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- local Library = loadstring(game:HttpGet("https://pastebin.com/raw/vff1bQ9F"))()
- local Window = Library.CreateLib("Others", "DarkTheme")
- local Tab = Window:NewTab("here")
- local Section = Tab:NewSection("HERE YA GO")
- local gui = Instance.new("ScreenGui")
- gui.Name = "patrickGui"
- gui.Parent = game.CoreGui
- --screengui = gui
- local TextButton = Instance.new("TextButton")
- -- Text
- TextButton.Text = "Toggle"
- TextButton.TextSize = 24
- -- Color
- TextButton.TextColor3 = Color3.new(1, 1, 1)
- TextButton.BackgroundColor3 = Color3.new(0, 1, 1)
- TextButton.BorderColor3 = Color3.new(1, 1, 1)
- -- thickness
- TextButton.BorderSizePixel = 4
- -- Text Code
- TextButton.Font = Enum.Font.Code
- -- Size
- TextButton.Size = UDim2.new(0.2, 0, 0.1, 0)
- -- Posisition
- TextButton.Position = UDim2.new(0, 0, 0.4, 0)
- -- Function
- TextButton.MouseButton1Click:Connect (function()
- Library:ToggleUI()
- end)
- TextButton.Parent = gui
- TextButton.Draggable = true
- local cornerUI = Instance.new("UICorner")
- cornerUI.CornerRadius = UDim.new(0, 5)
- cornerUI.Parent = TextButton
- local uiStroke = Instance.new("UIStroke")
- uiStroke.Color = Color3.new(0, 0, 0)
- uiStroke.Thickness = 2
- uiStroke.Parent = TextButton
- Section:NewButton("disco", "ButtonInfo", function()
- while true do
- wait(0.5)
- game.Lighting.Ambient = Color3.new(math.random(), math.random(), math.random())
- game.Lighting.ColorShift_Top = Color3.new(math.random(), math.random(), math.random())
- game.Lighting.ColorShift_Bottom = Color3.new(math.random(), math.random(), math.random())
- game.Lighting.ShadowColor = Color3.new(math.random(), math.random(), math.random())
- end
- end)
- Section:NewButton("fling all", "ButtonInfo", function()
- loadstring(game:HttpGet("https://pastebin.com/raw/zqyDSUWX"))()
- end)
- Section:NewButton("crash", "ButtonInfo", function()
- _G.CrashMinutes = 0 -- changes how long until the game crashes
- _G.Disco = true -- changes the changing colors
- _G.ChatLol = true -- makes you chat or not
- _G.FovChanger = true -- changes your fov
- _G.SoundId = "http://www.roblox.com/asset/?id=6817682704" -- set to your sound
- loadstring(game:HttpGet('https://raw.githubusercontent.com/gooserblx/youhavebeengoosed/main/realshit'))()
- end)
- loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
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