Vikshay

EMR - Jail

Apr 26th, 2014
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Pawn 8.33 KB | None | 0 0
  1. #define FILTERSCRIPT
  2. #include <a_samp>
  3. #if defined FILTERSCRIPT
  4. #endif
  5.  
  6. public OnPlayerConnect(playerid)
  7. {
  8.     RemoveBuildingForPlayer(playerid, 3368, 311.1328, 2614.6172, 15.4766, 0.25);
  9.     RemoveBuildingForPlayer(playerid, 3369, 230.5234, 2641.4844, 15.4766, 0.25);
  10.     RemoveBuildingForPlayer(playerid, 3367, 230.5234, 2587.7422, 15.4766, 0.25);
  11.     RemoveBuildingForPlayer(playerid, 3367, 257.3984, 2614.6172, 15.4766, 0.25);
  12.     RemoveBuildingForPlayer(playerid, 3367, 284.2656, 2641.4844, 15.4766, 0.25);
  13.     RemoveBuildingForPlayer(playerid, 3367, 284.2656, 2587.7422, 15.4766, 0.25);
  14.     RemoveBuildingForPlayer(playerid, 16598, 231.2813, 2545.7969, 20.0234, 0.25);
  15.     RemoveBuildingForPlayer(playerid, 3296, 255.9844, 2549.3281, 20.2031, 0.25);
  16.     RemoveBuildingForPlayer(playerid, 16707, 302.2188, 2693.5703, 19.2188, 0.25);
  17.     RemoveBuildingForPlayer(playerid, 3287, 255.9844, 2549.3281, 20.2031, 0.25);
  18.     RemoveBuildingForPlayer(playerid, 16599, 231.2813, 2545.7969, 20.0234, 0.25);
  19.     RemoveBuildingForPlayer(playerid, 1308, 244.5938, 2573.1328, 15.3984, 0.25);
  20.     RemoveBuildingForPlayer(playerid, 3271, 230.5234, 2587.7422, 15.4766, 0.25);
  21.     RemoveBuildingForPlayer(playerid, 3271, 284.2656, 2587.7422, 15.4766, 0.25);
  22.     RemoveBuildingForPlayer(playerid, 3269, 230.5234, 2641.4844, 15.4766, 0.25);
  23.     RemoveBuildingForPlayer(playerid, 3271, 257.3984, 2614.6172, 15.4766, 0.25);
  24.     RemoveBuildingForPlayer(playerid, 3271, 284.2656, 2641.4844, 15.4766, 0.25);
  25.     RemoveBuildingForPlayer(playerid, 3350, 266.0625, 2879.2344, 11.8516, 0.25);
  26.     RemoveBuildingForPlayer(playerid, 3362, 264.8516, 2893.1641, 8.9375, 0.25);
  27.     RemoveBuildingForPlayer(playerid, 3406, 258.1563, 2926.7813, -1.2969, 0.25);
  28.     RemoveBuildingForPlayer(playerid, 3406, 258.1563, 2935.5859, -1.3047, 0.25);
  29.     RemoveBuildingForPlayer(playerid, 16675, 302.2188, 2693.5703, 19.2188, 0.25);
  30.     RemoveBuildingForPlayer(playerid, 3270, 311.1328, 2614.6172, 15.4766, 0.25);
  31.     AddStaticVehicleEx(550,249.1999969,2917.0000000,3.2000000,194.0000000,101,101,15); //Sunrise
  32.     CreateObject(6189,268.8999939,2939.8000488,-13.5000000,0.0000000,0.0000000,286.0000000); //object(gaz_pier1) (1)
  33.     CreateObject(6189,259.5000000,2972.0000000,-13.5000000,0.0000000,0.0000000,286.0000000); //object(gaz_pier1) (2)
  34.     CreateObject(14459,219.8000031,2965.8999023,3.9000001,0.0000000,0.0000000,16.0000000); //object(carter-cage) (2)
  35.     CreateObject(14459,219.7998047,2965.8994141,3.9000001,0.0000000,0.0000000,195.9961243); //object(carter-cage) (3)
  36.     CreateObject(3939,207.3999939,2955.1000977,2.8000000,0.0000000,0.0000000,14.0000000); //object(hanger01) (1)
  37.     CreateObject(3939,206.0000000,2960.6000977,2.8000000,0.0000000,0.0000000,13.9965820); //object(hanger01) (2)
  38.     CreateObject(3939,204.6999969,2966.1000977,2.8000000,0.0000000,0.0000000,13.9965820); //object(hanger01) (3)
  39.     CreateObject(1523,257.3999939,2923.5000000,1.0000000,0.0000000,0.0000000,16.0000000); //object(gen_doorext10) (1)
  40.     CreateObject(1966,207.5000000,2954.6999512,6.4000001,90.0000000,180.0000000,195.9997559); //object(imcompmovedr1_las) (1)
  41.     CreateObject(1966,203.6999969,2950.3999023,0.7000000,90.0000000,180.0054932,193.9856110); //object(imcompmovedr1_las) (2)
  42.     CreateObject(1966,206.0000000,2960.0000000,6.4000001,90.0000000,180.0054932,195.9851227); //object(imcompmovedr1_las) (3)
  43.     CreateObject(1966,204.6999969,2964.8999023,6.4000001,90.0000000,179.9945068,195.9906158); //object(imcompmovedr1_las) (4)
  44.     CreateObject(1966,203.5000000,2968.8000488,6.4000001,90.0000000,180.0054932,195.9796295); //object(imcompmovedr1_las) (5)
  45.     CreateObject(1966,213.6999969,2956.5000000,6.4000001,90.0000000,179.9945068,195.9960785); //object(imcompmovedr1_las) (6)
  46.     CreateObject(1966,219.8000031,2958.3000488,6.4000001,90.0000000,180.0054932,195.9851227); //object(imcompmovedr1_las) (7)
  47.     CreateObject(1966,225.6999969,2959.8999023,6.4000001,90.0000000,180.0054932,195.9796448); //object(imcompmovedr1_las) (8)
  48.     CreateObject(1966,231.6000061,2961.6000977,6.4000001,90.0000000,180.0054932,195.9796295); //object(imcompmovedr1_las) (9)
  49.     CreateObject(1966,235.6999969,2962.8000488,6.4000001,90.0000000,179.9945068,195.9906006); //object(imcompmovedr1_las) (10)
  50.     CreateObject(1966,212.0000000,2961.6999512,6.4000001,90.0000000,180.0054932,195.9796448); //object(imcompmovedr1_las) (11)
  51.     CreateObject(1966,218.1999969,2963.5000000,6.4000001,90.0000000,179.9945068,195.9906158); //object(imcompmovedr1_las) (12)
  52.     CreateObject(1966,224.3999939,2965.1999512,6.4000001,90.0000000,179.9945068,195.9906006); //object(imcompmovedr1_las) (13)
  53.     CreateObject(1966,230.1000061,2966.8000488,6.4000001,90.0000000,180.0054932,195.9796448); //object(imcompmovedr1_las) (14)
  54.     CreateObject(1966,234.3999939,2968.1000977,6.4000001,90.0000000,179.9945068,195.9906158); //object(imcompmovedr1_las) (15)
  55.     CreateObject(1966,208.5000000,2970.3999023,6.4000001,90.0000000,180.0054932,195.9796448); //object(imcompmovedr1_las) (16)
  56.     CreateObject(1966,214.3000031,2972.1000977,6.4000001,90.0000000,179.9945068,195.9906158); //object(imcompmovedr1_las) (17)
  57.     CreateObject(1966,220.6999969,2973.8999023,6.4000001,90.0000000,179.9945068,195.9906006); //object(imcompmovedr1_las) (18)
  58.     CreateObject(1966,226.8999939,2975.6999512,6.4000001,90.0000000,179.9945068,195.9906006); //object(imcompmovedr1_las) (19)
  59.     CreateObject(1966,232.0000000,2977.1000977,6.4000001,90.0000000,179.9945068,195.9906006); //object(imcompmovedr1_las) (20)
  60.     CreateObject(1966,233.1999969,2972.8000488,6.4000001,90.0000000,179.9945068,195.9906006); //object(imcompmovedr1_las) (21)
  61.     CreateObject(1966,226.8000031,2970.5000000,6.4000001,90.0000000,179.9945068,195.9906006); //object(imcompmovedr1_las) (22)
  62.     CreateObject(1966,220.1999969,2968.6000977,6.4000001,90.0000000,180.0054932,195.9796295); //object(imcompmovedr1_las) (23)
  63.     CreateObject(1966,213.6000061,2967.3000488,6.4000001,90.0000000,180.0054932,195.9796448); //object(imcompmovedr1_las) (24)
  64.     CreateObject(1966,209.1000061,2965.8999023,6.4000001,90.0000000,179.9945068,195.9906158); //object(imcompmovedr1_las) (25)
  65.     CreateObject(1966,209.0996094,2965.8994141,6.4000001,90.0000000,180.0054932,195.9796295); //object(imcompmovedr1_las) (26)
  66.     CreateObject(1966,254.1999969,2922.5000000,3.4000001,0.0000000,0.0000000,16.0000000); //object(imcompmovedr1_las) (27)
  67.     CreateObject(1966,248.1999969,2920.8000488,3.4000001,0.0000000,0.0000000,15.9960938); //object(imcompmovedr1_las) (28)
  68.     CreateObject(1523,260.2000122,2924.5000000,1.0000000,0.0000000,0.0000000,197.9961243); //object(gen_doorext10) (3)
  69.     CreateObject(1966,263.3999939,2925.3000488,3.4000001,0.0000000,0.0000000,15.9960938); //object(imcompmovedr1_las) (29)
  70.     CreateObject(1966,270.0000000,2926.8999023,3.4000001,0.0000000,0.0000000,11.9960938); //object(imcompmovedr1_las) (30)
  71.     CreateObject(1633,260.0000000,2920.6000977,1.7000000,0.0000000,0.0000000,198.0000000); //object(landjump) (1)
  72.     CreateObject(1633,263.8999939,2921.6999512,1.7000000,0.0000000,0.0000000,197.9955902); //object(landjump) (2)
  73.     CreateObject(1633,267.5000000,2922.6999512,1.7000000,0.0000000,0.0000000,191.9956055); //object(landjump) (3)
  74.     CreateObject(1633,270.7999878,2923.3999023,1.7000000,0.0000000,0.0000000,191.9915771); //object(landjump) (4)
  75.     CreateObject(1633,253.1000061,2916.8999023,1.9000000,353.0000000,1.0000000,195.0000000); //object(landjump) (9)
  76.     CreateObject(1633,256.5000000,2918.0000000,2.0999999,359.9962158,0.0000000,195.9919434); //object(landjump) (11)
  77.     CreateObject(1633,249.3999939,2916.0000000,1.8000000,352.9962158,0.9997559,194.9963531); //object(landjump) (13)
  78.     CreateObject(1633,246.0000000,2915.1999512,1.7000000,352.9962158,0.9997559,194.9963531); //object(landjump) (14)
  79.     CreateObject(1894,334.6000061,2945.6000977,1.0000000,0.0000000,0.0000000,286.0000000); //object(garys_luv_ramp) (1)
  80.     CreateObject(1894,325.3999939,2977.6000977,1.0000000,0.0000000,0.0000000,285.9960938); //object(garys_luv_ramp) (2)
  81.     CreateObject(1894,325.3999939,2977.6000977,-0.5000000,0.0000000,0.0000000,285.9960938); //object(garys_luv_ramp) (3)
  82.     CreateObject(1894,334.6000061,2945.6000977,-0.5000000,0.0000000,0.0000000,285.9960938); //object(garys_luv_ramp) (4)
  83.     CreateObject(1894,195.6000061,2967.0000000,1.0000000,0.0000000,0.0000000,106.0000000); //object(garys_luv_ramp) (5)
  84.     CreateObject(1894,195.6000061,2967.0000000,-0.2000000,0.0000000,0.0000000,105.9960938); //object(garys_luv_ramp) (6)
  85.     CreateObject(3399,212.1999969,2952.1000977,3.5999999,0.0000000,0.0000000,196.0000000); //object(cxrf_a51_stairs) (1)
  86.  
  87.     return 1;
  88. }
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