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Nov 20th, 2019
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  1. TEAM_Rekrut = DarkRP.createJob("CR Rekrut", {
  2. color = Color(196, 196, 196, 255),
  3. model = {"models/smitty/bf2_reg/clone_recruit/clone_recruit.mdl"},
  4. description = [[]],
  5. weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_trd_dc15a", "rw_sw_trd_dc15s", "rw_sw_trd_dc17"},
  6. command = "CR",
  7. max = 0,
  8. salary = 0,
  9. admin = 0,
  10. vote = false,
  11. hasLicense = false,
  12. candemote = false,
  13. category = "Clone Rekrut",
  14. sortOrder = 1,
  15. PlayerSpawn = function(ply)
  16. ply:SetMaxHealth(100)
  17. ply:SetHealth(100)
  18. ply:SetArmor(100)
  19. end
  20. })
  21.  
  22. TEAM_CloneTrooper = DarkRP.createJob("CT Private", {
  23. color = Color(196, 196, 196, 255),
  24. model = {"models/player/smitty/bf2_reg/sm_ct_trooper/sm_ct_trooper.mdl"},
  25. description = [[]],
  26. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists"},
  27. command = "CTTRP",
  28. max = 0,
  29. salary = 0,
  30. admin = 0,
  31. vote = false,
  32. hasLicense = false,
  33. candemote = false,
  34. category = "Clone Trooper",
  35. sortOrder = 1,
  36. PlayerSpawn = function(ply)
  37. ply:SetMaxHealth(100)
  38. ply:SetHealth(100)
  39. ply:SetArmor(100)
  40. end
  41. })
  42.  
  43. TEAM_CloneTrooper = DarkRP.createJob("CT Corporal", {
  44. color = Color(196, 196, 196, 255),
  45. model = {"models/player/smitty/bf2_reg/sm_ct_trooper/sm_ct_trooper.mdl"},
  46. description = [[]],
  47. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists", "rw_sw_dc17"},
  48. command = "CTCPL",
  49. max = 5,
  50. salary = 0,
  51. admin = 0,
  52. vote = false,
  53. hasLicense = false,
  54. candemote = false,
  55. category = "Clone Trooper",
  56. sortOrder = 2,
  57. PlayerSpawn = function(ply)
  58. ply:SetMaxHealth(125)
  59. ply:SetHealth(125)
  60. ply:SetArmor(100)
  61. end
  62. })
  63.  
  64. TEAM_CloneTrooper = DarkRP.createJob("CT Sergeant", {
  65. color = Color(196, 196, 196, 255),
  66. model = {"models/player/smitty/bf2_reg/sm_ct_sergeant/sm_ct_sergeant.mdl"},
  67. description = [[]],
  68. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists", "rw_sw_dc17"},
  69. command = "CtSgt",
  70. max = 4,
  71. salary = 0,
  72. admin = 0,
  73. vote = false,
  74. hasLicense = false,
  75. candemote = false,
  76. category = "Clone Trooper",
  77. sortOrder = 3,
  78. PlayerSpawn = function(ply)
  79. ply:SetMaxHealth(150)
  80. ply:SetHealth(150)
  81. ply:SetArmor(125)
  82. end
  83. })
  84.  
  85. TEAM_CloneTrooper = DarkRP.createJob("CT Staff Sergeant", {
  86. color = Color(196, 196, 196, 255),
  87. model = {"models/player/smitty/bf2_reg/sm_ct_sergeant/sm_ct_sergeant.mdl"},
  88. description = [[]],
  89. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists", "rw_sw_dc17"},
  90. command = "CtSSgt",
  91. max = 4,
  92. salary = 0,
  93. admin = 0,
  94. vote = false,
  95. hasLicense = false,
  96. candemote = false,
  97. category = "Clone Trooper",
  98. sortOrder = 4,
  99. PlayerSpawn = function(ply)
  100. ply:SetMaxHealth(150)
  101. ply:SetHealth(150)
  102. ply:SetArmor(125)
  103. end
  104. })
  105.  
  106. TEAM_CloneTrooper = DarkRP.createJob("CT Sergeant Major", {
  107. color = Color(196, 196, 196, 255),
  108. model = {"models/player/smitty/bf2_reg/sm_ct_sergeant/sm_ct_sergeant.mdl"},
  109. description = [[]],
  110. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists", "rw_sw_dc17"},
  111. command = "CtSgtM",
  112. max = 4,
  113. salary = 0,
  114. admin = 0,
  115. vote = false,
  116. hasLicense = false,
  117. candemote = false,
  118. category = "Clone Trooper",
  119. sortOrder = 5,
  120. PlayerSpawn = function(ply)
  121. ply:SetMaxHealth(150)
  122. ply:SetHealth(150)
  123. ply:SetArmor(125)
  124. end
  125. })
  126.  
  127. TEAM_CloneTrooper = DarkRP.createJob("CT 2nd Lieutenant", {
  128. color = Color(196, 196, 196, 255),
  129. model = {"models/player/smitty/bf2_reg/sm_ct_lieutenant/sm_ct_lieutenant.mdl"},
  130. description = [[]],
  131. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists", "rw_sw_dc17", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
  132. command = "Ct2ndLt",
  133. max = 3,
  134. salary = 0,
  135. admin = 0,
  136. vote = false,
  137. hasLicense = false,
  138. candemote = false,
  139. category = "Clone Trooper",
  140. sortOrder = 6,
  141. PlayerSpawn = function(ply)
  142. ply:SetMaxHealth(175)
  143. ply:SetHealth(175)
  144. ply:SetArmor(150)
  145. end
  146. })
  147.  
  148. TEAM_CloneTrooper = DarkRP.createJob("CT 1st Lieutenant", {
  149. color = Color(196, 196, 196, 255),
  150. model = {"models/player/smitty/bf2_reg/sm_ct_lieutenant/sm_ct_lieutenant.mdl"},
  151. description = [[]],
  152. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists", "rw_sw_dc17", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
  153. command = "Ct1stLt",
  154. max = 3,
  155. salary = 0,
  156. admin = 0,
  157. vote = false,
  158. hasLicense = false,
  159. candemote = false,
  160. category = "Clone Trooper",
  161. sortOrder = 7,
  162. PlayerSpawn = function(ply)
  163. ply:SetMaxHealth(175)
  164. ply:SetHealth(175)
  165. ply:SetArmor(150)
  166. end
  167. })
  168.  
  169. TEAM_CloneTrooper = DarkRP.createJob("CT Captain", {
  170. color = Color(196, 196, 196, 255),
  171. model = {"models/player/smitty/bf2_reg/sm_ct_captain/sm_ct_captain.mdl"},
  172. description = [[]],
  173. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic", "rw_sw_dc17", "weapon_rpw_binoculars"},
  174. command = "CTCPT",
  175. max = 2,
  176. salary = 0,
  177. admin = 0,
  178. vote = false,
  179. hasLicense = false,
  180. candemote = false,
  181. category = "Clone Trooper",
  182. sortOrder = 8,
  183. PlayerSpawn = function(ply)
  184. ply:SetMaxHealth(200)
  185. ply:SetHealth(200)
  186. ply:SetArmor(175)
  187. end
  188. })
  189.  
  190. TEAM_CloneTrooper = DarkRP.createJob("CT Major", {
  191. color = Color(196, 196, 196, 255),
  192. model = {"models/player/smitty/bf2_reg/sm_ct_major/sm_ct_major.mdl"},
  193. description = [[]],
  194. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
  195. command = "CTMJR",
  196. max = 1,
  197. salary = 0,
  198. admin = 0,
  199. vote = false,
  200. hasLicense = false,
  201. candemote = false,
  202. category = "Clone Trooper",
  203. sortOrder = 9,
  204. PlayerSpawn = function(ply)
  205. ply:SetMaxHealth(225)
  206. ply:SetHealth(225)
  207. ply:SetArmor(200)
  208. end
  209. })
  210.  
  211. TEAM_CloneTrooper = DarkRP.createJob("CT Commander", {
  212. color = Color(196, 196, 196, 255),
  213. model = {"models/player/smitty/bf2_reg/sm_ct_commander/sm_ct_commander.mdl"},
  214. description = [[]],
  215. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "high_five_swep", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_fists", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic","rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
  216. command = "CTCMD",
  217. max = 1,
  218. salary = 0,
  219. admin = 0,
  220. vote = false,
  221. hasLicense = false,
  222. candemote = false,
  223. category = "Clone Trooper",
  224. sortOrder = 10,
  225. PlayerSpawn = function(ply)
  226. ply:SetMaxHealth(250)
  227. ply:SetHealth(250)
  228. ply:SetArmor(210)
  229. end
  230. })
  231.  
  232. TEAM_501stLegion = DarkRP.createJob("501st Private", {
  233. color = Color(0, 26, 255, 255),
  234. model = {"models/player/smitty/bf2_reg/501st_trooper/501st_trooper.mdl"},
  235. description = [[]],
  236. weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "cross_arms_swep", "rw_sw_dc17"},
  237. command = "501STTRP",
  238. max = 0,
  239. salary = 0,
  240. admin = 0,
  241. vote = false,
  242. hasLicense = false,
  243. candemote = false,
  244. category = "501st Legion",
  245. sortOrder = 1,
  246. PlayerSpawn = function(ply)
  247. ply:SetMaxHealth(100)
  248. ply:SetHealth(100)
  249. ply:SetArmor(100)
  250. end
  251. })
  252.  
  253. TEAM_501stLegion = DarkRP.createJob("501st Corporal", {
  254. color = Color(0, 26, 255, 255),
  255. model = {"models/player/smitty/bf2_reg/501st_trooper/501st_trooper.mdl"},
  256. description = [[]],
  257. weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "cross_arms_swep", "rw_sw_dc17"},
  258. command = "501STCPL",
  259. max = 5,
  260. salary = 0,
  261. admin = 0,
  262. vote = false,
  263. hasLicense = false,
  264. candemote = false,
  265. category = "501st Legion",
  266. sortOrder = 2,
  267. PlayerSpawn = function(ply)
  268. ply:SetMaxHealth(125)
  269. ply:SetHealth(125)
  270. ply:SetArmor(100)
  271. end
  272. })
  273.  
  274. TEAM_501stLegion = DarkRP.createJob("501st Sergeant", {
  275. color = Color(0, 26, 255, 255),
  276. model = {"models/player/smitty/bf2_reg/501st_sergeant/501st_sergeant.mdl"},
  277. description = [[]],
  278. weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "cross_arms_swep", "rw_sw_dc17"},
  279. command = "501stSgt",
  280. max = 4,
  281. salary = 0,
  282. admin = 0,
  283. vote = false,
  284. hasLicense = false,
  285. candemote = false,
  286. category = "501st Legion",
  287. sortOrder = 3,
  288. PlayerSpawn = function(ply)
  289. ply:SetMaxHealth(150)
  290. ply:SetHealth(150)
  291. ply:SetArmor(125)
  292. end
  293. })
  294.  
  295. TEAM_501stLegion = DarkRP.createJob("501st Staff Sergeant", {
  296. color = Color(0, 26, 255, 255),
  297. model = {"models/player/smitty/bf2_reg/501st_sergeant/501st_sergeant.mdl"},
  298. description = [[]],
  299. weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "cross_arms_swep", "rw_sw_dc17"},
  300. command = "501stSSgt",
  301. max = 4,
  302. salary = 0,
  303. admin = 0,
  304. vote = false,
  305. hasLicense = false,
  306. candemote = false,
  307. category = "501st Legion",
  308. sortOrder = 4,
  309. PlayerSpawn = function(ply)
  310. ply:SetMaxHealth(150)
  311. ply:SetHealth(150)
  312. ply:SetArmor(125)
  313. end
  314. })
  315.  
  316. TEAM_501stLegion = DarkRP.createJob("501st Sergeant Major", {
  317. color = Color(0, 26, 255, 255),
  318. model = {"models/player/smitty/bf2_reg/501st_sergeant/501st_sergeant.mdl"},
  319. description = [[]],
  320. weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "cross_arms_swep", "rw_sw_dc17"},
  321. command = "501stSgtM",
  322. max = 4,
  323. salary = 0,
  324. admin = 0,
  325. vote = false,
  326. hasLicense = false,
  327. candemote = false,
  328. category = "501st Legion",
  329. sortOrder = 5,
  330. PlayerSpawn = function(ply)
  331. ply:SetMaxHealth(150)
  332. ply:SetHealth(150)
  333. ply:SetArmor(125)
  334. end
  335. })
  336.  
  337. TEAM_501stLegion = DarkRP.createJob("501st 2nd Lieutenant", {
  338. color = Color(0, 26, 255, 255),
  339. model = {"models/player/smitty/bf2_reg/501st_lieutenant/501st_lieutenant.mdl"},
  340. description = [[]],
  341. weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "cross_arms_swep", "rw_sw_dc17", "weapon_cuff_elastic", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
  342. command = "501st2ndLt",
  343. max = 3,
  344. salary = 0,
  345. admin = 0,
  346. vote = false,
  347. hasLicense = false,
  348. candemote = false,
  349. category = "501st Legion",
  350. sortOrder = 6,
  351. PlayerSpawn = function(ply)
  352. ply:SetMaxHealth(175)
  353. ply:SetHealth(175)
  354. ply:SetArmor(150)
  355. end
  356. })
  357.  
  358. TEAM_501stLegion = DarkRP.createJob("501st 1st Lieutenant", {
  359. color = Color(0, 26, 255, 255),
  360. model = {"models/player/smitty/bf2_reg/501st_lieutenant/501st_lieutenant.mdl"},
  361. description = [[]],
  362. weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "cross_arms_swep", "rw_sw_dc17", "weapon_cuff_elastic", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
  363. command = "501st1stLt",
  364. max = 3,
  365. salary = 0,
  366. admin = 0,
  367. vote = false,
  368. hasLicense = false,
  369. candemote = false,
  370. category = "501st Legion",
  371. sortOrder = 7,
  372. PlayerSpawn = function(ply)
  373. ply:SetMaxHealth(175)
  374. ply:SetHealth(175)
  375. ply:SetArmor(150)
  376. end
  377. })
  378.  
  379. TEAM_501stLegion = DarkRP.createJob("501st Captain Rex", {
  380. color = Color(0, 26, 255, 255),
  381. model = {"models/player/smitty/bf2_reg/sm_rex/sm_rex.mdl"},
  382. description = [[]],
  383. weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "cross_arms_swep", "rw_sw_dual_dc17", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars", "zeus_thermaldet"},
  384. command = "501STREX",
  385. max = 1,
  386. salary = 0,
  387. admin = 0,
  388. vote = false,
  389. hasLicense = false,
  390. candemote = false,
  391. category = "501st Legion",
  392. sortOrder = 8,
  393. PlayerSpawn = function(ply)
  394. ply:SetMaxHealth(250)
  395. ply:SetHealth(250)
  396. ply:SetArmor(210)
  397. end
  398. })
  399.  
  400. TEAM_501stLegion = DarkRP.createJob("501st ARC 2nd Lieutenant Echo", {
  401. color = Color(0, 26, 255, 255),
  402. model = {"models/player/smitty/bf2_reg/sm_echo/sm_echo.mdl"},
  403. description = [[]],
  404. weapons = {"re_hands", "weapon_fists", "weapon_rpw_binoculars", "weapon_cuff_elastic", "cross_arms_swep", "cross_arms_infront_swep", "salute_swep", "zeus_thermaldet", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_dc15s", "rw_sw_dual_dc17", "holocomm"},
  405. command = "501stLegionEcho",
  406. max = 1,
  407. salary = 0,
  408. admin = 0,
  409. vote = false,
  410. hasLicense = false,
  411. candemote = false,
  412. category = "501st Legion",
  413. sortOrder = 9,
  414. PlayerSpawn = function(ply)
  415. ply:SetMaxHealth(175)
  416. ply:SetHealth(175)
  417. ply:SetArmor(210)
  418. end
  419. })
  420.  
  421. TEAM_501stLegion = DarkRP.createJob("501st ARC 1st Lieutenant Fives", {
  422. color = Color(0, 26, 255, 255),
  423. model = {"models/player/smitty/bf2_reg/sm_fives/sm_fives.mdl"},
  424. description = [[]],
  425. weapons = {"re_hands", "weapon_fists", "weapon_rpw_binoculars", "weapon_cuff_elastic", "cross_arms_swep", "cross_arms_infront_swep", "salute_swep", "zeus_thermaldet", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_dc15s", "rw_sw_dual_dc17", "holocomm"},
  426. command = "501stLegionFives",
  427. max = 1,
  428. salary = 0,
  429. admin = 0,
  430. vote = false,
  431. hasLicense = false,
  432. candemote = false,
  433. category = "501st Legion",
  434. sortOrder = 10,
  435. PlayerSpawn = function(ply)
  436. ply:SetMaxHealth(175)
  437. ply:SetHealth(175)
  438. ply:SetArmor(210)
  439. end
  440. })
  441.  
  442. TEAM_501stLegion = DarkRP.createJob("501st Heavy Private Infanterieabwehr", {
  443. color = Color(0, 26, 255, 255),
  444. model = {"models/player/smitty/bf2_reg/501st_commander/501st_commander.mdl"},
  445. description = [[]],
  446. weapons = {"re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a", "bf2017_z6_summe"},
  447. command = "501stHeavyInfanterie",
  448. max = 2,
  449. salary = 0,
  450. admin = 0,
  451. vote = false,
  452. hasLicense = false,
  453. candemote = false,
  454. category = "501st Legion",
  455. sortOrder = 11,
  456. PlayerSpawn = function(ply)
  457. ply:SetMaxHealth(100)
  458. ply:SetHealth(100)
  459. ply:SetArmor(200)
  460. end
  461. })
  462.  
  463. TEAM_501stLegion = DarkRP.createJob("501st Heavy Private Fahrzeugabwehr", {
  464. color = Color(0, 26, 255, 255),
  465. model = {"models/player/smitty/bf2_reg/501st_commander/501st_commander.mdl"},
  466. description = [[]],
  467. weapons = {"re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_rps6"},
  468. command = "501stHeavyFahrzeug",
  469. max = 2,
  470. salary = 0,
  471. admin = 0,
  472. vote = false,
  473. hasLicense = false,
  474. candemote = false,
  475. category = "501st Legion",
  476. sortOrder = 12,
  477. PlayerSpawn = function(ply)
  478. ply:SetMaxHealth(100)
  479. ply:SetHealth(100)
  480. ply:SetArmor(200)
  481. end
  482. })
  483.  
  484. TEAM_327thStarCorps = DarkRP.createJob("327th Private", {
  485. color = Color(145, 132, 0, 255),
  486. model = {"models/player/smitty/bf2_reg/sm_327th_trooper/sm_327th_trooper.mdl"},
  487. description = [[]],
  488. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_dc17"},
  489. command = "327THTRP",
  490. max = 0,
  491. salary = 0,
  492. admin = 0,
  493. vote = false,
  494. hasLicense = false,
  495. candemote = false,
  496. category = "327th Star Corps",
  497. sortOrder = 1,
  498. PlayerSpawn = function(ply)
  499. ply:SetMaxHealth(100)
  500. ply:SetHealth(100)
  501. ply:SetArmor(100)
  502. end
  503. })
  504.  
  505. TEAM_327thStarCorps = DarkRP.createJob("327th Corporal", {
  506. color = Color(145, 132, 0, 255),
  507. model = {"models/player/smitty/bf2_reg/sm_327th_trooper/sm_327th_trooper.mdl"},
  508. description = [[]],
  509. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_dc17"},
  510. command = "327THCPL",
  511. max = 5,
  512. salary = 0,
  513. admin = 0,
  514. vote = false,
  515. hasLicense = false,
  516. candemote = false,
  517. category = "327th Star Corps",
  518. sortOrder = 2,
  519. PlayerSpawn = function(ply)
  520. ply:SetMaxHealth(125)
  521. ply:SetHealth(125)
  522. ply:SetArmor(100)
  523. end
  524. })
  525.  
  526. TEAM_327thStarCorps = DarkRP.createJob("327th Sergeant", {
  527. color = Color(145, 132, 0, 255),
  528. model = {"models/player/smitty/bf2_reg/sm_327th_sergeant/sm_327th_sergeant.mdl"},
  529. description = [[]],
  530. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_rps4"},
  531. command = "327THSGT",
  532. max = 4,
  533. salary = 0,
  534. admin = 0,
  535. vote = false,
  536. hasLicense = false,
  537. candemote = false,
  538. category = "327th Star Corps",
  539. sortOrder = 3,
  540. PlayerSpawn = function(ply)
  541. ply:SetMaxHealth(150)
  542. ply:SetHealth(150)
  543. ply:SetArmor(125)
  544. end
  545. })
  546.  
  547. TEAM_327thStarCorps = DarkRP.createJob("327th Staff Sergeant", {
  548. color = Color(145, 132, 0, 255),
  549. model = {"models/player/smitty/bf2_reg/sm_327th_sergeant/sm_327th_sergeant.mdl"},
  550. description = [[]],
  551. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_rps4"},
  552. command = "327thSSgt",
  553. max = 4,
  554. salary = 0,
  555. admin = 0,
  556. vote = false,
  557. hasLicense = false,
  558. candemote = false,
  559. category = "327th Star Corps",
  560. sortOrder = 4,
  561. PlayerSpawn = function(ply)
  562. ply:SetMaxHealth(150)
  563. ply:SetHealth(150)
  564. ply:SetArmor(125)
  565. end
  566. })
  567.  
  568. TEAM_327thStarCorps = DarkRP.createJob("327th Sergeant Major", {
  569. color = Color(145, 132, 0, 255),
  570. model = {"models/player/smitty/bf2_reg/sm_327th_sergeant/sm_327th_sergeant.mdl"},
  571. description = [[]],
  572. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_rps4"},
  573. command = "327thSgtM",
  574. max = 4,
  575. salary = 0,
  576. admin = 0,
  577. vote = false,
  578. hasLicense = false,
  579. candemote = false,
  580. category = "327th Star Corps",
  581. sortOrder = 5,
  582. PlayerSpawn = function(ply)
  583. ply:SetMaxHealth(150)
  584. ply:SetHealth(150)
  585. ply:SetArmor(125)
  586. end
  587. })
  588.  
  589. TEAM_327thStarCorps = DarkRP.createJob("327th 2nd Lieutenant", {
  590. color = Color(145, 132, 0, 255),
  591. model = {"models/player/smitty/bf2_reg/sm_327th_lieutenant/sm_327th_lieutenant.mdl"},
  592. description = [[]],
  593. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_rps4", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
  594. command = "327th2ndLt",
  595. max = 3,
  596. salary = 0,
  597. admin = 0,
  598. vote = false,
  599. hasLicense = false,
  600. candemote = false,
  601. category = "327th Star Corps",
  602. sortOrder = 6,
  603. PlayerSpawn = function(ply)
  604. ply:SetMaxHealth(175)
  605. ply:SetHealth(175)
  606. ply:SetArmor(150)
  607. end
  608. })
  609.  
  610. TEAM_327thStarCorps = DarkRP.createJob("327th 1st Lieutenant", {
  611. color = Color(145, 132, 0, 255),
  612. model = {"models/player/smitty/bf2_reg/sm_327th_lieutenant/sm_327th_lieutenant.mdl"},
  613. description = [[]],
  614. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_rps4", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
  615. command = "327th1stLt",
  616. max = 3,
  617. salary = 0,
  618. admin = 0,
  619. vote = false,
  620. hasLicense = false,
  621. candemote = false,
  622. category = "327th Star Corps",
  623. sortOrder = 7,
  624. PlayerSpawn = function(ply)
  625. ply:SetMaxHealth(175)
  626. ply:SetHealth(175)
  627. ply:SetArmor(150)
  628. end
  629. })
  630.  
  631. TEAM_327thStarCorps = DarkRP.createJob("327th Captain", {
  632. color = Color(145, 132, 0, 255),
  633. model = {"models/player/smitty/bf2_reg/sm_327th_captain/sm_327th_captain.mdl"},
  634. description = [[]],
  635. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_rps4", "rw_sw_dual_dc17", "rw_sw_bino_desert", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "weapon_rpw_binoculars"},
  636. command = "327THCPT",
  637. max = 2,
  638. salary = 0,
  639. admin = 0,
  640. vote = false,
  641. hasLicense = false,
  642. candemote = false,
  643. category = "327th Star Corps",
  644. sortOrder = 8,
  645. PlayerSpawn = function(ply)
  646. ply:SetMaxHealth(200)
  647. ply:SetHealth(200)
  648. ply:SetArmor(175)
  649. end
  650. })
  651.  
  652. TEAM_327thStarCorps = DarkRP.createJob("327th Major", {
  653. color = Color(145, 132, 0, 255),
  654. model = {"models/player/smitty/bf2_reg/sm_327th_major/sm_327th_major.mdl"},
  655. description = [[]],
  656. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_rps4", "rw_sw_dual_dc17", "rw_sw_bino_desert", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
  657. command = "327THMJR",
  658. max = 1,
  659. salary = 0,
  660. admin = 0,
  661. vote = false,
  662. hasLicense = false,
  663. candemote = false,
  664. category = "327th Star Corps",
  665. sortOrder = 9,
  666. PlayerSpawn = function(ply)
  667. ply:SetMaxHealth(225)
  668. ply:SetHealth(225)
  669. ply:SetArmor(200)
  670. end
  671. })
  672.  
  673. TEAM_327thStarCorps = DarkRP.createJob("327th Commander Bly", {
  674. color = Color(145, 132, 0, 255),
  675. model = {"models/player/smitty/bf2_reg/sm_bly/sm_bly.mdl"},
  676. description = [[]],
  677. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a_o", "rw_sw_rps4", "rw_sw_dual_dc17", "rw_sw_bino_desert", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
  678. command = "327THBLY",
  679. max = 1,
  680. salary = 0,
  681. admin = 0,
  682. vote = false,
  683. hasLicense = false,
  684. candemote = false,
  685. category = "327th Star Corps",
  686. sortOrder = 10,
  687. PlayerSpawn = function(ply)
  688. ply:SetMaxHealth(250)
  689. ply:SetHealth(250)
  690. ply:SetArmor(210)
  691. end
  692. })
  693.  
  694. TEAM_327thStarCorps = DarkRP.createJob("327th Heavy Private Infanterieabwehr", {
  695. color = Color(145, 132, 0, 255),
  696. model = {"models/player/smitty/bf2_reg/sm_327th_commander/sm_327th_commander.mdl"},
  697. description = [[]],
  698. weapons = {"re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a", "bf2017_z6_summe"},
  699. command = "327thHeavyInfanterie",
  700. max = 2,
  701. salary = 0,
  702. admin = 0,
  703. vote = false,
  704. hasLicense = false,
  705. candemote = false,
  706. category = "327th Star Corps",
  707. sortOrder = 11,
  708. PlayerSpawn = function(ply)
  709. ply:SetMaxHealth(100)
  710. ply:SetHealth(100)
  711. ply:SetArmor(200)
  712. end
  713. })
  714.  
  715. TEAM_212thAttackBattalion = DarkRP.createJob("212th Private", {
  716. color = Color(255, 76, 0, 255),
  717. model = {"models/player/smitty/bf2_reg/sm_212th_trooper/sm_212th_trooper.mdl"},
  718. description = [[]],
  719. weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep"},
  720. command = "212thPrivate",
  721. max = 0,
  722. salary = 0,
  723. admin = 0,
  724. vote = false,
  725. hasLicense = false,
  726. candemote = false,
  727. category = "212th Attack Battalion",
  728. sortOrder = 1,
  729. PlayerSpawn = function(ply)
  730. ply:SetMaxHealth(100)
  731. ply:SetHealth(100)
  732. ply:SetArmor(100)
  733. end
  734. })
  735.  
  736. TEAM_212thAttackBattalion = DarkRP.createJob("212th Corporal", {
  737. color = Color(255, 76, 0, 255),
  738. model = {"models/player/smitty/bf2_reg/sm_212th_trooper/sm_212th_trooper.mdl"},
  739. description = [[]],
  740. weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15a_o", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep"},
  741. command = "212thCorporal",
  742. max = 5,
  743. salary = 0,
  744. admin = 0,
  745. vote = false,
  746. hasLicense = false,
  747. candemote = false,
  748. category = "212th Attack Battalion",
  749. sortOrder = 2,
  750. PlayerSpawn = function(ply)
  751. ply:SetMaxHealth(125)
  752. ply:SetHealth(125)
  753. ply:SetArmor(100)
  754. end
  755. })
  756.  
  757. TEAM_212thAttackBattalion = DarkRP.createJob("212th Sergeant", {
  758. color = Color(255, 76, 0, 255),
  759. model = {"models/player/smitty/bf2_reg/sm_212th_sergeant/sm_212th_sergeant.mdl"},
  760. description = [[]],
  761. weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15le", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "starwars_jetpack"},
  762. command = "212thSgt",
  763. max = 4,
  764. salary = 0,
  765. admin = 0,
  766. vote = false,
  767. hasLicense = false,
  768. candemote = false,
  769. category = "212th Attack Battalion",
  770. sortOrder = 3,
  771. PlayerSpawn = function(ply)
  772. ply:SetMaxHealth(150)
  773. ply:SetHealth(150)
  774. ply:SetArmor(125)
  775. end
  776. })
  777.  
  778. TEAM_212thAttackBattalion = DarkRP.createJob("212th Staff Sergeant", {
  779. color = Color(255, 76, 0, 255),
  780. model = {"models/player/smitty/bf2_reg/sm_212th_sergeant/sm_212th_sergeant.mdl"},
  781. description = [[]],
  782. weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15le", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "starwars_jetpack"},
  783. command = "212thSSgt",
  784. max = 4,
  785. salary = 0,
  786. admin = 0,
  787. vote = false,
  788. hasLicense = false,
  789. candemote = false,
  790. category = "212th Attack Battalion",
  791. sortOrder = 4,
  792. PlayerSpawn = function(ply)
  793. ply:SetMaxHealth(150)
  794. ply:SetHealth(150)
  795. ply:SetArmor(125)
  796. end
  797. })
  798.  
  799. TEAM_212thAttackBattalion = DarkRP.createJob("212th Sergeant Major", {
  800. color = Color(255, 76, 0, 255),
  801. model = {"models/player/smitty/bf2_reg/sm_212th_sergeant/sm_212th_sergeant.mdl"},
  802. description = [[]],
  803. weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15le", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "starwars_jetpack"},
  804. command = "212thSgtM",
  805. max = 4,
  806. salary = 0,
  807. admin = 0,
  808. vote = false,
  809. hasLicense = false,
  810. candemote = false,
  811. category = "212th Attack Battalion",
  812. sortOrder = 5,
  813. PlayerSpawn = function(ply)
  814. ply:SetMaxHealth(150)
  815. ply:SetHealth(150)
  816. ply:SetArmor(125)
  817. end
  818. })
  819.  
  820. TEAM_212thAttackBattalion = DarkRP.createJob("212th 2nd Lieutenant", {
  821. color = Color(255, 76, 0, 255),
  822. model = {"models/player/smitty/bf2_reg/sm_212th_lieutenant/sm_212th_lieutenant.mdl"},
  823. description = [[]],
  824. weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15le", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "starwars_jetpack", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
  825. command = "212th2ndLt",
  826. max = 3,
  827. salary = 0,
  828. admin = 0,
  829. vote = false,
  830. hasLicense = false,
  831. candemote = false,
  832. category = "212th Attack Battalion",
  833. sortOrder = 6,
  834. PlayerSpawn = function(ply)
  835. ply:SetMaxHealth(175)
  836. ply:SetHealth(175)
  837. ply:SetArmor(150)
  838. end
  839. })
  840.  
  841. TEAM_212thAttackBattalion = DarkRP.createJob("212th 1st Lieutenant", {
  842. color = Color(255, 76, 0, 255),
  843. model = {"models/player/smitty/bf2_reg/sm_212th_lieutenant/sm_212th_lieutenant.mdl"},
  844. description = [[]],
  845. weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15le", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "starwars_jetpack", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
  846. command = "212th1stLt",
  847. max = 3,
  848. salary = 0,
  849. admin = 0,
  850. vote = false,
  851. hasLicense = false,
  852. candemote = false,
  853. category = "212th Attack Battalion",
  854. sortOrder = 7,
  855. PlayerSpawn = function(ply)
  856. ply:SetMaxHealth(175)
  857. ply:SetHealth(175)
  858. ply:SetArmor(150)
  859. end
  860. })
  861.  
  862. TEAM_212thAttackBattalion = DarkRP.createJob("212th Captain", {
  863. color = Color(255, 76, 0, 255),
  864. model = {"models/player/smitty/bf2_reg/sm_212th_captain/sm_212th_captain.mdl"},
  865. description = [[]],
  866. weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15le", "rw_sw_dc15s", "cross_arms_swep", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic", "starwars_jetpack", "rw_sw_dc17", "weapon_rpw_binoculars"},
  867. command = "212thCaptain",
  868. max = 2,
  869. salary = 0,
  870. admin = 0,
  871. vote = false,
  872. hasLicense = false,
  873. candemote = false,
  874. category = "212th Attack Battalion",
  875. sortOrder = 8,
  876. PlayerSpawn = function(ply)
  877. ply:SetMaxHealth(200)
  878. ply:SetHealth(200)
  879. ply:SetArmor(175)
  880. end
  881. })
  882.  
  883. TEAM_212thAttackBattalion = DarkRP.createJob("212th Major", {
  884. color = Color(255, 76, 0, 255),
  885. model = {"models/player/smitty/bf2_reg/sm_212th_major/sm_212th_major.mdl"},
  886. description = [[]],
  887. weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15le", "rw_sw_dc15s", "cross_arms_swep", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic", "starwars_jetpack", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
  888. command = "212thMajor",
  889. max = 1,
  890. salary = 0,
  891. admin = 0,
  892. vote = false,
  893. hasLicense = false,
  894. candemote = false,
  895. category = "212th Attack Battalion",
  896. sortOrder = 9,
  897. PlayerSpawn = function(ply)
  898. ply:SetMaxHealth(225)
  899. ply:SetHealth(225)
  900. ply:SetArmor(200)
  901. end
  902. })
  903.  
  904. TEAM_212thAttackBattalion = DarkRP.createJob("212th Commander Cody", {
  905. color = Color(255, 76, 0, 255),
  906. model = {"models/player/smitty/bf2_reg/sm_cody/sm_cody.mdl"},
  907. description = [[]],
  908. weapons = {"salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15le", "rw_sw_dc15s", "cross_arms_swep", "cross_arms_infront_swep", "rw_sw_dc17", "weapon_cuff_elastic", "starwars_jetpack", "rw_sw_dual_dc17", "holocomm", "weapon_rpw_binoculars"},
  909. command = "212thCody",
  910. max = 1,
  911. salary = 0,
  912. admin = 0,
  913. vote = false,
  914. hasLicense = false,
  915. candemote = false,
  916. category = "212th Attack Battalion",
  917. sortOrder = 10,
  918. PlayerSpawn = function(ply)
  919. ply:SetMaxHealth(250)
  920. ply:SetHealth(250)
  921. ply:SetArmor(210)
  922. end
  923. })
  924.  
  925. TEAM_212thARF = DarkRP.createJob("212th ARF Waxer", {
  926. color = Color(255, 76, 0, 255),
  927. model = {
  928. "models/player/smitty/bf2_reg/waxer/waxer.mdl",
  929. "models/hevoc/swbf2arf/212th/212th_waxer.mdl"},
  930. description = [[]],
  931. weapons = {"re_hands", "weapon_fists", "weapon_bactainjector", "weapon_bactanade", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "rw_sw_dc15a_o", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "realistic_hook", "holocomm"},
  932. command = "212thWaxer",
  933. max = 1,
  934. salary = 0,
  935. admin = 0,
  936. vote = false,
  937. hasLicense = false,
  938. candemote = false,
  939. category = "212th Attack Battalion",
  940. sortOrder = 11,
  941. PlayerSpawn = function(ply)
  942. ply:SetMaxHealth(150)
  943. ply:SetHealth(150)
  944. ply:SetArmor(125)
  945. end
  946. })
  947.  
  948. TEAM_212thARF = DarkRP.createJob("212th ARF Boil", {
  949. color = Color(255, 76, 0, 255),
  950. model = {
  951. "models/player/smitty/bf2_reg/boil/boil.mdl",
  952. "models/hevoc/swbf2arf/212th/212th_boil.mdl"},
  953. description = [[]],
  954. weapons = {"re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "realistic_hook", "rw_sw_dc15a", "rw_sw_valken38x", "holocomm"},
  955. command = "212thBoil",
  956. max = 1,
  957. salary = 0,
  958. admin = 0,
  959. vote = false,
  960. hasLicense = false,
  961. candemote = false,
  962. category = "212th Attack Battalion",
  963. sortOrder = 12,
  964. PlayerSpawn = function(ply)
  965. ply:SetMaxHealth(150)
  966. ply:SetHealth(150)
  967. ply:SetArmor(125)
  968. end
  969. })
  970.  
  971. TEAM_212thAttackBattalion = DarkRP.createJob("212th Heavy Private Infanterieabwehr", {
  972. color = Color(255, 76, 0, 255),
  973. model = {"models/player/smitty/bf2_reg/sm_212th_commander/sm_212th_commander.mdl"},
  974. description = [[]],
  975. weapons = {"re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a", "bf2017_z6_summe"},
  976. command = "212thHeavyInfanterie",
  977. max = 2,
  978. salary = 0,
  979. admin = 0,
  980. vote = false,
  981. hasLicense = false,
  982. candemote = false,
  983. category = "212th Attack Battalion",
  984. sortOrder = 13,
  985. PlayerSpawn = function(ply)
  986. ply:SetMaxHealth(100)
  987. ply:SetHealth(100)
  988. ply:SetArmor(200)
  989. end
  990. })
  991.  
  992. TEAM_212thAttackBattalion = DarkRP.createJob("212th Heavy Private Fahrzeugabwehr", {
  993. color = Color(255, 76, 0, 255),
  994. model = {"models/player/smitty/bf2_reg/sm_212th_commander/sm_212th_commander.mdl"},
  995. description = [[]],
  996. weapons = {"re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_rps6"},
  997. command = "212thHeavyFahrzeug",
  998. max = 2,
  999. salary = 0,
  1000. admin = 0,
  1001. vote = false,
  1002. hasLicense = false,
  1003. candemote = false,
  1004. category = "212th Attack Battalion",
  1005. sortOrder = 14,
  1006. PlayerSpawn = function(ply)
  1007. ply:SetMaxHealth(100)
  1008. ply:SetHealth(100)
  1009. ply:SetArmor(200)
  1010. end
  1011. })
  1012.  
  1013. TEAM_104thWolfpack = DarkRP.createJob("104th Private", {
  1014. color = Color(71, 115, 115, 255),
  1015. model = {"models/player/smitty/bf2_reg/sm_104th_trooper/sm_104th_trooper.mdl"},
  1016. description = [[]],
  1017. weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "rw_sw_dc17"},
  1018. command = "104THTRP",
  1019. max = 0,
  1020. salary = 0,
  1021. admin = 0,
  1022. vote = false,
  1023. hasLicense = false,
  1024. candemote = false,
  1025. category = "104th Wolfpack",
  1026. sortOrder = 1,
  1027. PlayerSpawn = function(ply)
  1028. ply:SetMaxHealth(100)
  1029. ply:SetHealth(100)
  1030. ply:SetArmor(100)
  1031. end
  1032. })
  1033.  
  1034. TEAM_104thWolfpack = DarkRP.createJob("104th Corporal", {
  1035. color = Color(71, 115, 115, 255),
  1036. model = {"models/player/smitty/bf2_reg/104thtrooper/104thtrooper.mdl"},
  1037. description = [[]],
  1038. weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "rw_sw_dc17"},
  1039. command = "104THCPL",
  1040. max = 5,
  1041. salary = 0,
  1042. admin = 0,
  1043. vote = false,
  1044. hasLicense = false,
  1045. candemote = false,
  1046. category = "104th Wolfpack",
  1047. sortOrder = 2,
  1048. PlayerSpawn = function(ply)
  1049. ply:SetMaxHealth(125)
  1050. ply:SetHealth(125)
  1051. ply:SetArmor(100)
  1052. end
  1053. })
  1054.  
  1055. TEAM_104thWolfpack = DarkRP.createJob("104th Sergeant", {
  1056. color = Color(71, 115, 115, 255),
  1057. model = {"models/player/smitty/bf2_reg/sm_104th_sergeant/sm_104th_sergeant.mdl"},
  1058. description = [[]],
  1059. weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "rw_sw_dc17", "starwars_jetpack"},
  1060. command = "104thSgt",
  1061. max = 4,
  1062. salary = 0,
  1063. admin = 0,
  1064. vote = false,
  1065. hasLicense = false,
  1066. candemote = false,
  1067. category = "104th Wolfpack",
  1068. sortOrder = 3,
  1069. PlayerSpawn = function(ply)
  1070. ply:SetMaxHealth(150)
  1071. ply:SetHealth(150)
  1072. ply:SetArmor(125)
  1073. end
  1074. })
  1075.  
  1076. TEAM_104thWolfpack = DarkRP.createJob("104th Staff Sergeant", {
  1077. color = Color(71, 115, 115, 255),
  1078. model = {"models/player/smitty/bf2_reg/sm_104th_sergeant/sm_104th_sergeant.mdl"},
  1079. description = [[]],
  1080. weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "rw_sw_dc17", "starwars_jetpack"},
  1081. command = "104thSSgt",
  1082. max = 4,
  1083. salary = 0,
  1084. admin = 0,
  1085. vote = false,
  1086. hasLicense = false,
  1087. candemote = false,
  1088. category = "104th Wolfpack",
  1089. sortOrder = 4,
  1090. PlayerSpawn = function(ply)
  1091. ply:SetMaxHealth(150)
  1092. ply:SetHealth(150)
  1093. ply:SetArmor(125)
  1094. end
  1095. })
  1096.  
  1097. TEAM_104thWolfpack = DarkRP.createJob("104th Sergeant Major", {
  1098. color = Color(71, 115, 115, 255),
  1099. model = {"models/player/smitty/bf2_reg/sm_104th_sergeant/sm_104th_sergeant.mdl"},
  1100. description = [[]],
  1101. weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "rw_sw_dc17", "starwars_jetpack"},
  1102. command = "104thSgtM",
  1103. max = 4,
  1104. salary = 0,
  1105. admin = 0,
  1106. vote = false,
  1107. hasLicense = false,
  1108. candemote = false,
  1109. category = "104th Wolfpack",
  1110. sortOrder = 5,
  1111. PlayerSpawn = function(ply)
  1112. ply:SetMaxHealth(150)
  1113. ply:SetHealth(150)
  1114. ply:SetArmor(125)
  1115. end
  1116. })
  1117.  
  1118. TEAM_104thWolfpack = DarkRP.createJob("104th 2nd Lieutenant", {
  1119. color = Color(71, 115, 115, 255),
  1120. model = {"models/player/smitty/bf2_reg/sm_104th_lieutenant/sm_104th_lieutenant.mdl"},
  1121. description = [[]],
  1122. weapons = {"re_hands", "weapon_fists", "cross_arms_infront_swep", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "rw_sw_dc17", "starwars_jetpack", "weapon_rpw_binoculars"},
  1123. command = "104th2ndLt",
  1124. max = 3,
  1125. salary = 0,
  1126. admin = 0,
  1127. vote = false,
  1128. hasLicense = false,
  1129. candemote = false,
  1130. category = "104th Wolfpack",
  1131. sortOrder = 6,
  1132. PlayerSpawn = function(ply)
  1133. ply:SetMaxHealth(175)
  1134. ply:SetHealth(175)
  1135. ply:SetArmor(150)
  1136. end
  1137. })
  1138.  
  1139. TEAM_104thWolfpack = DarkRP.createJob("104th 1st Lieutenant", {
  1140. color = Color(71, 115, 115, 255),
  1141. model = {"models/player/smitty/bf2_reg/sm_104th_lieutenant/sm_104th_lieutenant.mdl"},
  1142. description = [[]],
  1143. weapons = {"re_hands", "weapon_fists", "cross_arms_infront_swep", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "rw_sw_dc17", "starwars_jetpack", "weapon_rpw_binoculars"},
  1144. command = "104th1stLt",
  1145. max = 3,
  1146. salary = 0,
  1147. admin = 0,
  1148. vote = false,
  1149. hasLicense = false,
  1150. candemote = false,
  1151. category = "104th Wolfpack",
  1152. sortOrder = 7,
  1153. PlayerSpawn = function(ply)
  1154. ply:SetMaxHealth(175)
  1155. ply:SetHealth(175)
  1156. ply:SetArmor(150)
  1157. end
  1158. })
  1159.  
  1160. TEAM_104thWolfpack = DarkRP.createJob("104th Captain", {
  1161. color = Color(71, 115, 115, 255),
  1162. model = {"models/player/smitty/bf2_reg/sm_104th_captain/sm_104th_captain.mdl"},
  1163. description = [[]],
  1164. weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "rw_sw_dual_dc17", "starwars_jetpack", "rw_sw_dc17", "weapon_rpw_binoculars"},
  1165. command = "104THCPT",
  1166. max = 2,
  1167. salary = 0,
  1168. admin = 0,
  1169. vote = false,
  1170. hasLicense = false,
  1171. candemote = false,
  1172. category = "104th Wolfpack",
  1173. sortOrder = 8,
  1174. PlayerSpawn = function(ply)
  1175. ply:SetMaxHealth(200)
  1176. ply:SetHealth(200)
  1177. ply:SetArmor(175)
  1178. end
  1179. })
  1180.  
  1181. TEAM_104thWolfpack = DarkRP.createJob("104th Major", {
  1182. color = Color(71, 115, 115, 255),
  1183. model = {"models/player/smitty/bf2_reg/sm_104th_major/sm_104th_major.mdl"},
  1184. description = [[]],
  1185. weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "rw_sw_dual_dc17", "starwars_jetpack", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
  1186. command = "104THMJR",
  1187. max = 1,
  1188. salary = 0,
  1189. admin = 0,
  1190. vote = false,
  1191. hasLicense = false,
  1192. candemote = false,
  1193. category = "104th Wolfpack",
  1194. sortOrder = 9,
  1195. PlayerSpawn = function(ply)
  1196. ply:SetMaxHealth(225)
  1197. ply:SetHealth(225)
  1198. ply:SetArmor(200)
  1199. end
  1200. })
  1201.  
  1202. TEAM_104thWolfpack = DarkRP.createJob("104th Commander Wolffe", {
  1203. color = Color(71, 115, 115, 255),
  1204. model = {"models/player/smitty/bf2_reg/sm_wolffe/sm_wolffe.mdl"},
  1205. description = [[]],
  1206. weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "rw_sw_dual_dc17", "starwars_jetpack", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
  1207. command = "104THWOLFFE",
  1208. max = 1,
  1209. salary = 0,
  1210. admin = 0,
  1211. vote = false,
  1212. hasLicense = false,
  1213. candemote = false,
  1214. category = "104th Wolfpack",
  1215. sortOrder = 10,
  1216. PlayerSpawn = function(ply)
  1217. ply:SetMaxHealth(250)
  1218. ply:SetHealth(250)
  1219. ply:SetArmor(210)
  1220. end
  1221. })
  1222.  
  1223. TEAM_104thWolfpack = DarkRP.createJob("104th Heavy Private Infanterieabwehr", {
  1224. color = Color(71, 115, 115, 255),
  1225. model = {"models/player/smitty/bf2_reg/sm_104th_commander/sm_104th_commander.mdl"},
  1226. description = [[]],
  1227. weapons = {"re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc15a", "bf2017_z6_summe"},
  1228. command = "104thHeavyInfanterie",
  1229. max = 2,
  1230. salary = 0,
  1231. admin = 0,
  1232. vote = false,
  1233. hasLicense = false,
  1234. candemote = false,
  1235. category = "104th Wolfpack",
  1236. sortOrder = 11,
  1237. PlayerSpawn = function(ply)
  1238. ply:SetMaxHealth(100)
  1239. ply:SetHealth(100)
  1240. ply:SetArmor(200)
  1241. end
  1242. })
  1243.  
  1244. TEAM_104thWolfpack = DarkRP.createJob("104th Heavy Private Fahrzeugabwehr", {
  1245. color = Color(71, 115, 115, 255),
  1246. model = {"models/player/smitty/bf2_reg/sm_104th_commander/sm_104th_commander.mdl"},
  1247. description = [[]],
  1248. weapons = {"re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_rps6"},
  1249. command = "104thHeavyFahrzeug",
  1250. max = 2,
  1251. salary = 0,
  1252. admin = 0,
  1253. vote = false,
  1254. hasLicense = false,
  1255. candemote = false,
  1256. category = "104th Wolfpack",
  1257. sortOrder = 12,
  1258. PlayerSpawn = function(ply)
  1259. ply:SetMaxHealth(100)
  1260. ply:SetHealth(100)
  1261. ply:SetArmor(200)
  1262. end
  1263. })
  1264.  
  1265. TEAM_41stElitelegion = DarkRP.createJob("41st Private", {
  1266. color = Color(5, 64, 0, 255),
  1267. model = {"models/player/smitty/bf2_reg/41st_trooper/41st_trooper.mdl", "models/player/smitty/bf2_reg/41stgc_camo_trooper/41stgc_camo_trooper.mdl"},
  1268. description = [[]],
  1269. weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc17", "rw_sw_dc15s", "rw_sw_dc15a_o", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout"},
  1270. command = "41stTrp",
  1271. max = 0,
  1272. salary = 0,
  1273. admin = 0,
  1274. vote = false,
  1275. hasLicense = false,
  1276. candemote = false,
  1277. category = "41st Elitelegion",
  1278. sortOrder = 1,
  1279. PlayerSpawn = function(ply)
  1280. ply:SetMaxHealth(100)
  1281. ply:SetHealth(100)
  1282. ply:SetArmor(100)
  1283. end
  1284. })
  1285.  
  1286. TEAM_41stElitelegion = DarkRP.createJob("41st Corporal", {
  1287. color = Color(5, 64, 0, 255),
  1288. model = {"models/player/smitty/bf2_reg/41st_trooper/41st_trooper.mdl", "models/player/smitty/bf2_reg/41stgc_camo_trooper/41stgc_camo_trooper.mdl"},
  1289. description = [[]],
  1290. weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc17", "rw_sw_dc15s", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "rw_sw_dc15a_o"},
  1291. command = "41stCpl",
  1292. max = 5,
  1293. salary = 0,
  1294. admin = 0,
  1295. vote = false,
  1296. hasLicense = false,
  1297. candemote = false,
  1298. category = "41st Elitelegion",
  1299. sortOrder = 2,
  1300. PlayerSpawn = function(ply)
  1301. ply:SetMaxHealth(125)
  1302. ply:SetHealth(125)
  1303. ply:SetArmor(100)
  1304. end
  1305. })
  1306.  
  1307. TEAM_41stElitelegion = DarkRP.createJob("41st Sergeant", {
  1308. color = Color(5, 64, 0, 255),
  1309. model = {"models/player/smitty/bf2_reg/41st_sergeant/41st_sergeant.mdl", "models/player/smitty/bf2_reg/41stgc_camo_sergeant/41stgc_camo_sergeant.mdl"},
  1310. description = [[]],
  1311. weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc17", "rw_sw_dc15s", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "rw_sw_dc15x", "realistic_hook"},
  1312. command = "41stSgt",
  1313. max = 4,
  1314. salary = 0,
  1315. admin = 0,
  1316. vote = false,
  1317. hasLicense = false,
  1318. candemote = false,
  1319. category = "41st Elitelegion",
  1320. sortOrder = 3,
  1321. PlayerSpawn = function(ply)
  1322. ply:SetMaxHealth(150)
  1323. ply:SetHealth(150)
  1324. ply:SetArmor(125)
  1325. end
  1326. })
  1327.  
  1328. TEAM_41stElitelegion = DarkRP.createJob("41st Staff Sergeant", {
  1329. color = Color(5, 64, 0, 255),
  1330. model = {"models/player/smitty/bf2_reg/41st_sergeant/41st_sergeant.mdl", "models/player/smitty/bf2_reg/41stgc_camo_sergeant/41stgc_camo_sergeant.mdl"},
  1331. description = [[]],
  1332. weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc17", "rw_sw_dc15s", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "rw_sw_dc15x", "realistic_hook"},
  1333. command = "41stSSgt",
  1334. max = 4,
  1335. salary = 0,
  1336. admin = 0,
  1337. vote = false,
  1338. hasLicense = false,
  1339. candemote = false,
  1340. category = "41st Elitelegion",
  1341. sortOrder = 4,
  1342. PlayerSpawn = function(ply)
  1343. ply:SetMaxHealth(150)
  1344. ply:SetHealth(150)
  1345. ply:SetArmor(125)
  1346. end
  1347. })
  1348.  
  1349. TEAM_41stElitelegion = DarkRP.createJob("41st Sergeant Major", {
  1350. color = Color(5, 64, 0, 255),
  1351. model = {"models/player/smitty/bf2_reg/41st_sergeant/41st_sergeant.mdl", "models/player/smitty/bf2_reg/41stgc_camo_sergeant/41stgc_camo_sergeant.mdl"},
  1352. description = [[]],
  1353. weapons = {"re_hands", "weapon_fists", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dc17", "rw_sw_dc15s", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "rw_sw_dc15x", "realistic_hook"},
  1354. command = "41stSgtM",
  1355. max = 4,
  1356. salary = 0,
  1357. admin = 0,
  1358. vote = false,
  1359. hasLicense = false,
  1360. candemote = false,
  1361. category = "41st Elitelegion",
  1362. sortOrder = 5,
  1363. PlayerSpawn = function(ply)
  1364. ply:SetMaxHealth(150)
  1365. ply:SetHealth(150)
  1366. ply:SetArmor(125)
  1367. end
  1368. })
  1369.  
  1370. TEAM_41stElitelegion = DarkRP.createJob("41st 2nd Lieutenant", {
  1371. color = Color(5, 64, 0, 255),
  1372. model = {"models/player/smitty/bf2_reg/41st_lieutenant/41st_lieutenant.mdl", "models/player/smitty/bf2_reg/41stgc_camo_lieutenant/41stgc_camo_lieutenant.mdl"},
  1373. description = [[]],
  1374. weapons = {"weapon_fists", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "rw_sw_dc15s", "rw_sw_dc17", "re_hands", "rw_sw_dc15x", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "cross_arms_infront_swep", "realistic_hook"},
  1375. command = "41st2ndLt",
  1376. max = 3,
  1377. salary = 0,
  1378. admin = 0,
  1379. vote = false,
  1380. hasLicense = false,
  1381. candemote = false,
  1382. category = "41st Elitelegion",
  1383. sortOrder = 6,
  1384. PlayerSpawn = function(ply)
  1385. ply:SetMaxHealth(175)
  1386. ply:SetHealth(175)
  1387. ply:SetArmor(150)
  1388. end
  1389. })
  1390.  
  1391. TEAM_41stElitelegion = DarkRP.createJob("41st 1st Lieutenant", {
  1392. color = Color(5, 64, 0, 255),
  1393. model = {"models/player/smitty/bf2_reg/41st_lieutenant/41st_lieutenant.mdl", "models/player/smitty/bf2_reg/41stgc_camo_lieutenant/41stgc_camo_lieutenant.mdl"},
  1394. description = [[]],
  1395. weapons = {"weapon_fists", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "rw_sw_dc15s", "rw_sw_dc17", "re_hands", "rw_sw_dc15x", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "cross_arms_infront_swep", "realistic_hook"},
  1396. command = "41st1stLt",
  1397. max = 3,
  1398. salary = 0,
  1399. admin = 0,
  1400. vote = false,
  1401. hasLicense = false,
  1402. candemote = false,
  1403. category = "41st Elitelegion",
  1404. sortOrder = 7,
  1405. PlayerSpawn = function(ply)
  1406. ply:SetMaxHealth(175)
  1407. ply:SetHealth(175)
  1408. ply:SetArmor(150)
  1409. end
  1410. })
  1411.  
  1412. TEAM_41stElitelegion = DarkRP.createJob("41st Captain", {
  1413. color = Color(5, 64, 0, 255),
  1414. model = {"models/player/smitty/bf2_reg/41st_captain/41st_captain.mdl", "models/player/smitty/bf2_reg/41stgc_camo_captain/41stgc_camo_captain.mdl"},
  1415. description = [[]],
  1416. weapons = {"weapon_fists", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "rw_sw_dc15s", "re_hands", "rw_sw_dc15x", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic", "realistic_hook", "rw_sw_dc17"},
  1417. command = "41stCpt",
  1418. max = 2,
  1419. salary = 0,
  1420. admin = 0,
  1421. vote = false,
  1422. hasLicense = false,
  1423. candemote = false,
  1424. category = "41st Elitelegion",
  1425. sortOrder = 8,
  1426. PlayerSpawn = function(ply)
  1427. ply:SetMaxHealth(200)
  1428. ply:SetHealth(200)
  1429. ply:SetArmor(175)
  1430. end
  1431. })
  1432.  
  1433. TEAM_41stElitelegion = DarkRP.createJob("41st Major", {
  1434. color = Color(5, 64, 0, 255),
  1435. model = {"models/player/smitty/bf2_reg/41st_major/41st_major.mdl", "models/player/smitty/bf2_reg/41stgc_camo_major/41stgc_camo_major.mdl"},
  1436. description = [[]],
  1437. weapons = {"weapon_fists", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "rw_sw_dc15s", "re_hands", "rw_sw_dc15x", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic", "realistic_hook", "rw_sw_dc17", "holocomm"},
  1438. command = "41stMjr",
  1439. max = 1,
  1440. salary = 0,
  1441. admin = 0,
  1442. vote = false,
  1443. hasLicense = false,
  1444. candemote = false,
  1445. category = "41st Elitelegion",
  1446. sortOrder = 9,
  1447. PlayerSpawn = function(ply)
  1448. ply:SetMaxHealth(225)
  1449. ply:SetHealth(225)
  1450. ply:SetArmor(200)
  1451. end
  1452. })
  1453.  
  1454. TEAM_41stElitelegion = DarkRP.createJob("41st Commander Gree", {
  1455. color = Color(5, 64, 0, 255),
  1456. model = {"models/player/smitty/bf2_reg/sm_gree/sm_gree.mdl"},
  1457. description = [[]],
  1458. weapons = {"weapon_fists", "weapon_rpw_binoculars_nvg", "weapon_rpw_binoculars_scout", "rw_sw_dc15s", "re_hands", "rw_sw_dc15x", "cross_arms_swep", "re_hands", "salute_swep", "surrender_animation_swep", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "realistic_hook", "rw_sw_dc17", "holocomm"},
  1459. command = "41stCmdGree",
  1460. max = 1,
  1461. salary = 0,
  1462. admin = 0,
  1463. vote = false,
  1464. hasLicense = false,
  1465. candemote = false,
  1466. category = "41st Elitelegion",
  1467. sortOrder = 10,
  1468. PlayerSpawn = function(ply)
  1469. ply:SetMaxHealth(250)
  1470. ply:SetHealth(250)
  1471. ply:SetArmor(210)
  1472. end
  1473. })
  1474.  
  1475. TEAM_41stElitelegion = DarkRP.createJob("41st ARF ", {
  1476. color = Color(5, 64, 0, 255),
  1477. model = {"models/fisher/41st/scout/scout.mdl"},
  1478. description = [[]],
  1479. weapons = {"weapon_rpw_binoculars_scout", "weapon_rpw_binoculars_nvg", "weapon_fists", "realistic_hook", "salute_swep", "surrender_animation_swep", "cross_arms_swep", "re_hands", "holocomm", "rw_sw_dc15se", "rw_sw_dc17c", "rw_sw_valken38x", "zeus_smokegranade"},
  1480. command = "41stARF",
  1481. max = 4,
  1482. salary = 0,
  1483. admin = 0,
  1484. vote = false,
  1485. hasLicense = false,
  1486. candemote = false,
  1487. category = "41st Elitelegion",
  1488. sortOrder = 11,
  1489. PlayerSpawn = function(ply)
  1490. ply:SetMaxHealth(150)
  1491. ply:SetHealth(150)
  1492. ply:SetArmor(125)
  1493. end
  1494. })
  1495.  
  1496. TEAM_21stNovaCorps = DarkRP.createJob("21st Private", {
  1497. color = Color(109, 0, 255, 255),
  1498. model = {"models/player/shader/starwars/1_gm_trooper.mdl"},
  1499. description = [[]],
  1500. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "rw_sw_dc17"},
  1501. command = "21STTRP",
  1502. max = 0,
  1503. salary = 0,
  1504. admin = 0,
  1505. vote = false,
  1506. hasLicense = false,
  1507. candemote = false,
  1508. category = "21st Nova Corps",
  1509. sortOrder = 1,
  1510. PlayerSpawn = function(ply)
  1511. ply:SetMaxHealth(100)
  1512. ply:SetHealth(100)
  1513. ply:SetArmor(100)
  1514. end
  1515. })
  1516.  
  1517. TEAM_21stNovaCorps = DarkRP.createJob("21st Corporal", {
  1518. color = Color(109, 0, 255, 255),
  1519. model = {"models/player/shader/starwars/2_gm_corporal.mdl"},
  1520. description = [[]],
  1521. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "rw_sw_dc17"},
  1522. command = "21STCPL",
  1523. max = 5,
  1524. salary = 0,
  1525. admin = 0,
  1526. vote = false,
  1527. hasLicense = false,
  1528. candemote = false,
  1529. category = "21st Nova Corps",
  1530. sortOrder = 2,
  1531. PlayerSpawn = function(ply)
  1532. ply:SetMaxHealth(125)
  1533. ply:SetHealth(125)
  1534. ply:SetArmor(100)
  1535. end
  1536. })
  1537.  
  1538. TEAM_21stNovaCorps = DarkRP.createJob("21st Sergeant", {
  1539. color = Color(109, 0, 255, 255),
  1540. model = {"models/player/shader/starwars/3_gm_seargent.mdl"},
  1541. description = [[]],
  1542. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "rw_sw_dc17", "chaingun_servius"},
  1543. command = "21STSGT",
  1544. max = 4,
  1545. salary = 0,
  1546. admin = 0,
  1547. vote = false,
  1548. hasLicense = false,
  1549. candemote = false,
  1550. category = "21st Nova Corps",
  1551. sortOrder = 3,
  1552. PlayerSpawn = function(ply)
  1553. ply:SetMaxHealth(150)
  1554. ply:SetHealth(150)
  1555. ply:SetArmor(125)
  1556. end
  1557. })
  1558.  
  1559. TEAM_21stNovaCorps = DarkRP.createJob("21st Staff Sergeant", {
  1560. color = Color(109, 0, 255, 255),
  1561. model = {"models/player/shader/starwars/3_gm_seargent.mdl"},
  1562. description = [[]],
  1563. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "rw_sw_dc17", "chaingun_servius"},
  1564. command = "21STSSGT",
  1565. max = 4,
  1566. salary = 0,
  1567. admin = 0,
  1568. vote = false,
  1569. hasLicense = false,
  1570. candemote = false,
  1571. category = "21st Nova Corps",
  1572. sortOrder = 4,
  1573. PlayerSpawn = function(ply)
  1574. ply:SetMaxHealth(150)
  1575. ply:SetHealth(150)
  1576. ply:SetArmor(125)
  1577. end
  1578. })
  1579.  
  1580. TEAM_21stNovaCorps = DarkRP.createJob("21st Sergeant Major", {
  1581. color = Color(109, 0, 255, 255),
  1582. model = {"models/player/shader/starwars/3_gm_seargent.mdl"},
  1583. description = [[]],
  1584. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "rw_sw_dc17", "chaingun_servius"},
  1585. command = "21STSGTM",
  1586. max = 4,
  1587. salary = 0,
  1588. admin = 0,
  1589. vote = false,
  1590. hasLicense = false,
  1591. candemote = false,
  1592. category = "21st Nova Corps",
  1593. sortOrder = 5,
  1594. PlayerSpawn = function(ply)
  1595. ply:SetMaxHealth(150)
  1596. ply:SetHealth(150)
  1597. ply:SetArmor(125)
  1598. end
  1599. })
  1600.  
  1601. TEAM_21stNovaCorps = DarkRP.createJob("21st 2nd Lieutenant", {
  1602. color = Color(109, 0, 255, 255),
  1603. model = {"models/player/shader/starwars/5_gm_lieutenant.mdl"},
  1604. description = [[]],
  1605. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "rw_sw_dc17", "chaingun_servius", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
  1606. command = "21ST2ndLT",
  1607. max = 3,
  1608. salary = 0,
  1609. admin = 0,
  1610. vote = false,
  1611. hasLicense = false,
  1612. candemote = false,
  1613. category = "21st Nova Corps",
  1614. sortOrder = 6,
  1615. PlayerSpawn = function(ply)
  1616. ply:SetMaxHealth(175)
  1617. ply:SetHealth(175)
  1618. ply:SetArmor(150)
  1619. end
  1620. })
  1621.  
  1622. TEAM_21stNovaCorps = DarkRP.createJob("21st 1st Lieutenant", {
  1623. color = Color(109, 0, 255, 255),
  1624. model = {"models/player/shader/starwars/5_gm_lieutenant.mdl"},
  1625. description = [[]],
  1626. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "rw_sw_dc17", "chaingun_servius", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
  1627. command = "21ST1stLT",
  1628. max = 3,
  1629. salary = 0,
  1630. admin = 0,
  1631. vote = false,
  1632. hasLicense = false,
  1633. candemote = false,
  1634. category = "21st Nova Corps",
  1635. sortOrder = 7,
  1636. PlayerSpawn = function(ply)
  1637. ply:SetMaxHealth(175)
  1638. ply:SetHealth(175)
  1639. ply:SetArmor(150)
  1640. end
  1641. })
  1642.  
  1643. TEAM_21stNovaCorps = DarkRP.createJob("21st Captain", {
  1644. color = Color(109, 0, 255, 255),
  1645. model = {"models/player/shader/starwars/6_gm_captain.mdl"},
  1646. description = [[]],
  1647. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "chaingun_servius", "rw_sw_dual_dc17", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "weapon_rpw_binoculars"},
  1648. command = "21STCPT",
  1649. max = 2,
  1650. salary = 0,
  1651. admin = 0,
  1652. vote = false,
  1653. hasLicense = false,
  1654. candemote = false,
  1655. category = "21st Nova Corps",
  1656. sortOrder = 8,
  1657. PlayerSpawn = function(ply)
  1658. ply:SetMaxHealth(200)
  1659. ply:SetHealth(200)
  1660. ply:SetArmor(175)
  1661. end
  1662. })
  1663.  
  1664. TEAM_21stNovaCorps = DarkRP.createJob("21st Major", {
  1665. color = Color(109, 0, 255, 255),
  1666. model = {"models/player/shader/starwars/7_gm_major.mdl"},
  1667. description = [[]],
  1668. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "chaingun_servius", "rw_sw_dual_dc17", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
  1669. command = "21STMJR",
  1670. max = 1,
  1671. salary = 0,
  1672. admin = 0,
  1673. vote = false,
  1674. hasLicense = false,
  1675. candemote = false,
  1676. category = "21st Nova Corps",
  1677. sortOrder = 9,
  1678. PlayerSpawn = function(ply)
  1679. ply:SetMaxHealth(225)
  1680. ply:SetHealth(225)
  1681. ply:SetArmor(200)
  1682. end
  1683. })
  1684.  
  1685. TEAM_21stNovaCorps = DarkRP.createJob("21st Commander Bacara", {
  1686. color = Color(109, 0, 255, 255),
  1687. model = {"models/player/smitty/bf2_reg/sm_bacara/sm_bacara.mdl"},
  1688. description = [[]],
  1689. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "rw_sw_dc15s", "rw_sw_dc15a", "chaingun_servius", "rw_sw_dual_dc17", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
  1690. command = "21STBACARA",
  1691. max = 1,
  1692. salary = 0,
  1693. admin = 0,
  1694. vote = false,
  1695. hasLicense = false,
  1696. candemote = false,
  1697. category = "21st Nova Corps",
  1698. sortOrder = 10,
  1699. PlayerSpawn = function(ply)
  1700. ply:SetMaxHealth(250)
  1701. ply:SetHealth(250)
  1702. ply:SetArmor(210)
  1703. end
  1704. })
  1705.  
  1706. TEAM_21stNovaCorps = DarkRP.createJob("21st Heavy Private Fahrzeugabwehr", {
  1707. color = Color(109, 0, 255, 255),
  1708. model = {"models/player/shader/starwars/9_gm_ksq.mdl"},
  1709. description = [[]],
  1710. weapons = {"re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dc15s", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_rps6"},
  1711. command = "21stHeavyFahrzeug",
  1712. max = 2,
  1713. salary = 0,
  1714. admin = 0,
  1715. vote = false,
  1716. hasLicense = false,
  1717. candemote = false,
  1718. category = "21st Nova Corps",
  1719. sortOrder = 11,
  1720. PlayerSpawn = function(ply)
  1721. ply:SetMaxHealth(100)
  1722. ply:SetHealth(100)
  1723. ply:SetArmor(200)
  1724. end
  1725. })
  1726.  
  1727. TEAM_ShockTrooper = DarkRP.createJob("ST Private", {
  1728. color = Color(255, 0, 0, 255),
  1729. model = {"models/player/smitty/bf2_reg/st_trooper/st_trooper.mdl"},
  1730. description = [[]],
  1731. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "rw_sw_dc17", "rw_sw_dc15s", "weapon_cuff_elastic", "rw_sw_dc15a_o"},
  1732. command = "STTRP",
  1733. max = 0,
  1734. salary = 0,
  1735. admin = 0,
  1736. vote = false,
  1737. hasLicense = false,
  1738. candemote = false,
  1739. category = "Shock Trooper",
  1740. sortOrder = 1,
  1741. PlayerSpawn = function(ply)
  1742. ply:SetMaxHealth(100)
  1743. ply:SetHealth(100)
  1744. ply:SetArmor(100)
  1745. end
  1746. })
  1747.  
  1748. TEAM_ShockTrooper = DarkRP.createJob("ST Corporal", {
  1749. color = Color(255, 0, 0, 255),
  1750. model = {"models/player/smitty/bf2_reg/st_trooper/st_trooper.mdl"},
  1751. description = [[]],
  1752. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "rw_sw_dc17", "rw_sw_dc15s", "weapon_cuff_elastic", "rw_sw_dc15a_o"},
  1753. command = "STCPL",
  1754. max = 5,
  1755. salary = 0,
  1756. admin = 0,
  1757. vote = false,
  1758. hasLicense = false,
  1759. candemote = false,
  1760. category = "Shock Trooper",
  1761. sortOrder = 2,
  1762. PlayerSpawn = function(ply)
  1763. ply:SetMaxHealth(125)
  1764. ply:SetHealth(125)
  1765. ply:SetArmor(100)
  1766. end
  1767. })
  1768.  
  1769. TEAM_ShockTrooper = DarkRP.createJob("ST Sergeant", {
  1770. color = Color(255, 0, 0, 255),
  1771. model = {"models/player/smitty/bf2_reg/st_sergeant/st_sergeant.mdl"},
  1772. description = [[]],
  1773. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "rw_sw_dc17", "rw_sw_dc15s", "weapon_cuff_elastic", "rw_sw_dc15a_o", "weapon_doomshield"},
  1774. command = "STSGT",
  1775. max = 4,
  1776. salary = 0,
  1777. admin = 0,
  1778. vote = false,
  1779. hasLicense = false,
  1780. candemote = false,
  1781. category = "Shock Trooper",
  1782. sortOrder = 3,
  1783. PlayerSpawn = function(ply)
  1784. ply:SetMaxHealth(150)
  1785. ply:SetHealth(150)
  1786. ply:SetArmor(125)
  1787. end
  1788. })
  1789.  
  1790. TEAM_ShockTrooper = DarkRP.createJob("ST Staff Sergeant", {
  1791. color = Color(255, 0, 0, 255),
  1792. model = {"models/player/smitty/bf2_reg/st_sergeant/st_sergeant.mdl"},
  1793. description = [[]],
  1794. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "rw_sw_dc17", "rw_sw_dc15s", "weapon_cuff_elastic", "rw_sw_dc15a_o", "weapon_doomshield"},
  1795. command = "STSSGT",
  1796. max = 4,
  1797. salary = 0,
  1798. admin = 0,
  1799. vote = false,
  1800. hasLicense = false,
  1801. candemote = false,
  1802. category = "Shock Trooper",
  1803. sortOrder = 4,
  1804. PlayerSpawn = function(ply)
  1805. ply:SetMaxHealth(150)
  1806. ply:SetHealth(150)
  1807. ply:SetArmor(125)
  1808. end
  1809. })
  1810.  
  1811. TEAM_ShockTrooper = DarkRP.createJob("ST Sergeant Major", {
  1812. color = Color(255, 0, 0, 255),
  1813. model = {"models/player/smitty/bf2_reg/st_sergeant/st_sergeant.mdl"},
  1814. description = [[]],
  1815. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "rw_sw_dc17", "rw_sw_dc15s", "weapon_cuff_elastic", "rw_sw_dc15a_o", "weapon_doomshield"},
  1816. command = "STSGTM",
  1817. max = 4,
  1818. salary = 0,
  1819. admin = 0,
  1820. vote = false,
  1821. hasLicense = false,
  1822. candemote = false,
  1823. category = "Shock Trooper",
  1824. sortOrder = 5,
  1825. PlayerSpawn = function(ply)
  1826. ply:SetMaxHealth(150)
  1827. ply:SetHealth(150)
  1828. ply:SetArmor(125)
  1829. end
  1830. })
  1831.  
  1832. TEAM_ShockTrooper = DarkRP.createJob("ST 2nd Lieutenant", {
  1833. color = Color(255, 0, 0, 255),
  1834. model = {"models/player/smitty/bf2_reg/st_lieutenant/st_lieutenant.mdl"},
  1835. description = [[]],
  1836. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "cross_arms_infront_swep", "rw_sw_dc17", "rw_sw_dc15s", "weapon_cuff_elastic", "weapon_rpw_binoculars", "rw_sw_dc15a_o", "weapon_doomshield"},
  1837. command = "ST2ndLT",
  1838. max = 3,
  1839. salary = 0,
  1840. admin = 0,
  1841. vote = false,
  1842. hasLicense = false,
  1843. candemote = false,
  1844. category = "Shock Trooper",
  1845. sortOrder = 6,
  1846. PlayerSpawn = function(ply)
  1847. ply:SetMaxHealth(175)
  1848. ply:SetHealth(175)
  1849. ply:SetArmor(150)
  1850. end
  1851. })
  1852.  
  1853. TEAM_ShockTrooper = DarkRP.createJob("ST 1st Lieutenant", {
  1854. color = Color(255, 0, 0, 255),
  1855. model = {"models/player/smitty/bf2_reg/st_lieutenant/st_lieutenant.mdl"},
  1856. description = [[]],
  1857. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "cross_arms_infront_swep", "rw_sw_dc17", "rw_sw_dc15s", "weapon_cuff_elastic", "weapon_rpw_binoculars", "rw_sw_dc15a_o", "weapon_doomshield"},
  1858. command = "ST1stLT",
  1859. max = 3,
  1860. salary = 0,
  1861. admin = 0,
  1862. vote = false,
  1863. hasLicense = false,
  1864. candemote = false,
  1865. category = "Shock Trooper",
  1866. sortOrder = 7,
  1867. PlayerSpawn = function(ply)
  1868. ply:SetMaxHealth(175)
  1869. ply:SetHealth(175)
  1870. ply:SetArmor(150)
  1871. end
  1872. })
  1873.  
  1874. TEAM_ShockTrooper = DarkRP.createJob("ST Captain", {
  1875. color = Color(255, 0, 0, 255),
  1876. model = {"models/player/smitty/bf2_reg/st_captain/st_captain.mdl"},
  1877. description = [[]],
  1878. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "rw_sw_dc15s", "rw_sw_dual_dc17", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "weapon_rpw_binoculars", "rw_sw_dc15a_o", "weapon_doomshield"},
  1879. command = "STCPT",
  1880. max = 2,
  1881. salary = 0,
  1882. admin = 0,
  1883. vote = false,
  1884. hasLicense = false,
  1885. candemote = false,
  1886. category = "Shock Trooper",
  1887. sortOrder = 8,
  1888. PlayerSpawn = function(ply)
  1889. ply:SetMaxHealth(200)
  1890. ply:SetHealth(200)
  1891. ply:SetArmor(175)
  1892. end
  1893. })
  1894.  
  1895. TEAM_ShockTrooper = DarkRP.createJob("ST Major", {
  1896. color = Color(255, 0, 0, 255),
  1897. model = {"models/player/smitty/bf2_reg/st_major/st_major.mdl"},
  1898. description = [[]],
  1899. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "rw_sw_dc15s", "rw_sw_dual_dc17", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars", "rw_sw_dc15a_o", "weapon_doomshield"},
  1900. command = "STMJR",
  1901. max = 1,
  1902. salary = 0,
  1903. admin = 0,
  1904. vote = false,
  1905. hasLicense = false,
  1906. candemote = false,
  1907. category = "Shock Trooper",
  1908. sortOrder = 9,
  1909. PlayerSpawn = function(ply)
  1910. ply:SetMaxHealth(225)
  1911. ply:SetHealth(225)
  1912. ply:SetArmor(200)
  1913. end
  1914. })
  1915.  
  1916. TEAM_ShockTrooper = DarkRP.createJob("ST Commander Thorn", {
  1917. color = Color(255, 0, 0, 255),
  1918. model = {"models/player/smitty/bf2_reg/cmd_thorn/cmd_thorn.mdl"},
  1919. description = [[]],
  1920. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_flashbang", "weapon_fists", "re_hands", "rw_sw_stun_dc15s", "rw_sw_dc15s", "rw_sw_dual_dc17", "cross_arms_infront_swep", "bf2017_z6_summe", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars", "rw_sw_dc15a_o", "weapon_doomshield"},
  1921. command = "STTHORN",
  1922. max = 1,
  1923. salary = 0,
  1924. admin = 0,
  1925. vote = false,
  1926. hasLicense = false,
  1927. candemote = false,
  1928. category = "Shock Trooper",
  1929. sortOrder = 10,
  1930. PlayerSpawn = function(ply)
  1931. ply:SetMaxHealth(250)
  1932. ply:SetHealth(250)
  1933. ply:SetArmor(210)
  1934. end
  1935. })
  1936.  
  1937. TEAM_Medic = DarkRP.createJob("Medic Private", {
  1938. color = Color(34, 85, 85, 255),
  1939. model = {"models/player/smitty/bf2_reg/jt_medic_trooper/jt_medic_trooper.mdl"},
  1940. description = [[]],
  1941. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "revival_tool"},
  1942. command = "MEDICTRP",
  1943. max = 0,
  1944. salary = 0,
  1945. admin = 0,
  1946. vote = false,
  1947. hasLicense = false,
  1948. candemote = false,
  1949. category = "Medic",
  1950. sortOrder = 1,
  1951. PlayerSpawn = function(ply)
  1952. ply:SetMaxHealth(100)
  1953. ply:SetHealth(100)
  1954. ply:SetArmor(100)
  1955. end
  1956. })
  1957.  
  1958. TEAM_Medic = DarkRP.createJob("Medic Corporal", {
  1959. color = Color(34, 85, 85, 255),
  1960. model = {"models/player/smitty/bf2_reg/jt_medic_trooper/jt_medic_trooper.mdl"},
  1961. description = [[]],
  1962. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "revival_tool"},
  1963. command = "MEDICCPL",
  1964. max = 5,
  1965. salary = 0,
  1966. admin = 0,
  1967. vote = false,
  1968. hasLicense = false,
  1969. candemote = false,
  1970. category = "Medic",
  1971. sortOrder = 2,
  1972. PlayerSpawn = function(ply)
  1973. ply:SetMaxHealth(125)
  1974. ply:SetHealth(100)
  1975. ply:SetArmor(100)
  1976. end
  1977. })
  1978.  
  1979. TEAM_Medic = DarkRP.createJob("Medic Sergeant", {
  1980. color = Color(34, 85, 85, 255),
  1981. model = {"models/player/smitty/bf2_reg/jt_medic_sergeant/jt_medic_sergeant.mdl"},
  1982. description = [[]],
  1983. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "revival_tool"},
  1984. command = "MEDICSGT",
  1985. max = 4,
  1986. salary = 0,
  1987. admin = 0,
  1988. vote = false,
  1989. hasLicense = false,
  1990. candemote = false,
  1991. category = "Medic",
  1992. sortOrder = 3,
  1993. PlayerSpawn = function(ply)
  1994. ply:SetMaxHealth(150)
  1995. ply:SetHealth(150)
  1996. ply:SetArmor(125)
  1997. end
  1998. })
  1999.  
  2000. TEAM_Medic = DarkRP.createJob("Medic Staff Sergeant", {
  2001. color = Color(34, 85, 85, 255),
  2002. model = {"models/player/smitty/bf2_reg/jt_medic_sergeant/jt_medic_sergeant.mdl"},
  2003. description = [[]],
  2004. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "revival_tool"},
  2005. command = "MEDICSSGT",
  2006. max = 4,
  2007. salary = 0,
  2008. admin = 0,
  2009. vote = false,
  2010. hasLicense = false,
  2011. candemote = false,
  2012. category = "Medic",
  2013. sortOrder = 4,
  2014. PlayerSpawn = function(ply)
  2015. ply:SetMaxHealth(150)
  2016. ply:SetHealth(150)
  2017. ply:SetArmor(125)
  2018. end
  2019. })
  2020.  
  2021. TEAM_Medic = DarkRP.createJob("Medic Sergeant Major", {
  2022. color = Color(34, 85, 85, 255),
  2023. model = {"models/player/smitty/bf2_reg/jt_medic_sergeant/jt_medic_sergeant.mdl"},
  2024. description = [[]],
  2025. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "revival_tool"},
  2026. command = "MEDICSGTM",
  2027. max = 4,
  2028. salary = 0,
  2029. admin = 0,
  2030. vote = false,
  2031. hasLicense = false,
  2032. candemote = false,
  2033. category = "Medic",
  2034. sortOrder = 5,
  2035. PlayerSpawn = function(ply)
  2036. ply:SetMaxHealth(150)
  2037. ply:SetHealth(150)
  2038. ply:SetArmor(125)
  2039. end
  2040. })
  2041.  
  2042. TEAM_Medic = DarkRP.createJob("Medic 2nd Lieutenant", {
  2043. color = Color(34, 85, 85, 255),
  2044. model = {"models/player/smitty/bf2_reg/jt_medic_lieutenant/jt_medic_lieutenant.mdl"},
  2045. description = [[]],
  2046. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "revival_tool", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
  2047. command = "MEDIC2ndLT",
  2048. max = 3,
  2049. salary = 0,
  2050. admin = 0,
  2051. vote = false,
  2052. hasLicense = false,
  2053. candemote = false,
  2054. category = "Medic",
  2055. sortOrder = 6,
  2056. PlayerSpawn = function(ply)
  2057. ply:SetMaxHealth(175)
  2058. ply:SetHealth(175)
  2059. ply:SetArmor(150)
  2060. end
  2061. })
  2062.  
  2063. TEAM_Medic = DarkRP.createJob("Medic 1st Lieutenant", {
  2064. color = Color(34, 85, 85, 255),
  2065. model = {"models/player/smitty/bf2_reg/jt_medic_lieutenant/jt_medic_lieutenant.mdl"},
  2066. description = [[]],
  2067. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc17", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "revival_tool", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
  2068. command = "MEDIC1stLT",
  2069. max = 3,
  2070. salary = 0,
  2071. admin = 0,
  2072. vote = false,
  2073. hasLicense = false,
  2074. candemote = false,
  2075. category = "Medic",
  2076. sortOrder = 7,
  2077. PlayerSpawn = function(ply)
  2078. ply:SetMaxHealth(175)
  2079. ply:SetHealth(175)
  2080. ply:SetArmor(150)
  2081. end
  2082. })
  2083.  
  2084. TEAM_Medic = DarkRP.createJob("Medic Captain", {
  2085. color = Color(34, 85, 85, 255),
  2086. model = {"models/player/smitty/bf2_reg/jt_medic_captain/jt_medic_captain.mdl"},
  2087. description = [[]],
  2088. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic", "revival_tool", "rw_sw_dc17", "weapon_rpw_binoculars"},
  2089. command = "MEDICCPT",
  2090. max = 2,
  2091. salary = 0,
  2092. admin = 0,
  2093. vote = false,
  2094. hasLicense = false,
  2095. candemote = false,
  2096. category = "Medic",
  2097. sortOrder = 8,
  2098. PlayerSpawn = function(ply)
  2099. ply:SetMaxHealth(200)
  2100. ply:SetHealth(200)
  2101. ply:SetArmor(175)
  2102. end
  2103. })
  2104.  
  2105. TEAM_Medic = DarkRP.createJob("Medic Major", {
  2106. color = Color(34, 85, 85, 255),
  2107. model = {"models/player/smitty/bf2_reg/jt_medic_major/jt_medic_major.mdl"},
  2108. description = [[]],
  2109. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic", "revival_tool", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
  2110. command = "MEDICMJR",
  2111. max = 1,
  2112. salary = 0,
  2113. admin = 0,
  2114. vote = false,
  2115. hasLicense = false,
  2116. candemote = false,
  2117. category = "Medic",
  2118. sortOrder = 9,
  2119. PlayerSpawn = function(ply)
  2120. ply:SetMaxHealth(225)
  2121. ply:SetHealth(225)
  2122. ply:SetArmor(200)
  2123. end
  2124. })
  2125.  
  2126. TEAM_Medic = DarkRP.createJob("Medic Commander", {
  2127. color = Color(34, 85, 85, 255),
  2128. model = {"models/player/smitty/bf2_reg/jt_medic_commander/jt_medic_commander.mdl"},
  2129. description = [[]],
  2130. weapons = {"cross_arms_swep", "salute_swep", "surrender_animation_swep", "weapon_fists", "re_hands", "rw_sw_dc15a_o", "rw_sw_dc15s", "weapon_bactanade", "weapon_bactainjector", "cross_arms_infront_swep", "rw_sw_dual_dc17", "weapon_cuff_elastic", "revival_tool", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
  2131. command = "MEDICCMD",
  2132. max = 1,
  2133. salary = 0,
  2134. admin = 0,
  2135. vote = false,
  2136. hasLicense = false,
  2137. candemote = false,
  2138. category = "Medic",
  2139. sortOrder = 10,
  2140. PlayerSpawn = function(ply)
  2141. ply:SetMaxHealth(250)
  2142. ply:SetHealth(250)
  2143. ply:SetArmor(210)
  2144. end
  2145. })
  2146.  
  2147. TEAM_EOD = DarkRP.createJob("EOD Private", {
  2148. color = Color(179, 71, 0, 255),
  2149. model = {"models/player/smitty/bf2_reg/sm_eod_trooper/sm_eod_trooper.mdl"},
  2150. description = [[]],
  2151. weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dc17", "rw_sw_dc15s", "rw_sw_dc15a_o", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter"},
  2152. command = "EODTRP",
  2153. max = 0,
  2154. salary = 0,
  2155. admin = 0,
  2156. vote = false,
  2157. hasLicense = false,
  2158. candemote = false,
  2159. category = "EOD",
  2160. sortOrder = 1,
  2161. PlayerSpawn = function(ply)
  2162. ply:SetMaxHealth(100)
  2163. ply:SetHealth(100)
  2164. ply:SetArmor(100)
  2165. end
  2166. })
  2167.  
  2168. TEAM_EOD = DarkRP.createJob("EOD Corporal", {
  2169. color = Color(179, 71, 0, 255),
  2170. model = {"models/player/smitty/bf2_reg/sm_eod_trooper/sm_eod_trooper.mdl"},
  2171. description = [[]],
  2172. weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dc17", "rw_sw_dc15s", "rw_sw_dc15a_o", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter"},
  2173. command = "EODCPL",
  2174. max = 5,
  2175. salary = 0,
  2176. admin = 0,
  2177. vote = false,
  2178. hasLicense = false,
  2179. candemote = false,
  2180. category = "EOD",
  2181. sortOrder = 2,
  2182. PlayerSpawn = function(ply)
  2183. ply:SetMaxHealth(125)
  2184. ply:SetHealth(125)
  2185. ply:SetArmor(100)
  2186. end
  2187. })
  2188.  
  2189. TEAM_EOD = DarkRP.createJob("EOD Sergeant", {
  2190. color = Color(179, 71, 0, 255),
  2191. model = {"models/player/smitty/bf2_reg/sm_eod_sergeant/sm_eod_sergeant.mdl"},
  2192. description = [[]],
  2193. weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dc17", "rw_sw_dc15s", "flamethrower", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter"},
  2194. command = "EODSGT",
  2195. max = 4,
  2196. salary = 0,
  2197. admin = 0,
  2198. vote = false,
  2199. hasLicense = false,
  2200. candemote = false,
  2201. category = "EOD",
  2202. sortOrder = 3,
  2203. PlayerSpawn = function(ply)
  2204. ply:SetMaxHealth(150)
  2205. ply:SetHealth(150)
  2206. ply:SetArmor(125)
  2207. end
  2208. })
  2209.  
  2210. TEAM_EOD = DarkRP.createJob("EOD Staff Sergeant", {
  2211. color = Color(179, 71, 0, 255),
  2212. model = {"models/player/smitty/bf2_reg/sm_eod_sergeant/sm_eod_sergeant.mdl"},
  2213. description = [[]],
  2214. weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dc17", "rw_sw_dc15s", "flamethrower", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter"},
  2215. command = "EODSSGT",
  2216. max = 4,
  2217. salary = 0,
  2218. admin = 0,
  2219. vote = false,
  2220. hasLicense = false,
  2221. candemote = false,
  2222. category = "EOD",
  2223. sortOrder = 4,
  2224. PlayerSpawn = function(ply)
  2225. ply:SetMaxHealth(150)
  2226. ply:SetHealth(150)
  2227. ply:SetArmor(125)
  2228. end
  2229. })
  2230.  
  2231. TEAM_EOD = DarkRP.createJob("EOD Sergeant Major", {
  2232. color = Color(179, 71, 0, 255),
  2233. model = {"models/player/smitty/bf2_reg/sm_eod_sergeant/sm_eod_sergeant.mdl"},
  2234. description = [[]],
  2235. weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dc17", "rw_sw_dc15s", "flamethrower", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter"},
  2236. command = "EODSGTM",
  2237. max = 4,
  2238. salary = 0,
  2239. admin = 0,
  2240. vote = false,
  2241. hasLicense = false,
  2242. candemote = false,
  2243. category = "EOD",
  2244. sortOrder = 5,
  2245. PlayerSpawn = function(ply)
  2246. ply:SetMaxHealth(150)
  2247. ply:SetHealth(150)
  2248. ply:SetArmor(125)
  2249. end
  2250. })
  2251.  
  2252. TEAM_EOD = DarkRP.createJob("EOD 2nd Lieutenant", {
  2253. color = Color(179, 71, 0, 255),
  2254. model = {"models/player/smitty/bf2_reg/sm_eod_lieutenant/sm_eod_lieutenant.mdl"},
  2255. description = [[]],
  2256. weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter", "flamethrower", "rw_sw_dc15s", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
  2257. command = "EOD2ndLT",
  2258. max = 3,
  2259. salary = 0,
  2260. admin = 0,
  2261. vote = false,
  2262. hasLicense = false,
  2263. candemote = false,
  2264. category = "EOD",
  2265. sortOrder = 6,
  2266. PlayerSpawn = function(ply)
  2267. ply:SetMaxHealth(175)
  2268. ply:SetHealth(175)
  2269. ply:SetArmor(150)
  2270. end
  2271. })
  2272.  
  2273. TEAM_EOD = DarkRP.createJob("EOD 1st Lieutenant", {
  2274. color = Color(179, 71, 0, 255),
  2275. model = {"models/player/smitty/bf2_reg/sm_eod_lieutenant/sm_eod_lieutenant.mdl"},
  2276. description = [[]],
  2277. weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter", "flamethrower", "rw_sw_dc15s", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
  2278. command = "EOD1stLT",
  2279. max = 3,
  2280. salary = 0,
  2281. admin = 0,
  2282. vote = false,
  2283. hasLicense = false,
  2284. candemote = false,
  2285. category = "EOD",
  2286. sortOrder = 7,
  2287. PlayerSpawn = function(ply)
  2288. ply:SetMaxHealth(175)
  2289. ply:SetHealth(175)
  2290. ply:SetArmor(150)
  2291. end
  2292. })
  2293.  
  2294. TEAM_EOD = DarkRP.createJob("EOD Captain", {
  2295. color = Color(179, 71, 0, 255),
  2296. model = {"models/player/smitty/bf2_reg/sm_eod_captain/sm_eod_captain.mdl"},
  2297. description = [[]],
  2298. weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dual_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter", "flamethrower", "rw_sw_dc15s", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "weapon_rpw_binoculars"},
  2299. command = "EODCPT",
  2300. max = 2,
  2301. salary = 0,
  2302. admin = 0,
  2303. vote = false,
  2304. hasLicense = false,
  2305. candemote = false,
  2306. category = "EOD",
  2307. sortOrder = 8,
  2308. PlayerSpawn = function(ply)
  2309. ply:SetMaxHealth(200)
  2310. ply:SetHealth(200)
  2311. ply:SetArmor(175)
  2312. end
  2313. })
  2314.  
  2315. TEAM_EOD = DarkRP.createJob("EOD Major", {
  2316. color = Color(179, 71, 0, 255),
  2317. model = {"models/player/smitty/bf2_reg/sm_eod_major/sm_eod_major.mdl"},
  2318. description = [[]],
  2319. weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dual_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter", "flamethrower", "rw_sw_dc15s", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
  2320. command = "EODMJR",
  2321. max = 1,
  2322. salary = 0,
  2323. admin = 0,
  2324. vote = false,
  2325. hasLicense = false,
  2326. candemote = false,
  2327. category = "EOD",
  2328. sortOrder = 9,
  2329. PlayerSpawn = function(ply)
  2330. ply:SetMaxHealth(225)
  2331. ply:SetHealth(225)
  2332. ply:SetArmor(200)
  2333. end
  2334. })
  2335.  
  2336. TEAM_EOD = DarkRP.createJob("EOD Commander", {
  2337. color = Color(179, 71, 0, 255),
  2338. model = {"models/player/smitty/bf2_reg/sm_eod_commander/sm_eod_commander.mdl"},
  2339. description = [[]],
  2340. weapons = {"re_hands", "weapon_fists", "weapon_hexshield", "weapon_extinguisher_infinite", "rw_sw_dual_dc17", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "zeus_thermaldet", "seal6-c4", "alydus_fusioncutter", "flamethrower", "rw_sw_dc15s", "cross_arms_infront_swep", "weapon_cuff_elastic", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
  2341. command = "EODCMD",
  2342. max = 1,
  2343. salary = 0,
  2344. admin = 0,
  2345. vote = false,
  2346. hasLicense = false,
  2347. candemote = false,
  2348. category = "EOD",
  2349. sortOrder = 10,
  2350. PlayerSpawn = function(ply)
  2351. ply:SetMaxHealth(250)
  2352. ply:SetHealth(250)
  2353. ply:SetArmor(210)
  2354. end
  2355. })
  2356.  
  2357. TEAM_Piloten = DarkRP.createJob("Piloten Private", {
  2358. color = Color(161, 161, 161, 255),
  2359. model = {"models/player/shader_smitty/1_pilot_private.mdl"},
  2360. description = [[]],
  2361. weapons = {"rw_sw_dc17", "rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists"},
  2362. command = "PLTTRP",
  2363. max = 0,
  2364. salary = 0,
  2365. admin = 0,
  2366. vote = false,
  2367. hasLicense = false,
  2368. candemote = false,
  2369. category = "Piloten",
  2370. sortOrder = 1,
  2371. PlayerSpawn = function(ply)
  2372. ply:SetMaxHealth(100)
  2373. ply:SetHealth(100)
  2374. ply:SetArmor(100)
  2375. end
  2376. })
  2377.  
  2378. TEAM_Piloten = DarkRP.createJob("Piloten Corporal", {
  2379. color = Color(161, 161, 161, 255),
  2380. model = {"models/player/shader_smitty/3_pilot_yellow_cpl.mdl"},
  2381. description = [[]],
  2382. weapons = {"rw_sw_dc17", "rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists"},
  2383. command = "PLTCPL",
  2384. max = 5,
  2385. salary = 0,
  2386. admin = 0,
  2387. vote = false,
  2388. hasLicense = false,
  2389. candemote = false,
  2390. category = "Piloten",
  2391. sortOrder = 2,
  2392. PlayerSpawn = function(ply)
  2393. ply:SetMaxHealth(125)
  2394. ply:SetHealth(125)
  2395. ply:SetArmor(100)
  2396. end
  2397. })
  2398.  
  2399. TEAM_Piloten = DarkRP.createJob("Piloten Sergeant", {
  2400. color = Color(161, 161, 161, 255),
  2401. model = {"models/player/shader_smitty/11_pilot_red_sgt.mdl"},
  2402. description = [[]],
  2403. weapons = {"rw_sw_dc17", "rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists"},
  2404. command = "PLTSGT",
  2405. max = 4,
  2406. salary = 0,
  2407. admin = 0,
  2408. vote = false,
  2409. hasLicense = false,
  2410. candemote = false,
  2411. category = "Piloten",
  2412. sortOrder = 3,
  2413. PlayerSpawn = function(ply)
  2414. ply:SetMaxHealth(150)
  2415. ply:SetHealth(150)
  2416. ply:SetArmor(125)
  2417. end
  2418. })
  2419.  
  2420. TEAM_Piloten = DarkRP.createJob("Piloten Staff Sergeant", {
  2421. color = Color(161, 161, 161, 255),
  2422. model = {"models/player/shader_smitty/11_pilot_red_sgt.mdl"},
  2423. description = [[]],
  2424. weapons = {"rw_sw_dc17", "rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists"},
  2425. command = "PLTSSGT",
  2426. max = 4,
  2427. salary = 0,
  2428. admin = 0,
  2429. vote = false,
  2430. hasLicense = false,
  2431. candemote = false,
  2432. category = "Piloten",
  2433. sortOrder = 4,
  2434. PlayerSpawn = function(ply)
  2435. ply:SetMaxHealth(150)
  2436. ply:SetHealth(150)
  2437. ply:SetArmor(125)
  2438. end
  2439. })
  2440.  
  2441. TEAM_Piloten = DarkRP.createJob("Piloten Sergeant Major", {
  2442. color = Color(161, 161, 161, 255),
  2443. model = {"models/player/shader_smitty/11_pilot_red_sgt.mdl"},
  2444. description = [[]],
  2445. weapons = {"rw_sw_dc17", "rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists"},
  2446. command = "PLTSGTM",
  2447. max = 4,
  2448. salary = 0,
  2449. admin = 0,
  2450. vote = false,
  2451. hasLicense = false,
  2452. candemote = false,
  2453. category = "Piloten",
  2454. sortOrder = 5,
  2455. PlayerSpawn = function(ply)
  2456. ply:SetMaxHealth(150)
  2457. ply:SetHealth(150)
  2458. ply:SetArmor(125)
  2459. end
  2460. })
  2461.  
  2462. TEAM_Piloten = DarkRP.createJob("Piloten 2nd Lieutenant", {
  2463. color = Color(161, 161, 161, 255),
  2464. model = {"models/player/shader_smitty/17_pilot_black_ltn.mdl"},
  2465. description = [[]],
  2466. weapons = {"rw_sw_dc17", "rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
  2467. command = "PLT2ndLT",
  2468. max = 3,
  2469. salary = 0,
  2470. admin = 0,
  2471. vote = false,
  2472. hasLicense = false,
  2473. candemote = false,
  2474. category = "Piloten",
  2475. sortOrder = 6,
  2476. PlayerSpawn = function(ply)
  2477. ply:SetMaxHealth(175)
  2478. ply:SetHealth(175)
  2479. ply:SetArmor(150)
  2480. end
  2481. })
  2482.  
  2483. TEAM_Piloten = DarkRP.createJob("Piloten 1st Lieutenant", {
  2484. color = Color(161, 161, 161, 255),
  2485. model = {"models/player/shader_smitty/17_pilot_black_ltn.mdl"},
  2486. description = [[]],
  2487. weapons = {"rw_sw_dc17", "rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "cross_arms_infront_swep", "weapon_rpw_binoculars"},
  2488. command = "PLT1stLT",
  2489. max = 3,
  2490. salary = 0,
  2491. admin = 0,
  2492. vote = false,
  2493. hasLicense = false,
  2494. candemote = false,
  2495. category = "Piloten",
  2496. sortOrder = 7,
  2497. PlayerSpawn = function(ply)
  2498. ply:SetMaxHealth(175)
  2499. ply:SetHealth(175)
  2500. ply:SetArmor(150)
  2501. end
  2502. })
  2503.  
  2504. TEAM_Piloten = DarkRP.createJob("Piloten Captain", {
  2505. color = Color(161, 161, 161, 255),
  2506. model = {"models/player/shader_smitty/23_pilot_blue_cpt.mdl"},
  2507. description = [[]],
  2508. weapons = {"rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dual_dc17", "rw_sw_dc15a_o", "cross_arms_infront_swep", "weapon_cuff_elastic", "re_hands", "weapon_fists", "rw_sw_dc17", "weapon_rpw_binoculars"},
  2509. command = "PLTCPT",
  2510. max = 2,
  2511. salary = 0,
  2512. admin = 0,
  2513. vote = false,
  2514. hasLicense = false,
  2515. candemote = false,
  2516. category = "Piloten",
  2517. sortOrder = 8,
  2518. PlayerSpawn = function(ply)
  2519. ply:SetMaxHealth(200)
  2520. ply:SetHealth(200)
  2521. ply:SetArmor(175)
  2522. end
  2523. })
  2524.  
  2525. TEAM_Piloten = DarkRP.createJob("Piloten Major", {
  2526. color = Color(161, 161, 161, 255),
  2527. model = {"models/player/shader_smitty/7_pilot_green_mjr.mdl"},
  2528. description = [[]],
  2529. weapons = {"rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dual_dc17", "rw_sw_dc15a_o", "cross_arms_infront_swep", "weapon_cuff_elastic", "re_hands", "weapon_fists", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
  2530. command = "PLTMJR",
  2531. max = 1,
  2532. salary = 0,
  2533. admin = 0,
  2534. vote = false,
  2535. hasLicense = false,
  2536. candemote = false,
  2537. category = "Piloten",
  2538. sortOrder = 9,
  2539. PlayerSpawn = function(ply)
  2540. ply:SetMaxHealth(225)
  2541. ply:SetHealth(225)
  2542. ply:SetArmor(200)
  2543. end
  2544. })
  2545.  
  2546. TEAM_Piloten = DarkRP.createJob("Piloten Commander", {
  2547. color = Color(161, 161, 161, 255),
  2548. model = {"models/player/shader_smitty/8_pilot_green_cc.mdl"},
  2549. description = [[]],
  2550. weapons = {"rw_sw_dc15s", "cross_arms_swep", "salute_swep", "surrender_animation_swep", "rw_sw_dual_dc17", "rw_sw_dc15a_o", "cross_arms_infront_swep", "weapon_cuff_elastic", "re_hands", "weapon_fists", "rw_sw_dc17", "holocomm", "weapon_rpw_binoculars"},
  2551. command = "PLTCMD",
  2552. max = 1,
  2553. salary = 0,
  2554. admin = 0,
  2555. vote = false,
  2556. hasLicense = false,
  2557. candemote = false,
  2558. category = "Piloten",
  2559. sortOrder = 10,
  2560. PlayerSpawn = function(ply)
  2561. ply:SetMaxHealth(250)
  2562. ply:SetHealth(250)
  2563. ply:SetArmor(210)
  2564. end
  2565. })
  2566.  
  2567. TEAM_Flottencrew = DarkRP.createJob("FC Kadett", {
  2568. color = Color(94, 94, 94, 255),
  2569. model = {"models/smitty/bf2_reg/grey_officer/grey_officer.mdl"},
  2570. description = [[]],
  2571. weapons = {"re_hands", "weapon_fists", "voice_amplifier", "rw_sw_dc17s", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "holocomm", "cross_arms_swep", "surrender_animation_swep", "salute_swep"},
  2572. command = "FCKADETT",
  2573. max = 0,
  2574. salary = 0,
  2575. admin = 0,
  2576. vote = false,
  2577. hasLicense = false,
  2578. candemote = false,
  2579. category = "Flottencrew",
  2580. sortOrder = 1,
  2581. PlayerSpawn = function(ply)
  2582. ply:SetMaxHealth(100)
  2583. ply:SetHealth(100)
  2584. ply:SetArmor(100)
  2585. end
  2586. })
  2587.  
  2588. TEAM_Flottencrew = DarkRP.createJob("FC Offizier", {
  2589. color = Color(94, 94, 94, 255),
  2590. model = {"models/smitty/bf2_reg/brown_officer/brown_officer.mdl"},
  2591. description = [[]],
  2592. weapons = {"re_hands", "weapon_fists", "voice_amplifier", "rw_sw_dc17s", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "holocomm", "cross_arms_swep", "surrender_animation_swep", "salute_swep"},
  2593. command = "FCOFFIZIER",
  2594. max = 5,
  2595. salary = 0,
  2596. admin = 0,
  2597. vote = false,
  2598. hasLicense = false,
  2599. candemote = false,
  2600. category = "Flottencrew",
  2601. sortOrder = 2,
  2602. PlayerSpawn = function(ply)
  2603. ply:SetMaxHealth(125)
  2604. ply:SetHealth(125)
  2605. ply:SetArmor(100)
  2606. end
  2607. })
  2608.  
  2609. TEAM_Flottencrew = DarkRP.createJob("FC 2nd Lieutenant", {
  2610. color = Color(94, 94, 94, 255),
  2611. model = {"models/smitty/bf2_reg/brown_officer/brown_officer.mdl"},
  2612. description = [[]],
  2613. weapons = {"re_hands", "weapon_fists", "voice_amplifier", "rw_sw_dc17s", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "holocomm", "cross_arms_swep", "surrender_animation_swep", "salute_swep", "weapon_rpw_binoculars"},
  2614. command = "FC2ndLIEUTENANT",
  2615. max = 4,
  2616. salary = 0,
  2617. admin = 0,
  2618. vote = false,
  2619. hasLicense = false,
  2620. candemote = false,
  2621. category = "Flottencrew",
  2622. sortOrder = 3,
  2623. PlayerSpawn = function(ply)
  2624. ply:SetMaxHealth(150)
  2625. ply:SetHealth(150)
  2626. ply:SetArmor(125)
  2627. end
  2628. })
  2629.  
  2630. TEAM_Flottencrew = DarkRP.createJob("FC 1st Lieutenant", {
  2631. color = Color(94, 94, 94, 255),
  2632. model = {"models/smitty/bf2_reg/brown_officer/brown_officer.mdl"},
  2633. description = [[]],
  2634. weapons = {"re_hands", "weapon_fists", "voice_amplifier", "rw_sw_dc17s", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "holocomm", "cross_arms_swep", "surrender_animation_swep", "salute_swep", "weapon_rpw_binoculars"},
  2635. command = "FC1stLIEUTENANT",
  2636. max = 4,
  2637. salary = 0,
  2638. admin = 0,
  2639. vote = false,
  2640. hasLicense = false,
  2641. candemote = false,
  2642. category = "Flottencrew",
  2643. sortOrder = 4,
  2644. PlayerSpawn = function(ply)
  2645. ply:SetMaxHealth(150)
  2646. ply:SetHealth(150)
  2647. ply:SetArmor(125)
  2648. end
  2649. })
  2650.  
  2651. TEAM_Flottencrew = DarkRP.createJob("FC Commander", {
  2652. color = Color(94, 94, 94, 255),
  2653. model = {"models/smitty/bf2_reg/blue_officer/blue_officer.mdl"},
  2654. description = [[]],
  2655. weapons = {"re_hands", "weapon_fists", "voice_amplifier", "rw_sw_dc17s", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "holocomm", "cross_arms_swep", "surrender_animation_swep", "salute_swep", "weapon_rpw_binoculars"},
  2656. command = "FCCOMMANDER",
  2657. max = 3,
  2658. salary = 0,
  2659. admin = 0,
  2660. vote = false,
  2661. hasLicense = false,
  2662. candemote = false,
  2663. category = "Flottencrew",
  2664. sortOrder = 5,
  2665. PlayerSpawn = function(ply)
  2666. ply:SetMaxHealth(175)
  2667. ply:SetHealth(175)
  2668. ply:SetArmor(150)
  2669. end
  2670. })
  2671.  
  2672. TEAM_Flottencrew = DarkRP.createJob("FC Captain", {
  2673. color = Color(94, 94, 94, 255),
  2674. model = {"models/smitty/bf2_reg/blue_officer/blue_officer.mdl"},
  2675. description = [[]],
  2676. weapons = {"re_hands", "weapon_fists", "voice_amplifier", "rw_sw_dc17s", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "holocomm", "cross_arms_swep", "surrender_animation_swep", "salute_swep", "weapon_rpw_binoculars"},
  2677. command = "FCCAPTAIN",
  2678. max = 2,
  2679. salary = 0,
  2680. admin = 0,
  2681. vote = false,
  2682. hasLicense = false,
  2683. candemote = false,
  2684. category = "Flottencrew",
  2685. sortOrder = 6,
  2686. PlayerSpawn = function(ply)
  2687. ply:SetMaxHealth(200)
  2688. ply:SetHealth(200)
  2689. ply:SetArmor(175)
  2690. end
  2691. })
  2692.  
  2693. TEAM_Flottencrew = DarkRP.createJob("FC Commodore", {
  2694. color = Color(94, 94, 94, 255),
  2695. model = {"models/smitty/bf2_reg/olive_officer/olive_officer.mdl"},
  2696. description = [[]],
  2697. weapons = {"re_hands", "weapon_fists", "voice_amplifier", "rw_sw_dc17s", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "holocomm", "cross_arms_swep", "surrender_animation_swep", "salute_swep", "weapon_rpw_binoculars"},
  2698. command = "FCCOMMODORE",
  2699. max = 1,
  2700. salary = 0,
  2701. admin = 0,
  2702. vote = false,
  2703. hasLicense = false,
  2704. candemote = false,
  2705. category = "Flottencrew",
  2706. sortOrder = 7,
  2707. PlayerSpawn = function(ply)
  2708. ply:SetMaxHealth(225)
  2709. ply:SetHealth(225)
  2710. ply:SetArmor(200)
  2711. end
  2712. })
  2713.  
  2714. TEAM_Flottencrew = DarkRP.createJob("FC Admiral", {
  2715. color = Color(94, 94, 94, 255),
  2716. model = {"models/smitty/bf2_reg/black_officer/black_officer.mdl"},
  2717. description = [[]],
  2718. weapons = {"re_hands", "weapon_fists", "voice_amplifier", "rw_sw_dc17s", "rw_sw_dc15s", "weapon_cuff_elastic", "cross_arms_infront_swep", "holocomm", "cross_arms_swep", "surrender_animation_swep", "salute_swep", "weapon_rpw_binoculars"},
  2719. command = "FCADMIRAL",
  2720. max = 1,
  2721. salary = 0,
  2722. admin = 0,
  2723. vote = false,
  2724. hasLicense = false,
  2725. candemote = false,
  2726. category = "Flottencrew",
  2727. sortOrder = 8,
  2728. PlayerSpawn = function(ply)
  2729. ply:SetMaxHealth(250)
  2730. ply:SetHealth(250)
  2731. ply:SetArmor(210)
  2732. end
  2733. })
  2734.  
  2735. TEAM_DeltaSquad = DarkRP.createJob("RC Staff Sergeant Scorch", {
  2736. color = Color(115, 32, 32, 255),
  2737. model = {"models/player/sample/rc/delta/scorch.mdl"},
  2738. description = [[]],
  2739. weapons = {"re_hands", "weapon_fists", "climb_swep2", "commando_knife", "cross_arms_swep", "cross_arms_infront_swep", "salute_swep", "surrender_animation_swep", "cc2018_dc15p", "cc2018_dc17maa", "cc2018_dc17m", "cc2018_dc17ms", "weapon_cuff_elastic", "weapon_swrc_det", "zeus_flashbang", "zeus_smokegranade", "zeus_thermaldet", "revival_tool", "weapon_armorkit", "realistic_hook", "cc2018_dual_dc15p", "weapon_rpw_binoculars", "holocomm"},
  2740. command = "DSScorch",
  2741. max = 1,
  2742. salary = 0,
  2743. admin = 0,
  2744. vote = false,
  2745. hasLicense = false,
  2746. candemote = false,
  2747. category = "RC Delta Squad",
  2748. sortOrder = 1,
  2749. PlayerSpawn = function(ply)
  2750. ply:SetMaxHealth(300)
  2751. ply:SetHealth(300)
  2752. ply:SetArmor(210)
  2753. end
  2754. })
  2755.  
  2756. TEAM_DeltaSquad = DarkRP.createJob("RC Staff Sergeant Sev", {
  2757. color = Color(115, 32, 32, 255),
  2758. model = {"models/player/sample/rc/delta/sev.mdl"},
  2759. description = [[]],
  2760. weapons = {"re_hands", "weapon_fists", "climb_swep2", "commando_knife", "cross_arms_swep", "cross_arms_infront_swep", "salute_swep", "surrender_animation_swep", "cc2018_dc15p", "cc2018_dc17maa", "cc2018_dc17m", "cc2018_dc17ms", "weapon_swrc_det", "weapon_cuff_elastic", "weapon_bactanade", "weapon_bactainjector", "revival_tool", "weapon_armorkit", "realistic_hook", "cc2018_dual_dc15p", "zeus_thermaldet", "zeus_flashbang", "zeus_smokegranade", "weapon_rpw_binoculars", "holocomm"},
  2761. command = "DSSev",
  2762. max = 1,
  2763. salary = 0,
  2764. admin = 0,
  2765. vote = false,
  2766. hasLicense = false,
  2767. candemote = false,
  2768. category = "RC Delta Squad",
  2769. sortOrder = 2,
  2770. PlayerSpawn = function(ply)
  2771. ply:SetMaxHealth(300)
  2772. ply:SetHealth(300)
  2773. ply:SetArmor(210)
  2774. end
  2775. })
  2776.  
  2777. TEAM_DeltaSquad = DarkRP.createJob("RC Staff Sergeant Fixer", {
  2778. color = Color(115, 32, 32, 255),
  2779. model = {"models/player/sample/rc/delta/fixer.mdl"},
  2780. description = [[]],
  2781. weapons = {"re_hands", "weapon_fists", "climb_swep2", "commando_knife", "cross_arms_swep", "cross_arms_infront_swep", "salute_swep", "surrender_animation_swep", "cc2018_dc15p", "cc2018_dc17maa", "cc2018_dc17m", "cc2018_dc17ms", "weapon_swrc_det", "weapon_cuff_elastic", "weapon_armorkit", "alydus_fusioncutter", "weapon_hexshield_local", "weapon_hexshield", "weapon_extinguisher_infinite", "revival_tool", "realistic_hook", "cc2018_dual_dc15p", "zeus_thermaldet", "zeus_flashbang", "zeus_smokegranade", "weapon_rpw_binoculars", "holocomm"},
  2782. command = "DSFixer",
  2783. max = 1,
  2784. salary = 0,
  2785. admin = 0,
  2786. vote = false,
  2787. hasLicense = false,
  2788. candemote = false,
  2789. category = "RC Delta Squad",
  2790. sortOrder = 3,
  2791. PlayerSpawn = function(ply)
  2792. ply:SetMaxHealth(300)
  2793. ply:SetHealth(300)
  2794. ply:SetArmor(210)
  2795. end
  2796. })
  2797.  
  2798. TEAM_DeltaSquad = DarkRP.createJob("RC Sergeant Major Boss", {
  2799. color = Color(115, 32, 32, 255),
  2800. model = {"models/player/sample/rc/delta/boss.mdl"},
  2801. description = [[]],
  2802. weapons = {"re_hands", "weapon_fists", "climb_swep2", "commando_knife", "cross_arms_swep", "cross_arms_infront_swep", "salute_swep", "surrender_animation_swep", "cc2018_dc15p", "cc2018_dc17maa", "cc2018_dc17m", "cc2018_dc17ms", "weapon_swrc_det", "weapon_cuff_elastic", "zeus_thermaldet", "zeus_flashbang", "zeus_smokegranade", "revival_tool", "weapon_armorkit", "realistic_hook", "cc2018_dual_dc15p", "holocomm", "weapon_rpw_binoculars"},
  2803. command = "DSBoss",
  2804. max = 1,
  2805. salary = 0,
  2806. admin = 0,
  2807. vote = false,
  2808. hasLicense = false,
  2809. candemote = false,
  2810. category = "RC Delta Squad",
  2811. sortOrder = 4,
  2812. PlayerSpawn = function(ply)
  2813. ply:SetMaxHealth(300)
  2814. ply:SetHealth(300)
  2815. ply:SetArmor(210)
  2816. end
  2817. })
  2818.  
  2819. TEAM_Rancorbattalion = DarkRP.createJob("ARC Ausbilder Colt", {
  2820. color = Color(145, 70, 70, 255),
  2821. model = {"models/worthy/rancorarcs/colt/colt.mdl"},
  2822. description = [[]],
  2823. weapons = {"cross_arms_swep", "cross_arms_infront_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dual_dc17", "rw_sw_dc15a_o", "rw_sw_westarm5", "rw_sw_dc15s", "rw_sw_rps4", "weapon_cuff_elastic", "weapon_rpw_binoculars", "holocomm", "rw_sw_dc17"},
  2824. command = "COLT",
  2825. max = 1,
  2826. salary = 0,
  2827. admin = 0,
  2828. vote = false,
  2829. hasLicense = false,
  2830. candemote = false,
  2831. category = "Klon Ausbilder",
  2832. sortOrder = 1,
  2833. PlayerSpawn = function(ply)
  2834. ply:SetMaxHealth(350)
  2835. ply:SetHealth(350)
  2836. ply:SetArmor(250)
  2837. end
  2838. })
  2839.  
  2840. TEAM_Rancorbattalion = DarkRP.createJob("ARC Ausbilder Blitz", {
  2841. color = Color(145, 70, 70, 255),
  2842. model = {"models/worthy/rancorarcs/blitz/blitz.mdl"},
  2843. description = [[]],
  2844. weapons = {"cross_arms_swep", "cross_arms_infront_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dual_dc17", "rw_sw_dc15a_o", "rw_sw_westarm5", "rw_sw_dc15s", "bf2017_z6_summe", "weapon_cuff_elastic", "weapon_rpw_binoculars", "holocomm", "rw_sw_dc17"},
  2845. command = "BLITZ",
  2846. max = 1,
  2847. salary = 0,
  2848. admin = 0,
  2849. vote = false,
  2850. hasLicense = false,
  2851. candemote = false,
  2852. category = "Klon Ausbilder",
  2853. sortOrder = 2,
  2854. PlayerSpawn = function(ply)
  2855. ply:SetMaxHealth(350)
  2856. ply:SetHealth(350)
  2857. ply:SetArmor(250)
  2858. end
  2859. })
  2860.  
  2861. TEAM_Rancorbattalion = DarkRP.createJob("ARC Ausbilder Havoc", {
  2862. color = Color(145, 70, 70, 255),
  2863. model = {"models/worthy/rancorarcs/havoc/havoc.mdl"},
  2864. description = [[]],
  2865. weapons = {"cross_arms_swep", "cross_arms_infront_swep", "salute_swep", "surrender_animation_swep", "re_hands", "weapon_fists", "zeus_thermaldet", "rw_sw_dual_dc17", "rw_sw_dc15a_o", "rw_sw_westarm5", "rw_sw_dc15s", "rw_sw_valken38x", "weapon_cuff_elastic", "weapon_rpw_binoculars", "holocomm", "rw_sw_dc17"},
  2866. command = "HAVOC",
  2867. max = 1,
  2868. salary = 0,
  2869. admin = 0,
  2870. vote = false,
  2871. hasLicense = false,
  2872. candemote = false,
  2873. category = "Klon Ausbilder",
  2874. sortOrder = 3,
  2875. PlayerSpawn = function(ply)
  2876. ply:SetMaxHealth(350)
  2877. ply:SetHealth(350)
  2878. ply:SetArmor(250)
  2879. end
  2880. })
  2881.  
  2882. TEAM_Donatorjob1 = DarkRP.createJob("Massiff", {
  2883. color = Color(145, 70, 70, 255),
  2884. model = {"models/mrpounder1/player/massif.mdl"},
  2885. description = [[]],
  2886. weapons = {"models/mrpounder1/player/massif.mdl"},
  2887. command = "MAS",
  2888. max = 1,
  2889. salary = 0,
  2890. admin = 0,
  2891. vote = false,
  2892. hasLicense = false,
  2893. candemote = false,
  2894. category = "Donatorjobs",
  2895. sortOrder = 1,
  2896. PlayerSpawn = function(ply)
  2897. ply:SetMaxHealth(200)
  2898. ply:SetHealth(200)
  2899. ply:SetArmor(100)
  2900. end
  2901. })
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