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HenloMyDude

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Jul 2nd, 2019
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility by WaverlyCole");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};
  2. do
  3. script.Parent = InternalData.RealOwner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event
  5. local function createObject (connections, index)
  6. local proxy = newproxy (true);local meta = getmetatable (proxy);
  7. local runbind = function (self, i, ...) connections[i]:Fire (...); end;
  8. while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end;
  9. meta.__index = function (self, i)
  10. if (i == 'TriggerEvent') then return runbind end;
  11. return connections[i] and connections[i].Event or index[i];
  12. end;
  13. meta.__newindex = index;meta.__metatable = false;return proxy
  14. end;
  15. local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()})
  16. local UserInputService = createObject({"InputBegan","InputEnded"},{})
  17. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  18. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  19. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  20. Event.OnServerEvent:Connect(function(FiredBy,Input)
  21. if FiredBy ~= InternalData.RealOwner then return end
  22. if Input.MouseEvent then
  23. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  24. elseif Input.Sound then
  25. if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end
  26. else
  27. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  28. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end
  29. for _,Action in pairs(ContextActionService.Actions) do
  30. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  31. end
  32. Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  33. end
  34. end)
  35. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  36. Event.Parent = NLS([[
  37. local Player = owner;
  38. local Sounds = {};
  39. local Event = script:WaitForChild("UserInput");
  40. local UserInputService = game:GetService("UserInputService");
  41. local Mouse = Player:GetMouse();
  42. local Input = function(Input,gameProcessedEvent)
  43. if gameProcessedEvent then return end
  44. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  45. end
  46. Event.OnClientEvent:connect(function(Args)
  47. if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end
  48. end)
  49. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  50. local Hit,Target
  51. while wait(1/30) do
  52. for x,Sound in pairs(Sounds) do
  53. if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end
  54. end
  55. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  56. Hit = Mouse.Hit;Target = Mouse.Target;
  57. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  58. end
  59. end
  60. ]],InternalData.RealOwner.Character)
  61. end
  62. InternalData.NewOwner = setmetatable({},{
  63. __index = function (self,Index)
  64. local Type = type(InternalData.RealOwner[Index])
  65. if Type == "function" then
  66. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  67. return function (self)return InternalData["Mouse"] end
  68. end
  69. return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end
  70. elseif Index == "FakePlayer" then
  71. return true
  72. end
  73. return InternalData.RealOwner[Index]
  74. end;
  75. __tostring = function(self) return tostring(InternalData.RealOwner) end
  76. })
  77. --LoadLibrary("RbxUtility").Create
  78. rans=string.reverse'!321enirboreheibmoz yb edam'
  79. InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library)
  80. if Library == "RbxUtility" then
  81. return setmetatable({},{
  82. __tostring = function() return "RbxUtility" end;
  83. __index = function(self, Index)
  84. if Index:lower() == "create" then
  85. return function(Type)
  86. return function(Data)
  87. Data = Data or {}
  88. local Inst = Instance.new(Type)
  89. for x,y in pairs(Data) do
  90. if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end
  91. if y == owner then y = InternalData.RealOwner end
  92. Inst[x] = y
  93. end
  94. return Inst
  95. end
  96. end
  97. end
  98. return InternalData.LoadLibrary(Library)[Index]
  99. end
  100. })
  101. end
  102. return InternalData.LoadLibrary(Library)
  103. end
  104. InternalData.RealInstance = Instance;Instance = setmetatable({},{
  105. __index = function (self,Index)
  106. if Index:lower() == 'new' then
  107. return function (Type, Parent)
  108. if Parent == owner then Parent = InternalData.RealOwner end
  109. if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end
  110. local Real = InternalData.RealInstance.new(Type,Parent)
  111. if not Type then return end
  112. if Type == "BillboardGui" then
  113. local ToReturn = setmetatable({},{
  114. __index = function (self,Index)
  115. if type(Real[Index]) == "function" then
  116. if Index:lower() == "clone" then
  117. return function (self)
  118. local Real = Real:Clone()
  119. local ToReturn = setmetatable({RealObject = Real},{
  120. __index = function (self,Index)
  121. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  122. return Real[Index]
  123. end;
  124. __newindex = function (self,Index,Value)
  125. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  126. if Value == owner then Value = InternalData.RealOwner end
  127. Real[Index] = Value
  128. end;
  129. __tostring = function(self) return tostring(Real) end;
  130. })
  131. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  132. end
  133. end
  134. return function (self,...) return Real[Index](Real,...)end
  135. end
  136. return Real[Index]
  137. end;
  138. __newindex = function (self,Index,Value)
  139. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  140. if Value == owner then Value = InternalData.RealOwner end
  141. Real[Index] = Value
  142. end;
  143. __tostring = function(self) return tostring(Real) end;
  144. })
  145. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  146. elseif Type:lower() == "sound" then
  147. Real.Parent = owner.Character;
  148. local ToReturn = setmetatable({RealObject = Real},{
  149. __index = function (self,Index)
  150. if Index:lower() == "playbackloudness" then
  151. return InternalData.SoundLoudness[Real] or 0
  152. elseif type(Real[Index]) == "function" then
  153. if Index:lower() == "clone" then
  154. return function (self)
  155. local Real = Real:Clone()
  156. local ToReturn = setmetatable({},{
  157. __index = function (self,Index)
  158. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  159. return Real[Index]
  160. end;
  161. __newindex = function (self,Index,Value)
  162. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  163. if Value == owner then Value = InternalData.RealOwner end
  164. Real[Index] = Value
  165. end;
  166. __tostring = function(self) return tostring(Real) end;
  167. })
  168. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  169. end
  170. end
  171. return function (self,...) return Real[Index](Real,...)end
  172. end
  173. return Real[Index]
  174. end;
  175. __newindex = function (self,Index,Value)
  176. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  177. if Value == owner then Value = InternalData.RealOwner end
  178. Real[Index] = Value
  179. end;
  180. __tostring = function(self) return tostring(Real) end;
  181. })
  182. InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn;
  183. else
  184. local ToReturn = setmetatable({RealObject = Real},{
  185. __index = function (self,Index)
  186. if type(Real[Index]) == "function" then
  187. if Index:lower() == "clone" then
  188. return function (self)
  189. local Real = Real:Clone()
  190. local ToReturn = setmetatable({},{
  191. __index = function (self,Index)
  192. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  193. return Real[Index]
  194. end;
  195. __newindex = function (self,Index,Value)
  196. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  197. if Value == owner then Value = InternalData.RealOwner end
  198. Real[Index] = Value
  199. end;
  200. __tostring = function(self) return tostring(Real) end;
  201. })
  202. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  203. end
  204. end
  205. return function (self,...) return Real[Index](Real,...)end
  206. end
  207. return Real[Index]
  208. end;
  209. __newindex = function (self,Index,Value)
  210. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  211. if Value == owner then Value = InternalData.RealOwner end
  212. Real[Index] = Value
  213. end;
  214. __tostring = function(self) return tostring(Real) end;
  215. })
  216. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  217. end
  218. end
  219. end
  220. return InternalData.RealInstance[Index]
  221. end;
  222. __tostring = function(self) return tostring(InternalData.RealInstance) end;
  223. });
  224. InternalData.RealGame = game;game = setmetatable({},{
  225. __index = function (self,Index)
  226. if InternalData.RealGame[Index] then
  227. local Type = type(InternalData.RealGame[Index])
  228. if Type == "function" then
  229. if Index:lower() == "getservice" or Index:lower() == "service" then
  230. return function (self,Service)
  231. local FakeServices = {
  232. ["players"] = function()
  233. return setmetatable({},{
  234. __index = function (self2,Index2)
  235. local RealService = InternalData.RealGame:GetService(Service)
  236. local Type2 = type(RealService[Index2])
  237. if Type2 == "function" then
  238. return function (self,...) return RealService[Index2](RealService,...)end
  239. else
  240. if Index2:lower() == "localplayer" then return InternalData.NewOwner end
  241. return RealService[Index2]
  242. end
  243. end;
  244. __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end
  245. })
  246. end;
  247. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  248. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  249. ["debris"] = function()
  250. return setmetatable({},{
  251. __index = function(self2,Index2)
  252. local RealService = InternalData.RealGame:GetService(Service)
  253. local Type2 = type(RealService[Index2])
  254. if Type2 == "function" then
  255. if Index2:lower() == "additem" then
  256. return function (self,Item,Time)
  257. if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end
  258. return RealService:AddItem(Item,Time)
  259. end
  260. end
  261. return function (self,...) return RealService[Index2](RealService,...) end
  262. end
  263. return RealService[Index2]
  264. end;
  265. __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end
  266. })
  267. end;
  268. ["runservice"] = function()
  269. return setmetatable({},{
  270. __index = function(self2,Index2)
  271. local RealService = InternalData.RealGame:GetService(Service)
  272. local Type2 = type(RealService[Index2])
  273. if Type2 == "function" then
  274. return function (self,...) return RealService[Index2](RealService,...) end
  275. else
  276. local RunServices = {
  277. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  278. ["renderstepped"] = function() return RealService["Stepped"] end
  279. }
  280. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  281. return RealService[Index2]
  282. end
  283. end;
  284. __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end
  285. })
  286. end
  287. }
  288. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  289. return InternalData.RealGame:GetService(Service)
  290. end
  291. end
  292. return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end
  293. else
  294. if game:GetService(Index) then return game:GetService(Index) end
  295. return InternalData.RealGame[Index]
  296. end
  297. end
  298. return nil
  299. end;
  300. __tostring = function(self) return tostring(InternalData.game) end
  301. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!")
  302.  
  303. wait(1 / 60)
  304. Effects = { }
  305. local Player = owner
  306. local Character = Player.Character
  307. local Humanoid = Character.Humanoid
  308. local Mouse = Player:GetMouse()
  309. local LeftArm = Character["Left Arm"]
  310. local RightArm = Character["Right Arm"]
  311. local LeftLeg = Character["Left Leg"]
  312. local RightLeg = Character["Right Leg"]
  313. local Head = Character.Head
  314. local Torso = Character.Torso
  315. local Camera = game.Workspace.CurrentCamera
  316. local RootPart = Character.HumanoidRootPart
  317. local RootJoint = RootPart.RootJoint
  318. local attack = false
  319. local Anim = 'Idle'
  320. local attacktype = 1
  321. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  322. local velocity = RootPart.Velocity.y
  323. local sine = 0
  324. local change = 1
  325. local Create = LoadLibrary("RbxUtility").Create
  326.  
  327.  
  328. function sandbox(var,func)
  329. local env = getfenv(func)
  330. local newenv = setmetatable({},{
  331. __index = function(self,k)
  332. if k=="script" then
  333. return var
  334. else
  335. return env[k]
  336. end
  337. end,
  338. })
  339. setfenv(func,newenv)
  340. return func
  341. end
  342. cors = {}
  343. mas = Instance.new("Model",game:GetService("Workspace"))
  344. Model0 = Instance.new("Model")
  345. Model1 = Instance.new("Model")
  346. Part2 = Instance.new("Part")
  347. WedgePart3 = Instance.new("WedgePart")
  348. Part4 = Instance.new("Part")
  349. WedgePart5 = Instance.new("WedgePart")
  350. Weld6 = Instance.new("Weld")
  351. Weld7 = Instance.new("Weld")
  352. Weld8 = Instance.new("Weld")
  353. Weld9 = Instance.new("Weld")
  354. Weld10 = Instance.new("Weld")
  355. Weld11 = Instance.new("Weld")
  356. Weld12 = Instance.new("Weld")
  357. Part13 = Instance.new("Part")
  358. Part14 = Instance.new("Part")
  359. Part15 = Instance.new("Part")
  360. Part16 = Instance.new("Part")
  361. Model17 = Instance.new("Model")
  362. Part18 = Instance.new("Part")
  363. Weld19 = Instance.new("Weld")
  364. Part20 = Instance.new("Part")
  365. Model21 = Instance.new("Model")
  366. Part22 = Instance.new("Part")
  367. Weld23 = Instance.new("Weld")
  368. Part24 = Instance.new("Part")
  369. Model0.Name = "CharacterModels"
  370. Model0.Parent = mas
  371. Model1.Name = "Torso"
  372. Model1.Parent = Model0
  373. Part2.Parent = Model1
  374. Part2.CFrame = CFrame.new(-41.2323189, 4.18232203, 34.0499992, 0.707106531, -0.707106948, 0, 0.707106948, 0.707106531, 0, 0, 0, 0.99999994)
  375. Part2.Orientation = Vector3.new(0, 0, 45)
  376. Part2.Position = Vector3.new(-41.2323189, 4.18232203, 34.0499992)
  377. Part2.Rotation = Vector3.new(0, 0, 45)
  378. Part2.Size = Vector3.new(0.799999952, 0.25, 0.099999994)
  379. Part2.Anchored = false
  380. Part2.BottomSurface = Enum.SurfaceType.Smooth
  381. Part2.CanCollide = false
  382. Part2.Material = Enum.Material.Neon
  383. Part2.TopSurface = Enum.SurfaceType.Smooth
  384. WedgePart3.Parent = Model1
  385. WedgePart3.CFrame = CFrame.new(-41, 3.2750001, 33.75, 1.42202776e-16, 1, -1.19248806e-08, -1.19248806e-08, 1.19248806e-08, 1, 1, 0, 1.19248806e-08)
  386. WedgePart3.Orientation = Vector3.new(-90, -90, 0)
  387. WedgePart3.Position = Vector3.new(-41, 3.2750001, 33.75)
  388. WedgePart3.Rotation = Vector3.new(-90, 0, -90)
  389. WedgePart3.Color = Color3.new(0.388235, 0.372549, 0.384314)
  390. WedgePart3.Size = Vector3.new(0.5, 0.5, 0.449999988)
  391. WedgePart3.Anchored = false
  392. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  393. WedgePart3.BrickColor = BrickColor.new("Dark stone grey")
  394. WedgePart3.CanCollide = false
  395. WedgePart3.brickColor = BrickColor.new("Dark stone grey")
  396. Part4.Parent = Model1
  397. Part4.CFrame = CFrame.new(-41.2499962, 4.19999981, 34.0499992, -0.707106829, -0.707106709, 0, 0.707106709, -0.707106829, 0, 0, 0, 0.99999994)
  398. Part4.Orientation = Vector3.new(0, 0, 135)
  399. Part4.Position = Vector3.new(-41.2499962, 4.19999981, 34.0499992)
  400. Part4.Rotation = Vector3.new(0, 0, 135)
  401. Part4.Size = Vector3.new(0.799999952, 0.300000012, 0.099999994)
  402. Part4.Anchored = false
  403. Part4.BottomSurface = Enum.SurfaceType.Smooth
  404. Part4.CanCollide = false
  405. Part4.Material = Enum.Material.Neon
  406. Part4.TopSurface = Enum.SurfaceType.Smooth
  407. WedgePart5.Parent = Model1
  408. WedgePart5.CFrame = CFrame.new(-41.5, 3.2750001, 33.75, -8.74227766e-08, -1, 1.19248798e-08, -1.19248806e-08, 1.19248806e-08, 1, -1, 8.74227766e-08, -1.19248815e-08)
  409. WedgePart5.Orientation = Vector3.new(-90, 90, 0)
  410. WedgePart5.Position = Vector3.new(-41.5, 3.2750001, 33.75)
  411. WedgePart5.Rotation = Vector3.new(-90, 0, 90)
  412. WedgePart5.Color = Color3.new(0.388235, 0.372549, 0.384314)
  413. WedgePart5.Size = Vector3.new(0.5, 0.5, 0.449999988)
  414. WedgePart5.Anchored = false
  415. WedgePart5.BottomSurface = Enum.SurfaceType.Smooth
  416. WedgePart5.BrickColor = BrickColor.new("Dark stone grey")
  417. WedgePart5.CanCollide = false
  418. WedgePart5.brickColor = BrickColor.new("Dark stone grey")
  419. Weld6.Name = "BTWeld"
  420. Weld6.Parent = WedgePart5
  421. Weld6.C1 = CFrame.new(0, -0.5, 0, -1, 8.74227766e-08, -2.38497613e-08, -8.74227766e-08, -1, 2.38497613e-08, -2.38497613e-08, 2.38497631e-08, 1)
  422. Weld6.Part0 = WedgePart5
  423. Weld6.Part1 = WedgePart3
  424. Weld6.part1 = WedgePart3
  425. Weld7.Name = "BTWeld"
  426. Weld7.Parent = WedgePart5
  427. Weld7.C1 = CFrame.new(0.3125, -1.5374999, 0.4375, -8.74227766e-08, -1, 1.19248798e-08, -1.19248806e-08, 1.19248806e-08, 1, -1, 8.74227766e-08, -1.19248815e-08)
  428. Weld7.Part0 = WedgePart5
  429. Weld7.Part1 = Part16
  430. Weld7.part1 = Part16
  431. Weld8.Name = "BTWeld"
  432. Weld8.Parent = WedgePart5
  433. Weld8.C1 = CFrame.new(-0.25, -0.974999905, 0, -8.74227766e-08, -1, 1.19248798e-08, -1.19248806e-08, 1.19248806e-08, 1, -1, 8.74227766e-08, -1.19248815e-08)
  434. Weld8.Part0 = WedgePart5
  435. Weld8.Part1 = Part13
  436. Weld8.part1 = Part13
  437. Weld9.Name = "BTWeld"
  438. Weld9.Parent = WedgePart5
  439. Weld9.C1 = CFrame.new(-0.477293015, 0.830852509, -0.299999237, 5.33850759e-08, 0.707106829, 0.707106709, 7.02493992e-08, 0.707106709, -0.707106829, -0.99999994, 8.74227695e-08, -1.19248806e-08)
  440. Weld9.Part0 = WedgePart5
  441. Weld9.Part1 = Part4
  442. Weld9.part1 = Part4
  443. Weld10.Name = "BTWeld"
  444. Weld10.Parent = WedgePart5
  445. Weld10.C1 = CFrame.new(-0.25, -0.974999905, 0.625, -8.74227766e-08, -1, 1.19248798e-08, -1.19248806e-08, 1.19248806e-08, 1, -1, 8.74227766e-08, -1.19248815e-08)
  446. Weld10.Part0 = WedgePart5
  447. Weld10.Part1 = Part15
  448. Weld10.part1 = Part15
  449. Weld11.Name = "BTWeld"
  450. Weld11.Parent = WedgePart5
  451. Weld11.C1 = CFrame.new(-0.830854416, -0.452293396, -0.299999237, -7.0249385e-08, -0.707106531, 0.707106948, 5.33850937e-08, 0.707106948, 0.707106531, -0.99999994, 8.74227695e-08, -1.19248806e-08)
  452. Weld11.Part0 = WedgePart5
  453. Weld11.Part1 = Part2
  454. Weld11.part1 = Part2
  455. Weld12.Name = "BTWeld"
  456. Weld12.Parent = WedgePart5
  457. Weld12.C1 = CFrame.new(-0.8125, -1.5374999, 0.4375, -8.74227766e-08, -1, 1.19248798e-08, -1.19248806e-08, 1.19248806e-08, 1, -1, 8.74227766e-08, -1.19248815e-08)
  458. Weld12.Part0 = WedgePart5
  459. Weld12.Part1 = Part14
  460. Weld12.part1 = Part14
  461. Part13.Parent = Model1
  462. Part13.CFrame = CFrame.new(-41.25, 4.25, 33.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  463. Part13.Position = Vector3.new(-41.25, 4.25, 33.75)
  464. Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
  465. Part13.Size = Vector3.new(1, 1.5, 0.5)
  466. Part13.Anchored = false
  467. Part13.BottomSurface = Enum.SurfaceType.Smooth
  468. Part13.BrickColor = BrickColor.new("Dark stone grey")
  469. Part13.CanCollide = false
  470. Part13.TopSurface = Enum.SurfaceType.Smooth
  471. Part13.brickColor = BrickColor.new("Dark stone grey")
  472. Part14.Parent = Model1
  473. Part14.CFrame = CFrame.new(-40.6875, 4.8125, 33.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  474. Part14.Position = Vector3.new(-40.6875, 4.8125, 33.3125)
  475. Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
  476. Part14.Size = Vector3.new(0.125, 0.625, 1.375)
  477. Part14.Anchored = false
  478. Part14.BottomSurface = Enum.SurfaceType.Smooth
  479. Part14.BrickColor = BrickColor.new("Dark stone grey")
  480. Part14.CanCollide = false
  481. Part14.TopSurface = Enum.SurfaceType.Smooth
  482. Part14.brickColor = BrickColor.new("Dark stone grey")
  483. Part15.Name = "template"
  484. Part15.Parent = Model1
  485. Part15.CFrame = CFrame.new(-41.25, 4.25, 33.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  486. Part15.Position = Vector3.new(-41.25, 4.25, 33.125)
  487. Part15.Color = Color3.new(0.972549, 0.972549, 0.972549)
  488. Part15.Size = Vector3.new(1.5, 1.5, 0.75)
  489. Part15.Anchored = false
  490. Part15.BottomSurface = Enum.SurfaceType.Smooth
  491. Part15.BrickColor = BrickColor.new("Institutional white")
  492. Part15.TopSurface = Enum.SurfaceType.Smooth
  493. Part15.brickColor = BrickColor.new("Institutional white")
  494. Part16.Parent = Model1
  495. Part16.CFrame = CFrame.new(-41.8125, 4.8125, 33.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  496. Part16.Position = Vector3.new(-41.8125, 4.8125, 33.3125)
  497. Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  498. Part16.Size = Vector3.new(0.125, 0.625, 1.375)
  499. Part16.Anchored = false
  500. Part16.BottomSurface = Enum.SurfaceType.Smooth
  501. Part16.BrickColor = BrickColor.new("Dark stone grey")
  502. Part16.CanCollide = false
  503. Part16.TopSurface = Enum.SurfaceType.Smooth
  504. Part16.brickColor = BrickColor.new("Dark stone grey")
  505. Model17.Name = "Arm"
  506. Model17.Parent = Model0
  507. Part18.Name = "template"
  508. Part18.Parent = Model17
  509. Part18.CFrame = CFrame.new(-42.375, 4.25, 33.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  510. Part18.Position = Vector3.new(-42.375, 4.25, 33.125)
  511. Part18.Color = Color3.new(0.972549, 0.972549, 0.972549)
  512. Part18.Size = Vector3.new(0.75, 1.5, 0.75)
  513. Part18.Anchored = false
  514. Part18.BottomSurface = Enum.SurfaceType.Smooth
  515. Part18.BrickColor = BrickColor.new("Institutional white")
  516. Part18.TopSurface = Enum.SurfaceType.Smooth
  517. Part18.brickColor = BrickColor.new("Institutional white")
  518. Weld19.Name = "BTWeld"
  519. Weld19.Parent = Part18
  520. Weld19.Part0 = Part18
  521. Weld19.Part1 = Part20
  522. Weld19.part1 = Part20
  523. Part20.Parent = Model17
  524. Part20.CFrame = CFrame.new(-42.375, 4.25, 33.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  525. Part20.Position = Vector3.new(-42.375, 4.25, 33.125)
  526. Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
  527. Part20.Size = Vector3.new(1.25, 0.5, 1.25)
  528. Part20.Anchored = false
  529. Part20.BottomSurface = Enum.SurfaceType.Smooth
  530. Part20.BrickColor = BrickColor.new("Dark stone grey")
  531. Part20.CanCollide = false
  532. Part20.TopSurface = Enum.SurfaceType.Smooth
  533. Part20.brickColor = BrickColor.new("Dark stone grey")
  534. Model21.Name = "Leg"
  535. Model21.Parent = Model0
  536. Part22.Name = "template"
  537. Part22.Parent = Model21
  538. Part22.CFrame = CFrame.new(-41.875, 2.75, 33.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  539. Part22.Position = Vector3.new(-41.875, 2.75, 33.125)
  540. Part22.Color = Color3.new(0.972549, 0.972549, 0.972549)
  541. Part22.Size = Vector3.new(0.75, 1.5, 0.75)
  542. Part22.Anchored = false
  543. Part22.BottomSurface = Enum.SurfaceType.Smooth
  544. Part22.BrickColor = BrickColor.new("Institutional white")
  545. Part22.TopSurface = Enum.SurfaceType.Smooth
  546. Part22.brickColor = BrickColor.new("Institutional white")
  547. Weld23.Name = "BTWeld"
  548. Weld23.Parent = Part22
  549. Weld23.C1 = CFrame.new(0, 0.375, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  550. Weld23.Part0 = Part22
  551. Weld23.Part1 = Part24
  552. Weld23.part1 = Part24
  553. Part24.Parent = Model21
  554. Part24.CFrame = CFrame.new(-41.875, 2.375, 33.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  555. Part24.Position = Vector3.new(-41.875, 2.375, 33.125)
  556. Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
  557. Part24.Size = Vector3.new(1, 1.25, 1)
  558. Part24.Anchored = false
  559. Part24.BottomSurface = Enum.SurfaceType.Smooth
  560. Part24.BrickColor = BrickColor.new("Dark stone grey")
  561. Part24.CanCollide = false
  562. Part24.TopSurface = Enum.SurfaceType.Smooth
  563. Part24.brickColor = BrickColor.new("Dark stone grey")
  564. for i,v in pairs(mas:GetChildren()) do
  565. v.Parent = workspace
  566. pcall(function() v:MakeJoints() end)
  567. end
  568.  
  569.  
  570.  
  571. --START SOME ACTUAL STUFF YAY--
  572.  
  573. plr = owner
  574. char = owner.Character
  575. leftarm = char["Left Arm"]
  576. rightarm = char["Right Arm"]
  577. torso = char.Torso
  578. head = char.Head
  579. rightleg = char["Right Leg"]
  580. leftleg = char["Left Leg"]
  581.  
  582. Data = Model0
  583. Data.Parent = char
  584. torsom = Data.Torso
  585. arm = Data.Arm
  586. Data.Leg:Destroy()
  587.  
  588. welda1 = Instance.new("Weld",arm.template)
  589. welda1.Part0 = arm.template
  590. welda1.Part1 = leftarm
  591. arm.template.Transparency = 1
  592.  
  593. arrm = arm:Clone()
  594.  
  595. faketorso = torsom.template
  596. faketorso.Transparency = 1
  597. fakearm = arrm.template
  598. fakearm.Transparency = 1
  599.  
  600. torsow = Instance.new("Weld",faketorso)
  601. torsow.Part0 = faketorso
  602. torsow.Part1 = torso
  603.  
  604. welda2 = Instance.new("Weld",fakearm)
  605. welda2.Part0 = fakearm
  606. welda2.Part1 = rightarm
  607.  
  608. local m = Create("Model"){
  609. Parent = Character,
  610. Name = "WeaponModel",
  611. }
  612.  
  613. Humanoid.Animator.Parent = nil
  614. Character.Animate.Parent = nil
  615.  
  616. local newMotor = function(part0, part1, c0, c1)
  617. local w = Create('Motor'){
  618. Parent = part0,
  619. Part0 = part0,
  620. Part1 = part1,
  621. C0 = c0,
  622. C1 = c1,
  623. }
  624. return w
  625. end
  626.  
  627. function clerp(a, b, t)
  628. return a:lerp(b, t)
  629. end
  630.  
  631. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  632. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  633.  
  634. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  635. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  636. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  637. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  638. RootJoint.C1 = CFrame.new(0, 0, 0)
  639. RootJoint.C0 = CFrame.new(0, 0, 0)
  640. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  641. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  642.  
  643. local rarmc1 = RW.C1
  644. local larmc1 = LW.C1
  645. local rlegc1 = RH.C1
  646. local llegc1 = LH.C1
  647.  
  648. local resetc1 = false
  649.  
  650. function PlayAnimationFromTable(table, speed, bool)
  651. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  652. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  653. RW.C0 = clerp(RW.C0, table[3], speed)
  654. LW.C0 = clerp(LW.C0, table[4], speed)
  655. RH.C0 = clerp(RH.C0, table[5], speed)
  656. LH.C0 = clerp(LH.C0, table[6], speed)
  657. if bool == true then
  658. if resetc1 == false then
  659. resetc1 = true
  660. RootJoint.C1 = RootJoint.C1
  661. Torso.Neck.C1 = Torso.Neck.C1
  662. RW.C1 = rarmc1
  663. LW.C1 = larmc1
  664. RH.C1 = rlegc1
  665. LH.C1 = llegc1
  666. end
  667. end
  668. end
  669.  
  670. ArtificialHB = Create("BindableEvent", script){
  671. Parent = script,
  672. Name = "Heartbeat",
  673. }
  674.  
  675. script:WaitForChild("Heartbeat")
  676.  
  677. frame = 1 / 30
  678. tf = 0
  679. allowframeloss = false
  680. tossremainder = false
  681. lastframe = tick()
  682. script.Heartbeat:Fire()
  683.  
  684. game:GetService("RunService").Heartbeat:connect(function(s, p)
  685. tf = tf + s
  686. if tf >= frame then
  687. if allowframeloss then
  688. script.Heartbeat:Fire()
  689. lastframe = tick()
  690. else
  691. for i = 1, math.floor(tf / frame) do
  692. script.Heartbeat:Fire()
  693. end
  694. lastframe = tick()
  695. end
  696. if tossremainder then
  697. tf = 0
  698. else
  699. tf = tf - frame * math.floor(tf / frame)
  700. end
  701. end
  702. end)
  703.  
  704. function swait(num)
  705. if num == 0 or num == nil then
  706. ArtificialHB.Event:wait()
  707. else
  708. for i = 0, num do
  709. ArtificialHB.Event:wait()
  710. end
  711. end
  712. end
  713.  
  714. function RemoveOutlines(part)
  715. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  716. end
  717.  
  718. CFuncs = {
  719. Part = {
  720. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  721. local Part = Create("Part"){
  722. Parent = Parent,
  723. Reflectance = Reflectance,
  724. Transparency = Transparency,
  725. CanCollide = false,
  726. Locked = true,
  727. BrickColor = BrickColor.new(tostring(BColor)),
  728. Name = Name,
  729. Size = Size,
  730. Material = Material,
  731. }
  732. RemoveOutlines(Part)
  733. return Part
  734. end;
  735. };
  736.  
  737. Mesh = {
  738. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  739. local Msh = Create(Mesh){
  740. Parent = Part,
  741. Offset = OffSet,
  742. Scale = Scale,
  743. }
  744. if Mesh == "SpecialMesh" then
  745. Msh.MeshType = MeshType
  746. Msh.MeshId = MeshId
  747. end
  748. return Msh
  749. end;
  750. };
  751.  
  752. Weld = {
  753. Create = function(Parent, Part0, Part1, C0, C1)
  754. local Weld = Create("Weld"){
  755. Parent = Parent,
  756. Part0 = Part0,
  757. Part1 = Part1,
  758. C0 = C0,
  759. C1 = C1,
  760. }
  761. return Weld
  762. end;
  763. };
  764.  
  765. Sound = {
  766. Create = function(id, par, vol, pit)
  767. coroutine.resume(coroutine.create(function()
  768. local Sound = Create("Sound"){
  769. Volume = vol,
  770. Pitch = pit or 1,
  771. SoundId = "rbxassetid://" .. id,
  772. Parent = par or workspace,
  773. }
  774. Sound:play()
  775. game:GetService("Debris"):AddItem(Sound, 10)
  776. end))
  777. end;
  778. };
  779.  
  780. Decal = {
  781. Create = function(Color, Texture, Transparency, Name, Parent)
  782. local Decal = Create("Decal"){
  783. Color3 = Color,
  784. Texture = "rbxassetid://" .. Texture,
  785. Transparency = Transparency,
  786. Name = Name,
  787. Parent = Parent,
  788. }
  789. return Decal
  790. end;
  791. };
  792.  
  793. BillboardGui = {
  794. Create = function(Parent, Image, Position, Size)
  795. local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
  796. BillPar.CFrame = CFrame.new(Position)
  797. local Bill = Create("BillboardGui"){
  798. Parent = BillPar,
  799. Adornee = BillPar,
  800. Size = UDim2.new(1, 0, 1, 0),
  801. SizeOffset = Vector2.new(Size, Size),
  802. }
  803. local d = Create("ImageLabel", Bill){
  804. Parent = Bill,
  805. BackgroundTransparency = 1,
  806. Size = UDim2.new(1, 0, 1, 0),
  807. Image = "rbxassetid://" .. Image,
  808. }
  809. return BillPar
  810. end
  811. };
  812.  
  813. ParticleEmitter = {
  814. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  815. local Particle = Create("ParticleEmitter"){
  816. Parent = Parent,
  817. Color = ColorSequence.new(Color1, Color2),
  818. LightEmission = LightEmission,
  819. Size = Size,
  820. Texture = Texture,
  821. Transparency = Transparency,
  822. ZOffset = ZOffset,
  823. Acceleration = Accel,
  824. Drag = Drag,
  825. LockedToPart = LockedToPart,
  826. VelocityInheritance = VelocityInheritance,
  827. EmissionDirection = EmissionDirection,
  828. Enabled = Enabled,
  829. Lifetime = LifeTime,
  830. Rate = Rate,
  831. Rotation = Rotation,
  832. RotSpeed = RotSpeed,
  833. Speed = Speed,
  834. VelocitySpread = VelocitySpread,
  835. }
  836. return Particle
  837. end;
  838. };
  839.  
  840. CreateTemplate = {
  841.  
  842. };
  843. }
  844.  
  845. function rayCast(Position, Direction, Range, Ignore)
  846. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  847. end
  848.  
  849. FindNearestTorso = function(pos)
  850. local list = (game.Workspace:children())
  851. local torso = nil
  852. local dist = 1000
  853. local temp, human, temp2 = nil, nil, nil
  854. for x = 1, #list do
  855. temp2 = list[x]
  856. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  857. temp = temp2:findFirstChild("Torso")
  858. human = temp2:findFirstChild("Humanoid")
  859. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  860. local dohit = true
  861. if dohit == true then
  862. torso = temp
  863. dist = (temp.Position - pos).magnitude
  864. end
  865. end
  866. end
  867. end
  868. return torso, dist
  869. end
  870.  
  871. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  872. if hit.Parent == nil then
  873. return
  874. end
  875. local h = hit.Parent:FindFirstChild("Humanoid")
  876. for _, v in pairs(hit.Parent:children()) do
  877. if v:IsA("Humanoid") then
  878. h = v
  879. h.WalkSpeed = h.WalkSpeed - 5
  880. end
  881. end
  882. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  883. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  884. if hit.Parent.DebounceHit.Value == true then
  885. return
  886. end
  887. end
  888. local c = Create("ObjectValue"){
  889. Name = "creator",
  890. Value = game:service("Players").LocalPlayer,
  891. Parent = h,
  892. }
  893. game:GetService("Debris"):AddItem(c, .5)
  894. if HitSound ~= nil and HitPitch ~= nil then
  895. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  896. end
  897. local Damage = math.random(minim, maxim)
  898. local blocked = false
  899. local block = hit.Parent:findFirstChild("Block")
  900. if block ~= nil then
  901. if block.className == "IntValue" then
  902. if block.Value > 0 then
  903. blocked = true
  904. block.Value = block.Value - 1
  905. print(block.Value)
  906. end
  907. end
  908. end
  909. if blocked == false then
  910. h.Health = h.Health - Damage
  911. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  912. Effects.Sphere.Create(BrickColor.new("White"), hit.Parent.Torso.CFrame, 2, 2, 2, 3, 3, 3, 0.1)
  913. else
  914. h.Health = h.Health - (Damage / 2)
  915. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  916. Effects.Sphere.Create(BrickColor.new("White"), hit.Parent.Torso.CFrame, 2, 2, 2, 3, 3, 3, 0.1)
  917. end
  918. if Type == "Knockdown" then
  919. local hum = hit.Parent.Humanoid
  920. hum.PlatformStand = true
  921. coroutine.resume(coroutine.create(function(HHumanoid)
  922. swait(1)
  923. HHumanoid.PlatformStand = false
  924. end), hum)
  925. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  926. local bodvol = Create("BodyVelocity"){
  927. velocity = angle * knockback,
  928. P = 5000,
  929. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  930. Parent = hit,
  931. }
  932. local rl = Create("BodyAngularVelocity"){
  933. P = 3000,
  934. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  935. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  936. Parent = hit,
  937. }
  938. game:GetService("Debris"):AddItem(bodvol, .5)
  939. game:GetService("Debris"):AddItem(rl, .5)
  940. elseif Type == "Normal" then
  941. local vp = Create("BodyVelocity"){
  942. P = 500,
  943. maxForce = Vector3.new(math.huge, 0, math.huge),
  944. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  945. }
  946. if knockback > 0 then
  947. vp.Parent = hit.Parent.Torso
  948. end
  949. game:GetService("Debris"):AddItem(vp, .5)
  950. elseif Type == "Up" then
  951. local bodyVelocity = Create("BodyVelocity"){
  952. velocity = Vector3.new(0, 20, 0),
  953. P = 5000,
  954. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  955. Parent = hit,
  956. }
  957. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  958. elseif Type == "DarkUp" then
  959. coroutine.resume(coroutine.create(function()
  960. for i = 0, 1, 0.1 do
  961. swait()
  962. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  963. end
  964. end))
  965. local bodyVelocity = Create("BodyVelocity"){
  966. velocity = Vector3.new(0, 20, 0),
  967. P = 5000,
  968. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  969. Parent = hit,
  970. }
  971. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  972. elseif Type == "Snare" then
  973. local bp = Create("BodyPosition"){
  974. P = 2000,
  975. D = 100,
  976. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  977. position = hit.Parent.Torso.Position,
  978. Parent = hit.Parent.Torso,
  979. }
  980. game:GetService("Debris"):AddItem(bp, 1)
  981. elseif Type == "Freeze" then
  982. local BodPos = Create("BodyPosition"){
  983. P = 50000,
  984. D = 1000,
  985. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  986. position = hit.Parent.Torso.Position,
  987. Parent = hit.Parent.Torso,
  988. }
  989. local BodGy = Create("BodyGyro") {
  990. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  991. P = 20e+003,
  992. Parent = hit.Parent.Torso,
  993. cframe = hit.Parent.Torso.CFrame,
  994. }
  995. hit.Parent.Torso.Anchored = true
  996. coroutine.resume(coroutine.create(function(Part)
  997. swait(1.5)
  998. Part.Anchored = false
  999. end), hit.Parent.Torso)
  1000. game:GetService("Debris"):AddItem(BodPos, 3)
  1001. game:GetService("Debris"):AddItem(BodGy, 3)
  1002. end
  1003. local debounce = Create("BoolValue"){
  1004. Name = "DebounceHit",
  1005. Parent = hit.Parent,
  1006. Value = true,
  1007. }
  1008. game:GetService("Debris"):AddItem(debounce, Delay)
  1009. c = Create("ObjectValue"){
  1010. Name = "creator",
  1011. Value = Player,
  1012. Parent = h,
  1013. }
  1014. game:GetService("Debris"):AddItem(c, .5)
  1015. end
  1016. end
  1017.  
  1018. function ShowDamage(Pos, Text, Time, Color)
  1019. local Rate = (1 / 30)
  1020. local Pos = (Pos or Vector3.new(0, 0, 0))
  1021. local Text = ("SLOWED" or "SLOWED")
  1022. local Time = (Time or 2)
  1023. local Color = (Color or Color3.new(1, 0, 1))
  1024. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1025. EffectPart.Anchored = true
  1026. local BillboardGui = Create("BillboardGui"){
  1027. Size = UDim2.new(3, 0, 3, 0),
  1028. Adornee = EffectPart,
  1029. Parent = EffectPart,
  1030. }
  1031. local TextLabel = Create("TextLabel"){
  1032. BackgroundTransparency = 1,
  1033. Size = UDim2.new(1, 0, 1, 0),
  1034. Text = Text,
  1035. Font = "SciFi",
  1036. TextColor3 = Color,
  1037. TextScaled = true,
  1038. Parent = BillboardGui,
  1039. }
  1040. game.Debris:AddItem(EffectPart, (Time))
  1041. EffectPart.Parent = game:GetService("Workspace")
  1042. delay(0, function()
  1043. local Frames = (Time / Rate)
  1044. for Frame = 1, Frames do
  1045. wait(Rate)
  1046. local Percent = (Frame / Frames)
  1047. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1048. TextLabel.TextTransparency = Percent
  1049. end
  1050. if EffectPart and EffectPart.Parent then
  1051. EffectPart:Destroy()
  1052. end
  1053. end)
  1054. end
  1055.  
  1056. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1057. for _, c in pairs(workspace:children()) do
  1058. local hum = c:findFirstChild("Humanoid")
  1059. if hum ~= nil then
  1060. local head = c:findFirstChild("Torso")
  1061. if head ~= nil then
  1062. local targ = head.Position - Part.Position
  1063. local mag = targ.magnitude
  1064. if mag <= Magnitude and c.Name ~= Player.Name then
  1065. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1066. end
  1067. end
  1068. end
  1069. end
  1070. end
  1071. ---rip cloths---
  1072.  
  1073.  
  1074.  
  1075. EffectModel = Create("Model"){
  1076. Parent = Character,
  1077. Name = "Effects",
  1078. }
  1079.  
  1080. Effects = {
  1081. Block = {
  1082. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1083. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  1084. prt.Anchored = true
  1085. prt.CFrame = cframe
  1086. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1087. game:GetService("Debris"):AddItem(prt, 10)
  1088. if Type == 1 or Type == nil then
  1089. table.insert(Effects, {
  1090. prt,
  1091. "Block1",
  1092. delay,
  1093. x3,
  1094. y3,
  1095. z3,
  1096. msh
  1097. })
  1098. elseif Type == 2 then
  1099. table.insert(Effects, {
  1100. prt,
  1101. "Block2",
  1102. delay,
  1103. x3,
  1104. y3,
  1105. z3,
  1106. msh
  1107. })
  1108. end
  1109. end;
  1110. };
  1111.  
  1112. Cylinder = {
  1113. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1114. local prt = CFuncs.Part..Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
  1115. prt.Anchored = true
  1116. prt.CFrame = cframe
  1117. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1118. game:GetService("Debris"):AddItem(prt, 2)
  1119. Effects[#Effects + 1] = {
  1120. prt,
  1121. "Cylinder",
  1122. delay,
  1123. x3,
  1124. y3,
  1125. z3
  1126. }
  1127. end;
  1128. };
  1129.  
  1130. Head = {
  1131. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1132. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  1133. prt.Anchored = true
  1134. prt.CFrame = cframe
  1135. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1136. game:GetService("Debris"):AddItem(prt, 10)
  1137. table.insert(Effects, {
  1138. prt,
  1139. "Cylinder",
  1140. delay,
  1141. x3,
  1142. y3,
  1143. z3,
  1144. msh
  1145. })
  1146. end;
  1147. };
  1148.  
  1149. Sphere = {
  1150. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1151. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  1152. prt.Anchored = true
  1153. prt.CFrame = cframe
  1154. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1155. game:GetService("Debris"):AddItem(prt, 10)
  1156. table.insert(Effects, {
  1157. prt,
  1158. "Cylinder",
  1159. delay,
  1160. x3,
  1161. y3,
  1162. z3,
  1163. msh
  1164. })
  1165. end;
  1166. };
  1167.  
  1168. Elect = {
  1169. Create = function(cff, x, y, z)
  1170. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  1171. prt.Anchored = true
  1172. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  1173. prt.CFrame = CFrame.new(prt.Position)
  1174. game:GetService("Debris"):AddItem(prt, 2)
  1175. local xval = math.random() / 2
  1176. local yval = math.random() / 2
  1177. local zval = math.random() / 2
  1178. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  1179. table.insert(Effects, {
  1180. prt,
  1181. "Elec",
  1182. 0.1,
  1183. x,
  1184. y,
  1185. z,
  1186. xval,
  1187. yval,
  1188. zval
  1189. })
  1190. end;
  1191.  
  1192. };
  1193.  
  1194. Ring = {
  1195. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1196. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  1197. prt.Anchored = true
  1198. prt.CFrame = cframe
  1199. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1200. game:GetService("Debris"):AddItem(prt, 10)
  1201. table.insert(Effects, {
  1202. prt,
  1203. "Cylinder",
  1204. delay,
  1205. x3,
  1206. y3,
  1207. z3,
  1208. msh
  1209. })
  1210. end;
  1211. };
  1212.  
  1213.  
  1214. Wave = {
  1215. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1216. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  1217. prt.Anchored = true
  1218. prt.CFrame = cframe
  1219. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1220. game:GetService("Debris"):AddItem(prt, 10)
  1221. table.insert(Effects, {
  1222. prt,
  1223. "Cylinder",
  1224. delay,
  1225. x3,
  1226. y3,
  1227. z3,
  1228. msh
  1229. })
  1230. end;
  1231. };
  1232.  
  1233. Break = {
  1234. Create = function(brickcolor, cframe, x1, y1, z1)
  1235. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1236. prt.Anchored = true
  1237. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1238. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1239. local num = math.random(10, 50) / 1000
  1240. game:GetService("Debris"):AddItem(prt, 10)
  1241. table.insert(Effects, {
  1242. prt,
  1243. "Shatter",
  1244. num,
  1245. prt.CFrame,
  1246. math.random() - math.random(),
  1247. 0,
  1248. math.random(50, 100) / 100
  1249. })
  1250. end;
  1251. };
  1252.  
  1253. Fire = {
  1254. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1255. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect",Vector3.new(.2,.2,.2))
  1256. prt.Anchored = true
  1257. prt.CFrame = cframe
  1258. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1259. game:GetService("Debris"):AddItem(prt, 10)
  1260. table.insert(Effects, {
  1261. prt,
  1262. "Fire",
  1263. delay,
  1264. 1,
  1265. 1,
  1266. 1,
  1267. msh
  1268. })
  1269. end;
  1270. };
  1271.  
  1272. FireWave = {
  1273. Create = function(brickcolor, cframe, x1, y1, z1)
  1274. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new(.2,.2,.2))
  1275. prt.Anchored = true
  1276. prt.CFrame = cframe
  1277. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1278. local d = Create("Decal"){
  1279. Parent = prt,
  1280. Texture = "rbxassetid://26356434",
  1281. Face = "Top",
  1282. }
  1283. local d = Create("Decal"){
  1284. Parent = prt,
  1285. Texture = "rbxassetid://26356434",
  1286. Face = "Bottom",
  1287. }
  1288. game:GetService("Debris"):AddItem(prt, 10)
  1289. table.insert(Effects, {
  1290. prt,
  1291. "FireWave",
  1292. 1,
  1293. 30,
  1294. math.random(400, 600) / 100,
  1295. msh
  1296. })
  1297. end;
  1298. };
  1299.  
  1300. Lightning = {
  1301. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1302. local magz = (p0 - p1).magnitude
  1303. local curpos = p0
  1304. local trz = {
  1305. -ofs,
  1306. ofs
  1307. }
  1308. for i = 1, tym do
  1309. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1310. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1311. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1312. li.Material = "Neon"
  1313. if tym == i then
  1314. local magz2 = (curpos - p1).magnitude
  1315. li.Size = Vector3.new(th, th, magz2)
  1316. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1317. table.insert(Effects, {
  1318. li,
  1319. "Disappear",
  1320. last
  1321. })
  1322. else
  1323. do
  1324. do
  1325. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1326. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1327. game.Debris:AddItem(li, 10)
  1328. table.insert(Effects, {
  1329. li,
  1330. "Disappear",
  1331. last
  1332. })
  1333. end
  1334. end
  1335. end
  1336. end
  1337. end
  1338. };
  1339.  
  1340. EffectTemplate = {
  1341.  
  1342. };
  1343. }
  1344. function super_punch()
  1345. attack = true
  1346. local con =RightArm.Touched:connect(function(hit)
  1347. Damage(RightArm, hit, 10, 15, math.random(1, 5), "Normal", RootPart, 0.2, "153092238", 1)
  1348. end)
  1349. CFuncs.Sound.Create("200632211", RightArm, 1, 0.9)
  1350. for i = 0, 2, 1.5 do
  1351. swait()
  1352. PlayAnimationFromTable({
  1353. CFrame.new(9.07923095e-07, -0.127081841, -0.00151893077, 0.873688877, 0, -0.486485064, 0, 0.999999762, 0, 0.486485064, 0, 0.873688877),
  1354. CFrame.new(0, 1.49999917, 0, 0.891305923, 0, 0.4534024, 0, 0.999999762, 0, -0.4534024, 0, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1355. CFrame.new(0.933579326, 0.407701433, -1.21529818, 0.0173393413, 0.535776675, 0.844181716, 0.974833965, 0.178621501, -0.133388579, -0.222255558, 0.825250149, -0.519196272) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1356. CFrame.new(-1.85085583, 0.463864625, -0.656385183, 0.748194516, 0.661939621, 0.0451746285, -0.0341625921, 0.106432304, -0.993732572, -0.662599206, 0.741962194, 0.102245674) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1357. CFrame.new(0.833314776, -1.89415073, 0.0426799655, 0.749318957, -0.0200377703, -0.661905944, 0.229968145, 0.945207894, 0.231724218, 0.620995581, -0.325852722, 0.712870479) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1358. CFrame.new(-0.767138779, -1.93558836, -0.525464416, 0.861386716, 0.112791114, 0.495268524, -0.0371525511, 0.986413062, -0.160026148, -0.506589055, 0.11944396, 0.853873909) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1359. }, 0.3)
  1360. end
  1361. CFuncs.Sound.Create('444895479', RightArm, 1, 1)
  1362. for i = 0, 2, 1.5 do
  1363. swait()
  1364. PlayAnimationFromTable({
  1365. CFrame.new(-1.60187483e-07, -0.160737276, 0.0401964411, 0.597775102, 0.00822462235, -0.801621675, 0.0165772904, 0.99960649, 0.0226177499, 0.801492453, -0.0268090479, 0.597403646),
  1366. CFrame.new(1.72400485e-06, 1.49999917, 3.39447433e-06, 0.891305923, -3.7252903e-09, 0.45340237, -1.86264515e-09, 0.999999762, -3.7252903e-09, -0.45340246, -3.7252903e-09, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1367. CFrame.new(0.860546172, 0.485231966, -0.995871663, 0.0883466229, 0.602505922, 0.793209672, 0.992010415, 0.0187735353, -0.124748789, -0.0900532827, 0.797893524, -0.596033812) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1368. CFrame.new(-1.90938163, 0.536645234, -0.467678994, 0.572213233, 0.819403231, -0.0339197628, 0.00640657498, -0.0458252504, -0.998928547, -0.820079982, 0.57138288, -0.0314713754) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1369. CFrame.new(0.896257639, -1.89572573, -0.221459717, 0.731360376, -0.0764824003, -0.677689075, 0.192149699, 0.976544142, 0.0971570313, 0.654362619, -0.201274633, 0.728901923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1370. CFrame.new(-1.13922036, -1.88933372, -0.435670257, 0.598340392, 0.418094248, 0.683510184, -0.030142501, 0.864204645, -0.502236128, -0.800674915, 0.279905468, 0.529690921) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1371. }, 0.3)
  1372. end
  1373. for i = 0, 2, 1.5 do
  1374. swait()
  1375. PlayAnimationFromTable({
  1376. CFrame.new(1.33365393e-06, -0.21317257, 0.157100931, 0.280878812, 0.0170543063, -0.959591687, 0.0165772904, 0.99960649, 0.0226177517, 0.959600091, -0.0222602822, 0.28048563),
  1377. CFrame.new(-8.58397527e-07, 1.4999994, 4.26111825e-07, 0.891305983, -5.58793545e-09, 0.45340246, 0, 0.999999762, -7.4505806e-09, -0.45340243, -4.19095159e-09, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1378. CFrame.new(1.45279145, 0.753229797, -0.327877402, 0.119324103, 0.870634437, 0.47723949, 0.989943862, -0.0675465912, -0.124289364, -0.0759747252, 0.48727119, -0.869939387) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1379. CFrame.new(-1.99666262, 0.53786099, -0.457423151, 0.453937113, 0.890347123, -0.0349747837, 0.00997222401, -0.0443258882, -0.998966992, -0.890977859, 0.453119576, -0.0289999098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1380. CFrame.new(0.894641936, -1.81375265, -0.0459853113, 0.424954832, 0.140855521, -0.894188583, 0.118305251, 0.970704377, 0.20913206, 0.897450387, -0.19465892, 0.395841658) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1381. CFrame.new(-1.58568645, -1.90157259, -0.200655878, 0.277481645, 0.596055031, 0.75347352, -0.0448679589, 0.791454971, -0.609577775, -0.959682643, 0.135339871, 0.246358097) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1382. }, 0.3)
  1383. end
  1384. for i = 0, 2, 1.5 do
  1385. swait()
  1386. PlayAnimationFromTable({
  1387. CFrame.new(3.52039933e-07, -0.213172898, 0.0428951569, 0.394092888, 0.0101235108, -0.919014871, 0.049554117, 0.998250544, 0.0322461873, 0.917733729, -0.0582489781, 0.392901868),
  1388. CFrame.new(8.33251761e-07, 1.49999917, -4.43574152e-07, 0.891305923, -1.11758709e-08, 0.4534024, -7.4505806e-09, 0.999999762, -7.4505806e-09, -0.45340246, -7.4505806e-09, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1389. CFrame.new(1.5428462, 0.77507174, -0.359324962, 0.183834687, 0.792132914, 0.582005382, 0.981976151, -0.121554188, -0.14473097, -0.0439010151, 0.59812212, -0.800201595) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1390. CFrame.new(-1.67539597, 0.539589882, -1.00462282, 0.90321219, 0.427325279, -0.0400108099, -0.0272751115, -0.0358858667, -0.998983383, -0.428326756, 0.90338552, -0.0207571983) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1391. CFrame.new(0.951288104, -1.84785318, 0.0349703431, 0.572656035, 0.0103564858, -0.819730282, 0.180131525, 0.973893642, 0.138142452, 0.799761057, -0.22676748, 0.555840731) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1392. CFrame.new(-1.42015886, -1.87227821, -0.299897999, 0.397853523, 0.475750804, 0.784457624, -0.0318797976, 0.861694574, -0.506424308, -0.916894913, 0.176474407, 0.357995212) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1393. }, 0.3)
  1394. end
  1395. for i = 0, 2, 1.5 do
  1396. swait()
  1397. PlayAnimationFromTable({
  1398. CFrame.new(-2.74181366e-06, -0.213172406, -0.0721668527, 0.394092888, 0.0101235108, -0.919014871, 0.0729576126, 0.99643898, 0.0422621444, 0.916170299, -0.0837043598, 0.391951025),
  1399. CFrame.new(-0.00211138814, 1.49997759, 0.00415814389, 0.835967898, -0.00422341377, 0.548762381, 0.00809442252, 0.99995631, -0.00463496149, -0.548718929, 0.00831656903, 0.835965633) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1400. CFrame.new(1.59450424, 0.78734839, -0.369329572, 0.220208913, 0.744095623, 0.630737424, 0.975243747, -0.154570609, -0.158135742, -0.0201746561, 0.649945855, -0.759712696) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1401. CFrame.new(-1.30073631, 0.464344114, -0.876543522, 0.979907155, -0.162060753, -0.116268612, -0.106861584, 0.0656315088, -0.992105186, 0.168412283, 0.984595776, 0.0469947532) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1402. CFrame.new(1.00438285, -1.87679183, 0.12504679, 0.710968733, -0.13944459, -0.68925941, 0.274310052, 0.957491457, 0.0892391652, 0.647516251, -0.252517194, 0.718997717) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1403. CFrame.new(-1.42628884, -1.83290827, -0.302093476, 0.400200278, 0.426453859, 0.811157763, -0.0315396041, 0.891014814, -0.452876806, -0.915884912, 0.155657858, 0.370034605) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1404. }, 0.3)
  1405. end
  1406. for i = 0, 2, 1.5 do
  1407. swait()
  1408. PlayAnimationFromTable({
  1409. CFrame.new(2.08243728e-06, -0.213173196, -0.0985076874, 0.720913529, -0.0234074704, -0.692629635, 0.100174561, 0.9924528, 0.0707252324, 0.685746849, -0.120370671, 0.717817605),
  1410. CFrame.new(-0.00211139978, 1.49997759, 0.00415814389, 0.835967779, -0.00422342122, 0.548762262, 0.00809442438, 0.99995631, -0.00463495404, -0.548718929, 0.00831656903, 0.835965574) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1411. CFrame.new(1.35038972, 0.933231413, -0.258433402, 0.289181709, 0.730600953, 0.618543506, 0.955852151, -0.255581677, -0.144996613, 0.0521536842, 0.633166611, -0.772256374) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1412. CFrame.new(-1.16278422, 0.307477027, -0.709118187, 0.742280185, -0.623669863, 0.245063335, 0.213822961, -0.126147643, -0.968692958, 0.63505888, 0.771441996, 0.0397180766) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1413. CFrame.new(1.01260924, -1.56187654, 0.6849612, 0.721802533, -0.620770097, 0.306015372, 0.0103434054, 0.451781631, 0.892068267, -0.692021728, -0.64073211, 0.332518101) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1414. CFrame.new(-1.08416414, -1.8792417, -0.449698657, 0.710301161, 0.160640582, 0.685322404, -0.0061027999, 0.974979103, -0.222211346, -0.703871489, 0.15365459, 0.693509281) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1415. }, 0.3)
  1416. end
  1417. for i = 0, 2, 1.5 do
  1418. swait()
  1419. PlayAnimationFromTable({
  1420. CFrame.new(1.52736902e-06, -0.100457288, -0.0985127166, 0.436215669, -0.107694618, 0.893374383, -0.180110827, 0.962271452, 0.203944296, -0.881632566, -0.249870136, 0.400361001),
  1421. CFrame.new(0.129326746, 1.48155141, -0.0372011662, 0.691847801, 0.258652329, -0.67412585, -0.130950496, 0.963100791, 0.235134766, 0.710069537, -0.0744004101, 0.700189829) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1422. CFrame.new(2.37582922, 1.32889724, -0.663722098, -0.140326217, -0.803100884, 0.579083383, 0.902242124, -0.344590992, -0.25925985, 0.407758772, 0.486092538, 0.772946894) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1423. CFrame.new(-1.56127405, 0.326843411, 0.159731627, 0.640879691, 0.721236885, 0.262850851, -0.541994095, 0.667624116, -0.510411501, -0.543613374, 0.184648842, 0.818773031) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1424. CFrame.new(-0.510987341, -1.0648154, 0.956292272, 0.501994312, 0.862064004, -0.069623515, -0.109526068, 0.143219098, 0.983611643, 0.857907772, -0.48614195, 0.166313604) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1425. CFrame.new(0.0743082166, -1.87327766, -0.943853676, 0.712766171, 0.0654922128, 0.698337376, 0.0451655984, 0.989279032, -0.138876289, -0.699945986, 0.130527094, 0.702166796) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1426. }, 0.3)
  1427. end
  1428. for i = 0, 2, 1.5 do
  1429. swait()
  1430. PlayAnimationFromTable({
  1431. CFrame.new(2.50712037e-06, -0.129303664, -0.114180312, 0.342808068, -0.152920023, 0.926875472, -0.337909281, 0.900547326, 0.273553193, -0.87652719, -0.406976134, 0.257041872),
  1432. CFrame.new(0.129324138, 1.48155212, -0.0372012407, 0.691847801, 0.258652329, -0.67412585, -0.130950481, 0.963100791, 0.235134661, 0.710069537, -0.0744004548, 0.700189829) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1433. CFrame.new(2.12726593, 1.01094651, -0.674077153, 0.0391808897, -0.768605292, 0.638522446, 0.939379454, -0.189503461, -0.285751939, 0.340632558, 0.611011028, 0.71458745) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1434. CFrame.new(-1.70492089, 0.438165128, 0.252704203, 0.497153223, 0.820649624, 0.281731904, -0.807425261, 0.556444645, -0.196044236, -0.317651808, -0.130013481, 0.93925184) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1435. CFrame.new(-0.526591122, -0.960886121, 0.904106379, 0.473907351, 0.880470872, 0.0135173798, -0.124273166, 0.0516766012, 0.990901232, 0.871761441, -0.471275389, 0.133908749) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1436. CFrame.new(0.302304268, -1.77279007, -1.05801845, 0.730593801, -0.128167942, 0.670675457, 0.282337517, 0.951028407, -0.125817269, -0.62170589, 0.281278163, 0.731002331) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1437. }, 0.3)
  1438. end
  1439. for i = 0, 2, 1.5 do
  1440. swait()
  1441. PlayAnimationFromTable({
  1442. CFrame.new(2.96533108e-06, -0.15492253, -0.138608113, 0.308621824, -0.168981865, 0.936054349, -0.346951038, 0.896292686, 0.276195377, -0.885650873, -0.410005003, 0.217987105),
  1443. CFrame.new(0.129327282, 1.4815532, -0.037201345, 0.691847682, 0.258652359, -0.674125791, -0.130950481, 0.963100791, 0.235134721, 0.710069537, -0.0744004399, 0.700189829) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1444. CFrame.new(1.92679429, 0.429047346, -0.86811316, 0.518672347, -0.599282026, 0.609786749, 0.831744254, 0.188556641, -0.522156358, 0.197939605, 0.778014839, 0.596248925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1445. CFrame.new(-1.63158345, 0.449420691, 0.30844146, 0.475485265, 0.790774345, 0.385473132, -0.80247432, 0.569428205, -0.178285867, -0.36048314, -0.224560082, 0.905331254) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1446. CFrame.new(-0.525290132, -1.03182805, 0.893286049, 0.473907381, 0.879172504, -0.0496727824, -0.124273166, 0.122619867, 0.984642029, 0.871761501, -0.460456282, 0.16736795) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1447. CFrame.new(0.256504238, -1.78904891, -1.05291522, 0.714057446, -0.094310835, 0.69370544, 0.249214858, 0.960218668, -0.125982314, -0.654227614, 0.262840301, 0.709155321) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1448. }, 0.3)
  1449. end
  1450. for i = 0, 2, 1.5 do
  1451. swait()
  1452. PlayAnimationFromTable({
  1453. CFrame.new(-1.63912773e-07, -0.192892477, -0.118854053, 0.306506544, -0.170537233, 0.936467171, -0.328040779, 0.904625177, 0.272106618, -0.893556356, -0.390601963, 0.221330434),
  1454. CFrame.new(0.122879267, 1.48341954, -0.0347482413, 0.691826403, 0.24574846, -0.678957999, -0.124724895, 0.966838956, 0.222857893, 0.711210132, -0.0694961548, 0.699535728) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1455. CFrame.new(1.75782037, -0.0349282026, -1.10546851, 0.730537474, -0.230803594, 0.642685652, 0.653193414, 0.510629535, -0.559102178, -0.199131638, 0.828243136, 0.523793519) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1456. CFrame.new(-1.56938159, 0.452868134, 0.459136635, 0.433283389, 0.765156329, 0.476236671, -0.825250328, 0.549220383, -0.131598577, -0.362252325, -0.335995108, 0.869413793) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1457. CFrame.new(-0.510527015, -1.16365528, 0.864928365, 0.469349414, 0.866689026, -0.169000834, -0.105250098, 0.244936451, 0.963809133, 0.876717448, -0.434575975, 0.206179813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458. CFrame.new(0.341671735, -1.66371596, -1.05449486, 0.693933129, -0.207915708, 0.689367652, 0.351096392, 0.933578253, -0.0718509555, -0.628639758, 0.291894197, 0.72083956) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1459. }, 0.3)
  1460. end
  1461. con:disconnect()
  1462. attack = false
  1463. end
  1464. function airkic()
  1465. attack = true
  1466. local con =RightLeg.Touched:connect(function(hit)
  1467. Damage(RightLeg, hit, 20, 30, math.random(1, 5), "Normal", RootPart, 0.2, "153092213", 1)
  1468. end)
  1469. CFuncs.Sound.Create("200632211", RightLeg, 1, 0.9)
  1470. for i = 0, 2, 2.05 do
  1471. swait()
  1472. PlayAnimationFromTable({
  1473. CFrame.new(0, -0, 0, 0.900317132, -0.00882573519, -0.43514502, 0.0247064847, 0.999218583, 0.0308513939, 0.434532702, -0.0385269448, 0.899831653),
  1474. CFrame.new(-0.0127982106, 1.49885571, -0.0201442763, 0.993072569, -0.023281157, 0.115172893, 0.0182863437, 0.998853743, 0.0442361645, -0.116070867, -0.0418236181, 0.992359996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1475. CFrame.new(1.56762862, 0.139969811, -0.10956914, 0.98194778, -0.182792962, 0.0486384928, 0.189150885, 0.950211644, -0.247627497, -0.000952392817, 0.252357215, 0.967633665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1476. CFrame.new(-1.55135977, 0.0669608638, 0.0260540657, 0.992934406, 0.117990546, 0.0126289129, -0.118456006, 0.99186641, 0.0465750284, -0.00703078508, -0.0477419272, 0.998834968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1477. CFrame.new(0.584844351, -1.98692155, 0.015997529, 0.992138505, -0.078819938, -0.0972023904, 0.0836443976, 0.995405614, 0.046593789, 0.0930832922, -0.0543579459, 0.994173288) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1478. CFrame.new(-0.558847606, -2.00496888, -0.144782662, 0.998142838, 0.0557400137, 0.0245771408, -0.0520606451, 0.99001503, -0.130995348, -0.0316334963, 0.129472598, 0.991078317) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1479. }, 0.3)
  1480. end
  1481. for i = 0, 2, 2.5 do
  1482. swait()
  1483. PlayAnimationFromTable({
  1484. CFrame.new(0, -0, 0, 0.621268153, 5.58793545e-09, -0.783598065, 0.060336791, 0.997031093, 0.0478374474, 0.781271636, -0.0769996718, 0.619423687),
  1485. CFrame.new(-0.0276833642, 1.49660516, -0.0384563953, 0.972399235, -0.0511913151, 0.227638304, 0.03129052, 0.995432854, 0.0901897252, -0.231215656, -0.0805775076, 0.969560146) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486. CFrame.new(1.60134184, 0.304229617, -0.176788747, 0.929599285, -0.340910792, 0.140089363, 0.365705431, 0.80583638, -0.465711266, 0.0458768904, 0.4841564, 0.873777986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487. CFrame.new(-1.59377682, 0.140071839, 0.0490523763, 0.971853316, 0.233584777, 0.0306492746, -0.235439003, 0.967598557, 0.0912210122, -0.00834837556, -0.0958694965, 0.995358944) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1488. CFrame.new(0.66579783, -1.96605074, 0.0387049317, 0.968698323, -0.151374444, -0.196746826, 0.170584098, 0.981706858, 0.0845715925, 0.180345714, -0.115486279, 0.976800084) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1489. CFrame.new(-0.620771408, -1.98803651, -0.285578281, 0.99260968, 0.114002012, 0.0415877104, -0.0993609428, 0.960267544, -0.260793567, -0.0696663558, 0.254734039, 0.96449846) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1490. }, 0.3)
  1491. end
  1492. for i = 0, 2, 2.5 do
  1493. swait()
  1494. PlayAnimationFromTable({
  1495. CFrame.new(0, -0, 0, 0.218839616, 0.0247064829, -0.975448012, 0.0997423008, 0.993876457, 0.0475502089, 0.970649719, -0.10769929, 0.21503529),
  1496. CFrame.new(-0.0425685793, 1.49435568, -0.0567684025, 0.938304842, -0.0832919031, 0.335628778, 0.0388081819, 0.989791393, 0.137138605, -0.34362489, -0.11565268, 0.931958437) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497. CFrame.new(1.63505638, 0.468489856, -0.244008541, 0.848200858, -0.458509147, 0.265188426, 0.511971653, 0.581341147, -0.632397771, 0.135795176, 0.672169328, 0.727838039) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498. CFrame.new(-1.63619387, 0.213182062, 0.0720506459, 0.937101722, 0.344891161, 0.0537662804, -0.349034667, 0.927593887, 0.133207321, -0.00393114984, -0.14359507, 0.989628792) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1499. CFrame.new(0.746750653, -1.94517875, 0.061412394, 0.930107653, -0.216336995, -0.296813339, 0.2592296, 0.95915401, 0.11323908, 0.260192007, -0.182267368, 0.948197544) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1500. CFrame.new(-0.682695627, -1.97110474, -0.426374048, 0.98351568, 0.173576266, 0.0506785214, -0.140918747, 0.911375523, -0.386699408, -0.113308892, 0.37318337, 0.920812428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1501. }, 0.3)
  1502. end
  1503. for i = 0, 2, 2.5 do
  1504. swait()
  1505. PlayAnimationFromTable({
  1506. CFrame.new(0, 0, 0, -0.460735857, 0.0835107788, -0.883599699, 0.238259614, 0.970657647, -0.0324970372, 0.854958951, -0.225498676, -0.467114031),
  1507. CFrame.new(-0.0518960729, 1.49469745, -0.0406628698, 0.907734096, -0.10340026, 0.406604528, 0.0593795627, 0.991060972, 0.119465202, -0.415322632, -0.0842986405, 0.905759811) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1508. CFrame.new(1.62248421, 0.591051221, -0.229481891, 0.705360234, -0.607415795, 0.365394175, 0.700626493, 0.519129157, -0.489517391, 0.107653886, 0.601290882, 0.791744828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1509. CFrame.new(-1.63966787, 0.397503823, -0.0980198383, 0.834454656, 0.53094542, -0.147588223, -0.550496042, 0.815413952, -0.179036662, 0.0252868235, 0.230644763, 0.972709358) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. CFrame.new(0.799828291, -1.54410601, 0.154422879, 0.712117553, -0.217518613, -0.66751343, 0.591113389, 0.698743641, 0.402916998, 0.378778875, -0.681500494, 0.626165867) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. CFrame.new(-0.780428588, -1.98215401, -0.449932158, 0.957560778, 0.257707536, 0.129089594, -0.189625278, 0.900552392, -0.391212732, -0.217070445, 0.350131392, 0.911201715) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. }, 0.3)
  1513. end
  1514. for i = 0, 2, 2.5 do
  1515. swait()
  1516. PlayAnimationFromTable({
  1517. CFrame.new(0, 0, 0, -0.905275822, 0.204625592, -0.372295499, 0.287841558, 0.939977348, -0.183275312, 0.312446505, -0.273076802, -0.909838617),
  1518. CFrame.new(-0.0612235963, 1.49504042, -0.0245573372, 0.871364594, -0.120982558, 0.475485563, 0.0812361389, 0.991321027, 0.10336031, -0.483863771, -0.0514379293, 0.873630464) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1519. CFrame.new(1.60991323, 0.713612914, -0.214955807, 0.525505543, -0.735227883, 0.42811656, 0.848818898, 0.418839514, -0.322614014, 0.0578826889, 0.532929003, 0.844177961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1520. CFrame.new(-1.64314234, 0.581825435, -0.268089771, 0.693031788, 0.604236543, -0.393198431, -0.720242083, 0.55692023, -0.413631618, -0.0309512317, 0.569857895, 0.821160376) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1521. CFrame.new(0.852905571, -1.14303184, 0.247433051, 0.432839334, 0.011038661, -0.901403248, 0.867153943, 0.268169224, 0.419677287, 0.246361405, -0.963308573, 0.106502116) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1522. CFrame.new(-0.878161967, -1.99320364, -0.473490089, 0.918295622, 0.338257015, 0.205705911, -0.236694843, 0.88559705, -0.399616182, -0.317345768, 0.318276286, 0.89330411) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1523. }, 0.3)
  1524. end
  1525.  
  1526. for i = 0, 2, 2.5 do
  1527. swait()
  1528. PlayAnimationFromTable({
  1529. CFrame.new(9.68575478e-08, 0.445041567, -2.75671482e-07, -0.756702363, 0.19610399, 0.623654366, -0.00827909447, 0.950999737, -0.309080869, -0.653707147, -0.239045531, -0.718000174),
  1530. CFrame.new(-0.0671528876, 1.4944967, -0.0166255832, 0.985336423, -0.129065394, 0.111598819, 0.124494821, 0.991105199, 0.0470266193, -0.116675586, -0.0324434862, 0.992640018) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1531. CFrame.new(1.631091, 0.579744339, -0.216157466, 0.426622182, -0.794260383, 0.432601452, 0.902200699, 0.407293707, -0.141935632, -0.0634619892, 0.450846165, 0.890342832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1532. CFrame.new(-1.70044196, 0.612498045, -0.0617810786, 0.471896619, 0.8471874, -0.244104952, -0.881518424, 0.448526502, -0.147476166, -0.0154524557, 0.284776509, 0.958469391) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1533. CFrame.new(0.981925607, -1.17031753, 0.292861223, 0.372543037, -0.0338117182, -0.92739886, 0.883864343, 0.31749928, 0.343479365, 0.282834888, -0.947655559, 0.148167014) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1534. CFrame.new(-0.955791712, -1.43937707, -0.32077682, 0.782976091, 0.416308284, 0.462207645, -0.473747998, 0.880610704, 0.00936338305, -0.403126925, -0.226301178, 0.886722267) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1535. }, 0.3)
  1536. end
  1537. for i = 0, 2, 2.5 do
  1538. swait()
  1539. PlayAnimationFromTable({
  1540. CFrame.new(2.60770321e-07, 0.890083015, -5.77419996e-07, 0.188684911, 0.161095664, 0.968734384, -0.260223508, 0.959392428, -0.108857185, -0.946932793, -0.231547698, 0.222943842),
  1541. CFrame.new(-0.0730820596, 1.49395347, -0.00869385712, 0.95261848, -0.143630415, -0.268119514, 0.143137842, 0.989469409, -0.0214906484, 0.268382728, -0.0179056134, 0.963146091) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542. CFrame.new(1.65226853, 0.445874631, -0.217359751, 0.326570928, -0.848888159, 0.415620595, 0.925232768, 0.376962095, 0.0429347046, -0.193120092, 0.370524883, 0.908524215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543. CFrame.new(-1.75774109, 0.643170118, 0.144528657, 0.23173973, 0.972759604, -0.00596433878, -0.969188333, 0.23140645, 0.0844089538, 0.0834897533, -0.0137804747, 0.99641341) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544. CFrame.new(1.11094451, -1.19760251, 0.338288218, 0.312113434, -0.0818307549, -0.94651401, 0.894013762, 0.362383515, 0.263471752, 0.321441114, -0.928429842, 0.186262861) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1545. CFrame.new(-1.03342116, -0.885549664, -0.168062866, 0.628609419, 0.329150975, 0.704634488, -0.7036677, 0.62656492, 0.335064083, -0.331212699, -0.706453204, 0.625477672) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1546. }, 0.3)
  1547. end
  1548. for i = 0, 2, 2.5 do
  1549. swait()
  1550. PlayAnimationFromTable({
  1551. CFrame.new(4.91738319e-07, 0.981775045, -0.0753660202, 0.412130356, 0.379882365, 0.828153312, -0.374753684, 0.899167001, -0.22596094, -0.830486774, -0.217228144, 0.512936354),
  1552. CFrame.new(-0.101042837, 1.4870187, -0.0282192826, 0.799323738, -0.206735373, -0.564218163, 0.196091771, 0.977293015, -0.0802885592, 0.568004847, -0.0464619212, 0.821712673) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1553. CFrame.new(1.58559084, 0.398590624, 0.275156051, 0.709401131, -0.673239291, -0.208563894, 0.703388095, 0.695020318, 0.148968741, 0.0446645319, -0.252379894, 0.966596842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1554. CFrame.new(-1.75774121, 0.643170059, 0.144528493, 0.23173967, 0.972759604, -0.00596430898, -0.969188392, 0.23140645, 0.084408924, 0.0834897161, -0.0137804449, 0.996413231) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1555. CFrame.new(0.915628314, -1.38405061, 0.5513798, 0.359527886, 0.000704735518, -0.933134079, 0.876705766, 0.342216522, 0.338045031, 0.319572091, -0.939620733, 0.122418612) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1556. CFrame.new(-1.31722808, -0.730508327, -0.49025625, 0.410967439, 0.733591378, 0.541248202, -0.911120772, 0.350732684, 0.216437727, -0.0310566574, -0.582091391, 0.812529981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1557. }, 0.3)
  1558. end
  1559. for i = 0, 2, 2.5 do
  1560. swait()
  1561. PlayAnimationFromTable({
  1562. CFrame.new(5.36441803e-07, 1.07346749, -0.150731608, 0.569121361, 0.571543574, 0.591133475, -0.50867188, 0.809567153, -0.293008208, -0.646029294, -0.13393569, 0.751470208),
  1563. CFrame.new(-0.12900421, 1.48008406, -0.0477447808, 0.553287327, -0.255970478, -0.792686701, 0.225813717, 0.962072134, -0.153051794, 0.801798761, -0.0943178982, 0.590104282) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1564. CFrame.new(1.51891303, 0.35130617, 0.767671883, 0.759424031, -0.0634404123, -0.647495627, 0.446360737, 0.774864554, 0.447600633, 0.473325551, -0.628935456, 0.616768241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1565. CFrame.new(-1.75774133, 0.643170357, 0.144528568, 0.23173973, 0.972759664, -0.00596430898, -0.969188213, 0.231406391, 0.0844089612, 0.083489731, -0.0137804151, 0.99641335) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1566. CFrame.new(0.72031194, -1.57049823, 0.764471292, 0.405521154, 0.0819886625, -0.910401404, 0.855876803, 0.315674603, 0.409663171, 0.320978463, -0.945318639, 0.0578406751) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1567. CFrame.new(-1.601035, -0.57546711, -0.812450767, 0.0514033437, 0.953659415, 0.296464592, -0.981581748, -0.00644690543, 0.190932319, 0.183995709, -0.30081898, 0.935763836) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1568. }, 0.3)
  1569. end
  1570.  
  1571. for i = 0, 2, 2.5 do
  1572. swait()
  1573. PlayAnimationFromTable({
  1574. CFrame.new(5.28991222e-07, 0.953007579, -0.328835636, 0.737210989, 0.636156201, -0.227651507, -0.608815551, 0.77155602, 0.184512854, 0.293024868, 0.00257287174, 0.956101358),
  1575. CFrame.new(-0.0595171526, 1.48955202, -0.0321974792, 0.958379388, -0.129130617, -0.254625499, 0.12868847, 0.991513133, -0.0184675194, 0.254849225, -0.015068464, 0.966863394) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1576. CFrame.new(1.64872813, 0.383212447, 0.585156441, 0.745497406, -0.408194482, -0.526887834, 0.506738663, 0.860635161, 0.0502307601, 0.432954311, -0.304441392, 0.84844923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1577. CFrame.new(-1.64553809, 0.683709204, 0.357985377, 0.157977477, 0.909437537, 0.384664118, -0.987276077, 0.152629629, 0.0446109325, -0.0181402937, -0.386817217, 0.921977937) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1578. CFrame.new(0.943810105, -1.64903975, 0.0958032608, 0.487593055, -0.346126139, -0.801529706, 0.594770968, 0.803760171, 0.0147266956, 0.639140368, -0.483907223, 0.597773731) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1579. CFrame.new(-1.60563207, -0.568947434, -1.18228996, 0.0289087631, 0.883257508, -0.46799612, -0.99954313, 0.0296750553, -0.00573681062, 0.00882073492, 0.467948079, 0.883711934) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1580. }, 0.3)
  1581. end
  1582. for i = 0, 2, 2.5 do
  1583. swait()
  1584. PlayAnimationFromTable({
  1585. CFrame.new(6.2584877e-07, 0.832547009, -0.506939769, 0.137637228, 0.570207536, -0.809888482, -0.260244131, 0.809760749, 0.525890172, 0.955682456, 0.138386726, 0.259846359),
  1586. CFrame.new(0.00996962562, 1.49901986, -0.0166496113, 0.910827398, 0.0217373148, 0.412214339, -0.0344207361, 0.999134243, 0.0233689323, -0.411349535, -0.0354737602, 0.910787046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587. CFrame.new(1.77854478, 0.415118814, 0.402641475, 0.707765698, -0.656376481, -0.261223853, 0.568789721, 0.748766482, -0.340332985, 0.418982267, 0.092294544, 0.903291404) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. CFrame.new(-1.53333449, 0.72424823, 0.571441948, 0.049547337, 0.700946808, 0.711490333, -0.995272875, 0.0942269936, -0.0235208496, -0.0835283771, -0.706961572, 0.702302098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. CFrame.new(1.1673063, -1.727579, -0.572864771, 0.705828428, -0.539141059, -0.459492028, 0.237401634, 0.791170478, -0.563639343, 0.667417824, 0.288748622, 0.6864236) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590. CFrame.new(-1.61022973, -0.562427819, -1.55212939, 0.137592643, 0.292319298, -0.94637084, -0.981863737, -0.0855612755, -0.169181675, -0.130427793, 0.952485442, 0.275245249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591. }, 0.3)
  1592. end
  1593. for i = 0, 2, 2.5 do
  1594. swait()
  1595. PlayAnimationFromTable({
  1596. CFrame.new(-5.96046448e-08, 0.723861754, -0.50693959, -0.0439002775, 0.537133515, -0.842354059, -0.15863885, 0.828720927, 0.536707878, 0.986360192, 0.157191694, 0.0488291532),
  1597. CFrame.new(-0.0105349645, 1.49128151, -0.0687734932, 0.937719405, -0.0230576247, 0.346627474, -0.0268356651, 0.990005374, 0.1384525, -0.346355468, -0.139131576, 0.927728534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1598. CFrame.new(1.73938465, 0.526961327, 0.483933926, 0.541154802, -0.778597772, -0.31770581, 0.685386837, 0.627275944, -0.369823843, 0.487233222, -0.0176194049, 0.873094022) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599. CFrame.new(-1.47146559, 0.744395494, 0.59512502, -0.0337624699, 0.662518322, 0.7482844, -0.99497813, 0.0483070537, -0.0876635686, -0.0942261666, -0.747486353, 0.657560349) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600. CFrame.new(1.09203947, -1.73179948, -0.577271342, 0.819911718, -0.517183602, -0.24549067, 0.304912567, 0.757434964, -0.577339172, 0.484533548, 0.398514122, 0.778725684) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. CFrame.new(-1.55249214, -0.389979511, -1.83069444, 0.0694306791, 0.326884031, -0.942510486, -0.989412367, -0.0981364101, -0.106921643, -0.127445564, 0.939955354, 0.316609502) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. }, 0.3)
  1603. end
  1604. for i = 0, 2, 2.5 do
  1605. swait()
  1606. PlayAnimationFromTable({
  1607. CFrame.new(-3.57627869e-07, 0.615175843, -0.506939709, -0.227628648, 0.501196921, -0.834857345, -0.0573474318, 0.848976612, 0.525309384, 0.972057939, 0.167452395, -0.164509103),
  1608. CFrame.new(-0.0310389027, 1.48354411, -0.120896891, 0.95966059, -0.0600899458, 0.274665058, -0.011214301, 0.967936933, 0.250942856, -0.280937672, -0.243900105, 0.928216934) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1609. CFrame.new(1.70022583, 0.638804555, 0.565226138, 0.349872082, -0.8631984, -0.363975942, 0.772712052, 0.485577196, -0.408816099, 0.52962774, -0.138215005, 0.836893678) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1610. CFrame.new(-1.40959692, 0.764543176, 0.618808746, -0.117284104, 0.618246138, 0.777184904, -0.988066971, 0.00603093207, -0.15390563, -0.099838756, -0.785961688, 0.610161304) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1611. CFrame.new(1.01677215, -1.73601747, -0.581677139, 0.883521616, -0.468129963, -0.0156184137, 0.375715345, 0.728226244, -0.573170185, 0.279691666, 0.500540137, 0.81928736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1612. CFrame.new(-1.49475503, -0.217532218, -2.10925889, 0.00111809373, 0.36001426, -0.932946324, -0.992589533, -0.11296235, -0.0447805896, -0.12150947, 0.926082671, 0.357220232) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1613. }, 0.3)
  1614. end
  1615. for i = 0, 2, 2.5 do
  1616. swait()
  1617. PlayAnimationFromTable({
  1618. CFrame.new(0.144219369, 0.157956839, -0.506938756, -0.633748889, 0.511224389, -0.580527246, 0.121695757, 0.807029843, 0.577834725, 0.763906062, 0.295554429, -0.573668122),
  1619. CFrame.new(-0.0379602909, 1.47616959, -0.143529177, 0.962813497, -0.074300468, 0.259749025, -0.00695332885, 0.954305828, 0.298750758, -0.270077407, -0.289447278, 0.91830194) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1620. CFrame.new(1.61234879, 0.736995339, 0.615116, 0.175789952, -0.879648685, -0.441945791, 0.855399847, 0.358684778, -0.373679221, 0.487225711, -0.312351286, 0.815504491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1621. CFrame.new(-1.60022473, 0.576287866, 0.613290191, 0.2655496, 0.605805218, 0.749988973, -0.916765928, 0.399419785, 0.00196842849, -0.298367977, -0.688087106, 0.661447287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1622. CFrame.new(1.00676131, -1.76894319, -0.526848495, 0.859064102, -0.454765618, -0.234940112, 0.28981328, 0.810462654, -0.509075999, 0.421920478, 0.369240403, 0.828036547) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1623. CFrame.new(-1.40663898, -0.810145259, -1.68664491, 0.416617185, 0.315418243, -0.852608621, -0.906526029, 0.0738660991, -0.415636986, -0.0681206137, 0.946073532, 0.316708803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1624. }, 0.3)
  1625. end
  1626. for i = 0, 2, 2.5 do
  1627. swait()
  1628. PlayAnimationFromTable({
  1629. CFrame.new(0.288438946, -0.299262553, -0.506938338, -0.873075962, 0.457446098, -0.168764383, 0.307397127, 0.785079181, 0.537733912, 0.378477752, 0.417604834, -0.826051354),
  1630. CFrame.new(-0.0448820591, 1.46879482, -0.166162312, 0.965768754, -0.0877558291, 0.244109705, -0.00213576853, 0.938317358, 0.345768869, -0.259395778, -0.33445403, 0.906010151) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1631. CFrame.new(1.52447259, 0.835185766, 0.665005207, 0.00233084708, -0.854737699, -0.51905483, 0.911363125, 0.215457916, -0.350706577, 0.411596775, -0.472229898, 0.779478729) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1632. CFrame.new(-1.79085314, 0.388033271, 0.607772171, 0.602421343, 0.442685306, 0.664167404, -0.671829581, 0.730511546, 0.12246567, -0.430968344, -0.519983292, 0.737484694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1633. CFrame.new(0.996750772, -1.80186653, -0.472018629, 0.798780978, -0.407732725, -0.4423832, 0.217423186, 0.881261408, -0.419648975, 0.560959697, 0.239023477, 0.792585492) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1634. CFrame.new(-1.31852221, -1.40275979, -1.26403069, 0.755758226, 0.196816087, -0.624574423, -0.654850304, 0.226062506, -0.721156478, -0.000742511824, 0.954022646, 0.299733818) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1635. }, 0.3)
  1636. end
  1637.  
  1638. for i = 0, 2, 2.5 do
  1639. swait()
  1640. PlayAnimationFromTable({
  1641. CFrame.new(0.288439363, -0.156291395, -0.506937861, -0.957135677, 0.143691644, 0.251483649, 0.239665166, 0.880462348, 0.409080237, -0.162640467, 0.451817155, -0.877159834),
  1642. CFrame.new(-0.0448821709, 1.46879482, -0.166162491, 0.965768635, -0.0877558589, 0.24410972, -0.00213577226, 0.938317358, 0.34576872, -0.259395719, -0.334454089, 0.906010091) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1643. CFrame.new(1.62591505, 0.7172001, 0.357658178, 0.343299001, -0.899162173, -0.271391183, 0.804238081, 0.430668235, -0.409543395, 0.485125512, -0.0776672959, 0.870988607) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1644. CFrame.new(-1.79467428, 0.322070777, 0.265892565, 0.794263542, 0.514186859, 0.3236624, -0.547183335, 0.836908221, 0.0132252574, -0.264075518, -0.18760708, 0.946080208) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1645. CFrame.new(1.03794515, -1.86024737, -0.26054287, 0.60189569, -0.389379203, -0.697212636, 0.305980831, 0.91888988, -0.249031737, 0.737629533, -0.0634425581, 0.672218621) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1646. CFrame.new(-0.986519814, -1.58244491, -1.00970554, 0.887095809, 0.190251499, -0.420553625, -0.44621563, 0.586613894, -0.675851703, 0.11812079, 0.787202835, 0.605276227) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1647. }, 0.3)
  1648. end
  1649.  
  1650. for i = 0, 2, 2.5 do
  1651. swait()
  1652. PlayAnimationFromTable({
  1653. CFrame.new(0.2884399, -0.0133198202, -0.506937623, -0.75024724, -0.147657841, 0.644458175, 0.0973038748, 0.93946898, 0.328527063, -0.653957963, 0.309184819, -0.690466344),
  1654. CFrame.new(-0.0448822007, 1.46879458, -0.166162372, 0.965768754, -0.0877559185, 0.244109645, -0.00213578343, 0.938317418, 0.34576878, -0.259395778, -0.334454119, 0.906010211) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1655. CFrame.new(1.72735775, 0.599216104, 0.0503114164, 0.656751037, -0.753654122, -0.0261454284, 0.633914351, 0.57052207, -0.522165656, 0.408448815, 0.326358974, 0.852443278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1656. CFrame.new(-1.79849648, 0.256108403, -0.0759868845, 0.894298315, 0.444149494, -0.0544215143, -0.447076559, 0.881769836, -0.150348514, -0.018790096, 0.158786923, 0.987134218) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1657. CFrame.new(1.07913923, -1.9186275, -0.0490666926, 0.367943883, -0.27578941, -0.888007462, 0.431049883, 0.896779776, -0.0999092981, 0.823901296, -0.346014649, 0.448843837) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1658. CFrame.new(-0.654517353, -1.76213086, -0.755380452, 0.97212708, 0.0901468024, -0.216431141, -0.187102318, 0.854576826, -0.484449148, 0.141285419, 0.511440933, 0.847624481) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1659. }, 0.3)
  1660. end
  1661.  
  1662. for i = 0, 2, 2.5 do
  1663. swait()
  1664. PlayAnimationFromTable({
  1665. CFrame.new(0.288440168, -0.0133196488, -0.506937504, -0.164607361, -0.233009681, 0.958441913, 0.0828495324, 0.964996636, 0.248832196, -0.982873499, 0.120366074, -0.139540806),
  1666. CFrame.new(-0.00130416942, 1.48305011, -0.0747029185, 0.999561548, 0.0254444182, -0.0151405707, -0.0225766972, 0.985826671, 0.166241065, 0.0191558897, -0.16582635, 0.985968947) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1667. CFrame.new(1.67812109, 0.40702951, 0.0483853817, 0.767245889, -0.627344728, -0.133312568, 0.493802249, 0.710469544, -0.501390338, 0.40925917, 0.318859726, 0.854889154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1668. CFrame.new(-1.67966759, 0.087091811, -0.109230161, 0.949923158, 0.308201253, -0.0515543595, -0.312458187, 0.93473655, -0.169225633, -0.00396582484, 0.17685999, 0.984228015) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1669. CFrame.new(0.863798797, -1.8890276, -0.0451059639, 0.453505576, -0.0903922319, -0.886657655, 0.349128306, 0.933354616, 0.0834183767, 0.820025682, -0.347387969, 0.454840064) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1670. CFrame.new(-0.654517412, -1.76213074, -0.755380511, 0.97212702, 0.0901468098, -0.216431037, -0.187102288, 0.854576826, -0.484449089, 0.141285419, 0.511440873, 0.847624183) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1671. }, 0.3)
  1672. end
  1673.  
  1674. for i = 0, 2, 2.5 do
  1675. swait()
  1676. PlayAnimationFromTable({
  1677. CFrame.new(0.288440555, -0.0133193415, -0.506937563, 0.494402617, -0.178933322, 0.850616813, 0.0187079478, 0.980546892, 0.195391431, -0.869031668, -0.0806887448, 0.488132387),
  1678. CFrame.new(0.0422738642, 1.49730635, 0.016756421, 0.953230679, 0.087364465, -0.289341778, -0.0932064652, 0.995626092, -0.00644543022, 0.287513107, 0.0331124738, 0.957204223) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679. CFrame.new(1.62888348, 0.21484293, 0.046459347, 0.847794771, -0.47578305, -0.234252632, 0.334590703, 0.822582841, -0.459789157, 0.411452264, 0.31142807, 0.856574297) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1680. CFrame.new(-1.56083834, -0.081924282, -0.1424734, 0.985110998, 0.165672749, -0.0459201038, -0.171399161, 0.96720475, -0.187449276, 0.0133590102, 0.192528978, 0.981200278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681. CFrame.new(0.648459315, -1.85942614, -0.0411444306, 0.520626068, 0.098555252, -0.848077476, 0.251533329, 0.931524098, 0.262666285, 0.815891922, -0.350070804, 0.460185647) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1682. CFrame.new(-0.654517591, -1.7621305, -0.755380452, 0.97212708, 0.0901468545, -0.216431022, -0.187102288, 0.854576826, -0.484449148, 0.141285479, 0.511440873, 0.847624183) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1683. }, 0.3)
  1684. end
  1685.  
  1686. for i = 0, 2, 2.5 do
  1687. swait()
  1688. PlayAnimationFromTable({
  1689. CFrame.new(0.288440317, 0.0305440351, -0.506938815, 0.825043917, -0.111171953, 0.554024696, 0.0452300869, 0.990302265, 0.13136062, -0.563255548, -0.0833197013, 0.822071195),
  1690. CFrame.new(0.0422738194, 1.49730611, 0.0167564657, 0.953230798, 0.0873644575, -0.289341867, -0.0932064727, 0.995625973, -0.00644543022, 0.287513137, 0.0331124663, 0.957204103) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691. CFrame.new(1.62888372, 0.214843005, 0.0464588106, 0.847794831, -0.475783139, -0.234252691, 0.334590673, 0.822582841, -0.459789157, 0.411452174, 0.31142813, 0.856574237) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692. CFrame.new(-1.56083858, -0.0819241405, -0.142473221, 0.985111058, 0.165672794, -0.0459201634, -0.171399102, 0.96720469, -0.187449247, 0.0133589506, 0.192528978, 0.981200337) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693. CFrame.new(0.611091256, -1.98481441, 0.0669385493, 0.636818945, -0.0324093103, -0.770332038, 0.226532847, 0.962883294, 0.146760151, 0.736983538, -0.267965198, 0.620524049) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1694. CFrame.new(-0.683283329, -1.91054332, -0.54001236, 0.975130677, 0.0973082855, -0.199126244, -0.157183766, 0.937048197, -0.31182313, 0.156247914, 0.335367769, 0.929039896) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1695. }, 0.3)
  1696. end
  1697.  
  1698. for i = 0, 2, 2.5 do
  1699. swait()
  1700. PlayAnimationFromTable({
  1701. CFrame.new(0.288439989, 0.0744074509, -0.506939828, 0.988897204, -0.0489559956, 0.140305549, 0.0405914374, 0.997258246, 0.0618722439, -0.142949939, -0.0554900877, 0.988173187),
  1702. CFrame.new(0.0422738642, 1.49730539, 0.016756447, 0.953230739, 0.087364465, -0.289341867, -0.0932064503, 0.995625794, -0.00644541532, 0.287513018, 0.0331124663, 0.957204223) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1703. CFrame.new(1.6288842, 0.214842692, 0.0464589, 0.847794771, -0.475783169, -0.234252721, 0.334590673, 0.822582781, -0.459789097, 0.411452174, 0.31142813, 0.856574297) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1704. CFrame.new(-1.5608387, -0.0819243714, -0.142473102, 0.985111117, 0.165672764, -0.0459202081, -0.171399087, 0.96720463, -0.187449247, 0.0133589134, 0.192528993, 0.981200337) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1705. CFrame.new(0.573722839, -2.11020017, 0.175021425, 0.738766968, -0.148754165, -0.657339692, 0.218673274, 0.975477099, 0.0250133574, 0.637499154, -0.1622217, 0.753179014) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1706. CFrame.new(-0.712049663, -2.05895495, -0.324643791, 0.978329778, 0.100933172, -0.180785283, -0.124944955, 0.984033048, -0.126757026, 0.165104628, 0.146598369, 0.97532028) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1707. }, 0.3)
  1708. end
  1709. con:disconnect()
  1710. attack = false
  1711. end
  1712. function spinkickop()
  1713. attack = true
  1714. local con =RightLeg.Touched:connect(function(hit)
  1715. Damage(RightLeg, hit, 10, 15, math.random(1, 5), "Normal", Torso, 0.2, "153092238", 1.5)
  1716. end)
  1717. CFuncs.Sound.Create("200632211", Torso, 1, 0.9)
  1718.  
  1719. for i = 0, 2, 2.5 do
  1720. swait()
  1721. PlayAnimationFromTable({
  1722. CFrame.new(0, -0, 0, 0.900317132, -0.00882573519, -0.43514502, 0.0247064847, 0.999218583, 0.0308513939, 0.434532702, -0.0385269448, 0.899831653),
  1723. CFrame.new(-0.0127982106, 1.49885571, -0.0201442763, 0.993072569, -0.023281157, 0.115172893, 0.0182863437, 0.998853743, 0.0442361645, -0.116070867, -0.0418236181, 0.992359996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1724. CFrame.new(1.56762862, 0.139969811, -0.10956914, 0.98194778, -0.182792962, 0.0486384928, 0.189150885, 0.950211644, -0.247627497, -0.000952392817, 0.252357215, 0.967633665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1725. CFrame.new(-1.55135977, 0.0669608638, 0.0260540657, 0.992934406, 0.117990546, 0.0126289129, -0.118456006, 0.99186641, 0.0465750284, -0.00703078508, -0.0477419272, 0.998834968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1726. CFrame.new(0.584844351, -1.98692155, 0.015997529, 0.992138505, -0.078819938, -0.0972023904, 0.0836443976, 0.995405614, 0.046593789, 0.0930832922, -0.0543579459, 0.994173288) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1727. CFrame.new(-0.558847606, -2.00496888, -0.144782662, 0.998142838, 0.0557400137, 0.0245771408, -0.0520606451, 0.99001503, -0.130995348, -0.0316334963, 0.129472598, 0.991078317) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1728. }, 0.3)
  1729. end
  1730. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  1731.  
  1732. for i = 0, 2, 2.5 do
  1733. swait()
  1734. PlayAnimationFromTable({
  1735. CFrame.new(-0.0457775556, -0.00603400823, 0.0357733443, 0.988162518, -0.0962260813, -0.11947941, 0.0946440548, 0.995332539, -0.0188587792, 0.120736457, 0.00732752401, 0.992657542),
  1736. CFrame.new(-0.0167797282, 1.49885595, -0.0159576759, 0.935435176, -0.0327134803, 0.351981223, 0.0182863437, 0.998853743, 0.0442361571, -0.3530249, -0.0349436067, 0.93496114) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1737. CFrame.new(1.471228, 0.153491557, 0.175678208, 0.983212411, -0.0498167425, -0.175531924, 0.0852608159, 0.975957453, 0.200592935, 0.161318868, -0.212191507, 0.963821054) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1738. CFrame.new(-1.60104752, 0.306789815, -0.115976997, 0.907754719, 0.396861941, -0.135947734, -0.419097453, 0.872152805, -0.252401531, 0.0183986798, 0.286094069, 0.958024859) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1739. CFrame.new(0.711290181, -1.83323681, 0.268592119, 0.865039349, -0.2271391, -0.447341859, 0.364409208, 0.897316813, 0.24905476, 0.344837368, -0.378457755, 0.85898596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1740. CFrame.new(-0.83590591, -1.92582214, -0.157064542, 0.917029083, 0.245460153, 0.314335555, -0.186622515, 0.960652411, -0.205715284, -0.352462173, 0.129984841, 0.926754773) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1741. }, 0.3)
  1742. end
  1743. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  1744.  
  1745. for i = 0, 2, 2.5 do
  1746. swait()
  1747. PlayAnimationFromTable({
  1748. CFrame.new(-0.091555059, -0.0120686619, 0.0715466738, 0.963514686, -0.163378298, 0.212007433, 0.176211223, 0.983413279, -0.0429876521, -0.201467603, 0.0787772983, 0.976322174),
  1749. CFrame.new(-0.0207611974, 1.49885607, -0.0117711499, 0.822149515, -0.0401997194, 0.567850471, 0.0182863586, 0.998853803, 0.0442361422, -0.568977714, -0.0259848535, 0.821942329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1750. CFrame.new(1.37482965, 0.167013705, 0.460925937, 0.935761809, 0.168509886, -0.30976522, 0.0637437105, 0.783132076, 0.618579745, 0.34682399, -0.598588824, 0.722083569) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1751. CFrame.new(-1.65073681, 0.546618819, -0.25800851, 0.73892808, 0.573520184, -0.353638411, -0.67100358, 0.578738868, -0.463481963, -0.0611517876, 0.579772651, 0.81248045) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1752. CFrame.new(0.837735593, -1.67955136, 0.52118659, 0.610554934, -0.232372105, -0.757116914, 0.65171206, 0.690599561, 0.313597292, 0.449993432, -0.684890747, 0.573088586) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1753. CFrame.new(-1.11296439, -1.84667492, -0.169346452, 0.719475269, 0.418813765, 0.554031193, -0.284743786, 0.905471861, -0.314708143, -0.6334638, 0.0686677769, 0.770719409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1754. }, 0.3)
  1755. end
  1756. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  1757.  
  1758.  
  1759. for i = 0, 2, 2.5 do
  1760. swait()
  1761. PlayAnimationFromTable({
  1762. CFrame.new(-0.249153018, 0.00654641772, 0.134134263, 0.648480356, -0.168218926, 0.742412031, 0.263108701, 0.964700818, -0.0112334983, -0.714315832, 0.202619776, 0.669849336),
  1763. CFrame.new(-0.0207614191, 1.49885547, -0.0117709227, 0.822149456, -0.0401997268, 0.567850351, 0.0182863474, 0.998853743, 0.0442361608, -0.568977714, -0.0259848088, 0.82194221) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1764. CFrame.new(1.51908159, 0.330943912, 0.307580948, 0.932034552, -0.237946093, -0.273300827, 0.350859702, 0.781147182, 0.516436338, 0.0906040967, -0.577226818, 0.811541796) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1765. CFrame.new(-1.67053938, 0.580189705, -0.103115141, 0.666787565, 0.725094438, -0.172141343, -0.730132937, 0.589312971, -0.345855594, -0.149332851, 0.356298208, 0.922361732) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1766. CFrame.new(0.818080485, -1.67527604, 0.525811195, 0.599178374, -0.20603925, -0.773649275, 0.652248025, 0.685997188, 0.322459638, 0.464281827, -0.697822034, 0.545423388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1767. CFrame.new(-1.1520406, -1.81626487, -0.229803398, 0.717992067, 0.458897352, 0.523355186, -0.281551272, 0.87910831, -0.384574145, -0.636565864, 0.128769875, 0.760395885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1768. }, 0.3)
  1769.  
  1770. end
  1771. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  1772.  
  1773. for i = 0, 2, 2.5 do
  1774. swait()
  1775. PlayAnimationFromTable({
  1776. CFrame.new(-0.406750858, 0.0251613948, 0.196721762, 0.0882472396, -0.0986395925, 0.991202652, 0.313993156, 0.947107732, 0.0662965328, -0.945315123, 0.305380344, 0.114551812),
  1777. CFrame.new(-0.0207611099, 1.49885571, -0.0117711499, 0.822149456, -0.0401996672, 0.567850292, 0.0182863772, 0.998853743, 0.0442361385, -0.568977773, -0.0259848274, 0.821942329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1778. CFrame.new(1.66333377, 0.494873524, 0.154236197, 0.774880886, -0.604234755, -0.185634211, 0.616604209, 0.657903671, 0.432390571, -0.139136031, -0.449514031, 0.882370889) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1779. CFrame.new(-1.69034123, 0.613759816, 0.051778093, 0.572634816, 0.819007695, 0.0362713262, -0.792317867, 0.564251304, -0.232061908, -0.210526675, 0.104148351, 0.97202462) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1780. CFrame.new(0.798424184, -1.67099965, 0.530436516, 0.587345123, -0.179324538, -0.789219975, 0.652965188, 0.681145608, 0.33117485, 0.478185922, -0.709847391, 0.517160356) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1781. CFrame.new(-1.19111621, -1.7858541, -0.290260613, 0.716720939, 0.496508002, 0.489684582, -0.278118253, 0.847449541, -0.452193797, -0.639501035, 0.187906489, 0.745472908) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1782. }, 0.3)
  1783. end
  1784. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  1785.  
  1786. for i = 0, 2, 2.5 do
  1787. swait()
  1788. PlayAnimationFromTable({
  1789. CFrame.new(-0.406750888, 0.0251616314, 0.196722791, -0.382918537, 0.0697394684, 0.921145916, 0.17520535, 0.984530449, -0.00170575944, -0.907015145, 0.160736516, -0.389213681),
  1790. CFrame.new(-0.0110022128, 1.49481952, 0.0403586589, 0.850286961, -0.0178375766, 0.52601707, 0.056385912, 0.996760845, -0.0573448539, -0.523290396, 0.0784195289, 0.848538518) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1791. CFrame.new(1.6662662, 0.559041977, 0.0914367586, 0.662682533, -0.744744897, -0.0787839293, 0.727776408, 0.665226638, -0.166778088, 0.176616326, 0.0531838834, 0.98284179) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1792. CFrame.new(-1.65481257, 0.566300929, 0.160753056, 0.418641478, 0.893302798, 0.163552821, -0.875862062, 0.444751024, -0.187248737, -0.240010113, -0.0648595989, 0.968601227) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1793. CFrame.new(0.658930182, -1.49134445, 0.298341453, 0.728432178, -0.110984594, -0.676068723, 0.610214412, 0.553744018, 0.566573679, 0.311488181, -0.825257421, 0.471089423) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1794. CFrame.new(-1.15819764, -1.84730792, -0.0950595587, 0.71228689, 0.464927733, 0.525822759, -0.363640606, 0.88521421, -0.290105641, -0.600343823, 0.0154279545, 0.799593151) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1795. }, 0.3)
  1796. end
  1797. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  1798.  
  1799. for i = 0, 2, 2.5 do
  1800. swait()
  1801. PlayAnimationFromTable({
  1802. CFrame.new(-0.406750917, 0.0251615439, 0.19672358, -0.776185095, 0.14618513, 0.613324165, 0.0826049671, 0.98794347, -0.13093552, -0.625070393, -0.0509665757, -0.77890259),
  1803. CFrame.new(-0.00124320388, 1.4907825, 0.0924882889, 0.876852632, -0.000875480473, 0.480758131, 0.0887193233, 0.983118117, -0.160024315, -0.472502053, 0.182970241, 0.862127364) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1804. CFrame.new(1.66919863, 0.623210013, 0.0286371708, 0.594748557, -0.796033084, 0.112273872, 0.623796582, 0.368876964, -0.689062655, 0.507101417, 0.47985515, 0.7159518) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1805. CFrame.new(-1.61928296, 0.518841743, 0.269728035, 0.25208652, 0.922152877, 0.29340446, -0.937681794, 0.307705075, -0.161463261, -0.239175841, -0.234417409, 0.942254364) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1806. CFrame.new(0.519435406, -1.3116889, 0.0662468672, 0.846437216, -0.0753042996, -0.527136385, 0.510541916, 0.396044254, 0.763213933, 0.151296079, -0.915138125, 0.373672724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1807. CFrame.new(-1.12527895, -1.90876114, 0.100142241, 0.712372661, 0.427690655, 0.556422114, -0.44067809, 0.889656484, -0.119640633, -0.546193898, -0.159974501, 0.822240889) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1808. }, 0.3)
  1809. end
  1810. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  1811.  
  1812. for i = 0, 2, 2.5 do
  1813. swait()
  1814. PlayAnimationFromTable({
  1815. CFrame.new(-0.272663265, 0.283996254, 0.120155558, -0.99472034, 0.0651721805, 0.079271622, 0.0221671388, 0.890675485, -0.45409891, -0.100199901, -0.449944198, -0.887417734),
  1816. CFrame.new(-0.000890985131, 1.48295808, 0.123168126, 0.858802676, -0.00140409917, 0.512304544, 0.12662524, 0.969551086, -0.209611207, -0.496411175, 0.244885325, 0.832830787) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1817. CFrame.new(1.65551007, 0.624100566, -0.0809034556, 0.746175468, -0.636111319, 0.196429074, 0.364492327, 0.143437594, -0.920092881, 0.557106197, 0.758147776, 0.338887334) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1818. CFrame.new(-1.5703131, 0.556845009, 0.435458332, 0.301168501, 0.935641706, 0.184043959, -0.861066103, 0.34976548, -0.369092464, -0.409710526, -0.0473150015, 0.910987675) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1819. CFrame.new(0.499857634, -1.26087093, -0.364138275, 0.900332689, -0.212809935, -0.379622161, 0.408036143, 0.716132939, 0.566268325, 0.151352435, -0.664729595, 0.731592178) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1820. CFrame.new(-1.13961315, -1.86826456, 0.369171947, 0.662259579, 0.427510768, 0.615342617, -0.581624329, 0.811053693, 0.0624889731, -0.472361326, -0.399282277, 0.78577888) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1821. }, 0.3)
  1822. end
  1823. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  1824.  
  1825. for i = 0, 2, 2.5 do
  1826. swait()
  1827. PlayAnimationFromTable({
  1828. CFrame.new(-0.138575554, 0.542830884, 0.0435878783, -0.882256269, -0.221460581, -0.415426552, 0.155998871, 0.69505465, -0.701828539, 0.444171518, -0.683998644, -0.578668714),
  1829. CFrame.new(-0.000538319349, 1.47513306, 0.153848007, 0.839640677, 0.000370919704, 0.543142021, 0.165793657, 0.952097178, -0.256949842, -0.517219186, 0.305795163, 0.79935813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1830. CFrame.new(1.6418221, 0.624991119, -0.190443426, 0.879330039, -0.442662299, 0.175581932, 0.107053034, -0.175520211, -0.978637755, 0.464024425, 0.879342079, -0.106951952) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1831. CFrame.new(-1.52134311, 0.594847798, 0.601189196, 0.368151695, 0.925945938, 0.0841944665, -0.748362958, 0.348842382, -0.564146638, -0.55174005, 0.144683644, 0.821370661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1832. CFrame.new(0.480279118, -1.21005154, -0.794524193, 0.944285691, -0.272550941, -0.184501261, 0.312906295, 0.917241096, 0.246490896, 0.102050945, -0.290489376, 0.951420665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1833. CFrame.new(-1.15394735, -1.82776666, 0.638201475, 0.615800261, 0.408011496, 0.674030364, -0.699090302, 0.677514553, 0.228574619, -0.363404423, -0.611964464, 0.702450752) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1834. }, 0.3)
  1835. end
  1836. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  1837.  
  1838. for i = 0, 2, 2.5 do
  1839. swait()
  1840. PlayAnimationFromTable({
  1841. CFrame.new(-0.138576061, 0.85863626, -0.131101966, -0.579678535, -0.549754083, -0.60145092, 0.2761738, 0.561876833, -0.779757917, 0.766616464, -0.618113935, -0.173880264),
  1842. CFrame.new(-0.000538572669, 1.47513306, 0.153848127, 0.839640617, 0.0003708601, 0.543141842, 0.165793687, 0.952097178, -0.256949931, -0.517219245, 0.305795193, 0.79935813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1843. CFrame.new(1.54223609, 0.703125417, -0.312459886, 0.985477448, -0.164630562, 0.0416030884, -0.0357348919, -0.440585583, -0.896999002, 0.166003257, 0.882485688, -0.440070242) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1844. CFrame.new(-1.49264359, 0.562669337, 0.504034758, 0.515868425, 0.855508387, -0.0445563495, -0.105543792, 0.0118553638, -0.994343877, -0.850141287, 0.517653227, 0.0964094698) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1845. CFrame.new(0.497321308, -1.11529994, -0.634896457, 0.942222953, -0.24705705, -0.226227283, 0.326001942, 0.831622541, 0.449584812, 0.0770626515, -0.497359693, 0.864114881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1846. CFrame.new(-0.916030705, -1.71099305, 0.768133879, 0.654639304, 0.189620733, 0.73177278, -0.664543569, 0.605764985, 0.437527537, -0.360318065, -0.772717714, 0.522568941) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1847. }, 0.3)
  1848. end
  1849. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  1850.  
  1851. for i = 0, 2, 2.5 do
  1852. swait()
  1853. PlayAnimationFromTable({
  1854. CFrame.new(-0.138576448, 1.1744417, -0.305791974, -0.168100744, -0.802191138, -0.572914958, 0.441814244, 0.458232522, -0.771247745, 0.881216347, -0.382769346, 0.277390242),
  1855. CFrame.new(-0.000538393855, 1.47513342, 0.153848127, 0.839640617, 0.000370845199, 0.543141842, 0.165793628, 0.952097297, -0.256949961, -0.517219186, 0.305795193, 0.79935813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1856. CFrame.new(1.44265139, 0.781259835, -0.434474587, 0.980784297, 0.0747302771, -0.180215701, -0.0791148245, -0.6920228, -0.717527092, -0.178334415, 0.717996895, -0.672812879) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1857. CFrame.new(-1.46394277, 0.530491054, 0.406879991, 0.679135025, 0.734013021, -0.000496484339, 0.517819643, -0.479584426, -0.708421648, -0.520229042, 0.480856925, -0.705789208) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1858. CFrame.new(0.51436317, -1.02054715, -0.475269586, 0.941508055, -0.21287182, -0.261243045, 0.333298832, 0.702650785, 0.628644228, 0.0497420728, -0.678945661, 0.732501388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1859. CFrame.new(-0.678113282, -1.59421825, 0.898065329, 0.687358677, -0.0371513069, 0.725367308, -0.625151336, 0.478162944, 0.616883874, -0.369761854, -0.877485096, 0.305444241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1860. }, 0.3)
  1861. end
  1862. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  1863.  
  1864. for i = 0, 2, 2.5 do
  1865. swait()
  1866. PlayAnimationFromTable({
  1867. CFrame.new(-0.138576835, 1.22408438, -0.334322631, 0.286189169, -0.796055555, -0.533283532, 0.833428442, 0.481413454, -0.271363437, 0.472750217, -0.366792411, 0.801230669),
  1868. CFrame.new(-0.0453874618, 1.48125899, 0.107482046, 0.983158529, -0.109397173, 0.146395355, 0.139848828, 0.966033936, -0.217303425, -0.117650509, 0.234116897, 0.965063572) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1869. CFrame.new(1.39699054, 0.923600316, -0.288134784, 0.98372376, 0.154870152, -0.0911198854, 0.0908769369, -0.866270661, -0.491239727, -0.15501295, 0.474963546, -0.866245151) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1870. CFrame.new(-1.43922436, 0.546006739, 0.45614779, 0.588732481, 0.768944621, -0.249235436, -0.179676235, -0.17613247, -0.967829466, -0.788105726, 0.614574313, 0.0344661772) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1871. CFrame.new(0.514362812, -1.02054727, -0.475269347, 0.941508114, -0.21287179, -0.261243105, 0.333298802, 0.702650785, 0.628644109, 0.0497420877, -0.67894572, 0.732501388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1872. CFrame.new(-0.749810398, -1.42724156, 0.283039331, 0.693525851, -0.139407724, 0.706814885, -0.6213817, 0.380720079, 0.684789658, -0.364563614, -0.91412127, 0.177413777) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1873. }, 0.3)
  1874. end
  1875. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  1876.  
  1877. for i = 0, 2, 2.5 do
  1878. swait()
  1879. PlayAnimationFromTable({
  1880. CFrame.new(-0.138576999, 1.27372634, -0.362852961, 0.593917012, -0.780014515, -0.197078362, 0.783545017, 0.505226433, 0.361667395, -0.182536632, -0.369220197, 0.911239147),
  1881. CFrame.new(-0.0902375355, 1.48738396, 0.0611162931, 0.942694604, -0.177979559, -0.28222248, 0.133628219, 0.976441622, -0.169426516, 0.305728227, 0.122004673, 0.944269598) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1882. CFrame.new(1.3513304, 1.06594026, -0.141794547, 0.966239452, 0.255989492, -0.0291660428, 0.244635999, -0.947069407, -0.207875997, -0.0808365047, 0.193722844, -0.977720201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1883. CFrame.new(-1.414505, 0.561522245, 0.505416036, 0.358854532, 0.868824184, -0.341127247, -0.814582288, 0.113075294, -0.56891942, -0.455717981, 0.482035637, 0.748306632) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1884. CFrame.new(0.514363289, -1.02054727, -0.475269288, 0.941507936, -0.21287176, -0.261243135, 0.333298773, 0.702650785, 0.628644168, 0.049742043, -0.678945661, 0.732501388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1885. CFrame.new(-0.821506977, -1.26026428, -0.33198604, 0.699842572, -0.237850755, 0.673533082, -0.616751492, 0.274451733, 0.73776257, -0.360329926, -0.931720614, 0.045378238) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1886. }, 0.3)
  1887. end
  1888. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  1889.  
  1890. for i = 0, 2, 2.5 do
  1891. swait()
  1892. PlayAnimationFromTable({
  1893. CFrame.new(-0.138577104, 1.16467416, -0.384592712, 0.456268877, -0.83047533, 0.319577038, 0.226272464, 0.455615371, 0.860938668, -0.860592544, -0.320508033, 0.395796806),
  1894. CFrame.new(-0.0921783447, 1.48682702, -0.00147403032, 0.941450238, -0.143757105, 0.304967791, 0.134828478, 0.989593625, 0.0502570942, -0.309018999, -0.00619623065, 0.951035619) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1895. CFrame.new(1.47717273, 0.908360004, 0.0256752763, 0.888618946, -0.243744791, 0.388516366, 0.0463683754, -0.795009553, -0.604822159, 0.456296384, 0.555471301, -0.695158362) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1896. CFrame.new(-1.41170895, 0.699729443, 0.375278354, -0.140112445, 0.757910728, -0.637134254, -0.861243904, -0.410758436, -0.299226105, -0.488494903, 0.506802797, 0.710298359) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1897. CFrame.new(0.613194346, -1.00149703, -0.555488348, 0.972173154, -0.102382004, -0.210706547, 0.22499308, 0.658583879, 0.718084455, 0.0652489662, -0.745509982, 0.663292885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1898. CFrame.new(-0.903824747, -1.15010583, -0.259557962, 0.751231909, -0.0281059742, 0.659439683, -0.607595682, 0.360832095, 0.707550406, -0.257833421, -0.932207167, 0.253991514) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1899. }, 0.3)
  1900. end
  1901. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  1902.  
  1903. for i = 0, 2, 2.5 do
  1904. swait()
  1905. PlayAnimationFromTable({
  1906. CFrame.new(-0.138577253, 1.05562174, -0.406332642, -0.0402440131, -0.851248562, 0.52321732, -0.510430753, 0.46767503, 0.72162354, -0.858976603, -0.238025159, -0.453324527),
  1907. CFrame.new(-0.0941192657, 1.48626995, -0.0640642643, 0.597151995, -0.187895209, 0.779810607, 0.00734280422, 0.973417163, 0.228921741, -0.802094519, -0.130975157, 0.582657695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1908. CFrame.new(1.60301507, 0.750778675, 0.193145245, 0.486856222, -0.76058507, 0.429512888, 0.113753974, -0.432328492, -0.894511998, 0.866043448, 0.484357566, -0.123962171) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1909. CFrame.new(-1.40891242, 0.837936103, 0.245141089, -0.576715767, 0.370608956, -0.728043914, -0.617441833, -0.781289697, 0.0913894027, -0.534943342, 0.502230525, 0.67941165) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1910. CFrame.new(0.712025642, -0.982445478, -0.635706663, 0.989075601, 0.00439660251, -0.147343069, 0.1157014, 0.596188605, 0.794463158, 0.0913371146, -0.802832127, 0.589167058) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1911. CFrame.new(-0.986142039, -1.03994715, -0.187130451, 0.779565573, 0.178168416, 0.600444376, -0.608978689, 0.439655125, 0.6601879, -0.146363884, -0.880317986, 0.451240659) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1912. }, 0.3)
  1913. end
  1914. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  1915.  
  1916. for i = 0, 2, 2.5 do
  1917. swait()
  1918. PlayAnimationFromTable({
  1919. CFrame.new(-0.138577104, 1.05667937, -0.442352235, -0.446070552, -0.861118972, 0.243916288, -0.889467478, 0.456783235, -0.0140234111, -0.0993410423, -0.223211035, -0.969694912),
  1920. CFrame.new(-0.074888289, 1.48297811, -0.0957198739, 0.725706995, -0.154389441, 0.670457482, -0.0246535093, 0.96803534, 0.249599263, -0.687562108, -0.197665095, 0.698703825) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1921. CFrame.new(1.62726092, 0.710237741, 0.147958189, 0.625360727, -0.677368701, 0.387421846, -0.124670655, -0.576831043, -0.807293594, 0.770312428, 0.456549585, -0.445175558) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1922. CFrame.new(-1.40758061, 0.837818384, 0.239352167, -0.513267279, 0.305257767, -0.802106142, -0.63003695, -0.76864332, 0.110637493, -0.582760692, 0.562143207, 0.586843193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1923. CFrame.new(0.696285665, -1.00295627, -0.57111913, 0.976520896, -0.167057723, -0.136009604, 0.211255834, 0.619057775, 0.756398082, -0.0421643406, -0.767371535, 0.639814973) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1924. CFrame.new(-1.00117946, -1.03455138, -0.25449115, 0.779565692, 0.178168207, 0.600444436, -0.60897857, 0.439655125, 0.66018796, -0.146364003, -0.880317807, 0.451240718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1925. }, 0.3)
  1926. end
  1927. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  1928.  
  1929. for i = 0, 2, 2.5 do
  1930. swait()
  1931. PlayAnimationFromTable({
  1932. CFrame.new(-0.138577476, 1.05773711, -0.478371501, -0.440229982, -0.862727284, -0.248795509, -0.48981747, 0.462980628, -0.738733888, 0.752513468, -0.203348443, -0.626396894),
  1933. CFrame.new(-0.0556572974, 1.4796865, -0.127375782, 0.832476318, -0.110007212, 0.543030143, -0.0524795353, 0.960029483, 0.274935067, -0.551569939, -0.257374823, 0.7934286) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1934. CFrame.new(1.65150678, 0.669695914, 0.102770865, 0.741937876, -0.602432311, 0.294285268, -0.321086198, -0.704575419, -0.632832289, 0.588584721, 0.375031352, -0.71618402) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1935. CFrame.new(-1.40624976, 0.837700844, 0.233563602, -0.444721758, 0.233407319, -0.864721775, -0.644010007, -0.754298866, 0.127609223, -0.622473836, 0.613639951, 0.485769987) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1936. CFrame.new(0.680545211, -1.02346575, -0.506531358, 0.935991883, -0.33305499, -0.113989145, 0.309301555, 0.623479962, 0.718056321, -0.168082535, -0.707352042, 0.686586857) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1937. CFrame.new(-1.01621771, -1.02915502, -0.321850985, 0.779565692, 0.178168327, 0.600444674, -0.608978748, 0.439655095, 0.66018784, -0.146364093, -0.880317986, 0.451240718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1938. }, 0.3)
  1939. end
  1940.  
  1941. for i = 0, 2, 2.5 do
  1942. swait()
  1943. PlayAnimationFromTable({
  1944. CFrame.new(-0.138577968, 0.950585723, -0.478370279, -0.282350361, -0.891305685, -0.354756862, 0.163124859, 0.319809705, -0.933333814, 0.945340455, -0.321396798, 0.0550957285),
  1945. CFrame.new(0.0284767449, 1.48110223, -0.0949626416, 0.923497677, 0.0660761446, 0.377870351, -0.139976248, 0.975176752, 0.171571642, -0.357153594, -0.211338922, 0.909822583) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1946. CFrame.new(1.62455511, 0.526351511, -0.101093471, 0.853328049, -0.52121973, 0.0127019435, -0.226477727, -0.392507493, -0.891428888, 0.469615996, 0.757804573, -0.452982396) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1947. CFrame.new(-1.30106258, 0.750745952, 0.16820702, -0.568288326, 0.312008202, -0.761379838, -0.814992964, -0.340839028, 0.468631119, -0.113291226, 0.886836767, 0.447979301) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1948. CFrame.new(0.929839373, -1.2926501, -0.0717728138, 0.891961217, -0.386996716, -0.233749107, 0.436595738, 0.603009284, 0.667655468, -0.117427632, -0.697576702, 0.706822097) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1949. CFrame.new(-1.13393164, -1.20362544, 0.0884460807, 0.751472712, 0.420336366, 0.508533478, -0.652594566, 0.36023885, 0.666594326, 0.0970003754, -0.832793713, 0.545018911) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1950. }, 0.3)
  1951. end
  1952.  
  1953. for i = 0, 2, 2.5 do
  1954. swait()
  1955. PlayAnimationFromTable({
  1956. CFrame.new(-0.138578892, 0.843434215, -0.478369057, -0.0985828489, -0.940143168, -0.326209128, 0.763453424, 0.138808265, -0.630770326, 0.638294816, -0.311228603, 0.704071283),
  1957. CFrame.new(0.11261107, 1.48251987, -0.0625494644, 0.957041442, 0.227668926, 0.179550767, -0.245870888, 0.965447903, 0.0863613188, -0.153685212, -0.126797631, 0.979950547) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1958. CFrame.new(1.59760404, 0.383006841, -0.304958224, 0.931890011, -0.30346176, -0.198725939, -0.204243749, 0.0137899816, -0.978822947, 0.299775481, 0.952743828, -0.0491293743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1959. CFrame.new(-1.19587576, 0.663791358, 0.102850899, -0.606308639, 0.451092958, -0.654908299, -0.67607075, 0.141227007, 0.723175764, 0.418710172, 0.881232083, 0.219343662) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1960. CFrame.new(1.17913258, -1.56183338, 0.362985313, 0.829534292, -0.438051641, -0.346386313, 0.554767907, 0.575224042, 0.601123691, -0.0640734881, -0.69081676, 0.720185041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1961. CFrame.new(-1.25164509, -1.37809563, 0.498743773, 0.660615623, 0.637382805, 0.396648526, -0.675514579, 0.274184734, 0.684472322, 0.3275159, -0.720115423, 0.61169219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1962. }, 0.3)
  1963. end
  1964.  
  1965. for i = 0, 2, 2.5 do
  1966. swait()
  1967. PlayAnimationFromTable({
  1968. CFrame.new(-0.138578519, 0.647733688, -0.478369117, -0.04691571, -0.99197638, 0.117395699, 0.997615993, -0.0524851307, -0.0448070057, 0.0506090224, 0.115013674, 0.992073894),
  1969. CFrame.new(0.0873095468, 1.47489321, -0.113791957, 0.978399098, 0.161238894, -0.129373014, -0.126218498, 0.961561441, 0.243861333, 0.163720056, -0.222264439, 0.961142182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1970. CFrame.new(1.59760439, 0.383006632, -0.304958045, 0.93189019, -0.303461671, -0.198725939, -0.204243779, 0.0137899742, -0.978822708, 0.2997756, 0.952743888, -0.049129352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1971. CFrame.new(-1.19587588, 0.663791537, 0.102850452, -0.606308579, 0.451093018, -0.654908419, -0.67607069, 0.141226947, 0.723175764, 0.418710232, 0.881232262, 0.219343603) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1972. CFrame.new(1.31394303, -1.6233387, 0.195485651, 0.668114543, -0.721518636, -0.181751549, 0.72117275, 0.567831159, 0.396834254, -0.183119148, -0.396205127, 0.899716139) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1973. CFrame.new(-1.15449977, -1.23014665, -0.402517796, 0.585846186, 0.808608353, -0.0541923679, -0.808761537, 0.58761555, 0.0247473791, 0.0518552139, 0.0293305516, 0.998223841) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1974. }, 0.3)
  1975. end
  1976.  
  1977. for i = 0, 2, 2.5 do
  1978. swait()
  1979. PlayAnimationFromTable({
  1980. CFrame.new(-0.138578206, 0.452033222, -0.478368789, -0.270853698, -0.837152719, 0.475198537, 0.813815057, 0.0645245612, 0.577530801, -0.514143348, 0.543149948, 0.66381067),
  1981. CFrame.new(0.0620080978, 1.46726763, -0.165034592, 0.892734766, 0.126923576, -0.432336748, 0.0374320373, 0.935298443, 0.351874411, 0.449025363, -0.330313981, 0.830222249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1982. CFrame.new(1.59760427, 0.38300693, -0.304957986, 0.931890249, -0.303461552, -0.198725998, -0.204243764, 0.0137898326, -0.978822827, 0.299775749, 0.952743888, -0.0491292775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1983. CFrame.new(-1.19587588, 0.663791537, 0.102850184, -0.606308579, 0.451093078, -0.654908359, -0.67607075, 0.141226903, 0.723175764, 0.418710232, 0.881232321, 0.219343483) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1984. CFrame.new(1.44875264, -1.68484271, 0.0279866755, 0.453245699, -0.889255881, 0.0615799427, 0.865745485, 0.455606699, 0.207139939, -0.21225664, -0.0405731201, 0.976371408) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1985. CFrame.new(-1.05735552, -1.08219779, -1.30377948, 0.664873779, 0.575828493, -0.475777805, -0.708582461, 0.284689933, -0.645648777, -0.23633346, 0.766403019, 0.59730494) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1986. }, 0.3)
  1987. end
  1988.  
  1989. for i = 0, 2, 2.5 do
  1990. swait()
  1991. PlayAnimationFromTable({
  1992. CFrame.new(-0.138578534, 0.182326034, -0.478368461, -0.439245164, -0.65388453, 0.616034627, 0.473746687, 0.414034426, 0.777264178, -0.763300598, 0.633253872, 0.127913028),
  1993. CFrame.new(0.133048132, 1.46152985, -0.0804020613, 0.765286684, 0.28892839, -0.575201452, -0.116692275, 0.941067457, 0.317450613, 0.633023918, -0.175819084, 0.753902197) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1994. CFrame.new(1.54675889, 0.429038882, -0.385537297, 0.9400298, -0.196220726, -0.279001027, -0.313315988, -0.173420802, -0.933679819, 0.134822756, 0.965102375, -0.224499881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1995. CFrame.new(-1.30440187, 0.382673234, -0.0101883523, -0.612450004, 0.361745179, -0.702883661, -0.635623574, 0.303282797, 0.709930837, 0.469986588, 0.881566823, 0.0441882536) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1996. CFrame.new(1.52716982, -1.63758528, -0.143262863, 0.577110708, -0.816302299, -0.0243699104, 0.816246271, 0.575601041, 0.049245052, -0.0261713602, -0.0483116359, 0.99848938) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1997. CFrame.new(-0.891574264, -1.43574512, -1.13313317, 0.862714767, 0.414252222, -0.290031701, -0.489145517, 0.538088262, -0.686438262, -0.128295928, 0.734068215, 0.666846335) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1998. }, 0.3)
  1999. end
  2000.  
  2001. for i = 0, 2, 2.5 do
  2002. swait()
  2003. PlayAnimationFromTable({
  2004. CFrame.new(-0.138578445, -0.0873810649, -0.478367984, -0.655496359, -0.468251824, 0.592507124, 0.0747763962, 0.740472913, 0.667913377, -0.751487255, 0.482120275, -0.45036307),
  2005. CFrame.new(0.20408836, 1.45579195, 0.00423054397, 0.584776819, 0.410961717, -0.699390292, -0.271689385, 0.911601901, 0.308491051, 0.764343381, 0.00961858407, 0.644737542) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2006. CFrame.new(1.49591458, 0.475070953, -0.46611625, 0.921639144, -0.10327968, -0.374051988, -0.384973675, -0.364452362, -0.847920537, -0.0487512946, 0.925476789, -0.375653684) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2007. CFrame.new(-1.41292787, 0.101554751, -0.123227775, -0.625014365, 0.265833288, -0.733954966, -0.588053703, 0.458001077, 0.666653931, 0.513370991, 0.848273218, -0.129933029) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2008. CFrame.new(1.60558617, -1.59032619, -0.314511359, 0.672106981, -0.728776038, -0.130986184, 0.722942173, 0.684107244, -0.0967013985, 0.160082415, -0.0297017097, 0.986656487) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2009. CFrame.new(-0.72579354, -1.78929257, -0.962486982, 0.977072597, 0.185094655, -0.10521093, -0.20790109, 0.722939134, -0.65888989, -0.0458959341, 0.665656686, 0.74484539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2010. }, 0.3)
  2011. end
  2012.  
  2013. for i = 0, 2, 2.5 do
  2014. swait()
  2015. PlayAnimationFromTable({
  2016. CFrame.new(-0.138578802, -0.0873807818, -0.516573429, -0.664197922, -0.477126241, 0.575492561, 0.0550020561, 0.736554265, 0.674138367, -0.745530605, 0.479414582, -0.462974876),
  2017. CFrame.new(0.217035398, 1.44865286, 0.0220535249, 0.556814909, 0.437483937, -0.706091404, -0.310029924, 0.898089111, 0.311957121, 0.77060926, 0.0452069677, 0.635702491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2018. CFrame.new(1.48300588, 0.491262436, -0.479416817, 0.914873004, -0.0836461186, -0.394981861, -0.393280506, -0.405885279, -0.824977219, -0.0913111866, 0.910088181, -0.40422976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2019. CFrame.new(-1.42124629, 0.0663658381, -0.0837994516, -0.587620974, 0.32678026, -0.740213633, -0.576455057, 0.472892284, 0.666387439, 0.567803681, 0.8182832, -0.0895073116) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2020. CFrame.new(1.59324861, -1.59105659, -0.357195675, 0.682995677, -0.721695483, -0.112571687, 0.709882736, 0.692150474, -0.130361259, 0.171997637, 0.00912353396, 0.985055089) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2021. CFrame.new(-0.73785913, -1.77742124, -0.981834114, 0.979282975, 0.168199956, -0.112754345, -0.201138645, 0.743599236, -0.637654364, -0.0234093666, 0.647123396, 0.762025714) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2022. }, 0.3)
  2023. end
  2024.  
  2025. for i = 0, 2, 2.5 do
  2026. swait()
  2027. PlayAnimationFromTable({
  2028. CFrame.new(-0.138578683, -0.0873810127, -0.554779172, -0.672470808, -0.485952884, 0.558240891, 0.0351318121, 0.732445002, 0.679919243, -0.739289403, 0.476837873, -0.475475371),
  2029. CFrame.new(0.229982167, 1.44151425, 0.0398775935, 0.527576268, 0.462679207, -0.712454319, -0.347658992, 0.882813752, 0.315869749, 0.775110602, 0.0810457692, 0.626606107) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2030. CFrame.new(1.47009766, 0.507453799, -0.492716581, 0.906878471, -0.0649735332, -0.416353285, -0.399515212, -0.446788609, -0.80047977, -0.134011984, 0.892276943, -0.431140661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2031. CFrame.new(-1.42956495, 0.0311765671, -0.0443706363, -0.546400368, 0.385446012, -0.743557811, -0.563960791, 0.487033993, 0.666893125, 0.619188905, 0.783727944, -0.0487390757) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2032. CFrame.new(1.58090997, -1.59178615, -0.399878979, 0.69397378, -0.713763535, -0.0945614874, 0.696297407, 0.698735893, -0.164129645, 0.183223158, 0.0480587184, 0.981895804) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2033. CFrame.new(-0.749925554, -1.76555157, -1.00118124, 0.981059551, 0.151463538, -0.120751679, -0.193703204, 0.763569415, -0.615988076, -0.00109755993, 0.62771076, 0.77844584) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2034. }, 0.3)
  2035. end
  2036.  
  2037. for i = 0, 2, 2.5 do
  2038. swait()
  2039. PlayAnimationFromTable({
  2040. CFrame.new(-0.031627208, 0.0607940853, -0.337516308, -0.879690289, -0.217314124, 0.422988892, 0.0191583112, 0.872561097, 0.488129199, -0.475161016, 0.437506258, -0.763420105),
  2041. CFrame.new(0.0856429338, 1.46757984, 0.0438279957, 0.956292391, 0.18000865, -0.230438083, -0.171543866, 0.983559251, 0.0564275384, 0.23680678, -0.01443097, 0.971449494) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2042. CFrame.new(1.53275204, 0.458582819, -0.405380577, 0.989668727, -0.0977937579, -0.104844302, -0.102413356, 0.0295688212, -0.994302273, 0.100336611, 0.994767308, 0.0192479491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2043. CFrame.new(-1.46500611, 0.130733997, -0.105961204, 0.545517087, 0.51208955, -0.663457215, -0.816983581, 0.501498222, -0.284670174, 0.186945975, 0.697326064, 0.691944718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2044. CFrame.new(1.17620933, -1.59312189, -0.214855865, 0.858078122, -0.489983052, -0.153683394, 0.501339912, 0.86412406, 0.04413414, 0.111176535, -0.114918053, 0.98713398) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2045. CFrame.new(-0.71033299, -1.90755177, -0.771837592, 0.986788273, 0.119370565, -0.109542936, -0.158125937, 0.856857061, -0.490705669, 0.0352867842, 0.501544178, 0.864412069) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2046. }, 0.3)
  2047. end
  2048.  
  2049. for i = 0, 2, 2.5 do
  2050. swait()
  2051. PlayAnimationFromTable({
  2052. CFrame.new(0.0753247142, 0.208968446, -0.120253913, -0.983362913, 0.0334778801, 0.178540289, 0.0825596154, 0.957860172, 0.27511397, -0.161806434, 0.285277069, -0.944688022),
  2053. CFrame.new(-0.0586963892, 1.49364555, 0.0477780811, 0.906160772, -0.115748502, 0.406785846, 0.143713236, 0.988859773, -0.0387631208, -0.397767425, 0.0935861915, 0.912700593) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2054. CFrame.new(1.59540617, 0.409711838, -0.318043888, 0.94762224, -0.274348497, 0.16353929, 0.278572768, 0.459478617, -0.843371689, 0.15623498, 0.844755471, 0.511838198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2055. CFrame.new(-1.50044715, 0.230291128, -0.167551935, 0.767470896, 0.487916201, 0.415843815, 0.025069274, 0.625320256, -0.779965401, -0.640593231, 0.609025717, 0.467683315) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2056. CFrame.new(0.77150768, -1.59445691, -0.0298326015, 0.962165475, -0.226038128, -0.15213266, 0.259443074, 0.930618584, 0.258143097, 0.0832273141, -0.287846088, 0.954053223) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2057. CFrame.new(-0.670740664, -2.04955292, -0.542494059, 0.990940809, 0.0857045576, -0.103397191, -0.117133364, 0.928172052, -0.353236437, 0.0656964034, 0.362147778, 0.929802656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2058. }, 0.3)
  2059. end
  2060.  
  2061. for i = 0, 2, 2.5 do
  2062. swait()
  2063. PlayAnimationFromTable({
  2064. CFrame.new(0.0564936139, 0.156726956, -0.0901904479, -0.853461981, 0.128208622, -0.505138814, -0.00425793836, 0.967519879, 0.25275901, 0.521137714, 0.21787104, -0.825195551),
  2065. CFrame.new(-0.0472218581, 1.49494898, 0.0307975169, 0.937018394, -0.0966686308, 0.335636288, 0.110277906, 0.993664265, -0.0216789991, -0.331414133, 0.0573268831, 0.941742182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2066. CFrame.new(1.58846152, 0.342276186, -0.265925646, 0.9567734, -0.260938466, 0.12843582, 0.268826187, 0.624945045, -0.732922792, 0.110982418, 0.73576802, 0.668078065) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2067. CFrame.new(-1.51317501, 0.189458847, -0.11915046, 0.854548097, 0.369227946, 0.365264535, -0.0709727257, 0.77970016, -0.622117698, -0.514500022, 0.505705714, 0.692496479) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2068. CFrame.new(0.724841893, -1.6925739, -0.0183747709, 0.972208261, -0.190972611, -0.135427386, 0.216266602, 0.95411849, 0.207090408, 0.0896652341, -0.230623484, 0.968902946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2069. CFrame.new(-0.64276737, -2.03840756, -0.443066299, 0.994179606, 0.0811408609, -0.07087484, -0.0988188758, 0.948847711, -0.299871266, 0.0429177582, 0.305129707, 0.951343238) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2070. }, 0.3)
  2071. end
  2072.  
  2073. for i = 0, 2, 2.5 do
  2074. swait()
  2075. PlayAnimationFromTable({
  2076. CFrame.new(0.0376624055, 0.104484044, -0.0601270087, -0.30288735, 0.154798985, -0.94037044, -0.054210458, 0.982324183, 0.179166034, 0.951483309, 0.105245039, -0.289141834),
  2077. CFrame.new(-0.0357472748, 1.49625099, 0.0138168605, 0.961901307, -0.0747894496, 0.262968153, 0.0780757368, 0.996945322, -0.00205418607, -0.26201126, 0.0225073546, 0.964802384) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2078. CFrame.new(1.58151674, 0.274840564, -0.213806748, 0.965780079, -0.240630597, 0.0967766494, 0.25012356, 0.76540935, -0.592947364, 0.0686075687, 0.596862972, 0.799404562) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2079. CFrame.new(-1.52590346, 0.148626, -0.0707489848, 0.92456913, 0.262622774, 0.276045561, -0.129452795, 0.897924662, -0.420681983, -0.358348757, 0.353214681, 0.864190698) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2080. CFrame.new(0.678176105, -1.79069054, -0.00691711903, 0.980578303, -0.154623553, -0.120655611, 0.172425628, 0.972808897, 0.154635876, 0.0934645534, -0.172436789, 0.980576336) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2081. CFrame.new(-0.614794135, -2.0272615, -0.343638241, 0.996465564, 0.0746046528, -0.0386092365, -0.0818189457, 0.966095507, -0.244877756, 0.0190312266, 0.247171223, 0.968784988) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2082. }, 0.3)
  2083. end
  2084.  
  2085. for i = 0, 2, 2.5 do
  2086. swait()
  2087. PlayAnimationFromTable({
  2088. CFrame.new(0.0188312028, 0.0522424281, -0.0300634913, 0.39675346, 0.100131392, -0.912447453, -0.0426555611, 0.994969845, 0.0906397104, 0.916933596, 0.00295933941, 0.399028897),
  2089. CFrame.new(-0.0242727529, 1.49755347, -0.00316372141, 0.980630994, -0.0502682254, 0.189304054, 0.0473382734, 0.99867934, 0.0199702978, -0.190057874, -0.0106221586, 0.981715381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2090. CFrame.new(1.57457244, 0.207404986, -0.161687955, 0.974284172, -0.214232326, 0.0698203743, 0.223208517, 0.875287712, -0.429009855, 0.0307949185, 0.43356204, 0.900597274) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2091. CFrame.new(-1.53863156, 0.107793435, -0.0223475099, 0.971956134, 0.176592618, 0.155294091, -0.145712286, 0.970575809, -0.191704392, -0.18457821, 0.163700059, 0.969088852) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2092. CFrame.new(0.631510198, -1.88880599, 0.00453999639, 0.987232983, -0.117175877, -0.107892245, 0.128143191, 0.986594558, 0.101046182, 0.0946058035, -0.113581792, 0.989014089) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2093. CFrame.new(-0.5868209, -2.01611543, -0.244210541, 0.997788608, 0.0661250725, -0.00674444437, -0.0662096366, 0.979838371, -0.188501909, -0.00585615635, 0.188531592, 0.982049584) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2094. }, 0.3)
  2095. end
  2096.  
  2097. for i = 0, 2, 2.5 do
  2098. swait()
  2099. PlayAnimationFromTable({
  2100. CFrame.new(0, -0, 0, 0.900317132, -0.00882573519, -0.43514502, 0.0247064847, 0.999218583, 0.0308513939, 0.434532702, -0.0385269448, 0.899831653),
  2101. CFrame.new(-0.0127982106, 1.49885571, -0.0201442763, 0.993072569, -0.023281157, 0.115172893, 0.0182863437, 0.998853743, 0.0442361645, -0.116070867, -0.0418236181, 0.992359996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2102. CFrame.new(1.56762862, 0.139969811, -0.10956914, 0.98194778, -0.182792962, 0.0486384928, 0.189150885, 0.950211644, -0.247627497, -0.000952392817, 0.252357215, 0.967633665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2103. CFrame.new(-1.55135977, 0.0669608638, 0.0260540657, 0.992934406, 0.117990546, 0.0126289129, -0.118456006, 0.99186641, 0.0465750284, -0.00703078508, -0.0477419272, 0.998834968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2104. CFrame.new(0.584844351, -1.98692155, 0.015997529, 0.992138505, -0.078819938, -0.0972023904, 0.0836443976, 0.995405614, 0.046593789, 0.0930832922, -0.0543579459, 0.994173288) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2105. CFrame.new(-0.558847606, -2.00496888, -0.144782662, 0.998142838, 0.0557400137, 0.0245771408, -0.0520606451, 0.99001503, -0.130995348, -0.0316334963, 0.129472598, 0.991078317) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2106. }, 0.3)
  2107. end
  2108. con:disconnect()
  2109. attack = false
  2110. end
  2111.  
  2112. function Frontflip()
  2113. attack = true
  2114. Humanoid.Jump = true
  2115. Torso.Velocity = Vector3.new(0, 120, 0)
  2116. CFuncs.Sound.Create("541909867", Torso, 1, 1.3)
  2117. for i = 0, .3, 0.1 do
  2118. swait()
  2119. PlayAnimationFromTable({
  2120. CFrame.new(0, 0, 0, 1, -4.54383881e-28, 0, -4.54383881e-28, 0.999988317, -2.12296717e-42, 0, -2.12296717e-42, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), 0, 0),
  2121. CFrame.new(3.7945778e-26, 1.4590404, -0.447229177, 1, 2.34260134e-26, 8.68378084e-27, -2.18609134e-26, 0.731817484, 0.681493163, 9.6935228e-27, -0.681497157, 0.731821775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2122. CFrame.new(1.0088923, 0.143907636, -0.778464913, 0.948227882, 0.312512338, 0.0565682463, -0.153942272, 0.60806638, -0.778810263, -0.277786702, 0.729785562, 0.624698043) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2123. CFrame.new(-1.10431612, -0.0306248814, -0.506222963, 0.90385884, -0.422551394, -0.0670242757, 0.307654262, 0.750797868, -0.584500194, 0.297305524, 0.507688701, 0.80861783) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2124. CFrame.new(0.540317595, -0.711926877, -0.714166045, 0.980744839, -0.170371115, -0.095465295, 0.149652734, 0.969689906, -0.193117216, 0.125474036, 0.175113052, 0.97652036) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2125. CFrame.new(-0.57800889, -0.743035674, -0.62212503, 0.978115499, 0.175883621, 0.111153781, -0.142733991, 0.955918789, -0.256582707, -0.151383549, 0.235103428, 0.960109174) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2126. }, .3, false)
  2127. end
  2128. for i = 0, .3, 0.1 do
  2129. swait()
  2130. PlayAnimationFromTable({
  2131. CFrame.new(0, 0, 0, 1, -4.54383881e-28, 0, -4.54383881e-28, 0.999988317, -2.12296717e-42, 0, -2.12296717e-42, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-180), 0, 0),
  2132. CFrame.new(3.7945778e-26, 1.4590404, -0.447229177, 1, 2.34260134e-26, 8.68378084e-27, -2.18609134e-26, 0.731817484, 0.681493163, 9.6935228e-27, -0.681497157, 0.731821775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2133. CFrame.new(1.0088923, 0.143907636, -0.778464913, 0.948227882, 0.312512338, 0.0565682463, -0.153942272, 0.60806638, -0.778810263, -0.277786702, 0.729785562, 0.624698043) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2134. CFrame.new(-1.10431612, -0.0306248814, -0.506222963, 0.90385884, -0.422551394, -0.0670242757, 0.307654262, 0.750797868, -0.584500194, 0.297305524, 0.507688701, 0.80861783) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2135. CFrame.new(0.540317595, -0.711926877, -0.714166045, 0.980744839, -0.170371115, -0.095465295, 0.149652734, 0.969689906, -0.193117216, 0.125474036, 0.175113052, 0.97652036) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2136. CFrame.new(-0.57800889, -0.743035674, -0.62212503, 0.978115499, 0.175883621, 0.111153781, -0.142733991, 0.955918789, -0.256582707, -0.151383549, 0.235103428, 0.960109174) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2137. }, .3, false)
  2138. end
  2139. for i = 0, .3, 0.1 do
  2140. swait()
  2141. PlayAnimationFromTable({
  2142. CFrame.new(0, 0, 0, 1, -4.54383881e-28, 0, -4.54383881e-28, 0.999988317, -2.12296717e-42, 0, -2.12296717e-42, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-300), 0, 0),
  2143. CFrame.new(3.7945778e-26, 1.4590404, -0.447229177, 1, 2.34260134e-26, 8.68378084e-27, -2.18609134e-26, 0.731817484, 0.681493163, 9.6935228e-27, -0.681497157, 0.731821775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2144. CFrame.new(1.0088923, 0.143907636, -0.778464913, 0.948227882, 0.312512338, 0.0565682463, -0.153942272, 0.60806638, -0.778810263, -0.277786702, 0.729785562, 0.624698043) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2145. CFrame.new(-1.10431612, -0.0306248814, -0.506222963, 0.90385884, -0.422551394, -0.0670242757, 0.307654262, 0.750797868, -0.584500194, 0.297305524, 0.507688701, 0.80861783) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2146. CFrame.new(0.540317595, -0.711926877, -0.714166045, 0.980744839, -0.170371115, -0.095465295, 0.149652734, 0.969689906, -0.193117216, 0.125474036, 0.175113052, 0.97652036) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2147. CFrame.new(-0.57800889, -0.743035674, -0.62212503, 0.978115499, 0.175883621, 0.111153781, -0.142733991, 0.955918789, -0.256582707, -0.151383549, 0.235103428, 0.960109174) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2148. }, .3, false)
  2149. end
  2150. for i = 0, .3, 0.1 do
  2151. swait()
  2152. PlayAnimationFromTable({
  2153. CFrame.new(0, 0, 0, 1, -4.54383881e-28, 0, -4.54383881e-28, 0.999988317, -2.12296717e-42, 0, -2.12296717e-42, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2154. CFrame.new(3.7945778e-26, 1.4590404, -0.447229177, 1, 2.34260134e-26, 8.68378084e-27, -2.18609134e-26, 0.731817484, 0.681493163, 9.6935228e-27, -0.681497157, 0.731821775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2155. CFrame.new(1.0088923, 0.143907636, -0.778464913, 0.948227882, 0.312512338, 0.0565682463, -0.153942272, 0.60806638, -0.778810263, -0.277786702, 0.729785562, 0.624698043) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2156. CFrame.new(-1.10431612, -0.0306248814, -0.506222963, 0.90385884, -0.422551394, -0.0670242757, 0.307654262, 0.750797868, -0.584500194, 0.297305524, 0.507688701, 0.80861783) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2157. CFrame.new(0.540317595, -0.711926877, -0.714166045, 0.980744839, -0.170371115, -0.095465295, 0.149652734, 0.969689906, -0.193117216, 0.125474036, 0.175113052, 0.97652036) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2158. CFrame.new(-0.57800889, -0.743035674, -0.62212503, 0.978115499, 0.175883621, 0.111153781, -0.142733991, 0.955918789, -0.256582707, -0.151383549, 0.235103428, 0.960109174) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2159. }, .3, false)
  2160. end
  2161. for i = 0, 1, 0.1 do
  2162. swait()
  2163. PlayAnimationFromTable({
  2164. CFrame.new(8.39392634e-22, 0.167788208, -0.169136971, 1, 3.2685432e-21, -3.12065256e-21, -4.7224864e-22, 0.762353361, 0.647152066, 4.49431016e-21, -0.647155821, 0.762357831) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2165. CFrame.new(0, 1.38458478, 0.186259151, 1, 0, 0, 0, 0.93384546, -0.357676953, 0, 0.357676864, 0.933845341) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2166. CFrame.new(1.78518748, 0.280075192, 0.141510308, 0.751685441, -0.651390314, -0.103285149, 0.659531593, 0.742404699, 0.117732495, -1.02818012e-05, -0.156617403, 0.987658262) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2167. CFrame.new(-1.70720494, 0.439989626, 0.230698124, 0.64607811, 0.736660302, 0.199788988, -0.763272762, 0.623558044, 0.169089794, -1.82390213e-05, -0.261738569, 0.965138972) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2168. CFrame.new(0.585624158, -1.91989779, 0.243160218, 0.997585356, -0.0673768446, -0.0168470051, 0.0694511458, 0.967789173, 0.241993368, -3.98606062e-07, -0.242579132, 0.970131755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2169. CFrame.new(-0.563238561, -1.9582243, -0.237484276, 0.997761369, 0.0669779181, -5.44837405e-07, -0.0661603361, 0.985565305, -0.155828834, -0.0104370546, 0.155484378, 0.987784147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2170. }, .3, false)
  2171. end
  2172. CFuncs.Sound.Create("541909867", Torso, 1, 1.4)
  2173. Humanoid.Jump = true -- nu work pls
  2174. Torso.Velocity = Vector3.new(0, 160, 0)
  2175. Torso.Velocity = RootPart.CFrame.lookVector * 90
  2176. for i = 0, .2, 0.1 do
  2177. swait()
  2178. PlayAnimationFromTable({
  2179. CFrame.new(0, 0, 0, 1, -4.54383881e-28, 0, -4.54383881e-28, 0.999988317, -2.12296717e-42, 0, -2.12296717e-42, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-180), 0, 0),
  2180. CFrame.new(3.7945778e-26, 1.4590404, -0.447229177, 1, 2.34260134e-26, 8.68378084e-27, -2.18609134e-26, 0.731817484, 0.681493163, 9.6935228e-27, -0.681497157, 0.731821775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2181. CFrame.new(1.0088923, 0.143907636, -0.778464913, 0.948227882, 0.312512338, 0.0565682463, -0.153942272, 0.60806638, -0.778810263, -0.277786702, 0.729785562, 0.624698043) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2182. CFrame.new(-1.10431612, -0.0306248814, -0.506222963, 0.90385884, -0.422551394, -0.0670242757, 0.307654262, 0.750797868, -0.584500194, 0.297305524, 0.507688701, 0.80861783) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2183. CFrame.new(0.540317595, -0.711926877, -0.714166045, 0.980744839, -0.170371115, -0.095465295, 0.149652734, 0.969689906, -0.193117216, 0.125474036, 0.175113052, 0.97652036) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2184. CFrame.new(-0.57800889, -0.743035674, -0.62212503, 0.978115499, 0.175883621, 0.111153781, -0.142733991, 0.955918789, -0.256582707, -0.151383549, 0.235103428, 0.960109174) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2185. }, .3, false)
  2186. end
  2187. for i = 0, .2, 0.1 do
  2188. swait()
  2189. PlayAnimationFromTable({
  2190. CFrame.new(0, 0, 0, 1, -4.54383881e-28, 0, -4.54383881e-28, 0.999988317, -2.12296717e-42, 0, -2.12296717e-42, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-300), 0, 0),
  2191. CFrame.new(3.7945778e-26, 1.4590404, -0.447229177, 1, 2.34260134e-26, 8.68378084e-27, -2.18609134e-26, 0.731817484, 0.681493163, 9.6935228e-27, -0.681497157, 0.731821775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2192. CFrame.new(1.0088923, 0.143907636, -0.778464913, 0.948227882, 0.312512338, 0.0565682463, -0.153942272, 0.60806638, -0.778810263, -0.277786702, 0.729785562, 0.624698043) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2193. CFrame.new(-1.10431612, -0.0306248814, -0.506222963, 0.90385884, -0.422551394, -0.0670242757, 0.307654262, 0.750797868, -0.584500194, 0.297305524, 0.507688701, 0.80861783) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2194. CFrame.new(0.540317595, -0.711926877, -0.714166045, 0.980744839, -0.170371115, -0.095465295, 0.149652734, 0.969689906, -0.193117216, 0.125474036, 0.175113052, 0.97652036) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2195. CFrame.new(-0.57800889, -0.743035674, -0.62212503, 0.978115499, 0.175883621, 0.111153781, -0.142733991, 0.955918789, -0.256582707, -0.151383549, 0.235103428, 0.960109174) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2196. }, .3, false)
  2197. end
  2198. for i = 0, .2, 0.1 do
  2199. swait()
  2200. PlayAnimationFromTable({
  2201. CFrame.new(0, 0, 0, 1, -4.54383881e-28, 0, -4.54383881e-28, 0.999988317, -2.12296717e-42, 0, -2.12296717e-42, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2202. CFrame.new(3.7945778e-26, 1.4590404, -0.447229177, 1, 2.34260134e-26, 8.68378084e-27, -2.18609134e-26, 0.731817484, 0.681493163, 9.6935228e-27, -0.681497157, 0.731821775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2203. CFrame.new(1.0088923, 0.143907636, -0.778464913, 0.948227882, 0.312512338, 0.0565682463, -0.153942272, 0.60806638, -0.778810263, -0.277786702, 0.729785562, 0.624698043) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2204. CFrame.new(-1.10431612, -0.0306248814, -0.506222963, 0.90385884, -0.422551394, -0.0670242757, 0.307654262, 0.750797868, -0.584500194, 0.297305524, 0.507688701, 0.80861783) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2205. CFrame.new(0.540317595, -0.711926877, -0.714166045, 0.980744839, -0.170371115, -0.095465295, 0.149652734, 0.969689906, -0.193117216, 0.125474036, 0.175113052, 0.97652036) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2206. CFrame.new(-0.57800889, -0.743035674, -0.62212503, 0.978115499, 0.175883621, 0.111153781, -0.142733991, 0.955918789, -0.256582707, -0.151383549, 0.235103428, 0.960109174) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2207. }, .3, false)
  2208. end
  2209. for i = 0, 1, 0.1 do
  2210. swait()
  2211. PlayAnimationFromTable({
  2212. CFrame.new(-1.24873273e-21, -0.272115737, 0.249254271, 1, 3.57404588e-21, -2.76550874e-21, -4.72250508e-22, 0.691264629, 0.722601652, 4.49431016e-21, -0.722601652, 0.691264629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2213. CFrame.new(0, 1.53670609, -0.163231075, 1, 0, 0, 0, 0.921029031, 0.389495552, 0, -0.389495343, 0.921033025) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2214. CFrame.new(1.54327178, 1.17010641, 0.171792254, -0.890211761, -0.400492817, -0.217091203, 0.403805852, -0.914323032, 0.0308946669, -0.210864484, -0.0601599514, 0.975662291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2215. CFrame.new(-1.4137466, 1.16042209, 0.158302546, -0.929909348, 0.217056334, 0.296909481, -0.202251852, -0.976052403, 0.0801000297, 0.307185382, 0.0144352317, 0.951540172) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2216. CFrame.new(0.576444566, -1.97383451, 0.164842561, 0.995378852, -0.0960258543, -2.19708269e-07, 0.0954132825, 0.989028513, 0.112777621, -0.0108293518, -0.112256467, 0.993620515) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2217. CFrame.new(-0.591717541, -1.85659456, 0.0494369045, 0.995116591, 0.0986551195, 0.00319480756, -0.0986533612, 0.992991209, 0.0650856495, 0.00324861333, -0.0650829673, 0.997874677) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2218. }, .3, false)
  2219. end
  2220. local hitfloor
  2221. while hitfloor == nil do
  2222. swait()
  2223. hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 6, Character)
  2224. end
  2225. Humanoid.WalkSpeed = 0
  2226. MagnitudeDamage(RootPart, 15, 99, 99, 5, "Knockdown", "", 1)
  2227. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145477", RootPart, 1, 1)
  2228. Effects.Sphere.Create(BrickColor.new("White"), RootPart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.07)
  2229. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame, 1, 1, 1, 1.2, .5, 1.2, 0.07)
  2230. for i = 0, 2, 0.1 do
  2231. swait()
  2232. PlayAnimationFromTable({
  2233. CFrame.new(-3.71013022e-22, -2.50122261, -0.180270284, 1, 4.51748859e-21, 1.18927711e-22, -4.72250508e-22, 0.0782930404, 0.99693048, 4.49431016e-21, -0.99693048, 0.0782930404) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2234. CFrame.new(0.0338878632, 1.42670929, -0.0948420689, 1, 0, 0, 0, 0.993703842, 0.112026446, 0, -0.112026446, 0.993703842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2235. CFrame.new(1.57641649, 1.25043094, -0.122265041, -0.916119099, -0.398210049, 0.0464164354, 0.400857717, -0.911649525, 0.0905994326, 0.00623790734, 0.10160625, 0.994805157) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2236. CFrame.new(-1.43014622, 1.1271013, -0.0354469009, -0.963312328, 0.255184919, 0.0831291378, -0.238745585, -0.956279218, 0.168911561, 0.122598328, 0.142867833, 0.982119501) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2237. CFrame.new(0.576443911, -1.97383142, 0.164841354, 0.99537909, -0.0960235968, -1.06541188e-06, 0.0954111218, 0.989028931, 0.11277768, -0.010828265, -0.112256646, 0.993620336) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2238. CFrame.new(-0.591717243, -1.85659468, 0.0494378805, 0.995116889, 0.0986522436, 0.00319652027, -0.0986506268, 0.992991567, 0.0650845766, 0.00324662216, -0.065082103, 0.997874796) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2239. }, .5, false)
  2240. end
  2241. Humanoid.WalkSpeed = 17
  2242. attack = false
  2243. end
  2244.  
  2245. function punchone()
  2246. attack = true
  2247. for i = 0, 1, 0.12 do
  2248. swait()
  2249. PlayAnimationFromTable({
  2250. CFrame.new(1.51857734E-4, -0.310488015, -0.087417841, 0.707106054, 5.26835073E-8, -0.707107484, 0.122787014, 0.984807968, 0.122786865, 0.696365058, -0.173646957, 0.696363688) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2251. CFrame.new(0.101928703, 1.50244772, -0.0383823365, 0.76589334, 0.0762532279, 0.638430059, -0.0196644422, 0.995256186, -0.095281601, -0.642666996, 0.0604211651, 0.763759375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2252. CFrame.new(1.01774633, 0.557527065, -0.776187301, 0.541353703, 0.741649806, 0.396095604, 0.711713314, -0.153383806, -0.685520053, -0.447661191, 0.653015316, -0.610876858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2253. CFrame.new(-1.07208586, 0.264054269, -0.716768324, 0.529938459, -0.260122895, -0.807156265, -0.752277017, 0.295165181, -0.589030504, 0.39146477, 0.919355154, -0.039265126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2254. CFrame.new(0.81415844, -1.89738977, 0.144144416, 0.866025925, -0.171008825, 0.469845951, -1.40815973E-6, 0.939692497, 0.342020512, -0.499999285, -0.296199232, 0.813797772) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2255. CFrame.new(-0.818738878, -1.59999573, -0.397991776, 0.642786622, 0.0667650178, 0.763130188, 4.3399632E-7, 0.99619472, -0.0871558338, -0.766045213, 0.0560229495, 0.640340626) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2256. }, 0.3, false)
  2257. end
  2258. MagnitudeDamage(RightArm, 4, 15, 20, math.random(3, 5), "Normal", "260430079", 1)
  2259. CFuncs.Sound.Create("200632136", RightArm, 1, 1)
  2260. for i = 0, 1, 0.11 do
  2261. swait()
  2262. PlayAnimationFromTable({
  2263. CFrame.new(0.31380862, -0.320521832, 0.0252371654, 0.249517962, -0.150383011, 0.956622124, -0.0458769947, 0.984923244, 0.166798219, -0.967282891, -0.0855060965, 0.238856897) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2264. CFrame.new(0.101926193, 1.50244832, -0.0383800864, 0.337979913, 0.0762555003, -0.938059092, -0.0828148723, 0.995255768, 0.051067099, 0.937502801, 0.0604255944, 0.342691481) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2265. CFrame.new(1.96121001, 0.774859428, -0.462411612, 0.340120375, -0.92077136, 0.191045195, 0.466549307, -0.0111669078, -0.884424806, 0.816486418, 0.389942825, 0.42578721) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2266. CFrame.new(-1.36170578, 0.526111126, -0.597925961, 0.81348151, -0.212761745, -0.541276693, -0.539894938, 0.0697831511, -0.838834763, 0.216243982, 0.974609077, -0.0581016839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2267. CFrame.new(0.970680714, -1.68610644, -0.0975568295, 0.579166114, -0.127570763, -0.805166125, 0.110368893, 0.990856647, -0.0776019096, 0.807703912, -0.0439208932, 0.587950349) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2268. CFrame.new(-0.827146292, -1.8113209, -0.0556658059, 0.816036701, 0.217413262, -0.535551846, -0.0871567726, 0.962250471, 0.257832885, 0.571391284, -0.163724124, 0.804180741) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2269. }, 0.45, false)
  2270. end
  2271. attack = false
  2272. end
  2273.  
  2274.  
  2275. function punchtwo()
  2276. attack = true
  2277. for i = 0, 1, 0.12 do
  2278. swait()
  2279. PlayAnimationFromTable({
  2280. CFrame.new(-0.0382043272, -0.447743475, -0.209081307, 0.653245032, -0.0733856931, 0.753581822, -0.271655023, 0.906307638, 0.323743671, -0.706735075, -0.416198224, 0.572105408) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2281. CFrame.new(-2.74181366E-6, 1.49999321, -3.4570694E-6, 0.707105815, -0.183012873, -0.683013678, -8.7171793E-7, 0.965925694, -0.258819759, 0.707107782, 0.183013588, 0.683011472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2282. CFrame.new(1.65075588, 0.743636727, -0.356577665, 0.542998552, -0.115416825, 0.831764221, 0.839699984, 0.0834951103, -0.536593378, -0.00751632452, 0.989801884, 0.142253295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2283. CFrame.new(-1.08620656, -0.00580590963, -0.864283919, 0.656464815, -0.698875248, 0.283949524, 0.478162557, 0.0943745971, -0.873186052, 0.583450615, 0.708990037, 0.396129608) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2284. CFrame.new(0.856426239, -1.40340364, -0.356423855, 0.707105279, -0.122788861, -0.696365654, 9.42498446E-7, 0.98480767, -0.173648372, 0.707108438, 0.122787014, 0.696362913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2285. CFrame.new(-0.695387185, -1.90375674, -0.304245114, 0.92541647, 0.246137589, -0.288133472, -0.173648298, 0.951251149, 0.254887551, 0.336824656, -0.185843274, 0.923044682) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2286. }, 0.34, false)
  2287. end
  2288. MagnitudeDamage(LeftArm, 4, 15, 20, math.random(3, 5), "Normal", "260430079", 1.1)
  2289. CFuncs.Sound.Create("200632136", LeftArm, 1, 1)
  2290. for i = 0, 1, 0.12 do
  2291. swait()
  2292. PlayAnimationFromTable({
  2293. CFrame.new(-0.479634404, -0.393727064, -0.220339894, 0.248309121, 0.219825819, -0.94340837, 0.019257009, 0.972597659, 0.231695861, 0.968489468, -0.0756994039, 0.237271711) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2294. CFrame.new(-4.01586294E-6, 1.4999907, -1.59628689E-6, 0.237956509, -0.0991817266, 0.966198623, 0.22414881, 0.973527908, 0.0447304621, -0.945057809, 0.205928385, 0.253888786) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2295. CFrame.new(1.08192515, 0.657660127, -1.1749661, 0.228772208, 0.493058115, 0.839379132, 0.874719322, 0.27430138, -0.399530977, -0.427234828, 0.825622678, -0.368534833) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2296. CFrame.new(-1.23054802, 1.29996836, -0.754827142, 0.94838953, -0.316170156, 0.0243683457, -0.269034386, -0.84291333, -0.465958893, 0.167862713, 0.43535465, -0.88447094) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2297. CFrame.new(0.839919031, -1.81287205, 0.0102108568, 0.808574855, -0.267538428, 0.524051666, 0.171010748, 0.95905602, 0.22575888, -0.562994003, -0.0929245204, 0.821220458) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2298. CFrame.new(-0.846072078, -1.7213496, -0.247524291, 0.693717241, 0.0689389557, 0.716940701, -0.0478171073, 0.997620881, -0.0496601462, -0.718658566, 1.68083934E-4, 0.695363283) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  2299. }, 0.45, false)
  2300. end
  2301. attack = false
  2302. end
  2303. function battac1()
  2304. attack = true
  2305. for i = 0, 1.5, 0.1 do
  2306. swait()
  2307. PlayAnimationFromTable({
  2308. CFrame.new(-1.39627684e-06, -7.36942911e-06, 1.39627605e-06, 0.476727128, 0.183012798, 0.859789252, -0.25000006, 0.965925813, -0.0669873133, -0.842752159, -0.183012694, 0.506236255) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2309. CFrame.new(-0.0340346247, 1.51263666, -0.0478081331, 0.877126634, 0.104048893, -0.46885246, -0.101895347, 0.994341493, 0.0300414115, 0.469325185, 0.0214237869, 0.882765472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2310. CFrame.new(0.579812467, 0.345736474, -0.59361434, 0.072264187, 0.924199581, -0.375010848, -0.974444211, -0.0147579908, -0.224144787, -0.212688923, 0.381624758, 0.899514318) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2311. CFrame.new(-1.85228181, 0.875683367, -0.260588259, 0.773285925, 0.551785231, 0.312348992, 0.546566546, -0.829791725, 0.112741388, 0.321393579, 0.0835381895, -0.943253636) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2312. CFrame.new(0.738364995, -1.84033036, 0.563868403, 0.687917829, -0.0233614445, -0.725412488, 0.1578255, 0.98037982, 0.118095428, 0.708420873, -0.195728526, 0.678107858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2313. CFrame.new(-0.917405725, -1.57624996, 0.686944962, 0.872133791, 0.197120011, -0.447801769, 0.198867023, 0.693416834, 0.692549586, 0.447028697, -0.693048954, 0.565551639) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2314. }, .3, false)
  2315. end
  2316. MagnitudeDamage(LeftArm, 8, 30, 30, 200, "Normal", "260430079", 1)
  2317. CFuncs.Sound.Create("200632136", LeftArm, 1, 1)
  2318. for i = 0, 1, 0.1 do
  2319. swait()
  2320. PlayAnimationFromTable({
  2321. CFrame.new(-4.17232513e-06, -5.30481339e-06, -0.999984145, 0.707105339, 0.183013991, -0.683013916, 0, 0.965925574, 0.258820295, 0.707108378, -0.183013216, 0.683010995) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2322. CFrame.new(-0.0373710692, 1.51263273, 0.0452473164, 0.848774672, -0.00623494387, 0.528718293, -0.0508090742, 0.994341671, 0.0932918787, -0.526308119, -0.106047422, 0.84365499) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2323. CFrame.new(1.68801045, 0.407435834, -0.449469507, -0.706166267, -0.389181942, -0.591495514, -0.569585621, 0.808487773, 0.148054063, 0.420596808, 0.441457987, -0.792599082) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2324. CFrame.new(-1.75769782, 0.713923812, -0.430418491, -0.0885525197, 0.637445807, -0.7653898, -0.942978859, -0.301171541, -0.141728252, -0.320857644, 0.709195852, 0.627767205) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2325. CFrame.new(0.639599144, -1.8263067, -0.331883222, 0.859788299, -0.183012217, 0.476729214, 0.195730031, 0.980379641, 0.023357138, -0.471650183, 0.0732280314, 0.878739834) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2326. CFrame.new(-0.307636291, -1.77595973, 0.545883834, 0.982273102, -0.181773037, -0.045809418, 0.135392249, 0.518932045, 0.844025373, -0.129649013, -0.835265398, 0.534343541) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2327. }, .3, false)
  2328. end
  2329. attack = false
  2330. end
  2331.  
  2332. function super_punch()
  2333. attack = true
  2334. local con =RightArm.Touched:connect(function(hit)
  2335. Damage(RightArm, hit, 10, 15, math.random(1, 5), "Normal", RootPart, 0.2, "153092238", 1)
  2336. end)
  2337. CFuncs.Sound.Create("200632211", RightArm, 1, 0.9)
  2338. for i = 0, 2, 1.5 do
  2339. swait()
  2340. PlayAnimationFromTable({
  2341. CFrame.new(9.07923095e-07, -0.127081841, -0.00151893077, 0.873688877, 0, -0.486485064, 0, 0.999999762, 0, 0.486485064, 0, 0.873688877),
  2342. CFrame.new(0, 1.49999917, 0, 0.891305923, 0, 0.4534024, 0, 0.999999762, 0, -0.4534024, 0, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2343. CFrame.new(0.933579326, 0.407701433, -1.21529818, 0.0173393413, 0.535776675, 0.844181716, 0.974833965, 0.178621501, -0.133388579, -0.222255558, 0.825250149, -0.519196272) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2344. CFrame.new(-1.85085583, 0.463864625, -0.656385183, 0.748194516, 0.661939621, 0.0451746285, -0.0341625921, 0.106432304, -0.993732572, -0.662599206, 0.741962194, 0.102245674) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2345. CFrame.new(0.833314776, -1.89415073, 0.0426799655, 0.749318957, -0.0200377703, -0.661905944, 0.229968145, 0.945207894, 0.231724218, 0.620995581, -0.325852722, 0.712870479) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2346. CFrame.new(-0.767138779, -1.93558836, -0.525464416, 0.861386716, 0.112791114, 0.495268524, -0.0371525511, 0.986413062, -0.160026148, -0.506589055, 0.11944396, 0.853873909) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2347. }, 0.3)
  2348. end
  2349. CFuncs.Sound.Create('444895479', RightArm, 1, 1)
  2350. for i = 0, 2, 1.5 do
  2351. swait()
  2352. PlayAnimationFromTable({
  2353. CFrame.new(-1.60187483e-07, -0.160737276, 0.0401964411, 0.597775102, 0.00822462235, -0.801621675, 0.0165772904, 0.99960649, 0.0226177499, 0.801492453, -0.0268090479, 0.597403646),
  2354. CFrame.new(1.72400485e-06, 1.49999917, 3.39447433e-06, 0.891305923, -3.7252903e-09, 0.45340237, -1.86264515e-09, 0.999999762, -3.7252903e-09, -0.45340246, -3.7252903e-09, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2355. CFrame.new(0.860546172, 0.485231966, -0.995871663, 0.0883466229, 0.602505922, 0.793209672, 0.992010415, 0.0187735353, -0.124748789, -0.0900532827, 0.797893524, -0.596033812) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2356. CFrame.new(-1.90938163, 0.536645234, -0.467678994, 0.572213233, 0.819403231, -0.0339197628, 0.00640657498, -0.0458252504, -0.998928547, -0.820079982, 0.57138288, -0.0314713754) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2357. CFrame.new(0.896257639, -1.89572573, -0.221459717, 0.731360376, -0.0764824003, -0.677689075, 0.192149699, 0.976544142, 0.0971570313, 0.654362619, -0.201274633, 0.728901923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2358. CFrame.new(-1.13922036, -1.88933372, -0.435670257, 0.598340392, 0.418094248, 0.683510184, -0.030142501, 0.864204645, -0.502236128, -0.800674915, 0.279905468, 0.529690921) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2359. }, 0.3)
  2360. end
  2361. for i = 0, 2, 1.5 do
  2362. swait()
  2363. PlayAnimationFromTable({
  2364. CFrame.new(1.33365393e-06, -0.21317257, 0.157100931, 0.280878812, 0.0170543063, -0.959591687, 0.0165772904, 0.99960649, 0.0226177517, 0.959600091, -0.0222602822, 0.28048563),
  2365. CFrame.new(-8.58397527e-07, 1.4999994, 4.26111825e-07, 0.891305983, -5.58793545e-09, 0.45340246, 0, 0.999999762, -7.4505806e-09, -0.45340243, -4.19095159e-09, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2366. CFrame.new(1.45279145, 0.753229797, -0.327877402, 0.119324103, 0.870634437, 0.47723949, 0.989943862, -0.0675465912, -0.124289364, -0.0759747252, 0.48727119, -0.869939387) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2367. CFrame.new(-1.99666262, 0.53786099, -0.457423151, 0.453937113, 0.890347123, -0.0349747837, 0.00997222401, -0.0443258882, -0.998966992, -0.890977859, 0.453119576, -0.0289999098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2368. CFrame.new(0.894641936, -1.81375265, -0.0459853113, 0.424954832, 0.140855521, -0.894188583, 0.118305251, 0.970704377, 0.20913206, 0.897450387, -0.19465892, 0.395841658) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2369. CFrame.new(-1.58568645, -1.90157259, -0.200655878, 0.277481645, 0.596055031, 0.75347352, -0.0448679589, 0.791454971, -0.609577775, -0.959682643, 0.135339871, 0.246358097) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2370. }, 0.3)
  2371. end
  2372. for i = 0, 2, 1.5 do
  2373. swait()
  2374. PlayAnimationFromTable({
  2375. CFrame.new(3.52039933e-07, -0.213172898, 0.0428951569, 0.394092888, 0.0101235108, -0.919014871, 0.049554117, 0.998250544, 0.0322461873, 0.917733729, -0.0582489781, 0.392901868),
  2376. CFrame.new(8.33251761e-07, 1.49999917, -4.43574152e-07, 0.891305923, -1.11758709e-08, 0.4534024, -7.4505806e-09, 0.999999762, -7.4505806e-09, -0.45340246, -7.4505806e-09, 0.891305923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2377. CFrame.new(1.5428462, 0.77507174, -0.359324962, 0.183834687, 0.792132914, 0.582005382, 0.981976151, -0.121554188, -0.14473097, -0.0439010151, 0.59812212, -0.800201595) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2378. CFrame.new(-1.67539597, 0.539589882, -1.00462282, 0.90321219, 0.427325279, -0.0400108099, -0.0272751115, -0.0358858667, -0.998983383, -0.428326756, 0.90338552, -0.0207571983) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2379. CFrame.new(0.951288104, -1.84785318, 0.0349703431, 0.572656035, 0.0103564858, -0.819730282, 0.180131525, 0.973893642, 0.138142452, 0.799761057, -0.22676748, 0.555840731) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2380. CFrame.new(-1.42015886, -1.87227821, -0.299897999, 0.397853523, 0.475750804, 0.784457624, -0.0318797976, 0.861694574, -0.506424308, -0.916894913, 0.176474407, 0.357995212) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2381. }, 0.3)
  2382. end
  2383. for i = 0, 2, 1.5 do
  2384. swait()
  2385. PlayAnimationFromTable({
  2386. CFrame.new(-2.74181366e-06, -0.213172406, -0.0721668527, 0.394092888, 0.0101235108, -0.919014871, 0.0729576126, 0.99643898, 0.0422621444, 0.916170299, -0.0837043598, 0.391951025),
  2387. CFrame.new(-0.00211138814, 1.49997759, 0.00415814389, 0.835967898, -0.00422341377, 0.548762381, 0.00809442252, 0.99995631, -0.00463496149, -0.548718929, 0.00831656903, 0.835965633) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2388. CFrame.new(1.59450424, 0.78734839, -0.369329572, 0.220208913, 0.744095623, 0.630737424, 0.975243747, -0.154570609, -0.158135742, -0.0201746561, 0.649945855, -0.759712696) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2389. CFrame.new(-1.30073631, 0.464344114, -0.876543522, 0.979907155, -0.162060753, -0.116268612, -0.106861584, 0.0656315088, -0.992105186, 0.168412283, 0.984595776, 0.0469947532) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2390. CFrame.new(1.00438285, -1.87679183, 0.12504679, 0.710968733, -0.13944459, -0.68925941, 0.274310052, 0.957491457, 0.0892391652, 0.647516251, -0.252517194, 0.718997717) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2391. CFrame.new(-1.42628884, -1.83290827, -0.302093476, 0.400200278, 0.426453859, 0.811157763, -0.0315396041, 0.891014814, -0.452876806, -0.915884912, 0.155657858, 0.370034605) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2392. }, 0.3)
  2393. end
  2394. for i = 0, 2, 1.5 do
  2395. swait()
  2396. PlayAnimationFromTable({
  2397. CFrame.new(2.08243728e-06, -0.213173196, -0.0985076874, 0.720913529, -0.0234074704, -0.692629635, 0.100174561, 0.9924528, 0.0707252324, 0.685746849, -0.120370671, 0.717817605),
  2398. CFrame.new(-0.00211139978, 1.49997759, 0.00415814389, 0.835967779, -0.00422342122, 0.548762262, 0.00809442438, 0.99995631, -0.00463495404, -0.548718929, 0.00831656903, 0.835965574) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2399. CFrame.new(1.35038972, 0.933231413, -0.258433402, 0.289181709, 0.730600953, 0.618543506, 0.955852151, -0.255581677, -0.144996613, 0.0521536842, 0.633166611, -0.772256374) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2400. CFrame.new(-1.16278422, 0.307477027, -0.709118187, 0.742280185, -0.623669863, 0.245063335, 0.213822961, -0.126147643, -0.968692958, 0.63505888, 0.771441996, 0.0397180766) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2401. CFrame.new(1.01260924, -1.56187654, 0.6849612, 0.721802533, -0.620770097, 0.306015372, 0.0103434054, 0.451781631, 0.892068267, -0.692021728, -0.64073211, 0.332518101) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2402. CFrame.new(-1.08416414, -1.8792417, -0.449698657, 0.710301161, 0.160640582, 0.685322404, -0.0061027999, 0.974979103, -0.222211346, -0.703871489, 0.15365459, 0.693509281) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2403. }, 0.3)
  2404. end
  2405. for i = 0, 2, 1.5 do
  2406. swait()
  2407. PlayAnimationFromTable({
  2408. CFrame.new(1.52736902e-06, -0.100457288, -0.0985127166, 0.436215669, -0.107694618, 0.893374383, -0.180110827, 0.962271452, 0.203944296, -0.881632566, -0.249870136, 0.400361001),
  2409. CFrame.new(0.129326746, 1.48155141, -0.0372011662, 0.691847801, 0.258652329, -0.67412585, -0.130950496, 0.963100791, 0.235134766, 0.710069537, -0.0744004101, 0.700189829) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2410. CFrame.new(2.37582922, 1.32889724, -0.663722098, -0.140326217, -0.803100884, 0.579083383, 0.902242124, -0.344590992, -0.25925985, 0.407758772, 0.486092538, 0.772946894) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2411. CFrame.new(-1.56127405, 0.326843411, 0.159731627, 0.640879691, 0.721236885, 0.262850851, -0.541994095, 0.667624116, -0.510411501, -0.543613374, 0.184648842, 0.818773031) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2412. CFrame.new(-0.510987341, -1.0648154, 0.956292272, 0.501994312, 0.862064004, -0.069623515, -0.109526068, 0.143219098, 0.983611643, 0.857907772, -0.48614195, 0.166313604) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2413. CFrame.new(0.0743082166, -1.87327766, -0.943853676, 0.712766171, 0.0654922128, 0.698337376, 0.0451655984, 0.989279032, -0.138876289, -0.699945986, 0.130527094, 0.702166796) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2414. }, 0.3)
  2415. end
  2416. for i = 0, 2, 1.5 do
  2417. swait()
  2418. PlayAnimationFromTable({
  2419. CFrame.new(2.50712037e-06, -0.129303664, -0.114180312, 0.342808068, -0.152920023, 0.926875472, -0.337909281, 0.900547326, 0.273553193, -0.87652719, -0.406976134, 0.257041872),
  2420. CFrame.new(0.129324138, 1.48155212, -0.0372012407, 0.691847801, 0.258652329, -0.67412585, -0.130950481, 0.963100791, 0.235134661, 0.710069537, -0.0744004548, 0.700189829) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2421. CFrame.new(2.12726593, 1.01094651, -0.674077153, 0.0391808897, -0.768605292, 0.638522446, 0.939379454, -0.189503461, -0.285751939, 0.340632558, 0.611011028, 0.71458745) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2422. CFrame.new(-1.70492089, 0.438165128, 0.252704203, 0.497153223, 0.820649624, 0.281731904, -0.807425261, 0.556444645, -0.196044236, -0.317651808, -0.130013481, 0.93925184) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2423. CFrame.new(-0.526591122, -0.960886121, 0.904106379, 0.473907351, 0.880470872, 0.0135173798, -0.124273166, 0.0516766012, 0.990901232, 0.871761441, -0.471275389, 0.133908749) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2424. CFrame.new(0.302304268, -1.77279007, -1.05801845, 0.730593801, -0.128167942, 0.670675457, 0.282337517, 0.951028407, -0.125817269, -0.62170589, 0.281278163, 0.731002331) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2425. }, 0.3)
  2426. end
  2427. for i = 0, 2, 1.5 do
  2428. swait()
  2429. PlayAnimationFromTable({
  2430. CFrame.new(2.96533108e-06, -0.15492253, -0.138608113, 0.308621824, -0.168981865, 0.936054349, -0.346951038, 0.896292686, 0.276195377, -0.885650873, -0.410005003, 0.217987105),
  2431. CFrame.new(0.129327282, 1.4815532, -0.037201345, 0.691847682, 0.258652359, -0.674125791, -0.130950481, 0.963100791, 0.235134721, 0.710069537, -0.0744004399, 0.700189829) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2432. CFrame.new(1.92679429, 0.429047346, -0.86811316, 0.518672347, -0.599282026, 0.609786749, 0.831744254, 0.188556641, -0.522156358, 0.197939605, 0.778014839, 0.596248925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2433. CFrame.new(-1.63158345, 0.449420691, 0.30844146, 0.475485265, 0.790774345, 0.385473132, -0.80247432, 0.569428205, -0.178285867, -0.36048314, -0.224560082, 0.905331254) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2434. CFrame.new(-0.525290132, -1.03182805, 0.893286049, 0.473907381, 0.879172504, -0.0496727824, -0.124273166, 0.122619867, 0.984642029, 0.871761501, -0.460456282, 0.16736795) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2435. CFrame.new(0.256504238, -1.78904891, -1.05291522, 0.714057446, -0.094310835, 0.69370544, 0.249214858, 0.960218668, -0.125982314, -0.654227614, 0.262840301, 0.709155321) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2436. }, 0.3)
  2437. end
  2438. for i = 0, 2, 1.5 do
  2439. swait()
  2440. PlayAnimationFromTable({
  2441. CFrame.new(-1.63912773e-07, -0.192892477, -0.118854053, 0.306506544, -0.170537233, 0.936467171, -0.328040779, 0.904625177, 0.272106618, -0.893556356, -0.390601963, 0.221330434),
  2442. CFrame.new(0.122879267, 1.48341954, -0.0347482413, 0.691826403, 0.24574846, -0.678957999, -0.124724895, 0.966838956, 0.222857893, 0.711210132, -0.0694961548, 0.699535728) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2443. CFrame.new(1.75782037, -0.0349282026, -1.10546851, 0.730537474, -0.230803594, 0.642685652, 0.653193414, 0.510629535, -0.559102178, -0.199131638, 0.828243136, 0.523793519) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2444. CFrame.new(-1.56938159, 0.452868134, 0.459136635, 0.433283389, 0.765156329, 0.476236671, -0.825250328, 0.549220383, -0.131598577, -0.362252325, -0.335995108, 0.869413793) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2445. CFrame.new(-0.510527015, -1.16365528, 0.864928365, 0.469349414, 0.866689026, -0.169000834, -0.105250098, 0.244936451, 0.963809133, 0.876717448, -0.434575975, 0.206179813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2446. CFrame.new(0.341671735, -1.66371596, -1.05449486, 0.693933129, -0.207915708, 0.689367652, 0.351096392, 0.933578253, -0.0718509555, -0.628639758, 0.291894197, 0.72083956) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2447. }, 0.3)
  2448. end
  2449. con:disconnect()
  2450. attack = false
  2451. end
  2452. function airkic()
  2453. attack = true
  2454. local con =RightLeg.Touched:connect(function(hit)
  2455. Damage(RightLeg, hit, 20, 30, math.random(1, 5), "Normal", RootPart, 0.2, "153092213", 1)
  2456. end)
  2457. CFuncs.Sound.Create("200632211", RightLeg, 1, 0.9)
  2458. for i = 0, 2, 2.05 do
  2459. swait()
  2460. PlayAnimationFromTable({
  2461. CFrame.new(0, -0, 0, 0.900317132, -0.00882573519, -0.43514502, 0.0247064847, 0.999218583, 0.0308513939, 0.434532702, -0.0385269448, 0.899831653),
  2462. CFrame.new(-0.0127982106, 1.49885571, -0.0201442763, 0.993072569, -0.023281157, 0.115172893, 0.0182863437, 0.998853743, 0.0442361645, -0.116070867, -0.0418236181, 0.992359996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2463. CFrame.new(1.56762862, 0.139969811, -0.10956914, 0.98194778, -0.182792962, 0.0486384928, 0.189150885, 0.950211644, -0.247627497, -0.000952392817, 0.252357215, 0.967633665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2464. CFrame.new(-1.55135977, 0.0669608638, 0.0260540657, 0.992934406, 0.117990546, 0.0126289129, -0.118456006, 0.99186641, 0.0465750284, -0.00703078508, -0.0477419272, 0.998834968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2465. CFrame.new(0.584844351, -1.98692155, 0.015997529, 0.992138505, -0.078819938, -0.0972023904, 0.0836443976, 0.995405614, 0.046593789, 0.0930832922, -0.0543579459, 0.994173288) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2466. CFrame.new(-0.558847606, -2.00496888, -0.144782662, 0.998142838, 0.0557400137, 0.0245771408, -0.0520606451, 0.99001503, -0.130995348, -0.0316334963, 0.129472598, 0.991078317) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2467. }, 0.3)
  2468. end
  2469. for i = 0, 2, 2.5 do
  2470. swait()
  2471. PlayAnimationFromTable({
  2472. CFrame.new(0, -0, 0, 0.621268153, 5.58793545e-09, -0.783598065, 0.060336791, 0.997031093, 0.0478374474, 0.781271636, -0.0769996718, 0.619423687),
  2473. CFrame.new(-0.0276833642, 1.49660516, -0.0384563953, 0.972399235, -0.0511913151, 0.227638304, 0.03129052, 0.995432854, 0.0901897252, -0.231215656, -0.0805775076, 0.969560146) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2474. CFrame.new(1.60134184, 0.304229617, -0.176788747, 0.929599285, -0.340910792, 0.140089363, 0.365705431, 0.80583638, -0.465711266, 0.0458768904, 0.4841564, 0.873777986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2475. CFrame.new(-1.59377682, 0.140071839, 0.0490523763, 0.971853316, 0.233584777, 0.0306492746, -0.235439003, 0.967598557, 0.0912210122, -0.00834837556, -0.0958694965, 0.995358944) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2476. CFrame.new(0.66579783, -1.96605074, 0.0387049317, 0.968698323, -0.151374444, -0.196746826, 0.170584098, 0.981706858, 0.0845715925, 0.180345714, -0.115486279, 0.976800084) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2477. CFrame.new(-0.620771408, -1.98803651, -0.285578281, 0.99260968, 0.114002012, 0.0415877104, -0.0993609428, 0.960267544, -0.260793567, -0.0696663558, 0.254734039, 0.96449846) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2478. }, 0.3)
  2479. end
  2480. for i = 0, 2, 2.5 do
  2481. swait()
  2482. PlayAnimationFromTable({
  2483. CFrame.new(0, -0, 0, 0.218839616, 0.0247064829, -0.975448012, 0.0997423008, 0.993876457, 0.0475502089, 0.970649719, -0.10769929, 0.21503529),
  2484. CFrame.new(-0.0425685793, 1.49435568, -0.0567684025, 0.938304842, -0.0832919031, 0.335628778, 0.0388081819, 0.989791393, 0.137138605, -0.34362489, -0.11565268, 0.931958437) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2485. CFrame.new(1.63505638, 0.468489856, -0.244008541, 0.848200858, -0.458509147, 0.265188426, 0.511971653, 0.581341147, -0.632397771, 0.135795176, 0.672169328, 0.727838039) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2486. CFrame.new(-1.63619387, 0.213182062, 0.0720506459, 0.937101722, 0.344891161, 0.0537662804, -0.349034667, 0.927593887, 0.133207321, -0.00393114984, -0.14359507, 0.989628792) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2487. CFrame.new(0.746750653, -1.94517875, 0.061412394, 0.930107653, -0.216336995, -0.296813339, 0.2592296, 0.95915401, 0.11323908, 0.260192007, -0.182267368, 0.948197544) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2488. CFrame.new(-0.682695627, -1.97110474, -0.426374048, 0.98351568, 0.173576266, 0.0506785214, -0.140918747, 0.911375523, -0.386699408, -0.113308892, 0.37318337, 0.920812428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2489. }, 0.3)
  2490. end
  2491. for i = 0, 2, 2.5 do
  2492. swait()
  2493. PlayAnimationFromTable({
  2494. CFrame.new(0, 0, 0, -0.460735857, 0.0835107788, -0.883599699, 0.238259614, 0.970657647, -0.0324970372, 0.854958951, -0.225498676, -0.467114031),
  2495. CFrame.new(-0.0518960729, 1.49469745, -0.0406628698, 0.907734096, -0.10340026, 0.406604528, 0.0593795627, 0.991060972, 0.119465202, -0.415322632, -0.0842986405, 0.905759811) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2496. CFrame.new(1.62248421, 0.591051221, -0.229481891, 0.705360234, -0.607415795, 0.365394175, 0.700626493, 0.519129157, -0.489517391, 0.107653886, 0.601290882, 0.791744828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2497. CFrame.new(-1.63966787, 0.397503823, -0.0980198383, 0.834454656, 0.53094542, -0.147588223, -0.550496042, 0.815413952, -0.179036662, 0.0252868235, 0.230644763, 0.972709358) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2498. CFrame.new(0.799828291, -1.54410601, 0.154422879, 0.712117553, -0.217518613, -0.66751343, 0.591113389, 0.698743641, 0.402916998, 0.378778875, -0.681500494, 0.626165867) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2499. CFrame.new(-0.780428588, -1.98215401, -0.449932158, 0.957560778, 0.257707536, 0.129089594, -0.189625278, 0.900552392, -0.391212732, -0.217070445, 0.350131392, 0.911201715) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2500. }, 0.3)
  2501. end
  2502. for i = 0, 2, 2.5 do
  2503. swait()
  2504. PlayAnimationFromTable({
  2505. CFrame.new(0, 0, 0, -0.905275822, 0.204625592, -0.372295499, 0.287841558, 0.939977348, -0.183275312, 0.312446505, -0.273076802, -0.909838617),
  2506. CFrame.new(-0.0612235963, 1.49504042, -0.0245573372, 0.871364594, -0.120982558, 0.475485563, 0.0812361389, 0.991321027, 0.10336031, -0.483863771, -0.0514379293, 0.873630464) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2507. CFrame.new(1.60991323, 0.713612914, -0.214955807, 0.525505543, -0.735227883, 0.42811656, 0.848818898, 0.418839514, -0.322614014, 0.0578826889, 0.532929003, 0.844177961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2508. CFrame.new(-1.64314234, 0.581825435, -0.268089771, 0.693031788, 0.604236543, -0.393198431, -0.720242083, 0.55692023, -0.413631618, -0.0309512317, 0.569857895, 0.821160376) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2509. CFrame.new(0.852905571, -1.14303184, 0.247433051, 0.432839334, 0.011038661, -0.901403248, 0.867153943, 0.268169224, 0.419677287, 0.246361405, -0.963308573, 0.106502116) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2510. CFrame.new(-0.878161967, -1.99320364, -0.473490089, 0.918295622, 0.338257015, 0.205705911, -0.236694843, 0.88559705, -0.399616182, -0.317345768, 0.318276286, 0.89330411) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2511. }, 0.3)
  2512. end
  2513.  
  2514. for i = 0, 2, 2.5 do
  2515. swait()
  2516. PlayAnimationFromTable({
  2517. CFrame.new(9.68575478e-08, 0.445041567, -2.75671482e-07, -0.756702363, 0.19610399, 0.623654366, -0.00827909447, 0.950999737, -0.309080869, -0.653707147, -0.239045531, -0.718000174),
  2518. CFrame.new(-0.0671528876, 1.4944967, -0.0166255832, 0.985336423, -0.129065394, 0.111598819, 0.124494821, 0.991105199, 0.0470266193, -0.116675586, -0.0324434862, 0.992640018) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2519. CFrame.new(1.631091, 0.579744339, -0.216157466, 0.426622182, -0.794260383, 0.432601452, 0.902200699, 0.407293707, -0.141935632, -0.0634619892, 0.450846165, 0.890342832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2520. CFrame.new(-1.70044196, 0.612498045, -0.0617810786, 0.471896619, 0.8471874, -0.244104952, -0.881518424, 0.448526502, -0.147476166, -0.0154524557, 0.284776509, 0.958469391) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2521. CFrame.new(0.981925607, -1.17031753, 0.292861223, 0.372543037, -0.0338117182, -0.92739886, 0.883864343, 0.31749928, 0.343479365, 0.282834888, -0.947655559, 0.148167014) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2522. CFrame.new(-0.955791712, -1.43937707, -0.32077682, 0.782976091, 0.416308284, 0.462207645, -0.473747998, 0.880610704, 0.00936338305, -0.403126925, -0.226301178, 0.886722267) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2523. }, 0.3)
  2524. end
  2525. for i = 0, 2, 2.5 do
  2526. swait()
  2527. PlayAnimationFromTable({
  2528. CFrame.new(2.60770321e-07, 0.890083015, -5.77419996e-07, 0.188684911, 0.161095664, 0.968734384, -0.260223508, 0.959392428, -0.108857185, -0.946932793, -0.231547698, 0.222943842),
  2529. CFrame.new(-0.0730820596, 1.49395347, -0.00869385712, 0.95261848, -0.143630415, -0.268119514, 0.143137842, 0.989469409, -0.0214906484, 0.268382728, -0.0179056134, 0.963146091) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2530. CFrame.new(1.65226853, 0.445874631, -0.217359751, 0.326570928, -0.848888159, 0.415620595, 0.925232768, 0.376962095, 0.0429347046, -0.193120092, 0.370524883, 0.908524215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2531. CFrame.new(-1.75774109, 0.643170118, 0.144528657, 0.23173973, 0.972759604, -0.00596433878, -0.969188333, 0.23140645, 0.0844089538, 0.0834897533, -0.0137804747, 0.99641341) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2532. CFrame.new(1.11094451, -1.19760251, 0.338288218, 0.312113434, -0.0818307549, -0.94651401, 0.894013762, 0.362383515, 0.263471752, 0.321441114, -0.928429842, 0.186262861) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2533. CFrame.new(-1.03342116, -0.885549664, -0.168062866, 0.628609419, 0.329150975, 0.704634488, -0.7036677, 0.62656492, 0.335064083, -0.331212699, -0.706453204, 0.625477672) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2534. }, 0.3)
  2535. end
  2536. for i = 0, 2, 2.5 do
  2537. swait()
  2538. PlayAnimationFromTable({
  2539. CFrame.new(4.91738319e-07, 0.981775045, -0.0753660202, 0.412130356, 0.379882365, 0.828153312, -0.374753684, 0.899167001, -0.22596094, -0.830486774, -0.217228144, 0.512936354),
  2540. CFrame.new(-0.101042837, 1.4870187, -0.0282192826, 0.799323738, -0.206735373, -0.564218163, 0.196091771, 0.977293015, -0.0802885592, 0.568004847, -0.0464619212, 0.821712673) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2541. CFrame.new(1.58559084, 0.398590624, 0.275156051, 0.709401131, -0.673239291, -0.208563894, 0.703388095, 0.695020318, 0.148968741, 0.0446645319, -0.252379894, 0.966596842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2542. CFrame.new(-1.75774121, 0.643170059, 0.144528493, 0.23173967, 0.972759604, -0.00596430898, -0.969188392, 0.23140645, 0.084408924, 0.0834897161, -0.0137804449, 0.996413231) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2543. CFrame.new(0.915628314, -1.38405061, 0.5513798, 0.359527886, 0.000704735518, -0.933134079, 0.876705766, 0.342216522, 0.338045031, 0.319572091, -0.939620733, 0.122418612) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2544. CFrame.new(-1.31722808, -0.730508327, -0.49025625, 0.410967439, 0.733591378, 0.541248202, -0.911120772, 0.350732684, 0.216437727, -0.0310566574, -0.582091391, 0.812529981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2545. }, 0.3)
  2546. end
  2547. for i = 0, 2, 2.5 do
  2548. swait()
  2549. PlayAnimationFromTable({
  2550. CFrame.new(5.36441803e-07, 1.07346749, -0.150731608, 0.569121361, 0.571543574, 0.591133475, -0.50867188, 0.809567153, -0.293008208, -0.646029294, -0.13393569, 0.751470208),
  2551. CFrame.new(-0.12900421, 1.48008406, -0.0477447808, 0.553287327, -0.255970478, -0.792686701, 0.225813717, 0.962072134, -0.153051794, 0.801798761, -0.0943178982, 0.590104282) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2552. CFrame.new(1.51891303, 0.35130617, 0.767671883, 0.759424031, -0.0634404123, -0.647495627, 0.446360737, 0.774864554, 0.447600633, 0.473325551, -0.628935456, 0.616768241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2553. CFrame.new(-1.75774133, 0.643170357, 0.144528568, 0.23173973, 0.972759664, -0.00596430898, -0.969188213, 0.231406391, 0.0844089612, 0.083489731, -0.0137804151, 0.99641335) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2554. CFrame.new(0.72031194, -1.57049823, 0.764471292, 0.405521154, 0.0819886625, -0.910401404, 0.855876803, 0.315674603, 0.409663171, 0.320978463, -0.945318639, 0.0578406751) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2555. CFrame.new(-1.601035, -0.57546711, -0.812450767, 0.0514033437, 0.953659415, 0.296464592, -0.981581748, -0.00644690543, 0.190932319, 0.183995709, -0.30081898, 0.935763836) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2556. }, 0.3)
  2557. end
  2558.  
  2559. for i = 0, 2, 2.5 do
  2560. swait()
  2561. PlayAnimationFromTable({
  2562. CFrame.new(5.28991222e-07, 0.953007579, -0.328835636, 0.737210989, 0.636156201, -0.227651507, -0.608815551, 0.77155602, 0.184512854, 0.293024868, 0.00257287174, 0.956101358),
  2563. CFrame.new(-0.0595171526, 1.48955202, -0.0321974792, 0.958379388, -0.129130617, -0.254625499, 0.12868847, 0.991513133, -0.0184675194, 0.254849225, -0.015068464, 0.966863394) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2564. CFrame.new(1.64872813, 0.383212447, 0.585156441, 0.745497406, -0.408194482, -0.526887834, 0.506738663, 0.860635161, 0.0502307601, 0.432954311, -0.304441392, 0.84844923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2565. CFrame.new(-1.64553809, 0.683709204, 0.357985377, 0.157977477, 0.909437537, 0.384664118, -0.987276077, 0.152629629, 0.0446109325, -0.0181402937, -0.386817217, 0.921977937) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2566. CFrame.new(0.943810105, -1.64903975, 0.0958032608, 0.487593055, -0.346126139, -0.801529706, 0.594770968, 0.803760171, 0.0147266956, 0.639140368, -0.483907223, 0.597773731) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2567. CFrame.new(-1.60563207, -0.568947434, -1.18228996, 0.0289087631, 0.883257508, -0.46799612, -0.99954313, 0.0296750553, -0.00573681062, 0.00882073492, 0.467948079, 0.883711934) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2568. }, 0.3)
  2569. end
  2570. for i = 0, 2, 2.5 do
  2571. swait()
  2572. PlayAnimationFromTable({
  2573. CFrame.new(6.2584877e-07, 0.832547009, -0.506939769, 0.137637228, 0.570207536, -0.809888482, -0.260244131, 0.809760749, 0.525890172, 0.955682456, 0.138386726, 0.259846359),
  2574. CFrame.new(0.00996962562, 1.49901986, -0.0166496113, 0.910827398, 0.0217373148, 0.412214339, -0.0344207361, 0.999134243, 0.0233689323, -0.411349535, -0.0354737602, 0.910787046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2575. CFrame.new(1.77854478, 0.415118814, 0.402641475, 0.707765698, -0.656376481, -0.261223853, 0.568789721, 0.748766482, -0.340332985, 0.418982267, 0.092294544, 0.903291404) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2576. CFrame.new(-1.53333449, 0.72424823, 0.571441948, 0.049547337, 0.700946808, 0.711490333, -0.995272875, 0.0942269936, -0.0235208496, -0.0835283771, -0.706961572, 0.702302098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2577. CFrame.new(1.1673063, -1.727579, -0.572864771, 0.705828428, -0.539141059, -0.459492028, 0.237401634, 0.791170478, -0.563639343, 0.667417824, 0.288748622, 0.6864236) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2578. CFrame.new(-1.61022973, -0.562427819, -1.55212939, 0.137592643, 0.292319298, -0.94637084, -0.981863737, -0.0855612755, -0.169181675, -0.130427793, 0.952485442, 0.275245249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2579. }, 0.3)
  2580. end
  2581. for i = 0, 2, 2.5 do
  2582. swait()
  2583. PlayAnimationFromTable({
  2584. CFrame.new(-5.96046448e-08, 0.723861754, -0.50693959, -0.0439002775, 0.537133515, -0.842354059, -0.15863885, 0.828720927, 0.536707878, 0.986360192, 0.157191694, 0.0488291532),
  2585. CFrame.new(-0.0105349645, 1.49128151, -0.0687734932, 0.937719405, -0.0230576247, 0.346627474, -0.0268356651, 0.990005374, 0.1384525, -0.346355468, -0.139131576, 0.927728534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2586. CFrame.new(1.73938465, 0.526961327, 0.483933926, 0.541154802, -0.778597772, -0.31770581, 0.685386837, 0.627275944, -0.369823843, 0.487233222, -0.0176194049, 0.873094022) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2587. CFrame.new(-1.47146559, 0.744395494, 0.59512502, -0.0337624699, 0.662518322, 0.7482844, -0.99497813, 0.0483070537, -0.0876635686, -0.0942261666, -0.747486353, 0.657560349) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2588. CFrame.new(1.09203947, -1.73179948, -0.577271342, 0.819911718, -0.517183602, -0.24549067, 0.304912567, 0.757434964, -0.577339172, 0.484533548, 0.398514122, 0.778725684) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2589. CFrame.new(-1.55249214, -0.389979511, -1.83069444, 0.0694306791, 0.326884031, -0.942510486, -0.989412367, -0.0981364101, -0.106921643, -0.127445564, 0.939955354, 0.316609502) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2590. }, 0.3)
  2591. end
  2592. for i = 0, 2, 2.5 do
  2593. swait()
  2594. PlayAnimationFromTable({
  2595. CFrame.new(-3.57627869e-07, 0.615175843, -0.506939709, -0.227628648, 0.501196921, -0.834857345, -0.0573474318, 0.848976612, 0.525309384, 0.972057939, 0.167452395, -0.164509103),
  2596. CFrame.new(-0.0310389027, 1.48354411, -0.120896891, 0.95966059, -0.0600899458, 0.274665058, -0.011214301, 0.967936933, 0.250942856, -0.280937672, -0.243900105, 0.928216934) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2597. CFrame.new(1.70022583, 0.638804555, 0.565226138, 0.349872082, -0.8631984, -0.363975942, 0.772712052, 0.485577196, -0.408816099, 0.52962774, -0.138215005, 0.836893678) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2598. CFrame.new(-1.40959692, 0.764543176, 0.618808746, -0.117284104, 0.618246138, 0.777184904, -0.988066971, 0.00603093207, -0.15390563, -0.099838756, -0.785961688, 0.610161304) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2599. CFrame.new(1.01677215, -1.73601747, -0.581677139, 0.883521616, -0.468129963, -0.0156184137, 0.375715345, 0.728226244, -0.573170185, 0.279691666, 0.500540137, 0.81928736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2600. CFrame.new(-1.49475503, -0.217532218, -2.10925889, 0.00111809373, 0.36001426, -0.932946324, -0.992589533, -0.11296235, -0.0447805896, -0.12150947, 0.926082671, 0.357220232) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2601. }, 0.3)
  2602. end
  2603. for i = 0, 2, 2.5 do
  2604. swait()
  2605. PlayAnimationFromTable({
  2606. CFrame.new(0.144219369, 0.157956839, -0.506938756, -0.633748889, 0.511224389, -0.580527246, 0.121695757, 0.807029843, 0.577834725, 0.763906062, 0.295554429, -0.573668122),
  2607. CFrame.new(-0.0379602909, 1.47616959, -0.143529177, 0.962813497, -0.074300468, 0.259749025, -0.00695332885, 0.954305828, 0.298750758, -0.270077407, -0.289447278, 0.91830194) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2608. CFrame.new(1.61234879, 0.736995339, 0.615116, 0.175789952, -0.879648685, -0.441945791, 0.855399847, 0.358684778, -0.373679221, 0.487225711, -0.312351286, 0.815504491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2609. CFrame.new(-1.60022473, 0.576287866, 0.613290191, 0.2655496, 0.605805218, 0.749988973, -0.916765928, 0.399419785, 0.00196842849, -0.298367977, -0.688087106, 0.661447287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2610. CFrame.new(1.00676131, -1.76894319, -0.526848495, 0.859064102, -0.454765618, -0.234940112, 0.28981328, 0.810462654, -0.509075999, 0.421920478, 0.369240403, 0.828036547) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2611. CFrame.new(-1.40663898, -0.810145259, -1.68664491, 0.416617185, 0.315418243, -0.852608621, -0.906526029, 0.0738660991, -0.415636986, -0.0681206137, 0.946073532, 0.316708803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2612. }, 0.3)
  2613. end
  2614. for i = 0, 2, 2.5 do
  2615. swait()
  2616. PlayAnimationFromTable({
  2617. CFrame.new(0.288438946, -0.299262553, -0.506938338, -0.873075962, 0.457446098, -0.168764383, 0.307397127, 0.785079181, 0.537733912, 0.378477752, 0.417604834, -0.826051354),
  2618. CFrame.new(-0.0448820591, 1.46879482, -0.166162312, 0.965768754, -0.0877558291, 0.244109705, -0.00213576853, 0.938317358, 0.345768869, -0.259395778, -0.33445403, 0.906010151) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2619. CFrame.new(1.52447259, 0.835185766, 0.665005207, 0.00233084708, -0.854737699, -0.51905483, 0.911363125, 0.215457916, -0.350706577, 0.411596775, -0.472229898, 0.779478729) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2620. CFrame.new(-1.79085314, 0.388033271, 0.607772171, 0.602421343, 0.442685306, 0.664167404, -0.671829581, 0.730511546, 0.12246567, -0.430968344, -0.519983292, 0.737484694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2621. CFrame.new(0.996750772, -1.80186653, -0.472018629, 0.798780978, -0.407732725, -0.4423832, 0.217423186, 0.881261408, -0.419648975, 0.560959697, 0.239023477, 0.792585492) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2622. CFrame.new(-1.31852221, -1.40275979, -1.26403069, 0.755758226, 0.196816087, -0.624574423, -0.654850304, 0.226062506, -0.721156478, -0.000742511824, 0.954022646, 0.299733818) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2623. }, 0.3)
  2624. end
  2625.  
  2626. for i = 0, 2, 2.5 do
  2627. swait()
  2628. PlayAnimationFromTable({
  2629. CFrame.new(0.288439363, -0.156291395, -0.506937861, -0.957135677, 0.143691644, 0.251483649, 0.239665166, 0.880462348, 0.409080237, -0.162640467, 0.451817155, -0.877159834),
  2630. CFrame.new(-0.0448821709, 1.46879482, -0.166162491, 0.965768635, -0.0877558589, 0.24410972, -0.00213577226, 0.938317358, 0.34576872, -0.259395719, -0.334454089, 0.906010091) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2631. CFrame.new(1.62591505, 0.7172001, 0.357658178, 0.343299001, -0.899162173, -0.271391183, 0.804238081, 0.430668235, -0.409543395, 0.485125512, -0.0776672959, 0.870988607) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2632. CFrame.new(-1.79467428, 0.322070777, 0.265892565, 0.794263542, 0.514186859, 0.3236624, -0.547183335, 0.836908221, 0.0132252574, -0.264075518, -0.18760708, 0.946080208) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2633. CFrame.new(1.03794515, -1.86024737, -0.26054287, 0.60189569, -0.389379203, -0.697212636, 0.305980831, 0.91888988, -0.249031737, 0.737629533, -0.0634425581, 0.672218621) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2634. CFrame.new(-0.986519814, -1.58244491, -1.00970554, 0.887095809, 0.190251499, -0.420553625, -0.44621563, 0.586613894, -0.675851703, 0.11812079, 0.787202835, 0.605276227) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2635. }, 0.3)
  2636. end
  2637.  
  2638. for i = 0, 2, 2.5 do
  2639. swait()
  2640. PlayAnimationFromTable({
  2641. CFrame.new(0.2884399, -0.0133198202, -0.506937623, -0.75024724, -0.147657841, 0.644458175, 0.0973038748, 0.93946898, 0.328527063, -0.653957963, 0.309184819, -0.690466344),
  2642. CFrame.new(-0.0448822007, 1.46879458, -0.166162372, 0.965768754, -0.0877559185, 0.244109645, -0.00213578343, 0.938317418, 0.34576878, -0.259395778, -0.334454119, 0.906010211) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2643. CFrame.new(1.72735775, 0.599216104, 0.0503114164, 0.656751037, -0.753654122, -0.0261454284, 0.633914351, 0.57052207, -0.522165656, 0.408448815, 0.326358974, 0.852443278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2644. CFrame.new(-1.79849648, 0.256108403, -0.0759868845, 0.894298315, 0.444149494, -0.0544215143, -0.447076559, 0.881769836, -0.150348514, -0.018790096, 0.158786923, 0.987134218) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2645. CFrame.new(1.07913923, -1.9186275, -0.0490666926, 0.367943883, -0.27578941, -0.888007462, 0.431049883, 0.896779776, -0.0999092981, 0.823901296, -0.346014649, 0.448843837) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2646. CFrame.new(-0.654517353, -1.76213086, -0.755380452, 0.97212708, 0.0901468024, -0.216431141, -0.187102318, 0.854576826, -0.484449148, 0.141285419, 0.511440933, 0.847624481) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2647. }, 0.3)
  2648. end
  2649.  
  2650. for i = 0, 2, 2.5 do
  2651. swait()
  2652. PlayAnimationFromTable({
  2653. CFrame.new(0.288440168, -0.0133196488, -0.506937504, -0.164607361, -0.233009681, 0.958441913, 0.0828495324, 0.964996636, 0.248832196, -0.982873499, 0.120366074, -0.139540806),
  2654. CFrame.new(-0.00130416942, 1.48305011, -0.0747029185, 0.999561548, 0.0254444182, -0.0151405707, -0.0225766972, 0.985826671, 0.166241065, 0.0191558897, -0.16582635, 0.985968947) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2655. CFrame.new(1.67812109, 0.40702951, 0.0483853817, 0.767245889, -0.627344728, -0.133312568, 0.493802249, 0.710469544, -0.501390338, 0.40925917, 0.318859726, 0.854889154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2656. CFrame.new(-1.67966759, 0.087091811, -0.109230161, 0.949923158, 0.308201253, -0.0515543595, -0.312458187, 0.93473655, -0.169225633, -0.00396582484, 0.17685999, 0.984228015) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2657. CFrame.new(0.863798797, -1.8890276, -0.0451059639, 0.453505576, -0.0903922319, -0.886657655, 0.349128306, 0.933354616, 0.0834183767, 0.820025682, -0.347387969, 0.454840064) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2658. CFrame.new(-0.654517412, -1.76213074, -0.755380511, 0.97212702, 0.0901468098, -0.216431037, -0.187102288, 0.854576826, -0.484449089, 0.141285419, 0.511440873, 0.847624183) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2659. }, 0.3)
  2660. end
  2661.  
  2662. for i = 0, 2, 2.5 do
  2663. swait()
  2664. PlayAnimationFromTable({
  2665. CFrame.new(0.288440555, -0.0133193415, -0.506937563, 0.494402617, -0.178933322, 0.850616813, 0.0187079478, 0.980546892, 0.195391431, -0.869031668, -0.0806887448, 0.488132387),
  2666. CFrame.new(0.0422738642, 1.49730635, 0.016756421, 0.953230679, 0.087364465, -0.289341778, -0.0932064652, 0.995626092, -0.00644543022, 0.287513107, 0.0331124738, 0.957204223) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2667. CFrame.new(1.62888348, 0.21484293, 0.046459347, 0.847794771, -0.47578305, -0.234252632, 0.334590703, 0.822582841, -0.459789157, 0.411452264, 0.31142807, 0.856574297) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2668. CFrame.new(-1.56083834, -0.081924282, -0.1424734, 0.985110998, 0.165672749, -0.0459201038, -0.171399161, 0.96720475, -0.187449276, 0.0133590102, 0.192528978, 0.981200278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2669. CFrame.new(0.648459315, -1.85942614, -0.0411444306, 0.520626068, 0.098555252, -0.848077476, 0.251533329, 0.931524098, 0.262666285, 0.815891922, -0.350070804, 0.460185647) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2670. CFrame.new(-0.654517591, -1.7621305, -0.755380452, 0.97212708, 0.0901468545, -0.216431022, -0.187102288, 0.854576826, -0.484449148, 0.141285479, 0.511440873, 0.847624183) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2671. }, 0.3)
  2672. end
  2673.  
  2674. for i = 0, 2, 2.5 do
  2675. swait()
  2676. PlayAnimationFromTable({
  2677. CFrame.new(0.288440317, 0.0305440351, -0.506938815, 0.825043917, -0.111171953, 0.554024696, 0.0452300869, 0.990302265, 0.13136062, -0.563255548, -0.0833197013, 0.822071195),
  2678. CFrame.new(0.0422738194, 1.49730611, 0.0167564657, 0.953230798, 0.0873644575, -0.289341867, -0.0932064727, 0.995625973, -0.00644543022, 0.287513137, 0.0331124663, 0.957204103) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2679. CFrame.new(1.62888372, 0.214843005, 0.0464588106, 0.847794831, -0.475783139, -0.234252691, 0.334590673, 0.822582841, -0.459789157, 0.411452174, 0.31142813, 0.856574237) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2680. CFrame.new(-1.56083858, -0.0819241405, -0.142473221, 0.985111058, 0.165672794, -0.0459201634, -0.171399102, 0.96720469, -0.187449247, 0.0133589506, 0.192528978, 0.981200337) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2681. CFrame.new(0.611091256, -1.98481441, 0.0669385493, 0.636818945, -0.0324093103, -0.770332038, 0.226532847, 0.962883294, 0.146760151, 0.736983538, -0.267965198, 0.620524049) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2682. CFrame.new(-0.683283329, -1.91054332, -0.54001236, 0.975130677, 0.0973082855, -0.199126244, -0.157183766, 0.937048197, -0.31182313, 0.156247914, 0.335367769, 0.929039896) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2683. }, 0.3)
  2684. end
  2685.  
  2686. for i = 0, 2, 2.5 do
  2687. swait()
  2688. PlayAnimationFromTable({
  2689. CFrame.new(0.288439989, 0.0744074509, -0.506939828, 0.988897204, -0.0489559956, 0.140305549, 0.0405914374, 0.997258246, 0.0618722439, -0.142949939, -0.0554900877, 0.988173187),
  2690. CFrame.new(0.0422738642, 1.49730539, 0.016756447, 0.953230739, 0.087364465, -0.289341867, -0.0932064503, 0.995625794, -0.00644541532, 0.287513018, 0.0331124663, 0.957204223) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2691. CFrame.new(1.6288842, 0.214842692, 0.0464589, 0.847794771, -0.475783169, -0.234252721, 0.334590673, 0.822582781, -0.459789097, 0.411452174, 0.31142813, 0.856574297) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2692. CFrame.new(-1.5608387, -0.0819243714, -0.142473102, 0.985111117, 0.165672764, -0.0459202081, -0.171399087, 0.96720463, -0.187449247, 0.0133589134, 0.192528993, 0.981200337) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2693. CFrame.new(0.573722839, -2.11020017, 0.175021425, 0.738766968, -0.148754165, -0.657339692, 0.218673274, 0.975477099, 0.0250133574, 0.637499154, -0.1622217, 0.753179014) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2694. CFrame.new(-0.712049663, -2.05895495, -0.324643791, 0.978329778, 0.100933172, -0.180785283, -0.124944955, 0.984033048, -0.126757026, 0.165104628, 0.146598369, 0.97532028) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2695. }, 0.3)
  2696. end
  2697. con:disconnect()
  2698. attack = false
  2699. end
  2700. function spinkickop()
  2701. attack = true
  2702. local con =RightLeg.Touched:connect(function(hit)
  2703. Damage(RightLeg, hit, 10, 15, math.random(1, 5), "Normal", Torso, 0.2, "153092238", 1.5)
  2704. end)
  2705. CFuncs.Sound.Create("200632211", Torso, 1, 0.9)
  2706.  
  2707. for i = 0, 2, 2.5 do
  2708. swait()
  2709. PlayAnimationFromTable({
  2710. CFrame.new(0, -0, 0, 0.900317132, -0.00882573519, -0.43514502, 0.0247064847, 0.999218583, 0.0308513939, 0.434532702, -0.0385269448, 0.899831653),
  2711. CFrame.new(-0.0127982106, 1.49885571, -0.0201442763, 0.993072569, -0.023281157, 0.115172893, 0.0182863437, 0.998853743, 0.0442361645, -0.116070867, -0.0418236181, 0.992359996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2712. CFrame.new(1.56762862, 0.139969811, -0.10956914, 0.98194778, -0.182792962, 0.0486384928, 0.189150885, 0.950211644, -0.247627497, -0.000952392817, 0.252357215, 0.967633665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2713. CFrame.new(-1.55135977, 0.0669608638, 0.0260540657, 0.992934406, 0.117990546, 0.0126289129, -0.118456006, 0.99186641, 0.0465750284, -0.00703078508, -0.0477419272, 0.998834968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2714. CFrame.new(0.584844351, -1.98692155, 0.015997529, 0.992138505, -0.078819938, -0.0972023904, 0.0836443976, 0.995405614, 0.046593789, 0.0930832922, -0.0543579459, 0.994173288) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2715. CFrame.new(-0.558847606, -2.00496888, -0.144782662, 0.998142838, 0.0557400137, 0.0245771408, -0.0520606451, 0.99001503, -0.130995348, -0.0316334963, 0.129472598, 0.991078317) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2716. }, 0.3)
  2717. end
  2718. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  2719.  
  2720. for i = 0, 2, 2.5 do
  2721. swait()
  2722. PlayAnimationFromTable({
  2723. CFrame.new(-0.0457775556, -0.00603400823, 0.0357733443, 0.988162518, -0.0962260813, -0.11947941, 0.0946440548, 0.995332539, -0.0188587792, 0.120736457, 0.00732752401, 0.992657542),
  2724. CFrame.new(-0.0167797282, 1.49885595, -0.0159576759, 0.935435176, -0.0327134803, 0.351981223, 0.0182863437, 0.998853743, 0.0442361571, -0.3530249, -0.0349436067, 0.93496114) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2725. CFrame.new(1.471228, 0.153491557, 0.175678208, 0.983212411, -0.0498167425, -0.175531924, 0.0852608159, 0.975957453, 0.200592935, 0.161318868, -0.212191507, 0.963821054) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2726. CFrame.new(-1.60104752, 0.306789815, -0.115976997, 0.907754719, 0.396861941, -0.135947734, -0.419097453, 0.872152805, -0.252401531, 0.0183986798, 0.286094069, 0.958024859) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2727. CFrame.new(0.711290181, -1.83323681, 0.268592119, 0.865039349, -0.2271391, -0.447341859, 0.364409208, 0.897316813, 0.24905476, 0.344837368, -0.378457755, 0.85898596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2728. CFrame.new(-0.83590591, -1.92582214, -0.157064542, 0.917029083, 0.245460153, 0.314335555, -0.186622515, 0.960652411, -0.205715284, -0.352462173, 0.129984841, 0.926754773) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2729. }, 0.3)
  2730. end
  2731. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  2732.  
  2733. for i = 0, 2, 2.5 do
  2734. swait()
  2735. PlayAnimationFromTable({
  2736. CFrame.new(-0.091555059, -0.0120686619, 0.0715466738, 0.963514686, -0.163378298, 0.212007433, 0.176211223, 0.983413279, -0.0429876521, -0.201467603, 0.0787772983, 0.976322174),
  2737. CFrame.new(-0.0207611974, 1.49885607, -0.0117711499, 0.822149515, -0.0401997194, 0.567850471, 0.0182863586, 0.998853803, 0.0442361422, -0.568977714, -0.0259848535, 0.821942329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2738. CFrame.new(1.37482965, 0.167013705, 0.460925937, 0.935761809, 0.168509886, -0.30976522, 0.0637437105, 0.783132076, 0.618579745, 0.34682399, -0.598588824, 0.722083569) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2739. CFrame.new(-1.65073681, 0.546618819, -0.25800851, 0.73892808, 0.573520184, -0.353638411, -0.67100358, 0.578738868, -0.463481963, -0.0611517876, 0.579772651, 0.81248045) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2740. CFrame.new(0.837735593, -1.67955136, 0.52118659, 0.610554934, -0.232372105, -0.757116914, 0.65171206, 0.690599561, 0.313597292, 0.449993432, -0.684890747, 0.573088586) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2741. CFrame.new(-1.11296439, -1.84667492, -0.169346452, 0.719475269, 0.418813765, 0.554031193, -0.284743786, 0.905471861, -0.314708143, -0.6334638, 0.0686677769, 0.770719409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2742. }, 0.3)
  2743. end
  2744. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  2745.  
  2746.  
  2747. for i = 0, 2, 2.5 do
  2748. swait()
  2749. PlayAnimationFromTable({
  2750. CFrame.new(-0.249153018, 0.00654641772, 0.134134263, 0.648480356, -0.168218926, 0.742412031, 0.263108701, 0.964700818, -0.0112334983, -0.714315832, 0.202619776, 0.669849336),
  2751. CFrame.new(-0.0207614191, 1.49885547, -0.0117709227, 0.822149456, -0.0401997268, 0.567850351, 0.0182863474, 0.998853743, 0.0442361608, -0.568977714, -0.0259848088, 0.82194221) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2752. CFrame.new(1.51908159, 0.330943912, 0.307580948, 0.932034552, -0.237946093, -0.273300827, 0.350859702, 0.781147182, 0.516436338, 0.0906040967, -0.577226818, 0.811541796) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2753. CFrame.new(-1.67053938, 0.580189705, -0.103115141, 0.666787565, 0.725094438, -0.172141343, -0.730132937, 0.589312971, -0.345855594, -0.149332851, 0.356298208, 0.922361732) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2754. CFrame.new(0.818080485, -1.67527604, 0.525811195, 0.599178374, -0.20603925, -0.773649275, 0.652248025, 0.685997188, 0.322459638, 0.464281827, -0.697822034, 0.545423388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2755. CFrame.new(-1.1520406, -1.81626487, -0.229803398, 0.717992067, 0.458897352, 0.523355186, -0.281551272, 0.87910831, -0.384574145, -0.636565864, 0.128769875, 0.760395885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2756. }, 0.3)
  2757.  
  2758. end
  2759. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  2760.  
  2761. for i = 0, 2, 2.5 do
  2762. swait()
  2763. PlayAnimationFromTable({
  2764. CFrame.new(-0.406750858, 0.0251613948, 0.196721762, 0.0882472396, -0.0986395925, 0.991202652, 0.313993156, 0.947107732, 0.0662965328, -0.945315123, 0.305380344, 0.114551812),
  2765. CFrame.new(-0.0207611099, 1.49885571, -0.0117711499, 0.822149456, -0.0401996672, 0.567850292, 0.0182863772, 0.998853743, 0.0442361385, -0.568977773, -0.0259848274, 0.821942329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2766. CFrame.new(1.66333377, 0.494873524, 0.154236197, 0.774880886, -0.604234755, -0.185634211, 0.616604209, 0.657903671, 0.432390571, -0.139136031, -0.449514031, 0.882370889) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2767. CFrame.new(-1.69034123, 0.613759816, 0.051778093, 0.572634816, 0.819007695, 0.0362713262, -0.792317867, 0.564251304, -0.232061908, -0.210526675, 0.104148351, 0.97202462) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2768. CFrame.new(0.798424184, -1.67099965, 0.530436516, 0.587345123, -0.179324538, -0.789219975, 0.652965188, 0.681145608, 0.33117485, 0.478185922, -0.709847391, 0.517160356) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2769. CFrame.new(-1.19111621, -1.7858541, -0.290260613, 0.716720939, 0.496508002, 0.489684582, -0.278118253, 0.847449541, -0.452193797, -0.639501035, 0.187906489, 0.745472908) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2770. }, 0.3)
  2771. end
  2772. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  2773.  
  2774. for i = 0, 2, 2.5 do
  2775. swait()
  2776. PlayAnimationFromTable({
  2777. CFrame.new(-0.406750888, 0.0251616314, 0.196722791, -0.382918537, 0.0697394684, 0.921145916, 0.17520535, 0.984530449, -0.00170575944, -0.907015145, 0.160736516, -0.389213681),
  2778. CFrame.new(-0.0110022128, 1.49481952, 0.0403586589, 0.850286961, -0.0178375766, 0.52601707, 0.056385912, 0.996760845, -0.0573448539, -0.523290396, 0.0784195289, 0.848538518) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2779. CFrame.new(1.6662662, 0.559041977, 0.0914367586, 0.662682533, -0.744744897, -0.0787839293, 0.727776408, 0.665226638, -0.166778088, 0.176616326, 0.0531838834, 0.98284179) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2780. CFrame.new(-1.65481257, 0.566300929, 0.160753056, 0.418641478, 0.893302798, 0.163552821, -0.875862062, 0.444751024, -0.187248737, -0.240010113, -0.0648595989, 0.968601227) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2781. CFrame.new(0.658930182, -1.49134445, 0.298341453, 0.728432178, -0.110984594, -0.676068723, 0.610214412, 0.553744018, 0.566573679, 0.311488181, -0.825257421, 0.471089423) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2782. CFrame.new(-1.15819764, -1.84730792, -0.0950595587, 0.71228689, 0.464927733, 0.525822759, -0.363640606, 0.88521421, -0.290105641, -0.600343823, 0.0154279545, 0.799593151) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2783. }, 0.3)
  2784. end
  2785. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  2786.  
  2787. for i = 0, 2, 2.5 do
  2788. swait()
  2789. PlayAnimationFromTable({
  2790. CFrame.new(-0.406750917, 0.0251615439, 0.19672358, -0.776185095, 0.14618513, 0.613324165, 0.0826049671, 0.98794347, -0.13093552, -0.625070393, -0.0509665757, -0.77890259),
  2791. CFrame.new(-0.00124320388, 1.4907825, 0.0924882889, 0.876852632, -0.000875480473, 0.480758131, 0.0887193233, 0.983118117, -0.160024315, -0.472502053, 0.182970241, 0.862127364) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2792. CFrame.new(1.66919863, 0.623210013, 0.0286371708, 0.594748557, -0.796033084, 0.112273872, 0.623796582, 0.368876964, -0.689062655, 0.507101417, 0.47985515, 0.7159518) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2793. CFrame.new(-1.61928296, 0.518841743, 0.269728035, 0.25208652, 0.922152877, 0.29340446, -0.937681794, 0.307705075, -0.161463261, -0.239175841, -0.234417409, 0.942254364) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2794. CFrame.new(0.519435406, -1.3116889, 0.0662468672, 0.846437216, -0.0753042996, -0.527136385, 0.510541916, 0.396044254, 0.763213933, 0.151296079, -0.915138125, 0.373672724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2795. CFrame.new(-1.12527895, -1.90876114, 0.100142241, 0.712372661, 0.427690655, 0.556422114, -0.44067809, 0.889656484, -0.119640633, -0.546193898, -0.159974501, 0.822240889) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2796. }, 0.3)
  2797. end
  2798. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  2799.  
  2800. for i = 0, 2, 2.5 do
  2801. swait()
  2802. PlayAnimationFromTable({
  2803. CFrame.new(-0.272663265, 0.283996254, 0.120155558, -0.99472034, 0.0651721805, 0.079271622, 0.0221671388, 0.890675485, -0.45409891, -0.100199901, -0.449944198, -0.887417734),
  2804. CFrame.new(-0.000890985131, 1.48295808, 0.123168126, 0.858802676, -0.00140409917, 0.512304544, 0.12662524, 0.969551086, -0.209611207, -0.496411175, 0.244885325, 0.832830787) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2805. CFrame.new(1.65551007, 0.624100566, -0.0809034556, 0.746175468, -0.636111319, 0.196429074, 0.364492327, 0.143437594, -0.920092881, 0.557106197, 0.758147776, 0.338887334) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2806. CFrame.new(-1.5703131, 0.556845009, 0.435458332, 0.301168501, 0.935641706, 0.184043959, -0.861066103, 0.34976548, -0.369092464, -0.409710526, -0.0473150015, 0.910987675) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2807. CFrame.new(0.499857634, -1.26087093, -0.364138275, 0.900332689, -0.212809935, -0.379622161, 0.408036143, 0.716132939, 0.566268325, 0.151352435, -0.664729595, 0.731592178) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2808. CFrame.new(-1.13961315, -1.86826456, 0.369171947, 0.662259579, 0.427510768, 0.615342617, -0.581624329, 0.811053693, 0.0624889731, -0.472361326, -0.399282277, 0.78577888) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2809. }, 0.3)
  2810. end
  2811. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  2812.  
  2813. for i = 0, 2, 2.5 do
  2814. swait()
  2815. PlayAnimationFromTable({
  2816. CFrame.new(-0.138575554, 0.542830884, 0.0435878783, -0.882256269, -0.221460581, -0.415426552, 0.155998871, 0.69505465, -0.701828539, 0.444171518, -0.683998644, -0.578668714),
  2817. CFrame.new(-0.000538319349, 1.47513306, 0.153848007, 0.839640677, 0.000370919704, 0.543142021, 0.165793657, 0.952097178, -0.256949842, -0.517219186, 0.305795163, 0.79935813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2818. CFrame.new(1.6418221, 0.624991119, -0.190443426, 0.879330039, -0.442662299, 0.175581932, 0.107053034, -0.175520211, -0.978637755, 0.464024425, 0.879342079, -0.106951952) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2819. CFrame.new(-1.52134311, 0.594847798, 0.601189196, 0.368151695, 0.925945938, 0.0841944665, -0.748362958, 0.348842382, -0.564146638, -0.55174005, 0.144683644, 0.821370661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2820. CFrame.new(0.480279118, -1.21005154, -0.794524193, 0.944285691, -0.272550941, -0.184501261, 0.312906295, 0.917241096, 0.246490896, 0.102050945, -0.290489376, 0.951420665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2821. CFrame.new(-1.15394735, -1.82776666, 0.638201475, 0.615800261, 0.408011496, 0.674030364, -0.699090302, 0.677514553, 0.228574619, -0.363404423, -0.611964464, 0.702450752) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2822. }, 0.3)
  2823. end
  2824. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  2825.  
  2826. for i = 0, 2, 2.5 do
  2827. swait()
  2828. PlayAnimationFromTable({
  2829. CFrame.new(-0.138576061, 0.85863626, -0.131101966, -0.579678535, -0.549754083, -0.60145092, 0.2761738, 0.561876833, -0.779757917, 0.766616464, -0.618113935, -0.173880264),
  2830. CFrame.new(-0.000538572669, 1.47513306, 0.153848127, 0.839640617, 0.0003708601, 0.543141842, 0.165793687, 0.952097178, -0.256949931, -0.517219245, 0.305795193, 0.79935813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2831. CFrame.new(1.54223609, 0.703125417, -0.312459886, 0.985477448, -0.164630562, 0.0416030884, -0.0357348919, -0.440585583, -0.896999002, 0.166003257, 0.882485688, -0.440070242) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2832. CFrame.new(-1.49264359, 0.562669337, 0.504034758, 0.515868425, 0.855508387, -0.0445563495, -0.105543792, 0.0118553638, -0.994343877, -0.850141287, 0.517653227, 0.0964094698) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2833. CFrame.new(0.497321308, -1.11529994, -0.634896457, 0.942222953, -0.24705705, -0.226227283, 0.326001942, 0.831622541, 0.449584812, 0.0770626515, -0.497359693, 0.864114881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2834. CFrame.new(-0.916030705, -1.71099305, 0.768133879, 0.654639304, 0.189620733, 0.73177278, -0.664543569, 0.605764985, 0.437527537, -0.360318065, -0.772717714, 0.522568941) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2835. }, 0.3)
  2836. end
  2837. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  2838.  
  2839. for i = 0, 2, 2.5 do
  2840. swait()
  2841. PlayAnimationFromTable({
  2842. CFrame.new(-0.138576448, 1.1744417, -0.305791974, -0.168100744, -0.802191138, -0.572914958, 0.441814244, 0.458232522, -0.771247745, 0.881216347, -0.382769346, 0.277390242),
  2843. CFrame.new(-0.000538393855, 1.47513342, 0.153848127, 0.839640617, 0.000370845199, 0.543141842, 0.165793628, 0.952097297, -0.256949961, -0.517219186, 0.305795193, 0.79935813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2844. CFrame.new(1.44265139, 0.781259835, -0.434474587, 0.980784297, 0.0747302771, -0.180215701, -0.0791148245, -0.6920228, -0.717527092, -0.178334415, 0.717996895, -0.672812879) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2845. CFrame.new(-1.46394277, 0.530491054, 0.406879991, 0.679135025, 0.734013021, -0.000496484339, 0.517819643, -0.479584426, -0.708421648, -0.520229042, 0.480856925, -0.705789208) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2846. CFrame.new(0.51436317, -1.02054715, -0.475269586, 0.941508055, -0.21287182, -0.261243045, 0.333298832, 0.702650785, 0.628644228, 0.0497420728, -0.678945661, 0.732501388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2847. CFrame.new(-0.678113282, -1.59421825, 0.898065329, 0.687358677, -0.0371513069, 0.725367308, -0.625151336, 0.478162944, 0.616883874, -0.369761854, -0.877485096, 0.305444241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2848. }, 0.3)
  2849. end
  2850. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  2851.  
  2852. for i = 0, 2, 2.5 do
  2853. swait()
  2854. PlayAnimationFromTable({
  2855. CFrame.new(-0.138576835, 1.22408438, -0.334322631, 0.286189169, -0.796055555, -0.533283532, 0.833428442, 0.481413454, -0.271363437, 0.472750217, -0.366792411, 0.801230669),
  2856. CFrame.new(-0.0453874618, 1.48125899, 0.107482046, 0.983158529, -0.109397173, 0.146395355, 0.139848828, 0.966033936, -0.217303425, -0.117650509, 0.234116897, 0.965063572) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2857. CFrame.new(1.39699054, 0.923600316, -0.288134784, 0.98372376, 0.154870152, -0.0911198854, 0.0908769369, -0.866270661, -0.491239727, -0.15501295, 0.474963546, -0.866245151) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2858. CFrame.new(-1.43922436, 0.546006739, 0.45614779, 0.588732481, 0.768944621, -0.249235436, -0.179676235, -0.17613247, -0.967829466, -0.788105726, 0.614574313, 0.0344661772) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2859. CFrame.new(0.514362812, -1.02054727, -0.475269347, 0.941508114, -0.21287179, -0.261243105, 0.333298802, 0.702650785, 0.628644109, 0.0497420877, -0.67894572, 0.732501388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2860. CFrame.new(-0.749810398, -1.42724156, 0.283039331, 0.693525851, -0.139407724, 0.706814885, -0.6213817, 0.380720079, 0.684789658, -0.364563614, -0.91412127, 0.177413777) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2861. }, 0.3)
  2862. end
  2863. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  2864.  
  2865. for i = 0, 2, 2.5 do
  2866. swait()
  2867. PlayAnimationFromTable({
  2868. CFrame.new(-0.138576999, 1.27372634, -0.362852961, 0.593917012, -0.780014515, -0.197078362, 0.783545017, 0.505226433, 0.361667395, -0.182536632, -0.369220197, 0.911239147),
  2869. CFrame.new(-0.0902375355, 1.48738396, 0.0611162931, 0.942694604, -0.177979559, -0.28222248, 0.133628219, 0.976441622, -0.169426516, 0.305728227, 0.122004673, 0.944269598) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2870. CFrame.new(1.3513304, 1.06594026, -0.141794547, 0.966239452, 0.255989492, -0.0291660428, 0.244635999, -0.947069407, -0.207875997, -0.0808365047, 0.193722844, -0.977720201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2871. CFrame.new(-1.414505, 0.561522245, 0.505416036, 0.358854532, 0.868824184, -0.341127247, -0.814582288, 0.113075294, -0.56891942, -0.455717981, 0.482035637, 0.748306632) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2872. CFrame.new(0.514363289, -1.02054727, -0.475269288, 0.941507936, -0.21287176, -0.261243135, 0.333298773, 0.702650785, 0.628644168, 0.049742043, -0.678945661, 0.732501388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2873. CFrame.new(-0.821506977, -1.26026428, -0.33198604, 0.699842572, -0.237850755, 0.673533082, -0.616751492, 0.274451733, 0.73776257, -0.360329926, -0.931720614, 0.045378238) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2874. }, 0.3)
  2875. end
  2876. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  2877.  
  2878. for i = 0, 2, 2.5 do
  2879. swait()
  2880. PlayAnimationFromTable({
  2881. CFrame.new(-0.138577104, 1.16467416, -0.384592712, 0.456268877, -0.83047533, 0.319577038, 0.226272464, 0.455615371, 0.860938668, -0.860592544, -0.320508033, 0.395796806),
  2882. CFrame.new(-0.0921783447, 1.48682702, -0.00147403032, 0.941450238, -0.143757105, 0.304967791, 0.134828478, 0.989593625, 0.0502570942, -0.309018999, -0.00619623065, 0.951035619) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2883. CFrame.new(1.47717273, 0.908360004, 0.0256752763, 0.888618946, -0.243744791, 0.388516366, 0.0463683754, -0.795009553, -0.604822159, 0.456296384, 0.555471301, -0.695158362) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2884. CFrame.new(-1.41170895, 0.699729443, 0.375278354, -0.140112445, 0.757910728, -0.637134254, -0.861243904, -0.410758436, -0.299226105, -0.488494903, 0.506802797, 0.710298359) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2885. CFrame.new(0.613194346, -1.00149703, -0.555488348, 0.972173154, -0.102382004, -0.210706547, 0.22499308, 0.658583879, 0.718084455, 0.0652489662, -0.745509982, 0.663292885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2886. CFrame.new(-0.903824747, -1.15010583, -0.259557962, 0.751231909, -0.0281059742, 0.659439683, -0.607595682, 0.360832095, 0.707550406, -0.257833421, -0.932207167, 0.253991514) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2887. }, 0.3)
  2888. end
  2889. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  2890.  
  2891. for i = 0, 2, 2.5 do
  2892. swait()
  2893. PlayAnimationFromTable({
  2894. CFrame.new(-0.138577253, 1.05562174, -0.406332642, -0.0402440131, -0.851248562, 0.52321732, -0.510430753, 0.46767503, 0.72162354, -0.858976603, -0.238025159, -0.453324527),
  2895. CFrame.new(-0.0941192657, 1.48626995, -0.0640642643, 0.597151995, -0.187895209, 0.779810607, 0.00734280422, 0.973417163, 0.228921741, -0.802094519, -0.130975157, 0.582657695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2896. CFrame.new(1.60301507, 0.750778675, 0.193145245, 0.486856222, -0.76058507, 0.429512888, 0.113753974, -0.432328492, -0.894511998, 0.866043448, 0.484357566, -0.123962171) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2897. CFrame.new(-1.40891242, 0.837936103, 0.245141089, -0.576715767, 0.370608956, -0.728043914, -0.617441833, -0.781289697, 0.0913894027, -0.534943342, 0.502230525, 0.67941165) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2898. CFrame.new(0.712025642, -0.982445478, -0.635706663, 0.989075601, 0.00439660251, -0.147343069, 0.1157014, 0.596188605, 0.794463158, 0.0913371146, -0.802832127, 0.589167058) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2899. CFrame.new(-0.986142039, -1.03994715, -0.187130451, 0.779565573, 0.178168416, 0.600444376, -0.608978689, 0.439655125, 0.6601879, -0.146363884, -0.880317986, 0.451240659) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2900. }, 0.3)
  2901. end
  2902. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  2903.  
  2904. for i = 0, 2, 2.5 do
  2905. swait()
  2906. PlayAnimationFromTable({
  2907. CFrame.new(-0.138577104, 1.05667937, -0.442352235, -0.446070552, -0.861118972, 0.243916288, -0.889467478, 0.456783235, -0.0140234111, -0.0993410423, -0.223211035, -0.969694912),
  2908. CFrame.new(-0.074888289, 1.48297811, -0.0957198739, 0.725706995, -0.154389441, 0.670457482, -0.0246535093, 0.96803534, 0.249599263, -0.687562108, -0.197665095, 0.698703825) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2909. CFrame.new(1.62726092, 0.710237741, 0.147958189, 0.625360727, -0.677368701, 0.387421846, -0.124670655, -0.576831043, -0.807293594, 0.770312428, 0.456549585, -0.445175558) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2910. CFrame.new(-1.40758061, 0.837818384, 0.239352167, -0.513267279, 0.305257767, -0.802106142, -0.63003695, -0.76864332, 0.110637493, -0.582760692, 0.562143207, 0.586843193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2911. CFrame.new(0.696285665, -1.00295627, -0.57111913, 0.976520896, -0.167057723, -0.136009604, 0.211255834, 0.619057775, 0.756398082, -0.0421643406, -0.767371535, 0.639814973) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2912. CFrame.new(-1.00117946, -1.03455138, -0.25449115, 0.779565692, 0.178168207, 0.600444436, -0.60897857, 0.439655125, 0.66018796, -0.146364003, -0.880317807, 0.451240718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2913. }, 0.3)
  2914. end
  2915. CFuncs.Sound.Create("199145095", RootPart, 1, 1.2)
  2916.  
  2917. for i = 0, 2, 2.5 do
  2918. swait()
  2919. PlayAnimationFromTable({
  2920. CFrame.new(-0.138577476, 1.05773711, -0.478371501, -0.440229982, -0.862727284, -0.248795509, -0.48981747, 0.462980628, -0.738733888, 0.752513468, -0.203348443, -0.626396894),
  2921. CFrame.new(-0.0556572974, 1.4796865, -0.127375782, 0.832476318, -0.110007212, 0.543030143, -0.0524795353, 0.960029483, 0.274935067, -0.551569939, -0.257374823, 0.7934286) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2922. CFrame.new(1.65150678, 0.669695914, 0.102770865, 0.741937876, -0.602432311, 0.294285268, -0.321086198, -0.704575419, -0.632832289, 0.588584721, 0.375031352, -0.71618402) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2923. CFrame.new(-1.40624976, 0.837700844, 0.233563602, -0.444721758, 0.233407319, -0.864721775, -0.644010007, -0.754298866, 0.127609223, -0.622473836, 0.613639951, 0.485769987) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2924. CFrame.new(0.680545211, -1.02346575, -0.506531358, 0.935991883, -0.33305499, -0.113989145, 0.309301555, 0.623479962, 0.718056321, -0.168082535, -0.707352042, 0.686586857) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2925. CFrame.new(-1.01621771, -1.02915502, -0.321850985, 0.779565692, 0.178168327, 0.600444674, -0.608978748, 0.439655095, 0.66018784, -0.146364093, -0.880317986, 0.451240718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2926. }, 0.3)
  2927. end
  2928.  
  2929. for i = 0, 2, 2.5 do
  2930. swait()
  2931. PlayAnimationFromTable({
  2932. CFrame.new(-0.138577968, 0.950585723, -0.478370279, -0.282350361, -0.891305685, -0.354756862, 0.163124859, 0.319809705, -0.933333814, 0.945340455, -0.321396798, 0.0550957285),
  2933. CFrame.new(0.0284767449, 1.48110223, -0.0949626416, 0.923497677, 0.0660761446, 0.377870351, -0.139976248, 0.975176752, 0.171571642, -0.357153594, -0.211338922, 0.909822583) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2934. CFrame.new(1.62455511, 0.526351511, -0.101093471, 0.853328049, -0.52121973, 0.0127019435, -0.226477727, -0.392507493, -0.891428888, 0.469615996, 0.757804573, -0.452982396) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2935. CFrame.new(-1.30106258, 0.750745952, 0.16820702, -0.568288326, 0.312008202, -0.761379838, -0.814992964, -0.340839028, 0.468631119, -0.113291226, 0.886836767, 0.447979301) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2936. CFrame.new(0.929839373, -1.2926501, -0.0717728138, 0.891961217, -0.386996716, -0.233749107, 0.436595738, 0.603009284, 0.667655468, -0.117427632, -0.697576702, 0.706822097) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2937. CFrame.new(-1.13393164, -1.20362544, 0.0884460807, 0.751472712, 0.420336366, 0.508533478, -0.652594566, 0.36023885, 0.666594326, 0.0970003754, -0.832793713, 0.545018911) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2938. }, 0.3)
  2939. end
  2940.  
  2941. for i = 0, 2, 2.5 do
  2942. swait()
  2943. PlayAnimationFromTable({
  2944. CFrame.new(-0.138578892, 0.843434215, -0.478369057, -0.0985828489, -0.940143168, -0.326209128, 0.763453424, 0.138808265, -0.630770326, 0.638294816, -0.311228603, 0.704071283),
  2945. CFrame.new(0.11261107, 1.48251987, -0.0625494644, 0.957041442, 0.227668926, 0.179550767, -0.245870888, 0.965447903, 0.0863613188, -0.153685212, -0.126797631, 0.979950547) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2946. CFrame.new(1.59760404, 0.383006841, -0.304958224, 0.931890011, -0.30346176, -0.198725939, -0.204243749, 0.0137899816, -0.978822947, 0.299775481, 0.952743828, -0.0491293743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2947. CFrame.new(-1.19587576, 0.663791358, 0.102850899, -0.606308639, 0.451092958, -0.654908299, -0.67607075, 0.141227007, 0.723175764, 0.418710172, 0.881232083, 0.219343662) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2948. CFrame.new(1.17913258, -1.56183338, 0.362985313, 0.829534292, -0.438051641, -0.346386313, 0.554767907, 0.575224042, 0.601123691, -0.0640734881, -0.69081676, 0.720185041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2949. CFrame.new(-1.25164509, -1.37809563, 0.498743773, 0.660615623, 0.637382805, 0.396648526, -0.675514579, 0.274184734, 0.684472322, 0.3275159, -0.720115423, 0.61169219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2950. }, 0.3)
  2951. end
  2952.  
  2953. for i = 0, 2, 2.5 do
  2954. swait()
  2955. PlayAnimationFromTable({
  2956. CFrame.new(-0.138578519, 0.647733688, -0.478369117, -0.04691571, -0.99197638, 0.117395699, 0.997615993, -0.0524851307, -0.0448070057, 0.0506090224, 0.115013674, 0.992073894),
  2957. CFrame.new(0.0873095468, 1.47489321, -0.113791957, 0.978399098, 0.161238894, -0.129373014, -0.126218498, 0.961561441, 0.243861333, 0.163720056, -0.222264439, 0.961142182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2958. CFrame.new(1.59760439, 0.383006632, -0.304958045, 0.93189019, -0.303461671, -0.198725939, -0.204243779, 0.0137899742, -0.978822708, 0.2997756, 0.952743888, -0.049129352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2959. CFrame.new(-1.19587588, 0.663791537, 0.102850452, -0.606308579, 0.451093018, -0.654908419, -0.67607069, 0.141226947, 0.723175764, 0.418710232, 0.881232262, 0.219343603) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2960. CFrame.new(1.31394303, -1.6233387, 0.195485651, 0.668114543, -0.721518636, -0.181751549, 0.72117275, 0.567831159, 0.396834254, -0.183119148, -0.396205127, 0.899716139) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2961. CFrame.new(-1.15449977, -1.23014665, -0.402517796, 0.585846186, 0.808608353, -0.0541923679, -0.808761537, 0.58761555, 0.0247473791, 0.0518552139, 0.0293305516, 0.998223841) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2962. }, 0.3)
  2963. end
  2964.  
  2965. for i = 0, 2, 2.5 do
  2966. swait()
  2967. PlayAnimationFromTable({
  2968. CFrame.new(-0.138578206, 0.452033222, -0.478368789, -0.270853698, -0.837152719, 0.475198537, 0.813815057, 0.0645245612, 0.577530801, -0.514143348, 0.543149948, 0.66381067),
  2969. CFrame.new(0.0620080978, 1.46726763, -0.165034592, 0.892734766, 0.126923576, -0.432336748, 0.0374320373, 0.935298443, 0.351874411, 0.449025363, -0.330313981, 0.830222249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2970. CFrame.new(1.59760427, 0.38300693, -0.304957986, 0.931890249, -0.303461552, -0.198725998, -0.204243764, 0.0137898326, -0.978822827, 0.299775749, 0.952743888, -0.0491292775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2971. CFrame.new(-1.19587588, 0.663791537, 0.102850184, -0.606308579, 0.451093078, -0.654908359, -0.67607075, 0.141226903, 0.723175764, 0.418710232, 0.881232321, 0.219343483) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2972. CFrame.new(1.44875264, -1.68484271, 0.0279866755, 0.453245699, -0.889255881, 0.0615799427, 0.865745485, 0.455606699, 0.207139939, -0.21225664, -0.0405731201, 0.976371408) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2973. CFrame.new(-1.05735552, -1.08219779, -1.30377948, 0.664873779, 0.575828493, -0.475777805, -0.708582461, 0.284689933, -0.645648777, -0.23633346, 0.766403019, 0.59730494) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2974. }, 0.3)
  2975. end
  2976.  
  2977. for i = 0, 2, 2.5 do
  2978. swait()
  2979. PlayAnimationFromTable({
  2980. CFrame.new(-0.138578534, 0.182326034, -0.478368461, -0.439245164, -0.65388453, 0.616034627, 0.473746687, 0.414034426, 0.777264178, -0.763300598, 0.633253872, 0.127913028),
  2981. CFrame.new(0.133048132, 1.46152985, -0.0804020613, 0.765286684, 0.28892839, -0.575201452, -0.116692275, 0.941067457, 0.317450613, 0.633023918, -0.175819084, 0.753902197) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2982. CFrame.new(1.54675889, 0.429038882, -0.385537297, 0.9400298, -0.196220726, -0.279001027, -0.313315988, -0.173420802, -0.933679819, 0.134822756, 0.965102375, -0.224499881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2983. CFrame.new(-1.30440187, 0.382673234, -0.0101883523, -0.612450004, 0.361745179, -0.702883661, -0.635623574, 0.303282797, 0.709930837, 0.469986588, 0.881566823, 0.0441882536) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2984. CFrame.new(1.52716982, -1.63758528, -0.143262863, 0.577110708, -0.816302299, -0.0243699104, 0.816246271, 0.575601041, 0.049245052, -0.0261713602, -0.0483116359, 0.99848938) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2985. CFrame.new(-0.891574264, -1.43574512, -1.13313317, 0.862714767, 0.414252222, -0.290031701, -0.489145517, 0.538088262, -0.686438262, -0.128295928, 0.734068215, 0.666846335) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2986. }, 0.3)
  2987. end
  2988.  
  2989. for i = 0, 2, 2.5 do
  2990. swait()
  2991. PlayAnimationFromTable({
  2992. CFrame.new(-0.138578445, -0.0873810649, -0.478367984, -0.655496359, -0.468251824, 0.592507124, 0.0747763962, 0.740472913, 0.667913377, -0.751487255, 0.482120275, -0.45036307),
  2993. CFrame.new(0.20408836, 1.45579195, 0.00423054397, 0.584776819, 0.410961717, -0.699390292, -0.271689385, 0.911601901, 0.308491051, 0.764343381, 0.00961858407, 0.644737542) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2994. CFrame.new(1.49591458, 0.475070953, -0.46611625, 0.921639144, -0.10327968, -0.374051988, -0.384973675, -0.364452362, -0.847920537, -0.0487512946, 0.925476789, -0.375653684) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2995. CFrame.new(-1.41292787, 0.101554751, -0.123227775, -0.625014365, 0.265833288, -0.733954966, -0.588053703, 0.458001077, 0.666653931, 0.513370991, 0.848273218, -0.129933029) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2996. CFrame.new(1.60558617, -1.59032619, -0.314511359, 0.672106981, -0.728776038, -0.130986184, 0.722942173, 0.684107244, -0.0967013985, 0.160082415, -0.0297017097, 0.986656487) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2997. CFrame.new(-0.72579354, -1.78929257, -0.962486982, 0.977072597, 0.185094655, -0.10521093, -0.20790109, 0.722939134, -0.65888989, -0.0458959341, 0.665656686, 0.74484539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2998. }, 0.3)
  2999. end
  3000.  
  3001. for i = 0, 2, 2.5 do
  3002. swait()
  3003. PlayAnimationFromTable({
  3004. CFrame.new(-0.138578802, -0.0873807818, -0.516573429, -0.664197922, -0.477126241, 0.575492561, 0.0550020561, 0.736554265, 0.674138367, -0.745530605, 0.479414582, -0.462974876),
  3005. CFrame.new(0.217035398, 1.44865286, 0.0220535249, 0.556814909, 0.437483937, -0.706091404, -0.310029924, 0.898089111, 0.311957121, 0.77060926, 0.0452069677, 0.635702491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3006. CFrame.new(1.48300588, 0.491262436, -0.479416817, 0.914873004, -0.0836461186, -0.394981861, -0.393280506, -0.405885279, -0.824977219, -0.0913111866, 0.910088181, -0.40422976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3007. CFrame.new(-1.42124629, 0.0663658381, -0.0837994516, -0.587620974, 0.32678026, -0.740213633, -0.576455057, 0.472892284, 0.666387439, 0.567803681, 0.8182832, -0.0895073116) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3008. CFrame.new(1.59324861, -1.59105659, -0.357195675, 0.682995677, -0.721695483, -0.112571687, 0.709882736, 0.692150474, -0.130361259, 0.171997637, 0.00912353396, 0.985055089) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3009. CFrame.new(-0.73785913, -1.77742124, -0.981834114, 0.979282975, 0.168199956, -0.112754345, -0.201138645, 0.743599236, -0.637654364, -0.0234093666, 0.647123396, 0.762025714) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3010. }, 0.3)
  3011. end
  3012.  
  3013. for i = 0, 2, 2.5 do
  3014. swait()
  3015. PlayAnimationFromTable({
  3016. CFrame.new(-0.138578683, -0.0873810127, -0.554779172, -0.672470808, -0.485952884, 0.558240891, 0.0351318121, 0.732445002, 0.679919243, -0.739289403, 0.476837873, -0.475475371),
  3017. CFrame.new(0.229982167, 1.44151425, 0.0398775935, 0.527576268, 0.462679207, -0.712454319, -0.347658992, 0.882813752, 0.315869749, 0.775110602, 0.0810457692, 0.626606107) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3018. CFrame.new(1.47009766, 0.507453799, -0.492716581, 0.906878471, -0.0649735332, -0.416353285, -0.399515212, -0.446788609, -0.80047977, -0.134011984, 0.892276943, -0.431140661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3019. CFrame.new(-1.42956495, 0.0311765671, -0.0443706363, -0.546400368, 0.385446012, -0.743557811, -0.563960791, 0.487033993, 0.666893125, 0.619188905, 0.783727944, -0.0487390757) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3020. CFrame.new(1.58090997, -1.59178615, -0.399878979, 0.69397378, -0.713763535, -0.0945614874, 0.696297407, 0.698735893, -0.164129645, 0.183223158, 0.0480587184, 0.981895804) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3021. CFrame.new(-0.749925554, -1.76555157, -1.00118124, 0.981059551, 0.151463538, -0.120751679, -0.193703204, 0.763569415, -0.615988076, -0.00109755993, 0.62771076, 0.77844584) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3022. }, 0.3)
  3023. end
  3024.  
  3025. for i = 0, 2, 2.5 do
  3026. swait()
  3027. PlayAnimationFromTable({
  3028. CFrame.new(-0.031627208, 0.0607940853, -0.337516308, -0.879690289, -0.217314124, 0.422988892, 0.0191583112, 0.872561097, 0.488129199, -0.475161016, 0.437506258, -0.763420105),
  3029. CFrame.new(0.0856429338, 1.46757984, 0.0438279957, 0.956292391, 0.18000865, -0.230438083, -0.171543866, 0.983559251, 0.0564275384, 0.23680678, -0.01443097, 0.971449494) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3030. CFrame.new(1.53275204, 0.458582819, -0.405380577, 0.989668727, -0.0977937579, -0.104844302, -0.102413356, 0.0295688212, -0.994302273, 0.100336611, 0.994767308, 0.0192479491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3031. CFrame.new(-1.46500611, 0.130733997, -0.105961204, 0.545517087, 0.51208955, -0.663457215, -0.816983581, 0.501498222, -0.284670174, 0.186945975, 0.697326064, 0.691944718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3032. CFrame.new(1.17620933, -1.59312189, -0.214855865, 0.858078122, -0.489983052, -0.153683394, 0.501339912, 0.86412406, 0.04413414, 0.111176535, -0.114918053, 0.98713398) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3033. CFrame.new(-0.71033299, -1.90755177, -0.771837592, 0.986788273, 0.119370565, -0.109542936, -0.158125937, 0.856857061, -0.490705669, 0.0352867842, 0.501544178, 0.864412069) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3034. }, 0.3)
  3035. end
  3036.  
  3037. for i = 0, 2, 2.5 do
  3038. swait()
  3039. PlayAnimationFromTable({
  3040. CFrame.new(0.0753247142, 0.208968446, -0.120253913, -0.983362913, 0.0334778801, 0.178540289, 0.0825596154, 0.957860172, 0.27511397, -0.161806434, 0.285277069, -0.944688022),
  3041. CFrame.new(-0.0586963892, 1.49364555, 0.0477780811, 0.906160772, -0.115748502, 0.406785846, 0.143713236, 0.988859773, -0.0387631208, -0.397767425, 0.0935861915, 0.912700593) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3042. CFrame.new(1.59540617, 0.409711838, -0.318043888, 0.94762224, -0.274348497, 0.16353929, 0.278572768, 0.459478617, -0.843371689, 0.15623498, 0.844755471, 0.511838198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3043. CFrame.new(-1.50044715, 0.230291128, -0.167551935, 0.767470896, 0.487916201, 0.415843815, 0.025069274, 0.625320256, -0.779965401, -0.640593231, 0.609025717, 0.467683315) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3044. CFrame.new(0.77150768, -1.59445691, -0.0298326015, 0.962165475, -0.226038128, -0.15213266, 0.259443074, 0.930618584, 0.258143097, 0.0832273141, -0.287846088, 0.954053223) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3045. CFrame.new(-0.670740664, -2.04955292, -0.542494059, 0.990940809, 0.0857045576, -0.103397191, -0.117133364, 0.928172052, -0.353236437, 0.0656964034, 0.362147778, 0.929802656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3046. }, 0.3)
  3047. end
  3048.  
  3049. for i = 0, 2, 2.5 do
  3050. swait()
  3051. PlayAnimationFromTable({
  3052. CFrame.new(0.0564936139, 0.156726956, -0.0901904479, -0.853461981, 0.128208622, -0.505138814, -0.00425793836, 0.967519879, 0.25275901, 0.521137714, 0.21787104, -0.825195551),
  3053. CFrame.new(-0.0472218581, 1.49494898, 0.0307975169, 0.937018394, -0.0966686308, 0.335636288, 0.110277906, 0.993664265, -0.0216789991, -0.331414133, 0.0573268831, 0.941742182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3054. CFrame.new(1.58846152, 0.342276186, -0.265925646, 0.9567734, -0.260938466, 0.12843582, 0.268826187, 0.624945045, -0.732922792, 0.110982418, 0.73576802, 0.668078065) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3055. CFrame.new(-1.51317501, 0.189458847, -0.11915046, 0.854548097, 0.369227946, 0.365264535, -0.0709727257, 0.77970016, -0.622117698, -0.514500022, 0.505705714, 0.692496479) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3056. CFrame.new(0.724841893, -1.6925739, -0.0183747709, 0.972208261, -0.190972611, -0.135427386, 0.216266602, 0.95411849, 0.207090408, 0.0896652341, -0.230623484, 0.968902946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3057. CFrame.new(-0.64276737, -2.03840756, -0.443066299, 0.994179606, 0.0811408609, -0.07087484, -0.0988188758, 0.948847711, -0.299871266, 0.0429177582, 0.305129707, 0.951343238) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3058. }, 0.3)
  3059. end
  3060.  
  3061. for i = 0, 2, 2.5 do
  3062. swait()
  3063. PlayAnimationFromTable({
  3064. CFrame.new(0.0376624055, 0.104484044, -0.0601270087, -0.30288735, 0.154798985, -0.94037044, -0.054210458, 0.982324183, 0.179166034, 0.951483309, 0.105245039, -0.289141834),
  3065. CFrame.new(-0.0357472748, 1.49625099, 0.0138168605, 0.961901307, -0.0747894496, 0.262968153, 0.0780757368, 0.996945322, -0.00205418607, -0.26201126, 0.0225073546, 0.964802384) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3066. CFrame.new(1.58151674, 0.274840564, -0.213806748, 0.965780079, -0.240630597, 0.0967766494, 0.25012356, 0.76540935, -0.592947364, 0.0686075687, 0.596862972, 0.799404562) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3067. CFrame.new(-1.52590346, 0.148626, -0.0707489848, 0.92456913, 0.262622774, 0.276045561, -0.129452795, 0.897924662, -0.420681983, -0.358348757, 0.353214681, 0.864190698) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3068. CFrame.new(0.678176105, -1.79069054, -0.00691711903, 0.980578303, -0.154623553, -0.120655611, 0.172425628, 0.972808897, 0.154635876, 0.0934645534, -0.172436789, 0.980576336) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3069. CFrame.new(-0.614794135, -2.0272615, -0.343638241, 0.996465564, 0.0746046528, -0.0386092365, -0.0818189457, 0.966095507, -0.244877756, 0.0190312266, 0.247171223, 0.968784988) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3070. }, 0.3)
  3071. end
  3072.  
  3073. for i = 0, 2, 2.5 do
  3074. swait()
  3075. PlayAnimationFromTable({
  3076. CFrame.new(0.0188312028, 0.0522424281, -0.0300634913, 0.39675346, 0.100131392, -0.912447453, -0.0426555611, 0.994969845, 0.0906397104, 0.916933596, 0.00295933941, 0.399028897),
  3077. CFrame.new(-0.0242727529, 1.49755347, -0.00316372141, 0.980630994, -0.0502682254, 0.189304054, 0.0473382734, 0.99867934, 0.0199702978, -0.190057874, -0.0106221586, 0.981715381) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3078. CFrame.new(1.57457244, 0.207404986, -0.161687955, 0.974284172, -0.214232326, 0.0698203743, 0.223208517, 0.875287712, -0.429009855, 0.0307949185, 0.43356204, 0.900597274) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3079. CFrame.new(-1.53863156, 0.107793435, -0.0223475099, 0.971956134, 0.176592618, 0.155294091, -0.145712286, 0.970575809, -0.191704392, -0.18457821, 0.163700059, 0.969088852) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3080. CFrame.new(0.631510198, -1.88880599, 0.00453999639, 0.987232983, -0.117175877, -0.107892245, 0.128143191, 0.986594558, 0.101046182, 0.0946058035, -0.113581792, 0.989014089) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3081. CFrame.new(-0.5868209, -2.01611543, -0.244210541, 0.997788608, 0.0661250725, -0.00674444437, -0.0662096366, 0.979838371, -0.188501909, -0.00585615635, 0.188531592, 0.982049584) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3082. }, 0.3)
  3083. end
  3084.  
  3085. for i = 0, 2, 2.5 do
  3086. swait()
  3087. PlayAnimationFromTable({
  3088. CFrame.new(0, -0, 0, 0.900317132, -0.00882573519, -0.43514502, 0.0247064847, 0.999218583, 0.0308513939, 0.434532702, -0.0385269448, 0.899831653),
  3089. CFrame.new(-0.0127982106, 1.49885571, -0.0201442763, 0.993072569, -0.023281157, 0.115172893, 0.0182863437, 0.998853743, 0.0442361645, -0.116070867, -0.0418236181, 0.992359996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3090. CFrame.new(1.56762862, 0.139969811, -0.10956914, 0.98194778, -0.182792962, 0.0486384928, 0.189150885, 0.950211644, -0.247627497, -0.000952392817, 0.252357215, 0.967633665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3091. CFrame.new(-1.55135977, 0.0669608638, 0.0260540657, 0.992934406, 0.117990546, 0.0126289129, -0.118456006, 0.99186641, 0.0465750284, -0.00703078508, -0.0477419272, 0.998834968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3092. CFrame.new(0.584844351, -1.98692155, 0.015997529, 0.992138505, -0.078819938, -0.0972023904, 0.0836443976, 0.995405614, 0.046593789, 0.0930832922, -0.0543579459, 0.994173288) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3093. CFrame.new(-0.558847606, -2.00496888, -0.144782662, 0.998142838, 0.0557400137, 0.0245771408, -0.0520606451, 0.99001503, -0.130995348, -0.0316334963, 0.129472598, 0.991078317) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3094. }, 0.3)
  3095. end
  3096. con:disconnect()
  3097. attack = false
  3098. end
  3099.  
  3100. function attackone()
  3101. attack = true
  3102. local con =RightLeg.Touched:connect(function(hit)
  3103. Damage(RightLeg, hit, 10, 15, math.random(1, 5), "Normal", Torso, 0.2, "153092238", 1.5)
  3104. end)
  3105. CFuncs.Sound.Create("200632211", Torso, 1, 0.9)
  3106.  
  3107. for i = 0, 2, 2.5 do
  3108. swait()
  3109. PlayAnimationFromTable({
  3110. CFrame.new(-0, -0, 0, 0.851908147, 0, 0.523691297, 0, 0.999992371, 0, -0.523691297, 0, 0.851908147),
  3111. CFrame.new(0.0197042301, 1.4990145, -0.00955905765, 0.959783852, 0.0367199481, -0.278328776, -0.0283560809, 0.999011278, 0.0340171084, 0.279304743, -0.0247569494, 0.959883332) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3112. CFrame.new(1.48031712, 0.138727635, -0.165184274, 0.981226563, 0.10017398, 0.164802372, -0.00695791328, 0.87234652, -0.488822788, -0.192733556, 0.478502929, 0.856673241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3113. CFrame.new(-1.33884847, 0.21451135, -0.303085029, 0.965346694, -0.210129514, -0.154762849, 0.0649832711, 0.767889977, -0.637265027, 0.252750993, 0.605129361, 0.754940748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3114. CFrame.new(0.506812453, -2.00270391, -0.0248220563, 0.99854809, -0.00541222701, -0.0535951257, 0.00550020672, 0.999976039, 0.00149498868, 0.0535861552, -0.00178761606, 0.99856174) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3115. CFrame.new(-0.533822536, -1.99996889, 0.01592483, 0.993008375, 0, 0.118044198, 0, 0.999992311, 0, -0.118044198, 0, 0.993008375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3116. }, 0.3)
  3117. end
  3118. for i = 0, 2, 2.5 do
  3119. swait()
  3120. PlayAnimationFromTable({
  3121. CFrame.new(-0, -0, 0, 0.451494902, 0, 0.892273664, 0, 0.999992371, 0, -0.892273664, 0, 0.451494902),
  3122. CFrame.new(0.0394103378, 1.49805295, -0.0191196427, 0.842404962, 0.0788176879, -0.533049285, -0.0460428186, 0.996147692, 0.0745285004, 0.536874056, -0.0382403769, 0.842795253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3123. CFrame.new(1.46063232, 0.277454823, -0.330366701, 0.930345416, 0.264538825, 0.253922373, 0.0813154951, 0.526394069, -0.846334219, -0.357554197, 0.808037221, 0.46822086) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3124. CFrame.new(-1.17769468, 0.429024071, -0.606171608, 0.879122615, -0.457856923, -0.132327303, -0.0484375767, 0.190376863, -0.980507553, 0.474127769, 0.8684026, 0.145188242) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3125. CFrame.new(0.513621867, -2.00543976, -0.0496403277, 0.994196475, -0.0107206963, -0.107043326, 0.0110724475, 0.999927402, 0.00269301818, 0.107007474, -0.00386265106, 0.994250655) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3126. CFrame.new(-0.567643881, -1.99996853, 0.0318530649, 0.972131073, 0, 0.234437779, 0, 0.999992311, 0, -0.234437779, 0, 0.972131073) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3127. }, 0.3)
  3128. end
  3129. for i = 0, 2, 2.5 do
  3130. swait()
  3131. PlayAnimationFromTable({
  3132. CFrame.new(0.110272951, 0, -4.72180545e-07, 0.106006674, 0, 0.994365394, 0, 0.999992371, 0, -0.994365394, 0, 0.106006674),
  3133. CFrame.new(0.0138285384, 1.4940902, -0.0433867276, 0.977210701, 0.0582222529, -0.204130709, -0.0335984789, 0.991943717, 0.122080632, 0.209595531, -0.112440877, 0.971301496) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3134. CFrame.new(1.37010145, 0.198296532, -0.444903433, 0.913043559, 0.301017225, 0.27520895, 0.118971504, 0.448848218, -0.885644197, -0.390124232, 0.841380239, 0.374008358) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3135. CFrame.new(-1.19154644, 0.285687298, -0.557836354, 0.912210166, -0.392137527, -0.11874637, 0.02195278, 0.336181045, -0.941533327, 0.409134001, 0.856276095, 0.315278739) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3136. CFrame.new(0.521106958, -2.00863028, -0.0546554327, 0.994089365, -0.0181156285, -0.107042111, 0.0178944431, 0.999827623, -0.00302522164, 0.10707929, 0.00109189004, 0.99424988) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3137. CFrame.new(-0.615325212, -2.01953554, 0.0637992397, 0.970952153, 0.0456779823, 0.234872982, -0.0515792966, 0.998479605, 0.0190421827, -0.233647883, -0.030603867, 0.971839428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3138. }, 0.3)
  3139. end
  3140. for i = 0, 2, 2.5 do
  3141. swait()
  3142. PlayAnimationFromTable({
  3143. CFrame.new(0.220546439, 0, -1.49011612e-07, -0.253239751, 0, 0.967403531, 0, 0.999992371, 0, -0.967403531, 0, -0.253239751),
  3144. CFrame.new(-0.0117539093, 1.49012733, -0.067653805, 0.988773942, 0.0129438955, 0.148857087, -0.0385731943, 0.984576285, 0.170606032, -0.144353926, -0.174434021, 0.974030077) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3145. CFrame.new(1.27956939, 0.119138628, -0.559440434, 0.894265413, 0.338996142, 0.292183161, 0.159458637, 0.368664294, -0.91577512, -0.418164968, 0.865543842, 0.275629997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3146. CFrame.new(-1.20540178, 0.142351061, -0.509502113, 0.940178692, -0.327859461, -0.0925863385, 0.0802689269, 0.47729528, -0.875060439, 0.331090391, 0.81528759, 0.475063443) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3147. CFrame.new(0.528589785, -2.01182151, -0.0596693456, 0.99393189, -0.0255098194, -0.106998578, 0.0247152932, 0.999648571, -0.00874344725, 0.107184887, 0.00604593614, 0.994220674) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3148. CFrame.new(-0.663009584, -2.03910184, 0.0957446843, 0.967418969, 0.091217801, 0.2361774, -0.103002585, 0.993946135, 0.0380267575, -0.231280744, -0.0611151643, 0.970965564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3149. }, 0.3)
  3150. end
  3151. for i = 0, 2, 2.5 do
  3152. swait()
  3153. PlayAnimationFromTable({
  3154. CFrame.new(0.330819786, 0, 4.47034836e-08, -0.579619288, 0, 0.814887404, 0, 0.999992371, 0, -0.814887404, 0, -0.579619288),
  3155. CFrame.new(-0.0373355225, 1.48616374, -0.0919227451, 0.875601172, -0.0511685908, 0.480316997, -0.0603243485, 0.974997342, 0.213836476, -0.479253083, -0.21621193, 0.850628495) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3156. CFrame.new(1.18903506, 0.0399802029, -0.673977196, 0.874218345, 0.378055751, 0.304657429, 0.202329621, 0.286728173, -0.936394274, -0.441366434, 0.880261064, 0.174172521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3157. CFrame.new(-1.21925724, -0.0009855479, -0.461169004, 0.962096334, -0.267164081, -0.0547187924, 0.124567911, 0.609017968, -0.783303618, 0.242597222, 0.746802986, 0.619218707) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3158. CFrame.new(0.53607434, -2.01501274, -0.0646835566, 0.993723869, -0.0329023935, -0.106912732, 0.0315341838, 0.999390364, -0.0144609828, 0.107324243, 0.0109989, 0.994163156) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3159. CFrame.new(-0.710691392, -2.05866909, 0.127693236, 0.96154213, 0.136481658, 0.238347113, -0.154114261, 0.98640573, 0.0568962805, -0.227343351, -0.0914415568, 0.969511867) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3160. }, 0.3)
  3161. end
  3162. for i = 0, 2, 2.5 do
  3163. swait()
  3164. PlayAnimationFromTable({
  3165. CFrame.new(0.441093385, 0, -2.83122063e-07, -0.830773175, 0, 0.556611121, 0, 0.999992371, 0, -0.556611121, 0, -0.830773175),
  3166. CFrame.new(-0.0629171282, 1.48220074, -0.116189897, 0.652311206, -0.125833482, 0.747432947, -0.0960422605, 0.964443982, 0.246187702, -0.751841664, -0.232377902, 0.617036998) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3167. CFrame.new(1.09850359, -0.0391785204, -0.788513005, 0.853124082, 0.417764246, 0.312493831, 0.247110397, 0.20394595, -0.947273493, -0.459472358, 0.885369122, 0.0707578585) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3168. CFrame.new(-1.23310959, -0.144322544, -0.412833214, 0.977232695, -0.212073654, -0.00640538335, 0.153373882, 0.726960838, -0.669319749, 0.146602631, 0.653103769, 0.742942214) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3169. CFrame.new(0.543558598, -2.01820326, -0.0696982741, 0.993465483, -0.0402924679, -0.106784672, 0.0383503027, 0.999052942, -0.020177139, 0.107497305, 0.0159501899, 0.994077444) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3170. CFrame.new(-0.758372009, -2.07823586, 0.159638137, 0.953339696, 0.181332543, 0.241375268, -0.204759598, 0.97588104, 0.0755936801, -0.221847653, -0.121491298, 0.967483044) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3171. }, 0.3)
  3172. end
  3173. for i = 0, 2, 2.5 do
  3174. swait()
  3175. PlayAnimationFromTable({
  3176. CFrame.new(0.220546231, 0.15992631, -9.51811671e-07, -0.903964579, -0.229034394, -0.361097306, -0.348805845, 0.883422852, 0.312862813, 0.247347176, 0.408772886, -0.878478289),
  3177. CFrame.new(-0.0629093945, 1.48220444, -0.116194114, 0.652309775, -0.125831231, 0.747433364, -0.0960392952, 0.96444571, 0.246188581, -0.751840293, -0.232379943, 0.617036581) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3178. CFrame.new(1.30004799, -0.0532596409, -0.621557057, 0.961682081, 0.0592610091, 0.267682433, 0.246592581, 0.239782006, -0.938980579, -0.119830579, 0.969014466, 0.21598655) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3179. CFrame.new(-1.14606249, 0.0654186979, -0.104805797, 0.978616238, 0.106148869, -0.176183909, -0.202841431, 0.356130868, -0.912147999, -0.0340766758, 0.928384781, 0.370052725) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3180. CFrame.new(1.07265234, -1.93853998, -0.328509778, 0.871309817, -0.490213931, -0.0225305706, 0.463301986, 0.836865962, -0.291538, 0.161771521, 0.243578583, 0.956293821) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3181. CFrame.new(-2.01708531, -1.46512401, 0.120513223, 0.157087833, 0.981335819, -0.110911697, -0.981909752, 0.167217001, 0.0887664557, 0.105661124, 0.0949626714, 0.98985672) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3182. }, 0.3)
  3183. end
  3184. for i = 0, 2, 2.5 do
  3185. swait()
  3186. PlayAnimationFromTable({
  3187. CFrame.new(1.97440386e-07, 0.319851935, 2.00700015e-07, -0.218634218, 0, -0.975806892, -0.743781745, 0.647303581, 0.166647866, 0.631648064, 0.762228131, -0.141523778),
  3188. CFrame.new(-0.0629050285, 1.48221302, -0.116190687, 0.652307391, -0.125829667, 0.747431278, -0.0960396528, 0.964447975, 0.246190995, -0.751840711, -0.232378781, 0.617037416) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3189. CFrame.new(1.50158548, -0.0673466921, -0.454605609, 0.93669188, -0.304856122, 0.172228038, 0.258989275, 0.272182345, -0.926733375, 0.235646039, 0.912674606, 0.33390978) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3190. CFrame.new(-1.05900943, 0.275163323, 0.203219533, 0.842147946, 0.298208863, -0.449277163, -0.416044354, -0.170702308, -0.893174887, -0.343045473, 0.939112306, -0.0196880549) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3191. CFrame.new(1.4987458, -1.93106806, -0.283711612, 0.634720445, -0.772464395, 0.0205004215, 0.749554813, 0.609002948, -0.259376794, 0.187875897, 0.179996789, 0.965558529) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3192. CFrame.new(-1.89480829, -1.71691513, 0.414263368, 0.398732394, 0.869543076, 0.29137373, -0.911853611, 0.409741193, 0.0250718575, -0.0975852087, -0.275688171, 0.956280649) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3193. }, 0.3)
  3194. end
  3195. for i = 0, 2, 2.5 do
  3196. swait()
  3197. PlayAnimationFromTable({
  3198. CFrame.new(-5.96046448e-08, 0.343416274, 3.61644197e-07, -0.0817137584, 0.0423777364, -0.99575448, -0.782336771, 0.616244256, 0.0904266238, 0.617464721, 0.786410451, -0.0172021016),
  3199. CFrame.new(-0.0988963693, 1.48059046, -0.0824991465, 0.592583954, -0.200642735, 0.780113637, -0.0168402195, 0.965177536, 0.261041999, -0.8053298, -0.167828888, 0.568574727) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3200. CFrame.new(1.48899531, 0.120808035, -0.46325478, 0.868289411, -0.318123728, 0.3806068, 0.444379628, 0.157852948, -0.881818235, 0.220449552, 0.934813917, 0.278432995) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3201. CFrame.new(-1.10523665, 0.210259706, 0.259825647, 0.888676107, 0.3568075, -0.287982374, -0.189158708, -0.286825746, -0.939118803, -0.417687476, 0.88905406, -0.187402949) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3202. CFrame.new(1.59996426, -1.88836741, -0.198078007, 0.549081147, -0.835564494, -0.0182315782, 0.815505981, 0.540410519, -0.207124382, 0.182919592, 0.0988595337, 0.978144705) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3203. CFrame.new(-1.88266575, -1.70121264, 0.485766232, 0.396075547, 0.857465863, 0.32843107, -0.915979981, 0.393901438, 0.0762645304, -0.0639745295, -0.331044734, 0.941443861) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3204. }, 0.3)
  3205. end
  3206. for i = 0, 2, 2.5 do
  3207. swait()
  3208. PlayAnimationFromTable({
  3209. CFrame.new(1.28988177e-07, 0.366982341, 1.13388523e-06, 0.0550454147, 0.0896667764, -0.994449556, -0.808866322, 0.587921858, 0.00823840406, 0.585401833, 0.803929389, 0.104891635),
  3210. CFrame.new(-0.134885699, 1.47896779, -0.0488066226, 0.524132967, -0.269793391, 0.807766199, 0.0610630363, 0.957952976, 0.280342907, -0.849443197, -0.0976131633, 0.518573165) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3211. CFrame.new(1.47640181, 0.308962911, -0.471904397, 0.761154532, -0.30563888, 0.572030306, 0.611087441, 0.0424711592, -0.790419459, 0.217289805, 0.951199174, 0.219100952) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3212. CFrame.new(-1.15146244, 0.145356253, 0.316431344, 0.892441869, 0.432822138, -0.127289206, 0.0522391498, -0.379367501, -0.923767269, -0.448119611, 0.817765474, -0.361176461) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3213. CFrame.new(1.70118392, -1.84566557, -0.112443969, 0.458206892, -0.886649132, -0.0623687506, 0.872603834, 0.462072611, -0.158259258, 0.169140622, 0.0180922858, 0.98542583) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3214. CFrame.new(-1.87052381, -1.68550885, 0.557269692, 0.394739211, 0.84326303, 0.364799321, -0.918293357, 0.375116646, 0.126567543, -0.0301126745, -0.384956926, 0.922443271) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3215. }, 0.3)
  3216. end
  3217. for i = 0, 2, 2.5 do
  3218. swait()
  3219. PlayAnimationFromTable({
  3220. CFrame.new(-8.70786607e-08, 0.366981357, -3.19210812e-07, 0.141533077, 0.130710825, -0.981266081, -0.748943627, 0.662326396, -0.0197979603, 0.647335529, 0.737720668, 0.191637591),
  3221. CFrame.new(-0.134884879, 1.47896612, -0.0488054007, 0.524133503, -0.269793481, 0.807766676, 0.0610629842, 0.957952261, 0.280342966, -0.849443257, -0.0976129845, 0.518573046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3222. CFrame.new(1.50388813, 0.281954765, -0.338707328, 0.732333779, -0.283180892, 0.619263649, 0.628379107, -0.0693340898, -0.774806798, 0.262348562, 0.956556857, 0.127169937) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3223. CFrame.new(-1.24758661, 0.210485041, 0.281689823, 0.929858565, 0.302207351, -0.209821522, -0.12927106, -0.265544981, -0.955389023, -0.344445527, 0.915507495, -0.207854316) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3224. CFrame.new(1.55326235, -1.91033208, -0.113149725, 0.580558956, -0.809912682, -0.0835719854, 0.796559334, 0.586223125, -0.147746235, 0.16865474, 0.0192058198, 0.985488057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3225. CFrame.new(-1.60961592, -1.76939094, 0.51001507, 0.55959326, 0.678428054, 0.476006418, -0.80900836, 0.571816564, 0.136104822, -0.179852724, -0.46126008, 0.868845224) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3226. }, 0.3)
  3227. end
  3228. for i = 0, 2, 2.5 do
  3229. swait()
  3230. PlayAnimationFromTable({
  3231. CFrame.new(2.57045031e-07, 0.366981387, 9.42964107e-07, 0.230142087, 0.16253309, -0.959488213, -0.680349171, 0.731827497, -0.0392196625, 0.695810676, 0.661818206, 0.279005706),
  3232. CFrame.new(-0.134885967, 1.47896266, -0.0488060117, 0.524133921, -0.26979363, 0.807767153, 0.0610628352, 0.957951546, 0.280342817, -0.849443257, -0.0976128504, 0.518573046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3233. CFrame.new(1.53137505, 0.254949212, -0.205510005, 0.703777134, -0.254589885, 0.663230419, 0.639467597, -0.179677501, -0.747521758, 0.309481442, 0.950210512, 0.0363487415) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3234. CFrame.new(-1.34371293, 0.275610924, 0.246945679, 0.933893502, 0.178618386, -0.309727758, -0.291325152, -0.122029513, -0.948804557, -0.207271934, 0.976321399, -0.0619273484) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3235. CFrame.new(1.40534008, -1.97500062, -0.113855727, 0.69053632, -0.71591866, -0.103018723, 0.703513086, 0.697879434, -0.134258509, 0.168014139, 0.0202361234, 0.985576868) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3236. CFrame.new(-1.34870911, -1.85327137, 0.462761223, 0.673066735, 0.467629373, 0.572971761, -0.656951547, 0.733858705, 0.172793865, -0.339680016, -0.492720246, 0.801151812) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3237. }, 0.3)
  3238. end
  3239. for i = 0, 2, 2.5 do
  3240. swait()
  3241. PlayAnimationFromTable({
  3242. CFrame.new(0, 0.366981536, 7.5250864e-07, 0.319322526, 0.184576884, -0.929496884, -0.604283214, 0.795209229, -0.0496870987, 0.729978979, 0.577549994, 0.365467697),
  3243. CFrame.new(-0.134886548, 1.47896063, -0.0488049984, 0.524134398, -0.269793987, 0.807767749, 0.0610625967, 0.95795095, 0.280342489, -0.849443197, -0.0976127684, 0.518572986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3244. CFrame.new(1.55885863, 0.227939248, -0.0723124146, 0.675871968, -0.220253468, 0.703334749, 0.644202769, -0.287063241, -0.708934128, 0.358049572, 0.93224597, -0.0521312803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3245. CFrame.new(-1.43983734, 0.340738356, 0.2122024, 0.904312789, 0.0692221224, -0.421213925, -0.424525082, 0.0428557694, -0.904395938, -0.0445537567, 0.99668026, 0.0681417584) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3246. CFrame.new(1.25741625, -2.03967118, -0.114561357, 0.785795808, -0.606670022, -0.120294631, 0.595447719, 0.794662476, -0.118083522, 0.167232573, 0.021161288, 0.985690296) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3247. CFrame.new(-1.08780098, -1.93715179, 0.415505946, 0.726730824, 0.226524591, 0.648493052, -0.473417997, 0.849206746, 0.233909249, -0.497722983, -0.477000594, 0.724390864) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3248. }, 0.3)
  3249. end
  3250. for i = 0, 2, 2.5 do
  3251. swait()
  3252. PlayAnimationFromTable({
  3253. CFrame.new(1.09383836e-06, 0.343753755, -1.96043402e-07, 0.523270428, 0.287232369, -0.802300215, -0.50344497, 0.86380738, -0.0191006232, 0.687551737, 0.413911939, 0.596615076),
  3254. CFrame.new(-0.123617172, 1.48303723, -0.0287493467, 0.694643736, -0.24292469, 0.677092195, 0.130201608, 0.96815908, 0.213785723, -0.707472146, -0.060346581, 0.704160154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3255. CFrame.new(1.50833929, 0.227467477, -0.315609246, 0.824830651, -0.200978309, 0.528448939, 0.558734834, 0.146878481, -0.816229582, 0.0864273012, 0.968521476, 0.233444959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3256. CFrame.new(-1.31301486, 0.195000634, 0.152029306, 0.968873978, 0.131271482, -0.209874287, -0.244750127, 0.38107568, -0.891553342, -0.0370580554, 0.91517663, 0.401345938) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3257. CFrame.new(1.13317525, -2.09719992, -0.112463094, 0.856763721, -0.497170508, -0.137016684, 0.487816751, 0.86748451, -0.0974374712, 0.167304218, 0.0166422464, 0.985764921) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3258. CFrame.new(-0.810783982, -1.82728696, 0.376232266, 0.744319856, -0.058267124, 0.665273666, -0.301729947, 0.859358609, 0.412856489, -0.595769286, -0.508033872, 0.622061491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3259. }, 0.3)
  3260. end
  3261.  
  3262. for i = 0, 2, 2.5 do
  3263. swait()
  3264. PlayAnimationFromTable({
  3265. CFrame.new(1.35973096e-07, 0.320527375, -7.42264092e-07, 0.704614878, 0.341422647, -0.622051835, -0.405330777, 0.913192332, 0.0420904197, 0.582427979, 0.222480908, 0.781843901),
  3266. CFrame.new(-0.112347923, 1.48711324, -0.00869269669, 0.830568314, -0.224710733, 0.509567261, 0.182181373, 0.974263012, 0.132698655, -0.526275158, -0.0173824169, 0.850136578) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3267. CFrame.new(1.45781612, 0.226993412, -0.558906972, 0.929661751, -0.0862561166, 0.358171105, 0.344945908, 0.545237362, -0.764012992, -0.129388481, 0.833829165, 0.536644638) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3268. CFrame.new(-1.18619072, 0.0492637008, 0.0918554366, 0.99347353, 0.112689823, 0.0175733268, -0.0640468821, 0.678767562, -0.731546164, -0.094366461, 0.725651383, 0.681560755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3269. CFrame.new(1.00893223, -2.15473056, -0.110364921, 0.912990928, -0.379050165, -0.15088442, 0.371803999, 0.925287962, -0.0747755021, 0.167956501, 0.0121693676, 0.985719204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3270. CFrame.new(-0.533763111, -1.71742105, 0.336961508, 0.705259383, -0.338247776, 0.623053193, -0.134910867, 0.798739493, 0.586345851, -0.69599241, -0.497586846, 0.51768887) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3271. }, 0.3)
  3272. end
  3273. for i = 0, 2, 2.5 do
  3274. swait()
  3275. PlayAnimationFromTable({
  3276. CFrame.new(4.61703166e-07, 0.235769942, -1.00117177e-06, 0.938176453, 0.183363587, -0.293603092, -0.20768474, 0.976715803, -0.0536465794, 0.276932061, 0.111307681, 0.954420865),
  3277. CFrame.new(-0.0561822094, 1.49022985, -0.0449058264, 0.970172465, -0.125063136, 0.207663268, 0.0985580087, 0.98613447, 0.133455962, -0.221476108, -0.109008446, 0.969053805) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3278. CFrame.new(1.50827777, 0.280627429, -0.345213354, 0.951810896, -0.0423086584, 0.303752303, 0.283360273, 0.500187695, -0.818232536, -0.11731571, 0.86488086, 0.488075703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3279. CFrame.new(-1.30691957, 0.0721594021, -0.120891482, 0.986630678, 0.103351101, -0.126007989, -0.16296646, 0.625005364, -0.76341033, -0.000143975019, 0.773745477, 0.633496523) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3280. CFrame.new(0.777359903, -2.10643578, -0.01162301, 0.968184471, -0.212230057, -0.13257727, 0.217316687, 0.97577405, 0.0249739066, 0.124066174, -0.0529902019, 0.990857959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3281. CFrame.new(-0.650096178, -1.74878359, 0.125424981, 0.771083057, -0.229409978, 0.593970776, -0.164066657, 0.829746604, 0.53346777, -0.615233064, -0.508801997, 0.602169991) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3282. }, 0.3)
  3283. end
  3284. for i = 0, 2, 2.5 do
  3285. swait()
  3286. PlayAnimationFromTable({
  3287. CFrame.new(1.92958396e-07, 0.151012555, -2.54251063e-07, 0.996079862, -0.013951743, 0.0873512179, 0.0196803901, 0.997678995, -0.0650692582, -0.0862413049, 0.066533789, 0.994050145),
  3288. CFrame.new(-1.84252858e-05, 1.49334848, -0.0811188966, 0.993314147, -3.65441665e-05, -0.115443029, 0.0187652856, 0.986743212, 0.161153644, 0.113907643, -0.162242755, 0.980154216) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3289. CFrame.new(1.55873859, 0.334260553, -0.131519541, 0.969448209, -0.00163386017, 0.245290324, 0.219723567, 0.450313836, -0.865403771, -0.109044269, 0.892867565, 0.436917454) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3290. CFrame.new(-1.42764843, 0.0950542688, -0.333642244, 0.960253477, 0.0837782249, -0.266260028, -0.26533401, 0.570119143, -0.777526021, 0.0866606161, 0.817276657, 0.569691718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3291. CFrame.new(0.545787156, -2.05814314, 0.0871226639, 0.994423211, -0.0411655679, -0.0970972329, 0.0527626388, 0.991353989, 0.120076038, 0.0913155004, -0.124529481, 0.988004923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3292. CFrame.new(-0.766426146, -1.78014851, -0.0861108303, 0.825278282, -0.118317187, 0.552192748, -0.199185818, 0.853970468, 0.480670691, -0.528431952, -0.506679118, 0.681201816) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3293. }, 0.3)
  3294. end
  3295. for i = 0, 2, 2.5 do
  3296. swait()
  3297. PlayAnimationFromTable({
  3298. CFrame.new(4.12692316e-07, 0.151012719, -2.30362639e-06, 0.994305491, -0.0202714112, 0.104621775, 0.0224379655, 0.999548972, -0.0195745435, -0.104178578, 0.0218107421, 0.994319439),
  3299. CFrame.new(0.00553760864, 1.4933995, -0.0802261829, 0.995531678, 0.0110364649, -0.0937813595, 0.00418251939, 0.987010002, 0.160557225, 0.0943358392, -0.160232976, 0.982561052) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3300. CFrame.new(1.5584482, 0.293062419, -0.116566509, 0.968384445, -0.00174209476, 0.249456316, 0.21269919, 0.528251112, -0.822006345, -0.13034454, 0.84908402, 0.511924505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3301. CFrame.new(-1.42768061, 0.0538370237, -0.312597483, 0.961476505, 0.0830328465, -0.262046814, -0.2525087, 0.643515944, -0.722572684, 0.10863477, 0.760911822, 0.639696598) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3302. CFrame.new(0.54259479, -2.0903604, 0.0290952921, 0.994422674, -0.0387599468, -0.0980880186, 0.0454303287, 0.996729493, 0.0667166412, 0.0951820388, -0.0708009601, 0.992938936) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3303. CFrame.new(-0.741353869, -1.89950633, -0.0684591532, 0.816644847, -0.0456322022, 0.575333714, -0.179878563, 0.927082896, 0.328855067, -0.548392653, -0.372050554, 0.748894989) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3304. }, 0.3)
  3305. end
  3306. for i = 0, 2, 2.5 do
  3307. swait()
  3308. PlayAnimationFromTable({
  3309. CFrame.new(3.15427314e-07, 0.151012748, -1.2058299e-06, 0.992207646, -0.0273597967, 0.121554375, 0.0243716352, 0.999357164, 0.0260005966, -0.122188538, -0.0228356849, 0.992244184),
  3310. CFrame.new(0.0110932179, 1.493451, -0.0793307722, 0.997152567, 0.0221512802, -0.0720840991, -0.0103880381, 0.987112463, 0.159642935, 0.0746919662, -0.158441156, 0.98453927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3311. CFrame.new(1.55815673, 0.251865119, -0.101614341, 0.967308879, -0.00223390013, 0.253591448, 0.203796506, 0.601965785, -0.772067904, -0.150929913, 0.798515022, 0.582746863) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3312. CFrame.new(-1.42771339, 0.0126162544, -0.291552216, 0.962689579, 0.0818850771, -0.257922113, -0.237703145, 0.711386859, -0.661370218, 0.129327103, 0.69800818, 0.704314709) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3313. CFrame.new(0.539403021, -2.12257767, -0.0289279819, 0.994400561, -0.0364108346, -0.099205941, 0.0378997177, 0.999187112, 0.013170993, 0.0986464694, -0.0168576464, 0.994979739) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3314. CFrame.new(-0.716282129, -2.01886368, -0.050804913, 0.809812605, 0.0300942287, 0.585916281, -0.157180801, 0.973296165, 0.167252615, -0.56524092, -0.227540195, 0.792923748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3315. }, 0.3)
  3316. end
  3317. for i = 0, 2, 2.5 do
  3318. swait()
  3319. PlayAnimationFromTable({
  3320. CFrame.new(2.06753612e-07, 0.1510133, -1.69780105e-06, 0.989791334, -0.0352000743, 0.13810885, 0.025476804, 0.997104049, 0.0715480447, -0.140228465, -0.0672995821, 0.987829328),
  3321. CFrame.new(0.0166487023, 1.4935025, -0.0784367621, 0.998175383, 0.0332978815, -0.0503708497, -0.0249332506, 0.987050593, 0.158411533, 0.054993771, -0.15686886, 0.986087084) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3322. CFrame.new(1.55786467, 0.210667387, -0.0866619647, 0.966229975, -0.00310529768, 0.257662654, 0.193086907, 0.670866847, -0.715988636, -0.170635566, 0.741566002, 0.648817003) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3323. CFrame.new(-1.42774606, -0.0286027342, -0.270506084, 0.963882208, 0.0803447962, -0.253921092, -0.221044347, 0.773150086, -0.594443381, 0.148560077, 0.62910521, 0.762991905) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3324. CFrame.new(0.536210656, -2.15479422, -0.0869547799, 0.99435693, -0.0341251083, -0.100447871, 0.0301929228, 0.998719513, -0.0404039212, 0.101698756, 0.0371422991, 0.994121611) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3325. CFrame.new(-0.691209316, -2.13822079, -0.0331514776, 0.804978967, 0.106674798, 0.583634555, -0.131747946, 0.991275311, 0.00053089112, -0.578490317, -0.0773217231, 0.812016129) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3326. }, 0.3)
  3327. con:disconnect()
  3328. end
  3329. attack = false
  3330. end
  3331.  
  3332. function attackone()
  3333. attack = true
  3334. local con =RightLeg.Touched:connect(function(hit)
  3335. Damage(RightLeg, hit, 10, 15, math.random(1, 5), "Normal", Torso, 0.2, "153092238", 1.5)
  3336. end)
  3337. CFuncs.Sound.Create("200632211", Torso, 1, 0.9)
  3338.  
  3339. for i = 0, 2, 2.5 do
  3340. swait()
  3341. PlayAnimationFromTable({
  3342. CFrame.new(-0, -0, 0, 0.851908147, 0, 0.523691297, 0, 0.999992371, 0, -0.523691297, 0, 0.851908147),
  3343. CFrame.new(0.0197042301, 1.4990145, -0.00955905765, 0.959783852, 0.0367199481, -0.278328776, -0.0283560809, 0.999011278, 0.0340171084, 0.279304743, -0.0247569494, 0.959883332) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3344. CFrame.new(1.48031712, 0.138727635, -0.165184274, 0.981226563, 0.10017398, 0.164802372, -0.00695791328, 0.87234652, -0.488822788, -0.192733556, 0.478502929, 0.856673241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3345. CFrame.new(-1.33884847, 0.21451135, -0.303085029, 0.965346694, -0.210129514, -0.154762849, 0.0649832711, 0.767889977, -0.637265027, 0.252750993, 0.605129361, 0.754940748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3346. CFrame.new(0.506812453, -2.00270391, -0.0248220563, 0.99854809, -0.00541222701, -0.0535951257, 0.00550020672, 0.999976039, 0.00149498868, 0.0535861552, -0.00178761606, 0.99856174) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3347. CFrame.new(-0.533822536, -1.99996889, 0.01592483, 0.993008375, 0, 0.118044198, 0, 0.999992311, 0, -0.118044198, 0, 0.993008375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3348. }, 0.3)
  3349. end
  3350. for i = 0, 2, 2.5 do
  3351. swait()
  3352. PlayAnimationFromTable({
  3353. CFrame.new(-0, -0, 0, 0.451494902, 0, 0.892273664, 0, 0.999992371, 0, -0.892273664, 0, 0.451494902),
  3354. CFrame.new(0.0394103378, 1.49805295, -0.0191196427, 0.842404962, 0.0788176879, -0.533049285, -0.0460428186, 0.996147692, 0.0745285004, 0.536874056, -0.0382403769, 0.842795253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3355. CFrame.new(1.46063232, 0.277454823, -0.330366701, 0.930345416, 0.264538825, 0.253922373, 0.0813154951, 0.526394069, -0.846334219, -0.357554197, 0.808037221, 0.46822086) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3356. CFrame.new(-1.17769468, 0.429024071, -0.606171608, 0.879122615, -0.457856923, -0.132327303, -0.0484375767, 0.190376863, -0.980507553, 0.474127769, 0.8684026, 0.145188242) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3357. CFrame.new(0.513621867, -2.00543976, -0.0496403277, 0.994196475, -0.0107206963, -0.107043326, 0.0110724475, 0.999927402, 0.00269301818, 0.107007474, -0.00386265106, 0.994250655) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3358. CFrame.new(-0.567643881, -1.99996853, 0.0318530649, 0.972131073, 0, 0.234437779, 0, 0.999992311, 0, -0.234437779, 0, 0.972131073) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3359. }, 0.3)
  3360. end
  3361. for i = 0, 2, 2.5 do
  3362. swait()
  3363. PlayAnimationFromTable({
  3364. CFrame.new(0.110272951, 0, -4.72180545e-07, 0.106006674, 0, 0.994365394, 0, 0.999992371, 0, -0.994365394, 0, 0.106006674),
  3365. CFrame.new(0.0138285384, 1.4940902, -0.0433867276, 0.977210701, 0.0582222529, -0.204130709, -0.0335984789, 0.991943717, 0.122080632, 0.209595531, -0.112440877, 0.971301496) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3366. CFrame.new(1.37010145, 0.198296532, -0.444903433, 0.913043559, 0.301017225, 0.27520895, 0.118971504, 0.448848218, -0.885644197, -0.390124232, 0.841380239, 0.374008358) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3367. CFrame.new(-1.19154644, 0.285687298, -0.557836354, 0.912210166, -0.392137527, -0.11874637, 0.02195278, 0.336181045, -0.941533327, 0.409134001, 0.856276095, 0.315278739) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3368. CFrame.new(0.521106958, -2.00863028, -0.0546554327, 0.994089365, -0.0181156285, -0.107042111, 0.0178944431, 0.999827623, -0.00302522164, 0.10707929, 0.00109189004, 0.99424988) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3369. CFrame.new(-0.615325212, -2.01953554, 0.0637992397, 0.970952153, 0.0456779823, 0.234872982, -0.0515792966, 0.998479605, 0.0190421827, -0.233647883, -0.030603867, 0.971839428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3370. }, 0.3)
  3371. end
  3372. for i = 0, 2, 2.5 do
  3373. swait()
  3374. PlayAnimationFromTable({
  3375. CFrame.new(0.220546439, 0, -1.49011612e-07, -0.253239751, 0, 0.967403531, 0, 0.999992371, 0, -0.967403531, 0, -0.253239751),
  3376. CFrame.new(-0.0117539093, 1.49012733, -0.067653805, 0.988773942, 0.0129438955, 0.148857087, -0.0385731943, 0.984576285, 0.170606032, -0.144353926, -0.174434021, 0.974030077) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3377. CFrame.new(1.27956939, 0.119138628, -0.559440434, 0.894265413, 0.338996142, 0.292183161, 0.159458637, 0.368664294, -0.91577512, -0.418164968, 0.865543842, 0.275629997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3378. CFrame.new(-1.20540178, 0.142351061, -0.509502113, 0.940178692, -0.327859461, -0.0925863385, 0.0802689269, 0.47729528, -0.875060439, 0.331090391, 0.81528759, 0.475063443) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3379. CFrame.new(0.528589785, -2.01182151, -0.0596693456, 0.99393189, -0.0255098194, -0.106998578, 0.0247152932, 0.999648571, -0.00874344725, 0.107184887, 0.00604593614, 0.994220674) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3380. CFrame.new(-0.663009584, -2.03910184, 0.0957446843, 0.967418969, 0.091217801, 0.2361774, -0.103002585, 0.993946135, 0.0380267575, -0.231280744, -0.0611151643, 0.970965564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3381. }, 0.3)
  3382. end
  3383. for i = 0, 2, 2.5 do
  3384. swait()
  3385. PlayAnimationFromTable({
  3386. CFrame.new(0.330819786, 0, 4.47034836e-08, -0.579619288, 0, 0.814887404, 0, 0.999992371, 0, -0.814887404, 0, -0.579619288),
  3387. CFrame.new(-0.0373355225, 1.48616374, -0.0919227451, 0.875601172, -0.0511685908, 0.480316997, -0.0603243485, 0.974997342, 0.213836476, -0.479253083, -0.21621193, 0.850628495) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3388. CFrame.new(1.18903506, 0.0399802029, -0.673977196, 0.874218345, 0.378055751, 0.304657429, 0.202329621, 0.286728173, -0.936394274, -0.441366434, 0.880261064, 0.174172521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3389. CFrame.new(-1.21925724, -0.0009855479, -0.461169004, 0.962096334, -0.267164081, -0.0547187924, 0.124567911, 0.609017968, -0.783303618, 0.242597222, 0.746802986, 0.619218707) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3390. CFrame.new(0.53607434, -2.01501274, -0.0646835566, 0.993723869, -0.0329023935, -0.106912732, 0.0315341838, 0.999390364, -0.0144609828, 0.107324243, 0.0109989, 0.994163156) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3391. CFrame.new(-0.710691392, -2.05866909, 0.127693236, 0.96154213, 0.136481658, 0.238347113, -0.154114261, 0.98640573, 0.0568962805, -0.227343351, -0.0914415568, 0.969511867) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3392. }, 0.3)
  3393. end
  3394. for i = 0, 2, 2.5 do
  3395. swait()
  3396. PlayAnimationFromTable({
  3397. CFrame.new(0.441093385, 0, -2.83122063e-07, -0.830773175, 0, 0.556611121, 0, 0.999992371, 0, -0.556611121, 0, -0.830773175),
  3398. CFrame.new(-0.0629171282, 1.48220074, -0.116189897, 0.652311206, -0.125833482, 0.747432947, -0.0960422605, 0.964443982, 0.246187702, -0.751841664, -0.232377902, 0.617036998) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3399. CFrame.new(1.09850359, -0.0391785204, -0.788513005, 0.853124082, 0.417764246, 0.312493831, 0.247110397, 0.20394595, -0.947273493, -0.459472358, 0.885369122, 0.0707578585) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3400. CFrame.new(-1.23310959, -0.144322544, -0.412833214, 0.977232695, -0.212073654, -0.00640538335, 0.153373882, 0.726960838, -0.669319749, 0.146602631, 0.653103769, 0.742942214) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3401. CFrame.new(0.543558598, -2.01820326, -0.0696982741, 0.993465483, -0.0402924679, -0.106784672, 0.0383503027, 0.999052942, -0.020177139, 0.107497305, 0.0159501899, 0.994077444) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3402. CFrame.new(-0.758372009, -2.07823586, 0.159638137, 0.953339696, 0.181332543, 0.241375268, -0.204759598, 0.97588104, 0.0755936801, -0.221847653, -0.121491298, 0.967483044) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3403. }, 0.3)
  3404. end
  3405. for i = 0, 2, 2.5 do
  3406. swait()
  3407. PlayAnimationFromTable({
  3408. CFrame.new(0.220546231, 0.15992631, -9.51811671e-07, -0.903964579, -0.229034394, -0.361097306, -0.348805845, 0.883422852, 0.312862813, 0.247347176, 0.408772886, -0.878478289),
  3409. CFrame.new(-0.0629093945, 1.48220444, -0.116194114, 0.652309775, -0.125831231, 0.747433364, -0.0960392952, 0.96444571, 0.246188581, -0.751840293, -0.232379943, 0.617036581) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3410. CFrame.new(1.30004799, -0.0532596409, -0.621557057, 0.961682081, 0.0592610091, 0.267682433, 0.246592581, 0.239782006, -0.938980579, -0.119830579, 0.969014466, 0.21598655) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3411. CFrame.new(-1.14606249, 0.0654186979, -0.104805797, 0.978616238, 0.106148869, -0.176183909, -0.202841431, 0.356130868, -0.912147999, -0.0340766758, 0.928384781, 0.370052725) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3412. CFrame.new(1.07265234, -1.93853998, -0.328509778, 0.871309817, -0.490213931, -0.0225305706, 0.463301986, 0.836865962, -0.291538, 0.161771521, 0.243578583, 0.956293821) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3413. CFrame.new(-2.01708531, -1.46512401, 0.120513223, 0.157087833, 0.981335819, -0.110911697, -0.981909752, 0.167217001, 0.0887664557, 0.105661124, 0.0949626714, 0.98985672) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3414. }, 0.3)
  3415. end
  3416. for i = 0, 2, 2.5 do
  3417. swait()
  3418. PlayAnimationFromTable({
  3419. CFrame.new(1.97440386e-07, 0.319851935, 2.00700015e-07, -0.218634218, 0, -0.975806892, -0.743781745, 0.647303581, 0.166647866, 0.631648064, 0.762228131, -0.141523778),
  3420. CFrame.new(-0.0629050285, 1.48221302, -0.116190687, 0.652307391, -0.125829667, 0.747431278, -0.0960396528, 0.964447975, 0.246190995, -0.751840711, -0.232378781, 0.617037416) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3421. CFrame.new(1.50158548, -0.0673466921, -0.454605609, 0.93669188, -0.304856122, 0.172228038, 0.258989275, 0.272182345, -0.926733375, 0.235646039, 0.912674606, 0.33390978) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3422. CFrame.new(-1.05900943, 0.275163323, 0.203219533, 0.842147946, 0.298208863, -0.449277163, -0.416044354, -0.170702308, -0.893174887, -0.343045473, 0.939112306, -0.0196880549) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3423. CFrame.new(1.4987458, -1.93106806, -0.283711612, 0.634720445, -0.772464395, 0.0205004215, 0.749554813, 0.609002948, -0.259376794, 0.187875897, 0.179996789, 0.965558529) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3424. CFrame.new(-1.89480829, -1.71691513, 0.414263368, 0.398732394, 0.869543076, 0.29137373, -0.911853611, 0.409741193, 0.0250718575, -0.0975852087, -0.275688171, 0.956280649) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3425. }, 0.3)
  3426. end
  3427. for i = 0, 2, 2.5 do
  3428. swait()
  3429. PlayAnimationFromTable({
  3430. CFrame.new(-5.96046448e-08, 0.343416274, 3.61644197e-07, -0.0817137584, 0.0423777364, -0.99575448, -0.782336771, 0.616244256, 0.0904266238, 0.617464721, 0.786410451, -0.0172021016),
  3431. CFrame.new(-0.0988963693, 1.48059046, -0.0824991465, 0.592583954, -0.200642735, 0.780113637, -0.0168402195, 0.965177536, 0.261041999, -0.8053298, -0.167828888, 0.568574727) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3432. CFrame.new(1.48899531, 0.120808035, -0.46325478, 0.868289411, -0.318123728, 0.3806068, 0.444379628, 0.157852948, -0.881818235, 0.220449552, 0.934813917, 0.278432995) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3433. CFrame.new(-1.10523665, 0.210259706, 0.259825647, 0.888676107, 0.3568075, -0.287982374, -0.189158708, -0.286825746, -0.939118803, -0.417687476, 0.88905406, -0.187402949) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3434. CFrame.new(1.59996426, -1.88836741, -0.198078007, 0.549081147, -0.835564494, -0.0182315782, 0.815505981, 0.540410519, -0.207124382, 0.182919592, 0.0988595337, 0.978144705) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3435. CFrame.new(-1.88266575, -1.70121264, 0.485766232, 0.396075547, 0.857465863, 0.32843107, -0.915979981, 0.393901438, 0.0762645304, -0.0639745295, -0.331044734, 0.941443861) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3436. }, 0.3)
  3437. end
  3438. for i = 0, 2, 2.5 do
  3439. swait()
  3440. PlayAnimationFromTable({
  3441. CFrame.new(1.28988177e-07, 0.366982341, 1.13388523e-06, 0.0550454147, 0.0896667764, -0.994449556, -0.808866322, 0.587921858, 0.00823840406, 0.585401833, 0.803929389, 0.104891635),
  3442. CFrame.new(-0.134885699, 1.47896779, -0.0488066226, 0.524132967, -0.269793391, 0.807766199, 0.0610630363, 0.957952976, 0.280342907, -0.849443197, -0.0976131633, 0.518573165) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3443. CFrame.new(1.47640181, 0.308962911, -0.471904397, 0.761154532, -0.30563888, 0.572030306, 0.611087441, 0.0424711592, -0.790419459, 0.217289805, 0.951199174, 0.219100952) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3444. CFrame.new(-1.15146244, 0.145356253, 0.316431344, 0.892441869, 0.432822138, -0.127289206, 0.0522391498, -0.379367501, -0.923767269, -0.448119611, 0.817765474, -0.361176461) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3445. CFrame.new(1.70118392, -1.84566557, -0.112443969, 0.458206892, -0.886649132, -0.0623687506, 0.872603834, 0.462072611, -0.158259258, 0.169140622, 0.0180922858, 0.98542583) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3446. CFrame.new(-1.87052381, -1.68550885, 0.557269692, 0.394739211, 0.84326303, 0.364799321, -0.918293357, 0.375116646, 0.126567543, -0.0301126745, -0.384956926, 0.922443271) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3447. }, 0.3)
  3448. end
  3449. for i = 0, 2, 2.5 do
  3450. swait()
  3451. PlayAnimationFromTable({
  3452. CFrame.new(-8.70786607e-08, 0.366981357, -3.19210812e-07, 0.141533077, 0.130710825, -0.981266081, -0.748943627, 0.662326396, -0.0197979603, 0.647335529, 0.737720668, 0.191637591),
  3453. CFrame.new(-0.134884879, 1.47896612, -0.0488054007, 0.524133503, -0.269793481, 0.807766676, 0.0610629842, 0.957952261, 0.280342966, -0.849443257, -0.0976129845, 0.518573046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3454. CFrame.new(1.50388813, 0.281954765, -0.338707328, 0.732333779, -0.283180892, 0.619263649, 0.628379107, -0.0693340898, -0.774806798, 0.262348562, 0.956556857, 0.127169937) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3455. CFrame.new(-1.24758661, 0.210485041, 0.281689823, 0.929858565, 0.302207351, -0.209821522, -0.12927106, -0.265544981, -0.955389023, -0.344445527, 0.915507495, -0.207854316) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3456. CFrame.new(1.55326235, -1.91033208, -0.113149725, 0.580558956, -0.809912682, -0.0835719854, 0.796559334, 0.586223125, -0.147746235, 0.16865474, 0.0192058198, 0.985488057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3457. CFrame.new(-1.60961592, -1.76939094, 0.51001507, 0.55959326, 0.678428054, 0.476006418, -0.80900836, 0.571816564, 0.136104822, -0.179852724, -0.46126008, 0.868845224) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3458. }, 0.3)
  3459. end
  3460. for i = 0, 2, 2.5 do
  3461. swait()
  3462. PlayAnimationFromTable({
  3463. CFrame.new(2.57045031e-07, 0.366981387, 9.42964107e-07, 0.230142087, 0.16253309, -0.959488213, -0.680349171, 0.731827497, -0.0392196625, 0.695810676, 0.661818206, 0.279005706),
  3464. CFrame.new(-0.134885967, 1.47896266, -0.0488060117, 0.524133921, -0.26979363, 0.807767153, 0.0610628352, 0.957951546, 0.280342817, -0.849443257, -0.0976128504, 0.518573046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3465. CFrame.new(1.53137505, 0.254949212, -0.205510005, 0.703777134, -0.254589885, 0.663230419, 0.639467597, -0.179677501, -0.747521758, 0.309481442, 0.950210512, 0.0363487415) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3466. CFrame.new(-1.34371293, 0.275610924, 0.246945679, 0.933893502, 0.178618386, -0.309727758, -0.291325152, -0.122029513, -0.948804557, -0.207271934, 0.976321399, -0.0619273484) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3467. CFrame.new(1.40534008, -1.97500062, -0.113855727, 0.69053632, -0.71591866, -0.103018723, 0.703513086, 0.697879434, -0.134258509, 0.168014139, 0.0202361234, 0.985576868) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3468. CFrame.new(-1.34870911, -1.85327137, 0.462761223, 0.673066735, 0.467629373, 0.572971761, -0.656951547, 0.733858705, 0.172793865, -0.339680016, -0.492720246, 0.801151812) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3469. }, 0.3)
  3470. end
  3471. for i = 0, 2, 2.5 do
  3472. swait()
  3473. PlayAnimationFromTable({
  3474. CFrame.new(0, 0.366981536, 7.5250864e-07, 0.319322526, 0.184576884, -0.929496884, -0.604283214, 0.795209229, -0.0496870987, 0.729978979, 0.577549994, 0.365467697),
  3475. CFrame.new(-0.134886548, 1.47896063, -0.0488049984, 0.524134398, -0.269793987, 0.807767749, 0.0610625967, 0.95795095, 0.280342489, -0.849443197, -0.0976127684, 0.518572986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3476. CFrame.new(1.55885863, 0.227939248, -0.0723124146, 0.675871968, -0.220253468, 0.703334749, 0.644202769, -0.287063241, -0.708934128, 0.358049572, 0.93224597, -0.0521312803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3477. CFrame.new(-1.43983734, 0.340738356, 0.2122024, 0.904312789, 0.0692221224, -0.421213925, -0.424525082, 0.0428557694, -0.904395938, -0.0445537567, 0.99668026, 0.0681417584) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3478. CFrame.new(1.25741625, -2.03967118, -0.114561357, 0.785795808, -0.606670022, -0.120294631, 0.595447719, 0.794662476, -0.118083522, 0.167232573, 0.021161288, 0.985690296) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3479. CFrame.new(-1.08780098, -1.93715179, 0.415505946, 0.726730824, 0.226524591, 0.648493052, -0.473417997, 0.849206746, 0.233909249, -0.497722983, -0.477000594, 0.724390864) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3480. }, 0.3)
  3481. end
  3482. for i = 0, 2, 2.5 do
  3483. swait()
  3484. PlayAnimationFromTable({
  3485. CFrame.new(1.09383836e-06, 0.343753755, -1.96043402e-07, 0.523270428, 0.287232369, -0.802300215, -0.50344497, 0.86380738, -0.0191006232, 0.687551737, 0.413911939, 0.596615076),
  3486. CFrame.new(-0.123617172, 1.48303723, -0.0287493467, 0.694643736, -0.24292469, 0.677092195, 0.130201608, 0.96815908, 0.213785723, -0.707472146, -0.060346581, 0.704160154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3487. CFrame.new(1.50833929, 0.227467477, -0.315609246, 0.824830651, -0.200978309, 0.528448939, 0.558734834, 0.146878481, -0.816229582, 0.0864273012, 0.968521476, 0.233444959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3488. CFrame.new(-1.31301486, 0.195000634, 0.152029306, 0.968873978, 0.131271482, -0.209874287, -0.244750127, 0.38107568, -0.891553342, -0.0370580554, 0.91517663, 0.401345938) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3489. CFrame.new(1.13317525, -2.09719992, -0.112463094, 0.856763721, -0.497170508, -0.137016684, 0.487816751, 0.86748451, -0.0974374712, 0.167304218, 0.0166422464, 0.985764921) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3490. CFrame.new(-0.810783982, -1.82728696, 0.376232266, 0.744319856, -0.058267124, 0.665273666, -0.301729947, 0.859358609, 0.412856489, -0.595769286, -0.508033872, 0.622061491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3491. }, 0.3)
  3492. end
  3493.  
  3494. for i = 0, 2, 2.5 do
  3495. swait()
  3496. PlayAnimationFromTable({
  3497. CFrame.new(1.35973096e-07, 0.320527375, -7.42264092e-07, 0.704614878, 0.341422647, -0.622051835, -0.405330777, 0.913192332, 0.0420904197, 0.582427979, 0.222480908, 0.781843901),
  3498. CFrame.new(-0.112347923, 1.48711324, -0.00869269669, 0.830568314, -0.224710733, 0.509567261, 0.182181373, 0.974263012, 0.132698655, -0.526275158, -0.0173824169, 0.850136578) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3499. CFrame.new(1.45781612, 0.226993412, -0.558906972, 0.929661751, -0.0862561166, 0.358171105, 0.344945908, 0.545237362, -0.764012992, -0.129388481, 0.833829165, 0.536644638) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3500. CFrame.new(-1.18619072, 0.0492637008, 0.0918554366, 0.99347353, 0.112689823, 0.0175733268, -0.0640468821, 0.678767562, -0.731546164, -0.094366461, 0.725651383, 0.681560755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3501. CFrame.new(1.00893223, -2.15473056, -0.110364921, 0.912990928, -0.379050165, -0.15088442, 0.371803999, 0.925287962, -0.0747755021, 0.167956501, 0.0121693676, 0.985719204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3502. CFrame.new(-0.533763111, -1.71742105, 0.336961508, 0.705259383, -0.338247776, 0.623053193, -0.134910867, 0.798739493, 0.586345851, -0.69599241, -0.497586846, 0.51768887) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3503. }, 0.3)
  3504. end
  3505. for i = 0, 2, 2.5 do
  3506. swait()
  3507. PlayAnimationFromTable({
  3508. CFrame.new(4.61703166e-07, 0.235769942, -1.00117177e-06, 0.938176453, 0.183363587, -0.293603092, -0.20768474, 0.976715803, -0.0536465794, 0.276932061, 0.111307681, 0.954420865),
  3509. CFrame.new(-0.0561822094, 1.49022985, -0.0449058264, 0.970172465, -0.125063136, 0.207663268, 0.0985580087, 0.98613447, 0.133455962, -0.221476108, -0.109008446, 0.969053805) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3510. CFrame.new(1.50827777, 0.280627429, -0.345213354, 0.951810896, -0.0423086584, 0.303752303, 0.283360273, 0.500187695, -0.818232536, -0.11731571, 0.86488086, 0.488075703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3511. CFrame.new(-1.30691957, 0.0721594021, -0.120891482, 0.986630678, 0.103351101, -0.126007989, -0.16296646, 0.625005364, -0.76341033, -0.000143975019, 0.773745477, 0.633496523) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3512. CFrame.new(0.777359903, -2.10643578, -0.01162301, 0.968184471, -0.212230057, -0.13257727, 0.217316687, 0.97577405, 0.0249739066, 0.124066174, -0.0529902019, 0.990857959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3513. CFrame.new(-0.650096178, -1.74878359, 0.125424981, 0.771083057, -0.229409978, 0.593970776, -0.164066657, 0.829746604, 0.53346777, -0.615233064, -0.508801997, 0.602169991) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3514. }, 0.3)
  3515. end
  3516. for i = 0, 2, 2.5 do
  3517. swait()
  3518. PlayAnimationFromTable({
  3519. CFrame.new(1.92958396e-07, 0.151012555, -2.54251063e-07, 0.996079862, -0.013951743, 0.0873512179, 0.0196803901, 0.997678995, -0.0650692582, -0.0862413049, 0.066533789, 0.994050145),
  3520. CFrame.new(-1.84252858e-05, 1.49334848, -0.0811188966, 0.993314147, -3.65441665e-05, -0.115443029, 0.0187652856, 0.986743212, 0.161153644, 0.113907643, -0.162242755, 0.980154216) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3521. CFrame.new(1.55873859, 0.334260553, -0.131519541, 0.969448209, -0.00163386017, 0.245290324, 0.219723567, 0.450313836, -0.865403771, -0.109044269, 0.892867565, 0.436917454) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3522. CFrame.new(-1.42764843, 0.0950542688, -0.333642244, 0.960253477, 0.0837782249, -0.266260028, -0.26533401, 0.570119143, -0.777526021, 0.0866606161, 0.817276657, 0.569691718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3523. CFrame.new(0.545787156, -2.05814314, 0.0871226639, 0.994423211, -0.0411655679, -0.0970972329, 0.0527626388, 0.991353989, 0.120076038, 0.0913155004, -0.124529481, 0.988004923) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3524. CFrame.new(-0.766426146, -1.78014851, -0.0861108303, 0.825278282, -0.118317187, 0.552192748, -0.199185818, 0.853970468, 0.480670691, -0.528431952, -0.506679118, 0.681201816) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3525. }, 0.3)
  3526. end
  3527. for i = 0, 2, 2.5 do
  3528. swait()
  3529. PlayAnimationFromTable({
  3530. CFrame.new(4.12692316e-07, 0.151012719, -2.30362639e-06, 0.994305491, -0.0202714112, 0.104621775, 0.0224379655, 0.999548972, -0.0195745435, -0.104178578, 0.0218107421, 0.994319439),
  3531. CFrame.new(0.00553760864, 1.4933995, -0.0802261829, 0.995531678, 0.0110364649, -0.0937813595, 0.00418251939, 0.987010002, 0.160557225, 0.0943358392, -0.160232976, 0.982561052) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3532. CFrame.new(1.5584482, 0.293062419, -0.116566509, 0.968384445, -0.00174209476, 0.249456316, 0.21269919, 0.528251112, -0.822006345, -0.13034454, 0.84908402, 0.511924505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3533. CFrame.new(-1.42768061, 0.0538370237, -0.312597483, 0.961476505, 0.0830328465, -0.262046814, -0.2525087, 0.643515944, -0.722572684, 0.10863477, 0.760911822, 0.639696598) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3534. CFrame.new(0.54259479, -2.0903604, 0.0290952921, 0.994422674, -0.0387599468, -0.0980880186, 0.0454303287, 0.996729493, 0.0667166412, 0.0951820388, -0.0708009601, 0.992938936) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3535. CFrame.new(-0.741353869, -1.89950633, -0.0684591532, 0.816644847, -0.0456322022, 0.575333714, -0.179878563, 0.927082896, 0.328855067, -0.548392653, -0.372050554, 0.748894989) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3536. }, 0.3)
  3537. end
  3538. for i = 0, 2, 2.5 do
  3539. swait()
  3540. PlayAnimationFromTable({
  3541. CFrame.new(3.15427314e-07, 0.151012748, -1.2058299e-06, 0.992207646, -0.0273597967, 0.121554375, 0.0243716352, 0.999357164, 0.0260005966, -0.122188538, -0.0228356849, 0.992244184),
  3542. CFrame.new(0.0110932179, 1.493451, -0.0793307722, 0.997152567, 0.0221512802, -0.0720840991, -0.0103880381, 0.987112463, 0.159642935, 0.0746919662, -0.158441156, 0.98453927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3543. CFrame.new(1.55815673, 0.251865119, -0.101614341, 0.967308879, -0.00223390013, 0.253591448, 0.203796506, 0.601965785, -0.772067904, -0.150929913, 0.798515022, 0.582746863) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3544. CFrame.new(-1.42771339, 0.0126162544, -0.291552216, 0.962689579, 0.0818850771, -0.257922113, -0.237703145, 0.711386859, -0.661370218, 0.129327103, 0.69800818, 0.704314709) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3545. CFrame.new(0.539403021, -2.12257767, -0.0289279819, 0.994400561, -0.0364108346, -0.099205941, 0.0378997177, 0.999187112, 0.013170993, 0.0986464694, -0.0168576464, 0.994979739) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3546. CFrame.new(-0.716282129, -2.01886368, -0.050804913, 0.809812605, 0.0300942287, 0.585916281, -0.157180801, 0.973296165, 0.167252615, -0.56524092, -0.227540195, 0.792923748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3547. }, 0.3)
  3548. end
  3549. for i = 0, 2, 2.5 do
  3550. swait()
  3551. PlayAnimationFromTable({
  3552. CFrame.new(2.06753612e-07, 0.1510133, -1.69780105e-06, 0.989791334, -0.0352000743, 0.13810885, 0.025476804, 0.997104049, 0.0715480447, -0.140228465, -0.0672995821, 0.987829328),
  3553. CFrame.new(0.0166487023, 1.4935025, -0.0784367621, 0.998175383, 0.0332978815, -0.0503708497, -0.0249332506, 0.987050593, 0.158411533, 0.054993771, -0.15686886, 0.986087084) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3554. CFrame.new(1.55786467, 0.210667387, -0.0866619647, 0.966229975, -0.00310529768, 0.257662654, 0.193086907, 0.670866847, -0.715988636, -0.170635566, 0.741566002, 0.648817003) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3555. CFrame.new(-1.42774606, -0.0286027342, -0.270506084, 0.963882208, 0.0803447962, -0.253921092, -0.221044347, 0.773150086, -0.594443381, 0.148560077, 0.62910521, 0.762991905) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3556. CFrame.new(0.536210656, -2.15479422, -0.0869547799, 0.99435693, -0.0341251083, -0.100447871, 0.0301929228, 0.998719513, -0.0404039212, 0.101698756, 0.0371422991, 0.994121611) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3557. CFrame.new(-0.691209316, -2.13822079, -0.0331514776, 0.804978967, 0.106674798, 0.583634555, -0.131747946, 0.991275311, 0.00053089112, -0.578490317, -0.0773217231, 0.812016129) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3558. }, 0.3)
  3559. con:disconnect()
  3560. end
  3561. attack = false
  3562. end
  3563.  
  3564. function swingkick()
  3565. attack =true
  3566. local con =LeftLeg.Touched:connect(function(hit)
  3567. Damage(LeftLeg, hit, 10, 15, math.random(1, 5), "Normal", RootPart, 0.2, "153092285", 1)
  3568. end)
  3569. CFuncs.Sound.Create("200632211", Torso, 1, 0.9)
  3570. for i = 0, 2, 2 do
  3571. swait()
  3572. PlayAnimationFromTable({
  3573. CFrame.new(-0, -0, 0, 0.451495111, 0, 0.892274141, 0, 1, 0, -0.892274141, 0, 0.451495171),
  3574. CFrame.new(0.0394106507, 1.4980762, -0.0191182345, 0.842405438, 0.0788177326, -0.533049643, -0.0460431688, 0.996155322, 0.0745290667, 0.536874294, -0.0382403992, 0.84279567) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3575. CFrame.new(1.46063495, 0.277459681, -0.330366969, 0.930345893, 0.264538944, 0.253922462, 0.0813161209, 0.526398122, -0.846340656, -0.357554436, 0.808037579, 0.468221098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3576. CFrame.new(-1.17769468, 0.42903015, -0.606172383, 0.879122972, -0.457857192, -0.132327378, -0.0484379493, 0.190378323, -0.980515063, 0.474128038, 0.868403077, 0.145188332) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3577. CFrame.new(0.513624191, -2.00547051, -0.0496400744, 0.994196951, -0.0107207019, -0.107043415, 0.0110725313, 0.999935031, 0.00269303867, 0.107007563, -0.00386265269, 0.994251192) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3578. CFrame.new(-0.567644119, -1.99999905, 0.0318530723, 0.972131491, 0, 0.234437838, 0, 0.99999994, 0, -0.234437883, 0, 0.97213155) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3579. CFrame.new(-1.06066406, 1.60400236, 0.477594137, -0.718085289, 0.0456669368, 0.694466293, -0.69186759, 0.0612386167, -0.719432712, -0.0753822476, -0.997081697, -0.0123790503),
  3580. }, 0.3)
  3581. end
  3582. CFuncs.Sound.Create('444895479', LeftArm, 1, 1)
  3583. MagnitudeDamage(LeftLeg, 5, 3, 8, 1, 'Normal', '1089136667', 1)
  3584. for i = 0, 2, 2 do
  3585. swait()
  3586. PlayAnimationFromTable({
  3587. CFrame.new(0.220547467, 0, -3.91155481e-07, -0.25323987, 0, 0.967404008, 0, 1, 0, -0.967404008, 0, -0.25323987),
  3588. CFrame.new(-0.0117536392, 1.49014938, -0.0676547736, 0.988774419, 0.0129438993, 0.148857132, -0.0385734849, 0.984583795, 0.170607343, -0.144353986, -0.174434125, 0.974030614) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3589. CFrame.new(1.27957129, 0.119140543, -0.559442222, 0.894265831, 0.338996291, 0.29218331, 0.159459859, 0.368667066, -0.915782154, -0.418165147, 0.865544319, 0.275630087) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3590. CFrame.new(-1.2054044, 0.142354041, -0.509503067, 0.94017911, -0.32785964, -0.0925863907, 0.0802695379, 0.477298915, -0.875067115, 0.331090569, 0.815287948, 0.475063711) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3591. CFrame.new(0.528592288, -2.01185179, -0.0596692748, 0.993932307, -0.0255098324, -0.106998637, 0.0247154832, 0.9996562, -0.00874351524, 0.107184917, 0.00604593987, 0.99422121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3592. CFrame.new(-0.663009107, -2.03913331, 0.095747143, 0.967419386, 0.0912178606, 0.236177593, -0.10300339, 0.993953764, 0.0380270556, -0.231280878, -0.0611152127, 0.970966041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3593. CFrame.new(-1.51984048, -0.653318286, -0.695901275, 0.0741529614, 0.238496512, 0.968318105, -0.889033675, 0.45571667, -0.0441616029, -0.451807737, -0.857583344, 0.245824844),
  3594. }, 0.3)
  3595. end
  3596. for i = 0, 2, 2 do
  3597. swait()
  3598. PlayAnimationFromTable({
  3599. CFrame.new(0.220547467, 0, -3.91155481e-07, -0.25323987, 0, 0.967404008, 0, 1, 0, -0.967404008, 0, -0.25323987),
  3600. CFrame.new(-0.0117536392, 1.49014938, -0.0676547736, 0.988774419, 0.0129438993, 0.148857132, -0.0385734849, 0.984583795, 0.170607343, -0.144353986, -0.174434125, 0.974030614) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3601. CFrame.new(1.27957129, 0.119140543, -0.559442222, 0.894265831, 0.338996291, 0.29218331, 0.159459859, 0.368667066, -0.915782154, -0.418165147, 0.865544319, 0.275630087) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3602. CFrame.new(-1.2054044, 0.142354041, -0.509503067, 0.94017911, -0.32785964, -0.0925863907, 0.0802695379, 0.477298915, -0.875067115, 0.331090569, 0.815287948, 0.475063711) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3603. CFrame.new(0.528592288, -2.01185179, -0.0596692748, 0.993932307, -0.0255098324, -0.106998637, 0.0247154832, 0.9996562, -0.00874351524, 0.107184917, 0.00604593987, 0.99422121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3604. CFrame.new(-0.663009107, -2.03913331, 0.095747143, 0.967419386, 0.0912178606, 0.236177593, -0.10300339, 0.993953764, 0.0380270556, -0.231280878, -0.0611152127, 0.970966041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3605. CFrame.new(-1.51984048, -0.653318286, -0.695901275, 0.0741529614, 0.238496512, 0.968318105, -0.889033675, 0.45571667, -0.0441616029, -0.451807737, -0.857583344, 0.245824844),
  3606. }, 0.3)
  3607. end
  3608. for i = 0, 2, 2 do
  3609. swait()
  3610. PlayAnimationFromTable({
  3611. CFrame.new(0.220546156, 0.159928381, -5.45755029e-07, -0.903965116, -0.229034454, -0.361097395, -0.348808467, 0.883429706, 0.312865227, 0.247347221, 0.408773065, -0.878478825),
  3612. CFrame.new(-0.0629157126, 1.48222291, -0.116189808, 0.652311444, -0.125833437, 0.747433364, -0.0960428119, 0.964451551, 0.246189609, -0.751841962, -0.232378155, 0.617037296) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3613. CFrame.new(1.30005229, -0.053269133, -0.621560812, 0.961682856, 0.0592597872, 0.267684758, 0.246591672, 0.239785284, -0.938986599, -0.119831026, 0.969016016, 0.215984687) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3614. CFrame.new(-1.146065, 0.0654242188, -0.104803808, 0.978618085, 0.106147483, -0.176182404, -0.202844948, 0.356134474, -0.912152648, -0.0340778828, 0.928386569, 0.370051384) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3615. CFrame.new(1.07266438, -1.93857014, -0.328521341, 0.871309817, -0.490216732, -0.0225306898, 0.463303268, 0.836872697, -0.291537851, 0.161771998, 0.243580937, 0.956294477) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3616. CFrame.new(-2.01708436, -1.4651314, 0.120510593, 0.157090157, 0.981336772, -0.1109128, -0.981915951, 0.167216033, 0.0887691677, 0.105659246, 0.0949623287, 0.98985821) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3617. CFrame.new(2.57440615, -0.86301887, -2.53039861, 0.797571182, -0.556810141, -0.23206073, 0.594927192, 0.662439346, 0.455243558, -0.0997580513, -0.50114274, 0.859605253),
  3618. }, 0.3)
  3619. end
  3620. CFuncs.Sound.Create("444895479", LeftLeg, 1, 1.2)
  3621. for i = 0, 2, 2 do
  3622. swait()
  3623. PlayAnimationFromTable({
  3624. CFrame.new(1.45286322e-07, 0.319856495, -3.62750143e-07, -0.218634292, 1.70371095e-08, -0.975807369, -0.743787467, 0.647308469, 0.166649148, 0.631648421, 0.762228489, -0.141523853),
  3625. CFrame.new(-0.0629160702, 1.48222554, -0.116189241, 0.652311325, -0.125833273, 0.747433186, -0.0960428417, 0.964451671, 0.246189743, -0.751842022, -0.232378095, 0.617037296) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3626. CFrame.new(1.50160074, -0.0673591048, -0.454607278, 0.93669498, -0.304859281, 0.172231674, 0.258987159, 0.272184998, -0.926736891, 0.235645548, 0.912675679, 0.333909154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3627. CFrame.new(-1.05902147, 0.275173157, 0.203224257, 0.84215337, 0.298209876, -0.44927609, -0.416048855, -0.170703202, -0.893176377, -0.343046784, 0.939112544, -0.0196883529) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3628. CFrame.new(1.49877262, -1.93109322, -0.283717394, 0.634720504, -0.772470117, 0.0205005109, 0.749555409, 0.609007835, -0.259377033, 0.187876061, 0.17999807, 0.965559065) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3629. CFrame.new(-1.89481437, -1.7169131, 0.414264053, 0.39873746, 0.869545937, 0.291374117, -0.911858201, 0.409739554, 0.0250716824, -0.0975863487, -0.275688887, 0.956281126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3630. CFrame.new(1.65336418, 0.946076572, -2.99139857, -0.168416679, -0.982341349, -0.0815421045, 0.984829128, -0.164169014, -0.0563013777, 0.0419192761, -0.0897860825, 0.995088339),
  3631. }, 0.3)
  3632. end
  3633. for i = 0, 2, 2 do
  3634. swait()
  3635. PlayAnimationFromTable({
  3636. CFrame.new(8.80099833e-07, 0.320531189, 9.983778e-07, 0.704615235, 0.341422856, -0.622052073, -0.405333877, 0.913199246, 0.0420907401, 0.582428277, 0.222481042, 0.781844199),
  3637. CFrame.new(-0.112356059, 1.48713267, -0.00869357586, 0.830569327, -0.224713624, 0.509567738, 0.182180256, 0.974269807, 0.132698402, -0.526275456, -0.0173821189, 0.850136936) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3638. CFrame.new(1.45781863, 0.226986662, -0.558908999, 0.929662466, -0.0862577856, 0.358173639, 0.344945669, 0.545241356, -0.764018595, -0.129388511, 0.833829701, 0.536644638) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3639. CFrame.new(-1.18619573, 0.0492703542, 0.0918556601, 0.993475437, 0.112688094, 0.0175752044, -0.0640498996, 0.678771853, -0.731550813, -0.0943666399, 0.72565186, 0.681560755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3640. CFrame.new(1.00894833, -2.15476274, -0.110366553, 0.912991524, -0.379053235, -0.150884658, 0.371804088, 0.925294757, -0.0747753233, 0.167956471, 0.0121696815, 0.985719621) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3641. CFrame.new(-0.53375715, -1.71744156, 0.336959541, 0.705260992, -0.338250399, 0.623052657, -0.134913772, 0.798745394, 0.586348116, -0.695992768, -0.497586727, 0.517689109) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3642. CFrame.new(1.80765533, 2.33076668, 1.70357645, -0.794281006, -0.535754621, -0.286521971, 0.000492326915, 0.471028239, -0.882127702, 0.607558429, -0.700790286, -0.373865932),
  3643. }, 0.3)
  3644. end
  3645. for i = 0, 2, 2 do
  3646. swait()
  3647. PlayAnimationFromTable({
  3648. CFrame.new(-4.19327989e-07, 0.151014999, -1.15483999e-07, 0.996080339, -0.0139517495, 0.0873512849, 0.0196805391, 0.997686625, -0.06506975, -0.0862413272, 0.0665338188, 0.994050622),
  3649. CFrame.new(-1.72704458e-05, 1.49337137, -0.0811214596, 0.993314624, -3.64063308e-05, -0.115443058, 0.0187655166, 0.986750722, 0.161154389, 0.11390771, -0.162243307, 0.980154634) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3650. CFrame.new(1.5587405, 0.334267467, -0.131517559, 0.969448805, -0.00163380057, 0.245290324, 0.2197254, 0.450316876, -0.865410566, -0.109044418, 0.892867863, 0.43691808) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3651. CFrame.new(-1.42764938, 0.0950566083, -0.333643615, 0.960253954, 0.0837783366, -0.266260266, -0.265335947, 0.570123136, -0.777532101, 0.0866608098, 0.817276895, 0.569692433) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3652. CFrame.new(0.545787454, -2.05817437, 0.0871236473, 0.994423687, -0.0411654525, -0.0970972553, 0.0527631417, 0.991361439, 0.120076485, 0.0913155228, -0.124529995, 0.988005459) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3653. CFrame.new(-0.76642698, -1.78017473, -0.0861092806, 0.825278699, -0.118317112, 0.552193046, -0.199186981, 0.853977084, 0.480674088, -0.528432131, -0.506679773, 0.681201994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3654. CFrame.new(0.378215432, 2.59960699, 1.43216956, -0.947264731, -0.243372589, 0.208494663, -0.290286243, 0.375999212, -0.879985988, 0.135769337, -0.894092739, -0.426819265),
  3655. }, 0.3)
  3656. end
  3657. for i = 0, 2, 2 do
  3658. swait()
  3659. PlayAnimationFromTable({
  3660. CFrame.new(-5.38537279e-07, 0.151015505, -1.66986138e-06, 0.989791811, -0.0352000892, 0.138108939, 0.0254769977, 0.997111678, 0.071548596, -0.140228495, -0.0672996119, 0.987829804),
  3661. CFrame.new(0.0166493617, 1.49352491, -0.0784359276, 0.998175859, 0.0332980677, -0.0503708199, -0.0249332301, 0.987057984, 0.158413216, 0.0549938232, -0.156868458, 0.98608768) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3662. CFrame.new(1.55786753, 0.210671082, -0.086663425, 0.966230571, -0.00310514122, 0.257662654, 0.193088472, 0.670872331, -0.715993702, -0.170635507, 0.741566658, 0.648817062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3663. CFrame.new(-1.42774665, -0.0286034271, -0.270507663, 0.963882565, 0.0803450048, -0.25392133, -0.221045777, 0.773156285, -0.594447494, 0.148560077, 0.629105926, 0.762992024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3664. CFrame.new(0.536211014, -2.15482688, -0.0869546309, 0.994357526, -0.0341249518, -0.100447893, 0.0301933829, 0.998727083, -0.0404037386, 0.101698861, 0.0371428281, 0.994122088) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3665. CFrame.new(-0.691211402, -2.13825345, -0.0331540108, 0.804979324, 0.106675021, 0.583634913, -0.131749094, 0.991282821, 0.000531423837, -0.578490674, -0.0773212463, 0.812016606) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3666. CFrame.new(0.472026706, 1.84144497, 2.14486957, -0.969634056, -0.18447721, 0.160587624, -0.244534209, 0.718434215, -0.651204824, 0.0047609657, -0.670691967, -0.741730392),
  3667. }, 0.3)
  3668. end
  3669. for i = 0, 2, 2 do
  3670. swait()
  3671. PlayAnimationFromTable({
  3672. CFrame.new(0, -0, 0, 0.900317132, -0.00882573519, -0.43514502, 0.0247064847, 0.999218583, 0.0308513939, 0.434532702, -0.0385269448, 0.899831653),
  3673. CFrame.new(-0.0127982106, 1.49885571, -0.0201442763, 0.993072569, -0.023281157, 0.115172893, 0.0182863437, 0.998853743, 0.0442361645, -0.116070867, -0.0418236181, 0.992359996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3674. CFrame.new(1.56762862, 0.139969811, -0.10956914, 0.98194778, -0.182792962, 0.0486384928, 0.189150885, 0.950211644, -0.247627497, -0.000952392817, 0.252357215, 0.967633665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3675. CFrame.new(-1.55135977, 0.0669608638, 0.0260540657, 0.992934406, 0.117990546, 0.0126289129, -0.118456006, 0.99186641, 0.0465750284, -0.00703078508, -0.0477419272, 0.998834968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3676. CFrame.new(0.584844351, -1.98692155, 0.015997529, 0.992138505, -0.078819938, -0.0972023904, 0.0836443976, 0.995405614, 0.046593789, 0.0930832922, -0.0543579459, 0.994173288) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3677. CFrame.new(-0.558847606, -2.00496888, -0.144782662, 0.998142838, 0.0557400137, 0.0245771408, -0.0520606451, 0.99001503, -0.130995348, -0.0316334963, 0.129472598, 0.991078317) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3678. }, 0.3)
  3679. con:disconnect()
  3680. end
  3681. attack = false
  3682. end
  3683. function intro()
  3684. attack = true
  3685. Humanoid.JumpPower = 0
  3686. Humanoid.WalkSpeed = 0
  3687. Humanoid.MaxHealth = math.huge
  3688. for _,v in pairs(Character:children()) do
  3689. if v:IsA("Accessory") then
  3690. v.Handle.Transparency = 1
  3691. end
  3692. end
  3693.  
  3694. Head.Transparency = 1
  3695. Head.face.Transparency = 1
  3696. Torso.Transparency = 1
  3697. RightArm.Transparency = 1
  3698. LeftArm.Transparency = 1
  3699. RightLeg.Transparency = 1
  3700. LeftLeg.Transparency = 1
  3701. RootPart.Anchored = true
  3702. wait(1)
  3703. local fake = Instance.new("Part", Torso)
  3704. fake.Size = Vector3.new(.2,.2,.2)
  3705. fake.Transparency = 1
  3706. fake.Anchored = true
  3707. fake.Material = "Neon"
  3708. fake.CanCollide = false
  3709. fake.BrickColor = BrickColor.new("Mulberry")
  3710. fake.CFrame = Torso.CFrame * CFrame.new(0,-3,0)
  3711. fake1 = Instance.new("CylinderMesh", fake)
  3712. local val = 5
  3713. while wait() and fake and fake.Transparency >= 0 do
  3714. fake.Transparency =fake.Transparency - 0.02
  3715. val = val - 0.1
  3716. fake1.Scale = fake1.Scale + Vector3.new(val,0,val)
  3717. end
  3718. --insert anim here
  3719. for i = 0, 0.1, 0.1 do
  3720. swait()
  3721. PlayAnimationFromTable({
  3722. CFrame.new(-0, -2.5286026, -1.37800324, 1, 0, -0, 0, 0.00363200158, -0.999993503, 0, 0.999993503, 0.00363200135) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3723. CFrame.new(0, 1.49999607, -3.57662884e-06, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3724. CFrame.new(1.50000381, 0, 0, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3725. CFrame.new(-1.5, 0, 0, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3726. CFrame.new(0.5, -1.99996138, 4.29200099e-06, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3727. CFrame.new(-0.5, -1.99996138, 4.29200099e-06, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3728. }, 1, false)
  3729. end
  3730. RightArm.Transparency = 0
  3731. for i = 0, 1.5, 0.1 do
  3732. swait()
  3733. PlayAnimationFromTable({
  3734. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3735. CFrame.new(0, 1.49998999, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3736. CFrame.new(1.65149188, -2.06901217, -0.833026528, 0.982437074, -0.186635837, 5.49633455e-07, -0.182175472, -0.958949745, -0.217344731, 0.0405648462, 0.213526115, -0.976100385) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3737. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3738. CFrame.new(0.5, -1.99999285, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3739. CFrame.new(-0.5, -1.99999285, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3740. }, .2, false)
  3741. end
  3742. for i = 0, 2.5, 0.1 do
  3743. swait()
  3744. PlayAnimationFromTable({
  3745. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3746. CFrame.new(0, 1.49998999, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3747. CFrame.new(1.60798919, -2.45860457, -1.52974463, 0.98243016, -0.0411874987, -0.182037771, -0.18217735, 0.00037036743, -0.983266354, 0.0405655839, 0.999151051, -0.00713955564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3748. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3749. CFrame.new(0.5, -1.99999285, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3750. CFrame.new(-0.5, -1.99999285, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3751. }, .2, false)
  3752. end
  3753. for i = 0, 0.1, 0.1 do
  3754. swait()
  3755. PlayAnimationFromTable({
  3756. CFrame.new(-0, -2.5286026, -1.37800324, 1, 0, -0, 0, 0.00363200158, -0.999993503, 0, 0.999993503, 0.00363200135) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3757. CFrame.new(0, 1.49999607, -3.57662884e-06, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3758. CFrame.new(1.50000381, 0, 0, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3759. CFrame.new(-1.5, 0, 0, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3760. CFrame.new(0.5, -1.99996138, 4.29200099e-06, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3761. CFrame.new(-0.5, -1.99996138, 4.29200099e-06, 1, 0, -0, 0, 1.00000024, -2.32830644e-10, -0, -2.32830644e-10, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3762. }, 1, false)
  3763. end
  3764. LeftArm.Transparency = 0
  3765. for i = 0, 1.5, 0.1 do
  3766. swait()
  3767. PlayAnimationFromTable({
  3768. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3769. CFrame.new(0, 1.49998903, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3770. CFrame.new(1.60798764, -2.45860243, -1.52974236, 0.98243016, -0.0411874987, -0.182037771, -0.18217735, 0.00037036743, -0.983266354, 0.0405655839, 0.999151051, -0.00713955564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3771. CFrame.new(-1.44158089, -1.59027624, -0.89741987, 0.99214071, 0.125127167, -5.75973161e-07, 0.124708839, -0.988824189, -0.0816976205, -0.0102231605, 0.0810554698, -0.996657193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3772. CFrame.new(0.5, -1.99999201, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3773. CFrame.new(-0.5, -1.99999201, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3774. }, .2, false)
  3775. end
  3776. for i = 0, 2.5, 0.1 do
  3777. swait()
  3778. PlayAnimationFromTable({
  3779. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3780. CFrame.new(0, 1.49998903, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3781. CFrame.new(1.60798764, -2.45860243, -1.52974236, 0.98243016, -0.0411874987, -0.182037771, -0.18217735, 0.00037036743, -0.983266354, 0.0405655839, 0.999151051, -0.00713955564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3782. CFrame.new(-1.42455316, -2.4283061, -1.6328423, 0.984726787, 0.121689118, 0.124518521, 0.12571463, -0.00216957508, -0.992069006, -0.120453231, 0.99256891, -0.017434625) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3783. CFrame.new(0.5, -1.99999201, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3784. CFrame.new(-0.5, -1.99999201, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3785. }, .2, false)
  3786. end
  3787. for i = 0, 0.1, 0.1 do
  3788. swait()
  3789. PlayAnimationFromTable({
  3790. CFrame.new(-0.00366234244, -4.40093422, 0.287633479, 0.99999994, -0.000186988196, 0.000273971935, 0.000124305967, 0.977027774, 0.213112041, -0.000307527574, -0.213111997, 0.977027893) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3791. CFrame.new(0.00499584666, 1.53845465, -0.0544969626, 1.00000012, 0.000179116614, -0.000279201951, -0.000187003272, 0.999593675, -0.0285090804, 0.00027398215, 0.0285091996, 0.999593556) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3792. CFrame.new(1.61354864, 3.02001262, -1.20607686, 0.982400537, -0.0414489508, -0.182129562, -0.186783597, -0.212562457, -0.959129453, 0.00104099885, 0.976268053, -0.216563493) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3793. CFrame.new(-1.41907096, 3.07688713, -1.2947489, 0.984794676, 0.12199109, 0.123683237, 0.148703814, -0.223868951, -0.963208079, -0.0898139924, 0.966954589, -0.238605514) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3794. CFrame.new(0.501030326, -1.63825631, -0.00444316957, 0.99999994, 5.09317033e-11, 2.91038305e-11, 5.09317033e-11, 1, 0, 2.91038305e-11, 0, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3795. CFrame.new(-0.495635211, -1.92414272, -0.116936341, 1.00000048, 0.000174710527, -0.000281971501, -0.000187003301, 0.99902302, -0.0442020744, 0.000273973565, 0.0442019999, 0.999022543) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3796. }, 1, false)
  3797. end
  3798. Torso.Transparency = 0
  3799. Head.Transparency = 0
  3800. LeftLeg.Transparency = 0
  3801. RightLeg.Transparency = 0
  3802. for _,v in pairs(Character:children()) do
  3803. if v:IsA("Accessory") then
  3804. v.Handle.Transparency = 0
  3805. end
  3806. end
  3807. for i = 0, 2.5, 0.1 do
  3808. swait()
  3809. PlayAnimationFromTable({
  3810. CFrame.new(-0.00395292509, -2.35704303, 0.166865706, 1.00000012, -0.000330531853, 2.80119129e-05, 0.00012431416, 0.451713324, 0.892163277, -0.000307541806, -0.892163336, 0.451713234) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3811. CFrame.new(0.00548323756, 1.50826371, -0.0949471891, 1.00000024, 0.000330836687, 2.4615947e-05, -0.00033056704, 0.98742038, 0.158119231, 2.80048698e-05, -0.158119053, 0.987420321) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3812. CFrame.new(1.5964433, 1.13013196, -0.484287649, 0.94223541, -0.281113118, -0.182129309, -0.333693087, -0.834891975, -0.437734723, -0.0290071815, 0.473227501, -0.880464375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3813. CFrame.new(-1.43721521, 1.41705549, -0.407720447, 0.992133677, 0.0265998412, 0.122324571, 0.0703548715, -0.92672044, -0.36910674, 0.103542477, 0.374809206, -0.921301842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3814. CFrame.new(0.501026213, -0.813848436, -1.50931501, 1.00000012, 1.0986696e-08, -1.20780896e-08, -1.63272489e-08, 0.631467223, -0.775402904, -1.16415322e-09, 0.775402844, 0.631467164) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3815. CFrame.new(-0.495252579, -0.84132725, -1.56702411, 1.0000006, 0.000174720975, -0.000281984016, -0.000330542534, 0.596575916, -0.802557051, 2.80012318e-05, 0.802557349, 0.596575379) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3816. }, .1, false)
  3817. end
  3818. for i = 0, 3, 0.1 do
  3819. swait()
  3820. PlayAnimationFromTable({
  3821. CFrame.new(0.000142331352, 0.124146298, -0.0338094831, 1.00000012, 2.23964234e-05, -5.82319335e-05, -2.46888012e-05, 0.999212801, -0.0396697968, 5.72975841e-05, 0.0396698005, 0.999212921) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3822. CFrame.new(0.00537362648, 1.40871274, 0.00508881733, 1.00000012, 0.000179095339, -0.000276938488, -0.000186917692, 0.999593556, -0.0285092965, 0.000271719939, 0.0285093412, 0.999593496) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3823. CFrame.new(1.577245, 0.0419780016, 0.126043797, 0.992386639, -0.105244942, -0.0639718175, 0.1095604, 0.991639376, 0.0681746081, 0.0562619418, -0.0746643394, 0.995620489) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3824. CFrame.new(-1.62176228, 0.0552483313, 0.0681045502, 0.986452579, 0.150544897, 0.0651750043, -0.148706108, 0.988356233, -0.032228291, -0.0692679211, 0.0220997371, 0.997353375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3825. CFrame.new(0.501014769, -1.97458971, -0.0630755275, 1.00000012, -4.21277946e-09, 5.00585884e-09, 4.71118256e-09, 0.996225357, -0.0868086517, -4.71482053e-09, 0.0868086368, 0.996225476) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3826. CFrame.new(-0.552414954, -1.93864262, -0.0193982944, 0.997162282, 0.0752827153, -0.000278166262, -0.0752214491, 0.996187449, -0.044184871, -0.00304925116, 0.0440803915, 0.999023378) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3827. }, .1, false)
  3828. end
  3829. --LeftLeg.Transparency = 0
  3830. --RightLeg.Transparency = 0
  3831. Head.Transparency = 0
  3832. Torso.Transparency = 0
  3833.  
  3834. --insert anim here
  3835. attack = false
  3836. Humanoid.JumpPower = 55
  3837. Humanoid.WalkSpeed = 16
  3838. Humanoid.MaxHealth = 1000
  3839. Head.Transparency = 0
  3840. Head.face.Transparency = 0
  3841. Torso.Transparency = 0
  3842. RightArm.Transparency = 0
  3843. LeftArm.Transparency = 0
  3844. RightLeg.Transparency = 0
  3845. LeftLeg.Transparency = 0
  3846. RootPart.Anchored = false
  3847. while wait() and fake and fake.Transparency <= 1 do
  3848. fake.Transparency =fake.Transparency + 0.02
  3849. end
  3850. fake:Remove()
  3851. end
  3852.  
  3853. Mouse.Button1Down:connect(function()
  3854. if attack == false and attacktype == 1 then
  3855. attackone()
  3856. end
  3857. end)
  3858.  
  3859. Mouse.KeyDown:connect(function(k)
  3860. k = k:lower()
  3861. if attack == false and k == 'q' then
  3862. super_punch()
  3863. elseif attack == false and k == 'z' then
  3864. swingkick()
  3865. elseif attack == false and k == 'x' then
  3866. airkic()
  3867. elseif attack == false and k == 'f' then
  3868. owner.Character.Humanoid.WalkSpeed = 16
  3869. elseif attack == false and k == 'c' then
  3870. Frontflip()
  3871. elseif attack == false and k == 'e' then
  3872. spinkickop()
  3873. end
  3874. end)
  3875. coroutine.wrap(function()
  3876. intro()
  3877. end)
  3878. while true do
  3879. swait()
  3880. for i, v in pairs(Character:GetChildren()) do
  3881. if v:IsA("Part") then
  3882. v.Material = "SmoothPlastic"
  3883. elseif v:IsA("Accessory") then
  3884. v:WaitForChild("Handle").Material = "SmoothPlastic"
  3885. end
  3886. end
  3887. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  3888. velocity = RootPart.Velocity.y
  3889. sine = sine + change
  3890. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  3891. if RootPart.Velocity.y > 1 and hit == nil then
  3892. Anim = "Jump"
  3893. if attack == false then
  3894. PlayAnimationFromTable({
  3895. CFrame.new(-0, -0, 0, 1, 0, 0, 0, 0.952501297, 0.304534107, 0, -0.30453214, 0.952505231) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3896. CFrame.new(0, 1.54177511, -0.0761402547, 1, 0, 0, 0, 0.960637927, -0.277799278, 0, 0.277802795, 0.960645676) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3897. CFrame.new(1.50558829, 0.59120357, -0.238608226, 0.995981038, -0.0895648599, -3.47508688e-09, -0.0895537883, -0.995858073, -0.0156267285, 0.00139949843, 0.0155627429, -0.999884963) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3898. CFrame.new(-1.65601206, 0.0541827977, 0.0173231065, 0.939485371, 0.342603415, -3.94002029e-07, -0.326328963, 0.894852579, -0.304537386, -0.104336344, 0.286110193, 0.952506602) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3899. CFrame.new(0.5, -1.26612282, -0.697242975, 1, 0, 0, 0, 0.955822766, 0.29394266, 0, -0.293942392, 0.955826581) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3900. CFrame.new(-0.5, -1.73657393, 0.650423646, 1, 0, 0, 0, 0.865358651, 0.501152575, 0, -0.501155674, 0.865366578) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3901. }, .3, false)
  3902. end
  3903. elseif RootPart.Velocity.y < -1 and hit == nil then
  3904. Anim = "Fall"
  3905. if attack == false then
  3906. PlayAnimationFromTable({
  3907. CFrame.new(-0, 0, -0, 1, 0, 0, 0, 0.951601982, -0.307334006, 0, 0.307334006, 0.951601982) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3908. CFrame.new(0, 1.52053213, -0.156911612, 1, 0, 0, 0, 0.950406373, 0.311013907, 0, -0.311013907, 0.950406373) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3909. CFrame.new(1.5, 0.757136285, -0.0344886333, 1, 0, 0, 0, -0.984930575, 0.172951937, 0, -0.172951937, -0.984930575) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3910. CFrame.new(-1.5419066, 0.0195964277, 0.395538568, 0.926159322, 0.352415472, 0.134281963, -0.358868867, 0.714096844, 0.601068616, 0.115935288, -0.604875922, 0.787837982) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3911. CFrame.new(0.538200378, -1.31706619, -0.436967194, 1, 0, 0, 0, 0.841542542, 0.540196598, 0, -0.540195346, 0.841542959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3912. CFrame.new(-0.5, -1.98835194, -0.201537386, 1, 0, 0, 0, 0.989112139, -0.147167176, 0, 0.147167176, 0.989112139) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3913. }, .3, false)
  3914. end
  3915. elseif Torsovelocity < 1 and hit ~= nil then
  3916. Anim = "Idle"
  3917. if attack == false then
  3918. change = 1
  3919. PlayAnimationFromTable({
  3920. CFrame.new(-0.0202610753, 0.0707721263, 0.121618912, 0.46032396, 0.0464252308, -0.8865363, -0.00491159596, 0.998749495, 0.0497512072, 0.887737453, -0.0185473654, 0.459976375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3921. CFrame.new(-0.0444589406, 1.49479365, -0.0566044003, 0.863673568, -0.0889122486, 0.496147931, 0.01998033, 0.989584684, 0.14255774, -0.503655493, -0.113210171, 0.85645473) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3922. CFrame.new(1.42832685, -0.14453952, -0.223858878, 0.995236933, 0.0452073589, 0.0863700211, -0.0103974752, 0.9301458, -0.367042631, -0.096929729, 0.364396423, 0.926185727) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3923. CFrame.new(-1.50155818, -0.0328631587, -0.0241032764, 0.999341488, 0.0358811207, 0.00541234016, -0.036050424, 0.998724341, 0.0353515148, -0.00413706899, -0.0355233736, 0.999360263) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3924. CFrame.new(0.57742542, -2.11056018, -0.0612200499, 0.873801172, -0.0728514418, -0.480795473, 0.160214752, 0.976640522, 0.143192247, 0.459132761, -0.202152133, 0.865061641) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3925. CFrame.new(-0.804212332, -2.07797313, -0.25108394, 0.936879575, 0.238846987, 0.255359918, -0.206195384, 0.967226088, -0.148178384, -0.282382905, 0.0861712992, 0.955423832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3926. }, 0.3)
  3927. end
  3928. elseif Torsovelocity > 2 and hit ~= nil then
  3929. Anim = "Walk"
  3930. if attack == false then
  3931. PlayAnimationFromTable({
  3932. CFrame.new(0, -0.174938306, -0.101783589, 1, 0, 0, 0, 0.979186654, 0.202961922, 0, -0.202961922, 0.979186654) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 4), 0) * CFrame.Angles(0, 0 + 0.1 * math.sin(sine / 8), 0) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 15), 0) * CFrame.Angles(0 + 0.05 * math.cos(sine / 15), 0, 0),
  3933. CFrame.new(0, 1.49999189, 1.58548355E-5, 1, 0, 0, 0, 0.995475352, -0.0950205326, 0, 0.0950205326, 0.995475352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.1 * math.sin(sine / 8), 0) * CFrame.new(0, 0, 0 + 0.01 * math.cos(sine / 17)) * CFrame.Angles(0 + 0.11 * math.cos(sine / 17), 0, 0 - 0.07 * math.cos(sine / 17)),
  3934. CFrame.new(1.57730746, 0.0719611943, 0.00628598034, 0.976458192, -0.188104928, 0.105574317, 0.200467497, 0.972049892, -0.122196086, -0.0796378255, 0.140483588, 0.986874938) * CFrame.new(-0.05, 0, -0.1 - 0.5 * math.sin(sine / 8)) * CFrame.Angles(math.rad(30 * math.sin(sine / 8)), math.rad(0), math.rad(0)) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 23), 0) * CFrame.Angles(0, 0, 0 + 0.1 * math.cos(sine / 16.1)),
  3935. CFrame.new(-1.55804253, 0.0689925253, 0.0429513156, 0.964821577, 0.249019504, -0.0843129531, -0.261087656, 0.945191264, -0.196078911, 0.0308643766, 0.211194247, 0.976956785) * CFrame.new(0.05, 0, -0.2 + 0.5 * math.sin(sine / 8)) * CFrame.Angles(math.rad(-30 * math.sin(sine / 8)), math.rad(0), math.rad(0)) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 23), 0) * CFrame.Angles(0, 0, 0 + 0.1 * math.cos(sine / 16.1)),
  3936. CFrame.new(0.5, -1.64 - 0.5 * math.cos(sine / 8) / 2, 0 + 1.5 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(-50 * math.sin(sine / 8)), math.rad(-5), math.rad(0)),
  3937. CFrame.new(-0.5, -1.64 + 0.5 * math.cos(sine / 8) / 2, 0 - 1.5 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(50 * math.sin(sine / 8)), math.rad(5), math.rad(0))
  3938. }, 0.3, false)
  3939. end
  3940. end
  3941. if 0 < #Effects then
  3942. for e = 1, #Effects do
  3943. if Effects[e] ~= nil then
  3944. local Thing = Effects[e]
  3945. if Thing ~= nil then
  3946. local Part = Thing[1]
  3947. local Mode = Thing[2]
  3948. local Delay = Thing[3]
  3949. local IncX = Thing[4]
  3950. local IncY = Thing[5]
  3951. local IncZ = Thing[6]
  3952. if Thing[2] == "Shoot" then
  3953. local Look = Thing[1]
  3954. local move = 30
  3955. if Thing[8] == 3 then
  3956. move = 10
  3957. end
  3958. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  3959. if Thing[10] ~= nil then
  3960. da = pos
  3961. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  3962. cfa = CFrame.new(Thing[4], pos)
  3963. tehCF = cfa:lerp(cf2, 0.2)
  3964. Thing[1] = tehCF.lookVector
  3965. end
  3966. local mag = (Thing[4] - pos).magnitude
  3967. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  3968. if Thing[8] == 2 then
  3969. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  3970. end
  3971. Thing[4] = Thing[4] + Look * move
  3972. Thing[3] = Thing[3] - 1
  3973. if 2 < Thing[5] then
  3974. Thing[5] = Thing[5] - 0.3
  3975. Thing[6] = Thing[6] - 0.3
  3976. end
  3977. if hit ~= nil then
  3978. Thing[3] = 0
  3979. if Thing[8] == 1 or Thing[8] == 3 then
  3980. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  3981. else
  3982. if Thing[8] == 2 then
  3983. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  3984. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  3985. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(.2,.2,.2))
  3986. ref.Anchored = true
  3987. ref.CFrame = CFrame.new(pos)
  3988. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  3989. game:GetService("Debris"):AddItem(ref, 0.2)
  3990. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  3991. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  3992. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  3993. end
  3994. end
  3995. end
  3996. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(.2,.2,.2))
  3997. ref.Anchored = true
  3998. ref.CFrame = CFrame.new(pos)
  3999. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  4000. game:GetService("Debris"):AddItem(ref, 1)
  4001. end
  4002. if Thing[3] <= 0 then
  4003. table.remove(Effects, e)
  4004. end
  4005. end
  4006. do
  4007. do
  4008. if Thing[2] == "FireWave" then
  4009. if Thing[3] <= Thing[4] then
  4010. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  4011. Thing[3] = Thing[3] + 1
  4012. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  4013. else
  4014. Part.Parent = nil
  4015. table.remove(Effects, e)
  4016. end
  4017. end
  4018. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  4019. if Thing[1].Transparency <= 1 then
  4020. if Thing[2] == "Block1" then
  4021. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  4022. Mesh = Thing[7]
  4023. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  4024. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  4025. else
  4026. if Thing[2] == "Block2" then
  4027. Thing[1].CFrame = Thing[1].CFrame
  4028. Mesh = Thing[7]
  4029. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  4030. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  4031. else
  4032. if Thing[2] == "Fire" then
  4033. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  4034. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  4035. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  4036. else
  4037. if Thing[2] == "Cylinder" then
  4038. Mesh = Thing[7]
  4039. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  4040. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  4041. else
  4042. if Thing[2] == "Blood" then
  4043. Mesh = Thing[7]
  4044. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  4045. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  4046. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  4047. else
  4048. if Thing[2] == "Elec" then
  4049. Mesh = Thing[10]
  4050. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  4051. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  4052. else
  4053. if Thing[2] == "Disappear" then
  4054. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  4055. end
  4056. end
  4057. end
  4058. end
  4059. end
  4060. end
  4061. end
  4062. else
  4063. Part.Parent = nil
  4064. table.remove(Effects, e)
  4065. end
  4066. end
  4067. end
  4068. end
  4069. end
  4070. end
  4071. end
  4072. end
  4073. end
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