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- ERROR: [Loader Message] Code 0 : /usr/lib32/amdvlk32.so: wrong ELF class: ELFCLASS32
- ERROR: [Loader Message] Code 0 : /usr/lib32/libvulkan_radeon.so: wrong ELF class: ELFCLASS32
- WARNING: radv is not a conformant vulkan implementation, testing use only.
- ==========
- VULKANINFO
- ==========
- Vulkan Instance Version: 1.2.149
- Instance Extensions: count = 18
- ===============================
- VK_EXT_acquire_xlib_display : extension revision 1
- VK_EXT_debug_report : extension revision 9
- VK_EXT_debug_utils : extension revision 2
- VK_EXT_direct_mode_display : extension revision 1
- VK_EXT_display_surface_counter : extension revision 1
- VK_KHR_device_group_creation : extension revision 1
- VK_KHR_display : extension revision 23
- VK_KHR_external_fence_capabilities : extension revision 1
- VK_KHR_external_memory_capabilities : extension revision 1
- VK_KHR_external_semaphore_capabilities : extension revision 1
- VK_KHR_get_display_properties2 : extension revision 1
- VK_KHR_get_physical_device_properties2 : extension revision 2
- VK_KHR_get_surface_capabilities2 : extension revision 1
- VK_KHR_surface : extension revision 25
- VK_KHR_surface_protected_capabilities : extension revision 1
- VK_KHR_wayland_surface : extension revision 6
- VK_KHR_xcb_surface : extension revision 6
- VK_KHR_xlib_surface : extension revision 6
- Layers: count = 7
- =================
- VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.1.73, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 3
- GPU id = 0 (AMD RADV POLARIS10 (ACO))
- Layer-Device Extensions: count = 0
- GPU id = 1 (Radeon RX 580 Series)
- Layer-Device Extensions: count = 0
- GPU id = 2 (Radeon RX 580 Series)
- Layer-Device Extensions: count = 0
- VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.1.73, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 3
- GPU id = 0 (AMD RADV POLARIS10 (ACO))
- Layer-Device Extensions: count = 0
- GPU id = 1 (Radeon RX 580 Series)
- Layer-Device Extensions: count = 0
- GPU id = 2 (Radeon RX 580 Series)
- Layer-Device Extensions: count = 0
- VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.2.136, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 3
- GPU id = 0 (AMD RADV POLARIS10 (ACO))
- Layer-Device Extensions: count = 0
- GPU id = 1 (Radeon RX 580 Series)
- Layer-Device Extensions: count = 0
- GPU id = 2 (Radeon RX 580 Series)
- Layer-Device Extensions: count = 0
- VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.2.136, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 3
- GPU id = 0 (AMD RADV POLARIS10 (ACO))
- Layer-Device Extensions: count = 0
- GPU id = 1 (Radeon RX 580 Series)
- Layer-Device Extensions: count = 0
- GPU id = 2 (Radeon RX 580 Series)
- Layer-Device Extensions: count = 0
- VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.2.136, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 3
- GPU id = 0 (AMD RADV POLARIS10 (ACO))
- Layer-Device Extensions: count = 0
- GPU id = 1 (Radeon RX 580 Series)
- Layer-Device Extensions: count = 0
- GPU id = 2 (Radeon RX 580 Series)
- Layer-Device Extensions: count = 0
- VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.2.136, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 3
- GPU id = 0 (AMD RADV POLARIS10 (ACO))
- Layer-Device Extensions: count = 0
- GPU id = 1 (Radeon RX 580 Series)
- Layer-Device Extensions: count = 0
- GPU id = 2 (Radeon RX 580 Series)
- Layer-Device Extensions: count = 0
- VK_LAYER_VKBASALT_post_processing (a post processing layer) Vulkan version 1.2.136, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 3
- GPU id = 0 (AMD RADV POLARIS10 (ACO))
- Layer-Device Extensions: count = 0
- GPU id = 1 (Radeon RX 580 Series)
- Layer-Device Extensions: count = 0
- GPU id = 2 (Radeon RX 580 Series)
- Layer-Device Extensions: count = 0
- Presentable Surfaces:
- =====================
- GPU id : 0 (AMD RADV POLARIS10 (ACO)):
- Surface types: count = 2
- VK_KHR_xcb_surface
- VK_KHR_xlib_surface
- Formats: count = 2
- SurfaceFormat[0]:
- format = FORMAT_B8G8R8A8_SRGB
- colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
- SurfaceFormat[1]:
- format = FORMAT_B8G8R8A8_UNORM
- colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
- Present Modes: count = 3
- PRESENT_MODE_IMMEDIATE_KHR
- PRESENT_MODE_MAILBOX_KHR
- PRESENT_MODE_FIFO_KHR
- VkSurfaceCapabilitiesKHR:
- -------------------------
- minImageCount = 3
- maxImageCount = 0
- currentExtent:
- width = 256
- height = 256
- minImageExtent:
- width = 256
- height = 256
- maxImageExtent:
- width = 256
- height = 256
- maxImageArrayLayers = 1
- supportedTransforms: count = 1
- SURFACE_TRANSFORM_IDENTITY_BIT_KHR
- currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
- supportedCompositeAlpha: count = 2
- COMPOSITE_ALPHA_OPAQUE_BIT_KHR
- COMPOSITE_ALPHA_INHERIT_BIT_KHR
- supportedUsageFlags: count = 5
- IMAGE_USAGE_TRANSFER_SRC_BIT
- IMAGE_USAGE_TRANSFER_DST_BIT
- IMAGE_USAGE_SAMPLED_BIT
- IMAGE_USAGE_STORAGE_BIT
- IMAGE_USAGE_COLOR_ATTACHMENT_BIT
- VkSurfaceCapabilities2EXT:
- --------------------------
- supportedSurfaceCounters: count = 0
- None
- VkSurfaceProtectedCapabilitiesKHR:
- ----------------------------------
- supportsProtected = false
- GPU id : 1 (Radeon RX 580 Series):
- Surface types: count = 2
- VK_KHR_xcb_surface
- VK_KHR_xlib_surface
- Formats: count = 2
- SurfaceFormat[0]:
- format = FORMAT_B8G8R8A8_UNORM
- colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
- SurfaceFormat[1]:
- format = FORMAT_B8G8R8A8_SRGB
- colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
- Present Modes: count = 3
- PRESENT_MODE_IMMEDIATE_KHR
- PRESENT_MODE_MAILBOX_KHR
- PRESENT_MODE_FIFO_KHR
- VkSurfaceCapabilitiesKHR:
- -------------------------
- minImageCount = 2
- maxImageCount = 16
- currentExtent:
- width = 256
- height = 256
- minImageExtent:
- width = 256
- height = 256
- maxImageExtent:
- width = 256
- height = 256
- maxImageArrayLayers = 1
- supportedTransforms: count = 1
- SURFACE_TRANSFORM_IDENTITY_BIT_KHR
- currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
- supportedCompositeAlpha: count = 1
- COMPOSITE_ALPHA_OPAQUE_BIT_KHR
- supportedUsageFlags: count = 6
- IMAGE_USAGE_TRANSFER_SRC_BIT
- IMAGE_USAGE_TRANSFER_DST_BIT
- IMAGE_USAGE_SAMPLED_BIT
- IMAGE_USAGE_STORAGE_BIT
- IMAGE_USAGE_COLOR_ATTACHMENT_BIT
- IMAGE_USAGE_INPUT_ATTACHMENT_BIT
- VkSurfaceCapabilities2EXT:
- --------------------------
- supportedSurfaceCounters: count = 0
- None
- VkSurfaceProtectedCapabilitiesKHR:
- ----------------------------------
- supportsProtected = false
- GPU id : 2 (Radeon RX 580 Series):
- Surface types: count = 2
- VK_KHR_xcb_surface
- VK_KHR_xlib_surface
- Formats: count = 2
- SurfaceFormat[0]:
- format = FORMAT_B8G8R8A8_UNORM
- colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
- SurfaceFormat[1]:
- format = FORMAT_B8G8R8A8_SRGB
- colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
- Present Modes: count = 3
- PRESENT_MODE_IMMEDIATE_KHR
- PRESENT_MODE_MAILBOX_KHR
- PRESENT_MODE_FIFO_KHR
- VkSurfaceCapabilitiesKHR:
- -------------------------
- minImageCount = 2
- maxImageCount = 16
- currentExtent:
- width = 256
- height = 256
- minImageExtent:
- width = 256
- height = 256
- maxImageExtent:
- width = 256
- height = 256
- maxImageArrayLayers = 1
- supportedTransforms: count = 1
- SURFACE_TRANSFORM_IDENTITY_BIT_KHR
- currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
- supportedCompositeAlpha: count = 2
- COMPOSITE_ALPHA_OPAQUE_BIT_KHR
- COMPOSITE_ALPHA_INHERIT_BIT_KHR
- supportedUsageFlags: count = 6
- IMAGE_USAGE_TRANSFER_SRC_BIT
- IMAGE_USAGE_TRANSFER_DST_BIT
- IMAGE_USAGE_SAMPLED_BIT
- IMAGE_USAGE_STORAGE_BIT
- IMAGE_USAGE_COLOR_ATTACHMENT_BIT
- IMAGE_USAGE_INPUT_ATTACHMENT_BIT
- VkSurfaceCapabilities2EXT:
- --------------------------
- supportedSurfaceCounters: count = 0
- None
- VkSurfaceProtectedCapabilitiesKHR:
- ----------------------------------
- supportsProtected = false
- Device Groups:
- ==============
- Group 0:
- Properties:
- physicalDevices: count = 1
- AMD RADV POLARIS10 (ACO) (ID: 0)
- subsetAllocation = 0
- Present Capabilities:
- AMD RADV POLARIS10 (ACO) (ID: 0):
- Can present images from the following devices: count = 1
- AMD RADV POLARIS10 (ACO) (ID: 0)
- Present modes: count = 1
- DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
- Group 1:
- Properties:
- physicalDevices: count = 1
- Radeon RX 580 Series (ID: 0)
- subsetAllocation = 0
- Present Capabilities:
- Radeon RX 580 Series (ID: 0):
- Can present images from the following devices: count = 1
- Radeon RX 580 Series (ID: 0)
- Present modes: count = 1
- DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
- Group 2:
- Properties:
- physicalDevices: count = 1
- Radeon RX 580 Series (ID: 0)
- subsetAllocation = 0
- Present Capabilities:
- Radeon RX 580 Series (ID: 0):
- Can present images from the following devices: count = 1
- Radeon RX 580 Series (ID: 0)
- Present modes: count = 1
- DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
- Device Properties and Extensions:
- =================================
- GPU0:
- VkPhysicalDeviceProperties:
- ---------------------------
- apiVersion = 4202627 (1.2.131)
- driverVersion = 83890275 (0x5001063)
- vendorID = 0x1002
- deviceID = 0x67df
- deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
- deviceName = AMD RADV POLARIS10 (ACO)
- VkPhysicalDeviceLimits:
- -----------------------
- maxImageDimension1D = 16384
- maxImageDimension2D = 16384
- maxImageDimension3D = 2048
- maxImageDimensionCube = 16384
- maxImageArrayLayers = 2048
- maxTexelBufferElements = 4294967295
- maxUniformBufferRange = 4294967295
- maxStorageBufferRange = 4294967295
- maxPushConstantsSize = 128
- maxMemoryAllocationCount = 4294967295
- maxSamplerAllocationCount = 65536
- bufferImageGranularity = 0x00000040
- sparseAddressSpaceSize = 0xfffffffc
- maxBoundDescriptorSets = 32
- maxPerStageDescriptorSamplers = 8388606
- maxPerStageDescriptorUniformBuffers = 8388606
- maxPerStageDescriptorStorageBuffers = 8388606
- maxPerStageDescriptorSampledImages = 8388606
- maxPerStageDescriptorStorageImages = 8388606
- maxPerStageDescriptorInputAttachments = 8388606
- maxPerStageResources = 8388606
- maxDescriptorSetSamplers = 8388606
- maxDescriptorSetUniformBuffers = 8388606
- maxDescriptorSetUniformBuffersDynamic = 16
- maxDescriptorSetStorageBuffers = 8388606
- maxDescriptorSetStorageBuffersDynamic = 8
- maxDescriptorSetSampledImages = 8388606
- maxDescriptorSetStorageImages = 8388606
- maxDescriptorSetInputAttachments = 8388606
- maxVertexInputAttributes = 32
- maxVertexInputBindings = 32
- maxVertexInputAttributeOffset = 2047
- maxVertexInputBindingStride = 2048
- maxVertexOutputComponents = 128
- maxTessellationGenerationLevel = 64
- maxTessellationPatchSize = 32
- maxTessellationControlPerVertexInputComponents = 128
- maxTessellationControlPerVertexOutputComponents = 128
- maxTessellationControlPerPatchOutputComponents = 120
- maxTessellationControlTotalOutputComponents = 4096
- maxTessellationEvaluationInputComponents = 128
- maxTessellationEvaluationOutputComponents = 128
- maxGeometryShaderInvocations = 127
- maxGeometryInputComponents = 64
- maxGeometryOutputComponents = 128
- maxGeometryOutputVertices = 256
- maxGeometryTotalOutputComponents = 1024
- maxFragmentInputComponents = 128
- maxFragmentOutputAttachments = 8
- maxFragmentDualSrcAttachments = 1
- maxFragmentCombinedOutputResources = 8
- maxComputeSharedMemorySize = 32768
- maxComputeWorkGroupCount: count = 3
- 65535
- 65535
- 65535
- maxComputeWorkGroupInvocations = 1024
- maxComputeWorkGroupSize: count = 3
- 1024
- 1024
- 1024
- subPixelPrecisionBits = 8
- subTexelPrecisionBits = 8
- mipmapPrecisionBits = 8
- maxDrawIndexedIndexValue = 4294967295
- maxDrawIndirectCount = 4294967295
- maxSamplerLodBias = 16
- maxSamplerAnisotropy = 16
- maxViewports = 16
- maxViewportDimensions: count = 2
- 16384
- 16384
- viewportBoundsRange: count = 2
- -32768
- 32767
- viewportSubPixelBits = 8
- minMemoryMapAlignment = 4096
- minTexelBufferOffsetAlignment = 0x00000004
- minUniformBufferOffsetAlignment = 0x00000004
- minStorageBufferOffsetAlignment = 0x00000004
- minTexelOffset = -32
- maxTexelOffset = 31
- minTexelGatherOffset = -32
- maxTexelGatherOffset = 31
- minInterpolationOffset = -2
- maxInterpolationOffset = 2
- subPixelInterpolationOffsetBits = 8
- maxFramebufferWidth = 16384
- maxFramebufferHeight = 16384
- maxFramebufferLayers = 1024
- framebufferColorSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- framebufferDepthSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- framebufferStencilSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- framebufferNoAttachmentsSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- maxColorAttachments = 8
- sampledImageColorSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageIntegerSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageDepthSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageStencilSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- storageImageSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- maxSampleMaskWords = 1
- timestampComputeAndGraphics = true
- timestampPeriod = 40
- maxClipDistances = 8
- maxCullDistances = 8
- maxCombinedClipAndCullDistances = 8
- discreteQueuePriorities = 2
- pointSizeRange: count = 2
- 0
- 8191.88
- lineWidthRange: count = 2
- 0
- 8191.88
- pointSizeGranularity = 0.125
- lineWidthGranularity = 0.125
- strictLines = false
- standardSampleLocations = true
- optimalBufferCopyOffsetAlignment = 0x00000080
- optimalBufferCopyRowPitchAlignment = 0x00000080
- nonCoherentAtomSize = 0x00000040
- VkPhysicalDeviceSparseProperties:
- ---------------------------------
- residencyStandard2DBlockShape = false
- residencyStandard2DMultisampleBlockShape = false
- residencyStandard3DBlockShape = false
- residencyAlignedMipSize = false
- residencyNonResidentStrict = false
- VkPhysicalDeviceCustomBorderColorPropertiesEXT:
- -----------------------------------------------
- maxCustomBorderColorSamplers = 4096
- VkPhysicalDeviceDepthStencilResolveProperties:
- ----------------------------------------------
- supportedDepthResolveModes: count = 4
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_AVERAGE_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- supportedStencilResolveModes: count = 3
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- independentResolveNone = true
- independentResolve = true
- VkPhysicalDeviceDescriptorIndexingProperties:
- ---------------------------------------------
- maxUpdateAfterBindDescriptorsInAllPools = 67108863
- shaderUniformBufferArrayNonUniformIndexingNative = false
- shaderSampledImageArrayNonUniformIndexingNative = false
- shaderStorageBufferArrayNonUniformIndexingNative = false
- shaderStorageImageArrayNonUniformIndexingNative = false
- shaderInputAttachmentArrayNonUniformIndexingNative = false
- robustBufferAccessUpdateAfterBind = false
- quadDivergentImplicitLod = false
- maxPerStageDescriptorUpdateAfterBindSamplers = 8388606
- maxPerStageDescriptorUpdateAfterBindUniformBuffers = 8388606
- maxPerStageDescriptorUpdateAfterBindStorageBuffers = 8388606
- maxPerStageDescriptorUpdateAfterBindSampledImages = 8388606
- maxPerStageDescriptorUpdateAfterBindStorageImages = 8388606
- maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606
- maxPerStageUpdateAfterBindResources = 8388606
- maxDescriptorSetUpdateAfterBindSamplers = 8388606
- maxDescriptorSetUpdateAfterBindUniformBuffers = 8388606
- maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
- maxDescriptorSetUpdateAfterBindStorageBuffers = 8388606
- maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
- maxDescriptorSetUpdateAfterBindSampledImages = 8388606
- maxDescriptorSetUpdateAfterBindStorageImages = 8388606
- maxDescriptorSetUpdateAfterBindInputAttachments = 8388606
- VkPhysicalDeviceDiscardRectanglePropertiesEXT:
- ----------------------------------------------
- maxDiscardRectangles = 4
- VkPhysicalDeviceDriverProperties:
- ---------------------------------
- driverID = DRIVER_ID_MESA_RADV
- driverName = radv
- driverInfo = Mesa 20.2.0-devel (git-eaf27eb512) (ACO)
- conformanceVersion = 1.2.0.0
- VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
- ------------------------------------------------
- minImportedHostPointerAlignment = 0x00001000
- VkPhysicalDeviceFloatControlsProperties:
- ----------------------------------------
- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- shaderSignedZeroInfNanPreserveFloat16 = false
- shaderSignedZeroInfNanPreserveFloat32 = true
- shaderSignedZeroInfNanPreserveFloat64 = true
- shaderDenormPreserveFloat16 = false
- shaderDenormPreserveFloat32 = true
- shaderDenormPreserveFloat64 = true
- shaderDenormFlushToZeroFloat16 = false
- shaderDenormFlushToZeroFloat32 = true
- shaderDenormFlushToZeroFloat64 = true
- shaderRoundingModeRTEFloat16 = false
- shaderRoundingModeRTEFloat32 = true
- shaderRoundingModeRTEFloat64 = true
- shaderRoundingModeRTZFloat16 = false
- shaderRoundingModeRTZFloat32 = true
- shaderRoundingModeRTZFloat64 = true
- VkPhysicalDeviceIDProperties:
- -----------------------------
- deviceUUID = 00000000-0100-0000-0000-000000000000
- driverUUID = 414d442d-4d45-5341-2d44-525600000000
- deviceNodeMask = 0
- deviceLUIDValid = false
- VkPhysicalDeviceInlineUniformBlockPropertiesEXT:
- ------------------------------------------------
- maxInlineUniformBlockSize = 4194304
- maxPerStageDescriptorInlineUniformBlocks = 134217728
- maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 134217728
- maxDescriptorSetInlineUniformBlocks = 64
- maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 64
- VkPhysicalDeviceLineRasterizationPropertiesEXT:
- -----------------------------------------------
- lineSubPixelPrecisionBits = 4
- VkPhysicalDeviceMaintenance3Properties:
- ---------------------------------------
- maxPerSetDescriptors = 22369621
- maxMemoryAllocationSize = 0xfffffffc
- VkPhysicalDeviceMultiviewProperties:
- ------------------------------------
- maxMultiviewViewCount = 8
- maxMultiviewInstanceIndex = 2147483647
- VkPhysicalDevicePCIBusInfoPropertiesEXT:
- ----------------------------------------
- pciDomain = 0
- pciBus = 1
- pciDevice = 0
- pciFunction = 0
- VkPhysicalDevicePointClippingProperties:
- ----------------------------------------
- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
- VkPhysicalDeviceProtectedMemoryProperties:
- ------------------------------------------
- protectedNoFault = false
- VkPhysicalDevicePushDescriptorPropertiesKHR:
- --------------------------------------------
- maxPushDescriptors = 32
- VkPhysicalDeviceRobustness2PropertiesEXT:
- -----------------------------------------
- robustStorageBufferAccessSizeAlignment = 0x00000004
- robustUniformBufferAccessSizeAlignment = 0x00000004
- VkPhysicalDeviceSampleLocationsPropertiesEXT:
- ---------------------------------------------
- sampleLocationSampleCounts: count = 3
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- maxSampleLocationGridSize:
- width = 2
- height = 2
- sampleLocationCoordinateRange: count = 2
- 0
- 0.9375
- sampleLocationSubPixelBits = 4
- variableSampleLocations = false
- VkPhysicalDeviceSamplerFilterMinmaxProperties:
- ----------------------------------------------
- filterMinmaxSingleComponentFormats = true
- filterMinmaxImageComponentMapping = false
- VkPhysicalDeviceSubgroupProperties:
- -----------------------------------
- subgroupSize = 64
- supportedStages: count = 8
- SHADER_STAGE_VERTEX_BIT
- SHADER_STAGE_TESSELLATION_CONTROL_BIT
- SHADER_STAGE_TESSELLATION_EVALUATION_BIT
- SHADER_STAGE_GEOMETRY_BIT
- SHADER_STAGE_FRAGMENT_BIT
- SHADER_STAGE_COMPUTE_BIT
- SHADER_STAGE_ALL_GRAPHICS
- SHADER_STAGE_ALL
- supportedOperations: count = 8
- SUBGROUP_FEATURE_BASIC_BIT
- SUBGROUP_FEATURE_VOTE_BIT
- SUBGROUP_FEATURE_ARITHMETIC_BIT
- SUBGROUP_FEATURE_BALLOT_BIT
- SUBGROUP_FEATURE_SHUFFLE_BIT
- SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
- SUBGROUP_FEATURE_CLUSTERED_BIT
- SUBGROUP_FEATURE_QUAD_BIT
- quadOperationsInAllStages = true
- VkPhysicalDeviceSubgroupSizeControlPropertiesEXT:
- -------------------------------------------------
- minSubgroupSize = 64
- maxSubgroupSize = 64
- maxComputeWorkgroupSubgroups = 4294967295
- requiredSubgroupSizeStages: count = 0
- None
- VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT:
- --------------------------------------------------
- storageTexelBufferOffsetAlignmentBytes = 0x00000004
- storageTexelBufferOffsetSingleTexelAlignment = true
- uniformTexelBufferOffsetAlignmentBytes = 0x00000004
- uniformTexelBufferOffsetSingleTexelAlignment = true
- VkPhysicalDeviceTimelineSemaphoreProperties:
- --------------------------------------------
- maxTimelineSemaphoreValueDifference = 18446744073709551615
- VkPhysicalDeviceTransformFeedbackPropertiesEXT:
- -----------------------------------------------
- maxTransformFeedbackStreams = 4
- maxTransformFeedbackBuffers = 4
- maxTransformFeedbackBufferSize = 0xffffffff
- maxTransformFeedbackStreamDataSize = 512
- maxTransformFeedbackBufferDataSize = 4294967295
- maxTransformFeedbackBufferDataStride = 512
- transformFeedbackQueries = true
- transformFeedbackStreamsLinesTriangles = true
- transformFeedbackRasterizationStreamSelect = false
- transformFeedbackDraw = true
- VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
- ----------------------------------------------------
- maxVertexAttribDivisor = 4294967295
- VkPhysicalDeviceVulkan11Properties:
- -----------------------------------
- deviceUUID = 00000000-0100-0000-0000-000000000000
- driverUUID = 414d442d-4d45-5341-2d44-525600000000
- deviceNodeMask = 0
- deviceLUIDValid = false
- subgroupSize = 64
- subgroupSupportedStages: count = 8
- SHADER_STAGE_VERTEX_BIT
- SHADER_STAGE_TESSELLATION_CONTROL_BIT
- SHADER_STAGE_TESSELLATION_EVALUATION_BIT
- SHADER_STAGE_GEOMETRY_BIT
- SHADER_STAGE_FRAGMENT_BIT
- SHADER_STAGE_COMPUTE_BIT
- SHADER_STAGE_ALL_GRAPHICS
- SHADER_STAGE_ALL
- subgroupSupportedOperations: count = 8
- SUBGROUP_FEATURE_BASIC_BIT
- SUBGROUP_FEATURE_VOTE_BIT
- SUBGROUP_FEATURE_ARITHMETIC_BIT
- SUBGROUP_FEATURE_BALLOT_BIT
- SUBGROUP_FEATURE_SHUFFLE_BIT
- SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
- SUBGROUP_FEATURE_CLUSTERED_BIT
- SUBGROUP_FEATURE_QUAD_BIT
- subgroupQuadOperationsInAllStages = true
- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
- maxMultiviewViewCount = 8
- maxMultiviewInstanceIndex = 2147483647
- protectedNoFault = false
- maxPerSetDescriptors = 22369621
- maxMemoryAllocationSize = 0xfffffffc
- VkPhysicalDeviceVulkan12Properties:
- -----------------------------------
- driverID = DRIVER_ID_MESA_RADV
- driverName = radv
- driverInfo = Mesa 20.2.0-devel (git-eaf27eb512) (ACO)
- conformanceVersion = 1.2.0.0
- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- shaderSignedZeroInfNanPreserveFloat16 = false
- shaderSignedZeroInfNanPreserveFloat32 = true
- shaderSignedZeroInfNanPreserveFloat64 = true
- shaderDenormPreserveFloat16 = false
- shaderDenormPreserveFloat32 = true
- shaderDenormPreserveFloat64 = true
- shaderDenormFlushToZeroFloat16 = false
- shaderDenormFlushToZeroFloat32 = true
- shaderDenormFlushToZeroFloat64 = true
- shaderRoundingModeRTEFloat16 = false
- shaderRoundingModeRTEFloat32 = true
- shaderRoundingModeRTEFloat64 = true
- shaderRoundingModeRTZFloat16 = false
- shaderRoundingModeRTZFloat32 = true
- shaderRoundingModeRTZFloat64 = true
- maxUpdateAfterBindDescriptorsInAllPools = 67108863
- shaderUniformBufferArrayNonUniformIndexingNative = false
- shaderSampledImageArrayNonUniformIndexingNative = false
- shaderStorageBufferArrayNonUniformIndexingNative = false
- shaderStorageImageArrayNonUniformIndexingNative = false
- shaderInputAttachmentArrayNonUniformIndexingNative = false
- robustBufferAccessUpdateAfterBind = false
- quadDivergentImplicitLod = false
- maxPerStageDescriptorUpdateAfterBindSamplers = 8388606
- maxPerStageDescriptorUpdateAfterBindUniformBuffers = 8388606
- maxPerStageDescriptorUpdateAfterBindStorageBuffers = 8388606
- maxPerStageDescriptorUpdateAfterBindSampledImages = 8388606
- maxPerStageDescriptorUpdateAfterBindStorageImages = 8388606
- maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606
- maxPerStageUpdateAfterBindResources = 8388606
- maxDescriptorSetUpdateAfterBindSamplers = 8388606
- maxDescriptorSetUpdateAfterBindUniformBuffers = 8388606
- maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
- maxDescriptorSetUpdateAfterBindStorageBuffers = 8388606
- maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
- maxDescriptorSetUpdateAfterBindSampledImages = 8388606
- maxDescriptorSetUpdateAfterBindStorageImages = 8388606
- maxDescriptorSetUpdateAfterBindInputAttachments = 8388606
- supportedDepthResolveModes: count = 4
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_AVERAGE_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- supportedStencilResolveModes: count = 3
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- independentResolveNone = true
- independentResolve = true
- filterMinmaxSingleComponentFormats = true
- filterMinmaxImageComponentMapping = false
- maxTimelineSemaphoreValueDifference = 18446744073709551615
- framebufferIntegerColorSampleCounts: count = 1
- SAMPLE_COUNT_1_BIT
- Device Extensions: count = 105
- VK_AMD_buffer_marker : extension revision 1
- VK_AMD_device_coherent_memory : extension revision 1
- VK_AMD_draw_indirect_count : extension revision 1
- VK_AMD_gcn_shader : extension revision 1
- VK_AMD_memory_overallocation_behavior : extension revision 1
- VK_AMD_mixed_attachment_samples : extension revision 1
- VK_AMD_rasterization_order : extension revision 1
- VK_AMD_shader_ballot : extension revision 1
- VK_AMD_shader_core_properties : extension revision 1
- VK_AMD_shader_core_properties2 : extension revision 1
- VK_AMD_shader_explicit_vertex_parameter : extension revision 1
- VK_AMD_shader_fragment_mask : extension revision 1
- VK_AMD_shader_image_load_store_lod : extension revision 1
- VK_AMD_shader_info : extension revision 1
- VK_AMD_shader_trinary_minmax : extension revision 1
- VK_AMD_texture_gather_bias_lod : extension revision 1
- VK_EXT_buffer_device_address : extension revision 1
- VK_EXT_calibrated_timestamps : extension revision 1
- VK_EXT_conditional_rendering : extension revision 1
- VK_EXT_custom_border_color : extension revision 12
- VK_EXT_depth_clip_enable : extension revision 1
- VK_EXT_depth_range_unrestricted : extension revision 1
- VK_EXT_descriptor_indexing : extension revision 2
- VK_EXT_discard_rectangles : extension revision 1
- VK_EXT_display_control : extension revision 1
- VK_EXT_extended_dynamic_state : extension revision 1
- VK_EXT_external_memory_dma_buf : extension revision 1
- VK_EXT_external_memory_host : extension revision 1
- VK_EXT_global_priority : extension revision 1
- VK_EXT_host_query_reset : extension revision 1
- VK_EXT_image_robustness : extension revision 1
- VK_EXT_index_type_uint8 : extension revision 1
- VK_EXT_inline_uniform_block : extension revision 1
- VK_EXT_line_rasterization : extension revision 1
- VK_EXT_memory_budget : extension revision 1
- VK_EXT_memory_priority : extension revision 1
- VK_EXT_pci_bus_info : extension revision 2
- VK_EXT_pipeline_creation_cache_control : extension revision 3
- VK_EXT_pipeline_creation_feedback : extension revision 1
- VK_EXT_private_data : extension revision 1
- VK_EXT_queue_family_foreign : extension revision 1
- VK_EXT_robustness2 : extension revision 1
- VK_EXT_sample_locations : extension revision 1
- VK_EXT_sampler_filter_minmax : extension revision 1
- VK_EXT_scalar_block_layout : extension revision 1
- VK_EXT_shader_atomic_float : extension revision 1
- VK_EXT_shader_demote_to_helper_invocation : extension revision 1
- VK_EXT_shader_stencil_export : extension revision 1
- VK_EXT_shader_subgroup_ballot : extension revision 1
- VK_EXT_shader_subgroup_vote : extension revision 1
- VK_EXT_shader_viewport_index_layer : extension revision 1
- VK_EXT_subgroup_size_control : extension revision 2
- VK_EXT_texel_buffer_alignment : extension revision 1
- VK_EXT_transform_feedback : extension revision 1
- VK_EXT_vertex_attribute_divisor : extension revision 3
- VK_EXT_ycbcr_image_arrays : extension revision 1
- VK_GOOGLE_decorate_string : extension revision 1
- VK_GOOGLE_hlsl_functionality1 : extension revision 1
- VK_GOOGLE_user_type : extension revision 1
- VK_KHR_16bit_storage : extension revision 1
- VK_KHR_8bit_storage : extension revision 1
- VK_KHR_bind_memory2 : extension revision 1
- VK_KHR_buffer_device_address : extension revision 1
- VK_KHR_create_renderpass2 : extension revision 1
- VK_KHR_dedicated_allocation : extension revision 1
- VK_KHR_depth_stencil_resolve : extension revision 1
- VK_KHR_descriptor_update_template : extension revision 1
- VK_KHR_device_group : extension revision 1
- VK_KHR_draw_indirect_count : extension revision 1
- VK_KHR_driver_properties : extension revision 1
- VK_KHR_external_fence : extension revision 1
- VK_KHR_external_fence_fd : extension revision 1
- VK_KHR_external_memory : extension revision 1
- VK_KHR_external_memory_fd : extension revision 1
- VK_KHR_external_semaphore : extension revision 1
- VK_KHR_external_semaphore_fd : extension revision 1
- VK_KHR_get_memory_requirements2 : extension revision 1
- VK_KHR_image_format_list : extension revision 1
- VK_KHR_imageless_framebuffer : extension revision 1
- VK_KHR_incremental_present : extension revision 1
- VK_KHR_maintenance1 : extension revision 1
- VK_KHR_maintenance2 : extension revision 1
- VK_KHR_maintenance3 : extension revision 1
- VK_KHR_multiview : extension revision 1
- VK_KHR_pipeline_executable_properties : extension revision 1
- VK_KHR_push_descriptor : extension revision 1
- VK_KHR_relaxed_block_layout : extension revision 1
- VK_KHR_sampler_mirror_clamp_to_edge : extension revision 1
- VK_KHR_sampler_ycbcr_conversion : extension revision 1
- VK_KHR_separate_depth_stencil_layouts : extension revision 1
- VK_KHR_shader_atomic_int64 : extension revision 1
- VK_KHR_shader_clock : extension revision 1
- VK_KHR_shader_draw_parameters : extension revision 1
- VK_KHR_shader_float16_int8 : extension revision 1
- VK_KHR_shader_float_controls : extension revision 1
- VK_KHR_shader_non_semantic_info : extension revision 1
- VK_KHR_shader_subgroup_extended_types : extension revision 1
- VK_KHR_spirv_1_4 : extension revision 1
- VK_KHR_storage_buffer_storage_class : extension revision 1
- VK_KHR_swapchain : extension revision 68
- VK_KHR_swapchain_mutable_format : extension revision 1
- VK_KHR_timeline_semaphore : extension revision 2
- VK_KHR_uniform_buffer_standard_layout : extension revision 1
- VK_KHR_variable_pointers : extension revision 1
- VK_NV_compute_shader_derivatives : extension revision 1
- VkQueueFamilyProperties:
- ========================
- queueProperties[0]:
- -------------------
- minImageTransferGranularity = (1,1,1)
- queueCount = 1
- queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
- timestampValidBits = 64
- present support = true
- queueProperties[1]:
- -------------------
- minImageTransferGranularity = (1,1,1)
- queueCount = 4
- queueFlags = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
- timestampValidBits = 64
- present support = true
- VkPhysicalDeviceMemoryProperties:
- =================================
- memoryHeaps: count = 3
- memoryHeaps[0]:
- size = 8321499136 (0x1f0000000) (7.75 GiB)
- budget = 8295653376 (0x1ee75a000) (7.73 GiB)
- usage = 0 (0x00000000) (0.00 B)
- flags: count = 1
- MEMORY_HEAP_DEVICE_LOCAL_BIT
- memoryHeaps[1]:
- size = 6198140928 (0x171702000) (5.77 GiB)
- budget = 6174240768 (0x170037000) (5.75 GiB)
- usage = 0 (0x00000000) (0.00 B)
- flags: count = 0
- None
- memoryHeaps[2]:
- size = 268435456 (0x10000000) (256.00 MiB)
- budget = 251985920 (0x0f050000) (240.31 MiB)
- usage = 0 (0x00000000) (0.00 B)
- flags: count = 1
- MEMORY_HEAP_DEVICE_LOCAL_BIT
- memoryTypes: count = 4
- memoryTypes[0]:
- heapIndex = 0
- propertyFlags = 0x0001: count = 1
- MEMORY_PROPERTY_DEVICE_LOCAL_BIT
- usable for:
- IMAGE_TILING_OPTIMAL:
- color images
- FORMAT_D16_UNORM
- FORMAT_D32_SFLOAT
- FORMAT_S8_UINT
- FORMAT_D16_UNORM_S8_UINT
- FORMAT_D32_SFLOAT_S8_UINT
- (non-sparse)
- IMAGE_TILING_LINEAR:
- color images
- (non-sparse)
- memoryTypes[1]:
- heapIndex = 1
- propertyFlags = 0x0006: count = 2
- MEMORY_PROPERTY_HOST_VISIBLE_BIT
- MEMORY_PROPERTY_HOST_COHERENT_BIT
- usable for:
- IMAGE_TILING_OPTIMAL:
- color images
- FORMAT_D16_UNORM
- FORMAT_D32_SFLOAT
- FORMAT_S8_UINT
- FORMAT_D16_UNORM_S8_UINT
- FORMAT_D32_SFLOAT_S8_UINT
- (non-sparse)
- IMAGE_TILING_LINEAR:
- color images
- (non-sparse)
- memoryTypes[2]:
- heapIndex = 2
- propertyFlags = 0x0007: count = 3
- MEMORY_PROPERTY_DEVICE_LOCAL_BIT
- MEMORY_PROPERTY_HOST_VISIBLE_BIT
- MEMORY_PROPERTY_HOST_COHERENT_BIT
- usable for:
- IMAGE_TILING_OPTIMAL:
- color images
- FORMAT_D16_UNORM
- FORMAT_D32_SFLOAT
- FORMAT_S8_UINT
- FORMAT_D16_UNORM_S8_UINT
- FORMAT_D32_SFLOAT_S8_UINT
- (non-sparse)
- IMAGE_TILING_LINEAR:
- color images
- (non-sparse)
- memoryTypes[3]:
- heapIndex = 1
- propertyFlags = 0x000e: count = 3
- MEMORY_PROPERTY_HOST_VISIBLE_BIT
- MEMORY_PROPERTY_HOST_COHERENT_BIT
- MEMORY_PROPERTY_HOST_CACHED_BIT
- usable for:
- IMAGE_TILING_OPTIMAL:
- color images
- FORMAT_D16_UNORM
- FORMAT_D32_SFLOAT
- FORMAT_S8_UINT
- FORMAT_D16_UNORM_S8_UINT
- FORMAT_D32_SFLOAT_S8_UINT
- (non-sparse)
- IMAGE_TILING_LINEAR:
- color images
- (non-sparse)
- VkPhysicalDeviceFeatures:
- =========================
- robustBufferAccess = true
- fullDrawIndexUint32 = true
- imageCubeArray = true
- independentBlend = true
- geometryShader = true
- tessellationShader = true
- sampleRateShading = true
- dualSrcBlend = true
- logicOp = true
- multiDrawIndirect = true
- drawIndirectFirstInstance = true
- depthClamp = true
- depthBiasClamp = true
- fillModeNonSolid = true
- depthBounds = true
- wideLines = true
- largePoints = true
- alphaToOne = true
- multiViewport = true
- samplerAnisotropy = true
- textureCompressionETC2 = false
- textureCompressionASTC_LDR = false
- textureCompressionBC = true
- occlusionQueryPrecise = true
- pipelineStatisticsQuery = true
- vertexPipelineStoresAndAtomics = true
- fragmentStoresAndAtomics = true
- shaderTessellationAndGeometryPointSize = true
- shaderImageGatherExtended = true
- shaderStorageImageExtendedFormats = true
- shaderStorageImageMultisample = true
- shaderStorageImageReadWithoutFormat = true
- shaderStorageImageWriteWithoutFormat = true
- shaderUniformBufferArrayDynamicIndexing = true
- shaderSampledImageArrayDynamicIndexing = true
- shaderStorageBufferArrayDynamicIndexing = true
- shaderStorageImageArrayDynamicIndexing = true
- shaderClipDistance = true
- shaderCullDistance = true
- shaderFloat64 = true
- shaderInt64 = true
- shaderInt16 = true
- shaderResourceResidency = false
- shaderResourceMinLod = true
- sparseBinding = true
- sparseResidencyBuffer = false
- sparseResidencyImage2D = false
- sparseResidencyImage3D = false
- sparseResidency2Samples = false
- sparseResidency4Samples = false
- sparseResidency8Samples = false
- sparseResidency16Samples = false
- sparseResidencyAliased = false
- variableMultisampleRate = true
- inheritedQueries = true
- VkPhysicalDevice16BitStorageFeatures:
- -------------------------------------
- storageBuffer16BitAccess = true
- uniformAndStorageBuffer16BitAccess = true
- storagePushConstant16 = true
- storageInputOutput16 = false
- VkPhysicalDevice8BitStorageFeatures:
- ------------------------------------
- storageBuffer8BitAccess = true
- uniformAndStorageBuffer8BitAccess = true
- storagePushConstant8 = true
- VkPhysicalDeviceBufferDeviceAddressFeatures:
- --------------------------------------------
- bufferDeviceAddress = true
- bufferDeviceAddressCaptureReplay = false
- bufferDeviceAddressMultiDevice = false
- VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
- -----------------------------------------------
- bufferDeviceAddress = true
- bufferDeviceAddressCaptureReplay = false
- bufferDeviceAddressMultiDevice = false
- VkPhysicalDeviceConditionalRenderingFeaturesEXT:
- ------------------------------------------------
- conditionalRendering = true
- inheritedConditionalRendering = false
- VkPhysicalDeviceCustomBorderColorFeaturesEXT:
- ---------------------------------------------
- customBorderColors = true
- customBorderColorWithoutFormat = true
- VkPhysicalDeviceDepthClipEnableFeaturesEXT:
- -------------------------------------------
- depthClipEnable = true
- VkPhysicalDeviceDescriptorIndexingFeatures:
- -------------------------------------------
- shaderInputAttachmentArrayDynamicIndexing = true
- shaderUniformTexelBufferArrayDynamicIndexing = true
- shaderStorageTexelBufferArrayDynamicIndexing = true
- shaderUniformBufferArrayNonUniformIndexing = true
- shaderSampledImageArrayNonUniformIndexing = true
- shaderStorageBufferArrayNonUniformIndexing = true
- shaderStorageImageArrayNonUniformIndexing = true
- shaderInputAttachmentArrayNonUniformIndexing = true
- shaderUniformTexelBufferArrayNonUniformIndexing = true
- shaderStorageTexelBufferArrayNonUniformIndexing = true
- descriptorBindingUniformBufferUpdateAfterBind = true
- descriptorBindingSampledImageUpdateAfterBind = true
- descriptorBindingStorageImageUpdateAfterBind = true
- descriptorBindingStorageBufferUpdateAfterBind = true
- descriptorBindingUniformTexelBufferUpdateAfterBind = true
- descriptorBindingStorageTexelBufferUpdateAfterBind = true
- descriptorBindingUpdateUnusedWhilePending = true
- descriptorBindingPartiallyBound = true
- descriptorBindingVariableDescriptorCount = true
- runtimeDescriptorArray = true
- VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
- ------------------------------------------------
- extendedDynamicState = true
- VkPhysicalDeviceHostQueryResetFeatures:
- ---------------------------------------
- hostQueryReset = true
- VkPhysicalDeviceImagelessFramebufferFeatures:
- ---------------------------------------------
- imagelessFramebuffer = true
- VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
- ------------------------------------------
- indexTypeUint8 = true
- VkPhysicalDeviceInlineUniformBlockFeaturesEXT:
- ----------------------------------------------
- inlineUniformBlock = true
- descriptorBindingInlineUniformBlockUpdateAfterBind = true
- VkPhysicalDeviceLineRasterizationFeaturesEXT:
- ---------------------------------------------
- rectangularLines = false
- bresenhamLines = true
- smoothLines = false
- stippledRectangularLines = false
- stippledBresenhamLines = true
- stippledSmoothLines = false
- VkPhysicalDeviceMemoryPriorityFeaturesEXT:
- ------------------------------------------
- memoryPriority = true
- VkPhysicalDeviceMultiviewFeatures:
- ----------------------------------
- multiview = true
- multiviewGeometryShader = true
- multiviewTessellationShader = true
- VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT:
- --------------------------------------------------------
- pipelineCreationCacheControl = true
- VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
- --------------------------------------------------------
- pipelineExecutableInfo = true
- VkPhysicalDevicePrivateDataFeaturesEXT:
- ---------------------------------------
- privateData = true
- VkPhysicalDeviceProtectedMemoryFeatures:
- ----------------------------------------
- protectedMemory = false
- VkPhysicalDeviceRobustness2FeaturesEXT:
- ---------------------------------------
- robustBufferAccess2 = true
- robustImageAccess2 = true
- nullDescriptor = true
- VkPhysicalDeviceSamplerYcbcrConversionFeatures:
- -----------------------------------------------
- samplerYcbcrConversion = true
- VkPhysicalDeviceScalarBlockLayoutFeatures:
- ------------------------------------------
- scalarBlockLayout = true
- VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
- ----------------------------------------------------
- separateDepthStencilLayouts = true
- VkPhysicalDeviceShaderAtomicInt64Features:
- ------------------------------------------
- shaderBufferInt64Atomics = true
- shaderSharedInt64Atomics = true
- VkPhysicalDeviceShaderClockFeaturesKHR:
- ---------------------------------------
- shaderSubgroupClock = true
- shaderDeviceClock = true
- VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT:
- ----------------------------------------------------------
- shaderDemoteToHelperInvocation = true
- VkPhysicalDeviceShaderDrawParametersFeatures:
- ---------------------------------------------
- shaderDrawParameters = true
- VkPhysicalDeviceShaderFloat16Int8Features:
- ------------------------------------------
- shaderFloat16 = false
- shaderInt8 = true
- VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
- ----------------------------------------------------
- shaderSubgroupExtendedTypes = true
- VkPhysicalDeviceSubgroupSizeControlFeaturesEXT:
- -----------------------------------------------
- subgroupSizeControl = true
- computeFullSubgroups = true
- VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
- ------------------------------------------------
- texelBufferAlignment = true
- VkPhysicalDeviceTimelineSemaphoreFeatures:
- ------------------------------------------
- timelineSemaphore = true
- VkPhysicalDeviceTransformFeedbackFeaturesEXT:
- ---------------------------------------------
- transformFeedback = true
- geometryStreams = true
- VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
- ----------------------------------------------------
- uniformBufferStandardLayout = true
- VkPhysicalDeviceVariablePointersFeatures:
- -----------------------------------------
- variablePointersStorageBuffer = true
- variablePointers = true
- VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
- --------------------------------------------------
- vertexAttributeInstanceRateDivisor = true
- vertexAttributeInstanceRateZeroDivisor = true
- VkPhysicalDeviceVulkan11Features:
- ---------------------------------
- storageBuffer16BitAccess = true
- uniformAndStorageBuffer16BitAccess = true
- storagePushConstant16 = true
- storageInputOutput16 = false
- multiview = true
- multiviewGeometryShader = true
- multiviewTessellationShader = true
- variablePointersStorageBuffer = true
- variablePointers = true
- protectedMemory = false
- samplerYcbcrConversion = true
- shaderDrawParameters = true
- VkPhysicalDeviceVulkan12Features:
- ---------------------------------
- samplerMirrorClampToEdge = true
- drawIndirectCount = true
- storageBuffer8BitAccess = true
- uniformAndStorageBuffer8BitAccess = true
- storagePushConstant8 = true
- shaderBufferInt64Atomics = true
- shaderSharedInt64Atomics = true
- shaderFloat16 = false
- shaderInt8 = true
- descriptorIndexing = true
- shaderInputAttachmentArrayDynamicIndexing = true
- shaderUniformTexelBufferArrayDynamicIndexing = true
- shaderStorageTexelBufferArrayDynamicIndexing = true
- shaderUniformBufferArrayNonUniformIndexing = true
- shaderSampledImageArrayNonUniformIndexing = true
- shaderStorageBufferArrayNonUniformIndexing = true
- shaderStorageImageArrayNonUniformIndexing = true
- shaderInputAttachmentArrayNonUniformIndexing = true
- shaderUniformTexelBufferArrayNonUniformIndexing = true
- shaderStorageTexelBufferArrayNonUniformIndexing = true
- descriptorBindingUniformBufferUpdateAfterBind = true
- descriptorBindingSampledImageUpdateAfterBind = true
- descriptorBindingStorageImageUpdateAfterBind = true
- descriptorBindingStorageBufferUpdateAfterBind = true
- descriptorBindingUniformTexelBufferUpdateAfterBind = true
- descriptorBindingStorageTexelBufferUpdateAfterBind = true
- descriptorBindingUpdateUnusedWhilePending = true
- descriptorBindingPartiallyBound = true
- descriptorBindingVariableDescriptorCount = true
- runtimeDescriptorArray = true
- samplerFilterMinmax = true
- scalarBlockLayout = true
- imagelessFramebuffer = true
- uniformBufferStandardLayout = true
- shaderSubgroupExtendedTypes = true
- separateDepthStencilLayouts = true
- hostQueryReset = true
- timelineSemaphore = true
- bufferDeviceAddress = true
- bufferDeviceAddressCaptureReplay = false
- bufferDeviceAddressMultiDevice = false
- vulkanMemoryModel = false
- vulkanMemoryModelDeviceScope = false
- vulkanMemoryModelAvailabilityVisibilityChains = false
- shaderOutputViewportIndex = true
- shaderOutputLayer = true
- subgroupBroadcastDynamicId = true
- VkPhysicalDeviceVulkanMemoryModelFeatures:
- ------------------------------------------
- vulkanMemoryModel = false
- vulkanMemoryModelDeviceScope = false
- vulkanMemoryModelAvailabilityVisibilityChains = false
- VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
- --------------------------------------------
- ycbcrImageArrays = true
- GPU1:
- VkPhysicalDeviceProperties:
- ---------------------------
- apiVersion = 4202631 (1.2.135)
- driverVersion = 8388751 (0x80008f)
- vendorID = 0x1002
- deviceID = 0x67df
- deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
- deviceName = Radeon RX 580 Series
- VkPhysicalDeviceLimits:
- -----------------------
- maxImageDimension1D = 16384
- maxImageDimension2D = 16384
- maxImageDimension3D = 2048
- maxImageDimensionCube = 16384
- maxImageArrayLayers = 2048
- maxTexelBufferElements = 4294967295
- maxUniformBufferRange = 4294967295
- maxStorageBufferRange = 4294967295
- maxPushConstantsSize = 128
- maxMemoryAllocationCount = 4294967295
- maxSamplerAllocationCount = 1048576
- bufferImageGranularity = 0x00000001
- sparseAddressSpaceSize = 0x1c0000000
- maxBoundDescriptorSets = 32
- maxPerStageDescriptorSamplers = 4294967295
- maxPerStageDescriptorUniformBuffers = 4294967295
- maxPerStageDescriptorStorageBuffers = 4294967295
- maxPerStageDescriptorSampledImages = 4294967295
- maxPerStageDescriptorStorageImages = 4294967295
- maxPerStageDescriptorInputAttachments = 4294967295
- maxPerStageResources = 4294967295
- maxDescriptorSetSamplers = 4294967295
- maxDescriptorSetUniformBuffers = 4294967295
- maxDescriptorSetUniformBuffersDynamic = 8
- maxDescriptorSetStorageBuffers = 4294967295
- maxDescriptorSetStorageBuffersDynamic = 8
- maxDescriptorSetSampledImages = 4294967295
- maxDescriptorSetStorageImages = 4294967295
- maxDescriptorSetInputAttachments = 4294967295
- maxVertexInputAttributes = 64
- maxVertexInputBindings = 32
- maxVertexInputAttributeOffset = 4294967295
- maxVertexInputBindingStride = 16383
- maxVertexOutputComponents = 128
- maxTessellationGenerationLevel = 64
- maxTessellationPatchSize = 32
- maxTessellationControlPerVertexInputComponents = 128
- maxTessellationControlPerVertexOutputComponents = 128
- maxTessellationControlPerPatchOutputComponents = 120
- maxTessellationControlTotalOutputComponents = 4096
- maxTessellationEvaluationInputComponents = 128
- maxTessellationEvaluationOutputComponents = 128
- maxGeometryShaderInvocations = 127
- maxGeometryInputComponents = 128
- maxGeometryOutputComponents = 128
- maxGeometryOutputVertices = 1024
- maxGeometryTotalOutputComponents = 16384
- maxFragmentInputComponents = 128
- maxFragmentOutputAttachments = 8
- maxFragmentDualSrcAttachments = 1
- maxFragmentCombinedOutputResources = 4294967295
- maxComputeSharedMemorySize = 65536
- maxComputeWorkGroupCount: count = 3
- 65535
- 65535
- 65535
- maxComputeWorkGroupInvocations = 1024
- maxComputeWorkGroupSize: count = 3
- 1024
- 1024
- 1024
- subPixelPrecisionBits = 8
- subTexelPrecisionBits = 8
- mipmapPrecisionBits = 8
- maxDrawIndexedIndexValue = 4294967295
- maxDrawIndirectCount = 4294967295
- maxSamplerLodBias = 15.9961
- maxSamplerAnisotropy = 16
- maxViewports = 16
- maxViewportDimensions: count = 2
- 16384
- 16384
- viewportBoundsRange: count = 2
- -32768
- 32767
- viewportSubPixelBits = 8
- minMemoryMapAlignment = 64
- minTexelBufferOffsetAlignment = 0x00000004
- minUniformBufferOffsetAlignment = 0x00000010
- minStorageBufferOffsetAlignment = 0x00000004
- minTexelOffset = -64
- maxTexelOffset = 63
- minTexelGatherOffset = -32
- maxTexelGatherOffset = 31
- minInterpolationOffset = -2
- maxInterpolationOffset = 2
- subPixelInterpolationOffsetBits = 8
- maxFramebufferWidth = 16384
- maxFramebufferHeight = 16384
- maxFramebufferLayers = 2048
- framebufferColorSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- framebufferDepthSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- framebufferStencilSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- framebufferNoAttachmentsSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- maxColorAttachments = 8
- sampledImageColorSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageIntegerSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageDepthSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageStencilSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- storageImageSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- maxSampleMaskWords = 1
- timestampComputeAndGraphics = true
- timestampPeriod = 40
- maxClipDistances = 8
- maxCullDistances = 8
- maxCombinedClipAndCullDistances = 8
- discreteQueuePriorities = 2
- pointSizeRange: count = 2
- 0
- 8191.88
- lineWidthRange: count = 2
- 0
- 8191.88
- pointSizeGranularity = 0.125
- lineWidthGranularity = 0.125
- strictLines = false
- standardSampleLocations = true
- optimalBufferCopyOffsetAlignment = 0x00000001
- optimalBufferCopyRowPitchAlignment = 0x00000001
- nonCoherentAtomSize = 0x00000080
- VkPhysicalDeviceSparseProperties:
- ---------------------------------
- residencyStandard2DBlockShape = true
- residencyStandard2DMultisampleBlockShape = false
- residencyStandard3DBlockShape = false
- residencyAlignedMipSize = false
- residencyNonResidentStrict = true
- VkPhysicalDeviceDepthStencilResolveProperties:
- ----------------------------------------------
- supportedDepthResolveModes: count = 3
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- supportedStencilResolveModes: count = 3
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- independentResolveNone = true
- independentResolve = true
- VkPhysicalDeviceDescriptorIndexingProperties:
- ---------------------------------------------
- maxUpdateAfterBindDescriptorsInAllPools = 4294967295
- shaderUniformBufferArrayNonUniformIndexingNative = false
- shaderSampledImageArrayNonUniformIndexingNative = false
- shaderStorageBufferArrayNonUniformIndexingNative = false
- shaderStorageImageArrayNonUniformIndexingNative = false
- shaderInputAttachmentArrayNonUniformIndexingNative = false
- robustBufferAccessUpdateAfterBind = false
- quadDivergentImplicitLod = false
- maxPerStageDescriptorUpdateAfterBindSamplers = 4294967295
- maxPerStageDescriptorUpdateAfterBindUniformBuffers = 4294967295
- maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295
- maxPerStageDescriptorUpdateAfterBindSampledImages = 4294967295
- maxPerStageDescriptorUpdateAfterBindStorageImages = 4294967295
- maxPerStageDescriptorUpdateAfterBindInputAttachments = 4294967295
- maxPerStageUpdateAfterBindResources = 4294967295
- maxDescriptorSetUpdateAfterBindSamplers = 4294967295
- maxDescriptorSetUpdateAfterBindUniformBuffers = 4294967295
- maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
- maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295
- maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
- maxDescriptorSetUpdateAfterBindSampledImages = 4294967295
- maxDescriptorSetUpdateAfterBindStorageImages = 4294967295
- maxDescriptorSetUpdateAfterBindInputAttachments = 4294967295
- VkPhysicalDeviceDriverProperties:
- ---------------------------------
- driverID = DRIVER_ID_AMD_PROPRIETARY
- driverName = AMD proprietary driver
- driverInfo =
- conformanceVersion = 1.2.0.2
- VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
- ------------------------------------------------
- minImportedHostPointerAlignment = 0x00001000
- VkPhysicalDeviceFloatControlsProperties:
- ----------------------------------------
- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- shaderSignedZeroInfNanPreserveFloat16 = false
- shaderSignedZeroInfNanPreserveFloat32 = true
- shaderSignedZeroInfNanPreserveFloat64 = true
- shaderDenormPreserveFloat16 = false
- shaderDenormPreserveFloat32 = true
- shaderDenormPreserveFloat64 = true
- shaderDenormFlushToZeroFloat16 = false
- shaderDenormFlushToZeroFloat32 = true
- shaderDenormFlushToZeroFloat64 = true
- shaderRoundingModeRTEFloat16 = false
- shaderRoundingModeRTEFloat32 = true
- shaderRoundingModeRTEFloat64 = true
- shaderRoundingModeRTZFloat16 = false
- shaderRoundingModeRTZFloat32 = true
- shaderRoundingModeRTZFloat64 = true
- VkPhysicalDeviceIDProperties:
- -----------------------------
- deviceUUID = 01000000-0000-0000-0000-000000000000
- driverUUID = 414d442d-4c49-4e55-582d-445256000000
- deviceNodeMask = 1
- deviceLUIDValid = false
- VkPhysicalDeviceInlineUniformBlockPropertiesEXT:
- ------------------------------------------------
- maxInlineUniformBlockSize = 65536
- maxPerStageDescriptorInlineUniformBlocks = 16
- maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 16
- maxDescriptorSetInlineUniformBlocks = 16
- maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 16
- VkPhysicalDeviceLineRasterizationPropertiesEXT:
- -----------------------------------------------
- lineSubPixelPrecisionBits = 4
- VkPhysicalDeviceMaintenance3Properties:
- ---------------------------------------
- maxPerSetDescriptors = 4294967295
- maxMemoryAllocationSize = 0x80000000
- VkPhysicalDeviceMultiviewProperties:
- ------------------------------------
- maxMultiviewViewCount = 6
- maxMultiviewInstanceIndex = 4294967295
- VkPhysicalDevicePCIBusInfoPropertiesEXT:
- ----------------------------------------
- pciDomain = 0
- pciBus = 1
- pciDevice = 0
- pciFunction = 0
- VkPhysicalDevicePointClippingProperties:
- ----------------------------------------
- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
- VkPhysicalDeviceProtectedMemoryProperties:
- ------------------------------------------
- protectedNoFault = false
- VkPhysicalDeviceSampleLocationsPropertiesEXT:
- ---------------------------------------------
- sampleLocationSampleCounts: count = 3
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- maxSampleLocationGridSize:
- width = 2
- height = 2
- sampleLocationCoordinateRange: count = 2
- 0
- 1
- sampleLocationSubPixelBits = 4
- variableSampleLocations = true
- VkPhysicalDeviceSamplerFilterMinmaxProperties:
- ----------------------------------------------
- filterMinmaxSingleComponentFormats = true
- filterMinmaxImageComponentMapping = false
- VkPhysicalDeviceSubgroupProperties:
- -----------------------------------
- subgroupSize = 64
- supportedStages: count = 8
- SHADER_STAGE_VERTEX_BIT
- SHADER_STAGE_TESSELLATION_CONTROL_BIT
- SHADER_STAGE_TESSELLATION_EVALUATION_BIT
- SHADER_STAGE_GEOMETRY_BIT
- SHADER_STAGE_FRAGMENT_BIT
- SHADER_STAGE_COMPUTE_BIT
- SHADER_STAGE_ALL_GRAPHICS
- SHADER_STAGE_ALL
- supportedOperations: count = 8
- SUBGROUP_FEATURE_BASIC_BIT
- SUBGROUP_FEATURE_VOTE_BIT
- SUBGROUP_FEATURE_ARITHMETIC_BIT
- SUBGROUP_FEATURE_BALLOT_BIT
- SUBGROUP_FEATURE_SHUFFLE_BIT
- SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
- SUBGROUP_FEATURE_CLUSTERED_BIT
- SUBGROUP_FEATURE_QUAD_BIT
- quadOperationsInAllStages = true
- VkPhysicalDeviceSubgroupSizeControlPropertiesEXT:
- -------------------------------------------------
- minSubgroupSize = 64
- maxSubgroupSize = 64
- maxComputeWorkgroupSubgroups = 4294967295
- requiredSubgroupSizeStages: count = 0
- None
- VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT:
- --------------------------------------------------
- storageTexelBufferOffsetAlignmentBytes = 0x00000004
- storageTexelBufferOffsetSingleTexelAlignment = true
- uniformTexelBufferOffsetAlignmentBytes = 0x00000004
- uniformTexelBufferOffsetSingleTexelAlignment = true
- VkPhysicalDeviceTimelineSemaphoreProperties:
- --------------------------------------------
- maxTimelineSemaphoreValueDifference = 4294967295
- VkPhysicalDeviceTransformFeedbackPropertiesEXT:
- -----------------------------------------------
- maxTransformFeedbackStreams = 4
- maxTransformFeedbackBuffers = 4
- maxTransformFeedbackBufferSize = 0xffffffff
- maxTransformFeedbackStreamDataSize = 512
- maxTransformFeedbackBufferDataSize = 512
- maxTransformFeedbackBufferDataStride = 512
- transformFeedbackQueries = true
- transformFeedbackStreamsLinesTriangles = true
- transformFeedbackRasterizationStreamSelect = false
- transformFeedbackDraw = true
- VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
- ----------------------------------------------------
- maxVertexAttribDivisor = 4294967295
- VkPhysicalDeviceVulkan11Properties:
- -----------------------------------
- deviceUUID = 01000000-0000-0000-0000-000000000000
- driverUUID = 414d442d-4c49-4e55-582d-445256000000
- deviceNodeMask = 1
- deviceLUIDValid = false
- subgroupSize = 64
- subgroupSupportedStages: count = 8
- SHADER_STAGE_VERTEX_BIT
- SHADER_STAGE_TESSELLATION_CONTROL_BIT
- SHADER_STAGE_TESSELLATION_EVALUATION_BIT
- SHADER_STAGE_GEOMETRY_BIT
- SHADER_STAGE_FRAGMENT_BIT
- SHADER_STAGE_COMPUTE_BIT
- SHADER_STAGE_ALL_GRAPHICS
- SHADER_STAGE_ALL
- subgroupSupportedOperations: count = 8
- SUBGROUP_FEATURE_BASIC_BIT
- SUBGROUP_FEATURE_VOTE_BIT
- SUBGROUP_FEATURE_ARITHMETIC_BIT
- SUBGROUP_FEATURE_BALLOT_BIT
- SUBGROUP_FEATURE_SHUFFLE_BIT
- SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
- SUBGROUP_FEATURE_CLUSTERED_BIT
- SUBGROUP_FEATURE_QUAD_BIT
- subgroupQuadOperationsInAllStages = true
- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
- maxMultiviewViewCount = 6
- maxMultiviewInstanceIndex = 4294967295
- protectedNoFault = false
- maxPerSetDescriptors = 4294967295
- maxMemoryAllocationSize = 0x80000000
- VkPhysicalDeviceVulkan12Properties:
- -----------------------------------
- driverID = DRIVER_ID_AMD_PROPRIETARY
- driverName = AMD proprietary driver
- driverInfo =
- conformanceVersion = 1.2.0.2
- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- shaderSignedZeroInfNanPreserveFloat16 = false
- shaderSignedZeroInfNanPreserveFloat32 = true
- shaderSignedZeroInfNanPreserveFloat64 = true
- shaderDenormPreserveFloat16 = false
- shaderDenormPreserveFloat32 = true
- shaderDenormPreserveFloat64 = true
- shaderDenormFlushToZeroFloat16 = false
- shaderDenormFlushToZeroFloat32 = true
- shaderDenormFlushToZeroFloat64 = true
- shaderRoundingModeRTEFloat16 = false
- shaderRoundingModeRTEFloat32 = true
- shaderRoundingModeRTEFloat64 = true
- shaderRoundingModeRTZFloat16 = false
- shaderRoundingModeRTZFloat32 = true
- shaderRoundingModeRTZFloat64 = true
- maxUpdateAfterBindDescriptorsInAllPools = 4294967295
- shaderUniformBufferArrayNonUniformIndexingNative = false
- shaderSampledImageArrayNonUniformIndexingNative = false
- shaderStorageBufferArrayNonUniformIndexingNative = false
- shaderStorageImageArrayNonUniformIndexingNative = false
- shaderInputAttachmentArrayNonUniformIndexingNative = false
- robustBufferAccessUpdateAfterBind = false
- quadDivergentImplicitLod = false
- maxPerStageDescriptorUpdateAfterBindSamplers = 4294967295
- maxPerStageDescriptorUpdateAfterBindUniformBuffers = 4294967295
- maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295
- maxPerStageDescriptorUpdateAfterBindSampledImages = 4294967295
- maxPerStageDescriptorUpdateAfterBindStorageImages = 4294967295
- maxPerStageDescriptorUpdateAfterBindInputAttachments = 4294967295
- maxPerStageUpdateAfterBindResources = 4294967295
- maxDescriptorSetUpdateAfterBindSamplers = 4294967295
- maxDescriptorSetUpdateAfterBindUniformBuffers = 4294967295
- maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
- maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295
- maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
- maxDescriptorSetUpdateAfterBindSampledImages = 4294967295
- maxDescriptorSetUpdateAfterBindStorageImages = 4294967295
- maxDescriptorSetUpdateAfterBindInputAttachments = 4294967295
- supportedDepthResolveModes: count = 3
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- supportedStencilResolveModes: count = 3
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- independentResolveNone = true
- independentResolve = true
- filterMinmaxSingleComponentFormats = true
- filterMinmaxImageComponentMapping = false
- maxTimelineSemaphoreValueDifference = 4294967295
- framebufferIntegerColorSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- Device Extensions: count = 93
- VK_AMD_buffer_marker : extension revision 1
- VK_AMD_calibrated_timestamps : extension revision 1
- VK_AMD_draw_indirect_count : extension revision 2
- VK_AMD_gcn_shader : extension revision 1
- VK_AMD_gpa_interface : extension revision 1
- VK_AMD_memory_overallocation_behavior : extension revision 1
- VK_AMD_mixed_attachment_samples : extension revision 1
- VK_AMD_pipeline_compiler_control : extension revision 1
- VK_AMD_rasterization_order : extension revision 1
- VK_AMD_shader_ballot : extension revision 1
- VK_AMD_shader_core_properties : extension revision 2
- VK_AMD_shader_core_properties2 : extension revision 1
- VK_AMD_shader_explicit_vertex_parameter : extension revision 1
- VK_AMD_shader_fragment_mask : extension revision 1
- VK_AMD_shader_image_load_store_lod : extension revision 1
- VK_AMD_shader_info : extension revision 1
- VK_AMD_shader_trinary_minmax : extension revision 1
- VK_AMD_texture_gather_bias_lod : extension revision 1
- VK_AMD_wave_limits : extension revision 1
- VK_EXT_calibrated_timestamps : extension revision 1
- VK_EXT_depth_clip_enable : extension revision 1
- VK_EXT_depth_range_unrestricted : extension revision 1
- VK_EXT_descriptor_indexing : extension revision 2
- VK_EXT_external_memory_host : extension revision 1
- VK_EXT_global_priority : extension revision 2
- VK_EXT_hdr_metadata : extension revision 2
- VK_EXT_host_query_reset : extension revision 1
- VK_EXT_inline_uniform_block : extension revision 1
- VK_EXT_line_rasterization : extension revision 1
- VK_EXT_memory_budget : extension revision 1
- VK_EXT_memory_priority : extension revision 1
- VK_EXT_pci_bus_info : extension revision 2
- VK_EXT_pipeline_creation_cache_control : extension revision 2
- VK_EXT_pipeline_creation_feedback : extension revision 1
- VK_EXT_queue_family_foreign : extension revision 1
- VK_EXT_sample_locations : extension revision 1
- VK_EXT_sampler_filter_minmax : extension revision 2
- VK_EXT_scalar_block_layout : extension revision 1
- VK_EXT_separate_stencil_usage : extension revision 1
- VK_EXT_shader_demote_to_helper_invocation : extension revision 1
- VK_EXT_shader_stencil_export : extension revision 1
- VK_EXT_shader_subgroup_ballot : extension revision 1
- VK_EXT_shader_subgroup_vote : extension revision 1
- VK_EXT_shader_viewport_index_layer : extension revision 1
- VK_EXT_subgroup_size_control : extension revision 2
- VK_EXT_texel_buffer_alignment : extension revision 1
- VK_EXT_tooling_info : extension revision 1
- VK_EXT_transform_feedback : extension revision 1
- VK_EXT_vertex_attribute_divisor : extension revision 3
- VK_GOOGLE_decorate_string : extension revision 1
- VK_GOOGLE_hlsl_functionality1 : extension revision 1
- VK_KHR_16bit_storage : extension revision 1
- VK_KHR_8bit_storage : extension revision 1
- VK_KHR_bind_memory2 : extension revision 1
- VK_KHR_create_renderpass2 : extension revision 1
- VK_KHR_dedicated_allocation : extension revision 3
- VK_KHR_depth_stencil_resolve : extension revision 1
- VK_KHR_descriptor_update_template : extension revision 1
- VK_KHR_device_group : extension revision 4
- VK_KHR_draw_indirect_count : extension revision 1
- VK_KHR_driver_properties : extension revision 1
- VK_KHR_external_fence : extension revision 1
- VK_KHR_external_fence_fd : extension revision 1
- VK_KHR_external_memory : extension revision 1
- VK_KHR_external_memory_fd : extension revision 1
- VK_KHR_external_semaphore : extension revision 1
- VK_KHR_external_semaphore_fd : extension revision 1
- VK_KHR_get_memory_requirements2 : extension revision 1
- VK_KHR_image_format_list : extension revision 1
- VK_KHR_imageless_framebuffer : extension revision 1
- VK_KHR_maintenance1 : extension revision 2
- VK_KHR_maintenance2 : extension revision 1
- VK_KHR_maintenance3 : extension revision 1
- VK_KHR_multiview : extension revision 1
- VK_KHR_pipeline_executable_properties : extension revision 1
- VK_KHR_relaxed_block_layout : extension revision 1
- VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
- VK_KHR_separate_depth_stencil_layouts : extension revision 1
- VK_KHR_shader_atomic_int64 : extension revision 1
- VK_KHR_shader_clock : extension revision 1
- VK_KHR_shader_draw_parameters : extension revision 1
- VK_KHR_shader_float16_int8 : extension revision 1
- VK_KHR_shader_float_controls : extension revision 4
- VK_KHR_shader_non_semantic_info : extension revision 1
- VK_KHR_shader_subgroup_extended_types : extension revision 1
- VK_KHR_spirv_1_4 : extension revision 1
- VK_KHR_storage_buffer_storage_class : extension revision 1
- VK_KHR_swapchain : extension revision 70
- VK_KHR_swapchain_mutable_format : extension revision 1
- VK_KHR_timeline_semaphore : extension revision 2
- VK_KHR_uniform_buffer_standard_layout : extension revision 1
- VK_KHR_variable_pointers : extension revision 1
- VK_KHR_vulkan_memory_model : extension revision 3
- VkQueueFamilyProperties:
- ========================
- queueProperties[0]:
- -------------------
- minImageTransferGranularity = (1,1,1)
- queueCount = 1
- queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
- timestampValidBits = 64
- present support = true
- queueProperties[1]:
- -------------------
- minImageTransferGranularity = (1,1,1)
- queueCount = 4
- queueFlags = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
- timestampValidBits = 64
- present support = true
- queueProperties[2]:
- -------------------
- minImageTransferGranularity = (8,8,8)
- queueCount = 2
- queueFlags = QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
- timestampValidBits = 64
- present support = true
- VkPhysicalDeviceMemoryProperties:
- =================================
- memoryHeaps: count = 3
- memoryHeaps[0]:
- size = 8321499136 (0x1f0000000) (7.75 GiB)
- budget = 7905424384 (0x1d7333400) (7.36 GiB)
- usage = 0 (0x00000000) (0.00 B)
- flags: count = 2
- MEMORY_HEAP_DEVICE_LOCAL_BIT
- MEMORY_HEAP_MULTI_INSTANCE_BIT
- memoryHeaps[1]:
- size = 6197084160 (0x171600000) (5.77 GiB)
- budget = 5887229952 (0x15ee80000) (5.48 GiB)
- usage = 0 (0x00000000) (0.00 B)
- flags: count = 0
- None
- memoryHeaps[2]:
- size = 268435456 (0x10000000) (256.00 MiB)
- budget = 255013680 (0x0f333330) (243.20 MiB)
- usage = 0 (0x00000000) (0.00 B)
- flags: count = 2
- MEMORY_HEAP_DEVICE_LOCAL_BIT
- MEMORY_HEAP_MULTI_INSTANCE_BIT
- memoryTypes: count = 4
- memoryTypes[0]:
- heapIndex = 0
- propertyFlags = 0x0001: count = 1
- MEMORY_PROPERTY_DEVICE_LOCAL_BIT
- usable for:
- IMAGE_TILING_OPTIMAL:
- color images
- FORMAT_D16_UNORM
- FORMAT_D32_SFLOAT
- FORMAT_S8_UINT
- FORMAT_D16_UNORM_S8_UINT
- FORMAT_D32_SFLOAT_S8_UINT
- (non-sparse, non-transient)
- IMAGE_TILING_LINEAR:
- color images
- (non-sparse, non-transient)
- memoryTypes[1]:
- heapIndex = 1
- propertyFlags = 0x0006: count = 2
- MEMORY_PROPERTY_HOST_VISIBLE_BIT
- MEMORY_PROPERTY_HOST_COHERENT_BIT
- usable for:
- IMAGE_TILING_OPTIMAL:
- color images
- FORMAT_D16_UNORM
- FORMAT_D32_SFLOAT
- FORMAT_S8_UINT
- FORMAT_D16_UNORM_S8_UINT
- FORMAT_D32_SFLOAT_S8_UINT
- (non-sparse, non-transient)
- IMAGE_TILING_LINEAR:
- color images
- (non-sparse, non-transient)
- memoryTypes[2]:
- heapIndex = 2
- propertyFlags = 0x0007: count = 3
- MEMORY_PROPERTY_DEVICE_LOCAL_BIT
- MEMORY_PROPERTY_HOST_VISIBLE_BIT
- MEMORY_PROPERTY_HOST_COHERENT_BIT
- usable for:
- IMAGE_TILING_OPTIMAL:
- color images
- FORMAT_D16_UNORM
- FORMAT_D32_SFLOAT
- FORMAT_S8_UINT
- FORMAT_D16_UNORM_S8_UINT
- FORMAT_D32_SFLOAT_S8_UINT
- (non-sparse, non-transient)
- IMAGE_TILING_LINEAR:
- color images
- (non-sparse, non-transient)
- memoryTypes[3]:
- heapIndex = 1
- propertyFlags = 0x000e: count = 3
- MEMORY_PROPERTY_HOST_VISIBLE_BIT
- MEMORY_PROPERTY_HOST_COHERENT_BIT
- MEMORY_PROPERTY_HOST_CACHED_BIT
- usable for:
- IMAGE_TILING_OPTIMAL:
- color images
- FORMAT_D16_UNORM
- FORMAT_D32_SFLOAT
- FORMAT_S8_UINT
- FORMAT_D16_UNORM_S8_UINT
- FORMAT_D32_SFLOAT_S8_UINT
- (non-sparse, non-transient)
- IMAGE_TILING_LINEAR:
- color images
- (non-sparse, non-transient)
- VkPhysicalDeviceFeatures:
- =========================
- robustBufferAccess = true
- fullDrawIndexUint32 = true
- imageCubeArray = true
- independentBlend = true
- geometryShader = true
- tessellationShader = true
- sampleRateShading = true
- dualSrcBlend = true
- logicOp = true
- multiDrawIndirect = true
- drawIndirectFirstInstance = true
- depthClamp = true
- depthBiasClamp = true
- fillModeNonSolid = true
- depthBounds = true
- wideLines = true
- largePoints = true
- alphaToOne = false
- multiViewport = true
- samplerAnisotropy = true
- textureCompressionETC2 = false
- textureCompressionASTC_LDR = false
- textureCompressionBC = true
- occlusionQueryPrecise = true
- pipelineStatisticsQuery = true
- vertexPipelineStoresAndAtomics = true
- fragmentStoresAndAtomics = true
- shaderTessellationAndGeometryPointSize = true
- shaderImageGatherExtended = true
- shaderStorageImageExtendedFormats = true
- shaderStorageImageMultisample = true
- shaderStorageImageReadWithoutFormat = true
- shaderStorageImageWriteWithoutFormat = true
- shaderUniformBufferArrayDynamicIndexing = true
- shaderSampledImageArrayDynamicIndexing = true
- shaderStorageBufferArrayDynamicIndexing = true
- shaderStorageImageArrayDynamicIndexing = true
- shaderClipDistance = true
- shaderCullDistance = true
- shaderFloat64 = true
- shaderInt64 = true
- shaderInt16 = false
- shaderResourceResidency = true
- shaderResourceMinLod = true
- sparseBinding = true
- sparseResidencyBuffer = true
- sparseResidencyImage2D = true
- sparseResidencyImage3D = true
- sparseResidency2Samples = false
- sparseResidency4Samples = false
- sparseResidency8Samples = false
- sparseResidency16Samples = false
- sparseResidencyAliased = true
- variableMultisampleRate = true
- inheritedQueries = true
- VkPhysicalDevice16BitStorageFeatures:
- -------------------------------------
- storageBuffer16BitAccess = true
- uniformAndStorageBuffer16BitAccess = true
- storagePushConstant16 = false
- storageInputOutput16 = false
- VkPhysicalDevice8BitStorageFeatures:
- ------------------------------------
- storageBuffer8BitAccess = true
- uniformAndStorageBuffer8BitAccess = true
- storagePushConstant8 = false
- VkPhysicalDeviceBufferDeviceAddressFeatures:
- --------------------------------------------
- bufferDeviceAddress = false
- bufferDeviceAddressCaptureReplay = false
- bufferDeviceAddressMultiDevice = false
- VkPhysicalDeviceDepthClipEnableFeaturesEXT:
- -------------------------------------------
- depthClipEnable = true
- VkPhysicalDeviceDescriptorIndexingFeatures:
- -------------------------------------------
- shaderInputAttachmentArrayDynamicIndexing = false
- shaderUniformTexelBufferArrayDynamicIndexing = true
- shaderStorageTexelBufferArrayDynamicIndexing = true
- shaderUniformBufferArrayNonUniformIndexing = true
- shaderSampledImageArrayNonUniformIndexing = true
- shaderStorageBufferArrayNonUniformIndexing = true
- shaderStorageImageArrayNonUniformIndexing = true
- shaderInputAttachmentArrayNonUniformIndexing = false
- shaderUniformTexelBufferArrayNonUniformIndexing = true
- shaderStorageTexelBufferArrayNonUniformIndexing = true
- descriptorBindingUniformBufferUpdateAfterBind = true
- descriptorBindingSampledImageUpdateAfterBind = true
- descriptorBindingStorageImageUpdateAfterBind = true
- descriptorBindingStorageBufferUpdateAfterBind = true
- descriptorBindingUniformTexelBufferUpdateAfterBind = true
- descriptorBindingStorageTexelBufferUpdateAfterBind = true
- descriptorBindingUpdateUnusedWhilePending = true
- descriptorBindingPartiallyBound = true
- descriptorBindingVariableDescriptorCount = true
- runtimeDescriptorArray = true
- VkPhysicalDeviceHostQueryResetFeatures:
- ---------------------------------------
- hostQueryReset = true
- VkPhysicalDeviceImagelessFramebufferFeatures:
- ---------------------------------------------
- imagelessFramebuffer = true
- VkPhysicalDeviceInlineUniformBlockFeaturesEXT:
- ----------------------------------------------
- inlineUniformBlock = true
- descriptorBindingInlineUniformBlockUpdateAfterBind = true
- VkPhysicalDeviceLineRasterizationFeaturesEXT:
- ---------------------------------------------
- rectangularLines = false
- bresenhamLines = true
- smoothLines = false
- stippledRectangularLines = false
- stippledBresenhamLines = true
- stippledSmoothLines = false
- VkPhysicalDeviceMemoryPriorityFeaturesEXT:
- ------------------------------------------
- memoryPriority = true
- VkPhysicalDeviceMultiviewFeatures:
- ----------------------------------
- multiview = true
- multiviewGeometryShader = false
- multiviewTessellationShader = true
- VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT:
- --------------------------------------------------------
- pipelineCreationCacheControl = true
- VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
- --------------------------------------------------------
- pipelineExecutableInfo = true
- VkPhysicalDeviceProtectedMemoryFeatures:
- ----------------------------------------
- protectedMemory = false
- VkPhysicalDeviceSamplerYcbcrConversionFeatures:
- -----------------------------------------------
- samplerYcbcrConversion = false
- VkPhysicalDeviceScalarBlockLayoutFeatures:
- ------------------------------------------
- scalarBlockLayout = true
- VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
- ----------------------------------------------------
- separateDepthStencilLayouts = true
- VkPhysicalDeviceShaderAtomicInt64Features:
- ------------------------------------------
- shaderBufferInt64Atomics = true
- shaderSharedInt64Atomics = true
- VkPhysicalDeviceShaderClockFeaturesKHR:
- ---------------------------------------
- shaderSubgroupClock = true
- shaderDeviceClock = true
- VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT:
- ----------------------------------------------------------
- shaderDemoteToHelperInvocation = true
- VkPhysicalDeviceShaderDrawParametersFeatures:
- ---------------------------------------------
- shaderDrawParameters = true
- VkPhysicalDeviceShaderFloat16Int8Features:
- ------------------------------------------
- shaderFloat16 = false
- shaderInt8 = true
- VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
- ----------------------------------------------------
- shaderSubgroupExtendedTypes = true
- VkPhysicalDeviceSubgroupSizeControlFeaturesEXT:
- -----------------------------------------------
- subgroupSizeControl = true
- computeFullSubgroups = true
- VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
- ------------------------------------------------
- texelBufferAlignment = true
- VkPhysicalDeviceTimelineSemaphoreFeatures:
- ------------------------------------------
- timelineSemaphore = true
- VkPhysicalDeviceTransformFeedbackFeaturesEXT:
- ---------------------------------------------
- transformFeedback = true
- geometryStreams = true
- VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
- ----------------------------------------------------
- uniformBufferStandardLayout = true
- VkPhysicalDeviceVariablePointersFeatures:
- -----------------------------------------
- variablePointersStorageBuffer = true
- variablePointers = true
- VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
- --------------------------------------------------
- vertexAttributeInstanceRateDivisor = true
- vertexAttributeInstanceRateZeroDivisor = true
- VkPhysicalDeviceVulkan11Features:
- ---------------------------------
- storageBuffer16BitAccess = true
- uniformAndStorageBuffer16BitAccess = true
- storagePushConstant16 = false
- storageInputOutput16 = false
- multiview = true
- multiviewGeometryShader = false
- multiviewTessellationShader = true
- variablePointersStorageBuffer = true
- variablePointers = true
- protectedMemory = false
- samplerYcbcrConversion = false
- shaderDrawParameters = true
- VkPhysicalDeviceVulkan12Features:
- ---------------------------------
- samplerMirrorClampToEdge = true
- drawIndirectCount = true
- storageBuffer8BitAccess = true
- uniformAndStorageBuffer8BitAccess = true
- storagePushConstant8 = false
- shaderBufferInt64Atomics = true
- shaderSharedInt64Atomics = true
- shaderFloat16 = false
- shaderInt8 = true
- descriptorIndexing = true
- shaderInputAttachmentArrayDynamicIndexing = false
- shaderUniformTexelBufferArrayDynamicIndexing = true
- shaderStorageTexelBufferArrayDynamicIndexing = true
- shaderUniformBufferArrayNonUniformIndexing = true
- shaderSampledImageArrayNonUniformIndexing = true
- shaderStorageBufferArrayNonUniformIndexing = true
- shaderStorageImageArrayNonUniformIndexing = true
- shaderInputAttachmentArrayNonUniformIndexing = false
- shaderUniformTexelBufferArrayNonUniformIndexing = true
- shaderStorageTexelBufferArrayNonUniformIndexing = true
- descriptorBindingUniformBufferUpdateAfterBind = true
- descriptorBindingSampledImageUpdateAfterBind = true
- descriptorBindingStorageImageUpdateAfterBind = true
- descriptorBindingStorageBufferUpdateAfterBind = true
- descriptorBindingUniformTexelBufferUpdateAfterBind = true
- descriptorBindingStorageTexelBufferUpdateAfterBind = true
- descriptorBindingUpdateUnusedWhilePending = true
- descriptorBindingPartiallyBound = true
- descriptorBindingVariableDescriptorCount = true
- runtimeDescriptorArray = true
- samplerFilterMinmax = true
- scalarBlockLayout = true
- imagelessFramebuffer = true
- uniformBufferStandardLayout = true
- shaderSubgroupExtendedTypes = true
- separateDepthStencilLayouts = true
- hostQueryReset = true
- timelineSemaphore = true
- bufferDeviceAddress = false
- bufferDeviceAddressCaptureReplay = false
- bufferDeviceAddressMultiDevice = false
- vulkanMemoryModel = true
- vulkanMemoryModelDeviceScope = true
- vulkanMemoryModelAvailabilityVisibilityChains = false
- shaderOutputViewportIndex = true
- shaderOutputLayer = true
- subgroupBroadcastDynamicId = true
- VkPhysicalDeviceVulkanMemoryModelFeatures:
- ------------------------------------------
- vulkanMemoryModel = true
- vulkanMemoryModelDeviceScope = true
- vulkanMemoryModelAvailabilityVisibilityChains = false
- GPU2:
- -----
- VkPhysicalDeviceProperties:
- ---------------------------
- apiVersion = 4202642 (1.2.146)
- driverVersion = 8388760 (0x800098)
- vendorID = 0x1002
- deviceID = 0x67df
- deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
- deviceName = Radeon RX 580 Series
- VkPhysicalDeviceLimits:
- -----------------------
- maxImageDimension1D = 16384
- maxImageDimension2D = 16384
- maxImageDimension3D = 2048
- maxImageDimensionCube = 16384
- maxImageArrayLayers = 2048
- maxTexelBufferElements = 4294967295
- maxUniformBufferRange = 4294967295
- maxStorageBufferRange = 4294967295
- maxPushConstantsSize = 128
- maxMemoryAllocationCount = 4294967295
- maxSamplerAllocationCount = 1048576
- bufferImageGranularity = 0x00000001
- sparseAddressSpaceSize = 0x8c0000000
- maxBoundDescriptorSets = 32
- maxPerStageDescriptorSamplers = 4294967295
- maxPerStageDescriptorUniformBuffers = 4294967295
- maxPerStageDescriptorStorageBuffers = 4294967295
- maxPerStageDescriptorSampledImages = 4294967295
- maxPerStageDescriptorStorageImages = 4294967295
- maxPerStageDescriptorInputAttachments = 4294967295
- maxPerStageResources = 4294967295
- maxDescriptorSetSamplers = 4294967295
- maxDescriptorSetUniformBuffers = 4294967295
- maxDescriptorSetUniformBuffersDynamic = 8
- maxDescriptorSetStorageBuffers = 4294967295
- maxDescriptorSetStorageBuffersDynamic = 8
- maxDescriptorSetSampledImages = 4294967295
- maxDescriptorSetStorageImages = 4294967295
- maxDescriptorSetInputAttachments = 4294967295
- maxVertexInputAttributes = 64
- maxVertexInputBindings = 32
- maxVertexInputAttributeOffset = 4294967295
- maxVertexInputBindingStride = 16383
- maxVertexOutputComponents = 128
- maxTessellationGenerationLevel = 64
- maxTessellationPatchSize = 32
- maxTessellationControlPerVertexInputComponents = 128
- maxTessellationControlPerVertexOutputComponents = 128
- maxTessellationControlPerPatchOutputComponents = 120
- maxTessellationControlTotalOutputComponents = 4096
- maxTessellationEvaluationInputComponents = 128
- maxTessellationEvaluationOutputComponents = 128
- maxGeometryShaderInvocations = 127
- maxGeometryInputComponents = 128
- maxGeometryOutputComponents = 128
- maxGeometryOutputVertices = 1024
- maxGeometryTotalOutputComponents = 16384
- maxFragmentInputComponents = 128
- maxFragmentOutputAttachments = 8
- maxFragmentDualSrcAttachments = 1
- maxFragmentCombinedOutputResources = 4294967295
- maxComputeSharedMemorySize = 65536
- maxComputeWorkGroupCount: count = 3
- 65535
- 65535
- 65535
- maxComputeWorkGroupInvocations = 1024
- maxComputeWorkGroupSize: count = 3
- 1024
- 1024
- 1024
- subPixelPrecisionBits = 8
- subTexelPrecisionBits = 8
- mipmapPrecisionBits = 8
- maxDrawIndexedIndexValue = 4294967295
- maxDrawIndirectCount = 4294967295
- maxSamplerLodBias = 15.9961
- maxSamplerAnisotropy = 16
- maxViewports = 16
- maxViewportDimensions: count = 2
- 16384
- 16384
- viewportBoundsRange: count = 2
- -32768
- 32767
- viewportSubPixelBits = 8
- minMemoryMapAlignment = 64
- minTexelBufferOffsetAlignment = 0x00000004
- minUniformBufferOffsetAlignment = 0x00000010
- minStorageBufferOffsetAlignment = 0x00000004
- minTexelOffset = -64
- maxTexelOffset = 63
- minTexelGatherOffset = -32
- maxTexelGatherOffset = 31
- minInterpolationOffset = -2
- maxInterpolationOffset = 2
- subPixelInterpolationOffsetBits = 8
- maxFramebufferWidth = 16384
- maxFramebufferHeight = 16384
- maxFramebufferLayers = 2048
- framebufferColorSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- framebufferDepthSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- framebufferStencilSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- framebufferNoAttachmentsSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- maxColorAttachments = 8
- sampledImageColorSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageIntegerSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageDepthSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageStencilSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- storageImageSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- maxSampleMaskWords = 1
- timestampComputeAndGraphics = true
- timestampPeriod = 40
- maxClipDistances = 8
- maxCullDistances = 8
- maxCombinedClipAndCullDistances = 8
- discreteQueuePriorities = 2
- pointSizeRange: count = 2
- 0
- 8191.88
- lineWidthRange: count = 2
- 0
- 8191.88
- pointSizeGranularity = 0.125
- lineWidthGranularity = 0.125
- strictLines = false
- standardSampleLocations = true
- optimalBufferCopyOffsetAlignment = 0x00000001
- optimalBufferCopyRowPitchAlignment = 0x00000001
- nonCoherentAtomSize = 0x00000080
- VkPhysicalDeviceSparseProperties:
- ---------------------------------
- residencyStandard2DBlockShape = true
- residencyStandard2DMultisampleBlockShape = false
- residencyStandard3DBlockShape = false
- residencyAlignedMipSize = false
- residencyNonResidentStrict = true
- VkPhysicalDeviceDepthStencilResolveProperties:
- ----------------------------------------------
- supportedDepthResolveModes: count = 3
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- supportedStencilResolveModes: count = 3
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- independentResolveNone = true
- independentResolve = true
- VkPhysicalDeviceDescriptorIndexingProperties:
- ---------------------------------------------
- maxUpdateAfterBindDescriptorsInAllPools = 4294967295
- shaderUniformBufferArrayNonUniformIndexingNative = false
- shaderSampledImageArrayNonUniformIndexingNative = false
- shaderStorageBufferArrayNonUniformIndexingNative = false
- shaderStorageImageArrayNonUniformIndexingNative = false
- shaderInputAttachmentArrayNonUniformIndexingNative = false
- robustBufferAccessUpdateAfterBind = false
- quadDivergentImplicitLod = false
- maxPerStageDescriptorUpdateAfterBindSamplers = 4294967295
- maxPerStageDescriptorUpdateAfterBindUniformBuffers = 4294967295
- maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295
- maxPerStageDescriptorUpdateAfterBindSampledImages = 4294967295
- maxPerStageDescriptorUpdateAfterBindStorageImages = 4294967295
- maxPerStageDescriptorUpdateAfterBindInputAttachments = 4294967295
- maxPerStageUpdateAfterBindResources = 4294967295
- maxDescriptorSetUpdateAfterBindSamplers = 4294967295
- maxDescriptorSetUpdateAfterBindUniformBuffers = 4294967295
- maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
- maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295
- maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
- maxDescriptorSetUpdateAfterBindSampledImages = 4294967295
- maxDescriptorSetUpdateAfterBindStorageImages = 4294967295
- maxDescriptorSetUpdateAfterBindInputAttachments = 4294967295
- VkPhysicalDeviceDriverProperties:
- ---------------------------------
- driverID = DRIVER_ID_AMD_OPEN_SOURCE
- driverName = AMD open-source driver
- driverInfo =
- conformanceVersion = 1.2.0.2
- VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
- ------------------------------------------------
- minImportedHostPointerAlignment = 0x00001000
- VkPhysicalDeviceFloatControlsProperties:
- ----------------------------------------
- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- shaderSignedZeroInfNanPreserveFloat16 = false
- shaderSignedZeroInfNanPreserveFloat32 = true
- shaderSignedZeroInfNanPreserveFloat64 = true
- shaderDenormPreserveFloat16 = false
- shaderDenormPreserveFloat32 = true
- shaderDenormPreserveFloat64 = true
- shaderDenormFlushToZeroFloat16 = false
- shaderDenormFlushToZeroFloat32 = true
- shaderDenormFlushToZeroFloat64 = true
- shaderRoundingModeRTEFloat16 = false
- shaderRoundingModeRTEFloat32 = true
- shaderRoundingModeRTEFloat64 = true
- shaderRoundingModeRTZFloat16 = false
- shaderRoundingModeRTZFloat32 = true
- shaderRoundingModeRTZFloat64 = true
- VkPhysicalDeviceIDProperties:
- -----------------------------
- deviceUUID = 01000000-0000-0000-0000-000000000000
- driverUUID = 414d442d-4c49-4e55-582d-445256000000
- deviceNodeMask = 1
- deviceLUIDValid = false
- VkPhysicalDeviceInlineUniformBlockPropertiesEXT:
- ------------------------------------------------
- maxInlineUniformBlockSize = 65536
- maxPerStageDescriptorInlineUniformBlocks = 16
- maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 16
- maxDescriptorSetInlineUniformBlocks = 16
- maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 16
- VkPhysicalDeviceLineRasterizationPropertiesEXT:
- -----------------------------------------------
- lineSubPixelPrecisionBits = 4
- VkPhysicalDeviceMaintenance3Properties:
- ---------------------------------------
- maxPerSetDescriptors = 4294967295
- maxMemoryAllocationSize = 0x80000000
- VkPhysicalDeviceMultiviewProperties:
- ------------------------------------
- maxMultiviewViewCount = 6
- maxMultiviewInstanceIndex = 4294967295
- VkPhysicalDevicePCIBusInfoPropertiesEXT:
- ----------------------------------------
- pciDomain = 0
- pciBus = 1
- pciDevice = 0
- pciFunction = 0
- VkPhysicalDevicePointClippingProperties:
- ----------------------------------------
- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
- VkPhysicalDeviceProtectedMemoryProperties:
- ------------------------------------------
- protectedNoFault = false
- VkPhysicalDeviceSampleLocationsPropertiesEXT:
- ---------------------------------------------
- sampleLocationSampleCounts: count = 3
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- maxSampleLocationGridSize:
- width = 2
- height = 2
- sampleLocationCoordinateRange: count = 2
- 0
- 1
- sampleLocationSubPixelBits = 4
- variableSampleLocations = true
- VkPhysicalDeviceSamplerFilterMinmaxProperties:
- ----------------------------------------------
- filterMinmaxSingleComponentFormats = true
- filterMinmaxImageComponentMapping = false
- VkPhysicalDeviceSubgroupProperties:
- -----------------------------------
- subgroupSize = 64
- supportedStages: count = 8
- SHADER_STAGE_VERTEX_BIT
- SHADER_STAGE_TESSELLATION_CONTROL_BIT
- SHADER_STAGE_TESSELLATION_EVALUATION_BIT
- SHADER_STAGE_GEOMETRY_BIT
- SHADER_STAGE_FRAGMENT_BIT
- SHADER_STAGE_COMPUTE_BIT
- SHADER_STAGE_ALL_GRAPHICS
- SHADER_STAGE_ALL
- supportedOperations: count = 8
- SUBGROUP_FEATURE_BASIC_BIT
- SUBGROUP_FEATURE_VOTE_BIT
- SUBGROUP_FEATURE_ARITHMETIC_BIT
- SUBGROUP_FEATURE_BALLOT_BIT
- SUBGROUP_FEATURE_SHUFFLE_BIT
- SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
- SUBGROUP_FEATURE_CLUSTERED_BIT
- SUBGROUP_FEATURE_QUAD_BIT
- quadOperationsInAllStages = true
- VkPhysicalDeviceSubgroupSizeControlPropertiesEXT:
- -------------------------------------------------
- minSubgroupSize = 64
- maxSubgroupSize = 64
- maxComputeWorkgroupSubgroups = 4294967295
- requiredSubgroupSizeStages: count = 0
- None
- VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT:
- --------------------------------------------------
- storageTexelBufferOffsetAlignmentBytes = 0x00000004
- storageTexelBufferOffsetSingleTexelAlignment = true
- uniformTexelBufferOffsetAlignmentBytes = 0x00000004
- uniformTexelBufferOffsetSingleTexelAlignment = true
- VkPhysicalDeviceTimelineSemaphoreProperties:
- --------------------------------------------
- maxTimelineSemaphoreValueDifference = 4294967295
- VkPhysicalDeviceTransformFeedbackPropertiesEXT:
- -----------------------------------------------
- maxTransformFeedbackStreams = 4
- maxTransformFeedbackBuffers = 4
- maxTransformFeedbackBufferSize = 0xffffffff
- maxTransformFeedbackStreamDataSize = 512
- maxTransformFeedbackBufferDataSize = 512
- maxTransformFeedbackBufferDataStride = 512
- transformFeedbackQueries = true
- transformFeedbackStreamsLinesTriangles = true
- transformFeedbackRasterizationStreamSelect = false
- transformFeedbackDraw = true
- VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
- ----------------------------------------------------
- maxVertexAttribDivisor = 4294967295
- VkPhysicalDeviceVulkan11Properties:
- -----------------------------------
- deviceUUID = 01000000-0000-0000-0000-000000000000
- driverUUID = 414d442d-4c49-4e55-582d-445256000000
- deviceNodeMask = 1
- deviceLUIDValid = false
- subgroupSize = 64
- subgroupSupportedStages: count = 8
- SHADER_STAGE_VERTEX_BIT
- SHADER_STAGE_TESSELLATION_CONTROL_BIT
- SHADER_STAGE_TESSELLATION_EVALUATION_BIT
- SHADER_STAGE_GEOMETRY_BIT
- SHADER_STAGE_FRAGMENT_BIT
- SHADER_STAGE_COMPUTE_BIT
- SHADER_STAGE_ALL_GRAPHICS
- SHADER_STAGE_ALL
- subgroupSupportedOperations: count = 8
- SUBGROUP_FEATURE_BASIC_BIT
- SUBGROUP_FEATURE_VOTE_BIT
- SUBGROUP_FEATURE_ARITHMETIC_BIT
- SUBGROUP_FEATURE_BALLOT_BIT
- SUBGROUP_FEATURE_SHUFFLE_BIT
- SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
- SUBGROUP_FEATURE_CLUSTERED_BIT
- SUBGROUP_FEATURE_QUAD_BIT
- subgroupQuadOperationsInAllStages = true
- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
- maxMultiviewViewCount = 6
- maxMultiviewInstanceIndex = 4294967295
- protectedNoFault = false
- maxPerSetDescriptors = 4294967295
- maxMemoryAllocationSize = 0x80000000
- VkPhysicalDeviceVulkan12Properties:
- -----------------------------------
- driverID = DRIVER_ID_AMD_OPEN_SOURCE
- driverName = AMD open-source driver
- driverInfo =
- conformanceVersion = 1.2.0.2
- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- shaderSignedZeroInfNanPreserveFloat16 = false
- shaderSignedZeroInfNanPreserveFloat32 = true
- shaderSignedZeroInfNanPreserveFloat64 = true
- shaderDenormPreserveFloat16 = false
- shaderDenormPreserveFloat32 = true
- shaderDenormPreserveFloat64 = true
- shaderDenormFlushToZeroFloat16 = false
- shaderDenormFlushToZeroFloat32 = true
- shaderDenormFlushToZeroFloat64 = true
- shaderRoundingModeRTEFloat16 = false
- shaderRoundingModeRTEFloat32 = true
- shaderRoundingModeRTEFloat64 = true
- shaderRoundingModeRTZFloat16 = false
- shaderRoundingModeRTZFloat32 = true
- shaderRoundingModeRTZFloat64 = true
- maxUpdateAfterBindDescriptorsInAllPools = 4294967295
- shaderUniformBufferArrayNonUniformIndexingNative = false
- shaderSampledImageArrayNonUniformIndexingNative = false
- shaderStorageBufferArrayNonUniformIndexingNative = false
- shaderStorageImageArrayNonUniformIndexingNative = false
- shaderInputAttachmentArrayNonUniformIndexingNative = false
- robustBufferAccessUpdateAfterBind = false
- quadDivergentImplicitLod = false
- maxPerStageDescriptorUpdateAfterBindSamplers = 4294967295
- maxPerStageDescriptorUpdateAfterBindUniformBuffers = 4294967295
- maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295
- maxPerStageDescriptorUpdateAfterBindSampledImages = 4294967295
- maxPerStageDescriptorUpdateAfterBindStorageImages = 4294967295
- maxPerStageDescriptorUpdateAfterBindInputAttachments = 4294967295
- maxPerStageUpdateAfterBindResources = 4294967295
- maxDescriptorSetUpdateAfterBindSamplers = 4294967295
- maxDescriptorSetUpdateAfterBindUniformBuffers = 4294967295
- maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
- maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295
- maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
- maxDescriptorSetUpdateAfterBindSampledImages = 4294967295
- maxDescriptorSetUpdateAfterBindStorageImages = 4294967295
- maxDescriptorSetUpdateAfterBindInputAttachments = 4294967295
- supportedDepthResolveModes: count = 3
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- supportedStencilResolveModes: count = 3
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- independentResolveNone = true
- independentResolve = true
- filterMinmaxSingleComponentFormats = true
- filterMinmaxImageComponentMapping = false
- maxTimelineSemaphoreValueDifference = 4294967295
- framebufferIntegerColorSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- Device Extensions: count = 91
- VK_AMD_buffer_marker : extension revision 1
- VK_AMD_draw_indirect_count : extension revision 2
- VK_AMD_gcn_shader : extension revision 1
- VK_AMD_gpa_interface : extension revision 1
- VK_AMD_memory_overallocation_behavior : extension revision 1
- VK_AMD_mixed_attachment_samples : extension revision 1
- VK_AMD_rasterization_order : extension revision 1
- VK_AMD_shader_ballot : extension revision 1
- VK_AMD_shader_core_properties : extension revision 2
- VK_AMD_shader_core_properties2 : extension revision 1
- VK_AMD_shader_explicit_vertex_parameter : extension revision 1
- VK_AMD_shader_fragment_mask : extension revision 1
- VK_AMD_shader_image_load_store_lod : extension revision 1
- VK_AMD_shader_info : extension revision 1
- VK_AMD_shader_trinary_minmax : extension revision 1
- VK_AMD_texture_gather_bias_lod : extension revision 1
- VK_EXT_calibrated_timestamps : extension revision 1
- VK_EXT_depth_clip_enable : extension revision 1
- VK_EXT_depth_range_unrestricted : extension revision 1
- VK_EXT_descriptor_indexing : extension revision 2
- VK_EXT_extended_dynamic_state : extension revision 1
- VK_EXT_external_memory_host : extension revision 1
- VK_EXT_global_priority : extension revision 2
- VK_EXT_hdr_metadata : extension revision 2
- VK_EXT_host_query_reset : extension revision 1
- VK_EXT_inline_uniform_block : extension revision 1
- VK_EXT_line_rasterization : extension revision 1
- VK_EXT_memory_budget : extension revision 1
- VK_EXT_memory_priority : extension revision 1
- VK_EXT_pci_bus_info : extension revision 2
- VK_EXT_pipeline_creation_cache_control : extension revision 3
- VK_EXT_pipeline_creation_feedback : extension revision 1
- VK_EXT_queue_family_foreign : extension revision 1
- VK_EXT_sample_locations : extension revision 1
- VK_EXT_sampler_filter_minmax : extension revision 2
- VK_EXT_scalar_block_layout : extension revision 1
- VK_EXT_separate_stencil_usage : extension revision 1
- VK_EXT_shader_demote_to_helper_invocation : extension revision 1
- VK_EXT_shader_stencil_export : extension revision 1
- VK_EXT_shader_subgroup_ballot : extension revision 1
- VK_EXT_shader_subgroup_vote : extension revision 1
- VK_EXT_shader_viewport_index_layer : extension revision 1
- VK_EXT_subgroup_size_control : extension revision 2
- VK_EXT_texel_buffer_alignment : extension revision 1
- VK_EXT_transform_feedback : extension revision 1
- VK_EXT_vertex_attribute_divisor : extension revision 3
- VK_GOOGLE_decorate_string : extension revision 1
- VK_GOOGLE_hlsl_functionality1 : extension revision 1
- VK_GOOGLE_user_type : extension revision 1
- VK_KHR_16bit_storage : extension revision 1
- VK_KHR_8bit_storage : extension revision 1
- VK_KHR_bind_memory2 : extension revision 1
- VK_KHR_create_renderpass2 : extension revision 1
- VK_KHR_dedicated_allocation : extension revision 3
- VK_KHR_depth_stencil_resolve : extension revision 1
- VK_KHR_descriptor_update_template : extension revision 1
- VK_KHR_device_group : extension revision 4
- VK_KHR_draw_indirect_count : extension revision 1
- VK_KHR_driver_properties : extension revision 1
- VK_KHR_external_fence : extension revision 1
- VK_KHR_external_fence_fd : extension revision 1
- VK_KHR_external_memory : extension revision 1
- VK_KHR_external_memory_fd : extension revision 1
- VK_KHR_external_semaphore : extension revision 1
- VK_KHR_external_semaphore_fd : extension revision 1
- VK_KHR_get_memory_requirements2 : extension revision 1
- VK_KHR_image_format_list : extension revision 1
- VK_KHR_imageless_framebuffer : extension revision 1
- VK_KHR_maintenance1 : extension revision 2
- VK_KHR_maintenance2 : extension revision 1
- VK_KHR_maintenance3 : extension revision 1
- VK_KHR_multiview : extension revision 1
- VK_KHR_pipeline_executable_properties : extension revision 1
- VK_KHR_relaxed_block_layout : extension revision 1
- VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
- VK_KHR_separate_depth_stencil_layouts : extension revision 1
- VK_KHR_shader_atomic_int64 : extension revision 1
- VK_KHR_shader_clock : extension revision 1
- VK_KHR_shader_draw_parameters : extension revision 1
- VK_KHR_shader_float16_int8 : extension revision 1
- VK_KHR_shader_float_controls : extension revision 4
- VK_KHR_shader_non_semantic_info : extension revision 1
- VK_KHR_shader_subgroup_extended_types : extension revision 1
- VK_KHR_spirv_1_4 : extension revision 1
- VK_KHR_storage_buffer_storage_class : extension revision 1
- VK_KHR_swapchain : extension revision 70
- VK_KHR_swapchain_mutable_format : extension revision 1
- VK_KHR_timeline_semaphore : extension revision 2
- VK_KHR_uniform_buffer_standard_layout : extension revision 1
- VK_KHR_variable_pointers : extension revision 1
- VK_KHR_vulkan_memory_model : extension revision 3
- VkQueueFamilyProperties:
- ========================
- queueProperties[0]:
- -------------------
- minImageTransferGranularity = (1,1,1)
- queueCount = 1
- queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
- timestampValidBits = 64
- present support = true
- queueProperties[1]:
- -------------------
- minImageTransferGranularity = (1,1,1)
- queueCount = 4
- queueFlags = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
- timestampValidBits = 64
- present support = true
- queueProperties[2]:
- -------------------
- minImageTransferGranularity = (8,8,8)
- queueCount = 2
- queueFlags = QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
- timestampValidBits = 64
- present support = true
- VkPhysicalDeviceMemoryProperties:
- =================================
- memoryHeaps: count = 3
- memoryHeaps[0]:
- size = 8321499136 (0x1f0000000) (7.75 GiB)
- budget = 7905424384 (0x1d7333400) (7.36 GiB)
- usage = 0 (0x00000000) (0.00 B)
- flags: count = 2
- MEMORY_HEAP_DEVICE_LOCAL_BIT
- MEMORY_HEAP_MULTI_INSTANCE_BIT
- memoryHeaps[1]:
- size = 6197084160 (0x171600000) (5.77 GiB)
- budget = 5887229952 (0x15ee80000) (5.48 GiB)
- usage = 0 (0x00000000) (0.00 B)
- flags: count = 0
- None
- memoryHeaps[2]:
- size = 268435456 (0x10000000) (256.00 MiB)
- budget = 255013680 (0x0f333330) (243.20 MiB)
- usage = 0 (0x00000000) (0.00 B)
- flags: count = 2
- MEMORY_HEAP_DEVICE_LOCAL_BIT
- MEMORY_HEAP_MULTI_INSTANCE_BIT
- memoryTypes: count = 4
- memoryTypes[0]:
- heapIndex = 0
- propertyFlags = 0x0001: count = 1
- MEMORY_PROPERTY_DEVICE_LOCAL_BIT
- usable for:
- IMAGE_TILING_OPTIMAL:
- color images
- FORMAT_D16_UNORM
- FORMAT_D32_SFLOAT
- FORMAT_S8_UINT
- FORMAT_D16_UNORM_S8_UINT
- FORMAT_D32_SFLOAT_S8_UINT
- (non-sparse, non-transient)
- IMAGE_TILING_LINEAR:
- color images
- (non-sparse, non-transient)
- memoryTypes[1]:
- heapIndex = 1
- propertyFlags = 0x0006: count = 2
- MEMORY_PROPERTY_HOST_VISIBLE_BIT
- MEMORY_PROPERTY_HOST_COHERENT_BIT
- usable for:
- IMAGE_TILING_OPTIMAL:
- color images
- FORMAT_D16_UNORM
- FORMAT_D32_SFLOAT
- FORMAT_S8_UINT
- FORMAT_D16_UNORM_S8_UINT
- FORMAT_D32_SFLOAT_S8_UINT
- (non-sparse, non-transient)
- IMAGE_TILING_LINEAR:
- color images
- (non-sparse, non-transient)
- memoryTypes[2]:
- heapIndex = 2
- propertyFlags = 0x0007: count = 3
- MEMORY_PROPERTY_DEVICE_LOCAL_BIT
- MEMORY_PROPERTY_HOST_VISIBLE_BIT
- MEMORY_PROPERTY_HOST_COHERENT_BIT
- usable for:
- IMAGE_TILING_OPTIMAL:
- color images
- FORMAT_D16_UNORM
- FORMAT_D32_SFLOAT
- FORMAT_S8_UINT
- FORMAT_D16_UNORM_S8_UINT
- FORMAT_D32_SFLOAT_S8_UINT
- (non-sparse, non-transient)
- IMAGE_TILING_LINEAR:
- color images
- (non-sparse, non-transient)
- memoryTypes[3]:
- heapIndex = 1
- propertyFlags = 0x000e: count = 3
- MEMORY_PROPERTY_HOST_VISIBLE_BIT
- MEMORY_PROPERTY_HOST_COHERENT_BIT
- MEMORY_PROPERTY_HOST_CACHED_BIT
- usable for:
- IMAGE_TILING_OPTIMAL:
- color images
- FORMAT_D16_UNORM
- FORMAT_D32_SFLOAT
- FORMAT_S8_UINT
- FORMAT_D16_UNORM_S8_UINT
- FORMAT_D32_SFLOAT_S8_UINT
- (non-sparse, non-transient)
- IMAGE_TILING_LINEAR:
- color images
- (non-sparse, non-transient)
- VkPhysicalDeviceFeatures:
- =========================
- robustBufferAccess = true
- fullDrawIndexUint32 = true
- imageCubeArray = true
- independentBlend = true
- geometryShader = true
- tessellationShader = true
- sampleRateShading = true
- dualSrcBlend = true
- logicOp = true
- multiDrawIndirect = true
- drawIndirectFirstInstance = true
- depthClamp = true
- depthBiasClamp = true
- fillModeNonSolid = true
- depthBounds = true
- wideLines = true
- largePoints = true
- alphaToOne = false
- multiViewport = true
- samplerAnisotropy = true
- textureCompressionETC2 = false
- textureCompressionASTC_LDR = false
- textureCompressionBC = true
- occlusionQueryPrecise = true
- pipelineStatisticsQuery = true
- vertexPipelineStoresAndAtomics = true
- fragmentStoresAndAtomics = true
- shaderTessellationAndGeometryPointSize = true
- shaderImageGatherExtended = true
- shaderStorageImageExtendedFormats = true
- shaderStorageImageMultisample = true
- shaderStorageImageReadWithoutFormat = true
- shaderStorageImageWriteWithoutFormat = true
- shaderUniformBufferArrayDynamicIndexing = true
- shaderSampledImageArrayDynamicIndexing = true
- shaderStorageBufferArrayDynamicIndexing = true
- shaderStorageImageArrayDynamicIndexing = true
- shaderClipDistance = true
- shaderCullDistance = true
- shaderFloat64 = true
- shaderInt64 = true
- shaderInt16 = false
- shaderResourceResidency = true
- shaderResourceMinLod = true
- sparseBinding = true
- sparseResidencyBuffer = true
- sparseResidencyImage2D = true
- sparseResidencyImage3D = true
- sparseResidency2Samples = false
- sparseResidency4Samples = false
- sparseResidency8Samples = false
- sparseResidency16Samples = false
- sparseResidencyAliased = true
- variableMultisampleRate = true
- inheritedQueries = true
- VkPhysicalDevice16BitStorageFeatures:
- -------------------------------------
- storageBuffer16BitAccess = true
- uniformAndStorageBuffer16BitAccess = true
- storagePushConstant16 = false
- storageInputOutput16 = false
- VkPhysicalDevice8BitStorageFeatures:
- ------------------------------------
- storageBuffer8BitAccess = true
- uniformAndStorageBuffer8BitAccess = true
- storagePushConstant8 = false
- VkPhysicalDeviceBufferDeviceAddressFeatures:
- --------------------------------------------
- bufferDeviceAddress = false
- bufferDeviceAddressCaptureReplay = false
- bufferDeviceAddressMultiDevice = false
- VkPhysicalDeviceDepthClipEnableFeaturesEXT:
- -------------------------------------------
- depthClipEnable = true
- VkPhysicalDeviceDescriptorIndexingFeatures:
- -------------------------------------------
- shaderInputAttachmentArrayDynamicIndexing = false
- shaderUniformTexelBufferArrayDynamicIndexing = true
- shaderStorageTexelBufferArrayDynamicIndexing = true
- shaderUniformBufferArrayNonUniformIndexing = true
- shaderSampledImageArrayNonUniformIndexing = true
- shaderStorageBufferArrayNonUniformIndexing = true
- shaderStorageImageArrayNonUniformIndexing = true
- shaderInputAttachmentArrayNonUniformIndexing = false
- shaderUniformTexelBufferArrayNonUniformIndexing = true
- shaderStorageTexelBufferArrayNonUniformIndexing = true
- descriptorBindingUniformBufferUpdateAfterBind = true
- descriptorBindingSampledImageUpdateAfterBind = true
- descriptorBindingStorageImageUpdateAfterBind = true
- descriptorBindingStorageBufferUpdateAfterBind = true
- descriptorBindingUniformTexelBufferUpdateAfterBind = true
- descriptorBindingStorageTexelBufferUpdateAfterBind = true
- descriptorBindingUpdateUnusedWhilePending = true
- descriptorBindingPartiallyBound = true
- descriptorBindingVariableDescriptorCount = true
- runtimeDescriptorArray = true
- VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
- ------------------------------------------------
- extendedDynamicState = true
- VkPhysicalDeviceHostQueryResetFeatures:
- ---------------------------------------
- hostQueryReset = true
- VkPhysicalDeviceImagelessFramebufferFeatures:
- ---------------------------------------------
- imagelessFramebuffer = true
- VkPhysicalDeviceInlineUniformBlockFeaturesEXT:
- ----------------------------------------------
- inlineUniformBlock = true
- descriptorBindingInlineUniformBlockUpdateAfterBind = true
- VkPhysicalDeviceLineRasterizationFeaturesEXT:
- ---------------------------------------------
- rectangularLines = false
- bresenhamLines = true
- smoothLines = false
- stippledRectangularLines = false
- stippledBresenhamLines = true
- stippledSmoothLines = false
- VkPhysicalDeviceMemoryPriorityFeaturesEXT:
- ------------------------------------------
- memoryPriority = true
- VkPhysicalDeviceMultiviewFeatures:
- ----------------------------------
- multiview = true
- multiviewGeometryShader = false
- multiviewTessellationShader = true
- VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT:
- --------------------------------------------------------
- pipelineCreationCacheControl = true
- VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
- --------------------------------------------------------
- pipelineExecutableInfo = true
- VkPhysicalDeviceProtectedMemoryFeatures:
- ----------------------------------------
- protectedMemory = false
- VkPhysicalDeviceSamplerYcbcrConversionFeatures:
- -----------------------------------------------
- samplerYcbcrConversion = false
- VkPhysicalDeviceScalarBlockLayoutFeatures:
- ------------------------------------------
- scalarBlockLayout = true
- VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
- ----------------------------------------------------
- separateDepthStencilLayouts = true
- VkPhysicalDeviceShaderAtomicInt64Features:
- ------------------------------------------
- shaderBufferInt64Atomics = true
- shaderSharedInt64Atomics = true
- VkPhysicalDeviceShaderClockFeaturesKHR:
- ---------------------------------------
- shaderSubgroupClock = true
- shaderDeviceClock = true
- VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT:
- ----------------------------------------------------------
- shaderDemoteToHelperInvocation = true
- VkPhysicalDeviceShaderDrawParametersFeatures:
- ---------------------------------------------
- shaderDrawParameters = true
- VkPhysicalDeviceShaderFloat16Int8Features:
- ------------------------------------------
- shaderFloat16 = false
- shaderInt8 = true
- VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
- ----------------------------------------------------
- shaderSubgroupExtendedTypes = true
- VkPhysicalDeviceSubgroupSizeControlFeaturesEXT:
- -----------------------------------------------
- subgroupSizeControl = true
- computeFullSubgroups = true
- VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
- ------------------------------------------------
- texelBufferAlignment = true
- VkPhysicalDeviceTimelineSemaphoreFeatures:
- ------------------------------------------
- timelineSemaphore = true
- VkPhysicalDeviceTransformFeedbackFeaturesEXT:
- ---------------------------------------------
- transformFeedback = true
- geometryStreams = true
- VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
- ----------------------------------------------------
- uniformBufferStandardLayout = true
- VkPhysicalDeviceVariablePointersFeatures:
- -----------------------------------------
- variablePointersStorageBuffer = true
- variablePointers = true
- VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
- --------------------------------------------------
- vertexAttributeInstanceRateDivisor = true
- vertexAttributeInstanceRateZeroDivisor = true
- VkPhysicalDeviceVulkan11Features:
- ---------------------------------
- storageBuffer16BitAccess = true
- uniformAndStorageBuffer16BitAccess = true
- storagePushConstant16 = false
- storageInputOutput16 = false
- multiview = true
- multiviewGeometryShader = false
- multiviewTessellationShader = true
- variablePointersStorageBuffer = true
- variablePointers = true
- protectedMemory = false
- samplerYcbcrConversion = false
- shaderDrawParameters = true
- VkPhysicalDeviceVulkan12Features:
- ---------------------------------
- samplerMirrorClampToEdge = true
- drawIndirectCount = true
- storageBuffer8BitAccess = true
- uniformAndStorageBuffer8BitAccess = true
- storagePushConstant8 = false
- shaderBufferInt64Atomics = true
- shaderSharedInt64Atomics = true
- shaderFloat16 = false
- shaderInt8 = true
- descriptorIndexing = true
- shaderInputAttachmentArrayDynamicIndexing = false
- shaderUniformTexelBufferArrayDynamicIndexing = true
- shaderStorageTexelBufferArrayDynamicIndexing = true
- shaderUniformBufferArrayNonUniformIndexing = true
- shaderSampledImageArrayNonUniformIndexing = true
- shaderStorageBufferArrayNonUniformIndexing = true
- shaderStorageImageArrayNonUniformIndexing = true
- shaderInputAttachmentArrayNonUniformIndexing = false
- shaderUniformTexelBufferArrayNonUniformIndexing = true
- shaderStorageTexelBufferArrayNonUniformIndexing = true
- descriptorBindingUniformBufferUpdateAfterBind = true
- descriptorBindingSampledImageUpdateAfterBind = true
- descriptorBindingStorageImageUpdateAfterBind = true
- descriptorBindingStorageBufferUpdateAfterBind = true
- descriptorBindingUniformTexelBufferUpdateAfterBind = true
- descriptorBindingStorageTexelBufferUpdateAfterBind = true
- descriptorBindingUpdateUnusedWhilePending = true
- descriptorBindingPartiallyBound = true
- descriptorBindingVariableDescriptorCount = true
- runtimeDescriptorArray = true
- samplerFilterMinmax = true
- scalarBlockLayout = true
- imagelessFramebuffer = true
- uniformBufferStandardLayout = true
- shaderSubgroupExtendedTypes = true
- separateDepthStencilLayouts = true
- hostQueryReset = true
- timelineSemaphore = true
- bufferDeviceAddress = false
- bufferDeviceAddressCaptureReplay = false
- bufferDeviceAddressMultiDevice = false
- vulkanMemoryModel = true
- vulkanMemoryModelDeviceScope = true
- vulkanMemoryModelAvailabilityVisibilityChains = false
- shaderOutputViewportIndex = true
- shaderOutputLayer = true
- subgroupBroadcastDynamicId = true
- VkPhysicalDeviceVulkanMemoryModelFeatures:
- ------------------------------------------
- vulkanMemoryModel = true
- vulkanMemoryModelDeviceScope = true
- vulkanMemoryModelAvailabilityVisibilityChains = false
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