting to...
  393. [13.10.23 17:21:26.027] Player not found. New player created.
  394. [13.10.23 17:21:26.027] * client : connection accepted - <>
  395. [13.10.23 17:21:26.044] * phase time: 166 ms
  396. [13.10.23 17:21:26.190] * phase cmem: 1589944 K
  397. [13.10.23 17:21:26.190] Reading level info...
  398. [13.10.23 17:21:26.191] * phase time: 147 ms
  399. [13.10.23 17:21:26.334] * phase cmem: 1589944 K
  400. [13.10.23 17:21:26.335] Loading object space...
  401. [13.10.23 17:21:26.799] * object space load: 462 ms
  402. [13.10.23 17:21:26.799] * phase time: 607 ms
  403. [13.10.23 17:21:26.942] * phase cmem: 1714496 K
  404. [13.10.23 17:21:26.942] Loading shaders (R2)...
  405. [13.10.23 17:21:27.116] * phase time: 317 ms
  406. [13.10.23 17:21:27.260] * phase cmem: 1716150 K
  407. [13.10.23 17:21:27.260] Loading geometry (R2)...
  408. [13.10.23 17:21:27.510] * phase time: 394 ms
  409. [13.10.23 17:21:27.654] * phase cmem: 1812063 K
  410. [13.10.23 17:21:27.654] Loading visuals (R2)...
  411. [13.10.23 17:21:27.698] * phase time: 187 ms
  412. [13.10.23 17:21:27.845] * phase cmem: 1815949 K
  413. [13.10.23 17:21:27.845] Loading details (R2)...
  414. [13.10.23 17:21:27.867] * [DETAILS] VertexConsts(256), Batch(61)
  415. [13.10.23 17:21:27.867] * [DETAILS] 40687 v(20), 26352 p
  416. [13.10.23 17:21:27.867] * [DETAILS] Batch(61), VB(794K), IB(154K)
  417. [13.10.23 17:21:27.867] * phase time: 169 ms
  418. [13.10.23 17:21:28.012] * phase cmem: 1816947 K
  419. [13.10.23 17:21:28.012] Loading sectors (R2)...
  420. [13.10.23 17:21:28.015] * Loading HOM: g:\op-2.2\gamedata\levels\l11_pripyat\level.hom
  421. [13.10.23 17:21:28.019] * Loading environment modificator: g:\op-2.2\gamedata\levels\l11_pripyat\level.env_mod
  422. [13.10.23 17:21:28.020] * phase time: 152 ms
  423. [13.10.23 17:21:28.164] * phase cmem: 1817359 K
  424. [13.10.23 17:21:28.164] Loading AI objects...
  425. [13.10.23 17:21:28.166] - Loading music tracks from 'l11_pripyat_musics'...
  426. [13.10.23 17:21:28.179] * phase time: 158 ms
  427. [13.10.23 17:21:28.323] * phase cmem: 1817164 K
  428. [13.10.23 17:21:28.323] Loading PH world...
  429. [13.10.23 17:21:28.340] - Game configuring : Started
  430. [13.10.23 17:21:28.343] - Game configuring : Finished
  431. [13.10.23 17:21:28.350] * phase time: 171 ms
  432. [13.10.23 17:21:28.496] * phase cmem: 1836089 K
  433. [13.10.23 17:21:28.496] Loading textures...
  434. [13.10.23 17:21:30.145] * t-report - base: 1638, 2011686 K
  435. [13.10.23 17:21:30.145] * t-report - lmap: 7, 7168 K
  436. [13.10.23 17:21:30.146] * phase time: 1795 ms
  437. [13.10.23 17:21:30.303] * phase cmem: 3057680 K
  438. [13.10.23 17:21:30.303] Synchronizing...
  439. [13.10.23 17:21:30.305] Save created on [Engine 2.2a x64 08.02.2022]
  440. [13.10.23 17:21:30.305] Save date and time [Fri Oct 13 17:21:15 2023]
  441. [13.10.23 17:21:30.322] * phase time: 175 ms
  442. [13.10.23 17:21:30.473] * phase cmem: 3057680 K
  443. [13.10.23 17:21:30.890] * [win32]: free[137429360944 K], reserved[5484072 K], committed[4108392 K]
  444. [13.10.23 17:21:30.890] * [ D3D ]: textures[2018855 K]
  445. [13.10.23 17:21:30.890] * [x-ray]: crt heap[3054972 K], process heap[3054972 K], game lua[327467 K], engine lua[203 K], render[13343 K]
  446. [13.10.23 17:21:30.890] * [x-ray]: economy: strings[count: 256798, lengths: 17644 K, overhead: 13040 K, saved: 267035 K]
  447. [13.10.23 17:21:30.890] * [x-ray]: economy: smem[count: 88540, lengths: 46196 K, overhead: 1383 K, saved: 44865 K]
  448. [13.10.23 17:21:30.890] Starting measure
  449. [13.10.23 17:21:38.741] * MEMORY USAGE: 3442093 K
  450. [13.10.23 17:22:07.606] * Saving spawns...
  451. [13.10.23 17:22:07.608] * Saving objects...
  452. [13.10.23 17:22:07.777] * 40747 objects are successfully saved
  453. [13.10.23 17:22:07.809] * Saving key-value pairs...
  454. [13.10.23 17:22:07.936] * 105 key-value pairs were successfully saved
  455. [13.10.23 17:22:07.936] * Saving quick slots data...
  456. [13.10.23 17:22:07.936] * Saving pre random queues data...
  457. [13.10.23 17:22:08.081] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
  458. [13.10.23 17:22:42.042] * Saving spawns...
  459. [13.10.23 17:22:42.044] * Saving objects...
  460. [13.10.23 17:22:42.216] * 40787 objects are successfully saved
  461. [13.10.23 17:22:42.248] * Saving key-value pairs...
  462. [13.10.23 17:22:42.376] * 105 key-value pairs were successfully saved
  463. [13.10.23 17:22:42.376] * Saving quick slots data...
  464. [13.10.23 17:22:42.376] * Saving pre random queues data...
  465. [13.10.23 17:22:42.522] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
  466. [13.10.23 17:22:56.457] Begin load
  467. [13.10.23 17:22:56.641] - Gamedata version: [Сборка 2.2 15.03.2023]
  468. [13.10.23 17:22:56.664] * phase time: 202 ms
  469. [13.10.23 17:22:56.819] * phase cmem: 3536842 K
  470. [13.10.23 17:22:56.819] Loading alife simulator...
  471. [13.10.23 17:22:56.820] * phase time: 155 ms
  472. [13.10.23 17:22:56.976] * phase cmem: 3536773 K
  473. [13.10.23 17:22:56.976] Loading savegame...
  474. [13.10.23 17:22:57.039] g:\op-2.2\userdata\savedgames\coolv_quicksave.sav save created on DEVELOPER mode!
  475. [13.10.23 17:22:57.039] * Loading key-value pairs...
  476. [13.10.23 17:22:57.279] * 105 key-value pairs were successfully loaded (0.240s)
  477. [13.10.23 17:22:57.279] * Loading spawn registry...
  478. [13.10.23 17:22:58.664] * 24708 spawn points were successfully loaded (1.384s)
  479. [13.10.23 17:22:58.664] * Loading objects...
  480. [13.10.23 17:22:59.304] * 40787 out of 40787 objects were successfully loaded (0.640s)
  481. [13.10.23 17:23:01.333] * Loading quick slots data...
  482. [13.10.23 17:23:01.333] * Loading pre random queues data...
  483. [13.10.23 17:23:01.346] * Start objects on_register'ed...
  484. [13.10.23 17:23:03.481] * 40787 objects on_register'ed (2.135s)
  485. [13.10.23 17:23:03.482] * Game coolv_quicksave is successfully loaded from file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav' (6.662s)
  486. [13.10.23 17:23:03.482] * phase time: 6661 ms
  487. [13.10.23 17:23:03.670] * phase cmem: 3825908 K
  488. [13.10.23 17:23:03.670] Connecting...
  489. [13.10.23 17:23:03.671] * phase time: 189 ms
  490. [13.10.23 17:23:03.858] * phase cmem: 3825909 K
  491. [13.10.23 17:23:03.858] Restart sim...
  492. [13.10.23 17:23:03.859] * phase time: 188 ms
  493. [13.10.23 17:23:04.047] * phase cmem: 3825909 K
  494. [13.10.23 17:23:04.543] * [win32]: free[137427984840 K], reserved[4396576 K], committed[6571992 K]
  495. [13.10.23 17:23:04.543] * [ D3D ]: textures[2445230 K]
  496. [13.10.23 17:23:04.543] * [x-ray]: crt heap[3822957 K], process heap[3822957 K], game lua[329824 K], engine lua[155 K], render[15043 K]
  497. [13.10.23 17:23:04.543] * [x-ray]: economy: strings[count: 260948, lengths: 17892 K, overhead: 13251 K, saved: 302910 K]
  498. [13.10.23 17:23:04.543] * [x-ray]: economy: smem[count: 90699, lengths: 47075 K, overhead: 1417 K, saved: 46906 K]
  499. [13.10.23 17:23:04.543] Starting measure
  500. [13.10.23 17:23:12.039] * MEMORY USAGE: 3636465 K
  501. [13.10.23 17:23:20.703] ~ disabling anom [amk_zone_ice_strong4740] for npc rad_monolith_respawn_132144
  502. [13.10.23 17:23:35.614] * Saving spawns...
  503. [13.10.23 17:23:35.616] * Saving objects...
  504. [13.10.23 17:23:35.859] * 40785 objects are successfully saved
  505. [13.10.23 17:23:35.890] * Saving key-value pairs...
  506. [13.10.23 17:23:36.019] * 105 key-value pairs were successfully saved
  507. [13.10.23 17:23:36.019] * Saving quick slots data...
  508. [13.10.23 17:23:36.019] * Saving pre random queues data...
  509. [13.10.23 17:23:36.163] * Game День 420. 07.17. Центральная Припять.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\День 420. 07.17. Центральная Припять.sav'
  510. [13.10.23 17:23:51.192] * Saving spawns...
  511. [13.10.23 17:23:51.194] * Saving objects...
  512. [13.10.23 17:23:51.475] * 40786 objects are successfully saved
  513. [13.10.23 17:23:51.506] * Saving key-value pairs...
  514. [13.10.23 17:23:51.634] * 105 key-value pairs were successfully saved
  515. [13.10.23 17:23:51.634] * Saving quick slots data...
  516. [13.10.23 17:23:51.634] * Saving pre random queues data...
  517. [13.10.23 17:23:51.779] * Game День 420. 07.18. Центральная Припять.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\День 420. 07.18. Центральная Припять.sav'
  518. [13.10.23 17:24:04.354] WARNING unknown crow_blow_sounds id[crow0]
  519. [13.10.23 17:24:04.355] WARNING unknown crow_blow_sounds id[crow0]
  520. [13.10.23 17:24:20.451] * Saving spawns...
  521. [13.10.23 17:24:20.453] * Saving objects...
  522. [13.10.23 17:24:20.625] * 40772 objects are successfully saved
  523. [13.10.23 17:24:20.654] * Saving key-value pairs...
  524. [13.10.23 17:24:20.781] * 105 key-value pairs were successfully saved
  525. [13.10.23 17:24:20.781] * Saving quick slots data...
  526. [13.10.23 17:24:20.781] * Saving pre random queues data...
  527. [13.10.23 17:24:20.926] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
  528. [13.10.23 17:24:55.893] * Saving spawns...
  529. [13.10.23 17:24:55.896] * Saving objects...
  530. [13.10.23 17:24:56.086] * 40769 objects are successfully saved
  531. [13.10.23 17:24:56.118] * Saving key-value pairs...
  532. [13.10.23 17:24:56.245] * 105 key-value pairs were successfully saved
  533. [13.10.23 17:24:56.245] * Saving quick slots data...
  534. [13.10.23 17:24:56.245] * Saving pre random queues data...
  535. [13.10.23 17:24:56.392] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
  536. [13.10.23 17:24:56.409] ERROR hw_Render_dump _iI is nullptr,element pointed to nullptr! O [20] list.size [21] m_visibles.size [21]. clean.
  537. [13.10.23 17:25:30.508] * Saving spawns...
  538. [13.10.23 17:25:30.510] * Saving objects...
  539. [13.10.23 17:25:30.685] * 40769 objects are successfully saved
  540. [13.10.23 17:25:30.717] * Saving key-value pairs...
  541. [13.10.23 17:25:30.843] * 105 key-value pairs were successfully saved
  542. [13.10.23 17:25:30.843] * Saving quick slots data...
  543. [13.10.23 17:25:30.843] * Saving pre random queues data...
  544. [13.10.23 17:25:30.988] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
  545. [13.10.23 17:25:39.973] WARNING unknown crow_blow_sounds id[crow0]
  546. [13.10.23 17:25:39.973] WARNING unknown crow_blow_sounds id[crow0]
  547. [13.10.23 17:26:14.563] * Saving spawns...
  548. [13.10.23 17:26:14.566] * Saving objects...
  549. [13.10.23 17:26:14.745] * 40758 objects are successfully saved
  550. [13.10.23 17:26:14.778] * Saving key-value pairs...
  551. [13.10.23 17:26:14.905] * 105 key-value pairs were successfully saved
  552. [13.10.23 17:26:14.905] * Saving quick slots data...
  553. [13.10.23 17:26:14.905] * Saving pre random queues data...
  554. [13.10.23 17:26:15.048] * Game День 420. 07.30. Центральная Припять.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\День 420. 07.30. Центральная Припять.sav'
  555. [13.10.23 17:30:18.165] Begin load
  556. [13.10.23 17:30:18.294] - Gamedata version: [Сборка 2.2 15.03.2023]
  557. [13.10.23 17:30:18.317] * phase time: 148 ms
  558. [13.10.23 17:30:18.497] * phase cmem: 3817549 K
  559. [13.10.23 17:30:18.497] Loading alife simulator...
  560. [13.10.23 17:30:18.498] * phase time: 179 ms
  561. [13.10.23 17:30:18.664] * phase cmem: 3817484 K
  562. [13.10.23 17:30:18.664] Loading savegame...
  563. [13.10.23 17:30:18.728] g:\op-2.2\userdata\savedgames\День 420. 07.30. Центральная Припять.sav save created on DEVELOPER mode!
  564. [13.10.23 17:30:18.728] * Loading key-value pairs...
  565. [13.10.23 17:30:18.972] * 105 key-value pairs were successfully loaded (0.244s)
  566. [13.10.23 17:30:18.972] * Loading spawn registry...
  567. [13.10.23 17:30:20.372] * 24708 spawn points were successfully loaded (1.400s)
  568. [13.10.23 17:30:20.372] * Loading objects...
  569. [13.10.23 17:30:21.027] * 40758 out of 40758 objects were successfully loaded (0.655s)
  570. [13.10.23 17:30:23.116] * Loading quick slots data...
  571. [13.10.23 17:30:23.116] * Loading pre random queues data...
  572. [13.10.23 17:30:23.128] * Start objects on_register'ed...
  573. [13.10.23 17:30:25.327] * 40758 objects on_register'ed (2.198s)
  574. [13.10.23 17:30:25.328] * Game День 420. 07.30. Центральная Припять is successfully loaded from file 'g:\op-2.2\userdata\savedgames\День 420. 07.30. Центральная Припять.sav' (6.831s)
  575. [13.10.23 17:30:25.328] * phase time: 6830 ms
  576. [13.10.23 17:30:25.531] * phase cmem: 4105440 K
  577. [13.10.23 17:30:25.531] Connecting...
  578. [13.10.23 17:30:25.532] * phase time: 204 ms
  579. [13.10.23 17:30:25.734] * phase cmem: 4105437 K
  580. [13.10.23 17:30:25.734] Restart sim...
  581. [13.10.23 17:30:25.735] * phase time: 202 ms
  582. [13.10.23 17:30:25.943] * phase cmem: 4105425 K
  583. [13.10.23 17:30:26.467] * [win32]: free[137427449520 K], reserved[4367220 K], committed[7136668 K]
  584. [13.10.23 17:30:26.467] * [ D3D ]: textures[2615585 K]
  585. [13.10.23 17:30:26.467] * [x-ray]: crt heap[4101995 K], process heap[4101995 K], game lua[329247 K], engine lua[172 K], render[16747 K]
  586. [13.10.23 17:30:26.467] * [x-ray]: economy: strings[count: 262951, lengths: 17985 K, overhead: 13353 K, saved: 502766 K]
  587. [13.10.23 17:30:26.467] * [x-ray]: economy: smem[count: 109142, lengths: 56088 K, overhead: 1705 K, saved: 54450 K]
  588. [13.10.23 17:30:26.467] Starting measure
  589. [13.10.23 17:30:33.961] * MEMORY USAGE: 3909266 K
  590. [13.10.23 17:31:23.157] ~ move_mgr.validate_accessibility: point [1] on path [pri_stadium_help_guard_1_walk] not accessible for npc [lim_zombied_respawn_218492] lv[136513]
  591. [13.10.23 17:35:00.958] * Saving spawns...
  592. [13.10.23 17:35:00.961] * Saving objects...
  593. [13.10.23 17:35:01.160] * 40763 objects are successfully saved
  594. [13.10.23 17:35:01.193] * Saving key-value pairs...
  595. [13.10.23 17:35:01.318] * 105 key-value pairs were successfully saved
  596. [13.10.23 17:35:01.318] * Saving quick slots data...
  597. [13.10.23 17:35:01.318] * Saving pre random queues data...
  598. [13.10.23 17:35:01.464] * Game День 420. 07.54. Центральная Припять.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\День 420. 07.54. Центральная Припять.sav'
  599. [13.10.23 17:36:13.051] * Saving spawns...
  600. [13.10.23 17:36:13.055] * Saving objects...
  601. [13.10.23 17:36:13.244] * 40745 objects are successfully saved
  602. [13.10.23 17:36:13.277] * Saving key-value pairs...
  603. [13.10.23 17:36:13.406] * 105 key-value pairs were successfully saved
  604. [13.10.23 17:36:13.406] * Saving quick slots data...
  605. [13.10.23 17:36:13.406] * Saving pre random queues data...
  606. [13.10.23 17:36:13.551] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
  607. [13.10.23 17:37:16.590] ~ move_mgr.validate_accessibility: point [1] on path [pri_stadium_help_guard_1_walk] not accessible for npc [lim_zombied_respawn_218492] lv[136513]
  608. [13.10.23 17:39:03.913] * DVB created: 8192K
  609. [13.10.23 17:39:03.913] * DIB created: 512K
  610. [13.10.23 17:39:04.078] - r__tf_aniso 4
  611. [13.10.23 17:39:04.078] - r2_tf_mipbias 0.
  612. [13.10.23 17:39:04.078] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  613. [13.10.23 17:39:04.078] * GPU vertex cache: recognized, 24
  614. [13.10.23 17:39:04.078] *** RESET [486 ms]
  615. [13.10.23 17:39:05.173] * MEMORY USAGE: 3818803 K
  616. [13.10.23 17:40:50.748] * Saving spawns...
  617. [13.10.23 17:40:50.751] * Saving objects...
  618. [13.10.23 17:40:50.945] * 40737 objects are successfully saved
  619. [13.10.23 17:40:50.980] * Saving key-value pairs...
  620. [13.10.23 17:40:51.108] * 105 key-value pairs were successfully saved
  621. [13.10.23 17:40:51.108] * Saving quick slots data...
  622. [13.10.23 17:40:51.108] * Saving pre random queues data...
  623. [13.10.23 17:40:51.254] * Game День 420. 08.22. Центральная Припять.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\День 420. 08.22. Центральная Припять.sav'
  624. [13.10.23 17:41:59.243] * Saving spawns...
  625. [13.10.23 17:41:59.247] * Saving objects...
  626. [13.10.23 17:41:59.450] * 40728 objects are successfully saved
  627. [13.10.23 17:41:59.484] * Saving key-value pairs...
  628. [13.10.23 17:41:59.612] * 105 key-value pairs were successfully saved
  629. [13.10.23 17:41:59.612] * Saving quick slots data...
  630. [13.10.23 17:41:59.612] * Saving pre random queues data...
  631. [13.10.23 17:41:59.756] * Game День 420. 08.28. Центральная Припять.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\День 420. 08.28. Центральная Припять.sav'
  632. [13.10.23 17:42:22.964] Begin load
  633. [13.10.23 17:42:23.091] - Gamedata version: [Сборка 2.2 15.03.2023]
  634. [13.10.23 17:42:23.114] * phase time: 144 ms
  635. [13.10.23 17:42:23.295] * phase cmem: 3883621 K
  636. [13.10.23 17:42:23.295] Loading alife simulator...
  637. [13.10.23 17:42:23.297] * phase time: 183 ms
  638. [13.10.23 17:42:23.473] * phase cmem: 3883571 K
  639. [13.10.23 17:42:23.473] Loading savegame...
  640. [13.10.23 17:42:23.537] g:\op-2.2\userdata\savedgames\День 420. 08.28. Центральная Припять.sav save created on DEVELOPER mode!
  641. [13.10.23 17:42:23.537] * Loading key-value pairs...
  642. [13.10.23 17:42:23.791] * 105 key-value pairs were successfully loaded (0.254s)
  643. [13.10.23 17:42:23.791] * Loading spawn registry...
  644. [13.10.23 17:42:25.196] * 24708 spawn points were successfully loaded (1.405s)
  645. [13.10.23 17:42:25.196] * Loading objects...
  646. [13.10.23 17:42:25.855] * 40728 out of 40728 objects were successfully loaded (0.659s)
  647. [13.10.23 17:42:27.919] * Loading quick slots data...
  648. [13.10.23 17:42:27.919] * Loading pre random queues data...
  649. [13.10.23 17:42:27.933] * Start objects on_register'ed...
  650. [13.10.23 17:42:30.016] * 40728 objects on_register'ed (2.083s)
  651. [13.10.23 17:42:30.017] * Game День 420. 08.28. Центральная Припять is successfully loaded from file 'g:\op-2.2\userdata\savedgames\День 420. 08.28. Центральная Припять.sav' (6.720s)
  652. [13.10.23 17:42:30.017] * phase time: 6719 ms
  653. [13.10.23 17:42:30.231] * phase cmem: 4170226 K
  654. [13.10.23 17:42:30.231] Connecting...
  655. [13.10.23 17:42:30.233] * phase time: 215 ms
  656. [13.10.23 17:42:30.443] * phase cmem: 4170227 K
  657. [13.10.23 17:42:30.443] Restart sim...
  658. [13.10.23 17:42:30.445] * phase time: 212 ms
  659. [13.10.23 17:42:30.658] * phase cmem: 4170227 K
  660. [13.10.23 17:42:31.204] * [win32]: free[137427501768 K], reserved[4377540 K], committed[7074100 K]
  661. [13.10.23 17:42:31.204] * [ D3D ]: textures[2663136 K]
  662. [13.10.23 17:42:31.204] * [x-ray]: crt heap[4165533 K], process heap[4165533 K], game lua[330792 K], engine lua[177 K], render[17702 K]
  663. [13.10.23 17:42:31.204] * [x-ray]: economy: strings[count: 263074, lengths: 17991 K, overhead: 13359 K, saved: 857179 K]
  664. [13.10.23 17:42:31.204] * [x-ray]: economy: smem[count: 112883, lengths: 57907 K, overhead: 1763 K, saved: 55928 K]
  665. [13.10.23 17:42:31.204] Starting measure
  666. [13.10.23 17:42:38.865] * MEMORY USAGE: 3969048 K
  667. [13.10.23 17:45:58.206] * Saving spawns...
  668. [13.10.23 17:45:58.210] * Saving objects...
  669. [13.10.23 17:45:58.397] * 40733 objects are successfully saved
  670. [13.10.23 17:45:58.431] * Saving key-value pairs...
  671. [13.10.23 17:45:58.558] * 105 key-value pairs were successfully saved
  672. [13.10.23 17:45:58.558] * Saving quick slots data...
  673. [13.10.23 17:45:58.558] * Saving pre random queues data...
  674. [13.10.23 17:45:58.701] * Game coolv_autosave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_autosave.sav'
  675. [13.10.23 17:45:58.708] - Disconnect
  676. [13.10.23 17:46:01.909] - Destroying level
  677. [13.10.23 17:46:02.186] * DVB created: 8192K
  678. [13.10.23 17:46:02.186] * DIB created: 512K
  679. [13.10.23 17:46:02.343] - r__tf_aniso 4
  680. [13.10.23 17:46:02.343] - r2_tf_mipbias 0.
  681. [13.10.23 17:46:02.343] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  682. [13.10.23 17:46:02.343] * GPU vertex cache: recognized, 24
  683. [13.10.23 17:46:02.343] *** RESET [231 ms]
  684. [13.10.23 17:46:02.343] "g:\op-2.2\bin\xr_3da.exe" -nointro
  685. [13.10.23 17:46:02.343] Begin load
  686. [13.10.23 17:46:02.351] * phase time: 1 ms
  687. [13.10.23 17:46:02.508] * phase cmem: 1501878 K
  688. [13.10.23 17:46:02.508] Starting server...
  689. [13.10.23 17:46:02.631] - Gamedata version: [Сборка 2.2 15.03.2023]
  690. [13.10.23 17:46:02.654] * phase time: 303 ms
  691. [13.10.23 17:46:02.805] * phase cmem: 1502030 K
  692. [13.10.23 17:46:02.805] Loading alife simulator...
  693. [13.10.23 17:46:02.806] * phase time: 151 ms
  694. [13.10.23 17:46:02.974] * phase cmem: 1502030 K
  695. [13.10.23 17:46:02.974] Loading savegame...
  696. [13.10.23 17:46:03.041] g:\op-2.2\userdata\savedgames\coolv_autosave.sav save created on DEVELOPER mode!
  697. [13.10.23 17:46:03.041] * Loading key-value pairs...
  698. [13.10.23 17:46:03.292] * 105 key-value pairs were successfully loaded (0.251s)
  699. [13.10.23 17:46:03.292] * Loading spawn registry...
  700. [13.10.23 17:46:04.711] * 24708 spawn points were successfully loaded (1.418s)
  701. [13.10.23 17:46:04.711] * Loading objects...
  702. [13.10.23 17:46:05.379] * 40733 out of 40733 objects were successfully loaded (0.668s)
  703. [13.10.23 17:46:07.550] * Loading quick slots data...
  704. [13.10.23 17:46:07.550] * Loading pre random queues data...
  705. [13.10.23 17:46:07.564] * Start objects on_register'ed...
  706. [13.10.23 17:46:09.595] * 40733 objects on_register'ed (2.032s)
  707. [13.10.23 17:46:09.596] * Game coolv_autosave is successfully loaded from file 'g:\op-2.2\userdata\savedgames\coolv_autosave.sav' (6.791s)
  708. [13.10.23 17:46:09.597] * phase time: 6790 ms
  709. [13.10.23 17:46:09.782] * phase cmem: 1793225 K
  710. [13.10.23 17:46:09.782] Connecting...
  711. [13.10.23 17:46:09.784] MaxPlayers = 32
  712. [13.10.23 17:46:09.837] * phase time: 239 ms
  713. [13.10.23 17:46:10.026] * phase cmem: 1793226 K
  714. [13.10.23 17:46:10.026] Connecting to...
  715. [13.10.23 17:46:10.029] Player not found. New player created.
  716. [13.10.23 17:46:10.029] * client : connection accepted - <>
  717. [13.10.23 17:46:10.046] * phase time: 209 ms
  718. [13.10.23 17:46:10.235] * phase cmem: 1793279 K
  719. [13.10.23 17:46:10.235] Reading level info...
  720. [13.10.23 17:46:10.236] * phase time: 190 ms
  721. [13.10.23 17:46:10.426] * phase cmem: 1793279 K
  722. [13.10.23 17:46:10.426] Loading object space...
  723. [13.10.23 17:46:10.856] * object space load: 427 ms
  724. [13.10.23 17:46:10.856] * phase time: 618 ms
  725. [13.10.23 17:46:11.043] * phase cmem: 1910169 K
  726. [13.10.23 17:46:11.043] Loading shaders (R2)...
  727. [13.10.23 17:46:11.290] * phase time: 434 ms
  728. [13.10.23 17:46:11.477] * phase cmem: 1911951 K
  729. [13.10.23 17:46:11.477] Loading geometry (R2)...
  730. [13.10.23 17:46:11.833] * phase time: 543 ms
  731. [13.10.23 17:46:12.020] * phase cmem: 2052244 K
  732. [13.10.23 17:46:12.020] Loading visuals (R2)...
  733. [13.10.23 17:46:12.090] * phase time: 256 ms
  734. [13.10.23 17:46:12.279] * phase cmem: 2055356 K
  735. [13.10.23 17:46:12.279] Loading details (R2)...
  736. [13.10.23 17:46:12.305] * [DETAILS] VertexConsts(256), Batch(61)
  737. [13.10.23 17:46:12.305] * [DETAILS] 42883 v(20), 23058 p
  738. [13.10.23 17:46:12.305] * [DETAILS] Batch(61), VB(837K), IB(135K)
  739. [13.10.23 17:46:12.306] * phase time: 215 ms
  740. [13.10.23 17:46:12.492] * phase cmem: 2056374 K
  741. [13.10.23 17:46:12.492] Loading sectors (R2)...
  742. [13.10.23 17:46:12.507] * Loading HOM: g:\op-2.2\gamedata\levels\pripyat\level.hom
  743. [13.10.23 17:46:12.510] * Loading environment modificator: g:\op-2.2\gamedata\levels\pripyat\level.env_mod
  744. [13.10.23 17:46:12.511] ERROR CEnvironment::mods_load: g:\op-2.2\gamedata\levels\pripyat\level.env_mod is malformed!
  745. [13.10.23 17:46:12.511] * phase time: 205 ms
  746. [13.10.23 17:46:12.695] * phase cmem: 2056908 K
  747. [13.10.23 17:46:12.695] Loading AI objects...
  748. [13.10.23 17:46:12.697] - Loading music tracks from 'pripyat_musics'...
  749. [13.10.23 17:46:12.706] * phase time: 194 ms
  750. [13.10.23 17:46:12.891] * phase cmem: 2056437 K
  751. [13.10.23 17:46:12.891] Loading PH world...
  752. [13.10.23 17:46:12.916] - Game configuring : Started
  753. [13.10.23 17:46:12.919] - Game configuring : Finished
  754. [13.10.23 17:46:12.926] * phase time: 220 ms
  755. [13.10.23 17:46:13.116] * phase cmem: 2087090 K
  756. [13.10.23 17:46:13.116] Loading textures...
  757. [13.10.23 17:46:15.533] * t-report - base: 1577, 2041398 K
  758. [13.10.23 17:46:15.533] * t-report - lmap: 17, 17410 K
  759. [13.10.23 17:46:15.533] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
  760. [13.10.23 17:46:15.533] Reduce pixel density (worse) or use more vertex lighting (better).
  761. [13.10.23 17:46:15.536] * phase time: 2609 ms
  762. [13.10.23 17:46:15.732] * phase cmem: 3331632 K
  763. [13.10.23 17:46:15.732] Synchronizing...
  764. [13.10.23 17:46:15.733] Save created on [Engine 2.2a x64 08.02.2022]
  765. [13.10.23 17:46:15.733] Save date and time [Fri Oct 13 17:45:58 2023]
  766. [13.10.23 17:46:15.751] * phase time: 215 ms
  767. [13.10.23 17:46:15.949] * phase cmem: 3331632 K
  768. [13.10.23 17:46:16.471] * [win32]: free[137428836460 K], reserved[5686364 K], committed[4430584 K]
  769. [13.10.23 17:46:16.471] * [ D3D ]: textures[2058808 K]
  770. [13.10.23 17:46:16.471] * [x-ray]: crt heap[3328925 K], process heap[3328925 K], game lua[329762 K], engine lua[194 K], render[17707 K]
  771. [13.10.23 17:46:16.471] * [x-ray]: economy: strings[count: 261874, lengths: 17960 K, overhead: 13298 K, saved: 898376 K]
  772. [13.10.23 17:46:16.471] * [x-ray]: economy: smem[count: 112641, lengths: 57899 K, overhead: 1760 K, saved: 55909 K]
  773. [13.10.23 17:46:16.471] Starting measure
  774. [13.10.23 17:46:24.254] * MEMORY USAGE: 3585492 K
  775. [13.10.23 17:47:00.888] * Saving spawns...
  776. [13.10.23 17:47:00.891] * Saving objects...
  777. [13.10.23 17:47:01.070] * 40725 objects are successfully saved
  778. [13.10.23 17:47:01.105] * Saving key-value pairs...
  779. [13.10.23 17:47:01.232] * 105 key-value pairs were successfully saved
  780. [13.10.23 17:47:01.232] * Saving quick slots data...
  781. [13.10.23 17:47:01.232] * Saving pre random queues data...
  782. [13.10.23 17:47:01.377] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
  783. [13.10.23 17:48:16.089] * Saving spawns...
  784. [13.10.23 17:48:16.092] * Saving objects...
  785. [13.10.23 17:48:16.273] * 40718 objects are successfully saved
  786. [13.10.23 17:48:16.309] * Saving key-value pairs...
  787. [13.10.23 17:48:16.436] * 105 key-value pairs were successfully saved
  788. [13.10.23 17:48:16.436] * Saving quick slots data...
  789. [13.10.23 17:48:16.436] * Saving pre random queues data...
  790. [13.10.23 17:48:16.582] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
  791. [13.10.23 17:49:43.167] * Saving spawns...
  792. [13.10.23 17:49:43.169] * Saving objects...
  793. [13.10.23 17:49:43.359] * 40714 objects are successfully saved
  794. [13.10.23 17:49:43.395] * Saving key-value pairs...
  795. [13.10.23 17:49:43.522] * 105 key-value pairs were successfully saved
  796. [13.10.23 17:49:43.522] * Saving quick slots data...
  797. [13.10.23 17:49:43.522] * Saving pre random queues data...
  798. [13.10.23 17:49:43.667] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
  799. [13.10.23 17:52:25.836] * Saving spawns...
  800. [13.10.23 17:52:25.838] * Saving objects...
  801. [13.10.23 17:52:26.048] * 40715 objects are successfully saved
  802. [13.10.23 17:52:26.083] * Saving key-value pairs...
  803. [13.10.23 17:52:26.209] * 105 key-value pairs were successfully saved
  804. [13.10.23 17:52:26.209] * Saving quick slots data...
  805. [13.10.23 17:52:26.209] * Saving pre random queues data...
  806. [13.10.23 17:52:26.354] * Game День 420. 09.09. Восточная Припять.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\День 420. 09.09. Восточная Припять.sav'
  807. [13.10.23 17:52:41.967] * Saving spawns...
  808. [13.10.23 17:52:41.970] * Saving objects...
  809. [13.10.23 17:52:42.158] * 40715 objects are successfully saved
  810. [13.10.23 17:52:42.193] * Saving key-value pairs...
  811. [13.10.23 17:52:42.320] * 105 key-value pairs were successfully saved
  812. [13.10.23 17:52:42.320] * Saving quick slots data...
  813. [13.10.23 17:52:42.320] * Saving pre random queues data...
  814. [13.10.23 17:52:42.464] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
  815.  
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