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                - Initialize engine version: 5.4.6f3 (7c5210d1343f)
 - GfxDevice: creating device client; threaded=1
 - Direct3D:
 - Version: Direct3D 11.0 [level 11.0]
 - Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
 - Vendor: NVIDIA
 - VRAM: 1993 MB
 - Default GameObject BitMask: UI already registered
 - (Filename: Line: 98)
 - Begin MonoManager ReloadAssembly
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless)
 - Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
 - Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless)
 - Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
 - Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless)
 - Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
 - Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
 - Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll (this message is harmless)
 - Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll into Unity Child Domain
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll (this message is harmless)
 - Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll into Unity Child Domain
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless)
 - Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
 - Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
 - Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
 - Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll (this message is harmless)
 - Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll into Unity Child Domain
 - - Completed reload, in 0.066 seconds
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless)
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless)
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless)
 - <RI> Initializing input.
 - <RI> Input initialized.
 - desktop: 1920x1080 60Hz; virtual: 3200x1080 at 0,0
 - <RI> Initialized touch support.
 - UnloadTime: 0.834173 ms
 - Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found
 - WFTO Version: 'v2.0.3f1'
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Coherent GT system initialized.
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - GfxDevice: creating device client; threaded=1
 - GfxDevice: creating device client; threaded=1
 - GfxDevice: creating device client; threaded=1
 - GfxDevice: creating device client; threaded=1
 - GfxDevice: creating device client; threaded=1
 - GfxDevice: creating device client; threaded=1
 - GfxDevice: creating device client; threaded=1
 - GfxDevice: creating device client; threaded=1
 - GfxDevice: creating device client; threaded=1
 - [Coherent GT] System renderer initialized.
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - GfxDevice: creating device client; threaded=1
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless)
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless)
 - Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1'
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Multiple audio items with name 'tutorial_addsin_introduction_1'
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - GOG Auth:True
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - [Debug] No render texture present. Recreating it
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
 - UnloadTime: 5.582120 ms
 - Naviguating to Main
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 122109.
 - Total: 75.620293 ms (FindLiveObjects: 6.247021 ms CreateObjectMapping: 12.656113 ms MarkObjects: 56.485558 ms DeleteObjects: 0.229667 ms)
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless)
 - Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Mono.Security.dll (this message is harmless)
 - Ping: Error performing ICMP transmission. Possibly because of a timeout
 - Ping: Error performing ICMP transmission. Possibly because of a timeout
 - Ping: Error performing ICMP transmission. Possibly because of a timeout
 - Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
 - UnloadTime: 22.857910 ms
 - Unloading 4798 unused Assets to reduce memory usage. Loaded Objects now: 94416.
 - Total: 100.239365 ms (FindLiveObjects: 5.189552 ms CreateObjectMapping: 10.709892 ms MarkObjects: 55.135250 ms DeleteObjects: 29.203836 ms)
 - Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
 - UnloadTime: 12.364941 ms
 - Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 94443.
 - Total: 92.995544 ms (FindLiveObjects: 5.455235 ms CreateObjectMapping: 9.112468 ms MarkObjects: 74.520439 ms DeleteObjects: 3.906847 ms)
 - Minimap Start
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
 - Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 165515.
 - Total: 224.835159 ms (FindLiveObjects: 7.172619 ms CreateObjectMapping: 16.613382 ms MarkObjects: 200.574310 ms DeleteObjects: 0.473464 ms)
 - Preloaded 0 units.
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Preloaded 551 VFX textures.
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
 - Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 165515.
 - Total: 226.428986 ms (FindLiveObjects: 7.997650 ms CreateObjectMapping: 16.794844 ms MarkObjects: 201.271912 ms DeleteObjects: 0.363479 ms)
 - Preloaded 0 units.
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Preloaded 551 VFX textures.
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Preloaded 0 units.
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Preloaded 551 VFX textures.
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - GameStatePlay:SetupSound
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - GfxDevice: creating device client; threaded=1
 - GfxDevice: creating device client; threaded=1
 - GfxDevice: creating device client; threaded=1
 - Setting up Minimap
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Minimap first tick
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1'
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Multiple audio items with name 'tutorial_addsin_introduction_1'
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - GfxDevice: creating device client; threaded=1
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - GfxDevice: creating device client; threaded=1
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Client have a dead unit ! BeastMaster_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Client have a dead unit ! BeastMaster_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Lowering time sync detected
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Client have a dead unit ! Gnarling_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Client have a dead unit ! Gnarling_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Client have a dead unit ! Gnarling_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Client have a dead unit ! Gnarling_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Client have a dead unit ! Gnarling_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - NullReferenceException
 - at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
 - at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
 - at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
 - at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
 - at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
 - at DataAccess.ArtefactDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
 - at DataAccess.ArtefactData.Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
 - at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
 - at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
 - UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
 - UnityEngine.DebugLogHandler:LogException(Exception, Object)
 - UnityEngine.Logger:LogException(Exception, Object)
 - UnityEngine.Debug:LogException(Exception)
 - DataAccess.DataObjectFinalizer:finalizeDataObjects()
 - Game:LateUpdate()
 - (Filename: Line: -1)
 - GfxDevice: creating device client; threaded=1
 - Client have a dead unit ! Necromancer_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Client have a dead unit ! Ghoul_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Client have a dead unit ! Ghoul_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Client have a dead unit ! Ghoul_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Client have a dead unit ! Ghoul_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Client have a dead unit ! Ghoul_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Client have a dead unit ! Ghoul_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - GfxDevice: creating device client; threaded=1
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Client have a dead unit ! Crackpot_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Client have a dead unit ! Crackpot_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Lowering time sync detected
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Lowering time sync detected
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on ArtefactPrefab (WArtefactRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Lowering time sync detected
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Lowering time sync detected
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Client have a dead unit ! Ghoul_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Client have a dead unit ! Ghoul_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Client have a dead unit ! Ghoul_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Client have a dead unit ! Ghoul_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - An unpooled VFX Object was destroyed, elements remaining in stack 1
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Lowering time sync detected
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - No owned on GoldDrop(Clone) (WGoldDropRenderer)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Lowering time sync detected
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Lowering time sync detected
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Client have a dead unit ! WraithReaper_0 (NetworkUnitMovement)
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Look rotation viewing vector is zero
 - (Filename: Line: 82)
 - Minimap Stop
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
 - Unloading 27816 unused Assets to reduce memory usage. Loaded Objects now: 112545.
 - Total: 243.046234 ms (FindLiveObjects: 7.308924 ms CreateObjectMapping: 15.808020 ms MarkObjects: 183.617950 ms DeleteObjects: 36.310242 ms)
 - Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
 - UnloadTime: 15.402985 ms
 - Naviguating to Main
 - (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
 - Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 140860.
 - Total: 226.077698 ms (FindLiveObjects: 8.267489 ms CreateObjectMapping: 11.913640 ms MarkObjects: 195.570099 ms DeleteObjects: 10.325635 ms)
 - Setting up 1 worker threads for Enlighten.
 - Thread -> id: 22b8 -> priority: 1
 
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