Dragonecro0987

Fighters Ablaze - Axel Brodie

Jun 6th, 2022 (edited)
145
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.84 KB | None | 0 0
  1. Axel Brodie - VOLCANIC (7)
  2. Strategy: Volcanic Doomfire Support
  3. ===========================
  4. Volcanic Grenadier
  5. Level 7 FIRE Pyro Effect Monster
  6. ATK: 2400
  7. DEF: 1600
  8. You can Special Summon this card (from your hand) by sending 1 Level 3 or lower "Volcanic" monster or 1 "Blaze Accelerator" card from your Deck to the GY, but you cannot Special Summon monsters for the rest of this turn, except "Volcanic" monsters. (Quick Effect): You can send 1 "Volcanic" monster from your Deck to the GY; destroy 1 card your opponent controls, then inflict damage to them equal to the sent monster's Level x 200, then, if the sent monster is "Volcanic Doomfire", you can add 1 "Volcanic" monster from your GY to your hand. You can only use each effect of "Volcanic Grenadier" once per turn.
  9.  
  10. Volcanic Bolt
  11. Level 2 FIRE Pyro Effect Monster
  12. ATK: 0
  13. DEF: 500
  14. If this card is sent to the GY: Inflict 500 damage to your opponent. If this card is sent to the GY by a "Blaze Accelerator" card's effect: You can send 2 "Volcanic Bolt" from your hand and/or Deck to the GY; destroy all Spells and Traps your opponent controls.
  15.  
  16. Volcanic Customized Doombuster
  17. Level 10 FIRE Pyro Fusion Effect Monster
  18. ATK: 3500
  19. DEF: 2800
  20. 1 Level 5 or higher "Volcanic" monster + 1+ Pyro monsters (max. 4)
  21. This card's name becomes "Volcanic Doomfire" while face-up on the field. Your opponent cannot target this card with card effects while you control a "Blaze Accelerator" card. Once per turn: You can send "Volcanic" monsters from your Deck to the GY up to the number of materials used for this card's Fusion Summon, and if you do, this card can attack opponent's monsters up to that many times during each Battle Phase this turn. If this Fusion Summoned card leaves the field by an opponent's card: You can Special Summon 1 "Volcanic Doomfire" from your GY, ignoring its Summoning conditions.
  22.  
  23. Volcanic Accel Cannon
  24. Quick-Play Spell Card
  25. Target 1 "Volcanic Doomfire" you control; apply these effects until the end of this turn.
  26. ● That target gains 500 ATK for each Pyro monster currently in your GY, also it is unaffected by other cards' effects, except its own
  27. ● All monsters Summoned after this card resolves are changed to Attack Position, also they must attack, if able.
  28. You can only activate 1 "Volcanic Accel Cannon" per turn.
  29.  
  30. Blaze Accelerator Customization
  31. Quick-Play Spell Card
  32. Fusion Summon 1 FIRE Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use "Volcanic Doomfire" you control as material, you can also use monsters in your Deck as material. During your Main Phase: You can banish this card from your GY; add 1 "Volcanic" Spell/Trap, or 1 card that has "Blaze Accelerator" in its text, from your Deck to your hand, except "Blaze Accelerator Customization". You can only use each effect of "Blaze Accelerator Customization" once per turn.
  33.  
  34. Blaze Accelerator Armory
  35. Field Spell Card
  36. When this card is activated: You can Set 1 "Volcanic" or "Blaze Accelerator" Spell/Trap directly from your Deck, and if it is a Quick-Play Spell, you can activate it this turn. Once per turn: You can target up to 3 of your "Volcanic" and/or "Blaze Accelerator" cards that are banished and/or in your GY; shuffle all of them into the Deck, then draw 1 card. You can only activate 1 "Blaze Accelerator Armory" per turn.
  37.  
  38. Blaze Accelerator Mortar
  39. Continuous Trap Card
  40. This card's name becomes "Tri-Blaze Accelerator" while face-up in the Spell & Trap Zone. During the Main Phase: You can target 1 face-up monster your opponent controls; send 1 "Volcanic" card from your hand to the GY, and if you do, negate that monster's effects until the end of this turn. You can only use this effect of "Blaze Accelerator Mortar" once per turn. During the Main Phase: You can banish this card from your GY; return all your banished Pyro monsters to the GY, and if you do, gain 400 LP for each.
Advertisement
Add Comment
Please, Sign In to add comment