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Jun 25th, 2017
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  1. Close Wounds
  2. Conjuration (Healing)
  3. Level: Clr 3, Hlr 3
  4. Components: V
  5. Casting Time: 1 swift action
  6. Range: Close (25 ft. + 5 ft./2 levels)
  7. Target: One creature
  8. Duration: Instantaneous
  9. Saving Throw:Will half (harmless);
  10. see text
  11. Spell Resistance: Yes (harmless)
  12. This spell cures 2d4 points of damage.
  13. You can cast this spell with an instant
  14. utterance. You may even cast this spell
  15. when it isn’t your turn. If you cast this
  16. spell immediately after the subject takes
  17. damage, it effectively prevents the damage.
  18. It would keep alive someone who
  19. had just dropped to –10 hit points, for
  20. example, leaving the character at negative
  21. hit points but stable.
  22. Used against an undead creature, close
  23. wounds deals damage instead of curing
  24. the creature (which takes half damage if
  25. it makes a Will saving throw).
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