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QoL Changes to Rando

Apr 8th, 2020
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  1. -Empty Bomb: Fixed my old existing hack to be less bad and actually work consistently
  2. -Warp Songs: The fade out and fade in transitions are consistently a white fade instead of the last used fade
  3. -Nabooru Knuckle: The transition from killing the knuckle to the cutscene ending is slightly less awkward
  4. -Twinrova: Twinrova now waits for you to reach the main platform before starting the fight
  5. -Fairy Fountains: Links angle is now set after receiving the item to be as if you came from the cutscene. This allows you to backwalk straight out like in vanilla
  6. -Kakariko Gate: Opening and closing the gate is sped up
  7. -File Select: File 3 is removed from the UI in preparation for a save file size expansion
  8. -Carpenter Boss: Can no longer softlock if you mash through the text with an item in hand
  9. -Silver Rocks: Animation is sped up so he lifts faster
  10. -Gold Gauntlets Blocks: No cutscene plays and the animation is shorter
  11. -Song of Storms: No longer plays a song demonstration
  12. -Royal Tombstone: Collision is moved out of the way immediately so that you cant stand on it after the cutscene is skipped
  13. -Zelda: Is no longer broken in the beginning of the final battle and can talk again
  14. -Minigames: Icon will now show on B even if you are swordless
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