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- skmp:
- GG has asked for the api draft
- to submit to SEGA
- davidgf:
- i will write some doc then and share it with you guys?
- skmp:
- to get us electronic licensing from them
- they asked this 3 years ago
- davidgf:
- thats cause sega is interested?
- lol
- skmp:
- you can blame my EX for the delay
- fucking opportunists
- davidgf:
- how much is sega onboard with this?
- i cant truly believe they are
- skmp:
- they have licensed games to ATG and GG
- davidgf:
- meaning nownthey can just sell thst themselves
- skmp:
- they have shipped emulators
- davidgf:
- why involving more ppl and have less money
- skmp:
- they have worked both with us (indirectly) and the chankast team (directly, multiple contracts)
- davidgf:
- atg and gg stand for?
- skmp:
- this is a passive income source for them
- ie, we won't compete with their re-releases that are modern
- at best we can offer texture packs :smiley:
- AtGames and GoGames
- two partial subsidiaries of sega/snk/sammy
- davidgf:
- but thisnis new for them
- skmp:
- GG CEO thinks sega CEO will like it
- davidgf:
- before i guess they just licensed chankast for some game port right?
- skmp:
- before they paid obsene amounts of money
- to get games ported
- davidgf:
- lol
- skmp:
- to xbox360
- davidgf:
- that fun
- skmp:
- it was cheaper to re-make them
- (garrofi and co DO charge real money)
- :stuck_out_tongue:
- see http://blitworks.com/
- BlitWorks
- BlitWorks site | Game Porting to All Platforms
- I've worked for them too
- in 2014ish
- porting the .net xna game platform
- to ... psvita
- :p
- it worked
- sony wasn't interested
- they went through some other route
- (msil to C++ translatior)
- davidgf:
- so for starters we get a proper API for game "rental"
- and then ifnthat works we start working with sega on elicensing
- right?
- skmp:
- yep
- and we can also run our own rental service
- davidgf:
- ok sounds like a plan
- skmp:
- or invite other collectors
- that have huge collections
- eg, all the VCFe folks
- or retro shops
- they /can/ make a passive income
- :smiley:
- from their unsold stock
- davidgf:
- who do i have to bother to get stuff going if I design an api? @AaronEthridge ?
- skmp:
- :wink:
- he's avail mostly over email
- we make the spec ourselves
- davidgf:
- oh PM it to.me then
- skmp:
- their current infra only supports < 64 megs roms
- so it's not directly usable
- davidgf:
- oh I see
- skmp:
- We'll just do an API call to them over http
- to get the license
- davidgf:
- plus we probably want compressed stuff like CHD wih ogg
- skmp:
- yeah
- davidgf:
- for proper rom streaming
- skmp:
- yup
- and local cache
- davidgf:
- yeah
- skmp:
- (encrypted with the user key)
- davidgf:
- thats easy tho
- skmp:
- if the user uses his key
- to decrypt it
- that's him breaking the law
- not us
- :wink:
- (it doesn't matter if the key is in reicast's ram)
- davidgf:
- yeah indeed like netflix
- skmp:
- yup
- davidgf:
- its simple.enough
- skmp:
- you think it's a solid plan?
- I've ... spend some time on it
- :stuck_out_tongue:
- davidgf:
- well i will say when i see it coming toghether xd
- skmp:
- that's david
- rolling with swiss style
- ;p
- davidgf:
- do they have lots of games for dc now?
- skmp:
- they have a few
- davidgf:
- cause it be nice to know how they work on the backshop
- skmp:
- and they have the licenses in their servers
- but no dumps yet
- davidgf:
- the licenses?
- skmp:
- for the physical copies they have
- davidgf:
- i mean these are physical games right?
- skmp:
- yeah
- he scanned them and put them in the db
- but haven't dumped them yet
- (he got a dc too, afair)
- davidgf:
- son whats a license in that conext?
- context
- skmp:
- it's a physical game copy
- davidgf:
- like a serial num?
- skmp:
- yeah
- davidgf:
- ah ack
- skmp:
- a signed claimed
- that they own that game
- and that no one else is using it atm
- we also have a feedback form
- have you seen it?
- https://docs.google.com/forms/d/1rrGPYi6HL7RqNBZvlncDy4bSrtUKj7UVuxWSiKM8EP4/edit?usp=forms_home&ths=true
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