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- ublic static bool TownSpawn() {
- if(Main.dayTime) {
- return true;
- }
- return false;
- }
- public static string SetName() {
- int result = Main.rand.Next(4);
- string name = "";
- if (result == 0) { name = "Drake"; }
- if (result == 1) { name = "Brakiadon"; }
- if (result == 2) { name = "Tim"; }
- if (result == 3) { name = "Dranbium"; }
- return name;
- }
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