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  1. Playing 0.9.1 for Windows (Latest)
  2. Thrive is starting. Log output (due to buffering this is likely not in real time):
  3. Godot Engine v4.5.stable.mono.official.876b29033 - https://godotengine.org
  4. Note: error lines may not match up when they happened in relation to normal output due to buffering.
  5. Error lines are any lines received from the game's stderr output stream.
  6. ERROR: WARNING: Unable to initialize Windows common controls. Native dialogs may not work properly.
  7. ERROR: at: DisplayServerWindows (platform/windows/display_server_windows.cpp:6940)
  8. Vulkan 1.4.315 - Forward+ - Using Device #0: AMD - AMD Radeon RX 6600
  9.  
  10. This is Thrive version: 0.9.1.0 (see below for more build info)
  11. Thrive is starting at: Sunday, 23 November 2025 12:02:17 PM (log file name may say something else but this is the correct time)
  12. Startup C# locale is: en-AU Godot locale is: en_GB
  13. user:// directory is: C:/Users/aceof/AppData/Roaming/Thrive
  14. Game logs are written to: C:/Users/aceof/AppData/Roaming/Thrive\logs latest log is 'log.txt'
  15. Checked that required CPU features are present
  16. Loaded native Thrive library version 20
  17. Doing delayed apply for some settings
  18. Set audio output device to: Default
  19. Set C# locale to: en-AU Godot locale is: en
  20. Switching window mode from Windowed to ExclusiveFullscreen
  21. Starting load of Thrive GDExtension
  22. Thrive GDExtension initialized successfully
  23. Thrive extension load succeeded, version: 7
  24. No SteamClient class found, not initializing Steam
  25. TaskExecutor started with parallel job count: 8
  26. No existing achievements progress data
  27. SimulationParameters are good
  28. This version of Thrive was built at Saturday, 22 November 2025 10:02:12 from commit 095fd70316a8a9e257ee100cdac37af7656d2d67 on branch master
  29. Beginning Thrive news feed fetch
  30. We were opened through the Thrive Launcher
  31. Thrive Launcher started us, launcher hidden: False
  32. ERROR: Skipping clearing an UI input action: ui_accessibility_drag_and_drop
  33. Disk cache loaded, total size: 23.0 MiB
  34. Achievements data loaded
  35. Jukebox now playing from: Menu
  36. Jukebox: starting track: res://assets/sounds/main-menu-theme-1.ogg position: 0
  37. Startup successful, removing startup info file
  38. ERROR: The following is not an error, but is printed as an error to ensure launcher always sees it without buffering:
  39. ERROR: ------------ Thrive Startup Succeeded ------------
  40. Detected launch ID from parameters: 8013dd1e-2e27-49fe-9145-8cdfd96fd51c
  41. We are not playing a newer Thrive version than last played, not updating latest
  42. Previous patch doesn't exist, despawning all entities.
  43. Applying patch (Meamarean Volcanic Vent) settings
  44. Number of clouds in this patch = 9
  45. Registering new spawner: Name: Ammonia density: 0.8661743
  46. Registering new spawner: Name: Glucose density: 0.39649066
  47. Registering new spawner: Name: Phosphates density: 0.84817547
  48. Registering new spawner: Name: Hydrogensulfide density: 0.7795489
  49. Oxygen spawn density is 0. It won't spawn
  50. Carbondioxide spawn density is 0. It won't spawn
  51. Nitrogen spawn density is 0. It won't spawn
  52. Sunlight spawn density is 0. It won't spawn
  53. Temperature spawn density is 0. It won't spawn
  54. Number of chunks in this patch = 10
  55. Registering new spawner: Name: FLOATING_HAZARD density: 1
  56. Registering new spawner: Name: SMALL_IRON_CHUNK density: 0.8573048
  57. Registering new spawner: Name: BIG_IRON_CHUNK density: 0.5893971
  58. Registering new spawner: Name: SMALL_SULFUR_CHUNK density: 0.48721805
  59. Registering new spawner: Name: MEDIUM_SULFUR_CHUNK density: 0.14616542
  60. Registering new spawner: Name: LARGE_SULFUR_CHUNK density: 0.038977444
  61. Registering new spawner: Name: SMALL_PHOSPHATE_CHUNK density: 0.31806582
  62. Registering new spawner: Name: BIG_PHOSPHATE_CHUNK density: 0.06361317
  63. Registering new spawner: Name: RADIOACTIVE_CHUNK density: 0.2315431
  64. Registering new spawner: Name: GOOGLY_EYE_CELL density: 0.0009912266
  65. Number of species in this patch = 1
  66. Registering new spawner: Name: 1 density: 0.08606451
  67. World generation settings: [LAWK: True, Difficulty: normal preset, Life origin: Vent, Seed: 583841757740170533, Size: Medium, Day/night cycle enabled: True, Day length: 180, Include multicellular: True, Easter eggs: True]
  68. Jukebox now playing from: MicrobeStage
  69. Starting preload of 72 stage resources
  70. Jukebox: starting track: res://assets/sounds/microbe-theme-6.ogg position: 0
  71. Jukebox: starting track: res://assets/sounds/soundeffects/underwater-explosions-ambience.ogg position: 0
  72. Stage load finished, will enter properly now
  73. Movement mode selection notice permanently dismissed
  74. User requested program exit, Thrive will close shortly
  75. Final achievements data save complete
  76. Shutting down native library
  77. Shutdown actions complete
  78. ERROR: 4 RID allocations of type 'N10RendererRD14TextureStorage7TextureE' were leaked at exit.
  79. ERROR: Parameter "RenderingServer::get_singleton()" is null.
  80. ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:460)
  81. ERROR: Parameter "RenderingServer::get_singleton()" is null.
  82. ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:460)
  83. ERROR: Parameter "RenderingServer::get_singleton()" is null.
  84. ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:460)
  85. ERROR: Parameter "RenderingServer::get_singleton()" is null.
  86. ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:460)
  87. ERROR: WARNING: 8 RIDs of type "Texture" were leaked.
  88. ERROR: at: finalize (servers/rendering/rendering_device.cpp:7191)
  89. Child process exited with code 0
  90. Thrive has exited normally (exit code 0).
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