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  1. -------------------------------
  2.  
  3. Current thread: Main
  4.  
  5. -------------------------------
  6.  
  7. System information:
  8. Application version : 1.73.269
  9. CPU : Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
  10. DirectX : 12.0
  11. GPU : NVIDIA GeForce GTX 1080 / nvd3dum.dll[21.21.13.7653]
  12. Language : @ID94cca2fdaccfc2cd@
  13. Memory : 16302MB 480KB
  14. OS : 6.2.9200 () 0x300-0x1 (64 bits)
  15. Physics : threaded
  16. Renderer : DX9 threaded
  17. Sound : Microsoft (Speakers (Logitech G35 Headset))
  18.  
  19.  
  20.  
  21. ----------------------------------------------------------------------
  22.  
  23. Thu Jul 20 12:40:59 2017
  24.  
  25.  
  26. Application has crashed: access violation
  27.  
  28. -------------------------------
  29.  
  30. Callstack:
  31.  
  32. payday2_win32_release (???) ???
  33. payday2_win32_release (???) ???
  34. payday2_win32_release (???) ???
  35. payday2_win32_release (???) ???
  36. payday2_win32_release (???) ???
  37. payday2_win32_release (???) ???
  38. payday2_win32_release (???) ???
  39. payday2_win32_release (???) ???
  40. payday2_win32_release (???) ???
  41.  
  42.  
  43. -------------------------------
  44.  
  45. Current thread: Main
  46. Script stack:
  47. killed() @StatisticsManagerV2.lua:0
  48. damage_fire() lib/units/enemies/cop/copdamage.lua:979
  49. damage_fire() @CopDamageV2.lua:0
  50. give_fire_damage_dot() lib/units/weapons/raycastweaponbase.lua:2442
  51. _damage_fire_dot() lib/managers/firemanager.lua:289
  52. update() lib/managers/firemanager.lua:30
  53. update() lib/setups/gamesetup.lua:667
  54. update() lib/setups/networkgamesetup.lua:21
  55. core/lib/setups/coresetup.lua:537
  56. () =(tail
  57. call):-1
  58. -------------------------------
  59.  
  60. System information:
  61. Application version : 1.74.281.
  62. CPU : Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
  63. DirectX : 12.0
  64. GPU : NVIDIA GeForce GTX 1080 / nvd3dum.dll[21.21.13.7653]
  65. Language : @ID94cca2fdaccfc2cd@
  66. Memory : 16302MB 480KB
  67. OS : 6.2.9200 () 0x300-0x1 (64 bits)
  68. Physics : threaded
  69. Renderer : DX9 threaded
  70. Sound : Microsoft (Speakers (Logitech G35 Headset))
  71.  
  72.  
  73.  
  74. ----------------------------------------------------------------------
  75.  
  76. Thu Jul 20 13:01:42 2017
  77.  
  78.  
  79. Application has crashed: access violation
  80.  
  81. -------------------------------
  82.  
  83. Callstack:
  84.  
  85. payday2_win32_release (???) ???
  86. payday2_win32_release (???) ???
  87. payday2_win32_release (???) ???
  88. payday2_win32_release (???) ???
  89. payday2_win32_release (???) ???
  90. payday2_win32_release (???) ???
  91. payday2_win32_release (???) ???
  92. payday2_win32_release (???) ???
  93. payday2_win32_release (???) ???
  94.  
  95.  
  96. -------------------------------
  97.  
  98. Current thread: Main
  99. Script stack:
  100. killed() @StatisticsManagerV2.lua:0
  101. damage_fire() lib/units/enemies/cop/copdamage.lua:979
  102. damage_fire() @CopDamageV2.lua:0
  103. give_fire_damage_dot() lib/units/weapons/raycastweaponbase.lua:2442
  104. _damage_fire_dot() lib/managers/firemanager.lua:289
  105. update() lib/managers/firemanager.lua:30
  106. update() lib/setups/gamesetup.lua:667
  107. update() lib/setups/networkgamesetup.lua:21
  108. core/lib/setups/coresetup.lua:537
  109. () =(tail
  110. call):-1
  111. -------------------------------
  112.  
  113. System information:
  114. Application version : 1.74.281.
  115. CPU : Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
  116. DirectX : 12.0
  117. GPU : NVIDIA GeForce GTX 1080 / nvd3dum.dll[21.21.13.7653]
  118. Language : @ID94cca2fdaccfc2cd@
  119. Memory : 16302MB 480KB
  120. OS : 6.2.9200 () 0x300-0x1 (64 bits)
  121. Physics : threaded
  122. Renderer : DX9 threaded
  123. Sound : Microsoft (Speakers (Logitech G35 Headset))
  124.  
  125.  
  126.  
  127. ----------------------------------------------------------------------
  128.  
  129. Fri Jul 21 17:04:39 2017
  130.  
  131.  
  132. Application has crashed: access violation
  133.  
  134. -------------------------------
  135.  
  136. Callstack:
  137.  
  138. payday2_win32_release (???) ???
  139. payday2_win32_release (???) ???
  140. payday2_win32_release (???) ???
  141. payday2_win32_release (???) ???
  142. payday2_win32_release (???) ???
  143. payday2_win32_release (???) ???
  144. payday2_win32_release (???) ???
  145. payday2_win32_release (???) ???
  146. payday2_win32_release (???) ???
  147.  
  148.  
  149. -------------------------------
  150.  
  151. Current thread: Main
  152. Script stack:
  153. killed() @StatisticsManagerV2.lua:0
  154. damage_fire() lib/units/enemies/cop/copdamage.lua:979
  155. damage_fire() @CopDamageV2.lua:0
  156. give_fire_damage_dot() lib/units/weapons/raycastweaponbase.lua:2442
  157. _damage_fire_dot() lib/managers/firemanager.lua:289
  158. update() lib/managers/firemanager.lua:30
  159. update() lib/setups/gamesetup.lua:667
  160. update() lib/setups/networkgamesetup.lua:21
  161. core/lib/setups/coresetup.lua:537
  162. () =(tail
  163. call):-1
  164. -------------------------------
  165.  
  166. System information:
  167. Application version : 1.74.281.
  168. CPU : Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
  169. DirectX : 12.0
  170. GPU : NVIDIA GeForce GTX 1080 / nvd3dum.dll[21.21.13.7653]
  171. Language : @ID94cca2fdaccfc2cd@
  172. Memory : 16302MB 480KB
  173. OS : 6.2.9200 () 0x300-0x1 (64 bits)
  174. Physics : threaded
  175. Renderer : DX9 threaded
  176. Sound : Microsoft (Speakers (Logitech G35 Headset))
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