Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Breaker:
- type: world
- debug: false
- events:
- on player steps on green_wool in:dungeon:
- - narrate "Stepped on green, turning yellow"
- - modifyblock <context.location> yellow_wool
- - wait 2
- - narrate "2 seconds of inactivity, regenerating block"
- - modifyblock <context.location> green_wool
- on player steps on yellow_wool in:dungeon:
- - narrate "Stepped on yellow, turning red"
- - modifyblock <context.location> red_wool
- - wait 2
- - narrate "2 seconds of inactivity, regenerating block"
- - modifyblock <context.location> yellow_wool
- - wait 2
- - narrate "2 seconds of inactivity, regenerating block"
- - modifyblock <context.location> green_wool
- on player steps on red_wool in:dungeon:
- - narrate "Stepped on red, removing block"
- - modifyblock <context.location> air
- - wait 3
- - narrate "3 seconds of inactivity, regenerating block"
- - modifyblock <context.location> red_wool
- - wait 3
- - narrate "3 seconds of inactivity, regenerating block"
- - modifyblock <context.location> yellow_wool
- - wait 3
- - narrate "3 seconds of inactivity, regenerating block"
- - modifyblock <context.location> green_wool
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement