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- ### Additions
- - 1.16.4 Support
- - hasspell modifier which passes if the target(player) has the specified spell.
- - Readded max-variable section to the boss bar effect. Allows you to define a variable as the max value for a boss bar.
- - Random cooldowns with defined range:
- * To define a random cooldown you simply set the range: cooldown: <number>-<number>
- * To use float precision cooldowns (numbers like 2.5, 3.43...) set use-precision-cooldowns to true
- ### Changes
- - BeamSpell, BlockBeamSpell, ItemProjectileSpell, ProjectileSpell, ParticleProjectileSpell, HomingMissileSpell, HomingProjectileSpell will now stop once entering a no-magic zone.
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