G4U55

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Dec 21st, 2017
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  1. Update v1.21:
  2. BUG FIXES
  3. - Fixed possible crash when trying to load savegame or re-entering a previously visited map
  4. - Fixed possible issue with some map transitions not working as intended
  5. - Fixed heroes no longer being controllable after a conversation with Liliath
  6. - Fixed player not being able to talk to Loyalist Commander after a certain event in Iskander Wilds
  7. - Fixed an issue that caused the final cutscene on Windwall Foothills to trigger twice
  8.  
  9. Update v1.20:
  10. BUG FIXES
  11. - Fixed Uram's head disappearing when equipping a helmet
  12. - Fixed player not being able to talk to Isgrimm anymore after a certain point in the story
  13. - Fixed incorrect component distribution and rewards for some artefact item quests
  14. - Fixed a character remaining in Mulandir after they should have fled
  15. - Fixed a wrong quest step being activated during an important event in Mulandir
  16. - Fixed a quest in Mulandir breaking if an important NPC dies
  17. - Shaper Isle Fixed an issue where the quest did not complete at the final dialogue
  18. - General improvements to the shaper Isle
  19. - Fixed a few memory leaks
  20.  
  21. Update v1.19:
  22. GENERAL
  23. - Smoother camera movement in Mulandir Nexus
  24.  
  25. BUG FIXES
  26. - Bug with Isgrims armor being downgraded should be fixed now. Now has a new safety net, shouldn't happen anymore
  27. - Fixed an issue in Aonir's Blade that caused some players to not get the "Terror From the Deep"-quest
  28. - Fixed an issue that prevented players from finishing the "In the Name of Knowledge"-quest in Aonir's Blade
  29. - Fixed bug where units in defensive stance could move erraticly
  30. - Fixed bug where speaking to Ianna would not update the "Speak to your companions" task for "The Final Test"
  31. - Fixed creatures not spawning on nav mesh under certain circumstances
  32. - Fixed several issues with "The Lost Trader" quest line
  33. - Fixed an issue that could cause a cutscene during "The Final Test" to become stuck
  34. - Fixed incorrect animation timings in several cutscenes
  35. - Fixed an issue where players could not talk to (or poison) a certain NPC on The Eye anymore
  36.  
  37. Update v1.18:
  38. BUG FIXES
  39. - Fixed some possible issues when trying to connect to a multiplayer session over the internet
  40. - Fixed load menu closing when trying to scroll via the scrollbar
  41. - Fixed being able to enter Unknown Island before having any RTS faction unlocked. If you are currently on Unknown Island without an RTS faction, you will be teleported away upon loading your savegame (don't worry, your progress on the map won't be lost)
  42.  
  43. GENERAL
  44. - Item tooltips shown in quest reward selection/looting window should now display values associated with the party leader/looting character respectively
  45.  
  46. Update v1.17:
  47. BUG FIXES
  48. - Fixed several issues concerning savegames and map transitions in co-op play
  49. - Ring "Thrill of the Duel" now correctly reduces your cooldowns
  50. - Fixed an issue that would cause The Lightbringer to not die on Windwall Foothills
  51. - Fixed a potential issue that would cause the player not being able to find Clara Farlorn after "The Refugees"-quest
  52. - Fixed another issue with Undergast's "The World Within" questline. It should now be possible to talk to him in the creators guild even if the savegame was bugged previously.
  53. - Fixed wrong formation behavior when giving move command to same position repeatedly
  54. - "Elen's High Priest Robe" and "Channeling Robe" now give the correct boni
  55. - Fixed a potential issue that would prevent progress in Qirr's Quest.
  56. - Reworked quest steps for "Corrupted Hearts" quest (collecting shards). This should fix some issues with the quest flow and allow players stuck here to advance properly.
  57. - Fixed an issue that would allow players to advance in "The Prodigal Son"-quest without having it enabled
  58. - Fixed plotstoppers on Foot of Barga Gor and The Eye
  59.  
  60. GENERAL
  61. - Difficulty of Enemy AI on Windwall Foothills reduced
  62.  
  63. Update v1.16:
  64. GENERAL
  65. - New backend for online system
  66. - One-handed weapons can now be equipped to both hands directly via right click
  67.  
  68. BUG FIXES
  69. - Fixed infinite loop in a certain dialogue with Yria
  70. - Fixed a problem where an essential NPC could die during the final boss fight under some circumstances
  71. - Fixed a possible crash when ownership of an RTS base is transferred to a non-RTS-enabled faction
  72. - Fixed exploit when summoning two different creatures at the same location
  73. - Fixed "Solarplexus Strike II" damage not being calculated correctly
  74.  
  75. Update v1.15:
  76. GENERAL
  77. - Added notification once a companion has gained access to their signature ability
  78.  
  79. BUG FIXES
  80. - Lots fixes and improvements for all companion quests and accompanying dialogues
  81. - Fixed another NPC that potentially could have gone missing on The Golden Road
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