DanyBv

PO Traits Mafia Theme

Mar 18th, 2013
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  1. {
  2. "name": "Traits",
  3. "author": [
  4. "DanyBrasov",
  5. "Roild",
  6. "Stocke"
  7. ],
  8. "summary": "The battle of the human traits! Qualities vs Defects, good vs evil, who will prevail in humanity? Also some inactive traits think it's better just to chill out and do nothing, though they'll have to work a bit to get their desired rest.",
  9. "minplayers": 7,
  10. "sides": [
  11. {
  12. "side": "qualities",
  13. "translation": "Qualities",
  14. "winmsg": "The Qualities have won. Now humanity will improve thanks to ~Players~ ."
  15. },
  16. {
  17. "side": "defects",
  18. "translation": "Defects",
  19. "winmsg": "The Defects have won. Humanity will decay due to ~Players~ ."
  20. },
  21. {
  22. "side": "inactive",
  23. "translation": "Inactive Ones",
  24. "winmsg": "Thanks to ~Players~, humanity now loafs around its way to extinction. How exciting."
  25. },
  26. {
  27. "side": "conspirator",
  28. "translation": "Jealousy"
  29. }
  30. ],
  31. "roles": [
  32. {
  33. "role": "modesty",
  34. "translation": "Modesty",
  35. "side": "qualities",
  36. "help": "You are the Modesty. You dont have any special commands during the night! Vote to remove people in the day!",
  37. "info": "No special abilities. Can vote during the day. Sided with Qualities.",
  38. "actions": {}
  39. },
  40. {
  41. "role": "beauty",
  42. "translation": "Beauty",
  43. "side": "qualities",
  44. "help": "You are the Beauty. You can shock other traits and make them do nothing in that night with /shock [name] . Your vote counts as 3.",
  45. "info": "The Beauty can /shock during the night to distract people. Sided with Qualities.",
  46. "actions": {
  47. "night": {
  48. "shock": {
  49. "command": "distract",
  50. "target": "AnyButSelf",
  51. "common": "Self",
  52. "priority": 1,
  53. "broadcast": "role"
  54. }
  55. },
  56. "vote": 3
  57. }
  58. },
  59. {
  60. "role": "intelligence",
  61. "translation": "Intelligence",
  62. "side": "qualities",
  63. "help": "You are the Intelligence. You can use all your brainpower to determine what someone is. Use /learn [name] to learn about your target.",
  64. "info": "The Intelligence can /learn the role of others during the night. Sided with Qualities.",
  65. "actions": {
  66. "daykill": "evade",
  67. "night": {
  68. "learn": {
  69. "command": "inspect",
  70. "target": "AnyButSelf",
  71. "common": "Self",
  72. "priority": 30,
  73. "broadcast": "role"
  74. }
  75. }
  76. }
  77. },
  78. {
  79. "role": "strength",
  80. "translation": "Strength",
  81. "side": "qualities",
  82. "help": "You are the Strength. Type /remove [name] to remove a human trait!",
  83. "info": "The Strength uses /remove during the night to remove a human trait. Sided with Qualities.",
  84. "actions": {
  85. "night": {
  86. "remove": {
  87. "command": "kill",
  88. "target": "AnyButSelf",
  89. "common": "Self",
  90. "priority": 19
  91. }
  92. }
  93. }
  94. },
  95. {
  96. "role": "sensitivity",
  97. "translation": "Sensitivity",
  98. "side": "qualities",
  99. "help": "You are the Sensitivity. You can transform a Defect into the Modesty using /modest [name] . You can use this command every three nights.",
  100. "info": "The Sensitivity makes other roles a bit more modest with the /modest command. Sided with Qualities.",
  101. "actions": {
  102. "night": {
  103. "modest": {
  104. "command": "convert",
  105. "target": "AnyButTeam",
  106. "common": "Role",
  107. "priority": 4,
  108. "newRole": "modesty",
  109. "silent": false,
  110. "recharge": 3,
  111. "convertmsg": "~Old~ was transformed into ~New~ .",
  112. "broadcast": "team"
  113. }
  114. },
  115. "convert": {
  116. "mode": "ignore"
  117. },
  118. "voteshield": 1
  119. }
  120. },
  121. {
  122. "role": "kindness",
  123. "translation": "Kindness",
  124. "side": "qualities",
  125. "help": "You are the Kindness. Because you don't want people dies you can offer full protection (protect+safeguard) using /defend [name].",
  126. "info": "The Kindness offers full protection with /defend. Sided with Qualities.",
  127. "actions": {
  128. "night": {
  129. "defend": {
  130. "target": "AnyButSelf",
  131. "common": "Role",
  132. "priority": 5,
  133. "broadcast": "role",
  134. "command": [
  135. "protect",
  136. "safeguard"
  137. ]
  138. }
  139. }
  140. }
  141. },
  142. {
  143. "role": "arrogance",
  144. "translation": "Arrogance",
  145. "side": "defects",
  146. "help": "You are the Arrogance. You dont have any special commands during the night! Vote to remove traits in the day!",
  147. "info": "No special abilities. Can vote during the day. Sided with Defects.",
  148. "actions": {
  149. "voteshield": -1
  150. }
  151. },
  152. {
  153. "role": "hate",
  154. "translation": "Hate",
  155. "side": "defects",
  156. "help": "You are the Hate. You show nothing but contempt for others. You /berate them for everything, effectively distracting and poisoning them. Also, your vote counts as 3.",
  157. "info": "The Hate can /berate people during the night, distracting and poisoning them. Vote counts as 3. Sided with Defects.",
  158. "actions": {
  159. "night": {
  160. "berate": {
  161. "command": ["distract", "poison"],
  162. "target": "AnyButSelf",
  163. "common": "Self",
  164. "priority": 1,
  165. "broadcast": "role"
  166. }
  167. },
  168. "vote": 3
  169. }
  170. },
  171. {
  172. "role": "greed",
  173. "translation": "Greed",
  174. "side": "defects",
  175. "help": "You are the Greed. You want everything for you, so you make it survive (to get it later) using your /protect command.",
  176. "info": "The Greed can use the /protect command to prevent kills. Sided with Defects",
  177. "actions": {
  178. "night": {
  179. "protect": {
  180. "target": "AnyButSelf",
  181. "common": "Self",
  182. "priority": 5,
  183. "broadcast": "role"
  184. }
  185. }
  186. }
  187. },
  188. {
  189. "role": "gluttony",
  190. "translation": "Gluttony",
  191. "side": "defects",
  192. "help": "You are The Gluttony. You want to eat and eat and eat. Using /eat [name] you can eat a human trait.",
  193. "info": "The Gluttony nightkills with the /eat command. Sided with Defects.",
  194. "actions": {
  195. "night": {
  196. "eat": {
  197. "command": "kill",
  198. "target": "AnyButSelf",
  199. "common": "Self",
  200. "priority": 11,
  201. "broadcast": "role"
  202. }
  203. }
  204. }
  205. },
  206. {
  207. "role": "wrath",
  208. "translation": "Wrath",
  209. "side": "defects",
  210. "help": "You are the Wrath. You can transform a Quality into the Arrogance using /arrogant [name] . You can use this command every three nights.",
  211. "info": "The Wrath transforms qualities with /arrogant every three nights. Sided with Defects.",
  212. "actions": {
  213. "night": {
  214. "arrogant": {
  215. "command": "convert",
  216. "target": "AnyButTeam",
  217. "common": "Role",
  218. "priority": 4,
  219. "newRole": "arrogance",
  220. "silent": false,
  221. "recharge": 3,
  222. "convertmsg": "~Old~ was transformed into ~New~ .",
  223. "broadcast": "team"
  224. }
  225. },
  226. "convert": {
  227. "mode": "ignore"
  228. }
  229. }
  230. },
  231. {
  232. "role": "apathy",
  233. "translation": "Apathy",
  234. "side": "inactive",
  235. "help": "You are the Apathy. Type /poison [name] to poison a human trait.",
  236. "info": "The Apathy can use /poison and the trait will die in 2 days. Sided with Inactive Ones",
  237. "actions": {
  238. "night": {
  239. "poison": {
  240. "target": "AnyButSelf",
  241. "common": "Role",
  242. "priority": 40,
  243. "broadcast": "none",
  244. "count": 2
  245. }
  246. },
  247. "convert": {
  248. "mode": "ignore"
  249. }
  250. }
  251. },
  252. {
  253. "role": "boredom",
  254. "translation": "Boredom",
  255. "side": "inactive",
  256. "help": "You are the Boredom. You can offer full protection (protect+safeguard) using /defend [name].",
  257. "info": "The Boredom offers full protection with /defend. Sided with Inactive Ones.",
  258. "actions": {
  259. "night": {
  260. "defend": {
  261. "target": "AnyButSelf",
  262. "common": "Role",
  263. "priority": 5,
  264. "broadcast": "role",
  265. "command": [
  266. "protect",
  267. "safeguard"
  268. ]
  269. }
  270. },
  271. "convert": {
  272. "mode": "ignore"
  273. }
  274. }
  275. },
  276. {
  277. "role": "indifference",
  278. "translation": "Indifference",
  279. "side": "inactive",
  280. "help": "You are the Indifference. Type /remove [name] during the standby phase to remove a human trait. Your vote counts as 4.5.",
  281. "info": "The Indifference can /remove a trait and has 4.5 votes. Sided with Inactive Ones.",
  282. "actions": {
  283. "standby": {
  284. "remove": {
  285. "command": "kill",
  286. "target": "AnyButSelf",
  287. "msg": "Now you can remove a trait using /remove [name] .",
  288. "killmsg": "The Indifference removed ~Target~ from the human traits!"
  289. }
  290. },
  291. "convert": {
  292. "mode": "ignore"
  293. },
  294. "vote": 4.5
  295. }
  296. },
  297. {
  298. "role": "laziness",
  299. "translation": "Laziness",
  300. "side": "inactive",
  301. "help": "You are the Laziness. Type /remove [name] to remove a human trait.",
  302. "info": "The Laziness can /remove a trait. Sided with Inactive Ones.",
  303. "actions": {
  304. "night": {
  305. "remove": {
  306. "command": "kill",
  307. "target": "AnyButSelf",
  308. "common": "Self",
  309. "priority": 19
  310. }
  311. },
  312. "convert": {
  313. "mode": "ignore"
  314. }
  315. }
  316. },
  317. {
  318. "role": "jealousy",
  319. "translation": "Jealousy",
  320. "side": "conspirator",
  321. "help": "You are the Jealousy. You can use /expose [name] during the standby phase.",
  322. "info": "Can expose one person during the standby. Win with anyone as long as it survives.",
  323. "winningSides": "*",
  324. "actions": {
  325. "standby": {
  326. "expose": {
  327. "target": "Any",
  328. "msg": "You can type /expose [name] to reveal someone's role!",
  329. "exposemsg": "The Jealousy points to ~Target~ and shouts: That person is the ~Role~!"
  330. }
  331. }
  332. }
  333. }
  334. ],
  335.  
  336. "roles1": [
  337. "modesty",
  338. "beauty",
  339. "intelligence",
  340. "boredom",
  341. "gluttony",
  342. "sensitivity",
  343. "jealousy",
  344. "kindness",
  345. "greed",
  346. "wrath",
  347. "arrogance",
  348. "apathy",
  349. "strength",
  350. "hate",
  351. "indifference",
  352. "laziness",
  353. "modesty",
  354. "beauty",
  355. "boredom",
  356. "gluttony",
  357. "sensitivity",
  358. "jealousy",
  359. "kindness",
  360. "greed",
  361. "wrath",
  362. "arrogance",
  363. "apathy",
  364. "strength",
  365. "hate",
  366. "indifference",
  367. "laziness",
  368. "modesty",
  369. "beauty",
  370. "boredom",
  371. "gluttony",
  372. "sensitivity",
  373. "jealousy",
  374. "kindness",
  375. "greed",
  376. "wrath",
  377. "arrogance",
  378. "apathy",
  379. "strength",
  380. "hate",
  381. "indifference",
  382. "laziness"
  383. ],
  384. "killmsg": "±Game: ~Player~ (~Role~) was removed from the human traits!",
  385. "killusermsg": "You were removed from the human traits!"
  386. }
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