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- settings:
- # By enabling lagg prevention Scoreboard will run asynchroniously
- # This means that it does not obstruct the main thread and thus causes a *LOT* let lagg.
- lag-prevention: true
- hooks:
- # To what plugins should we hook into?
- placeholderapi: true
- mvdwplaceholderapi: true
- main.yml
- Code (Text):
- #
- # ________ ________ ________ ________ _______ ________ ________ ________ ________ ________
- # |\ ____\|\ ____\|\ __ \|\ __ \|\ ___ \ |\ __ \|\ __ \|\ __ \|\ __ \|\ ___ \
- # \ \ \___|\ \ \___|\ \ \|\ \ \ \|\ \ \ __/|\ \ \|\ /\ \ \|\ \ \ \|\ \ \ \|\ \ \ \_|\ \
- # \ \_____ \ \ \ \ \ \\\ \ \ _ _\ \ \_|/_\ \ __ \ \ \\\ \ \ __ \ \ _ _\ \ \ \\ \
- # \|____|\ \ \ \____\ \ \\\ \ \ \\ \\ \ \_|\ \ \ \|\ \ \ \\\ \ \ \ \ \ \ \\ \\ \ \_\\ \
- # ____\_\ \ \_______\ \_______\ \__\\ _\\ \_______\ \_______\ \_______\ \__\ \__\ \__\\ _\\ \_______\
- # |\_________\|_______|\|_______|\|__|\|__|\|_______|\|_______|\|_______|\|__|\|__|\|__|\|__|\|_______|
- # \|_________|
- # Board declares a new Scoreboard instance
- board:
- # Every board contains 'Lines', they are kept in order by the line identifier
- # Every line must have an unique identifier, or strange things will happen.
- # The line identifiers declare the weight of the line, the lower the identifier
- # the higher they will appear in the Scoreboard. The line with weight '1' will be the
- # scoreboard title.
- '1':
- # Every line contains 'animatables', this is specified by the field 'content'.
- # Animatables will change the line every few ticks (specified by the 'update field')
- # this way you can animate each line just the way you wan't it to.
- content:
- - '&6> &e&lInfor&6mation &e<'
- - '&e> &6&lInfor&emation &6<'
- # 1 second equals 20 ticks
- update: 3
- '2':
- content:
- - '&6Online Players'
- update: 1000
- '3':
- content:
- - '&e%server_online%'
- update: 120
- '4':
- content:
- - '&6Server Lag:'
- update: 120
- '5':
- content:
- - '&e%server_tps%'
- update: 1000
- '6':
- content:
- - '&6Ping'
- update: 1000
- '7':
- content:
- - ' &e%player_ping% ms'
- update: 3
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