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- TEAM_Rekrut = DarkRP.createJob("CR Rekrut", {
- color = Color(196, 196, 196, 255),
- model = {"models/smitty/bf2_reg/clone_recruit/clone_recruit.mdl"},
- description = [[]],
- weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_trd_dc15a", "rw_sw_trd_dc15s", "rw_sw_trd_dc17"},
- command = "CR",
- max = 0,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Clone Rekrut",
- sortOrder = 1,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(100)
- end
- })
- TEAM_CloneTrooper = DarkRP.createJob("CT Private", {
- color = Color(196, 196, 196, 255),
- model = {"models/player/smitty/bf2_reg/sm_ct_trooper/sm_ct_trooper.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists"},
- command = "CTTRP",
- max = 0,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Clone Trooper",
- sortOrder = 1,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(100)
- end
- })
- TEAM_CloneTrooper = DarkRP.createJob("CT Corporal", {
- color = Color(196, 196, 196, 255),
- model = {"models/player/smitty/bf2_reg/sm_ct_trooper/sm_ct_trooper.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists", "rw_sw_dc17"},
- command = "CTCPL",
- max = 5,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Clone Trooper",
- sortOrder = 2,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(125)
- ply:SetHealth(125)
- ply:SetArmor(100)
- end
- })
- TEAM_CloneTrooper = DarkRP.createJob("CT Sergeant", {
- color = Color(196, 196, 196, 255),
- model = {"models/player/smitty/bf2_reg/sm_ct_sergeant/sm_ct_sergeant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists", "rw_sw_dc17"},
- command = "CtSgt",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Clone Trooper",
- sortOrder = 3,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_CloneTrooper = DarkRP.createJob("CT Staff Sergeant", {
- color = Color(196, 196, 196, 255),
- model = {"models/player/smitty/bf2_reg/sm_ct_sergeant/sm_ct_sergeant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists", "rw_sw_dc17"},
- command = "CtSSgt",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Clone Trooper",
- sortOrder = 4,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_CloneTrooper = DarkRP.createJob("CT Sergeant Major", {
- color = Color(196, 196, 196, 255),
- model = {"models/player/smitty/bf2_reg/sm_ct_sergeant/sm_ct_sergeant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists", "rw_sw_dc17"},
- command = "CtSgtM",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Clone Trooper",
- sortOrder = 5,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_CloneTrooper = DarkRP.createJob("CT 2nd Lieutenant", {
- color = Color(196, 196, 196, 255),
- model = {"models/player/smitty/bf2_reg/sm_ct_lieutenant/sm_ct_lieutenant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists", "rw_sw_dc17", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
- command = "Ct2ndLt",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Clone Trooper",
- sortOrder = 6,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_CloneTrooper = DarkRP.createJob("CT 1st Lieutenant", {
- color = Color(196, 196, 196, 255),
- model = {"models/player/smitty/bf2_reg/sm_ct_lieutenant/sm_ct_lieutenant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists", "rw_sw_dc17", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
- command = "Ct1stLt",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Clone Trooper",
- sortOrder = 7,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_CloneTrooper = DarkRP.createJob("CT Captain", {
- color = Color(196, 196, 196, 255),
- model = {"models/player/smitty/bf2_reg/sm_ct_captain/sm_ct_captain.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic", "rw_sw_dc17", "weapon_rpw_binoculars"},
- command = "CTCPT",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Clone Trooper",
- sortOrder = 8,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(200)
- ply:SetHealth(200)
- ply:SetArmor(175)
- end
- })
- TEAM_CloneTrooper = DarkRP.createJob("CT Major", {
- color = Color(196, 196, 196, 255),
- model = {"models/player/smitty/bf2_reg/sm_ct_major/sm_ct_major.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
- command = "CTMJR",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Clone Trooper",
- sortOrder = 9,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(225)
- ply:SetHealth(225)
- ply:SetArmor(200)
- end
- })
- TEAM_CloneTrooper = DarkRP.createJob("CT Commander", {
- color = Color(196, 196, 196, 255),
- model = {"models/player/smitty/bf2_reg/sm_ct_commander/sm_ct_commander.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic","rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
- command = "CTCMD",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Clone Trooper",
- sortOrder = 10,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(210)
- end
- })
- TEAM_501stLegion = DarkRP.createJob("501st Private", {
- color = Color(0, 26, 255, 255),
- model = {"models/player/smitty/bf2_reg/501st_trooper/501st_trooper.mdl"},
- description = [[]],
- weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "cross_arms_swep", "rw_sw_dc17"},
- command = "501STTRP",
- max = 0,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "501st Legion",
- sortOrder = 1,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(100)
- end
- })
- TEAM_501stLegion = DarkRP.createJob("501st Corporal", {
- color = Color(0, 26, 255, 255),
- model = {"models/player/smitty/bf2_reg/501st_trooper/501st_trooper.mdl"},
- description = [[]],
- weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "cross_arms_swep", "rw_sw_dc17"},
- command = "501STCPL",
- max = 5,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "501st Legion",
- sortOrder = 2,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(125)
- ply:SetHealth(125)
- ply:SetArmor(100)
- end
- })
- TEAM_501stLegion = DarkRP.createJob("501st Sergeant", {
- color = Color(0, 26, 255, 255),
- model = {"models/player/smitty/bf2_reg/501st_sergeant/501st_sergeant.mdl"},
- description = [[]],
- weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "cross_arms_swep", "rw_sw_dc17"},
- command = "501stSgt",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "501st Legion",
- sortOrder = 3,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_501stLegion = DarkRP.createJob("501st Staff Sergeant", {
- color = Color(0, 26, 255, 255),
- model = {"models/player/smitty/bf2_reg/501st_sergeant/501st_sergeant.mdl"},
- description = [[]],
- weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "cross_arms_swep", "rw_sw_dc17"},
- command = "501stSSgt",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "501st Legion",
- sortOrder = 4,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_501stLegion = DarkRP.createJob("501st Sergeant Major", {
- color = Color(0, 26, 255, 255),
- model = {"models/player/smitty/bf2_reg/501st_sergeant/501st_sergeant.mdl"},
- description = [[]],
- weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "cross_arms_swep", "rw_sw_dc17"},
- command = "501stSgtM",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "501st Legion",
- sortOrder = 5,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_501stLegion = DarkRP.createJob("501st 2nd Lieutenant", {
- color = Color(0, 26, 255, 255),
- model = {"models/player/smitty/bf2_reg/501st_lieutenant/501st_lieutenant.mdl"},
- description = [[]],
- weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "cross_arms_swep", "rw_sw_dc17", "weapon_cuff_elastic", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
- command = "501st2ndLt",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "501st Legion",
- sortOrder = 6,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_501stLegion = DarkRP.createJob("501st 1st Lieutenant", {
- color = Color(0, 26, 255, 255),
- model = {"models/player/smitty/bf2_reg/501st_lieutenant/501st_lieutenant.mdl"},
- description = [[]],
- weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "cross_arms_swep", "rw_sw_dc17", "weapon_cuff_elastic", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
- command = "501st1stLt",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "501st Legion",
- sortOrder = 7,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_501stLegion = DarkRP.createJob("501st Captain Rex", {
- color = Color(0, 26, 255, 255),
- model = {"models/player/smitty/bf2_reg/sm_rex/sm_rex.mdl"},
- description = [[]],
- weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "cross_arms_swep", "rw_sw_dual_dc17", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars", "zeus_thermaldet"},
- command = "501STREX",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "501st Legion",
- sortOrder = 8,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(210)
- end
- })
- TEAM_501stLegion = DarkRP.createJob("501st ARC 2nd Lieutenant Echo", {
- color = Color(0, 26, 255, 255),
- model = {"models/player/smitty/bf2_reg/sm_echo/sm_echo.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "weapon_rpw_binoculars", "weapon_cuff_elastic", "cross_arms_swep", "cross_arms_infront_swep", "salute_swep", "zeus_thermaldet", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_dc15s", "rw_sw_dual_dc17", "holocomm"},
- command = "501stLegionEcho",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "501st Legion",
- sortOrder = 9,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(210)
- end
- })
- TEAM_501stLegion = DarkRP.createJob("501st ARC 1st Lieutenant Fives", {
- color = Color(0, 26, 255, 255),
- model = {"models/player/smitty/bf2_reg/sm_fives/sm_fives.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "weapon_rpw_binoculars", "weapon_cuff_elastic", "cross_arms_swep", "cross_arms_infront_swep", "salute_swep", "zeus_thermaldet", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_dc15s", "rw_sw_dual_dc17", "holocomm"},
- command = "501stLegionFives",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "501st Legion",
- sortOrder = 10,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(210)
- end
- })
- TEAM_501stLegion = DarkRP.createJob("501st Heavy Private Infanterieabwehr", {
- color = Color(0, 26, 255, 255),
- model = {"models/player/smitty/bf2_reg/501st_commander/501st_commander.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a", "bf2017_z6_summe"},
- command = "501stHeavyInfanterie",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "501st Legion",
- sortOrder = 11,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(200)
- end
- })
- TEAM_501stLegion = DarkRP.createJob("501st Heavy Private Fahrzeugabwehr", {
- color = Color(0, 26, 255, 255),
- model = {"models/player/smitty/bf2_reg/501st_commander/501st_commander.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_rps6"},
- command = "501stHeavyFahrzeug",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "501st Legion",
- sortOrder = 12,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(200)
- end
- })
- TEAM_327thStarCorps = DarkRP.createJob("327th Private", {
- color = Color(145, 132, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_327th_trooper/sm_327th_trooper.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_dc17"},
- command = "327THTRP",
- max = 0,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "327th Star Corps",
- sortOrder = 1,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(100)
- end
- })
- TEAM_327thStarCorps = DarkRP.createJob("327th Corporal", {
- color = Color(145, 132, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_327th_trooper/sm_327th_trooper.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_dc17"},
- command = "327THCPL",
- max = 5,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "327th Star Corps",
- sortOrder = 2,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(125)
- ply:SetHealth(125)
- ply:SetArmor(100)
- end
- })
- TEAM_327thStarCorps = DarkRP.createJob("327th Sergeant", {
- color = Color(145, 132, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_327th_sergeant/sm_327th_sergeant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_rps4"},
- command = "327THSGT",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "327th Star Corps",
- sortOrder = 3,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_327thStarCorps = DarkRP.createJob("327th Staff Sergeant", {
- color = Color(145, 132, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_327th_sergeant/sm_327th_sergeant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_rps4"},
- command = "327thSSgt",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "327th Star Corps",
- sortOrder = 4,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_327thStarCorps = DarkRP.createJob("327th Sergeant Major", {
- color = Color(145, 132, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_327th_sergeant/sm_327th_sergeant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_rps4"},
- command = "327thSgtM",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "327th Star Corps",
- sortOrder = 5,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_327thStarCorps = DarkRP.createJob("327th 2nd Lieutenant", {
- color = Color(145, 132, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_327th_lieutenant/sm_327th_lieutenant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_rps4", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
- command = "327th2ndLt",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "327th Star Corps",
- sortOrder = 6,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_327thStarCorps = DarkRP.createJob("327th 1st Lieutenant", {
- color = Color(145, 132, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_327th_lieutenant/sm_327th_lieutenant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_rps4", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
- command = "327th1stLt",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "327th Star Corps",
- sortOrder = 7,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_327thStarCorps = DarkRP.createJob("327th Captain", {
- color = Color(145, 132, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_327th_captain/sm_327th_captain.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_rps4", "rw_sw_dual_dc17", "rw_sw_bino_desert", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "weapon_rpw_binoculars"},
- command = "327THCPT",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "327th Star Corps",
- sortOrder = 8,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(200)
- ply:SetHealth(200)
- ply:SetArmor(175)
- end
- })
- TEAM_327thStarCorps = DarkRP.createJob("327th Major", {
- color = Color(145, 132, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_327th_major/sm_327th_major.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_rps4", "rw_sw_dual_dc17", "rw_sw_bino_desert", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
- command = "327THMJR",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "327th Star Corps",
- sortOrder = 9,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(225)
- ply:SetHealth(225)
- ply:SetArmor(200)
- end
- })
- TEAM_327thStarCorps = DarkRP.createJob("327th Commander Bly", {
- color = Color(145, 132, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_bly/sm_bly.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_rps4", "rw_sw_dual_dc17", "rw_sw_bino_desert", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
- command = "327THBLY",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "327th Star Corps",
- sortOrder = 10,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(210)
- end
- })
- TEAM_327thStarCorps = DarkRP.createJob("327th Heavy Private Infanterieabwehr", {
- color = Color(145, 132, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_327th_commander/sm_327th_commander.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a", "bf2017_z6_summe"},
- command = "327thHeavyInfanterie",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "327th Star Corps",
- sortOrder = 11,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(200)
- end
- })
- TEAM_212thAttackBattalion = DarkRP.createJob("212th Private", {
- color = Color(255, 76, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_212th_trooper/sm_212th_trooper.mdl"},
- description = [[]],
- weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep"},
- command = "212thPrivate",
- max = 0,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- sortOrder = 1,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(100)
- end
- })
- TEAM_212thAttackBattalion = DarkRP.createJob("212th Corporal", {
- color = Color(255, 76, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_212th_trooper/sm_212th_trooper.mdl"},
- description = [[]],
- weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep"},
- command = "212thCorporal",
- max = 5,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- sortOrder = 2,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(125)
- ply:SetHealth(125)
- ply:SetArmor(100)
- end
- })
- TEAM_212thAttackBattalion = DarkRP.createJob("212th Sergeant", {
- color = Color(255, 76, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_212th_sergeant/sm_212th_sergeant.mdl"},
- description = [[]],
- weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15le", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "starwars_jetpack"},
- command = "212thSgt",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- sortOrder = 3,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_212thAttackBattalion = DarkRP.createJob("212th Staff Sergeant", {
- color = Color(255, 76, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_212th_sergeant/sm_212th_sergeant.mdl"},
- description = [[]],
- weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15le", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "starwars_jetpack"},
- command = "212thSSgt",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- sortOrder = 4,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_212thAttackBattalion = DarkRP.createJob("212th Sergeant Major", {
- color = Color(255, 76, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_212th_sergeant/sm_212th_sergeant.mdl"},
- description = [[]],
- weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15le", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "starwars_jetpack"},
- command = "212thSgtM",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- sortOrder = 5,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_212thAttackBattalion = DarkRP.createJob("212th 2nd Lieutenant", {
- color = Color(255, 76, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_212th_lieutenant/sm_212th_lieutenant.mdl"},
- description = [[]],
- weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15le", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "starwars_jetpack", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
- command = "212th2ndLt",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- sortOrder = 6,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_212thAttackBattalion = DarkRP.createJob("212th 1st Lieutenant", {
- color = Color(255, 76, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_212th_lieutenant/sm_212th_lieutenant.mdl"},
- description = [[]],
- weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15le", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "starwars_jetpack", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
- command = "212th1stLt",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- sortOrder = 7,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_212thAttackBattalion = DarkRP.createJob("212th Captain", {
- color = Color(255, 76, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_212th_captain/sm_212th_captain.mdl"},
- description = [[]],
- weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15le", "rw_sw_dc15s", "cross_arms_swep", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic", "starwars_jetpack", "rw_sw_dc17", "weapon_rpw_binoculars"},
- command = "212thCaptain",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- sortOrder = 8,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(200)
- ply:SetHealth(200)
- ply:SetArmor(175)
- end
- })
- TEAM_212thAttackBattalion = DarkRP.createJob("212th Major", {
- color = Color(255, 76, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_212th_major/sm_212th_major.mdl"},
- description = [[]],
- weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15le", "rw_sw_dc15s", "cross_arms_swep", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic", "starwars_jetpack", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
- command = "212thMajor",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- sortOrder = 9,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(225)
- ply:SetHealth(225)
- ply:SetArmor(200)
- end
- })
- TEAM_212thAttackBattalion = DarkRP.createJob("212th Commander Cody", {
- color = Color(255, 76, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_cody/sm_cody.mdl"},
- description = [[]],
- weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15le", "rw_sw_dc15s", "cross_arms_swep", "cross_arms_infront_swep", "rw_sw_dc17", "weapon_cuff_elastic", "starwars_jetpack", "rw_sw_dual_dc17", "holocomm", "weapon_rpw_binoculars"},
- command = "212thCody",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- sortOrder = 10,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(210)
- end
- })
- TEAM_212thARF = DarkRP.createJob("212th ARF Waxer", {
- color = Color(255, 76, 0, 255),
- model = {
- "models/player/smitty/bf2_reg/waxer/waxer.mdl",
- "models/hevoc/swbf2arf/212th/212th_waxer.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "weapon_bactainjector", "weapon_bactanade", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "rw_sw_dc15a_o", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "realistic_hook", "holocomm"},
- command = "212thWaxer",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- sortOrder = 11,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_212thARF = DarkRP.createJob("212th ARF Boil", {
- color = Color(255, 76, 0, 255),
- model = {
- "models/player/smitty/bf2_reg/boil/boil.mdl",
- "models/hevoc/swbf2arf/212th/212th_boil.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "realistic_hook", "rw_sw_dc15a", "rw_sw_valken38x", "holocomm"},
- command = "212thBoil",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- sortOrder = 12,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_212thAttackBattalion = DarkRP.createJob("212th Heavy Private Infanterieabwehr", {
- color = Color(255, 76, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_212th_commander/sm_212th_commander.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a", "bf2017_z6_summe"},
- command = "212thHeavyInfanterie",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- sortOrder = 13,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(200)
- end
- })
- TEAM_212thAttackBattalion = DarkRP.createJob("212th Heavy Private Fahrzeugabwehr", {
- color = Color(255, 76, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_212th_commander/sm_212th_commander.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_rps6"},
- command = "212thHeavyFahrzeug",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- sortOrder = 14,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(200)
- end
- })
- TEAM_104thWolfpack = DarkRP.createJob("104th Private", {
- color = Color(71, 115, 115, 255),
- model = {"models/player/smitty/bf2_reg/sm_104th_trooper/sm_104th_trooper.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "rw_sw_dc17"},
- command = "104THTRP",
- max = 0,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "104th Wolfpack",
- sortOrder = 1,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(100)
- end
- })
- TEAM_104thWolfpack = DarkRP.createJob("104th Corporal", {
- color = Color(71, 115, 115, 255),
- model = {"models/player/smitty/bf2_reg/104thtrooper/104thtrooper.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "rw_sw_dc17"},
- command = "104THCPL",
- max = 5,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "104th Wolfpack",
- sortOrder = 2,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(125)
- ply:SetHealth(125)
- ply:SetArmor(100)
- end
- })
- TEAM_104thWolfpack = DarkRP.createJob("104th Sergeant", {
- color = Color(71, 115, 115, 255),
- model = {"models/player/smitty/bf2_reg/sm_104th_sergeant/sm_104th_sergeant.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "rw_sw_dc17", "starwars_jetpack"},
- command = "104thSgt",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "104th Wolfpack",
- sortOrder = 3,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_104thWolfpack = DarkRP.createJob("104th Staff Sergeant", {
- color = Color(71, 115, 115, 255),
- model = {"models/player/smitty/bf2_reg/sm_104th_sergeant/sm_104th_sergeant.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "rw_sw_dc17", "starwars_jetpack"},
- command = "104thSSgt",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "104th Wolfpack",
- sortOrder = 4,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_104thWolfpack = DarkRP.createJob("104th Sergeant Major", {
- color = Color(71, 115, 115, 255),
- model = {"models/player/smitty/bf2_reg/sm_104th_sergeant/sm_104th_sergeant.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "rw_sw_dc17", "starwars_jetpack"},
- command = "104thSgtM",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "104th Wolfpack",
- sortOrder = 5,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_104thWolfpack = DarkRP.createJob("104th 2nd Lieutenant", {
- color = Color(71, 115, 115, 255),
- model = {"models/player/smitty/bf2_reg/sm_104th_lieutenant/sm_104th_lieutenant.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "cross_arms_infront_swep", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "rw_sw_dc17", "starwars_jetpack", "weapon_rpw_binoculars"},
- command = "104th2ndLt",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "104th Wolfpack",
- sortOrder = 6,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_104thWolfpack = DarkRP.createJob("104th 1st Lieutenant", {
- color = Color(71, 115, 115, 255),
- model = {"models/player/smitty/bf2_reg/sm_104th_lieutenant/sm_104th_lieutenant.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "cross_arms_infront_swep", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "rw_sw_dc17", "starwars_jetpack", "weapon_rpw_binoculars"},
- command = "104th1stLt",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "104th Wolfpack",
- sortOrder = 7,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_104thWolfpack = DarkRP.createJob("104th Captain", {
- color = Color(71, 115, 115, 255),
- model = {"models/player/smitty/bf2_reg/sm_104th_captain/sm_104th_captain.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "rw_sw_dual_dc17", "starwars_jetpack", "rw_sw_dc17", "weapon_rpw_binoculars"},
- command = "104THCPT",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "104th Wolfpack",
- sortOrder = 8,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(200)
- ply:SetHealth(200)
- ply:SetArmor(175)
- end
- })
- TEAM_104thWolfpack = DarkRP.createJob("104th Major", {
- color = Color(71, 115, 115, 255),
- model = {"models/player/smitty/bf2_reg/sm_104th_major/sm_104th_major.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "rw_sw_dual_dc17", "starwars_jetpack", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
- command = "104THMJR",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "104th Wolfpack",
- sortOrder = 9,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(225)
- ply:SetHealth(225)
- ply:SetArmor(200)
- end
- })
- TEAM_104thWolfpack = DarkRP.createJob("104th Commander Wolffe", {
- color = Color(71, 115, 115, 255),
- model = {"models/player/smitty/bf2_reg/sm_wolffe/sm_wolffe.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "rw_sw_dual_dc17", "starwars_jetpack", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
- command = "104THWOLFFE",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "104th Wolfpack",
- sortOrder = 10,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(210)
- end
- })
- TEAM_104thWolfpack = DarkRP.createJob("104th Heavy Private Infanterieabwehr", {
- color = Color(71, 115, 115, 255),
- model = {"models/player/smitty/bf2_reg/sm_104th_commander/sm_104th_commander.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a", "bf2017_z6_summe"},
- command = "104thHeavyInfanterie",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "104th Wolfpack",
- sortOrder = 11,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(200)
- end
- })
- TEAM_104thWolfpack = DarkRP.createJob("104th Heavy Private Fahrzeugabwehr", {
- color = Color(71, 115, 115, 255),
- model = {"models/player/smitty/bf2_reg/sm_104th_commander/sm_104th_commander.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_rps6"},
- command = "104thHeavyFahrzeug",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "104th Wolfpack",
- sortOrder = 12,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(200)
- end
- })
- TEAM_41stElitelegion = DarkRP.createJob("41st Private", {
- color = Color(5, 64, 0, 255),
- model = {"models/player/smitty/bf2_reg/41st_trooper/41st_trooper.mdl", "models/player/smitty/bf2_reg/41stgc_camo_trooper/41stgc_camo_trooper.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc17", "rw_sw_dc15s", "rw_sw_dc15a_o", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout"},
- command = "41stTrp",
- max = 0,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "41st Elitelegion",
- sortOrder = 1,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(100)
- end
- })
- TEAM_41stElitelegion = DarkRP.createJob("41st Corporal", {
- color = Color(5, 64, 0, 255),
- model = {"models/player/smitty/bf2_reg/41st_trooper/41st_trooper.mdl", "models/player/smitty/bf2_reg/41stgc_camo_trooper/41stgc_camo_trooper.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc17", "rw_sw_dc15s", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "rw_sw_dc15a_o"},
- command = "41stCpl",
- max = 5,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "41st Elitelegion",
- sortOrder = 2,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(125)
- ply:SetHealth(125)
- ply:SetArmor(100)
- end
- })
- TEAM_41stElitelegion = DarkRP.createJob("41st Sergeant", {
- color = Color(5, 64, 0, 255),
- model = {"models/player/smitty/bf2_reg/41st_sergeant/41st_sergeant.mdl", "models/player/smitty/bf2_reg/41stgc_camo_sergeant/41stgc_camo_sergeant.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc17", "rw_sw_dc15s", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "rw_sw_dc15x", "realistic_hook"},
- command = "41stSgt",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "41st Elitelegion",
- sortOrder = 3,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_41stElitelegion = DarkRP.createJob("41st Staff Sergeant", {
- color = Color(5, 64, 0, 255),
- model = {"models/player/smitty/bf2_reg/41st_sergeant/41st_sergeant.mdl", "models/player/smitty/bf2_reg/41stgc_camo_sergeant/41stgc_camo_sergeant.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc17", "rw_sw_dc15s", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "rw_sw_dc15x", "realistic_hook"},
- command = "41stSSgt",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "41st Elitelegion",
- sortOrder = 4,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_41stElitelegion = DarkRP.createJob("41st Sergeant Major", {
- color = Color(5, 64, 0, 255),
- model = {"models/player/smitty/bf2_reg/41st_sergeant/41st_sergeant.mdl", "models/player/smitty/bf2_reg/41stgc_camo_sergeant/41stgc_camo_sergeant.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc17", "rw_sw_dc15s", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "rw_sw_dc15x", "realistic_hook"},
- command = "41stSgtM",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "41st Elitelegion",
- sortOrder = 5,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_41stElitelegion = DarkRP.createJob("41st 2nd Lieutenant", {
- color = Color(5, 64, 0, 255),
- model = {"models/player/smitty/bf2_reg/41st_lieutenant/41st_lieutenant.mdl", "models/player/smitty/bf2_reg/41stgc_camo_lieutenant/41stgc_camo_lieutenant.mdl"},
- description = [[]],
- weapons = {"weapon_fists", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "rw_sw_dc15s", "rw_sw_dc17", "re_hands", "rw_sw_dc15x", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "cross_arms_infront_swep", "realistic_hook"},
- command = "41st2ndLt",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "41st Elitelegion",
- sortOrder = 6,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_41stElitelegion = DarkRP.createJob("41st 1st Lieutenant", {
- color = Color(5, 64, 0, 255),
- model = {"models/player/smitty/bf2_reg/41st_lieutenant/41st_lieutenant.mdl", "models/player/smitty/bf2_reg/41stgc_camo_lieutenant/41stgc_camo_lieutenant.mdl"},
- description = [[]],
- weapons = {"weapon_fists", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "rw_sw_dc15s", "rw_sw_dc17", "re_hands", "rw_sw_dc15x", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "cross_arms_infront_swep", "realistic_hook"},
- command = "41st1stLt",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "41st Elitelegion",
- sortOrder = 7,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_41stElitelegion = DarkRP.createJob("41st Captain", {
- color = Color(5, 64, 0, 255),
- model = {"models/player/smitty/bf2_reg/41st_captain/41st_captain.mdl", "models/player/smitty/bf2_reg/41stgc_camo_captain/41stgc_camo_captain.mdl"},
- description = [[]],
- weapons = {"weapon_fists", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "rw_sw_dc15s", "re_hands", "rw_sw_dc15x", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic", "realistic_hook", "rw_sw_dc17"},
- command = "41stCpt",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "41st Elitelegion",
- sortOrder = 8,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(200)
- ply:SetHealth(200)
- ply:SetArmor(175)
- end
- })
- TEAM_41stElitelegion = DarkRP.createJob("41st Major", {
- color = Color(5, 64, 0, 255),
- model = {"models/player/smitty/bf2_reg/41st_major/41st_major.mdl", "models/player/smitty/bf2_reg/41stgc_camo_major/41stgc_camo_major.mdl"},
- description = [[]],
- weapons = {"weapon_fists", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "rw_sw_dc15s", "re_hands", "rw_sw_dc15x", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic", "realistic_hook", "rw_sw_dc17", "holocomm"},
- command = "41stMjr",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "41st Elitelegion",
- sortOrder = 9,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(225)
- ply:SetHealth(225)
- ply:SetArmor(200)
- end
- })
- TEAM_41stElitelegion = DarkRP.createJob("41st Commander Gree", {
- color = Color(5, 64, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_gree/sm_gree.mdl"},
- description = [[]],
- weapons = {"weapon_fists", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "rw_sw_dc15s", "re_hands", "rw_sw_dc15x", "cross_arms_swep", "re_hands", "salute_swep", "surrender_animation_swep", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "realistic_hook", "rw_sw_dc17", "holocomm"},
- command = "41stCmdGree",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "41st Elitelegion",
- sortOrder = 10,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(210)
- end
- })
- TEAM_41stElitelegion = DarkRP.createJob("41st ARF ", {
- color = Color(5, 64, 0, 255),
- model = {"models/fisher/41st/scout/scout.mdl"},
- description = [[]],
- weapons = {"weapon_rpw_binoculars_scout", "weapon_rpw_binoculars_nvg", "weapon_fists", "realistic_hook", "salute_swep", "surrender_animation_swep", "cross_arms_swep", "re_hands", "holocomm", "rw_sw_dc15se", "rw_sw_dc17c", "rw_sw_valken38x", "zeus_smokegranade"},
- command = "41stARF",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "41st Elitelegion",
- sortOrder = 11,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_21stNovaCorps = DarkRP.createJob("21st Private", {
- color = Color(109, 0, 255, 255),
- model = {"models/player/shader/starwars/1_gm_trooper.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "rw_sw_dc17"},
- command = "21STTRP",
- max = 0,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "21st Nova Corps",
- sortOrder = 1,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(100)
- end
- })
- TEAM_21stNovaCorps = DarkRP.createJob("21st Corporal", {
- color = Color(109, 0, 255, 255),
- model = {"models/player/shader/starwars/2_gm_corporal.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "rw_sw_dc17"},
- command = "21STCPL",
- max = 5,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "21st Nova Corps",
- sortOrder = 2,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(125)
- ply:SetHealth(125)
- ply:SetArmor(100)
- end
- })
- TEAM_21stNovaCorps = DarkRP.createJob("21st Sergeant", {
- color = Color(109, 0, 255, 255),
- model = {"models/player/shader/starwars/3_gm_seargent.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "rw_sw_dc17", "chaingun_servius"},
- command = "21STSGT",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "21st Nova Corps",
- sortOrder = 3,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_21stNovaCorps = DarkRP.createJob("21st Staff Sergeant", {
- color = Color(109, 0, 255, 255),
- model = {"models/player/shader/starwars/3_gm_seargent.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "rw_sw_dc17", "chaingun_servius"},
- command = "21STSSGT",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "21st Nova Corps",
- sortOrder = 4,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_21stNovaCorps = DarkRP.createJob("21st Sergeant Major", {
- color = Color(109, 0, 255, 255),
- model = {"models/player/shader/starwars/3_gm_seargent.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "rw_sw_dc17", "chaingun_servius"},
- command = "21STSGTM",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "21st Nova Corps",
- sortOrder = 5,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_21stNovaCorps = DarkRP.createJob("21st 2nd Lieutenant", {
- color = Color(109, 0, 255, 255),
- model = {"models/player/shader/starwars/5_gm_lieutenant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "rw_sw_dc17", "chaingun_servius", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
- command = "21ST2ndLT",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "21st Nova Corps",
- sortOrder = 6,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_21stNovaCorps = DarkRP.createJob("21st 1st Lieutenant", {
- color = Color(109, 0, 255, 255),
- model = {"models/player/shader/starwars/5_gm_lieutenant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "rw_sw_dc17", "chaingun_servius", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
- command = "21ST1stLT",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "21st Nova Corps",
- sortOrder = 7,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_21stNovaCorps = DarkRP.createJob("21st Captain", {
- color = Color(109, 0, 255, 255),
- model = {"models/player/shader/starwars/6_gm_captain.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "chaingun_servius", "rw_sw_dual_dc17", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "weapon_rpw_binoculars"},
- command = "21STCPT",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "21st Nova Corps",
- sortOrder = 8,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(200)
- ply:SetHealth(200)
- ply:SetArmor(175)
- end
- })
- TEAM_21stNovaCorps = DarkRP.createJob("21st Major", {
- color = Color(109, 0, 255, 255),
- model = {"models/player/shader/starwars/7_gm_major.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "chaingun_servius", "rw_sw_dual_dc17", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
- command = "21STMJR",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "21st Nova Corps",
- sortOrder = 9,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(225)
- ply:SetHealth(225)
- ply:SetArmor(200)
- end
- })
- TEAM_21stNovaCorps = DarkRP.createJob("21st Commander Bacara", {
- color = Color(109, 0, 255, 255),
- model = {"models/player/smitty/bf2_reg/sm_bacara/sm_bacara.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "chaingun_servius", "rw_sw_dual_dc17", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
- command = "21STBACARA",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "21st Nova Corps",
- sortOrder = 10,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(210)
- end
- })
- TEAM_21stNovaCorps = DarkRP.createJob("21st Heavy Private Fahrzeugabwehr", {
- color = Color(109, 0, 255, 255),
- model = {"models/player/shader/starwars/9_gm_ksq.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_rps6"},
- command = "21stHeavyFahrzeug",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "21st Nova Corps",
- sortOrder = 11,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(200)
- end
- })
- TEAM_ShockTrooper = DarkRP.createJob("ST Private", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/smitty/bf2_reg/st_trooper/st_trooper.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "rw_sw_dc17", "rw_sw_dc15s", "weapon_cuff_elastic", "rw_sw_dc15a_o"},
- command = "STTRP",
- max = 0,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Shock Trooper",
- sortOrder = 1,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(100)
- end
- })
- TEAM_ShockTrooper = DarkRP.createJob("ST Corporal", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/smitty/bf2_reg/st_trooper/st_trooper.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "rw_sw_dc17", "rw_sw_dc15s", "weapon_cuff_elastic", "rw_sw_dc15a_o"},
- command = "STCPL",
- max = 5,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Shock Trooper",
- sortOrder = 2,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(125)
- ply:SetHealth(125)
- ply:SetArmor(100)
- end
- })
- TEAM_ShockTrooper = DarkRP.createJob("ST Sergeant", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/smitty/bf2_reg/st_sergeant/st_sergeant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "rw_sw_dc17", "rw_sw_dc15s", "weapon_cuff_elastic", "rw_sw_dc15a_o", "weapon_doomshield"},
- command = "STSGT",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Shock Trooper",
- sortOrder = 3,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_ShockTrooper = DarkRP.createJob("ST Staff Sergeant", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/smitty/bf2_reg/st_sergeant/st_sergeant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "rw_sw_dc17", "rw_sw_dc15s", "weapon_cuff_elastic", "rw_sw_dc15a_o", "weapon_doomshield"},
- command = "STSSGT",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Shock Trooper",
- sortOrder = 4,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_ShockTrooper = DarkRP.createJob("ST Sergeant Major", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/smitty/bf2_reg/st_sergeant/st_sergeant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "rw_sw_dc17", "rw_sw_dc15s", "weapon_cuff_elastic", "rw_sw_dc15a_o", "weapon_doomshield"},
- command = "STSGTM",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Shock Trooper",
- sortOrder = 5,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_ShockTrooper = DarkRP.createJob("ST 2nd Lieutenant", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/smitty/bf2_reg/st_lieutenant/st_lieutenant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "cross_arms_infront_swep", "rw_sw_dc17", "rw_sw_dc15s", "weapon_cuff_elastic", "weapon_rpw_binoculars", "rw_sw_dc15a_o", "weapon_doomshield"},
- command = "ST2ndLT",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Shock Trooper",
- sortOrder = 6,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_ShockTrooper = DarkRP.createJob("ST 1st Lieutenant", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/smitty/bf2_reg/st_lieutenant/st_lieutenant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "cross_arms_infront_swep", "rw_sw_dc17", "rw_sw_dc15s", "weapon_cuff_elastic", "weapon_rpw_binoculars", "rw_sw_dc15a_o", "weapon_doomshield"},
- command = "ST1stLT",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Shock Trooper",
- sortOrder = 7,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_ShockTrooper = DarkRP.createJob("ST Captain", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/smitty/bf2_reg/st_captain/st_captain.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "rw_sw_dc15s", "rw_sw_dual_dc17", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "weapon_rpw_binoculars", "rw_sw_dc15a_o", "weapon_doomshield"},
- command = "STCPT",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Shock Trooper",
- sortOrder = 8,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(200)
- ply:SetHealth(200)
- ply:SetArmor(175)
- end
- })
- TEAM_ShockTrooper = DarkRP.createJob("ST Major", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/smitty/bf2_reg/st_major/st_major.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "rw_sw_dc15s", "rw_sw_dual_dc17", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars", "rw_sw_dc15a_o", "weapon_doomshield"},
- command = "STMJR",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Shock Trooper",
- sortOrder = 9,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(225)
- ply:SetHealth(225)
- ply:SetArmor(200)
- end
- })
- TEAM_ShockTrooper = DarkRP.createJob("ST Commander Thorn", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/smitty/bf2_reg/cmd_thorn/cmd_thorn.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "rw_sw_dc15s", "rw_sw_dual_dc17", "cross_arms_infront_swep", "bf2017_z6_summe", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars", "rw_sw_dc15a_o", "weapon_doomshield"},
- command = "STTHORN",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Shock Trooper",
- sortOrder = 10,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(210)
- end
- })
- TEAM_Medic = DarkRP.createJob("Medic Private", {
- color = Color(34, 85, 85, 255),
- model = {"models/player/smitty/bf2_reg/jt_medic_trooper/jt_medic_trooper.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "revival_tool"},
- command = "MEDICTRP",
- max = 0,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Medic",
- sortOrder = 1,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(100)
- end
- })
- TEAM_Medic = DarkRP.createJob("Medic Corporal", {
- color = Color(34, 85, 85, 255),
- model = {"models/player/smitty/bf2_reg/jt_medic_trooper/jt_medic_trooper.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "revival_tool"},
- command = "MEDICCPL",
- max = 5,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Medic",
- sortOrder = 2,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(125)
- ply:SetHealth(100)
- ply:SetArmor(100)
- end
- })
- TEAM_Medic = DarkRP.createJob("Medic Sergeant", {
- color = Color(34, 85, 85, 255),
- model = {"models/player/smitty/bf2_reg/jt_medic_sergeant/jt_medic_sergeant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "revival_tool"},
- command = "MEDICSGT",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Medic",
- sortOrder = 3,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_Medic = DarkRP.createJob("Medic Staff Sergeant", {
- color = Color(34, 85, 85, 255),
- model = {"models/player/smitty/bf2_reg/jt_medic_sergeant/jt_medic_sergeant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "revival_tool"},
- command = "MEDICSSGT",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Medic",
- sortOrder = 4,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_Medic = DarkRP.createJob("Medic Sergeant Major", {
- color = Color(34, 85, 85, 255),
- model = {"models/player/smitty/bf2_reg/jt_medic_sergeant/jt_medic_sergeant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "revival_tool"},
- command = "MEDICSGTM",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Medic",
- sortOrder = 5,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_Medic = DarkRP.createJob("Medic 2nd Lieutenant", {
- color = Color(34, 85, 85, 255),
- model = {"models/player/smitty/bf2_reg/jt_medic_lieutenant/jt_medic_lieutenant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "revival_tool", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
- command = "MEDIC2ndLT",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Medic",
- sortOrder = 6,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_Medic = DarkRP.createJob("Medic 1st Lieutenant", {
- color = Color(34, 85, 85, 255),
- model = {"models/player/smitty/bf2_reg/jt_medic_lieutenant/jt_medic_lieutenant.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "revival_tool", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
- command = "MEDIC1stLT",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Medic",
- sortOrder = 7,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_Medic = DarkRP.createJob("Medic Captain", {
- color = Color(34, 85, 85, 255),
- model = {"models/player/smitty/bf2_reg/jt_medic_captain/jt_medic_captain.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic", "revival_tool", "rw_sw_dc17", "weapon_rpw_binoculars"},
- command = "MEDICCPT",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Medic",
- sortOrder = 8,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(200)
- ply:SetHealth(200)
- ply:SetArmor(175)
- end
- })
- TEAM_Medic = DarkRP.createJob("Medic Major", {
- color = Color(34, 85, 85, 255),
- model = {"models/player/smitty/bf2_reg/jt_medic_major/jt_medic_major.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic", "revival_tool", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
- command = "MEDICMJR",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Medic",
- sortOrder = 9,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(225)
- ply:SetHealth(225)
- ply:SetArmor(200)
- end
- })
- TEAM_Medic = DarkRP.createJob("Medic Commander", {
- color = Color(34, 85, 85, 255),
- model = {"models/player/smitty/bf2_reg/jt_medic_commander/jt_medic_commander.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic", "revival_tool", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
- command = "MEDICCMD",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Medic",
- sortOrder = 10,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(210)
- end
- })
- TEAM_EOD = DarkRP.createJob("EOD Private", {
- color = Color(179, 71, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_eod_trooper/sm_eod_trooper.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dc17", "rw_sw_dc15s", "rw_sw_dc15a_o", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter"},
- command = "EODTRP",
- max = 0,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "EOD",
- sortOrder = 1,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(100)
- end
- })
- TEAM_EOD = DarkRP.createJob("EOD Corporal", {
- color = Color(179, 71, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_eod_trooper/sm_eod_trooper.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dc17", "rw_sw_dc15s", "rw_sw_dc15a_o", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter"},
- command = "EODCPL",
- max = 5,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "EOD",
- sortOrder = 2,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(125)
- ply:SetHealth(125)
- ply:SetArmor(100)
- end
- })
- TEAM_EOD = DarkRP.createJob("EOD Sergeant", {
- color = Color(179, 71, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_eod_sergeant/sm_eod_sergeant.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dc17", "rw_sw_dc15s", "flamethrower", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter"},
- command = "EODSGT",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "EOD",
- sortOrder = 3,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_EOD = DarkRP.createJob("EOD Staff Sergeant", {
- color = Color(179, 71, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_eod_sergeant/sm_eod_sergeant.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dc17", "rw_sw_dc15s", "flamethrower", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter"},
- command = "EODSSGT",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "EOD",
- sortOrder = 4,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_EOD = DarkRP.createJob("EOD Sergeant Major", {
- color = Color(179, 71, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_eod_sergeant/sm_eod_sergeant.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dc17", "rw_sw_dc15s", "flamethrower", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter"},
- command = "EODSGTM",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "EOD",
- sortOrder = 5,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_EOD = DarkRP.createJob("EOD 2nd Lieutenant", {
- color = Color(179, 71, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_eod_lieutenant/sm_eod_lieutenant.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter", "flamethrower", "rw_sw_dc15s", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
- command = "EOD2ndLT",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "EOD",
- sortOrder = 6,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_EOD = DarkRP.createJob("EOD 1st Lieutenant", {
- color = Color(179, 71, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_eod_lieutenant/sm_eod_lieutenant.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter", "flamethrower", "rw_sw_dc15s", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
- command = "EOD1stLT",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "EOD",
- sortOrder = 7,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_EOD = DarkRP.createJob("EOD Captain", {
- color = Color(179, 71, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_eod_captain/sm_eod_captain.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dual_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter", "flamethrower", "rw_sw_dc15s", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "weapon_rpw_binoculars"},
- command = "EODCPT",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "EOD",
- sortOrder = 8,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(200)
- ply:SetHealth(200)
- ply:SetArmor(175)
- end
- })
- TEAM_EOD = DarkRP.createJob("EOD Major", {
- color = Color(179, 71, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_eod_major/sm_eod_major.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dual_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter", "flamethrower", "rw_sw_dc15s", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
- command = "EODMJR",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "EOD",
- sortOrder = 9,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(225)
- ply:SetHealth(225)
- ply:SetArmor(200)
- end
- })
- TEAM_EOD = DarkRP.createJob("EOD Commander", {
- color = Color(179, 71, 0, 255),
- model = {"models/player/smitty/bf2_reg/sm_eod_commander/sm_eod_commander.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dual_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter", "flamethrower", "rw_sw_dc15s", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
- command = "EODCMD",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "EOD",
- sortOrder = 10,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(210)
- end
- })
- TEAM_Piloten = DarkRP.createJob("Piloten Private", {
- color = Color(161, 161, 161, 255),
- model = {"models/player/shader_smitty/1_pilot_private.mdl"},
- description = [[]],
- weapons = {"rw_sw_dc17", "rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists"},
- command = "PLTTRP",
- max = 0,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Piloten",
- sortOrder = 1,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(100)
- end
- })
- TEAM_Piloten = DarkRP.createJob("Piloten Corporal", {
- color = Color(161, 161, 161, 255),
- model = {"models/player/shader_smitty/3_pilot_yellow_cpl.mdl"},
- description = [[]],
- weapons = {"rw_sw_dc17", "rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists"},
- command = "PLTCPL",
- max = 5,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Piloten",
- sortOrder = 2,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(125)
- ply:SetHealth(125)
- ply:SetArmor(100)
- end
- })
- TEAM_Piloten = DarkRP.createJob("Piloten Sergeant", {
- color = Color(161, 161, 161, 255),
- model = {"models/player/shader_smitty/11_pilot_red_sgt.mdl"},
- description = [[]],
- weapons = {"rw_sw_dc17", "rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists"},
- command = "PLTSGT",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Piloten",
- sortOrder = 3,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_Piloten = DarkRP.createJob("Piloten Staff Sergeant", {
- color = Color(161, 161, 161, 255),
- model = {"models/player/shader_smitty/11_pilot_red_sgt.mdl"},
- description = [[]],
- weapons = {"rw_sw_dc17", "rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists"},
- command = "PLTSSGT",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Piloten",
- sortOrder = 4,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_Piloten = DarkRP.createJob("Piloten Sergeant Major", {
- color = Color(161, 161, 161, 255),
- model = {"models/player/shader_smitty/11_pilot_red_sgt.mdl"},
- description = [[]],
- weapons = {"rw_sw_dc17", "rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists"},
- command = "PLTSGTM",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Piloten",
- sortOrder = 5,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_Piloten = DarkRP.createJob("Piloten 2nd Lieutenant", {
- color = Color(161, 161, 161, 255),
- model = {"models/player/shader_smitty/17_pilot_black_ltn.mdl"},
- description = [[]],
- weapons = {"rw_sw_dc17", "rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
- command = "PLT2ndLT",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Piloten",
- sortOrder = 6,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_Piloten = DarkRP.createJob("Piloten 1st Lieutenant", {
- color = Color(161, 161, 161, 255),
- model = {"models/player/shader_smitty/17_pilot_black_ltn.mdl"},
- description = [[]],
- weapons = {"rw_sw_dc17", "rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
- command = "PLT1stLT",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Piloten",
- sortOrder = 7,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_Piloten = DarkRP.createJob("Piloten Captain", {
- color = Color(161, 161, 161, 255),
- model = {"models/player/shader_smitty/23_pilot_blue_cpt.mdl"},
- description = [[]],
- weapons = {"rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dual_dc17", "rw_sw_dc15a_o", "cross_arms_infront_swep", "weapon_cuff_elastic", "re_hands", "weapon_fists", "rw_sw_dc17", "weapon_rpw_binoculars"},
- command = "PLTCPT",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Piloten",
- sortOrder = 8,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(200)
- ply:SetHealth(200)
- ply:SetArmor(175)
- end
- })
- TEAM_Piloten = DarkRP.createJob("Piloten Major", {
- color = Color(161, 161, 161, 255),
- model = {"models/player/shader_smitty/7_pilot_green_mjr.mdl"},
- description = [[]],
- weapons = {"rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dual_dc17", "rw_sw_dc15a_o", "cross_arms_infront_swep", "weapon_cuff_elastic", "re_hands", "weapon_fists", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
- command = "PLTMJR",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Piloten",
- sortOrder = 9,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(225)
- ply:SetHealth(225)
- ply:SetArmor(200)
- end
- })
- TEAM_Piloten = DarkRP.createJob("Piloten Commander", {
- color = Color(161, 161, 161, 255),
- model = {"models/player/shader_smitty/8_pilot_green_cc.mdl"},
- description = [[]],
- weapons = {"rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dual_dc17", "rw_sw_dc15a_o", "cross_arms_infront_swep", "weapon_cuff_elastic", "re_hands", "weapon_fists", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
- command = "PLTCMD",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Piloten",
- sortOrder = 10,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(210)
- end
- })
- TEAM_Flottencrew = DarkRP.createJob("FC Kadett", {
- color = Color(94, 94, 94, 255),
- model = {"models/smitty/bf2_reg/grey_officer/grey_officer.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "voice_amplifier", "rw_sw_dc17s", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "holocomm", "cross_arms_swep", "surrender_animation_swep", "salute_swep"},
- command = "FCKADETT",
- max = 0,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Flottencrew",
- sortOrder = 1,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- ply:SetArmor(100)
- end
- })
- TEAM_Flottencrew = DarkRP.createJob("FC Offizier", {
- color = Color(94, 94, 94, 255),
- model = {"models/smitty/bf2_reg/brown_officer/brown_officer.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "voice_amplifier", "rw_sw_dc17s", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "holocomm", "cross_arms_swep", "surrender_animation_swep", "salute_swep"},
- command = "FCOFFIZIER",
- max = 5,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Flottencrew",
- sortOrder = 2,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(125)
- ply:SetHealth(125)
- ply:SetArmor(100)
- end
- })
- TEAM_Flottencrew = DarkRP.createJob("FC 2nd Lieutenant", {
- color = Color(94, 94, 94, 255),
- model = {"models/smitty/bf2_reg/brown_officer/brown_officer.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "voice_amplifier", "rw_sw_dc17s", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "holocomm", "cross_arms_swep", "surrender_animation_swep", "salute_swep", "weapon_rpw_binoculars"},
- command = "FC2ndLIEUTENANT",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Flottencrew",
- sortOrder = 3,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_Flottencrew = DarkRP.createJob("FC 1st Lieutenant", {
- color = Color(94, 94, 94, 255),
- model = {"models/smitty/bf2_reg/brown_officer/brown_officer.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "voice_amplifier", "rw_sw_dc17s", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "holocomm", "cross_arms_swep", "surrender_animation_swep", "salute_swep", "weapon_rpw_binoculars"},
- command = "FC1stLIEUTENANT",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Flottencrew",
- sortOrder = 4,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(150)
- ply:SetHealth(150)
- ply:SetArmor(125)
- end
- })
- TEAM_Flottencrew = DarkRP.createJob("FC Commander", {
- color = Color(94, 94, 94, 255),
- model = {"models/smitty/bf2_reg/blue_officer/blue_officer.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "voice_amplifier", "rw_sw_dc17s", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "holocomm", "cross_arms_swep", "surrender_animation_swep", "salute_swep", "weapon_rpw_binoculars"},
- command = "FCCOMMANDER",
- max = 3,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Flottencrew",
- sortOrder = 5,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(175)
- ply:SetHealth(175)
- ply:SetArmor(150)
- end
- })
- TEAM_Flottencrew = DarkRP.createJob("FC Captain", {
- color = Color(94, 94, 94, 255),
- model = {"models/smitty/bf2_reg/blue_officer/blue_officer.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "voice_amplifier", "rw_sw_dc17s", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "holocomm", "cross_arms_swep", "surrender_animation_swep", "salute_swep", "weapon_rpw_binoculars"},
- command = "FCCAPTAIN",
- max = 2,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Flottencrew",
- sortOrder = 6,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(200)
- ply:SetHealth(200)
- ply:SetArmor(175)
- end
- })
- TEAM_Flottencrew = DarkRP.createJob("FC Commodore", {
- color = Color(94, 94, 94, 255),
- model = {"models/smitty/bf2_reg/olive_officer/olive_officer.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "voice_amplifier", "rw_sw_dc17s", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "holocomm", "cross_arms_swep", "surrender_animation_swep", "salute_swep", "weapon_rpw_binoculars"},
- command = "FCCOMMODORE",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Flottencrew",
- sortOrder = 7,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(225)
- ply:SetHealth(225)
- ply:SetArmor(200)
- end
- })
- TEAM_Flottencrew = DarkRP.createJob("FC Admiral", {
- color = Color(94, 94, 94, 255),
- model = {"models/smitty/bf2_reg/black_officer/black_officer.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "voice_amplifier", "rw_sw_dc17s", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "holocomm", "cross_arms_swep", "surrender_animation_swep", "salute_swep", "weapon_rpw_binoculars"},
- command = "FCADMIRAL",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Flottencrew",
- sortOrder = 8,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(250)
- ply:SetHealth(250)
- ply:SetArmor(210)
- end
- })
- TEAM_DeltaSquad = DarkRP.createJob("RC Staff Sergeant Scorch", {
- color = Color(115, 32, 32, 255),
- model = {"models/player/sample/rc/delta/scorch.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "climb_swep2", "commando_knife", "cross_arms_swep", "cross_arms_infront_swep", "salute_swep", "surrender_animation_swep", "cc2018_dc15p", "cc2018_dc17maa", "cc2018_dc17m", "cc2018_dc17ms", "weapon_cuff_elastic", "weapon_swrc_det", "zeus_flashbang", "zeus_smokegranade", "zeus_thermaldet", "revival_tool", "weapon_armorkit", "realistic_hook", "cc2018_dual_dc15p", "weapon_rpw_binoculars", "holocomm"},
- command = "DSScorch",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "RC Delta Squad",
- sortOrder = 1,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(300)
- ply:SetHealth(300)
- ply:SetArmor(210)
- end
- })
- TEAM_DeltaSquad = DarkRP.createJob("RC Staff Sergeant Sev", {
- color = Color(115, 32, 32, 255),
- model = {"models/player/sample/rc/delta/sev.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "climb_swep2", "commando_knife", "cross_arms_swep", "cross_arms_infront_swep", "salute_swep", "surrender_animation_swep", "cc2018_dc15p", "cc2018_dc17maa", "cc2018_dc17m", "cc2018_dc17ms", "weapon_swrc_det", "weapon_cuff_elastic", "weapon_bactanade", "weapon_bactainjector", "revival_tool", "weapon_armorkit", "realistic_hook", "cc2018_dual_dc15p", "zeus_thermaldet", "zeus_flashbang", "zeus_smokegranade", "weapon_rpw_binoculars", "holocomm"},
- command = "DSSev",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "RC Delta Squad",
- sortOrder = 2,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(300)
- ply:SetHealth(300)
- ply:SetArmor(210)
- end
- })
- TEAM_DeltaSquad = DarkRP.createJob("RC Staff Sergeant Fixer", {
- color = Color(115, 32, 32, 255),
- model = {"models/player/sample/rc/delta/fixer.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "climb_swep2", "commando_knife", "cross_arms_swep", "cross_arms_infront_swep", "salute_swep", "surrender_animation_swep", "cc2018_dc15p", "cc2018_dc17maa", "cc2018_dc17m", "cc2018_dc17ms", "weapon_swrc_det", "weapon_cuff_elastic", "weapon_armorkit", "alydus_fusioncutter", "weapon_hexshield_local", "weapon_hexshield", "weapon_extinguisher_infinite", "revival_tool", "realistic_hook", "cc2018_dual_dc15p", "zeus_thermaldet", "zeus_flashbang", "zeus_smokegranade", "weapon_rpw_binoculars", "holocomm"},
- command = "DSFixer",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "RC Delta Squad",
- sortOrder = 3,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(300)
- ply:SetHealth(300)
- ply:SetArmor(210)
- end
- })
- TEAM_DeltaSquad = DarkRP.createJob("RC Sergeant Major Boss", {
- color = Color(115, 32, 32, 255),
- model = {"models/player/sample/rc/delta/boss.mdl"},
- description = [[]],
- weapons = {"re_hands", "weapon_fists", "climb_swep2", "commando_knife", "cross_arms_swep", "cross_arms_infront_swep", "salute_swep", "surrender_animation_swep", "cc2018_dc15p", "cc2018_dc17maa", "cc2018_dc17m", "cc2018_dc17ms", "weapon_swrc_det", "weapon_cuff_elastic", "zeus_thermaldet", "zeus_flashbang", "zeus_smokegranade", "revival_tool", "weapon_armorkit", "realistic_hook", "cc2018_dual_dc15p", "holocomm", "weapon_rpw_binoculars"},
- command = "DSBoss",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "RC Delta Squad",
- sortOrder = 4,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(300)
- ply:SetHealth(300)
- ply:SetArmor(210)
- end
- })
- TEAM_Rancorbattalion = DarkRP.createJob("ARC Ausbilder Colt", {
- color = Color(145, 70, 70, 255),
- model = {"models/worthy/rancorarcs/colt/colt.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "cross_arms_infront_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dual_dc17", "rw_sw_dc15a_o", "rw_sw_westarm5", "rw_sw_dc15s", "rw_sw_rps4", "weapon_cuff_elastic", "weapon_rpw_binoculars", "holocomm", "rw_sw_dc17"},
- command = "COLT",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Klon Ausbilder",
- sortOrder = 1,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(350)
- ply:SetHealth(350)
- ply:SetArmor(250)
- end
- })
- TEAM_Rancorbattalion = DarkRP.createJob("ARC Ausbilder Blitz", {
- color = Color(145, 70, 70, 255),
- model = {"models/worthy/rancorarcs/blitz/blitz.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "cross_arms_infront_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dual_dc17", "rw_sw_dc15a_o", "rw_sw_westarm5", "rw_sw_dc15s", "bf2017_z6_summe", "weapon_cuff_elastic", "weapon_rpw_binoculars", "holocomm", "rw_sw_dc17"},
- command = "BLITZ",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Klon Ausbilder",
- sortOrder = 2,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(350)
- ply:SetHealth(350)
- ply:SetArmor(250)
- end
- })
- TEAM_Rancorbattalion = DarkRP.createJob("ARC Ausbilder Havoc", {
- color = Color(145, 70, 70, 255),
- model = {"models/worthy/rancorarcs/havoc/havoc.mdl"},
- description = [[]],
- weapons = {"cross_arms_swep", "cross_arms_infront_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dual_dc17", "rw_sw_dc15a_o", "rw_sw_westarm5", "rw_sw_dc15s", "rw_sw_valken38x", "weapon_cuff_elastic", "weapon_rpw_binoculars", "holocomm", "rw_sw_dc17"},
- command = "HAVOC",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Klon Ausbilder",
- sortOrder = 3,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(350)
- ply:SetHealth(350)
- ply:SetArmor(250)
- end
- })
- TEAM_Donatorjob1 = DarkRP.createJob("Massiff", {
- color = Color(145, 70, 70, 255),
- model = {"models/mrpounder1/player/massif.mdl"},
- description = [[]],
- weapons = {"models/mrpounder1/player/massif.mdl"},
- command = "MAS",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Donatorjobs",
- sortOrder = 1,
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(200)
- ply:SetHealth(200)
- ply:SetArmor(100)
- end
- })
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