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May 29th, 2019
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  1. skmp:
  2. GG has asked for the api draft
  3. to submit to SEGA
  4.  
  5. davidgf:
  6. i will write some doc then and share it with you guys?
  7.  
  8. skmp:
  9. to get us electronic licensing from them
  10. they asked this 3 years ago
  11.  
  12. davidgf:
  13. thats cause sega is interested?
  14. lol
  15.  
  16. skmp:
  17. you can blame my EX for the delay
  18. fucking opportunists
  19.  
  20. davidgf:
  21. how much is sega onboard with this?
  22. i cant truly believe they are
  23.  
  24. skmp:
  25. they have licensed games to ATG and GG
  26.  
  27. davidgf:
  28. meaning nownthey can just sell thst themselves
  29.  
  30. skmp:
  31. they have shipped emulators
  32.  
  33. davidgf:
  34. why involving more ppl and have less money
  35.  
  36. skmp:
  37. they have worked both with us (indirectly) and the chankast team (directly, multiple contracts)
  38.  
  39. davidgf:
  40. atg and gg stand for?
  41.  
  42. skmp:
  43. this is a passive income source for them
  44. ie, we won't compete with their re-releases that are modern
  45. at best we can offer texture packs :smiley:
  46. AtGames and GoGames
  47. two partial subsidiaries of sega/snk/sammy
  48.  
  49. davidgf:
  50. but thisnis new for them
  51.  
  52. skmp:
  53. GG CEO thinks sega CEO will like it
  54.  
  55. davidgf:
  56. before i guess they just licensed chankast for some game port right?
  57.  
  58. skmp:
  59. before they paid obsene amounts of money
  60. to get games ported
  61.  
  62. davidgf:
  63. lol
  64.  
  65. skmp:
  66. to xbox360
  67.  
  68. davidgf:
  69. that fun
  70.  
  71. skmp:
  72. it was cheaper to re-make them
  73. (garrofi and co DO charge real money)
  74. :stuck_out_tongue:
  75. see http://blitworks.com/
  76. BlitWorks
  77. BlitWorks site | Game Porting to All Platforms
  78. I've worked for them too
  79. in 2014ish
  80. porting the .net xna game platform
  81. to ... psvita
  82. :p
  83. it worked
  84. sony wasn't interested
  85. they went through some other route
  86. (msil to C++ translatior)
  87.  
  88. davidgf:
  89. so for starters we get a proper API for game "rental"
  90. and then ifnthat works we start working with sega on elicensing
  91. right?
  92.  
  93. skmp:
  94. yep
  95. and we can also run our own rental service
  96.  
  97. davidgf:
  98. ok sounds like a plan
  99.  
  100. skmp:
  101. or invite other collectors
  102. that have huge collections
  103. eg, all the VCFe folks
  104. or retro shops
  105. they /can/ make a passive income
  106. :smiley:
  107. from their unsold stock
  108.  
  109. davidgf:
  110. who do i have to bother to get stuff going if I design an api? @AaronEthridge ?
  111.  
  112. skmp:
  113. :wink:
  114. he's avail mostly over email
  115. we make the spec ourselves
  116.  
  117. davidgf:
  118. oh PM it to.me then
  119.  
  120. skmp:
  121. their current infra only supports < 64 megs roms
  122. so it's not directly usable
  123.  
  124. davidgf:
  125. oh I see
  126.  
  127. skmp:
  128. We'll just do an API call to them over http
  129. to get the license
  130.  
  131. davidgf:
  132. plus we probably want compressed stuff like CHD wih ogg
  133.  
  134. skmp:
  135. yeah
  136.  
  137. davidgf:
  138. for proper rom streaming
  139.  
  140. skmp:
  141. yup
  142. and local cache
  143.  
  144. davidgf:
  145. yeah
  146.  
  147. skmp:
  148. (encrypted with the user key)
  149.  
  150. davidgf:
  151. thats easy tho
  152.  
  153. skmp:
  154. if the user uses his key
  155. to decrypt it
  156. that's him breaking the law
  157. not us
  158. :wink:
  159. (it doesn't matter if the key is in reicast's ram)
  160.  
  161. davidgf:
  162. yeah indeed like netflix
  163.  
  164. skmp:
  165. yup
  166.  
  167. davidgf:
  168. its simple.enough
  169.  
  170. skmp:
  171. you think it's a solid plan?
  172. I've ... spend some time on it
  173. :stuck_out_tongue:
  174.  
  175. davidgf:
  176. well i will say when i see it coming toghether xd
  177.  
  178. skmp:
  179. that's david
  180. rolling with swiss style
  181. ;p
  182.  
  183. davidgf:
  184. do they have lots of games for dc now?
  185.  
  186. skmp:
  187. they have a few
  188.  
  189. davidgf:
  190. cause it be nice to know how they work on the backshop
  191.  
  192. skmp:
  193. and they have the licenses in their servers
  194. but no dumps yet
  195.  
  196. davidgf:
  197. the licenses?
  198.  
  199. skmp:
  200. for the physical copies they have
  201.  
  202. davidgf:
  203. i mean these are physical games right?
  204.  
  205. skmp:
  206. yeah
  207. he scanned them and put them in the db
  208. but haven't dumped them yet
  209. (he got a dc too, afair)
  210.  
  211. davidgf:
  212. son whats a license in that conext?
  213. context
  214.  
  215. skmp:
  216. it's a physical game copy
  217.  
  218. davidgf:
  219. like a serial num?
  220.  
  221. skmp:
  222. yeah
  223.  
  224. davidgf:
  225. ah ack
  226.  
  227. skmp:
  228. a signed claimed
  229. that they own that game
  230. and that no one else is using it atm
  231. we also have a feedback form
  232. have you seen it?
  233. https://docs.google.com/forms/d/1rrGPYi6HL7RqNBZvlncDy4bSrtUKj7UVuxWSiKM8EP4/edit?usp=forms_home&ths=true
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