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  1. 2017-05-29 13:07:06.439417 capture[4474:4458164] [DYMTLInitPlatform] platform initialization successful
  2.  
  3. 2017-05-29 13:07:06.599255 capture[4474:4458035] -> registered mono modules 0x17077c0
  4. 2017-05-29 13:07:06.982010 capture[4474:4458035] You've implemented -[<UIApplicationDelegate> application:didReceiveRemoteNotification:fetchCompletionHandler:], but you still need to add "remote-notification" to the list of your supported UIBackgroundModes in your Info.plist.
  5. -> applicationDidFinishLaunching()
  6. 2017-05-29 13:07:07.625167 capture[4474:4458035] [Crashlytics] Version 3.8.0 (115)
  7. -> applicationDidBecomeActive()
  8. Renderer: PowerVR SGX 554
  9. Vendor:   Imagination Technologies
  10. Version:  OpenGL ES 2.0 IMGSGX554-128
  11. GLES:     2
  12. GL_OES_depth_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_vertex_array_object GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_draw_instanced GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_pvrtc_sRGB GL_EXT_read_format_bgra GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_sRGB GL_EXT_texture_filter_anisotropic GL_EXT_texture_rg GL_EXT_texture_storage GL_APPLE_clip_distance GL_APPLE_color_buffer_packed_float GL_APPLE_copy_texture_levels GL_APPLE_framebuffer_multisample GL_APPLE_rgb_422 GL_APPLE_sync GL_APPLE_texture_format_BGRA8888 GL_APPLE_texture_max_level GL_APPLE_texture_packed_float GL_IMG_read_format GL_IMG_texture_comp
  13.  
  14. ression_pvrtc
  15. OPENGL LOG: Creating OpenGL ES 2.0 graphics device ; Context level  <OpenGL ES 2.0> ; Context handle 375013024
  16. Initialize engine version: 5.5.1f1 (88d00a7498cd)
  17. 2017-05-29 13:07:08.042637 capture[4474:4458148] [Crashlytics:Crash:Reports] Packaged report with id '5f6607959d29466293afbea0cb9c73bf' for submission
  18. -------- Shader compilation failed
  19. #version 100
  20. #extension GL_EXT_frag_depth : enable
  21. precision highp float;
  22. uniform highp vec4 _ProjectionParams;
  23. uniform highp vec4 _ZBufferParams;
  24. uniform highp mat4 unity_CameraToWorld;
  25. uniform highp mat4 _NonJitteredVP;
  26. uniform highp mat4 _PreviousVP;
  27. uniform highp sampler2D _CameraDepthTexture;
  28. varying highp vec2 xlv_TEXCOORD0;
  29. varying highp vec3 xlv_TEXCOORD1;
  30. void main ()
  31. {
  32.   highp vec4 tmpvar_1;
  33.   tmpvar_1 = texture2D (_CameraDepthTexture, xlv_TEXCOORD0);
  34.   mediump vec2 tmpvar_2;
  35.   highp vec4 tmpvar_3;
  36.   tmpvar_3.w = 1.0;
  37.   tmpvar_3.xyz = ((xlv_TEXCOORD1 * (_ProjectionParams.z / xlv_TEXCOORD1.z)) * (1.0/((
  38.     (_ZBufferParams.x * tmpvar_1.x)
  39.    + _ZBufferParams.y))));
  40.   highp vec4 tmpvar_4;
  41.   tmpvar_4 = (unity_CameraToWorld * tmpvar_3);
  42.   highp vec4 tmpvar_5;
  43.   tmpvar_5 = (_PreviousVP * tmpvar_4);
  44.   highp vec4 tmpvar_6;
  45.   tmpvar_6 = (_NonJitteredVP * tmpvar_4);
  46.   highp vec2 tmpvar_7;
  47.   tmpvar_7 = (((tmpvar_5.xy / tmpvar_5.w) + 1.0) / 2.0);
  48.  
  49.   highp vec2 tmpvar_8;
  50.   tmpvar_8 = (((tmpvar_6.xy / tmpvar_6.w) + 1.0) / 2.0);
  51.   tmpvar_2 = (tmpvar_8 - tmpvar_7);
  52.   mediump vec4 tmpvar_9;
  53.   tmpvar_9.zw = vec2(0.0, 1.0);
  54.   tmpvar_9.xy = tmpvar_2;
  55.   gl_FragDepthEXT = tmpvar_1.x;
  56.   gl_FragData[0] = tmpvar_9;
  57. }
  58. -------- failed compiling:
  59. fragment evaluation shader
  60. WARNING: 0:4: extension 'GL_EXT_frag_depth' is not supported
  61. ERROR: 0:38: Use of undeclared identifier 'gl_FragDepthEXT'
  62.  
  63. Note: Creation of internal variant of shader 'Hidden/Internal-MotionVectors' failed.
  64. WARNING: Shader Unsupported: 'Hidden/Internal-MotionVectors' - Pass '' has no vertex shader
  65. WARNING: Shader Unsupported: 'Hidden/Internal-MotionVectors' - Setting to default shader.
  66. UnloadTime: 5.751041 ms
  67. [Crashlytics] Registering exception handlers
  68. UnityEngine.Debug:Log(Object)
  69. Fabric.Internal.Crashlytics.CrashlyticsInit:AwakeOnce()
  70. Fabric.Internal.Crashlytics.CrashlyticsInit:Awake()
  71.  
  72. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  73.  
  74. The referenced script on this Behaviour (Game Object 'InfoLoadWindow') is missing!
  75. DownloadGameController:Awake()
  76.  
  77. [ line 1754]
  78. (Filename:  Line: 1754)
  79.  
  80. The referenced script on this Behaviour (Game Object '<null>') is missing!
  81.  
  82. (Filename:  Line: 1754)
  83.  
  84. The referenced script on this Behaviour (Game Object 'InfoLoadWindow') is missing!
  85.  
  86. (Filename:  Line: 1754)
  87.  
  88. The referenced script on this Behaviour (Game Object 'InfoLoadWindow') is missing!
  89.  
  90. (Filename:  Line: 1754)
  91.  
  92. Deserialize user data
  93. UnityEngine.Debug:Log(Object)
  94. DownloadGameController:Awake()
  95.  
  96. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  97.  
  98. Start download (singleton) LoggingController (LoggingController)
  99. UnityEngine.Debug:Log(Object)
  100. <Init>c__Iterator1`1:MoveNext()
  101. Building:SetRelateClick(JSONArray)
  102. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  103. DownloadGameController:Awake()
  104.  
  105. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  106.  
  107. Start download (singleton) ServerTime (ServerTime)
  108. UnityEngine.Debug:Log(Object)
  109. <Init>c__Iterator1`1:MoveNext()
  110. Building:SetRelateClick(JSONArray)
  111.  
  112. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  113.  
  114. Setting up 1 worker threads for Enlighten.
  115.   Thread -> id: 40eb9000 -> priority: 1
  116. Start download (singleton) NewDayController (NewDayController)
  117. UnityEngine.Debug:Log(Object)
  118. <Init>c__Iterator1`1:MoveNext()
  119. Building:SetRelateClick(JSONArray)
  120.  
  121. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  122.  
  123. Start download (singleton) BalanceDownloader (BalanceDownloader)
  124. UnityEngine.Debug:Log(Object)
  125. <Init>c__Iterator1`1:MoveNext()
  126. Building:SetRelateClick(JSONArray)
  127.  
  128. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  129.  
  130. [Singleton] Using instance already created: GameConfiguration(Clone)
  131. UnityEngine.Debug:Log(Object)
  132. Singleton`1:get_Instance()
  133. BalanceDownloader:GetLink(JsonFile)
  134. <ParseFromWeb>c__Iterator0:MoveNext()
  135. Building:SetRelateClick(JSONArray)
  136. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  137. BalanceDownloader:TryAgain()
  138. BalanceDownloader:IOrderDownload.StartInit()
  139. GameEventsController:.ctor()
  140. <Init>c__Iterator1`1:MoveNext()
  141. Building:SetRelateClick(JSONArray)
  142.  
  143. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  144.  
  145. Download json http://46.101.113.125/balance/files/Buildings.json
  146. UnityEngine.Debug:Log(Object)
  147. <ParseFromWeb>c__Iterator0:MoveNext()
  148. Building:SetRelateClick(JSONArray)
  149. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  150. BalanceDownloader:TryAgain()
  151. BalanceDownloader:IOrderDownload.StartInit()
  152. GameEventsController:.ctor()
  153. <Init>c__Iterator1`1:MoveNext()
  154. Building:SetRelateClick(JSONArray)
  155.  
  156. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  157.  
  158. 2017-05-29 13:07:11.542007 capture[4474:4458035] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  159. Download json http://46.101.113.125/balance/files/Countries.json
  160. UnityEngine.Debug:Log(Object)
  161. <ParseFromWeb>c__Iterator0:MoveNext()
  162. Building:SetRelateClick(JSONArray)
  163.  
  164. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  165.  
  166. 2017-05-29 13:07:11.995923 capture[4474:4458035] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  167. Download json http://46.101.113.125/balance/files/Inapps.json
  168. UnityEngine.Debug:Log(Object)
  169. <ParseFromWeb>c__Iterator0:MoveNext()
  170. Building:SetRelateClick(JSONArray)
  171.  
  172. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  173.  
  174. 2017-05-29 13:07:12.391206 capture[4474:4458035] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  175. Download json http://46.101.113.125/balance/files/IslandBuildings.json
  176. UnityEngine.Debug:Log(Object)
  177. <ParseFromWeb>c__Iterator0:MoveNext()
  178. Building:SetRelateClick(JSONArray)
  179.  
  180. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  181.  
  182. 2017-05-29 13:07:12.456292 capture[4474:4458035] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  183. Download json http://46.101.113.125/balance/files/Casino.json
  184. UnityEngine.Debug:Log(Object)
  185. <ParseFromWeb>c__Iterator0:MoveNext()
  186. Building:SetRelateClick(JSONArray)
  187.  
  188. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  189.  
  190. 2017-05-29 13:07:12.781246 capture[4474:4458035] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  191. Download json http://46.101.113.125/balance/files/DailyQuests.json
  192. UnityEngine.Debug:Log(Object)
  193. <ParseFromWeb>c__Iterator0:MoveNext()
  194. Building:SetRelateClick(JSONArray)
  195.  
  196. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  197.  
  198. 2017-05-29 13:07:12.869649 capture[4474:4458035] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  199. Download json http://46.101.113.125/balance/files/Tutorial.json
  200. UnityEngine.Debug:Log(Object)
  201. <ParseFromWeb>c__Iterator0:MoveNext()
  202. Building:SetRelateClick(JSONArray)
  203.  
  204. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  205.  
  206. 2017-05-29 13:07:13.012625 capture[4474:4458035] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  207. Download json http://46.101.113.125/balance/files/Achievements.json
  208. UnityEngine.Debug:Log(Object)
  209. <ParseFromWeb>c__Iterator0:MoveNext()
  210. Building:SetRelateClick(JSONArray)
  211.  
  212. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  213.  
  214. 2017-05-29 13:07:13.341766 capture[4474:4458035] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  215. Download json http://46.101.113.125/balance/files/Records.json
  216. UnityEngine.Debug:Log(Object)
  217. <ParseFromWeb>c__Iterator0:MoveNext()
  218. Building:SetRelateClick(JSONArray)
  219.  
  220. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  221.  
  222. 2017-05-29 13:07:13.440281 capture[4474:4458035] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  223. Download json http://46.101.113.125/balance/files/Resources.json
  224. UnityEngine.Debug:Log(Object)
  225. <ParseFromWeb>c__Iterator0:MoveNext()
  226. Building:SetRelateClick(JSONArray)
  227.  
  228. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  229.  
  230. 2017-05-29 13:07:13.526153 capture[4474:4458035] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  231. Download json http://46.101.113.125/balance/files/Projects.json
  232. UnityEngine.Debug:Log(Object)
  233. <ParseFromWeb>c__Iterator0:MoveNext()
  234. Building:SetRelateClick(JSONArray)
  235.  
  236. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  237.  
  238. 2017-05-29 13:07:13.605502 capture[4474:4458035] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  239. Download json http://46.101.113.125/balance/files/RandomEvents.json
  240. UnityEngine.Debug:Log(Object)
  241. <ParseFromWeb>c__Iterator0:MoveNext()
  242. Building:SetRelateClick(JSONArray)
  243.  
  244. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  245.  
  246. 2017-05-29 13:07:13.690235 capture[4474:4458035] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  247. Download json http://46.101.113.125/balance/files/UniqueEvents.json
  248. UnityEngine.Debug:Log(Object)
  249. <ParseFromWeb>c__Iterator0:MoveNext()
  250. Building:SetRelateClick(JSONArray)
  251.  
  252. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  253.  
  254. 2017-05-29 13:07:13.758070 capture[4474:4458035] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  255. Download json http://46.101.113.125/balance/files/CountryFeatures.json
  256. UnityEngine.Debug:Log(Object)
  257. <ParseFromWeb>c__Iterator0:MoveNext()
  258. Building:SetRelateClick(JSONArray)
  259.  
  260. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  261.  
  262. 2017-05-29 13:07:14.045420 capture[4474:4458035] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  263. Start download (singleton) ServerDataController (ServerDataController)
  264. UnityEngine.Debug:Log(Object)
  265. <Init>c__Iterator1`1:MoveNext()
  266. Building:SetRelateClick(JSONArray)
  267.  
  268. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  269.  
  270. ...................Getting Account
  271. UnityEngine.Debug:Log(Object)
  272. <CoroutineGetAccount>c__Iterator0:MoveNext()
  273. Building:SetRelateClick(JSONArray)
  274. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  275. GameEventsController:.ctor()
  276. <Init>c__Iterator1`1:MoveNext()
  277. Building:SetRelateClick(JSONArray)
  278.  
  279. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  280.  
  281. Old User: gClientId: 584, gClientSecret: 2780205bbc5548c45523abba0b81977588176ece9976cbde324079d0cbd45a5d
  282. UnityEngine.Debug:Log(Object)
  283. <CoroutineGetAccount>c__Iterator0:MoveNext()
  284. Building:SetRelateClick(JSONArray)
  285. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  286. GameEventsController:.ctor()
  287. <Init>c__Iterator1`1:MoveNext()
  288. Building:SetRelateClick(JSONArray)
  289.  
  290. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  291.  
  292. Hmac sign string: /api/accounts.getAccount?gClientId=584&gClientSecret=2780205bbc5548c45523abba0b81977588176ece9976cbde324079d0cbd45a5djaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  293. UnityEngine.Debug:Log(Object)
  294. <CoroutineGetAccount>c__Iterator0:MoveNext()
  295. Building:SetRelateClick(JSONArray)
  296. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  297. GameEventsController:.ctor()
  298. <Init>c__Iterator1`1:MoveNext()
  299. Building:SetRelateClick(JSONArray)
  300.  
  301. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  302.  
  303. Hmac sign: e3198b039920f130007a670ace7862db3d92085428d8a55fa338eec46ceb8af4
  304. UnityEngine.Debug:Log(Object)
  305. ServerDataController:GetSHA256HashString(String)
  306. <CoroutineGetAccount>c__Iterator0:MoveNext()
  307. Building:SetRelateClick(JSONArray)
  308. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  309. GameEventsController:.ctor()
  310. <Init>c__Iterator1`1:MoveNext()
  311. Building:SetRelateClick(JSONArray)
  312.  
  313. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  314.  
  315. 2017-05-29 13:07:14.219459 capture[4474:4458215] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  316. End Getting Account: {"gClientId":584,"gClientSecret":"2780205bbc5548c45523abba0b81977588176ece9976cbde324079d0cbd45a5d","__v":0,"profileId":459,"fb":"738375276334612","unicorn":"7567995308424ecc0e4d18c293b6ebfa00ff38414db53c115fb504ddb1f02d05"}
  317. UnityEngine.Debug:Log(Object)
  318. ServerDataController:OnGetAccount(UnityWebRequest)
  319. <CoroutineGetAccount>c__Iterator0:MoveNext()
  320. Building:SetRelateClick(JSONArray)
  321.  
  322. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  323.  
  324. ...................Getting Profile
  325. UnityEngine.Debug:Log(Object)
  326. <CoroutineGetProfile>c__Iterator2:MoveNext()
  327. Building:SetRelateClick(JSONArray)
  328. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  329. ServerDataController:GetProfile(Boolean)
  330. ServerDataController:OnGetAccount(UnityWebRequest)
  331. <CoroutineGetAccount>c__Iterator0:MoveNext()
  332. Building:SetRelateClick(JSONArray)
  333.  
  334. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  335.  
  336. Hmac sign string: /api/profile.getProfilejaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  337. UnityEngine.Debug:Log(Object)
  338. <CoroutineGetProfile>c__Iterator2:MoveNext()
  339. Building:SetRelateClick(JSONArray)
  340. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  341. ServerDataController:GetProfile(Boolean)
  342. ServerDataController:OnGetAccount(UnityWebRequest)
  343. <CoroutineGetAccount>c__Iterator0:MoveNext()
  344. Building:SetRelateClick(JSONArray)
  345.  
  346. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  347.  
  348. Hmac sign: a180c2de51b5438886aea3e7254682fdb1c33c0f2da9c5d44f0d9bf0d39bb683
  349. UnityEngine.Debug:Log(Object)
  350. ServerDataController:GetSHA256HashString(String)
  351. <CoroutineGetProfile>c__Iterator2:MoveNext()
  352. Building:SetRelateClick(JSONArray)
  353. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  354. ServerDataController:GetProfile(Boolean)
  355. ServerDataController:OnGetAccount(UnityWebRequest)
  356. <CoroutineGetAccount>c__Iterator0:MoveNext()
  357. Building:SetRelateClick(JSONArray)
  358.  
  359. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  360.  
  361. 2017-05-29 13:07:14.430109 capture[4474:4458216] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  362. End Getting Profile: {"humanId":459,"ver":1,"mmr":1500,"rating":1500,"profileData":{"inAppData":{"inApps":[]},"completedTutorials":[],"questsData":{"quests":[{"day":-1,"conditions":"{\"type\":\"Subscription\",\"value\":1}","id":"QuestSubscription"},{"day":-1,"conditions":"{\"type\":\"Casino\",\"value\":5}","id":"QuestCasino"},{"day":-1,"conditions":"{\"type\":\"OccupyCountry\",\"value\":1}","id":"QuestOccupyCountry"}]}},"publicProfileData":{"name":""},"fb":"738375276334612"}
  363. UnityEngine.Debug:Log(Object)
  364. ServerDataController:OnGetProfile(String, Boolean)
  365. <CoroutineGetProfile>c__Iterator2:MoveNext()
  366. Building:SetRelateClick(JSONArray)
  367.  
  368. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  369.  
  370. ...................Enter new clan : Russian
  371. UnityEngine.Debug:Log(Object)
  372. Building:SetRelateClick(JSONArray)
  373. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  374. ServerDataController:OnGetProfile(String, Boolean)
  375. <CoroutineGetProfile>c__Iterator2:MoveNext()
  376. Building:SetRelateClick(JSONArray)
  377.  
  378. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  379.  
  380. Hmac sign string: /api/clans.joinClan?clan=RussianjaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  381. UnityEngine.Debug:Log(Object)
  382. Building:SetRelateClick(JSONArray)
  383. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  384. ServerDataController:OnGetProfile(String, Boolean)
  385. <CoroutineGetProfile>c__Iterator2:MoveNext()
  386. Building:SetRelateClick(JSONArray)
  387.  
  388. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  389.  
  390. Hmac sign: 5c9541ee70a10eaafa8456b683b96ed4a0585b9447215ac45855a03fe5812963
  391. UnityEngine.Debug:Log(Object)
  392. ServerDataController:GetSHA256HashString(String)
  393. Building:SetRelateClick(JSONArray)
  394. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  395. ServerDataController:OnGetProfile(String, Boolean)
  396. <CoroutineGetProfile>c__Iterator2:MoveNext()
  397. Building:SetRelateClick(JSONArray)
  398.  
  399. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  400.  
  401. 2017-05-29 13:07:14.634395 capture[4474:4458217] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  402. Start download (singleton) FBController (FBController)
  403. UnityEngine.Debug:Log(Object)
  404. <Init>c__Iterator1`1:MoveNext()
  405. Building:SetRelateClick(JSONArray)
  406.  
  407. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  408.  
  409. Using Facebook Unity SDK v7.9.4 with FBiOSSDK/4.17.0
  410. UnityEngine.Debug:Log(Object)
  411. Facebook.Unity.DebugLogger:Info(String)
  412. Facebook.Unity.FB:LogVersion()
  413. Facebook.Unity.CompiledFacebookLoader:Start()
  414.  
  415. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  416.  
  417. Start download (singleton) CountriesManager (CountriesManager)
  418. UnityEngine.Debug:Log(Object)
  419. <Init>c__Iterator1`1:MoveNext()
  420. Building:SetRelateClick(JSONArray)
  421.  
  422. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  423.  
  424. ...................Gettings Overall Records for Subject: level0
  425. UnityEngine.Debug:Log(Object)
  426. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  427. Building:SetRelateClick(JSONArray)
  428. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  429. ServerDataController:OnEnterClan(UnityWebRequest)
  430. Building:SetRelateClick(JSONArray)
  431.  
  432. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  433.  
  434. Hmac sign string: /api/tops.getOverall?count=50&subject=level0jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  435. UnityEngine.Debug:Log(Object)
  436. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  437. Building:SetRelateClick(JSONArray)
  438. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  439. ServerDataController:OnEnterClan(UnityWebRequest)
  440. Building:SetRelateClick(JSONArray)
  441.  
  442. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  443.  
  444. Hmac sign: de90c89e6f59b76ac1723744f4af6d220638a79a3b98ad684bdffafdbfb8d608
  445. UnityEngine.Debug:Log(Object)
  446. ServerDataController:GetSHA256HashString(String)
  447. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  448. Building:SetRelateClick(JSONArray)
  449. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  450. ServerDataController:OnEnterClan(UnityWebRequest)
  451. Building:SetRelateClick(JSONArray)
  452.  
  453. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  454.  
  455. 2017-05-29 13:07:14.910945 capture[4474:4458218] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  456. Start download (singleton) ResourcesInfoManager (ResourcesInfoManager)
  457. UnityEngine.Debug:Log(Object)
  458. <Init>c__Iterator1`1:MoveNext()
  459. Building:SetRelateClick(JSONArray)
  460.  
  461. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  462.  
  463. Start download (singleton) Quests.QuestsController (Quests.QuestsController)
  464. UnityEngine.Debug:Log(Object)
  465. <Init>c__Iterator1`1:MoveNext()
  466. Building:SetRelateClick(JSONArray)
  467.  
  468. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  469.  
  470. Start download (singleton) TutorialManager (TutorialManager)
  471. UnityEngine.Debug:Log(Object)
  472. <Init>c__Iterator1`1:MoveNext()
  473. Building:SetRelateClick(JSONArray)
  474.  
  475. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  476.  
  477. Error parse to float : null
  478. UnityEngine.Debug:Log(Object)
  479. SimpleJSON.JSONNode:get_AsFloat()
  480. TutorialManager:ReadTutorialData()
  481. GameEventsController:.ctor()
  482. <Init>c__Iterator1`1:MoveNext()
  483. Building:SetRelateClick(JSONArray)
  484.  
  485. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  486.  
  487. Error parse to float : null
  488. UnityEngine.Debug:Log(Object)
  489. SimpleJSON.JSONNode:get_AsFloat()
  490. TutorialManager:ReadTutorialData()
  491. GameEventsController:.ctor()
  492. <Init>c__Iterator1`1:MoveNext()
  493. Building:SetRelateClick(JSONArray)
  494.  
  495. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  496.  
  497. Error parse to float : null
  498. UnityEngine.Debug:Log(Object)
  499. SimpleJSON.JSONNode:get_AsFloat()
  500. TutorialManager:ReadTutorialData()
  501. GameEventsController:.ctor()
  502. <Init>c__Iterator1`1:MoveNext()
  503. Building:SetRelateClick(JSONArray)
  504.  
  505. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  506.  
  507. Error parse to float : null
  508. UnityEngine.Debug:Log(Object)
  509. SimpleJSON.JSONNode:get_AsFloat()
  510. TutorialManager:ReadTutorialData()
  511. GameEventsController:.ctor()
  512. <Init>c__Iterator1`1:MoveNext()
  513. Building:SetRelateClick(JSONArray)
  514.  
  515. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  516.  
  517. Error parse to float : null
  518. UnityEngine.Debug:Log(Object)
  519. SimpleJSON.JSONNode:get_AsFloat()
  520. TutorialManager:ReadTutorialData()
  521. GameEventsController:.ctor()
  522. <Init>c__Iterator1`1:MoveNext()
  523. Building:SetRelateClick(JSONArray)
  524.  
  525. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  526.  
  527. Error parse to float : null
  528. UnityEngine.Debug:Log(Object)
  529. SimpleJSON.JSONNode:get_AsFloat()
  530. TutorialManager:ReadTutorialData()
  531. GameEventsController:.ctor()
  532. <Init>c__Iterator1`1:MoveNext()
  533. Building:SetRelateClick(JSONArray)
  534.  
  535. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  536.  
  537. Error parse to float : null
  538. UnityEngine.Debug:Log(Object)
  539. SimpleJSON.JSONNode:get_AsFloat()
  540. TutorialManager:ReadTutorialData()
  541. GameEventsController:.ctor()
  542. <Init>c__Iterator1`1:MoveNext()
  543. Building:SetRelateClick(JSONArray)
  544.  
  545. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  546.  
  547. Error parse to float : null
  548. UnityEngine.Debug:Log(Object)
  549. SimpleJSON.JSONNode:get_AsFloat()
  550. TutorialManager:ReadTutorialData()
  551. GameEventsController:.ctor()
  552. <Init>c__Iterator1`1:MoveNext()
  553. Building:SetRelateClick(JSONArray)
  554.  
  555. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  556.  
  557. Error parse to float : null
  558. UnityEngine.Debug:Log(Object)
  559. SimpleJSON.JSONNode:get_AsFloat()
  560. TutorialManager:ReadTutorialData()
  561. GameEventsController:.ctor()
  562. <Init>c__Iterator1`1:MoveNext()
  563. Building:SetRelateClick(JSONArray)
  564.  
  565. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  566.  
  567. Error parse to float : null
  568. UnityEngine.Debug:Log(Object)
  569. SimpleJSON.JSONNode:get_AsFloat()
  570. TutorialManager:ReadTutorialData()
  571. GameEventsController:.ctor()
  572. <Init>c__Iterator1`1:MoveNext()
  573. Building:SetRelateClick(JSONArray)
  574.  
  575. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  576.  
  577. Error parse to float : null
  578. UnityEngine.Debug:Log(Object)
  579. SimpleJSON.JSONNode:get_AsFloat()
  580. TutorialManager:ReadTutorialData()
  581. GameEventsController:.ctor()
  582. <Init>c__Iterator1`1:MoveNext()
  583. Building:SetRelateClick(JSONArray)
  584.  
  585. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  586.  
  587. Error parse to float : null
  588. UnityEngine.Debug:Log(Object)
  589. SimpleJSON.JSONNode:get_AsFloat()
  590. TutorialManager:ReadTutorialData()
  591. GameEventsController:.ctor()
  592. <Init>c__Iterator1`1:MoveNext()
  593. Building:SetRelateClick(JSONArray)
  594.  
  595. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  596.  
  597. Error parse to float : null
  598. UnityEngine.Debug:Log(Object)
  599. SimpleJSON.JSONNode:get_AsFloat()
  600. TutorialManager:ReadTutorialData()
  601. GameEventsController:.ctor()
  602. <Init>c__Iterator1`1:MoveNext()
  603. Building:SetRelateClick(JSONArray)
  604.  
  605. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  606.  
  607. Error parse to float : null
  608. UnityEngine.Debug:Log(Object)
  609. SimpleJSON.JSONNode:get_AsFloat()
  610. TutorialManager:ReadTutorialData()
  611. GameEventsController:.ctor()
  612. <Init>c__Iterator1`1:MoveNext()
  613. Building:SetRelateClick(JSONArray)
  614.  
  615. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  616.  
  617. ...................Gettings Clan Records for Subject: level0
  618. UnityEngine.Debug:Log(Object)
  619. <CoroutineClanRecords>c__Iterator8:MoveNext()
  620. Building:SetRelateClick(JSONArray)
  621. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  622. ServerDataController:GetClanRecords(Int32, Boolean)
  623. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  624. Building:SetRelateClick(JSONArray)
  625.  
  626. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  627.  
  628. Hmac sign string: /api/tops.getClan?count=50&subject=level0jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  629. UnityEngine.Debug:Log(Object)
  630. <CoroutineClanRecords>c__Iterator8:MoveNext()
  631. Building:SetRelateClick(JSONArray)
  632. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  633. ServerDataController:GetClanRecords(Int32, Boolean)
  634. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  635. Building:SetRelateClick(JSONArray)
  636.  
  637. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  638.  
  639. Hmac sign: 10d66e5e383e3bd255c62d161eb2206cd1b2a3691efb354ac4679262429bba39
  640. UnityEngine.Debug:Log(Object)
  641. ServerDataController:GetSHA256HashString(String)
  642. <CoroutineClanRecords>c__Iterator8:MoveNext()
  643. Building:SetRelateClick(JSONArray)
  644. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  645. ServerDataController:GetClanRecords(Int32, Boolean)
  646. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  647. Building:SetRelateClick(JSONArray)
  648.  
  649. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  650.  
  651. 2017-05-29 13:07:15.297730 capture[4474:4458219] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  652. Start download (singleton) SoundController (SoundController)
  653. UnityEngine.Debug:Log(Object)
  654. <Init>c__Iterator1`1:MoveNext()
  655. Building:SetRelateClick(JSONArray)
  656.  
  657. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  658.  
  659. Error getting clan records: {"index":121,"message":"Records not found"}
  660. UnityEngine.Debug:Log(Object)
  661. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  662. <CoroutineClanRecords>c__Iterator8:MoveNext()
  663. Building:SetRelateClick(JSONArray)
  664.  
  665. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  666.  
  667. Start download (singleton) BuildingsManager (BuildingsManager)
  668. UnityEngine.Debug:Log(Object)
  669. <Init>c__Iterator1`1:MoveNext()
  670. Building:SetRelateClick(JSONArray)
  671.  
  672. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  673.  
  674. Start download (singleton) ProjectsManager (ProjectsManager)
  675. UnityEngine.Debug:Log(Object)
  676. <Init>c__Iterator1`1:MoveNext()
  677. Building:SetRelateClick(JSONArray)
  678.  
  679. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  680.  
  681. Error parse to float : null
  682. UnityEngine.Debug:Log(Object)
  683. SimpleJSON.JSONNode:get_AsFloat()
  684. ProjectsManager:Parse()
  685. ProjectsManager:IOrderDownload.StartInit()
  686. GameEventsController:.ctor()
  687. <Init>c__Iterator1`1:MoveNext()
  688. Building:SetRelateClick(JSONArray)
  689.  
  690. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  691.  
  692. Error parse to float : null
  693. UnityEngine.Debug:Log(Object)
  694. SimpleJSON.JSONNode:get_AsFloat()
  695. ProjectsManager:Parse()
  696. ProjectsManager:IOrderDownload.StartInit()
  697. GameEventsController:.ctor()
  698. <Init>c__Iterator1`1:MoveNext()
  699. Building:SetRelateClick(JSONArray)
  700.  
  701. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  702.  
  703. Error parse to float : null
  704. UnityEngine.Debug:Log(Object)
  705. SimpleJSON.JSONNode:get_AsFloat()
  706. ProjectsManager:Parse()
  707. ProjectsManager:IOrderDownload.StartInit()
  708. GameEventsController:.ctor()
  709. <Init>c__Iterator1`1:MoveNext()
  710. Building:SetRelateClick(JSONArray)
  711.  
  712. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  713.  
  714. Start download (singleton) AchievementsController (AchievementsController)
  715. UnityEngine.Debug:Log(Object)
  716. <Init>c__Iterator1`1:MoveNext()
  717. Building:SetRelateClick(JSONArray)
  718.  
  719. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  720.  
  721. Start download (singleton) GameEventInfoManager (GameEventInfoManager)
  722. UnityEngine.Debug:Log(Object)
  723. <Init>c__Iterator1`1:MoveNext()
  724. Building:SetRelateClick(JSONArray)
  725.  
  726. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  727.  
  728. Start download (singleton) UniqueEventsManager (UniqueEventsManager)
  729. UnityEngine.Debug:Log(Object)
  730. <Init>c__Iterator1`1:MoveNext()
  731. Building:SetRelateClick(JSONArray)
  732.  
  733. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  734.  
  735. Start download (singleton) CountryTagInfoManager (CountryTagInfoManager)
  736. UnityEngine.Debug:Log(Object)
  737. <Init>c__Iterator1`1:MoveNext()
  738. Building:SetRelateClick(JSONArray)
  739.  
  740. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  741.  
  742. Complete download
  743. UnityEngine.Debug:Log(Object)
  744. <CoroutineProcessDownload>c__Iterator0:MoveNext()
  745. Building:SetRelateClick(JSONArray)
  746.  
  747. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  748.  
  749. WARNING: Shader Unsupported: 'Hidden/VacuumShaders/Curved World/VertexLit/Transparent' - Pass '' has no vertex shader
  750. WARNING: Shader Unsupported: 'Hidden/VacuumShaders/Curved World/VertexLit/Transparent' - Setting to default shader.
  751. The referenced script on this Behaviour (Game Object 'MainIslandUI') is missing!
  752.  
  753. (Filename:  Line: 1754)
  754.  
  755. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  756. UnloadTime: 15.147583 ms
  757. The referenced script on this Behaviour (Game Object '<null>') is missing!
  758. DG.Tweening.DOTween:To(DOGetter`1, DOSetter`1, Vector3, Single)
  759. DG.Tweening.ShortcutExtensions:DOMove(Transform, Vector3, Single, Boolean)
  760. CloudsController:Start()
  761.  
  762. [ line 1754]
  763. (Filename:  Line: 1754)
  764.  
  765. Deserialize grid
  766. UnityEngine.Debug:Log(Object)
  767. UserData:DeserializeGrid()
  768. IslandGrid:Start()
  769.  
  770. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  771.  
  772.  
  773. Unloading 516 unused Assets to reduce memory usage. Loaded Objects now: 7006.
  774. Total: 50.190708 ms (FindLiveObjects: 1.495250 ms CreateObjectMapping: 0.708541 ms MarkObjects: 37.962460 ms  DeleteObjects: 10.021957 ms)
  775.  
  776. BoxColliders does not support negative scale or size.
  777. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  778. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CollectEnergy"
  779.  
  780. (Filename:  Line: 0)
  781.  
  782. BoxColliders does not support negative scale or size.
  783. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  784. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Stone(Clone)/CollectStone(Clone)(Clone)"
  785.  
  786. (Filename:  Line: 0)
  787.  
  788. BoxColliders does not support negative scale or size.
  789. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  790. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Metal(Clone)/CollectMetal(Clone)(Clone)"
  791.  
  792. (Filename:  Line: 0)
  793.  
  794. BoxColliders does not support negative scale or size.
  795. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  796. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Wood(Clone)/CollectWood(Clone)(Clone)"
  797.  
  798. (Filename:  Line: 0)
  799.  
  800. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  801.  
  802. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7012.
  803. Total: 40.273788 ms (FindLiveObjects: 1.795500 ms CreateObjectMapping: 0.629250 ms MarkObjects: 37.738583 ms  DeleteObjects: 0.108041 ms)
  804.  
  805. The referenced script on this Behaviour (Game Object 'Camera_earth') is missing!
  806.  
  807. (Filename:  Line: 1754)
  808.  
  809. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  810. WARNING: Shader Unsupported: 'Hidden/VacuumShaders/Curved World/VertexLit/Diffuse' - Pass '' has no vertex shader
  811. WARNING: Shader Unsupported: 'Hidden/VacuumShaders/Curved World/VertexLit/Diffuse' - Setting to default shader.
  812. UnloadTime: 71.081627 ms
  813.  
  814. Unloading 481 unused Assets to reduce memory usage. Loaded Objects now: 5504.
  815. Total: 73.651375 ms (FindLiveObjects: 2.921166 ms CreateObjectMapping: 0.977541 ms MarkObjects: 27.835209 ms  DeleteObjects: 41.914043 ms)
  816.  
  817. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  818.  
  819. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 5557.
  820. Total: 33.181042 ms (FindLiveObjects: 2.108500 ms CreateObjectMapping: 1.056000 ms MarkObjects: 29.286501 ms  DeleteObjects: 0.726500 ms)
  821.  
  822. ...................Gettings Overall Records for Subject: 1
  823. UnityEngine.Debug:Log(Object)
  824. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  825. Building:SetRelateClick(JSONArray)
  826. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  827. CountriesManager:GetRecordsForCountry(Int32)
  828. CountryInfoMenu:ShowRecordsForCountry()
  829. UnityEngine.Events.UnityAction:Invoke()
  830. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  831. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  832. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  833. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  834. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  835. UnityEngine.EventSystems.TouchInputModule:Process()
  836. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  837. UnityEngine.EventSystems.EventSystem:Update()
  838.  
  839. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  840.  
  841. Hmac sign string: /api/tops.getOverall?count=50&subject=1jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  842. UnityEngine.Debug:Log(Object)
  843. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  844. Building:SetRelateClick(JSONArray)
  845. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  846. CountriesManager:GetRecordsForCountry(Int32)
  847. CountryInfoMenu:ShowRecordsForCountry()
  848. UnityEngine.Events.UnityAction:Invoke()
  849. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  850. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  851. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  852. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  853. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  854. UnityEngine.EventSystems.TouchInputModule:Process()
  855. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  856. UnityEngine.EventSystems.EventSystem:Update()
  857.  
  858. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  859.  
  860. Hmac sign: 5b0e5529ae6fd156baa8717006acae7b12d1c3f47f20b569d82e9477d74931cf
  861. UnityEngine.Debug:Log(Object)
  862. ServerDataController:GetSHA256HashString(String)
  863. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  864. Building:SetRelateClick(JSONArray)
  865. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  866. CountriesManager:GetRecordsForCountry(Int32)
  867. CountryInfoMenu:ShowRecordsForCountry()
  868. UnityEngine.Events.UnityAction:Invoke()
  869. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  870. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  871. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  872. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  873. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  874. UnityEngine.EventSystems.TouchInputModule:Process()
  875. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  876. UnityEngine.EventSystems.EventSystem:Update()
  877.  
  878. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  879.  
  880. 2017-05-29 13:08:57.640791 capture[4474:4458220] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  881. No GameController on scene!!!
  882. UnityEngine.Debug:Log(Object)
  883. WindowsController:HideAllShowWindow()
  884. WindowsController:Show(Type, WindowParams)
  885. WindowsController:Show(WindowParams)
  886. CountryInfoMenu:ShowRecordsForCountry()
  887. UnityEngine.Events.UnityAction:Invoke()
  888. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  889. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  890. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  891. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  892. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  893. UnityEngine.EventSystems.TouchInputModule:Process()
  894. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  895. UnityEngine.EventSystems.EventSystem:Update()
  896.  
  897. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  898.  
  899. ...................Gettings Clan Records for Subject: 1
  900. UnityEngine.Debug:Log(Object)
  901. <CoroutineClanRecords>c__Iterator8:MoveNext()
  902. Building:SetRelateClick(JSONArray)
  903. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  904. ServerDataController:GetClanRecords(Int32, Boolean)
  905. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  906. Building:SetRelateClick(JSONArray)
  907.  
  908. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  909.  
  910. Hmac sign string: /api/tops.getClan?count=50&subject=1jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  911. UnityEngine.Debug:Log(Object)
  912. <CoroutineClanRecords>c__Iterator8:MoveNext()
  913. Building:SetRelateClick(JSONArray)
  914. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  915. ServerDataController:GetClanRecords(Int32, Boolean)
  916. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  917. Building:SetRelateClick(JSONArray)
  918.  
  919. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  920.  
  921. Hmac sign: 25eb7f5b0016065255a314474ed317ebc6af1cdd5227fe91803d62e109ab06ec
  922. UnityEngine.Debug:Log(Object)
  923. ServerDataController:GetSHA256HashString(String)
  924. <CoroutineClanRecords>c__Iterator8:MoveNext()
  925. Building:SetRelateClick(JSONArray)
  926. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  927. ServerDataController:GetClanRecords(Int32, Boolean)
  928. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  929. Building:SetRelateClick(JSONArray)
  930.  
  931. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  932.  
  933. 2017-05-29 13:08:58.071822 capture[4474:4458221] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  934. Error getting clan records: {"index":121,"message":"Records not found"}
  935. UnityEngine.Debug:Log(Object)
  936. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  937. <CoroutineClanRecords>c__Iterator8:MoveNext()
  938. Building:SetRelateClick(JSONArray)
  939.  
  940. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  941.  
  942. No GameController on scene!!!
  943. UnityEngine.Debug:Log(Object)
  944. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  945. WindowsController:Hide(Type)
  946. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  947. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  948. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  949. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  950. UnityEngine.EventSystems.TouchInputModule:Process()
  951. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  952. UnityEngine.EventSystems.EventSystem:Update()
  953.  
  954. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  955.  
  956. ...................Gettings Overall Records for Subject: 1
  957. UnityEngine.Debug:Log(Object)
  958. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  959. Building:SetRelateClick(JSONArray)
  960. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  961. CountriesManager:GetRecordsForCountry(Int32)
  962. PlayerManager:DoStartGame()
  963. PlayerManager:SpendEnergyAndStartGame(Int32, BuyMissingEnergy)
  964. CountryInfoMenu:StartGame()
  965. UnityEngine.Events.UnityAction:Invoke()
  966. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  967. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  968. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  969. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  970. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  971. UnityEngine.EventSystems.TouchInputModule:Process()
  972. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  973. UnityEngine.EventSystems.EventSystem:Update()
  974.  
  975. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  976.  
  977. Hmac sign string: /api/tops.getOverall?count=50&subject=1jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  978. UnityEngine.Debug:Log(Object)
  979. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  980. Building:SetRelateClick(JSONArray)
  981. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  982. CountriesManager:GetRecordsForCountry(Int32)
  983. PlayerManager:DoStartGame()
  984. PlayerManager:SpendEnergyAndStartGame(Int32, BuyMissingEnergy)
  985. CountryInfoMenu:StartGame()
  986. UnityEngine.Events.UnityAction:Invoke()
  987. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  988. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  989. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  990. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  991. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  992. UnityEngine.EventSystems.TouchInputModule:Process()
  993. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  994. UnityEngine.EventSystems.EventSystem:Update()
  995.  
  996. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  997.  
  998. Hmac sign: 5b0e5529ae6fd156baa8717006acae7b12d1c3f47f20b569d82e9477d74931cf
  999. UnityEngine.Debug:Log(Object)
  1000. ServerDataController:GetSHA256HashString(String)
  1001. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1002. Building:SetRelateClick(JSONArray)
  1003. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1004. CountriesManager:GetRecordsForCountry(Int32)
  1005. PlayerManager:DoStartGame()
  1006. PlayerManager:SpendEnergyAndStartGame(Int32, BuyMissingEnergy)
  1007. CountryInfoMenu:StartGame()
  1008. UnityEngine.Events.UnityAction:Invoke()
  1009. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1010. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1011. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1012. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1013. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1014. UnityEngine.EventSystems.TouchInputModule:Process()
  1015. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1016. UnityEngine.EventSystems.EventSystem:Update()
  1017.  
  1018. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1019.  
  1020. 2017-05-29 13:10:15.273864 capture[4474:4458222] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1021. No GameController on scene!!!
  1022. UnityEngine.Debug:Log(Object)
  1023. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1024. WindowsController:Hide(Type)
  1025. CountryInfoMenu:StartGame()
  1026. UnityEngine.Events.UnityAction:Invoke()
  1027. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1028. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1029. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1030. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1031. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1032. UnityEngine.EventSystems.TouchInputModule:Process()
  1033. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1034. UnityEngine.EventSystems.EventSystem:Update()
  1035.  
  1036. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1037.  
  1038. ...................Gettings Clan Records for Subject: 1
  1039. UnityEngine.Debug:Log(Object)
  1040. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1041. Building:SetRelateClick(JSONArray)
  1042. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1043. ServerDataController:GetClanRecords(Int32, Boolean)
  1044. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1045. Building:SetRelateClick(JSONArray)
  1046.  
  1047. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1048.  
  1049. Hmac sign string: /api/tops.getClan?count=50&subject=1jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1050. UnityEngine.Debug:Log(Object)
  1051. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1052. Building:SetRelateClick(JSONArray)
  1053. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1054. ServerDataController:GetClanRecords(Int32, Boolean)
  1055. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1056. Building:SetRelateClick(JSONArray)
  1057.  
  1058. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1059.  
  1060. Hmac sign: 25eb7f5b0016065255a314474ed317ebc6af1cdd5227fe91803d62e109ab06ec
  1061. UnityEngine.Debug:Log(Object)
  1062. ServerDataController:GetSHA256HashString(String)
  1063. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1064. Building:SetRelateClick(JSONArray)
  1065. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1066. ServerDataController:GetClanRecords(Int32, Boolean)
  1067. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1068. Building:SetRelateClick(JSONArray)
  1069.  
  1070. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1071.  
  1072. 2017-05-29 13:10:15.503968 capture[4474:4458223] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1073. Error getting clan records: {"index":121,"message":"Records not found"}
  1074. UnityEngine.Debug:Log(Object)
  1075. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  1076. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1077. Building:SetRelateClick(JSONArray)
  1078.  
  1079. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1080.  
  1081. The referenced script on this Behaviour (Game Object 'GameUI') is missing!
  1082.  
  1083. (Filename:  Line: 1754)
  1084.  
  1085. The referenced script on this Behaviour (Game Object 'CrisesManager') is missing!
  1086.  
  1087. (Filename:  Line: 1754)
  1088.  
  1089. The referenced script on this Behaviour (Game Object 'InGameMap') is missing!
  1090.  
  1091. (Filename:  Line: 1754)
  1092.  
  1093. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  1094. WARNING: Shader Unsupported: 'Hidden/FXAA Preset 3' - Pass '' has no vertex shader
  1095. WARNING: Shader Unsupported: 'Hidden/FXAA Preset 2' - Pass '' has no vertex shader
  1096. UnloadTime: 34.372711 ms
  1097.  
  1098. Unloading 747 unused Assets to reduce memory usage. Loaded Objects now: 5971.
  1099. Total: 88.644585 ms (FindLiveObjects: 2.772125 ms CreateObjectMapping: 1.519041 ms MarkObjects: 34.529877 ms  DeleteObjects: 49.819916 ms)
  1100.  
  1101. ...................Gettings Overall Records for Subject: 1
  1102. UnityEngine.Debug:Log(Object)
  1103. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1104. Building:SetRelateClick(JSONArray)
  1105. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1106. CountriesManager:GetRecordsForCountry(Int32)
  1107. Country:GetBestScore()
  1108.  
  1109. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1110.  
  1111. Hmac sign string: /api/tops.getOverall?count=50&subject=1jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1112. UnityEngine.Debug:Log(Object)
  1113. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1114. Building:SetRelateClick(JSONArray)
  1115. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1116. CountriesManager:GetRecordsForCountry(Int32)
  1117. Country:GetBestScore()
  1118.  
  1119. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1120.  
  1121. Hmac sign: 5b0e5529ae6fd156baa8717006acae7b12d1c3f47f20b569d82e9477d74931cf
  1122. UnityEngine.Debug:Log(Object)
  1123. ServerDataController:GetSHA256HashString(String)
  1124. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1125. Building:SetRelateClick(JSONArray)
  1126. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1127. CountriesManager:GetRecordsForCountry(Int32)
  1128. Country:GetBestScore()
  1129.  
  1130. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1131.  
  1132. 2017-05-29 13:10:19.312109 capture[4474:4458224] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1133. ...................Gettings Clan Records for Subject: 1
  1134. UnityEngine.Debug:Log(Object)
  1135. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1136. Building:SetRelateClick(JSONArray)
  1137. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1138. ServerDataController:GetClanRecords(Int32, Boolean)
  1139. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1140. Building:SetRelateClick(JSONArray)
  1141.  
  1142. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1143.  
  1144. Hmac sign string: /api/tops.getClan?count=50&subject=1jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1145. UnityEngine.Debug:Log(Object)
  1146. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1147. Building:SetRelateClick(JSONArray)
  1148. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1149. ServerDataController:GetClanRecords(Int32, Boolean)
  1150. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1151. Building:SetRelateClick(JSONArray)
  1152.  
  1153. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1154.  
  1155. Hmac sign: 25eb7f5b0016065255a314474ed317ebc6af1cdd5227fe91803d62e109ab06ec
  1156. UnityEngine.Debug:Log(Object)
  1157. ServerDataController:GetSHA256HashString(String)
  1158. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1159. Building:SetRelateClick(JSONArray)
  1160. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1161. ServerDataController:GetClanRecords(Int32, Boolean)
  1162. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1163. Building:SetRelateClick(JSONArray)
  1164.  
  1165. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1166.  
  1167. 2017-05-29 13:10:20.516499 capture[4474:4458225] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1168. Error getting clan records: {"index":121,"message":"Records not found"}
  1169. UnityEngine.Debug:Log(Object)
  1170. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  1171. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1172. Building:SetRelateClick(JSONArray)
  1173.  
  1174. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1175.  
  1176. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  1177.  
  1178. Unloading 459 unused Assets to reduce memory usage. Loaded Objects now: 9802.
  1179. Total: 47.696083 ms (FindLiveObjects: 2.441083 ms CreateObjectMapping: 1.542458 ms MarkObjects: 43.219582 ms  DeleteObjects: 0.490625 ms)
  1180.  
  1181. ...................Post my record for Subject: 1, record: 8
  1182. UnityEngine.Debug:Log(Object)
  1183. Building:SetRelateClick(JSONArray)
  1184. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1185. VictoryDialog:OnEndGame(Boolean)
  1186. GameController:Update()
  1187.  
  1188. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1189.  
  1190. Hmac sign string: /api/tops.postRecord?subject=1{"score":8}jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1191. UnityEngine.Debug:Log(Object)
  1192. Building:SetRelateClick(JSONArray)
  1193. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1194. VictoryDialog:OnEndGame(Boolean)
  1195. GameController:Update()
  1196.  
  1197. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1198.  
  1199. Hmac sign: 13888a26d76950c5c614e224dd248a1f0e75effe6b1d80cd17be692249070bbd
  1200. UnityEngine.Debug:Log(Object)
  1201. ServerDataController:GetSHA256HashString(String)
  1202. Building:SetRelateClick(JSONArray)
  1203. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1204. VictoryDialog:OnEndGame(Boolean)
  1205. GameController:Update()
  1206.  
  1207. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1208.  
  1209. 2017-05-29 13:10:51.628498 capture[4474:4458226] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1210. ...................Post my record for Subject: level1, record: 8
  1211. UnityEngine.Debug:Log(Object)
  1212. Building:SetRelateClick(JSONArray)
  1213. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1214. ServerDataController:PosLvlRecordAndGetAllRecordsForLevel(Int32, Int32)
  1215. ServerDataController:OnPostMyRecord(UnityWebRequest, Int32, Boolean)
  1216. Building:SetRelateClick(JSONArray)
  1217.  
  1218. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1219.  
  1220. Hmac sign string: /api/tops.postRecord?subject=level1{"score":8}jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1221. UnityEngine.Debug:Log(Object)
  1222. Building:SetRelateClick(JSONArray)
  1223. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1224. ServerDataController:PosLvlRecordAndGetAllRecordsForLevel(Int32, Int32)
  1225. ServerDataController:OnPostMyRecord(UnityWebRequest, Int32, Boolean)
  1226. Building:SetRelateClick(JSONArray)
  1227.  
  1228. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1229.  
  1230. Hmac sign: 73cefe63dc39bd89580e8260b82e51232a809e2538f47342089502d3256ba43f
  1231. UnityEngine.Debug:Log(Object)
  1232. ServerDataController:GetSHA256HashString(String)
  1233. Building:SetRelateClick(JSONArray)
  1234. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1235. ServerDataController:PosLvlRecordAndGetAllRecordsForLevel(Int32, Int32)
  1236. ServerDataController:OnPostMyRecord(UnityWebRequest, Int32, Boolean)
  1237. Building:SetRelateClick(JSONArray)
  1238.  
  1239. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1240.  
  1241. 2017-05-29 13:10:51.838379 capture[4474:4458227] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1242. ...................Gettings Overall Records for Subject: level1
  1243. UnityEngine.Debug:Log(Object)
  1244. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1245. Building:SetRelateClick(JSONArray)
  1246. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1247. ServerDataController:OnPostMyRecord(UnityWebRequest, Int32, Boolean)
  1248. Building:SetRelateClick(JSONArray)
  1249.  
  1250. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1251.  
  1252. Hmac sign string: /api/tops.getOverall?count=50&subject=level1jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1253. UnityEngine.Debug:Log(Object)
  1254. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1255. Building:SetRelateClick(JSONArray)
  1256. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1257. ServerDataController:OnPostMyRecord(UnityWebRequest, Int32, Boolean)
  1258. Building:SetRelateClick(JSONArray)
  1259.  
  1260. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1261.  
  1262. Hmac sign: 1857722a417022fcfa22f800b71b13f08627023c2b09f539d7faac738c1d1aac
  1263. UnityEngine.Debug:Log(Object)
  1264. ServerDataController:GetSHA256HashString(String)
  1265. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1266. Building:SetRelateClick(JSONArray)
  1267. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1268. ServerDataController:OnPostMyRecord(UnityWebRequest, Int32, Boolean)
  1269. Building:SetRelateClick(JSONArray)
  1270.  
  1271. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1272.  
  1273. 2017-05-29 13:10:51.950819 capture[4474:4458229] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1274. ...................Gettings Clan Records for Subject: level1
  1275. UnityEngine.Debug:Log(Object)
  1276. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1277. Building:SetRelateClick(JSONArray)
  1278. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1279. ServerDataController:GetClanRecords(Int32, Boolean)
  1280. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1281. Building:SetRelateClick(JSONArray)
  1282.  
  1283. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1284.  
  1285. Hmac sign string: /api/tops.getClan?count=50&subject=level1jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1286. UnityEngine.Debug:Log(Object)
  1287. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1288. Building:SetRelateClick(JSONArray)
  1289. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1290. ServerDataController:GetClanRecords(Int32, Boolean)
  1291. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1292. Building:SetRelateClick(JSONArray)
  1293.  
  1294. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1295.  
  1296. Hmac sign: 196fafd71f0f082052b2ce240a94f7a2ce39cb19d7c0506d1752049690112969
  1297. UnityEngine.Debug:Log(Object)
  1298. ServerDataController:GetSHA256HashString(String)
  1299. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1300. Building:SetRelateClick(JSONArray)
  1301. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1302. ServerDataController:GetClanRecords(Int32, Boolean)
  1303. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1304. Building:SetRelateClick(JSONArray)
  1305.  
  1306. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1307.  
  1308. 2017-05-29 13:10:52.097921 capture[4474:4458228] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1309. ...................Gettings Records for FB Friends for Subject: level1
  1310. UnityEngine.Debug:Log(Object)
  1311. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1312. Building:SetRelateClick(JSONArray)
  1313. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1314. ServerDataController:GetFriendsRecords(Int32, Boolean)
  1315. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  1316. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1317. Building:SetRelateClick(JSONArray)
  1318.  
  1319. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1320.  
  1321. Hmac sign string: /api/tops.getFriends?social=fb&count=50&subject=level1{"friendsCrc":"22fb45f1"}jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1322. UnityEngine.Debug:Log(Object)
  1323. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1324. Building:SetRelateClick(JSONArray)
  1325. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1326. ServerDataController:GetFriendsRecords(Int32, Boolean)
  1327. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  1328. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1329. Building:SetRelateClick(JSONArray)
  1330.  
  1331. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1332.  
  1333. Hmac sign: 1ad147922d1fe1ee30b44d4022731670334b1e74ccbe70f8dfedada94416de37
  1334. UnityEngine.Debug:Log(Object)
  1335. ServerDataController:GetSHA256HashString(String)
  1336. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1337. Building:SetRelateClick(JSONArray)
  1338. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1339. ServerDataController:GetFriendsRecords(Int32, Boolean)
  1340. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  1341. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1342. Building:SetRelateClick(JSONArray)
  1343.  
  1344. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1345.  
  1346. 2017-05-29 13:10:52.220289 capture[4474:4458230] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1347. ...................Gettings Records for FB Friends for Subject: level1
  1348. UnityEngine.Debug:Log(Object)
  1349. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1350. Building:SetRelateClick(JSONArray)
  1351. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1352. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1353. Building:SetRelateClick(JSONArray)
  1354.  
  1355. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1356.  
  1357. Hmac sign string: /api/tops.getFriends?social=fb&count=50&subject=level1{"friends":["1436903179707482","1987726734805761"],"friendsCrc":"22fb45f1"}jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1358. UnityEngine.Debug:Log(Object)
  1359. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1360. Building:SetRelateClick(JSONArray)
  1361. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1362. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1363. Building:SetRelateClick(JSONArray)
  1364.  
  1365. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1366.  
  1367. Hmac sign: 7ac727a352a770988700660d39f34760e6892dcda120da261c7ddb809aea0cf0
  1368. UnityEngine.Debug:Log(Object)
  1369. ServerDataController:GetSHA256HashString(String)
  1370. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1371. Building:SetRelateClick(JSONArray)
  1372. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1373. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1374. Building:SetRelateClick(JSONArray)
  1375.  
  1376. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1377.  
  1378. 2017-05-29 13:10:52.354241 capture[4474:4458215] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1379. Error getting friends records: {"index":112,"message":"Records not found"}
  1380. UnityEngine.Debug:Log(Object)
  1381. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1382. Building:SetRelateClick(JSONArray)
  1383.  
  1384. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1385.  
  1386. Send profile UserID:584, data: {"profileData":{"questsData":{"quests":[{"id":"QuestSubscription","conditions":"{\"type\":\"Subscription\",\"value\":1}","day":-1},{"id":"QuestCasino","conditions":"{\"type\":\"Casino\",\"value\":5}","day":-1},{"id":"QuestOccupyCountry","conditions":"{\"type\":\"OccupyCountry\",\"value\":0}","day":17315}]},"completedTutorials":[],"inAppData":{"inApps":[]},"achievementsData":{"1":"1|0","2":"1|0"}},"publicProfileData":{"name":""}}
  1387. UnityEngine.Debug:Log(Object)
  1388. Building:SetRelateClick(JSONArray)
  1389. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1390. ServerDataController:LateUpdate()
  1391.  
  1392. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1393.  
  1394. Hmac sign string: /api/profile.setProfile{"profileData":{"questsData":{"quests":[{"id":"QuestSubscription","conditions":"{\"type\":\"Subscription\",\"value\":1}","day":-1},{"id":"QuestCasino","conditions":"{\"type\":\"Casino\",\"value\":5}","day":-1},{"id":"QuestOccupyCountry","conditions":"{\"type\":\"OccupyCountry\",\"value\":0}","day":17315}]},"completedTutorials":[],"inAppData":{"inApps":[]},"achievementsData":{"1":"1|0","2":"1|0"}},"publicProfileData":{"name":""}}jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1395. UnityEngine.Debug:Log(Object)
  1396. Building:SetRelateClick(JSONArray)
  1397. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1398. ServerDataController:LateUpdate()
  1399.  
  1400. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1401.  
  1402. Hmac sign: 0f93ef0af912f3cdd62399d55921fbe203a99be1ebd2f99bd4d1df69b4839fb8
  1403. UnityEngine.Debug:Log(Object)
  1404. ServerDataController:GetSHA256HashString(String)
  1405. Building:SetRelateClick(JSONArray)
  1406. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1407. ServerDataController:LateUpdate()
  1408.  
  1409. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1410.  
  1411. 2017-05-29 13:10:52.492903 capture[4474:4458216] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1412. Request set profile, code: 200,{"success":true}
  1413. UnityEngine.Debug:Log(Object)
  1414. ServerDataController:OnSetProfile(UnityWebRequest)
  1415. Building:SetRelateClick(JSONArray)
  1416.  
  1417. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1418.  
  1419. The referenced script on this Behaviour (Game Object 'Camera_earth') is missing!
  1420.  
  1421. (Filename:  Line: 1754)
  1422.  
  1423. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  1424. UnloadTime: 41.096127 ms
  1425.  
  1426. Unloading 656 unused Assets to reduce memory usage. Loaded Objects now: 5848.
  1427. Total: 88.928497 ms (FindLiveObjects: 2.401250 ms CreateObjectMapping: 1.652666 ms MarkObjects: 31.675291 ms  DeleteObjects: 53.195457 ms)
  1428.  
  1429. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1430.  
  1431. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 5922.
  1432. Total: 38.631458 ms (FindLiveObjects: 2.066583 ms CreateObjectMapping: 1.195583 ms MarkObjects: 34.451416 ms  DeleteObjects: 0.914208 ms)
  1433.  
  1434. The referenced script on this Behaviour (Game Object 'MainIslandUI') is missing!
  1435.  
  1436. (Filename:  Line: 1754)
  1437.  
  1438. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  1439. UnloadTime: 18.848791 ms
  1440.  
  1441. Unloading 729 unused Assets to reduce memory usage. Loaded Objects now: 6802.
  1442. Total: 99.576378 ms (FindLiveObjects: 2.656458 ms CreateObjectMapping: 1.526625 ms MarkObjects: 39.299458 ms  DeleteObjects: 56.090164 ms)
  1443.  
  1444. Deserialize grid
  1445. UnityEngine.Debug:Log(Object)
  1446. UserData:DeserializeGrid()
  1447. IslandGrid:Start()
  1448.  
  1449. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1450.  
  1451. BoxColliders does not support negative scale or size.
  1452. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1453. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CollectEnergy"
  1454.  
  1455. (Filename:  Line: 0)
  1456.  
  1457. BoxColliders does not support negative scale or size.
  1458. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1459. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Stone(Clone)/CollectStone(Clone)(Clone)"
  1460.  
  1461. (Filename:  Line: 0)
  1462.  
  1463. BoxColliders does not support negative scale or size.
  1464. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1465. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Metal(Clone)/CollectMetal(Clone)(Clone)"
  1466.  
  1467. (Filename:  Line: 0)
  1468.  
  1469. BoxColliders does not support negative scale or size.
  1470. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1471. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Wood(Clone)/CollectWood(Clone)(Clone)"
  1472.  
  1473. (Filename:  Line: 0)
  1474.  
  1475. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  1476.  
  1477. Unloading 352 unused Assets to reduce memory usage. Loaded Objects now: 7399.
  1478. Total: 45.111252 ms (FindLiveObjects: 1.696583 ms CreateObjectMapping: 0.785541 ms MarkObjects: 41.808414 ms  DeleteObjects: 0.818541 ms)
  1479.  
  1480. ...................Unlink FB Profile
  1481. UnityEngine.Debug:Log(Object)
  1482. Building:SetRelateClick(JSONArray)
  1483. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1484. FBLoggedInWindow:OnLoggedOut()
  1485. UnityEngine.Events.UnityAction:Invoke()
  1486. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1487. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1488. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1489. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1490. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1491. UnityEngine.EventSystems.TouchInputModule:Process()
  1492. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1493. UnityEngine.EventSystems.EventSystem:Update()
  1494.  
  1495. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1496.  
  1497. Hmac sign string: /api/accounts.unlinkFbProfilejaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1498. UnityEngine.Debug:Log(Object)
  1499. Building:SetRelateClick(JSONArray)
  1500. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1501. FBLoggedInWindow:OnLoggedOut()
  1502. UnityEngine.Events.UnityAction:Invoke()
  1503. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1504. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1505. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1506. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1507. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1508. UnityEngine.EventSystems.TouchInputModule:Process()
  1509. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1510. UnityEngine.EventSystems.EventSystem:Update()
  1511.  
  1512. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1513.  
  1514. Hmac sign: 03f32fac6a46f2012a65eaf7d57770a52174701f9d4d5409fb828ae2ea92df47
  1515. UnityEngine.Debug:Log(Object)
  1516. ServerDataController:GetSHA256HashString(String)
  1517. Building:SetRelateClick(JSONArray)
  1518. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1519. FBLoggedInWindow:OnLoggedOut()
  1520. UnityEngine.Events.UnityAction:Invoke()
  1521. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1522. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1523. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1524. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1525. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1526. UnityEngine.EventSystems.TouchInputModule:Process()
  1527. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1528. UnityEngine.EventSystems.EventSystem:Update()
  1529.  
  1530. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1531.  
  1532. 2017-05-29 13:11:52.516980 capture[4474:4458217] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1533. ...................Getting Profile
  1534. UnityEngine.Debug:Log(Object)
  1535. <CoroutineGetProfile>c__Iterator2:MoveNext()
  1536. Building:SetRelateClick(JSONArray)
  1537. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1538. ServerDataController:GetProfile(Boolean)
  1539. Building:SetRelateClick(JSONArray)
  1540.  
  1541. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1542.  
  1543. Hmac sign string: /api/profile.getProfilejaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1544. UnityEngine.Debug:Log(Object)
  1545. <CoroutineGetProfile>c__Iterator2:MoveNext()
  1546. Building:SetRelateClick(JSONArray)
  1547. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1548. ServerDataController:GetProfile(Boolean)
  1549. Building:SetRelateClick(JSONArray)
  1550.  
  1551. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1552.  
  1553. Hmac sign: a180c2de51b5438886aea3e7254682fdb1c33c0f2da9c5d44f0d9bf0d39bb683
  1554. UnityEngine.Debug:Log(Object)
  1555. ServerDataController:GetSHA256HashString(String)
  1556. <CoroutineGetProfile>c__Iterator2:MoveNext()
  1557. Building:SetRelateClick(JSONArray)
  1558. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1559. ServerDataController:GetProfile(Boolean)
  1560. Building:SetRelateClick(JSONArray)
  1561.  
  1562. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1563.  
  1564. 2017-05-29 13:11:52.710768 capture[4474:4458218] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1565. End Getting Profile: {"humanId":557,"ver":1,"battles":0,"mmr":1500,"rating":1500,"clan":"Russian","profileData":{"achievementsData":{"1":"3|0","2":"1|0"},"inAppData":{"inApps":[]},"completedTutorials":[],"questsData":{"quests":[{"day":-1,"conditions":"{\"type\":\"Subscription\",\"value\":1}","id":"QuestSubscription"},{"day":-1,"conditions":"{\"type\":\"Casino\",\"value\":5}","id":"QuestCasino"},{"day":17315,"conditions":"{\"type\":\"OccupyCountry\",\"value\":0}","id":"QuestOccupyCountry"}]}},"publicProfileData":{"name":""}}
  1566. UnityEngine.Debug:Log(Object)
  1567. ServerDataController:OnGetProfile(String, Boolean)
  1568. <CoroutineGetProfile>c__Iterator2:MoveNext()
  1569. Building:SetRelateClick(JSONArray)
  1570.  
  1571. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1572.  
  1573. Deserialize user data
  1574. UnityEngine.Debug:Log(Object)
  1575. Settings:Reset()
  1576. UnityEngine.Events.UnityAction:Invoke()
  1577. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1578. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1579. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1580. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1581. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1582. UnityEngine.EventSystems.TouchInputModule:Process()
  1583. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1584. UnityEngine.EventSystems.EventSystem:Update()
  1585.  
  1586. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1587.  
  1588. Error parse to float : null
  1589. UnityEngine.Debug:Log(Object)
  1590. SimpleJSON.JSONNode:get_AsFloat()
  1591. TutorialManager:ReadTutorialData()
  1592. TutorialManager:ReInit()
  1593. Settings:Reset()
  1594. UnityEngine.Events.UnityAction:Invoke()
  1595. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1596. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1597. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1598. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1599. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1600. UnityEngine.EventSystems.TouchInputModule:Process()
  1601. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1602. UnityEngine.EventSystems.EventSystem:Update()
  1603.  
  1604. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1605.  
  1606. Error parse to float : null
  1607. UnityEngine.Debug:Log(Object)
  1608. SimpleJSON.JSONNode:get_AsFloat()
  1609. TutorialManager:ReadTutorialData()
  1610. TutorialManager:ReInit()
  1611. Settings:Reset()
  1612. UnityEngine.Events.UnityAction:Invoke()
  1613. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1614. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1615. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1616. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1617. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1618. UnityEngine.EventSystems.TouchInputModule:Process()
  1619. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1620. UnityEngine.EventSystems.EventSystem:Update()
  1621.  
  1622. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1623.  
  1624. Error parse to float : null
  1625. UnityEngine.Debug:Log(Object)
  1626. SimpleJSON.JSONNode:get_AsFloat()
  1627. TutorialManager:ReadTutorialData()
  1628. TutorialManager:ReInit()
  1629. Settings:Reset()
  1630. UnityEngine.Events.UnityAction:Invoke()
  1631. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1632. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1633. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1634. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1635. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1636. UnityEngine.EventSystems.TouchInputModule:Process()
  1637. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1638. UnityEngine.EventSystems.EventSystem:Update()
  1639.  
  1640. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1641.  
  1642. Error parse to float : null
  1643. UnityEngine.Debug:Log(Object)
  1644. SimpleJSON.JSONNode:get_AsFloat()
  1645. TutorialManager:ReadTutorialData()
  1646. TutorialManager:ReInit()
  1647. Settings:Reset()
  1648. UnityEngine.Events.UnityAction:Invoke()
  1649. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1650. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1651. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1652. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1653. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1654. UnityEngine.EventSystems.TouchInputModule:Process()
  1655. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1656. UnityEngine.EventSystems.EventSystem:Update()
  1657.  
  1658. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1659.  
  1660. Error parse to float : null
  1661. UnityEngine.Debug:Log(Object)
  1662. SimpleJSON.JSONNode:get_AsFloat()
  1663. TutorialManager:ReadTutorialData()
  1664. TutorialManager:ReInit()
  1665. Settings:Reset()
  1666. UnityEngine.Events.UnityAction:Invoke()
  1667. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1668. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1669. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1670. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1671. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1672. UnityEngine.EventSystems.TouchInputModule:Process()
  1673. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1674. UnityEngine.EventSystems.EventSystem:Update()
  1675.  
  1676. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1677.  
  1678. Error parse to float : null
  1679. UnityEngine.Debug:Log(Object)
  1680. SimpleJSON.JSONNode:get_AsFloat()
  1681. TutorialManager:ReadTutorialData()
  1682. TutorialManager:ReInit()
  1683. Settings:Reset()
  1684. UnityEngine.Events.UnityAction:Invoke()
  1685. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1686. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1687. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1688. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1689. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1690. UnityEngine.EventSystems.TouchInputModule:Process()
  1691. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1692. UnityEngine.EventSystems.EventSystem:Update()
  1693.  
  1694. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1695.  
  1696. Error parse to float : null
  1697. UnityEngine.Debug:Log(Object)
  1698. SimpleJSON.JSONNode:get_AsFloat()
  1699. TutorialManager:ReadTutorialData()
  1700. TutorialManager:ReInit()
  1701. Settings:Reset()
  1702. UnityEngine.Events.UnityAction:Invoke()
  1703. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1704. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1705. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1706. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1707. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1708. UnityEngine.EventSystems.TouchInputModule:Process()
  1709. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1710. UnityEngine.EventSystems.EventSystem:Update()
  1711.  
  1712. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1713.  
  1714. Error parse to float : null
  1715. UnityEngine.Debug:Log(Object)
  1716. SimpleJSON.JSONNode:get_AsFloat()
  1717. TutorialManager:ReadTutorialData()
  1718. TutorialManager:ReInit()
  1719. Settings:Reset()
  1720. UnityEngine.Events.UnityAction:Invoke()
  1721. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1722. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1723. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1724. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1725. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1726. UnityEngine.EventSystems.TouchInputModule:Process()
  1727. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1728. UnityEngine.EventSystems.EventSystem:Update()
  1729.  
  1730. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1731.  
  1732. Error parse to float : null
  1733. UnityEngine.Debug:Log(Object)
  1734. SimpleJSON.JSONNode:get_AsFloat()
  1735. TutorialManager:ReadTutorialData()
  1736. TutorialManager:ReInit()
  1737. Settings:Reset()
  1738. UnityEngine.Events.UnityAction:Invoke()
  1739. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1740. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1741. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1742. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1743. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1744. UnityEngine.EventSystems.TouchInputModule:Process()
  1745. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1746. UnityEngine.EventSystems.EventSystem:Update()
  1747.  
  1748. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1749.  
  1750. Error parse to float : null
  1751. UnityEngine.Debug:Log(Object)
  1752. SimpleJSON.JSONNode:get_AsFloat()
  1753. TutorialManager:ReadTutorialData()
  1754. TutorialManager:ReInit()
  1755. Settings:Reset()
  1756. UnityEngine.Events.UnityAction:Invoke()
  1757. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1758. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1759. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1760. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1761. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1762. UnityEngine.EventSystems.TouchInputModule:Process()
  1763. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1764. UnityEngine.EventSystems.EventSystem:Update()
  1765.  
  1766. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1767.  
  1768. Error parse to float : null
  1769. UnityEngine.Debug:Log(Object)
  1770. SimpleJSON.JSONNode:get_AsFloat()
  1771. TutorialManager:ReadTutorialData()
  1772. TutorialManager:ReInit()
  1773. Settings:Reset()
  1774. UnityEngine.Events.UnityAction:Invoke()
  1775. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1776. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1777. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1778. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1779. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1780. UnityEngine.EventSystems.TouchInputModule:Process()
  1781. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1782. UnityEngine.EventSystems.EventSystem:Update()
  1783.  
  1784. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1785.  
  1786. Error parse to float : null
  1787. UnityEngine.Debug:Log(Object)
  1788. SimpleJSON.JSONNode:get_AsFloat()
  1789. TutorialManager:ReadTutorialData()
  1790. TutorialManager:ReInit()
  1791. Settings:Reset()
  1792. UnityEngine.Events.UnityAction:Invoke()
  1793. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1794. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1795. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1796. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1797. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1798. UnityEngine.EventSystems.TouchInputModule:Process()
  1799. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1800. UnityEngine.EventSystems.EventSystem:Update()
  1801.  
  1802. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1803.  
  1804. Error parse to float : null
  1805. UnityEngine.Debug:Log(Object)
  1806. SimpleJSON.JSONNode:get_AsFloat()
  1807. TutorialManager:ReadTutorialData()
  1808. TutorialManager:ReInit()
  1809. Settings:Reset()
  1810. UnityEngine.Events.UnityAction:Invoke()
  1811. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1812. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1813. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1814. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1815. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1816. UnityEngine.EventSystems.TouchInputModule:Process()
  1817. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1818. UnityEngine.EventSystems.EventSystem:Update()
  1819.  
  1820. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1821.  
  1822. Error parse to float : null
  1823. UnityEngine.Debug:Log(Object)
  1824. SimpleJSON.JSONNode:get_AsFloat()
  1825. TutorialManager:ReadTutorialData()
  1826. TutorialManager:ReInit()
  1827. Settings:Reset()
  1828. UnityEngine.Events.UnityAction:Invoke()
  1829. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  1830. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  1831. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1832. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1833. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1834. UnityEngine.EventSystems.TouchInputModule:Process()
  1835. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1836. UnityEngine.EventSystems.EventSystem:Update()
  1837.  
  1838. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1839.  
  1840. Don't need to save profile.
  1841. UnityEngine.Debug:Log(Object)
  1842. Building:SetRelateClick(JSONArray)
  1843. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1844. ServerDataController:LateUpdate()
  1845.  
  1846. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1847.  
  1848. The referenced script on this Behaviour (Game Object 'MainIslandUI') is missing!
  1849.  
  1850. (Filename:  Line: 1754)
  1851.  
  1852. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  1853. UnloadTime: 54.889500 ms
  1854.  
  1855. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 6802.
  1856. Total: 47.390209 ms (FindLiveObjects: 3.070500 ms CreateObjectMapping: 1.283416 ms MarkObjects: 37.579750 ms  DeleteObjects: 5.452875 ms)
  1857.  
  1858. Deserialize grid
  1859. UnityEngine.Debug:Log(Object)
  1860. UserData:DeserializeGrid()
  1861. IslandGrid:Start()
  1862.  
  1863. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1864.  
  1865. BoxColliders does not support negative scale or size.
  1866. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1867. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CollectEnergy"
  1868.  
  1869. (Filename:  Line: 0)
  1870.  
  1871. BoxColliders does not support negative scale or size.
  1872. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1873. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Stone(Clone)/CollectStone(Clone)(Clone)"
  1874.  
  1875. (Filename:  Line: 0)
  1876.  
  1877. BoxColliders does not support negative scale or size.
  1878. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1879. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Metal(Clone)/CollectMetal(Clone)(Clone)"
  1880.  
  1881. (Filename:  Line: 0)
  1882.  
  1883. BoxColliders does not support negative scale or size.
  1884. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1885. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Wood(Clone)/CollectWood(Clone)(Clone)"
  1886.  
  1887. (Filename:  Line: 0)
  1888.  
  1889. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  1890.  
  1891. Unloading 352 unused Assets to reduce memory usage. Loaded Objects now: 7364.
  1892. Total: 43.083332 ms (FindLiveObjects: 1.615875 ms CreateObjectMapping: 0.628958 ms MarkObjects: 40.206669 ms  DeleteObjects: 0.629166 ms)
  1893.  
  1894. Upgradeable: False
  1895. UnityEngine.Debug:Log(Object)
  1896. IslandGrid:Click(Nullable`1)
  1897. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1898. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  1899. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  1900. UnityEngine.EventSystems.TouchInputModule:Process()
  1901. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  1902. UnityEngine.EventSystems.EventSystem:Update()
  1903.  
  1904. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1905.  
  1906. BoxColliders does not support negative scale or size.
  1907. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1908. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Metal(Clone)/Upgrade(Clone)"
  1909.  
  1910. (Filename:  Line: 0)
  1911.  
  1912. -> applicationWillResignActive()
  1913. -> applicationDidEnterBackground()
  1914. -> applicationWillEnterForeground()
  1915. -> applicationDidBecomeActive()
  1916. 2017-05-29 13:12:57.293587 capture[4474:4458035] [MC] System group container for systemgroup.com.apple.configurationprofiles path is /private/var/containers/Shared/SystemGroup/systemgroup.com.apple.configurationprofiles
  1917. 2017-05-29 13:12:57.301263 capture[4474:4458035] [MC] Reading from public effective user settings.
  1918. 2017-05-29 13:13:07.642973 capture[4474:4458035] [App] if we're in the real PRE-commit handler we can't actually add any new fences due to CA restriction
  1919. 2017-05-29 13:13:23.702681 capture[4474:4458035] [App] if we're in the real PRE-commit handler we can't actually add any new fences due to CA restriction
  1920. FB LoggedIn
  1921. UnityEngine.Debug:Log(Object)
  1922. Facebook.Unity.Arcade.ArcadeFacebook:OnShareLinkComplete(ResultContainer)
  1923. Facebook.Unity.Canvas.CanvasFacebookGameObject:OnFacebookAuthResponseChange(String)
  1924.  
  1925. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1926.  
  1927. ...................Linking FB Profile
  1928. UnityEngine.Debug:Log(Object)
  1929. Building:SetRelateClick(JSONArray)
  1930. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1931. Facebook.Unity.Arcade.ArcadeFacebook:OnShareLinkComplete(ResultContainer)
  1932. Facebook.Unity.Canvas.CanvasFacebookGameObject:OnFacebookAuthResponseChange(String)
  1933.  
  1934. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1935.  
  1936. Hmac sign string: /api/accounts.linkFbProfile?fbId=1436903179707482jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1937. UnityEngine.Debug:Log(Object)
  1938. Building:SetRelateClick(JSONArray)
  1939. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1940. Facebook.Unity.Arcade.ArcadeFacebook:OnShareLinkComplete(ResultContainer)
  1941. Facebook.Unity.Canvas.CanvasFacebookGameObject:OnFacebookAuthResponseChange(String)
  1942.  
  1943. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1944.  
  1945. Hmac sign: 6ab2f7b1794bc0f58602926be7bd5a1583a7163990ccc7acff6c4c1c5a7c7b84
  1946. UnityEngine.Debug:Log(Object)
  1947. ServerDataController:GetSHA256HashString(String)
  1948. Building:SetRelateClick(JSONArray)
  1949. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1950. Facebook.Unity.Arcade.ArcadeFacebook:OnShareLinkComplete(ResultContainer)
  1951. Facebook.Unity.Canvas.CanvasFacebookGameObject:OnFacebookAuthResponseChange(String)
  1952.  
  1953. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1954.  
  1955. 2017-05-29 13:13:40.731910 capture[4474:4458219] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1956. ...................Getting Profile
  1957. UnityEngine.Debug:Log(Object)
  1958. <CoroutineGetProfile>c__Iterator2:MoveNext()
  1959. Building:SetRelateClick(JSONArray)
  1960. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1961. ServerDataController:GetProfile(Boolean)
  1962. Building:SetRelateClick(JSONArray)
  1963.  
  1964. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1965.  
  1966. Hmac sign string: /api/profile.getProfilejaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1967. UnityEngine.Debug:Log(Object)
  1968. <CoroutineGetProfile>c__Iterator2:MoveNext()
  1969. Building:SetRelateClick(JSONArray)
  1970. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1971. ServerDataController:GetProfile(Boolean)
  1972. Building:SetRelateClick(JSONArray)
  1973.  
  1974. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1975.  
  1976. Hmac sign: a180c2de51b5438886aea3e7254682fdb1c33c0f2da9c5d44f0d9bf0d39bb683
  1977. UnityEngine.Debug:Log(Object)
  1978. ServerDataController:GetSHA256HashString(String)
  1979. <CoroutineGetProfile>c__Iterator2:MoveNext()
  1980. Building:SetRelateClick(JSONArray)
  1981. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1982. ServerDataController:GetProfile(Boolean)
  1983. Building:SetRelateClick(JSONArray)
  1984.  
  1985. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1986.  
  1987. 2017-05-29 13:13:41.024118 capture[4474:4458220] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1988. End Getting Profile: {"humanId":557,"ver":1,"battles":0,"mmr":1500,"rating":1500,"clan":"Russian","profileData":{"achievementsData":{"1":"3|0","2":"1|0"},"inAppData":{"inApps":[]},"completedTutorials":[],"questsData":{"quests":[{"day":-1,"conditions":"{\"type\":\"Subscription\",\"value\":1}","id":"QuestSubscription"},{"day":-1,"conditions":"{\"type\":\"Casino\",\"value\":5}","id":"QuestCasino"},{"day":17315,"conditions":"{\"type\":\"OccupyCountry\",\"value\":0}","id":"QuestOccupyCountry"}]}},"publicProfileData":{"name":""}}
  1989. UnityEngine.Debug:Log(Object)
  1990. ServerDataController:OnGetProfile(String, Boolean)
  1991. <CoroutineGetProfile>c__Iterator2:MoveNext()
  1992. Building:SetRelateClick(JSONArray)
  1993.  
  1994. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1995.  
  1996. The referenced script on this Behaviour (Game Object 'Camera_earth') is missing!
  1997.  
  1998. (Filename:  Line: 1754)
  1999.  
  2000. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  2001. UnloadTime: 81.926506 ms
  2002.  
  2003. Unloading 539 unused Assets to reduce memory usage. Loaded Objects now: 5844.
  2004. Total: 86.359085 ms (FindLiveObjects: 2.220083 ms CreateObjectMapping: 1.491000 ms MarkObjects: 33.682419 ms  DeleteObjects: 48.961544 ms)
  2005.  
  2006. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  2007.  
  2008. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 5896.
  2009. Total: 36.928501 ms (FindLiveObjects: 1.260000 ms CreateObjectMapping: 0.549500 ms MarkObjects: 34.436501 ms  DeleteObjects: 0.679750 ms)
  2010.  
  2011. ...................Gettings Overall Records for Subject: 1
  2012. UnityEngine.Debug:Log(Object)
  2013. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  2014. Building:SetRelateClick(JSONArray)
  2015. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2016. CountriesManager:GetRecordsForCountry(Int32)
  2017. CountryInfoMenu:ShowRecordsForCountry()
  2018. UnityEngine.Events.UnityAction:Invoke()
  2019. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  2020. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2021. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2022. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2023. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  2024. UnityEngine.EventSystems.TouchInputModule:Process()
  2025. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2026. UnityEngine.EventSystems.EventSystem:Update()
  2027.  
  2028. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2029.  
  2030. Hmac sign string: /api/tops.getOverall?count=50&subject=1jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  2031. UnityEngine.Debug:Log(Object)
  2032. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  2033. Building:SetRelateClick(JSONArray)
  2034. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2035. CountriesManager:GetRecordsForCountry(Int32)
  2036. CountryInfoMenu:ShowRecordsForCountry()
  2037. UnityEngine.Events.UnityAction:Invoke()
  2038. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  2039. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2040. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2041. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2042. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  2043. UnityEngine.EventSystems.TouchInputModule:Process()
  2044. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2045. UnityEngine.EventSystems.EventSystem:Update()
  2046.  
  2047. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2048.  
  2049. Hmac sign: 5b0e5529ae6fd156baa8717006acae7b12d1c3f47f20b569d82e9477d74931cf
  2050. UnityEngine.Debug:Log(Object)
  2051. ServerDataController:GetSHA256HashString(String)
  2052. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  2053. Building:SetRelateClick(JSONArray)
  2054. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2055. CountriesManager:GetRecordsForCountry(Int32)
  2056. CountryInfoMenu:ShowRecordsForCountry()
  2057. UnityEngine.Events.UnityAction:Invoke()
  2058. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  2059. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2060. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2061. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2062. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  2063. UnityEngine.EventSystems.TouchInputModule:Process()
  2064. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2065. UnityEngine.EventSystems.EventSystem:Update()
  2066.  
  2067. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2068.  
  2069. 2017-05-29 13:13:57.087193 capture[4474:4458221] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  2070. No GameController on scene!!!
  2071. UnityEngine.Debug:Log(Object)
  2072. WindowsController:HideAllShowWindow()
  2073. WindowsController:Show(Type, WindowParams)
  2074. WindowsController:Show(WindowParams)
  2075. CountryInfoMenu:ShowRecordsForCountry()
  2076. UnityEngine.Events.UnityAction:Invoke()
  2077. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  2078. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2079. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2080. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2081. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  2082. UnityEngine.EventSystems.TouchInputModule:Process()
  2083. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2084. UnityEngine.EventSystems.EventSystem:Update()
  2085.  
  2086. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2087.  
  2088. ...................Gettings Clan Records for Subject: 1
  2089. UnityEngine.Debug:Log(Object)
  2090. <CoroutineClanRecords>c__Iterator8:MoveNext()
  2091. Building:SetRelateClick(JSONArray)
  2092. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2093. ServerDataController:GetClanRecords(Int32, Boolean)
  2094. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  2095. Building:SetRelateClick(JSONArray)
  2096.  
  2097. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2098.  
  2099. Hmac sign string: /api/tops.getClan?count=50&subject=1jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  2100. UnityEngine.Debug:Log(Object)
  2101. <CoroutineClanRecords>c__Iterator8:MoveNext()
  2102. Building:SetRelateClick(JSONArray)
  2103. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2104. ServerDataController:GetClanRecords(Int32, Boolean)
  2105. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  2106. Building:SetRelateClick(JSONArray)
  2107.  
  2108. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2109.  
  2110. Hmac sign: 25eb7f5b0016065255a314474ed317ebc6af1cdd5227fe91803d62e109ab06ec
  2111. UnityEngine.Debug:Log(Object)
  2112. ServerDataController:GetSHA256HashString(String)
  2113. <CoroutineClanRecords>c__Iterator8:MoveNext()
  2114. Building:SetRelateClick(JSONArray)
  2115. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2116. ServerDataController:GetClanRecords(Int32, Boolean)
  2117. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  2118. Building:SetRelateClick(JSONArray)
  2119.  
  2120. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2121.  
  2122. 2017-05-29 13:13:57.426018 capture[4474:4458222] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  2123. ...................Gettings Records for FB Friends for Subject: 1
  2124. UnityEngine.Debug:Log(Object)
  2125. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  2126. Building:SetRelateClick(JSONArray)
  2127. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2128. ServerDataController:GetFriendsRecords(Int32, Boolean)
  2129. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  2130. <CoroutineClanRecords>c__Iterator8:MoveNext()
  2131. Building:SetRelateClick(JSONArray)
  2132.  
  2133. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2134.  
  2135. Hmac sign string: /api/tops.getFriends?social=fb&count=50&subject=1{"friendsCrc":"24e056c9"}jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  2136. UnityEngine.Debug:Log(Object)
  2137. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  2138. Building:SetRelateClick(JSONArray)
  2139. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2140. ServerDataController:GetFriendsRecords(Int32, Boolean)
  2141. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  2142. <CoroutineClanRecords>c__Iterator8:MoveNext()
  2143. Building:SetRelateClick(JSONArray)
  2144.  
  2145. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2146.  
  2147. Hmac sign: 19a153ffbed274ca1e3e18651a90f98b64ab3f7088dafd14887446e080eebbbc
  2148. UnityEngine.Debug:Log(Object)
  2149. ServerDataController:GetSHA256HashString(String)
  2150. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  2151. Building:SetRelateClick(JSONArray)
  2152. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2153. ServerDataController:GetFriendsRecords(Int32, Boolean)
  2154. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  2155. <CoroutineClanRecords>c__Iterator8:MoveNext()
  2156. Building:SetRelateClick(JSONArray)
  2157.  
  2158. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2159.  
  2160. 2017-05-29 13:13:57.563536 capture[4474:4458223] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  2161. ...................Gettings Records for FB Friends for Subject: 1
  2162. UnityEngine.Debug:Log(Object)
  2163. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  2164. Building:SetRelateClick(JSONArray)
  2165. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2166. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  2167. Building:SetRelateClick(JSONArray)
  2168.  
  2169. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2170.  
  2171. Hmac sign string: /api/tops.getFriends?social=fb&count=50&subject=1{"friends":["1443515145709343","1987726734805761","738375276334612"],"friendsCrc":"24e056c9"}jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  2172. UnityEngine.Debug:Log(Object)
  2173. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  2174. Building:SetRelateClick(JSONArray)
  2175. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2176. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  2177. Building:SetRelateClick(JSONArray)
  2178.  
  2179. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2180.  
  2181. Hmac sign: c2ed66b2177782667e320e9b2efcddb0a1f9404f5ec252a7a475332320821b92
  2182. UnityEngine.Debug:Log(Object)
  2183. ServerDataController:GetSHA256HashString(String)
  2184. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  2185. Building:SetRelateClick(JSONArray)
  2186. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2187. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  2188. Building:SetRelateClick(JSONArray)
  2189.  
  2190. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2191.  
  2192. 2017-05-29 13:13:57.678525 capture[4474:4458224] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  2193. JsonSerializationException: Cannot deserialize the current JSON object (e.g. {"name":"value"}) into type 'System.Collections.Generic.List`1[System.Object]' because the type requires a JSON array (e.g. [1,2,3]) to deserialize correctly.
  2194. To fix this error either change the JSON to a JSON array (e.g. [1,2,3]) or change the deserialized type so that it is a normal .NET type (e.g. not a primitive type like integer, not a collection type like an array or List<T>) that can be deserialized from a JSON object. JsonObjectAttribute can also be added to the type to force it to deserialize from a JSON object.
  2195. Path 'INDEX', line 1, position 9.
  2196.   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x00000] in <filename unknown>:0
  2197.   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, Boolean checkAdditionalContent) [0x00000] in <filename unknown>:0
  2198.   at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <filename unknown>:0
  2199.   at ServerDataController.DeserializeRecordsData (System.String text) [0x00000] in <filename unknown>:0
  2200.   at ServerDataController+<CoroutineFriendsRecords>c__Iterator9.MoveNext () [0x00000] in <filename unknown>:0
  2201.   at Building.SetRelateClick (SimpleJSON.JSONArray relateClickArr) [0x00000] in <filename unknown>:0
  2202.  
  2203. (Filename: currently not available on il2cpp Line: -1)
  2204.  
  2205. No GameController on scene!!!
  2206. UnityEngine.Debug:Log(Object)
  2207. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2208. WindowsController:Hide(Type)
  2209. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2210. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2211. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2212. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  2213. UnityEngine.EventSystems.TouchInputModule:Process()
  2214. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2215. UnityEngine.EventSystems.EventSystem:Update()
  2216.  
  2217. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2218.  
  2219. No GameController on scene!!!
  2220. UnityEngine.Debug:Log(Object)
  2221. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2222. WindowsController:Hide(Type)
  2223. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2224. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2225. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2226. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  2227. UnityEngine.EventSystems.TouchInputModule:Process()
  2228. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2229. UnityEngine.EventSystems.EventSystem:Update()
  2230.  
  2231. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2232.  
  2233. No GameController on scene!!!
  2234. UnityEngine.Debug:Log(Object)
  2235. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2236. WindowsController:Hide(Type)
  2237. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2238. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2239. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2240. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  2241. UnityEngine.EventSystems.TouchInputModule:Process()
  2242. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2243. UnityEngine.EventSystems.EventSystem:Update()
  2244.  
  2245. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2246.  
  2247. ...................Gettings Overall Records for Subject: 5
  2248. UnityEngine.Debug:Log(Object)
  2249. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  2250. Building:SetRelateClick(JSONArray)
  2251. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2252. CountriesManager:GetRecordsForCountry(Int32)
  2253. CountryInfoMenu:ShowRecordsForCountry()
  2254. UnityEngine.Events.UnityAction:Invoke()
  2255. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  2256. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2257. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2258. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2259. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  2260. UnityEngine.EventSystems.TouchInputModule:Process()
  2261. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2262. UnityEngine.EventSystems.EventSystem:Update()
  2263.  
  2264. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2265.  
  2266. Hmac sign string: /api/tops.getOverall?count=50&subject=5jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  2267. UnityEngine.Debug:Log(Object)
  2268. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  2269. Building:SetRelateClick(JSONArray)
  2270. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2271. CountriesManager:GetRecordsForCountry(Int32)
  2272. CountryInfoMenu:ShowRecordsForCountry()
  2273. UnityEngine.Events.UnityAction:Invoke()
  2274. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  2275. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2276. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2277. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2278. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  2279. UnityEngine.EventSystems.TouchInputModule:Process()
  2280. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2281. UnityEngine.EventSystems.EventSystem:Update()
  2282.  
  2283. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2284.  
  2285. Hmac sign: dffe33255aa7dc38c50a9bcb3721feda85d7a7d4b52b02aaad61bc45b2ede86b
  2286. UnityEngine.Debug:Log(Object)
  2287. ServerDataController:GetSHA256HashString(String)
  2288. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  2289. Building:SetRelateClick(JSONArray)
  2290. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2291. CountriesManager:GetRecordsForCountry(Int32)
  2292. CountryInfoMenu:ShowRecordsForCountry()
  2293. UnityEngine.Events.UnityAction:Invoke()
  2294. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  2295. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2296. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2297. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2298. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  2299. UnityEngine.EventSystems.TouchInputModule:Process()
  2300. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2301. UnityEngine.EventSystems.EventSystem:Update()
  2302.  
  2303. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2304.  
  2305. 2017-05-29 13:17:29.183051 capture[4474:4458225] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  2306. No GameController on scene!!!
  2307. UnityEngine.Debug:Log(Object)
  2308. WindowsController:HideAllShowWindow()
  2309. WindowsController:Show(Type, WindowParams)
  2310. WindowsController:Show(WindowParams)
  2311. CountryInfoMenu:ShowRecordsForCountry()
  2312. UnityEngine.Events.UnityAction:Invoke()
  2313. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  2314. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2315. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2316. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2317. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  2318. UnityEngine.EventSystems.TouchInputModule:Process()
  2319. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2320. UnityEngine.EventSystems.EventSystem:Update()
  2321.  
  2322. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2323.  
  2324. ...................Gettings Clan Records for Subject: 5
  2325. UnityEngine.Debug:Log(Object)
  2326. <CoroutineClanRecords>c__Iterator8:MoveNext()
  2327. Building:SetRelateClick(JSONArray)
  2328. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2329. ServerDataController:GetClanRecords(Int32, Boolean)
  2330. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  2331. Building:SetRelateClick(JSONArray)
  2332.  
  2333. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2334.  
  2335. Hmac sign string: /api/tops.getClan?count=50&subject=5jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  2336. UnityEngine.Debug:Log(Object)
  2337. <CoroutineClanRecords>c__Iterator8:MoveNext()
  2338. Building:SetRelateClick(JSONArray)
  2339. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2340. ServerDataController:GetClanRecords(Int32, Boolean)
  2341. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  2342. Building:SetRelateClick(JSONArray)
  2343.  
  2344. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2345.  
  2346. Hmac sign: b780cd9d2c226176f51529e8ffbf5a23e4cc7b5506964751d8ad2db3c735e31b
  2347. UnityEngine.Debug:Log(Object)
  2348. ServerDataController:GetSHA256HashString(String)
  2349. <CoroutineClanRecords>c__Iterator8:MoveNext()
  2350. Building:SetRelateClick(JSONArray)
  2351. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2352. ServerDataController:GetClanRecords(Int32, Boolean)
  2353. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  2354. Building:SetRelateClick(JSONArray)
  2355.  
  2356. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2357.  
  2358. 2017-05-29 13:17:29.367999 capture[4474:4458226] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  2359. Error getting clan records: {"index":121,"message":"Records not found"}
  2360. UnityEngine.Debug:Log(Object)
  2361. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  2362. <CoroutineClanRecords>c__Iterator8:MoveNext()
  2363. Building:SetRelateClick(JSONArray)
  2364.  
  2365. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2366.  
  2367. No GameController on scene!!!
  2368. UnityEngine.Debug:Log(Object)
  2369. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2370. WindowsController:Hide(Type)
  2371. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2372. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2373. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2374. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  2375. UnityEngine.EventSystems.TouchInputModule:Process()
  2376. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2377. UnityEngine.EventSystems.EventSystem:Update()
  2378.  
  2379. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2380.  
  2381. No GameController on scene!!!
  2382. UnityEngine.Debug:Log(Object)
  2383. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2384. WindowsController:Hide(Type)
  2385. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2386. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2387. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2388. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  2389. UnityEngine.EventSystems.TouchInputModule:Process()
  2390. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2391. UnityEngine.EventSystems.EventSystem:Update()
  2392.  
  2393. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2394.  
  2395. ...................Gettings Overall Records for Subject: 7
  2396. UnityEngine.Debug:Log(Object)
  2397. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  2398. Building:SetRelateClick(JSONArray)
  2399. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2400. CountriesManager:GetRecordsForCountry(Int32)
  2401. CountryInfoMenu:ShowRecordsForCountry()
  2402. UnityEngine.Events.UnityAction:Invoke()
  2403. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  2404. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2405. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2406. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2407. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  2408. UnityEngine.EventSystems.TouchInputModule:Process()
  2409. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2410. UnityEngine.EventSystems.EventSystem:Update()
  2411.  
  2412. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2413.  
  2414. Hmac sign string: /api/tops.getOverall?count=50&subject=7jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  2415. UnityEngine.Debug:Log(Object)
  2416. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  2417. Building:SetRelateClick(JSONArray)
  2418. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2419. CountriesManager:GetRecordsForCountry(Int32)
  2420. CountryInfoMenu:ShowRecordsForCountry()
  2421. UnityEngine.Events.UnityAction:Invoke()
  2422. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  2423. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2424. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2425. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2426. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  2427. UnityEngine.EventSystems.TouchInputModule:Process()
  2428. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2429. UnityEngine.EventSystems.EventSystem:Update()
  2430.  
  2431. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2432.  
  2433. Hmac sign: 5ac7eadba34f7cf9e37da1c2d6974b25f2417ca618b855cebbc44be96d51f325
  2434. UnityEngine.Debug:Log(Object)
  2435. ServerDataController:GetSHA256HashString(String)
  2436. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  2437. Building:SetRelateClick(JSONArray)
  2438. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2439. CountriesManager:GetRecordsForCountry(Int32)
  2440. CountryInfoMenu:ShowRecordsForCountry()
  2441. UnityEngine.Events.UnityAction:Invoke()
  2442. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  2443. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2444. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2445. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2446. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  2447. UnityEngine.EventSystems.TouchInputModule:Process()
  2448. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2449. UnityEngine.EventSystems.EventSystem:Update()
  2450.  
  2451. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2452.  
  2453. 2017-05-29 13:17:39.919266 capture[4474:4458227] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  2454. No GameController on scene!!!
  2455. UnityEngine.Debug:Log(Object)
  2456. WindowsController:HideAllShowWindow()
  2457. WindowsController:Show(Type, WindowParams)
  2458. WindowsController:Show(WindowParams)
  2459. CountryInfoMenu:ShowRecordsForCountry()
  2460. UnityEngine.Events.UnityAction:Invoke()
  2461. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  2462. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  2463. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2464. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  2465. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  2466. UnityEngine.EventSystems.TouchInputModule:Process()
  2467. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  2468. UnityEngine.EventSystems.EventSystem:Update()
  2469.  
  2470. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2471.  
  2472. ...................Gettings Clan Records for Subject: 7
  2473. UnityEngine.Debug:Log(Object)
  2474. <CoroutineClanRecords>c__Iterator8:MoveNext()
  2475. Building:SetRelateClick(JSONArray)
  2476. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2477. ServerDataController:GetClanRecords(Int32, Boolean)
  2478. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  2479. Building:SetRelateClick(JSONArray)
  2480.  
  2481. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2482.  
  2483. Hmac sign string: /api/tops.getClan?count=50&subject=7jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  2484. UnityEngine.Debug:Log(Object)
  2485. <CoroutineClanRecords>c__Iterator8:MoveNext()
  2486. Building:SetRelateClick(JSONArray)
  2487. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2488. ServerDataController:GetClanRecords(Int32, Boolean)
  2489. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  2490. Building:SetRelateClick(JSONArray)
  2491.  
  2492. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2493.  
  2494. Hmac sign: 92ee874225d79e9f44ef8a0c778026a7f6c92fe5f1ecb6ab6a0d2f1b0308ff0c
  2495. UnityEngine.Debug:Log(Object)
  2496. ServerDataController:GetSHA256HashString(String)
  2497. <CoroutineClanRecords>c__Iterator8:MoveNext()
  2498. Building:SetRelateClick(JSONArray)
  2499. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  2500. ServerDataController:GetClanRecords(Int32, Boolean)
  2501. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  2502. Building:SetRelateClick(JSONArray)
  2503.  
  2504. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2505.  
  2506. 2017-05-29 13:17:40.065618 capture[4474:4458229] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  2507. Error getting clan records: {"index":121,"message":"Records not found"}
  2508. UnityEngine.Debug:Log(Object)
  2509. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  2510. <CoroutineClanRecords>c__Iterator8:MoveNext()
  2511. Building:SetRelateClick(JSONArray)
  2512.  
  2513. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
RAW Paste Data
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