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- Close Wounds
- Conjuration (Healing)
- Level: Clr 3, Hlr 3
- Components: V
- Casting Time: 1 swift action
- Range: Close (25 ft. + 5 ft./2 levels)
- Target: One creature
- Duration: Instantaneous
- Saving Throw:Will half (harmless);
- see text
- Spell Resistance: Yes (harmless)
- This spell cures 2d4 points of damage.
- You can cast this spell with an instant
- utterance. You may even cast this spell
- when it isnβt your turn. If you cast this
- spell immediately after the subject takes
- damage, it effectively prevents the damage.
- It would keep alive someone who
- had just dropped to β10 hit points, for
- example, leaving the character at negative
- hit points but stable.
- Used against an undead creature, close
- wounds deals damage instead of curing
- the creature (which takes half damage if
- it makes a Will saving throw).
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