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MagicSpells Beta 8 Changelog

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Dec 8th, 2020
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  1. ### Additions
  2. - 1.16.4 Support
  3. - hasspell modifier which passes if the target(player) has the specified spell.
  4. - Readded max-variable section to the boss bar effect. Allows you to define a variable as the max value for a boss bar.
  5. - Random cooldowns with defined range:
  6.   * To define a random cooldown you simply set the range: cooldown: <number>-<number>
  7.  * To use float precision cooldowns (numbers like 2.5, 3.43...) set use-precision-cooldowns to true
  8.  
  9. ### Changes
  10. - BeamSpell, BlockBeamSpell, ItemProjectileSpell, ProjectileSpell, ParticleProjectileSpell, HomingMissileSpell, HomingProjectileSpell will now stop once entering a no-magic zone.
  11.  
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