Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [22:51:43.636] [9392 ] [I] CommunityShaders v1-3-6-0
- [22:51:43.640] [9392 ] [I] Loading default settings from: Data\SKSE\Plugins\CommunityShaders\SettingsDefault.json
- [22:51:43.640] [9392 ] [I] Attempting to open config file: Data\SKSE\Plugins\CommunityShaders\SettingsDefault.json
- [22:51:43.696] [9392 ] [I] Discovering override files in: Data\SKSE\Plugins\CommunityShaders\Overrides
- [22:51:43.696] [9392 ] [I] Discovered 0 override files (1 processed)
- [22:51:43.696] [9392 ] [I] Applied overrides tracking file does not exist yet: Data\SKSE\Plugins\CommunityShaders\AppliedOverrides.json
- [22:51:43.712] [9392 ] [I] Applied user settings from: Data\SKSE\Plugins\CommunityShaders\SettingsUser.json
- [22:51:43.712] [9392 ] [I] Loading 'Menu' settings
- [22:51:43.713] [9392 ] [I] Loading 'Advanced' settings
- [22:51:43.713] [9392 ] [I] Loading 'General' settings
- [22:51:43.713] [9392 ] [I] Loading 'Replace Original Shaders' settings
- [22:51:43.713] [9392 ] [I] Loading 'Disable at Boot' settings
- [22:51:43.713] [9392 ] [I] Special Feature 'TruePBR' disabled at boot
- [22:51:43.713] [9392 ] [I] Loading Upscaling settings
- [22:51:43.714] [9392 ] [I] Loading Feature: 'GrassLighting'
- [22:51:43.714] [9392 ] [I] GrassLighting.ini 2-0-0 successfully loaded
- [22:51:43.714] [9392 ] [I] Loading Grass Lighting settings
- [22:51:43.714] [9392 ] [I] Loading Feature: 'GrassCollision'
- [22:51:43.727] [9392 ] [I] GrassCollision.ini 2-0-1 successfully loaded
- [22:51:43.727] [9392 ] [I] Loading Grass Collision settings
- [22:51:43.727] [9392 ] [I] Loading Feature: 'ScreenSpaceShadows'
- [22:51:43.728] [9392 ] [I] ScreenSpaceShadows.ini 1-2-1 successfully loaded
- [22:51:43.728] [9392 ] [I] Loading Screen Space Shadows settings
- [22:51:43.728] [9392 ] [I] Loading Feature: 'ExtendedMaterials'
- [22:51:43.728] [9392 ] [I] ExtendedMaterials.ini 1-0-2 successfully loaded
- [22:51:43.728] [9392 ] [I] Loading Extended Materials settings
- [22:51:43.728] [9392 ] [I] Loading Feature: 'WetnessEffects'
- [22:51:43.728] [9392 ] [I] WetnessEffects.ini failed to load, feature disabled
- [22:51:43.728] [9392 ] [I] Loading Feature: 'LightLimitFix'
- [22:51:43.742] [9392 ] [I] LightLimitFix.ini 2-3-0 successfully loaded
- [22:51:43.742] [9392 ] [I] Loading Light Limit Fix settings
- [22:51:43.742] [9392 ] [I] Loading Feature: 'DynamicCubemaps'
- [22:51:43.743] [9392 ] [I] DynamicCubemaps.ini 2-1-1 successfully loaded
- [22:51:43.743] [9392 ] [I] Loading Dynamic Cubemaps settings
- [22:51:43.743] [9392 ] [I] Loading Feature: 'CloudShadows'
- [22:51:43.743] [9392 ] [I] CloudShadows.ini 1-2-0 successfully loaded
- [22:51:43.743] [9392 ] [I] Loading Cloud Shadows settings
- [22:51:43.743] [9392 ] [I] Loading Feature: 'WaterEffects'
- [22:51:43.743] [9392 ] [I] WaterEffects.ini failed to load, feature disabled
- [22:51:43.743] [9392 ] [I] Loading Feature: 'WeatherPicker'
- [22:51:43.743] [9392 ] [I] WeatherPicker.ini 1-0-0 successfully loaded
- [22:51:43.743] [9392 ] [I] Loading default settings for Weather Picker
- [22:51:43.743] [9392 ] [I] Loading Feature: 'PerformanceOverlay'
- [22:51:43.744] [9392 ] [I] PerformanceOverlay.ini 1-0-0 successfully loaded
- [22:51:43.744] [9392 ] [I] Loading default settings for Performance Overlay
- [22:51:43.744] [9392 ] [I] Loading Feature: 'SubsurfaceScattering'
- [22:51:43.744] [9392 ] [I] SubsurfaceScattering.ini failed to load, feature disabled
- [22:51:43.744] [9392 ] [I] Loading Feature: 'TerrainShadows'
- [22:51:43.744] [9392 ] [I] TerrainShadows.ini failed to load, feature disabled
- [22:51:43.744] [9392 ] [I] Loading Feature: 'ScreenSpaceGI'
- [22:51:43.744] [9392 ] [I] ScreenSpaceGI.ini failed to load, feature disabled
- [22:51:43.744] [9392 ] [I] Loading Feature: 'Skylighting'
- [22:51:43.744] [9392 ] [I] Skylighting.ini 1-1-1 successfully loaded
- [22:51:43.744] [9392 ] [I] Loading Skylighting settings
- [22:51:43.744] [9392 ] [I] Loading Feature: 'SkySync'
- [22:51:43.744] [9392 ] [I] SkySync.ini failed to load, feature disabled
- [22:51:43.744] [9392 ] [I] Loading Feature: 'TerrainBlending'
- [22:51:43.744] [9392 ] [I] TerrainBlending.ini failed to load, feature disabled
- [22:51:43.744] [9392 ] [I] Loading Feature: 'TerrainHelper'
- [22:51:43.744] [9392 ] [I] TerrainHelper.ini failed to load, feature disabled
- [22:51:43.744] [9392 ] [I] Loading Feature: 'VolumetricLighting'
- [22:51:43.745] [9392 ] [I] VolumetricLighting.ini 1-0-0 successfully loaded
- [22:51:43.745] [9392 ] [I] Loading Volumetric Lighting settings
- [22:51:43.745] [9392 ] [I] Loading Feature: 'LODBlending'
- [22:51:43.745] [9392 ] [I] LODBlending.ini 1-0-0 successfully loaded
- [22:51:43.745] [9392 ] [I] Loading LOD Blending settings
- [22:51:43.745] [9392 ] [I] Loading Feature: 'InverseSquareLighting'
- [22:51:43.745] [9392 ] [I] InverseSquareLighting.ini failed to load, feature disabled
- [22:51:43.745] [9392 ] [I] Loading Feature: 'HairSpecular'
- [22:51:43.745] [9392 ] [I] HairSpecular.ini failed to load, feature disabled
- [22:51:43.745] [9392 ] [I] Loading Feature: 'InteriorSun'
- [22:51:43.746] [9392 ] [I] InteriorSun.ini failed to load, feature disabled
- [22:51:43.746] [9392 ] [I] Loading Feature: 'TerrainVariation'
- [22:51:43.746] [9392 ] [I] TerrainVariation.ini 1-0-0 successfully loaded
- [22:51:43.746] [9392 ] [I] Loading Terrain Variation settings
- [22:51:43.746] [9392 ] [I] Loading Feature: 'ImageBasedLighting'
- [22:51:43.746] [9392 ] [I] ImageBasedLighting.ini failed to load, feature disabled
- [22:51:43.746] [9392 ] [I] Loading Feature: 'ExtendedTranslucency'
- [22:51:43.746] [9392 ] [I] ExtendedTranslucency.ini failed to load, feature disabled
- [22:51:43.748] [9392 ] [I] Ignoring VR.ini in non-VR mode
- [22:51:43.748] [9392 ] [I] Loading Settings Complete
- [22:51:43.764] [9392 ] [W] Failed to enumerate DLL versions in Data\SKSE\Plugins\FidelityFX: directory_iterator::directory_iterator: The system cannot find the path specified.: "Data\SKSE\Plugins\FidelityFX"
- [22:52:00.331] [9392 ] [I] Skyrim Upscaler not detected
- [22:52:00.349] [9392 ] [I] [Deferred] Installed hooks
- [22:52:00.350] [9392 ] [I] Hooking BGSTextureSet
- [22:52:00.350] [9392 ] [I] Hooking BSLightingShaderProperty
- [22:52:00.350] [9392 ] [I] Hooking BSLightingShader
- [22:52:00.350] [9392 ] [I] Hooking TESLandTexture
- [22:52:00.358] [9392 ] [I] Hooking BSTempEffectSimpleDecal
- [22:52:00.359] [9392 ] [I] Hooking BSTempEffectGeometryDecal
- [22:52:00.359] [9392 ] [I] Hooking BSGrassShaderProperty::ctor
- [22:52:00.359] [9392 ] [I] Hooking BSGrassShaderProperty
- [22:52:00.370] [9392 ] [I] Hooking BSGrassShader
- [22:52:00.370] [9392 ] [I] Hooking TESObjectSTAT
- [22:52:00.370] [9392 ] [I] [Upscaling] Installed hooks
- [22:52:00.370] [9392 ] [I] Hooking BSInputDeviceManager::PollInputDevices
- [22:52:00.370] [9392 ] [I] Hooking BSShader::LoadShaders
- [22:52:00.370] [9392 ] [I] Hooking BSShader::BeginTechnique
- [22:52:00.370] [9392 ] [I] Hooking BSGraphics::SetDirtyStates
- [22:52:00.370] [9392 ] [I] Hooking BSGraphics::Renderer::InitD3D
- [22:52:00.370] [9392 ] [I] Hooking WndProcHandler
- [22:52:00.370] [9392 ] [I] Hooking BSShaderRenderTargets::Create
- [22:52:00.370] [9392 ] [I] Hooking BSShaderRenderTargets::Create::CreateRenderTarget(s)
- [22:52:00.370] [9392 ] [I] Hooking BSImagespaceShader
- [22:52:00.370] [9392 ] [I] Hooking BSComputeShader
- [22:52:00.370] [9392 ] [I] Hooking Renderer::DispatchCSShader
- [22:52:00.370] [9392 ] [I] Hooking TESWaterReflections::Update_Actor::GetLOSPosition for Sky Reflection Fix
- [22:52:00.370] [9392 ] [I] Hooking BSEffectShader
- [22:52:00.370] [9392 ] [I] Hooking TESObjectLAND
- [22:52:00.370] [9392 ] [I] Hooking BSLightingShader
- [22:52:00.370] [9392 ] [I] Hooking BSBatchRenderer::RenderPassImmediately
- [22:52:00.371] [9392 ] [I] Patching BSLightingShader::SetupGeometry::updateEyePosition
- [22:52:00.371] [9392 ] [I] [Engine Fixes] Installed Shadowmap Cascade Culling Fix
- [22:52:00.371] [9392 ] [I] [GRASS COLLISION] Installed hooks
- [22:52:00.371] [9392 ] [I] [LLF] Loading particle lights configs
- [22:52:00.371] [9392 ] [I] [LLF] 5 matching inis found
- [22:52:00.371] [9392 ] [I] [LLF] loading ini : Data\ParticleLights\enblightglow.ini
- [22:52:00.372] [9392 ] [I] [LLF] loading ini : Data\ParticleLights\fxevgnnsmpglow.ini
- [22:52:00.372] [9392 ] [I] [LLF] loading ini : Data\ParticleLights\fxglowenb.ini
- [22:52:00.373] [9392 ] [I] [LLF] loading ini : Data\ParticleLights\glowsoft01_enbl.ini
- [22:52:00.384] [9392 ] [I] [LLF] loading ini : Data\ParticleLights\po3_fullalpha.ini
- [22:52:00.385] [9392 ] [I] [LLF] Installed hooks
- [22:52:00.385] [9392 ] [I] [Cloud Shadows] Installed hooks
- [22:52:00.385] [9392 ] [I] [SKYLIGHTING] Hooking BSLightingShaderProperty::GetPrecipitationOcclusionMapRenderPassesImp
- [22:52:00.397] [9392 ] [I] Registered class Skylighting::MenuOpenCloseEventHandler
- [22:52:00.397] [9392 ] [I] TerrainVariation: Feature initialized
- [22:52:00.407] [9392 ] [I] Validating Grass Lighting
- [22:52:00.407] [9392 ] [I] Installed version and cached version match.
- [22:52:00.407] [9392 ] [I] Cached feature is valid
- [22:52:00.407] [9392 ] [I] Validating Grass Collision
- [22:52:00.407] [9392 ] [I] Installed version and cached version match.
- [22:52:00.407] [9392 ] [I] Cached feature is valid
- [22:52:00.407] [9392 ] [I] Validating Screen Space Shadows
- [22:52:00.407] [9392 ] [I] Installed version and cached version match.
- [22:52:00.407] [9392 ] [I] Cached feature is valid
- [22:52:00.407] [9392 ] [I] Validating Extended Materials
- [22:52:00.407] [9392 ] [I] Installed version and cached version match.
- [22:52:00.407] [9392 ] [I] Cached feature is valid
- [22:52:00.407] [9392 ] [I] Validating Wetness Effects
- [22:52:00.407] [9392 ] [I] Cached feature is valid
- [22:52:00.407] [9392 ] [I] Validating Light Limit Fix
- [22:52:00.407] [9392 ] [I] Installed version and cached version match.
- [22:52:00.407] [9392 ] [I] Cached feature is valid
- [22:52:00.407] [9392 ] [I] Validating Dynamic Cubemaps
- [22:52:00.407] [9392 ] [I] Installed version and cached version match.
- [22:52:00.407] [9392 ] [I] Cached feature is valid
- [22:52:00.407] [9392 ] [I] Validating Cloud Shadows
- [22:52:00.407] [9392 ] [I] Installed version and cached version match.
- [22:52:00.407] [9392 ] [I] Cached feature is valid
- [22:52:00.407] [9392 ] [I] Validating Water Effects
- [22:52:00.407] [9392 ] [I] Cached feature is valid
- [22:52:00.407] [9392 ] [I] Validating Weather Picker
- [22:52:00.407] [9392 ] [I] Installed version and cached version match.
- [22:52:00.407] [9392 ] [I] Cached feature is valid
- [22:52:00.407] [9392 ] [I] Validating Performance Overlay
- [22:52:00.407] [9392 ] [I] Installed version and cached version match.
- [22:52:00.407] [9392 ] [I] Cached feature is valid
- [22:52:00.407] [9392 ] [I] Validating Subsurface Scattering
- [22:52:00.407] [9392 ] [I] Cached feature is valid
- [22:52:00.407] [9392 ] [I] Validating Terrain Shadows
- [22:52:00.407] [9392 ] [I] Cached feature is valid
- [22:52:00.407] [9392 ] [I] Validating Screen Space GI
- [22:52:00.407] [9392 ] [I] Cached feature is valid
- [22:52:00.407] [9392 ] [I] Validating Skylighting
- [22:52:00.407] [9392 ] [I] Installed version and cached version match.
- [22:52:00.407] [9392 ] [I] Cached feature is valid
- [22:52:00.407] [9392 ] [I] Validating Sky Sync
- [22:52:00.408] [9392 ] [I] Cached feature is valid
- [22:52:00.408] [9392 ] [I] Validating Terrain Blending
- [22:52:00.408] [9392 ] [I] Cached feature is valid
- [22:52:00.408] [9392 ] [I] Validating Terrain Helper
- [22:52:00.408] [9392 ] [I] Cached feature is valid
- [22:52:00.408] [9392 ] [I] Validating Volumetric Lighting
- [22:52:00.408] [9392 ] [I] Installed version and cached version match.
- [22:52:00.408] [9392 ] [I] Cached feature is valid
- [22:52:00.408] [9392 ] [I] Validating LOD Blending
- [22:52:00.408] [9392 ] [I] Installed version and cached version match.
- [22:52:00.408] [9392 ] [I] Cached feature is valid
- [22:52:00.408] [9392 ] [I] Validating Inverse Square Lighting
- [22:52:00.408] [9392 ] [I] Cached feature is valid
- [22:52:00.408] [9392 ] [I] Validating Hair Specular
- [22:52:00.408] [9392 ] [I] Cached feature is valid
- [22:52:00.408] [9392 ] [I] Validating Interior Sun
- [22:52:00.408] [9392 ] [I] Cached feature is valid
- [22:52:00.408] [9392 ] [I] Validating Terrain Variation
- [22:52:00.408] [9392 ] [I] Installed version and cached version match.
- [22:52:00.408] [9392 ] [I] Cached feature is valid
- [22:52:00.408] [9392 ] [I] Validating Image Based Lighting
- [22:52:00.408] [9392 ] [I] Cached feature is valid
- [22:52:00.408] [9392 ] [I] Validating Extended Translucency
- [22:52:00.408] [9392 ] [I] Cached feature is valid
- [22:52:00.408] [9392 ] [I] Using disk cache
- [22:52:35.236] [9392 ] [I] [Streamline] Interposer loaded at address: 0x7ffeee9e0000
- [22:52:35.303] [9392 ] [I] [Streamline] nvngx_dlss.dll version: 310.2.1
- [22:52:35.322] [9392 ] [I] [Streamline] sl.common.dll version: 2.0.0
- [22:52:35.335] [9392 ] [I] [Streamline] sl.dlss.dll version: 2.0.0
- [22:52:35.338] [9392 ] [I] [Streamline] sl.interposer.dll version: 2.0.0
- [22:52:35.384] [9392 ] [I] [Streamline] sl.reflex.dll version: 2.0.0
- [22:52:35.384] [9392 ] [I] [Streamline] Initializing Streamline
- [22:52:35.680] [9392 ] [I] [Streamline] Successfully initialized Streamline
- [22:52:35.683] [9392 ] [I] [Streamline] Checking features
- [22:52:35.683] [9392 ] [I] [Streamline] DLSS feature is not loaded
- [22:52:35.683] [9392 ] [I] [Streamline] DLSSG feature is not loaded
- [22:52:35.683] [9392 ] [I] [Streamline] DLSSG feature failed to load due to: eErrorFeatureMissing
- [22:52:35.683] [9392 ] [I] [Streamline] Reflex feature is loaded
- [22:52:35.684] [9392 ] [I] [Streamline] DLSS is not available
- [22:52:35.684] [9392 ] [I] [Streamline] DLSSG is not available
- [22:52:35.684] [9392 ] [I] [Streamline] Reflex is available
- [22:52:37.359] [9392 ] [I] [TruePBR] loading PBR texture set configs
- [22:52:37.359] [9392 ] [I] [TruePBR] loading PBR material object configs
- [22:52:38.907] [9392 ] [I] Calling original Init3D
- [22:52:38.908] [9392 ] [I] Accessing render device information
- [22:52:38.908] [9392 ] [I] Detouring virtual function tables
- [22:52:39.319] [9392 ] [I] InitializeMenuIcons: Loading icons from base path: Data\Interface\CommunityShaders\Icons\
- [22:52:39.342] [9392 ] [I] InitializeMenuIcons: Successfully loaded save-settings icon
- [22:52:39.355] [9392 ] [I] InitializeMenuIcons: Successfully loaded load-settings icon
- [22:52:39.361] [9392 ] [I] InitializeMenuIcons: Successfully loaded clear-cache icon
- [22:52:39.367] [9392 ] [I] InitializeMenuIcons: Successfully loaded logo icon
- [22:52:39.374] [9392 ] [I] InitializeMenuIcons: Successfully loaded characters icon
- [22:52:39.379] [9392 ] [I] InitializeMenuIcons: Successfully loaded grass icon
- [22:52:39.397] [9392 ] [I] InitializeMenuIcons: Successfully loaded lighting icon
- [22:52:39.405] [9392 ] [I] InitializeMenuIcons: Successfully loaded sky icon
- [22:52:39.419] [9392 ] [I] InitializeMenuIcons: Successfully loaded landscape icon
- [22:52:39.437] [9392 ] [I] InitializeMenuIcons: Successfully loaded water icon
- [22:52:39.473] [9392 ] [I] InitializeMenuIcons: Successfully loaded debug icon
- [22:52:39.478] [9392 ] [I] InitializeMenuIcons: Successfully loaded materials icon
- [22:52:39.479] [9392 ] [I] InitializeMenuIcons: Successfully loaded post-processing icon
- [22:52:39.479] [9392 ] [I] InitializeMenuIcons: Loaded 13/13 icons successfully
- [22:52:41.156] [9392 ] [I] BSShader::LoadShaders called on BloodSplatter - ps count 2
- [22:52:41.157] [9392 ] [I] BSShader::LoadShaders called on DistantTree - ps count 4
- [22:52:41.189] [9392 ] [I] BSShader::LoadShaders called on RunGrass - ps count 18
- [22:52:41.190] [9392 ] [I] BSShader::LoadShaders called on Particle - ps count 6
- [22:52:41.190] [9392 ] [I] BSShader::LoadShaders called on Sky - ps count 9
- [22:52:41.912] [9392 ] [I] BSShader::LoadShaders called on Effect - ps count 3217
- [22:52:43.346] [9392 ] [I] BSShader::LoadShaders called on Lighting - ps count 6924
- [22:52:43.369] [9392 ] [I] BSShader::LoadShaders called on Utility - ps count 165
- [22:52:43.599] [9392 ] [I] BSShader::LoadShaders called on Water - ps count 2172
- [22:52:43.599] [9392 ] [I] BSShader::LoadShaders called on ISFXAA - ps count 1
- [22:52:43.599] [9392 ] [I] BSShader::LoadShaders called on ISCopy - ps count 1
- [22:52:43.599] [9392 ] [I] BSShader::LoadShaders called on ISCopyDynamicFetchDisabled - ps count 1
- [22:52:43.599] [9392 ] [I] BSShader::LoadShaders called on ISCopyScaleBias - ps count 1
- [22:52:43.600] [9392 ] [I] BSShader::LoadShaders called on ISCopyCustomViewport - ps count 1
- [22:52:43.600] [9392 ] [I] BSShader::LoadShaders called on ISRefraction - ps count 1
- [22:52:43.600] [9392 ] [I] BSShader::LoadShaders called on ISDoubleVision - ps count 1
- [22:52:43.600] [9392 ] [I] BSShader::LoadShaders called on ISCopyTextureMask - ps count 1
- [22:52:43.600] [9392 ] [I] BSShader::LoadShaders called on ISDepthOfField - ps count 1
- [22:52:43.600] [9392 ] [I] BSShader::LoadShaders called on ISDistantBlur - ps count 1
- [22:52:43.600] [9392 ] [I] BSShader::LoadShaders called on ISMap - ps count 1
- [22:52:43.601] [9392 ] [I] BSShader::LoadShaders called on ISWorldMap - ps count 1
- [22:52:43.601] [9392 ] [I] BSShader::LoadShaders called on ISWorldMapNoSkyBlur - ps count 1
- [22:52:43.601] [9392 ] [I] BSShader::LoadShaders called on ISRadialBlur - ps count 1
- [22:52:43.601] [9392 ] [I] BSShader::LoadShaders called on ISRadialBlurMedium - ps count 1
- [22:52:43.601] [9392 ] [I] BSShader::LoadShaders called on ISRadialBlurHigh - ps count 1
- [22:52:43.601] [9392 ] [I] BSShader::LoadShaders called on ISCopyGreyScale - ps count 1
- [22:52:43.601] [9392 ] [I] BSShader::LoadShaders called on ISHDRTonemapBlendCinematic - ps count 1
- [22:52:43.601] [9392 ] [I] C:/program files (x86)/steam/steamapps/common/Skyrim Special Edition/Data/Shaders/ISHDRTonemapBlendCinematic/
- [22:52:43.602] [9392 ] [I] found shader technique id 00000000 with path C:/program files (x86)/steam/steamapps/common/Skyrim Special Edition/Data/Shaders/ISHDRTonemapBlendCinematic/0.ps.hlsl
- [22:52:43.602] [9392 ] [W] Shader compilation failed:
- C:\program files (x86)\steam\steamapps\common\Skyrim Special Edition\Data\Shaders\ISHDRTonemapBlendCinematic\0.ps.hlsl(2,10-51): error X1507: failed to open source file: '../ISHDR/ISHDRTonemapBlendCinematic.hlsl'
- [22:52:43.602] [9392 ] [I] found shaders: 1 successfully replaced: 0 failed to replace: 1
- [22:52:43.602] [9392 ] [I] BSShader::LoadShaders called on ISHDRTonemapBlendCinematicFade - ps count 1
- [22:52:43.602] [9392 ] [I] C:/program files (x86)/steam/steamapps/common/Skyrim Special Edition/Data/Shaders/ISHDRTonemapBlendCinematicFade/
- [22:52:43.603] [9392 ] [I] found shader technique id 00000000 with path C:/program files (x86)/steam/steamapps/common/Skyrim Special Edition/Data/Shaders/ISHDRTonemapBlendCinematicFade/0.ps.hlsl
- [22:52:43.669] [9392 ] [W] Shader compilation failed:
- C:\program files (x86)\steam\steamapps\common\Skyrim Special Edition\Data\Shaders\ISHDRTonemapBlendCinematicFade\0.ps.hlsl(3,10-51): error X1507: failed to open source file: '../ISHDR/ISHDRTonemapBlendCinematic.hlsl'
- [22:52:43.669] [9392 ] [I] found shaders: 1 successfully replaced: 0 failed to replace: 1
- [22:52:43.670] [9392 ] [I] BSShader::LoadShaders called on ISHDRDownSample16 - ps count 1
- [22:52:43.670] [9392 ] [I] BSShader::LoadShaders called on ISHDRDownSample4 - ps count 1
- [22:52:43.670] [9392 ] [I] BSShader::LoadShaders called on ISHDRDownSample16Lum - ps count 1
- [22:52:43.670] [9392 ] [I] BSShader::LoadShaders called on ISHDRDownSample4RGB2Lum - ps count 1
- [22:52:43.670] [9392 ] [I] BSShader::LoadShaders called on ISHDRDownSample4LightAdapt - ps count 1
- [22:52:43.670] [9392 ] [I] BSShader::LoadShaders called on ISHDRDownSample4LumClamp - ps count 1
- [22:52:43.670] [9392 ] [I] BSShader::LoadShaders called on ISHDRDownSample16LightAdapt - ps count 1
- [22:52:43.670] [9392 ] [I] BSShader::LoadShaders called on ISHDRDownSample16LumClamp - ps count 1
- [22:52:43.671] [9392 ] [I] BSShader::LoadShaders called on ISBlur3 - ps count 1
- [22:52:43.671] [9392 ] [I] BSShader::LoadShaders called on ISBlur5 - ps count 1
- [22:52:43.671] [9392 ] [I] BSShader::LoadShaders called on ISBlur7 - ps count 1
- [22:52:43.671] [9392 ] [I] BSShader::LoadShaders called on ISBlur9 - ps count 1
- [22:52:43.671] [9392 ] [I] BSShader::LoadShaders called on ISBlur11 - ps count 1
- [22:52:43.671] [9392 ] [I] BSShader::LoadShaders called on ISBlur13 - ps count 1
- [22:52:43.671] [9392 ] [I] BSShader::LoadShaders called on ISBlur15 - ps count 1
- [22:52:43.671] [9392 ] [I] BSShader::LoadShaders called on ISNonHDRBlur3 - ps count 1
- [22:52:43.671] [9392 ] [I] BSShader::LoadShaders called on ISNonHDRBlur5 - ps count 1
- [22:52:43.672] [9392 ] [I] BSShader::LoadShaders called on ISNonHDRBlur7 - ps count 1
- [22:52:43.672] [9392 ] [I] BSShader::LoadShaders called on ISNonHDRBlur9 - ps count 1
- [22:52:43.672] [9392 ] [I] BSShader::LoadShaders called on ISNonHDRBlur11 - ps count 1
- [22:52:43.672] [9392 ] [I] BSShader::LoadShaders called on ISNonHDRBlur13 - ps count 1
- [22:52:43.672] [9392 ] [I] BSShader::LoadShaders called on ISNonHDRBlur15 - ps count 1
- [22:52:43.672] [9392 ] [I] BSShader::LoadShaders called on ISBrightPassBlur3 - ps count 1
- [22:52:43.672] [9392 ] [I] BSShader::LoadShaders called on ISBrightPassBlur5 - ps count 1
- [22:52:43.672] [9392 ] [I] BSShader::LoadShaders called on ISBrightPassBlur7 - ps count 1
- [22:52:43.672] [9392 ] [I] BSShader::LoadShaders called on ISBrightPassBlur9 - ps count 1
- [22:52:43.672] [9392 ] [I] BSShader::LoadShaders called on ISBrightPassBlur11 - ps count 1
- [22:52:43.673] [9392 ] [I] BSShader::LoadShaders called on ISBrightPassBlur13 - ps count 1
- [22:52:43.673] [9392 ] [I] BSShader::LoadShaders called on ISBrightPassBlur15 - ps count 1
- [22:52:43.673] [9392 ] [I] BSShader::LoadShaders called on ISWaterDisplacementClearSimulation - ps count 1
- [22:52:43.673] [9392 ] [I] BSShader::LoadShaders called on ISWaterDisplacementTexOffset - ps count 1
- [22:52:43.673] [9392 ] [I] BSShader::LoadShaders called on ISWaterDisplacementWadingRipple - ps count 1
- [22:52:43.673] [9392 ] [I] BSShader::LoadShaders called on ISWaterDisplacementRainRipple - ps count 1
- [22:52:43.673] [9392 ] [I] BSShader::LoadShaders called on ISWaterWadingHeightmap - ps count 1
- [22:52:43.673] [9392 ] [I] BSShader::LoadShaders called on ISWaterRainHeightmap - ps count 1
- [22:52:43.673] [9392 ] [I] BSShader::LoadShaders called on ISWaterBlendHeightmaps - ps count 1
- [22:52:43.673] [9392 ] [I] BSShader::LoadShaders called on ISWaterSmoothHeightmap - ps count 1
- [22:52:43.674] [9392 ] [I] BSShader::LoadShaders called on ISWaterDisplacementNormals - ps count 1
- [22:52:43.674] [9392 ] [I] BSShader::LoadShaders called on ISNoiseScrollAndBlend - ps count 1
- [22:52:43.674] [9392 ] [I] BSShader::LoadShaders called on ISNoiseNormalmap - ps count 1
- [22:52:43.674] [9392 ] [I] BSShader::LoadShaders called on ISLocalMap - ps count 1
- [22:52:43.674] [9392 ] [I] BSShader::LoadShaders called on ISAlphaBlend - ps count 1
- [22:52:43.674] [9392 ] [I] BSShader::LoadShaders called on ISDepthOfFieldFogged - ps count 1
- [22:52:43.674] [9392 ] [I] BSShader::LoadShaders called on ISDepthOfFieldMaskedFogged - ps count 1
- [22:52:43.675] [9392 ] [I] BSShader::LoadShaders called on ISDistantBlurFogged - ps count 1
- [22:52:43.675] [9392 ] [I] BSShader::LoadShaders called on ISDistantBlurMaskedFogged - ps count 1
- [22:52:43.675] [9392 ] [I] BSShader::LoadShaders called on ISVolumetricLighting - ps count 1
- [22:52:43.675] [9392 ] [I] BSShader::LoadShaders called on ApplyReflections - ps count 1
- [22:52:43.675] [9392 ] [I] BSShader::LoadShaders called on ISApplyVolumetricLighting - ps count 1
- [22:52:43.675] [9392 ] [I] BSShader::LoadShaders called on ISBasicCopy - ps count 1
- [22:52:43.675] [9392 ] [I] BSShader::LoadShaders called on ISBlur - ps count 1
- [22:52:43.676] [9392 ] [I] BSShader::LoadShaders called on ISCompositeVolumetricLighting - ps count 1
- [22:52:43.676] [9392 ] [I] BSShader::LoadShaders called on ISCompositeLensFlare - ps count 1
- [22:52:43.676] [9392 ] [I] BSShader::LoadShaders called on ISCompositeLensFlareVolumetricLighting - ps count 1
- [22:52:43.676] [9392 ] [I] BSShader::LoadShaders called on ISDebugSnow - ps count 1
- [22:52:43.676] [9392 ] [I] BSShader::LoadShaders called on ISDownsample - ps count 1
- [22:52:43.677] [9392 ] [I] BSShader::LoadShaders called on ISDownsampleIgnoreBrightest - ps count 1
- [22:52:43.677] [9392 ] [I] BSShader::LoadShaders called on ISExp - ps count 1
- [22:52:43.677] [9392 ] [I] BSShader::LoadShaders called on ISIBLensFlares - ps count 1
- [22:52:43.677] [9392 ] [I] BSShader::LoadShaders called on ISLightingComposite - ps count 1
- [22:52:43.678] [9392 ] [I] BSShader::LoadShaders called on ISLightingCompositeNoDirectionalLight - ps count 1
- [22:52:43.678] [9392 ] [I] BSShader::LoadShaders called on ISLightingCompositeMenu - ps count 1
- [22:52:43.678] [9392 ] [I] BSShader::LoadShaders called on ReflectionsRayTracing - ps count 1
- [22:52:43.678] [9392 ] [I] BSShader::LoadShaders called on ReflectionsDebugSpecMask - ps count 1
- [22:52:43.678] [9392 ] [I] BSShader::LoadShaders called on ISSAOBlurH - ps count 1
- [22:52:43.678] [9392 ] [I] BSShader::LoadShaders called on ISSAOBlurV - ps count 1
- [22:52:43.679] [9392 ] [I] BSShader::LoadShaders called on ISSAOCameraZ - ps count 1
- [22:52:43.679] [9392 ] [I] BSShader::LoadShaders called on ISSAOCompositeSAO - ps count 1
- [22:52:43.679] [9392 ] [I] BSShader::LoadShaders called on ISSAOCompositeFog - ps count 1
- [22:52:43.679] [9392 ] [I] C:/program files (x86)/steam/steamapps/common/Skyrim Special Edition/Data/Shaders/ISSAOCompositeFog/
- [22:52:43.679] [9392 ] [I] found shader technique id 00000000 with path C:/program files (x86)/steam/steamapps/common/Skyrim Special Edition/Data/Shaders/ISSAOCompositeFog/0.ps.hlsl
- [22:52:43.754] [9392 ] [I] shader compiled successfully, replacing old shader
- [22:52:43.754] [9392 ] [I] found shaders: 1 successfully replaced: 1 failed to replace: 0
- [22:52:43.755] [9392 ] [I] BSShader::LoadShaders called on ISSAOCompositeSAOFog - ps count 1
- [22:52:43.755] [9392 ] [I] C:/program files (x86)/steam/steamapps/common/Skyrim Special Edition/Data/Shaders/ISSAOCompositeSAOFog/
- [22:52:43.755] [9392 ] [I] found shader technique id 00000000 with path C:/program files (x86)/steam/steamapps/common/Skyrim Special Edition/Data/Shaders/ISSAOCompositeSAOFog/0.ps.hlsl
- [22:52:43.816] [9392 ] [I] shader compiled successfully, replacing old shader
- [22:52:43.816] [9392 ] [I] found shaders: 1 successfully replaced: 1 failed to replace: 0
- [22:52:43.816] [9392 ] [I] BSShader::LoadShaders called on ISMinify - ps count 1
- [22:52:43.817] [9392 ] [I] BSShader::LoadShaders called on ISMinifyContrast - ps count 1
- [22:52:43.817] [9392 ] [I] BSShader::LoadShaders called on ISSAORawAO - ps count 1
- [22:52:43.817] [9392 ] [I] BSShader::LoadShaders called on ISSAORawAONoTemporal - ps count 1
- [22:52:43.817] [9392 ] [I] BSShader::LoadShaders called on ISSILComposite - ps count 1
- [22:52:43.817] [9392 ] [I] BSShader::LoadShaders called on ISSILRawInd - ps count 1
- [22:52:43.818] [9392 ] [I] BSShader::LoadShaders called on ISSimpleColor - ps count 1
- [22:52:43.818] [9392 ] [I] BSShader::LoadShaders called on ISDisplayDepth - ps count 1
- [22:52:43.818] [9392 ] [I] BSShader::LoadShaders called on ISSnowSSS - ps count 1
- [22:52:43.818] [9392 ] [I] BSShader::LoadShaders called on ISTemporalAA - ps count 1
- [22:52:43.818] [9392 ] [I] BSShader::LoadShaders called on ISTemporalAA_UI - ps count 1
- [22:52:43.818] [9392 ] [I] BSShader::LoadShaders called on ISTemporalAA_Water - ps count 1
- [22:52:43.819] [9392 ] [I] BSShader::LoadShaders called on ISUpsampleDynamicResolution - ps count 1
- [22:52:43.819] [9392 ] [I] BSShader::LoadShaders called on ISWaterBlend - ps count 1
- [22:52:43.819] [9392 ] [I] BSShader::LoadShaders called on ISUnderwaterMask - ps count 1
- [22:52:43.819] [9392 ] [I] BSShader::LoadShaders called on LensFlare - ps count 1
- [22:52:43.819] [9392 ] [I] BSShader::LoadShaders called on LensFlareVisibility - ps count 1
- [22:52:43.819] [9392 ] [I] BSShader::LoadShaders called on ISWaterFlow - ps count 1
- [22:53:53.844] [5552 ] [I] Saved disk cache info
- [22:53:53.844] [5552 ] [I] [LLF] Unlocked magic light limit
- [22:53:53.844] [5552 ] [I] Registered class MenuOpenCloseEventHandler
- [22:54:43.313] [9520 ] [I] Deleted disk cache
Advertisement
Add Comment
Please, Sign In to add comment