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DEXLTH

Some rare script

Jul 22nd, 2019
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  1. local player = Rtz
  2. local function UD(a,b)
  3. return UDim2.new(a,0,b,0)
  4. end
  5. --Type in your username here vv
  6. user = "Rtz"
  7.  
  8.  
  9. local Max_SLength = 9e99999--131070
  10.  
  11. local neon=false
  12.  
  13. local admunz={"DEXLTH",user}
  14.  
  15. local songlist={'AOT','Apple','Awoken','Bard','Bats','Can','Carnival','Cave','CaveStory','Cordy','Cotn','Discord','Dragonborn','Earth','FONR','Fire','Force','Georgia','Good','Haunt','Jack','Killla','Lob','Mario','Necro','OneP','Pirate','Rainbow','Smil','Storms','Stronger','Tetris','Times','Viva','Waltz','RadioG','BSwing','CatG','ANight'}
  16.  
  17. local cmdlist={'!fixs','!list','!cmds','!song> ID','!link> ID','!stop','!songb> ByteCode','!rvb> num or name','!goto> name','!tmp> num','!adds> name','!3d> on/off'}
  18.  
  19. local songvol = 50
  20.  
  21. local fme= user-- starter following person
  22.  
  23. local mid = ""
  24.  
  25. local store = ""
  26.  
  27. local guis={}
  28.  
  29. local playDebounce = false
  30.  
  31. local xnum = 2
  32.  
  33. local ynum = 3
  34.  
  35. local znum = 0
  36.  
  37. local bars = false
  38.  
  39. local soundscape = {}
  40.  
  41. function FindPlayer(name,Speaker)
  42. local found,rand = {},math.random(1,game.Players.NumPlayers)
  43. for word in name:gmatch("%S+")do
  44. for i,player in pairs(Game.Players:GetPlayers())do
  45. if player.Name:lower():find(word:lower())== 1
  46. or word:lower()== "all"
  47. or word:lower()== "everyone"
  48. or word:lower()== "everybody"
  49. or word:lower()== "everypony"
  50. or word:lower()== "local" and player == Speaker
  51. or word:lower()== "me" and player == Speaker
  52. or word:lower()== "others" and player ~= Speaker
  53. or word:lower()== "random" and i == rand then
  54. table.insert(found,player)
  55. end
  56. end
  57. end
  58. return found
  59. end
  60.  
  61. function lerp(a,b,c)
  62. return a+(b-a)*c
  63. end
  64.  
  65.  
  66. function addSS()
  67. local p = Instance.new("Part",workspace)
  68. p.Anchored = true
  69. p.FormFactor = "Custom"
  70. if neon then
  71. p.Material="Neon"
  72. end
  73. p:BreakJoints()
  74. p.TopSurface,p.BottomSurface = 0,0
  75. p.CanCollide = false
  76. p.Size = Vector3.new(1,1,1)
  77. p.Locked = true
  78. p.CFrame = getMiddleCFrame()
  79. local PL=Instance.new("PointLight",p)
  80. PL.Color= BrickColor.new("Royal purple").Color
  81. PL.Brightness=0
  82. local SM = Instance.new("SpecialMesh",p)
  83. SM.MeshId = "http://www.roblox.com/Asset/?id=9856898"
  84. SM.TextureId = "rbxassetid://3319251"
  85. SM.VertexColor = Vector3.new(0,0,0)
  86. SM.Scale = Vector3.new()
  87. table.insert(soundscape,p)
  88. return p
  89. end
  90. local oc = oc or function(func)
  91. return function(...)
  92. local ___a,___b = ypcall(func,...)
  93. if ____a == false then
  94. Notify(___b)
  95. end
  96. end
  97. end
  98. local acNotify = Notify
  99. function Notify(...)
  100. local t = ""
  101. for i = 1,select("#",...) do
  102. t = t..tostring(select(i,...) or "nil").."\t"
  103. end
  104. local plrs=game.Players:GetPlayers()
  105. local pnum=#plrs/10+.1
  106. local gnum=#guis/10
  107. if #guis < 1 then
  108. movenum=0
  109. else
  110. movenum=gnum-pnum
  111. end
  112. for _,Player in pairs(game.Players:GetPlayers()) do
  113. if Player:findFirstChild("PlayerGui") then
  114. local pgui = Player.PlayerGui
  115. local sg = Instance.new("ScreenGui",pgui)
  116. sg.Name = "Message"
  117. local frm = Instance.new("Frame",sg)
  118. frm.Size = UD(.1,0.075)
  119. frm.BackgroundColor = BrickColor.new("Really black")
  120. frm.BackgroundTransparency = 0.5
  121. frm.Style="DropShadow"
  122. frm.ZIndex = 6
  123. frm.Position = UD(1.1,0.85)
  124. table.insert(guis,frm)
  125. local msg = Instance.new("TextLabel",frm)
  126. msg.Name = "msg"
  127. msg.TextScaled=true
  128. msg.Text = tostring(t)
  129. msg.Font = "ArialBold"
  130. msg.FontSize = "Size18"
  131. msg.TextColor = BrickColor.new("White")
  132. msg.Size = UD(1,1)
  133. msg.Position = UD(0,0)
  134. msg.BackgroundTransparency = 1
  135. msg.TextXAlignment = "Center"
  136. msg.ZIndex = 6
  137. frm:TweenPosition(UD(.9,0.85+movenum), "Out", "Quad", 2.5)
  138. Spawn(function() wait(4)
  139. for i=1,#guis do
  140. if guis[i]==frm then
  141. table.remove(guis,i)
  142. end
  143. end
  144. frm:TweenPosition(UD(1.1,0.85), "Out", "Quad", 2.5)
  145. wait(4)
  146. sg:Destroy()
  147. end)
  148. --game.Debris:AddItem(sg,3)
  149. end
  150. end
  151. end
  152.  
  153. function strhex(str)
  154. local res='';
  155. local hnt=Instance.new('Hint',workspace)
  156. hnt.Text='Decoding'
  157. for port in str:gmatch'.'do
  158. res=res..string.format('%02x',port:byte());
  159. end;
  160. hnt:Destroy()
  161. return(res);
  162. end;
  163.  
  164. function GetSongList(persn)
  165. local listtime=20
  166. local plr=persn
  167. local pgui = plr.PlayerGui
  168. local sg = Instance.new("ScreenGui",pgui)
  169. sg.Name = "Message"
  170. local frm = Instance.new("Frame",sg)
  171. frm.Size = UD(.1,0.2)
  172. frm.BackgroundColor = BrickColor.new("Really black")
  173. frm.BackgroundTransparency = 0.5
  174. frm.Style="DropShadow"
  175. frm.ZIndex = 6
  176. frm.Position = UD(1.1,0.85)
  177. msg = Instance.new("TextLabel",frm)
  178. msg.Name = "msg"
  179. msg.TextScaled=true
  180. msg.Font = "ArialBold"
  181. msg.Text=""
  182. msg.FontSize = "Size18"
  183. msg.TextColor = BrickColor.new("White")
  184. msg.Size = UD(1,1)
  185. msg.Position = UD(0,0)
  186. msg.BackgroundTransparency = 1
  187. msg.TextXAlignment = "Center"
  188. msg.ZIndex = 6
  189. frm:TweenPosition(UD(.9,0.6), "Out", "Quad", 2.5)
  190. for i=1,#songlist do
  191. if i==#songlist then
  192. msg.Text=msg.Text..songlist[i]
  193. elseif i<#songlist then
  194. msg.Text=msg.Text..songlist[i]..', '
  195. end
  196. end
  197. Spawn(function()
  198. local tellr=msg
  199. local text=msg.Text
  200. for i=1,listtime do
  201. tellr.Text="Song list "..listtime..": "..text
  202. wait(1)
  203. listtime=listtime-1
  204. end
  205. frm:TweenPosition(UD(1.1,0.85), "Out", "Quad", 2.5)
  206. wait(4)
  207. sg:Destroy()
  208. end)
  209. --game.Debris:AddItem(sg,3)
  210. end
  211.  
  212. function GetCmdList(persn)
  213. local listtime=20
  214. local plr=persn
  215. local pgui = plr.PlayerGui
  216. local sg = Instance.new("ScreenGui",pgui)
  217. sg.Name = "Message"
  218. local frm = Instance.new("Frame",sg)
  219. frm.Size = UD(.1,0.2)
  220. frm.BackgroundColor = BrickColor.new("Really black")
  221. frm.BackgroundTransparency = 0.5
  222. frm.Style="DropShadow"
  223. frm.ZIndex = 6
  224. frm.Position = UD(1.1,0.85)
  225. msg = Instance.new("TextLabel",frm)
  226. msg.Name = "msg"
  227. msg.TextScaled=true
  228. msg.Font = "ArialBold"
  229. msg.Text=""
  230. msg.FontSize = "Size18"
  231. msg.TextColor = BrickColor.new("White")
  232. msg.Size = UD(1,1)
  233. msg.Position = UD(0,0)
  234. msg.BackgroundTransparency = 1
  235. msg.TextXAlignment = "Center"
  236. msg.ZIndex = 6
  237. frm:TweenPosition(UD(.9,0.6), "Out", "Quad", 2.5)
  238. for i=1,#cmdlist do
  239. if i==#cmdlist then
  240. msg.Text=msg.Text..cmdlist[i]
  241. elseif i<#cmdlist then
  242. msg.Text=msg.Text..cmdlist[i]..', '
  243. end
  244. end
  245. Spawn(function()
  246. local tellr=msg
  247. local text=msg.Text
  248. for i=1,listtime do
  249. tellr.Text="Song list "..listtime..": "..text
  250. wait(1)
  251. listtime=listtime-1
  252. end
  253. frm:TweenPosition(UD(1.1,0.85), "Out", "Quad", 2.5)
  254. wait(4)
  255. sg:Destroy()
  256. end)
  257. --game.Debris:AddItem(sg,3)
  258. end
  259.  
  260. local debris = game:GetService("Debris")
  261. function newSS(am)
  262. for i,v in pairs(soundscape) do for _,x in pairs(v:GetChildren()) do debris:AddItem(x,0) end debris:AddItem(v,.05) end
  263. soundscape = {}
  264. for i=1,am do
  265. addSS()
  266. end
  267. end
  268.  
  269. function ClrLerp(Mesh,Clr2,Step)
  270. Clr1 = Mesh.VertexColor
  271. Mesh.VertexColor = Vector3.new(lerp(Clr1.X,Clr2.X,Step),lerp(Clr1.Y,Clr2.Y,Step),lerp(Clr1.Z,Clr2.Z,Step))
  272. end
  273.  
  274. function getMiddleCFrame()
  275. if bars==true then
  276. cf = workspace:FindFirstChild(fme) and workspace[fme]:FindFirstChild("Torso") and workspace[fme].Torso:IsA("Part") and workspace[fme].Torso.CFrame - Vector3.new(0,3,0) or CFrame.new(0,0,0)
  277. else
  278. cf = workspace:FindFirstChild(fme) and workspace[fme]:FindFirstChild("Torso") and workspace[fme].Torso:IsA("Part") and workspace[fme].Torso.CFrame + Vector3.new(0,3,0) or CFrame.new(0,10,0)
  279. end
  280. return CFrame.new(cf.p)
  281. end
  282.  
  283. do
  284. local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end
  285.  
  286. local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end
  287.  
  288. local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp; if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end
  289.  
  290. function clerp(a,b,t)
  291. local qa = {QuaternionFromCFrame(a)}
  292. local qb = {QuaternionFromCFrame(b)}
  293. local ax, ay, az = a.x, a.y, a.z
  294. local bx, by, bz = b.x, b.y, b.z
  295.  
  296. local _t = 1-t
  297. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  298. end
  299. end
  300. Num = 0
  301. Rnd = math.random
  302. game:GetService("RunService").Stepped:connect(function()
  303. if bars==true then
  304. local mcf = getMiddleCFrame()
  305. for i,v in pairs(soundscape) do
  306. local snd,m,pl=v:FindFirstChild("Sound"),v:FindFirstChild("Mesh"),v:FindFirstChild("PointLight")
  307. if snd and m then
  308. pl.Brightness=snd.Volume
  309. ClrLerp(m,Vector3.new(snd.Volume/2,0,snd.Volume),.05)
  310. m.Scale = Vector3.new(.2,math.max(.02,lerp(m.Scale.Y+snd.Volume/2*1.3,snd.Volume,.3)),.2)
  311. elseif m then
  312. pl.Brightness=0
  313. m.Scale = Vector3.new(1,.02,1)
  314. ClrLerp(m,Vector3.new(0,0,0),.3)
  315. end
  316. if m then
  317. m.Offset = Vector3.new(0,m.Scale.Y/2*v.Size.Y,0)
  318. end
  319. --[[
  320. local ran = 4
  321. local ang;
  322. repeat
  323. ran = ran + .25
  324. ang = math.atan(v.Size.X/ran) + math.rad(1)
  325. until (#soundscape)*ang < math.pi*2]]
  326. ang = math.pi*2 / #soundscape
  327. ran = math.max(3,(v.Size.X / math.tan(ang)) + .5)
  328. v.CFrame = clerp(v.CFrame,mcf * CFrame.Angles(0,(#soundscape-1)*ang/2+(i-1)*ang,0) * CFrame.new(0,0,-ran-v.Size.Z/2) * CFrame.Angles(-math.pi/2,0,0),.1)
  329. --v.CFrame = clerp(v.CFrame,mcf*CFrame.Angles(0,math.pi*2/#soundscape*(i-1),0)*CFrame.new(0,0,-#soundscape*.3)+Vector3.new(0,math.sin((tick()+i)*5),0),.1)
  330. end
  331. else
  332. Num = Num + .01
  333. local mcf = getMiddleCFrame()
  334. local Dist = #soundscape/math.pi/2
  335. for i,v in pairs(soundscape) do
  336. v.Anchored = true
  337. local snd,m,pl = v:FindFirstChild("Sound"),v:FindFirstChild("Mesh"),v:FindFirstChild("PointLight")
  338. if snd and m then
  339. pl.Brightness=snd.Volume
  340. m.Scale = Vector3.new(xnum,ynum,znum)*lerp(m.Scale.X/2,snd.Volume,.3)
  341. ClrLerp(m,Vector3.new(snd.Volume/2,0,snd.Volume),.05)
  342. elseif m then
  343. pl.Brightness=0
  344. m.Scale = Vector3.new(1,.01,.01)
  345. ClrLerp(m,Vector3.new(0,0,0),.3)
  346. end
  347. if m then
  348. m.Offset = Vector3.new(0,0,0)
  349. end
  350. --v.CFrame = clerp(v.CFrame,mcf*CFrame.Angles(0,0,0)*CFrame.Angles(0,math.pi*2/#soundscape*(i-1),0)*CFrame.new(0,m.Scale.Y/2,Dist),.1)
  351. if ynum == 2 then
  352. v.CFrame = clerp(v.CFrame,mcf*CFrame.Angles(0,math.pi*2/#soundscape*(i-1),0)*CFrame.new(0,0,-#soundscape*.3)*CFrame.Angles(math.sin((tick()+i)*5),math.sin((tick()+i)*5),math.sin((tick()+i)*5))+Vector3.new(0,math.sin((tick()+i)*5),0),.1)
  353. else
  354. v.CFrame = clerp(v.CFrame,mcf*CFrame.Angles(0,math.pi*2/#soundscape*(i-1),0)*CFrame.new(0,0,-#soundscape*.3)+Vector3.new(0,math.sin((tick()+i)*5),0),.1)
  355. end
  356. end
  357. end
  358. end)
  359.  
  360. if not soundscape then return end
  361.  
  362. --for i,v in pairs(soundscape:GetChildren()) do if v:IsA("Sound") then v:Destroy() end end
  363. --soundscape.AmbientReverb = "ConcertHall"
  364.  
  365.  
  366. midiplayer = script.Parent
  367.  
  368. sounds = {}
  369. midichecksum = 365
  370. waitloop = true
  371. tracksOn = 0
  372.  
  373. tempo = 250
  374. snap = 12222140
  375. ping = 12221990
  376. bass = 12221831
  377. button = 12221967
  378. clickf = "rbxasset://sounds//clickfast.wav"
  379. clunk = "rbxasset://sounds//flashbulb.wav"
  380.  
  381. url = "http://www.roblox.com/asset/?id="
  382.  
  383. -- M_INS
  384. programs = {
  385. {{"12857654",0.3,0,66,0.5},{"12857804",-7,67,71,0.5},{"12857664",-11.5,72,127,0.8}}, -- Banjo
  386. {{"12857637",-3.9,0,64,0.5},{"12857660",-8.4,65,127,0.5}}, -- Banjo 2
  387. {{"13114759",-6,0,127,1}}, -- ding
  388. {{"19344667",-8.6,0,127,0.5}}, -- bell
  389. {{"15666462",-13.5,0,127,0.4}}, -- Beep
  390. {{"13424334",-23.2,0,127,0.5,0,0.5}}, -- piccolo
  391. {{"1089407",8.2,0,57,0.5},{"1089403",3.2,58,127,1}}, -- Electric Guitar
  392. {{"13032199",8.2,0,57,0.5},{"13032178",3.2,58,127,1}}, -- Space Guitar
  393. {{"60661796",-2.5,0,127,0.5,0.3,0.2}}, -- Metal Guitar
  394. {{"13019281",11.2,0,127,0.5}}, -- Ninja Guitar (Twang Twang!)
  395. {{"13019300",11.3,0,127,0.5}}, -- Ninja Guitar (T-T-Twang Twang!)
  396. {{"12892216",-7,0,127,0.5}}, -- Jungle Guitar
  397. {{"10209668",6.5,0,127,0.5}}, -- synth sound 1
  398. {{"11998777",12,0,127,0.5}}, -- synth sound 2
  399. {{"11998796",4.8,0,127,0.5,0,0.15}}, -- synth sound 3
  400. {{bass,11.8,0,127,0.5}}, -- Bass
  401. {{"rbxasset://sounds//uuhhh.wav",0.2,0,127,0.5}}, -- Robloxian Death
  402. {{button,6.7,0,127,0.4}}, -- Button
  403. {{ping,-21.7,0,127,0.5,0,0.2}}, -- Ping!
  404. {{"rbxasset://sounds//Kid saying Ouch.wav",0.9,0,127,0.5}}, -- 'Ouch'
  405. {{"11984351",16.8,0,127,0.3,0.02,0.2}}, -- Long Destructive Synth
  406. -- v V Drumset V v
  407. {{"rbxasset://music//ufofly.wav",59,1,1,0.5},{"13114759",39.7,26,26,0.5},{snap,37,27,27,0.5,0,0.25},
  408. {"108553903",38,28,28,0.5,0,0,0},
  409. {"18426149",41,29,29,0.4,0,0.25},{"18426149",34,30,30,0.4,0,0.25},{snap,37,31,31,0.2},
  410. {clickf,40,31,31,0.7},{clunk,40,32,32,0.5},{clickf,38,33,34,0.5},
  411. {"56524816",24,34,34,0.3},{"31173820",20,35,35,0.5},{"31173820",24,36,36,0.5},
  412. {"14863866",16,37,37,1},{"31173799",20,38,38,0.7},{"2101148",54,39,39,0.7},{"31173799",20,40,40,0.5},
  413. {"31173881",17,41,41,0.5},
  414. {snap,45,42,42,0.25,0,0.25},{"31173881",19,43,43,0.5},{snap,52,44,44,0.25,0,0.25},
  415. {"31173881",21,45,45,0.5},{"31173735",14,46,46,0.5},{"31173881",23,47,47,0.5},{"31173844",13,48,48,0.5},
  416. {"31173771",14,49,49,0.5},{"31173844",15,50,50,0.5},{"31173898",8,51,51,0.5},{"31173771",5,52,52,0.5},
  417. {"11113679",9.5,53,53,0.5},{snap,34,54,54,0.15,0,0.25},{"31173771",24,55,55,0.5},{snap,14,56,56,0.2},{"57802055",1,56,56,0.3},
  418. {"31173771",7,57,57,0.5},{"31173898",1,59,59,0.5},{"57801983",3,60,60,0.5,0,0.25},{"57801983",-10,61,61,0.5,0,0.25}, -- tuning was -5
  419. {"101088307",24,62,62,0.5,0,0,0},{"57802055",-16,63,63,0.5,0,0.25},{"57802055",-22,64,64,0.5,0,0.25},{"57801983",-15,65,65,0.5,0,0.25}
  420. ,{"57801983",-21,66,66,0.5,0,0.25},
  421. {"13114759",-8,67,67,0.5,0,0.25},{"13114759",-14,68,68,0.5,0,0.25},
  422. {snap,22,69,69,0.4},
  423. {snap,32,70,70,0.5,0,0.25},{"28510547",-14.4,71,71,0.4,0,0.25},{"28510547",-18.4,72,72,0.4,0,0.25},{"101180005",-3.4,73,73,0.3,0,0,0},
  424. {"100391463",-4,74,74,0.4,0,0,0},{"15666462",8,75,75,0.4},{"57802055",-2,76,76,0.4},{"57802055",-5,77,77,0.4},{"75338648",-13,78,78,0.6,0,1,0},{"75338648",-31.7,79,79,0.5,0,0,0},
  425. {"19344667",2.5,80,80,0.25,0,0.25},{"19344667",1.5,81,81,0.2},{snap,12,82,82,0.3,0,0.25},{"101093314",-22,83,83,0.4,0,0.25},
  426. {"13061809",-4,84,84,0.4},{"57802055",8,85,85,0.4},{"31173844",-35,86,86,0.4},{"31173844",-36,87,87,0.4}},
  427. -- Horror SFX v v v
  428. {{"13061809",-2,56,64,0.5},{"13061802",-10,65,74,0.5},{"13061810",-23,75,84,0.5},{"11984254",-34,85,127,0.5},
  429. {"rbxasset://sounds//HalloweenThunder.wav",8,48,55,0.5},{"rbxasset://sounds//HalloweenGhost.wav",27,0,47,0.5}},
  430. {{"21338895",0,0,127,0.5}}, -- Maraca
  431. {{"11949128",10,0,127,0.5}}, -- Big Drum (Even though it isn't.)
  432. {{"10209888",13.4,0,127,0.3},{"10209888",14.2,61,127,0.3}}, -- Popcorn
  433. {{"45885030",1.4,0,127,0.3}}, -- KatanaSlash
  434. {{"75421988",33.75,0,80,0.3,0,0.2,1},{"75338648",-24.7,81,127,0.5,0,0.4,1},
  435. {"75338648",-0.7,81,127,0.4,0,0.4,1},{"75338648",11.4,81,127,0.5,0,0.4,1}}, -- ChargeSynth
  436. {{"15666462",52.2,0,127,0.4,0.5,0.5,1}}, -- Hard Synth Bass
  437. {{"11944350",-9.6,0,127,0.5}}, -- Pew
  438. {{"79236960",0,0,127,0.3,0}}, -- Bass Drum
  439. {{"81146867",16,0,127,0.3,0}}, -- Saber Sound
  440. {{"75338648",-13,0,127,0.7,0,0.1,1}}, -- Beep sound
  441. {{"11949128",43,0,127,0.5,0,0.25,1}}, -- Growly Thing
  442. {{"11998796",4.8,0,127,1,0,0.25},{"75421988",33.8,0,80,0.2,0.4,0.4,1},{"75421988",33.9,0,80,0.2,0.4,0.4,1},
  443. {"75338648",-24.7,81,127,0.5,0,0.4,1},{"75338648",-0.7,81,127,0.4,0,0.4,1},{"75338648",11.4,81,127,0.5,0,0.4,1}}, -- Nice Synth
  444. {{"58479648",15.2,0,127,0.5,0,0.25}}, -- 035 Spitsy Bass
  445. {{"58479648",15.2,0,127,0.5,0,0.15,1}}, -- 036 Spitsy Bass/Beep (Loops)
  446. {{"69446845",13.5,0,127,0.5,0,0.15,1}}, -- 037 Dead Synth Strings
  447. {{"75421988",33.7,0,80,0.2,0.4,0.4,1},{"75421988",33.8,0,80,0.2,0.4,0.4,1},{"75338648",-24.7,81,127,0.5,0,0.4,1},{"75338648",-0.7,81,100,0.4,0,0.4,1},{"75338648",11.4,81,86,0.5,0,0.4,1}}, -- 038 Charge Synth Smooth
  448. {{"57802055",-2,0,127,0.5}}, -- 039 Noted Congo
  449. {{bass,23.8,0,127,0.5}}, -- 040 Bass Octave Higher
  450. {{"25641508",-9.5,0,127,0.5}}, -- 041 "Oof!"
  451. -- 42 Fake Piano V2
  452. {{bass,23.8,42,50,0.07},{"12857664",-11.6,36,80,0.6},
  453. {ping,-21.7,82,127,0.5,0,0.15},
  454. {"12857664",-11.6,87,127,0.18},{"12857664",-11.6,81,86,0.3},{bass,23.8,0,41,0.2},
  455. {ping,-21.7,0,81,0.8,0,0.2}},
  456. {{"75338648",-24.7,0,127,0.7,0,0.1,1}}, -- Soft Whistle (Octave lower)
  457. {{"89357191",21.5,0,127,0.7,0,0.1,1}}, -- Lightsaber Hum
  458. {{"13417380",-18.3,0,127,0.7,0,0.1}}, -- Clarinet
  459. {{"13418521",-8,0,127,0.7,0,0.2}}, -- Sax
  460. {{"13414759",4,0,127,0.7,0.5,0.5}}, -- Bagpipe Bass
  461. {{"13414758",14,0,127,0.7,0,0.1,1}}, -- Bagpipes (beeps loop)
  462. {{"13414749",19,0,127,0.7,0,0.1,1}}, -- Bagpipes (beeps2 loop)
  463. {{"75338648",-24.7,0,127,0.5,0,0.1,1},{"75338648",-12.7,0,127,0.5,0,0.1,1},{"75338648",-5.7,0,127,0.7,0,0.1,1},{"75338648",-0.7,0,127,0.5,0,0.1,1}}, -- Ahhh
  464. {{"75338648",-24.7,0,127,0.6,0,0.5,1},{"75338648",-12.7,0,127,0.6,0,0.5,1},{"75338648",-5.7,0,127,0.5,0,0.5,1}}, -- Synth
  465. {{"75338648",-24.7,0,90,0.5,0,0.1,1},{"75338648",-5.7,0,90,0.4,0,0.1,1},{"75338648",-0.7,0,90,0.5,0,0.1,1},
  466. {"75338648",-24.7,91,127,0.25,0,0.1,1},{"75338648",-5.7,91,127,0.15,0,0.1,1},{"75338648",-0.7,91,127,0.25,0,0.1,1}}, -- Organ?
  467. {{"75338648",-24.7,0,127,0.5,0,0.1,1},{"75338648",-0.7,0,127,0.4,0,0.1,1},{"75338648",11.4,0,127,0.5,0,0.1,1}}, -- Organ?
  468. {{ping,-21.7,0,127,0.3,0,0.1},{ping,4.7,0,127,0.2,0,0.1},{ping,14.7,0,127,0.2,0,0.1}}, -- Xylaphone
  469. {{ping,-21.7,0,127,0.5,0,0.25},{ping,14.4,0,127,0.2,0,0.25},{"13114759",6,0,127,0.2,0,0.25}}, -- Marimba
  470. {{bass,23.8,0,127,0.5,0,0.5}}, -- 040 Bass (Quick Rel)
  471. {{"55741744",2.8,54,127,0.5,0,0.5},{"55741275",13.8,0,53,0.5,0,0.5}}, -- Jaw Harp
  472. {{"60871617",-13,0,127,0.5,0,0.5}}, -- Cat Meow
  473. {{"56524816",-13.8,0,127,0.5,0,0.5}}, -- Wizard Wand Ding
  474. {{"31173844",2,0,127,0.5}}, -- Synth Drum
  475. {{"75421988",33.6,0,80,0.2,0.05,0.4,1},{"75421988",33.7,0,80,0.2,0.05,0.4,1},{"75338648",-24.7,81,127,0.5,0.05,0.4,1},{"75338648",-0.7,81,100,0.4,0.05,0.4,1},{"75338648",11.4,81,86,0.5,0.05,0.4,1}}, -- 038 Charge Synth Slow (More Smooth)
  476. {{"57802055",-14,0,127,0.5,0,0.1},{"11949128",10,0,127,0.3,0,0.1}}, -- 062 Pluck
  477. {{"99190550",7.6,0,127,0.3,0,0.1}}, -- 063 E Chug
  478. {{"99170481",8,0,49,0.5,0,0.1},{"99170583",5.1,50,56,0.5,0,0.1},{"99190216",-4,57,66,0.5,0,0.1},{"99170403",-14,67,127,0.5,0,0.1}}, -- EGuitar 4
  479. {{"99666917",2,0,127,0.5,0,0.1}}, -- Sacatto Organ
  480. {{"13414749",-5,0,127,0.4,0,0.2,0},{"75338648",-24.7,0,127,0.5,0,0.1,1}}, -- Dr. Solo
  481. {{"10209257",0,57,127,0.2,0,0,0},{"10209257",0,47,56,0.15,0,0,0},{"10209257",0,0,46,0.1,0,0,0}}, -- Gunshot
  482. {{"106708146",20,0,127,0.4,0.1,0,1}}, -- Applause
  483. {{"75338648",-24.7,0,127,1,0.5,0.1,1},{"75338648",-5.7,0,127,0.2,0.5,0.1,1},{"75338648",-12.7,0,127,0.15,0.5,0.1,1}}, -- Loop flute
  484. {{"75338648",-24.7,0,127,0.7,0,0.1,1},{"75338648",23.8,0,127,0.01,0,0.1,1},{"75338648",-12.7,0,127,0.1,0,0,1}}, -- EPiano 1
  485. {{"108553955",17.1,0,127,0.5,0,0,1},{"75338648",-24.7,46,127,0.4,0,0.1,1},{"75338648",-24.7,0,45,0.7,0,0.1,1}}, -- Whispery Bass Synth
  486. {{"109618842",-24,70,127,0.4,0,0,0},{"109618754",-14,0,56,0.4,0,0,0},{"109618435",-18.8,66,69,0.4,0,0,0},{"109619047",-23,57,59,0.4,0,0,0},{"109618940",-11.9,60,65,0.4,0,0,0}}, -- Celtic Harp
  487. {{"109618842",-24,86,127,0.4,0,0,0},{"109618754",-14,0,59,0.4,0,0,0},{"109618940",-11.9,60,85,0.4,0,0,0}}, -- Piano/Harp
  488. {{"109618435",-18.8,0,127,0.6,0,0.2,0}}, -- Fake Guitar
  489. {{"109619047",-23,0,127,0.4,0,0.2,0}}, -- Fake Guitar 2
  490. }
  491.  
  492. for i=1,#programs do
  493. for ii=1,#programs[i] do
  494. item = programs[i][ii][1]
  495. if string.sub(item,1,1) ~= "r" then
  496. Game:GetService("ContentProvider"):Preload(url .. item)
  497. end
  498. end
  499. end
  500.  
  501. GM = {0,{107},1,{8,106,105},4,{81},12,{100,101},17,{115},18,{9,11},20,{120},24,{48,117},38,{49,63,82,91},
  502. 39,{116},43,{73,74,75,78,79,80},42,{1,2,3,4},45,{70,72},46,{30,31,41,42,57,61,65,66,67,68,69,111},47,{43,44,58,59},
  503. 51,{51,52,53,54,55,89,92,95,96},52,{17,18,19,45},53,{20},54,{10,12,14},55,{13},56,{28,29,33,34,35,36,37,38,39,40,86,88},
  504. 60,{118,119},61,{50},62,{46},64,{56},67,{128},68,{123,127},69,{90},70,{5,97,93,94},72,{47},74,{7,16,25},75,{26}}
  505.  
  506.  
  507. local cp = game:GetService("ContentProvider")
  508. for i,v in pairs(programs) do
  509. for _,x in pairs(v) do
  510. if tonumber(x[1]) then
  511. cp:Preload(url..x[1])
  512. end
  513. end
  514. end
  515.  
  516.  
  517.  
  518. function Update_NewDeltaTime()
  519. l,t = game:GetService("RunService").Stepped:wait()--wait(0.03)
  520. if ticks_per_QN ~= nil then
  521. NewDeltaTime = t*30*(tempo/(1920/ticks_per_QN))
  522. end
  523. end
  524.  
  525. function ReadByte(fp)
  526. return tonumber("0x" .. string.sub(mid,fp,fp+1)) or 0
  527. end
  528. function Read8bit(fp)
  529. return tonumber("0x" .. string.sub(mid,fp,fp)) or 0
  530. end
  531.  
  532. function ReadWord(fp)
  533. sd=ReadByte(fp)*16777216+ReadByte(fp+2)*65536+ReadByte(fp+4)*256+ReadByte(fp+6) or 0
  534. --msg.Text=sd
  535. return sd
  536. end
  537.  
  538. function Read3Bytes(fp)
  539. return ReadByte(fp)*65536+ReadByte(fp+2)*256+ReadByte(fp+4) or 0
  540. end
  541.  
  542. InsNew = Instance.new
  543.  
  544.  
  545.  
  546. local speedmodifier = 1
  547.  
  548. function PlayTrack(cpos,track,meplaying,msize)
  549. program = -1
  550. local expression = 127
  551. local pbend1 = 0
  552. local pbend2 = 64
  553. local semtone = 2
  554. songPlaying = true
  555. local LSB = 0
  556. local MSB = 0
  557. local midicommand = nil
  558. local TrackStartPos = 0
  559. local bank = 0
  560. local timer = 0
  561.  
  562.  
  563. if filehas == 0 then
  564. pcbend1 = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}
  565. pcbend2 = {64,64,64,64,64,64,64,64,64,64,64,64,64,64,64,64}
  566. MSB0 = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}
  567. LSB0 = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}
  568. semtone0 = {2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2}
  569. bank0 = {0,0,0,0,0,0,0,0,0,127,0,0,0,0,0,0}
  570. end
  571.  
  572.  
  573. local function SNum_NextByte()
  574. cpos = cpos+2
  575. snum = ReadByte(cpos)
  576. end
  577.  
  578. local function Read127()
  579. b127 = 0
  580. if snum >= 128 then
  581. math127 = 0
  582. while snum > 127 do
  583. math127 = (math127+snum-128)*128
  584. b127 = math127
  585. SNum_NextByte()
  586. end
  587. end
  588. return b127+snum
  589. end
  590.  
  591. local function NoteOff()
  592. local snum = ReadByte(cpos+2)
  593. cpos = cpos+4
  594. for i=1,#sounds,1 do
  595. if sounds[i][2] == snum and sounds[i][5] == track and not sounds[i].stopped then
  596. sounds[i].stopped = true
  597. sounds[i][3] = 0
  598. end
  599. end
  600. end
  601.  
  602. local function NoteOn()
  603. --Notify("NoteOn")
  604. noteval = ReadByte(cpos+2)
  605. velocity = ReadByte(cpos+4)
  606. if (velocity or 0) > 0 and not _GOTO then
  607. --Notify("vel")
  608. cpos = cpos+4
  609. if mute == false or true then
  610. --Notify("mut")
  611. if noteval >= 0 and noteval <= 127 then progone = program+1
  612. --Notify("in1")
  613. if progone == 0 then
  614. progone = 5
  615. end
  616.  
  617. if programs[progone] ~= nil then
  618. --Notify("in2")
  619. for v,prog in pairs(programs[progone]) do
  620. if noteval >= prog[3] and noteval <= prog[4] then
  621.  
  622. if filehas ~= 0 then
  623. mathpitch = 2^((noteval+prog[2]-60+((pbend2-64)*128+pbend1)/8192*semtone)/12)
  624. else
  625. mathpitch = 2^((noteval+prog[2]-60+((pcbend2[track+1]-64)*128+pcbend1[track+1])/8192*semtone0[track+1])/12)
  626. end
  627. if string.sub(prog[1],1,1) ~= "r" then
  628. soundid = url .. prog[1]
  629. else
  630. soundid = prog[1]
  631. end
  632. volume = 127
  633. mathvolume = (prog[5]*velocity*volume*songvol)/16129
  634. local s = nil
  635. local ctabi = nil
  636. for i=1,#sounds do
  637. if sounds[i][3] == 0 and sounds[i][1].Volume == 0 then
  638. s = sounds[i][1]
  639. ctabi = i
  640. if (s.Looped == true and (prog[8] ~= nil and prog[8] == 1)) or (s.Looped == false and (prog[8] == nil or prog[8] == 0)) then
  641. break
  642. else
  643. s = nil
  644. end
  645. end
  646. end
  647. local par = s and s.Parent or (function() for i,v in pairs(soundscape) do if v:IsDescendantOf(game) and #v:GetChildren() == 1 then return v elseif not v:IsDescendantOf(game) then table.remove(soundscape,i) end end return addSS() end)()
  648. --local par = workspace.Base
  649. if s == nil then
  650. s = Instance.new("Sound",par)
  651. if prog[8] ~= nil and prog[8] == 1 then
  652. s.Looped = true
  653. else
  654. s.Looped = false
  655. end
  656. end
  657. s:Stop()
  658. Delay(.1,function() par.BrickColor = BrickColor.new("Royal purple") end)
  659. s.SoundId = soundid
  660. s.Pitch = mathpitch
  661. if ctabi ~= nil then
  662. table.remove(sounds,ctabi)
  663. end
  664. local stab = {}
  665. stab[1] = s
  666. stab[2] = noteval
  667. stab[3] = 1
  668. stab[4] = 1
  669. stab[5] = track
  670. stab[6] = prog[2]
  671. stab[7] = mathvolume
  672. --stab.timer = timer
  673. table.insert(sounds,stab)
  674. if prog[6] ~= nil and prog[6] ~= 0 then
  675. table.insert(stab,prog[6])
  676. s.Volume = 0
  677. else
  678. table.insert(stab,0.0001)
  679. s.Volume = mathvolume
  680. end
  681. --s.Volume = 0
  682. if prog[7] ~= nil and prog[7] ~= 0 then
  683. table.insert(stab,prog[7])
  684. else
  685. table.insert(stab,0.05)
  686. end
  687. s:Play()
  688. --Notify("Plaid")
  689. end
  690. end
  691. end
  692. end
  693. end
  694. else
  695. NoteOff()
  696. end
  697. end
  698.  
  699.  
  700. local function NoteAftertouch()
  701. cpos = cpos+4
  702. end
  703.  
  704.  
  705. local function ControllerChange()
  706. cpos = cpos+2
  707. co = ReadByte(cpos)
  708. cpos = cpos+2
  709. co2 = ReadByte(cpos)
  710.  
  711. if co == 0 then
  712. if filehas ~= 0 then
  713. bank = co2
  714. else
  715. bank0[track+1] = co2
  716. end
  717. end
  718.  
  719. if co == 6 then
  720. if filehas ~= 0 then
  721. if LSB == 0 and MSB == 0 then
  722. semtone = co2
  723. end
  724. else
  725. if LSB0[track+1] == 0 and MSB0[track+1] == 0 then
  726. semtone0[track+1] = co2
  727. end
  728. end
  729. end
  730.  
  731. if co == 100 then
  732. if filehas ~= 0 then
  733. LSB = co2
  734. else
  735. LSB0[track+1] = co2
  736. end
  737. end
  738. if co == 101 then
  739. if filehas ~= 0 then
  740. MSB = co2
  741. else
  742. MSB0[track+1] = co2
  743. end
  744. end
  745. if co == 111 then
  746. TrackStartPos = cpos+2
  747. end
  748. end
  749.  
  750. local function ProgramChange()
  751. if program < 0 then
  752. local newprog = ReadByte(cpos+2)+1
  753. if bank ~= 127 then
  754. foundp = false
  755. for i=1,#GM,2 do
  756. local GMtab = GM[i+1]
  757. local newIns = GM[i]
  758. if GMtab ~= nil then
  759. for ii=1,#GMtab do
  760. if GMtab[ii] == newprog then
  761. program = newIns
  762. foundp = true
  763. break
  764. end
  765. end
  766. end
  767. end
  768. if foundp == false then
  769. program = -1
  770. end
  771. else
  772. program = 21
  773. end
  774. end
  775. cpos = cpos+2
  776. end
  777.  
  778.  
  779. local function PitchBend()
  780. -- fix
  781. if filehas ~= 0 then
  782. pbend1 = ReadByte(cpos+2)
  783. pbend2 = ReadByte(cpos+4)
  784.  
  785. for i=1,#sounds,1 do
  786. if sounds[i][5] == track then
  787. sounds[i][1].Pitch = 2^((sounds[i][2]+sounds[i][6]-60+((pbend2-64)*128+pbend1)/8192*semtone)/12)
  788. end
  789. end
  790. else
  791. pcbend1[track+1] = ReadByte(cpos+2)
  792. pcbend2[track+1] = ReadByte(cpos+4)
  793.  
  794. for i=1,#sounds,1 do
  795. if sounds[i][5] == track then
  796. sounds[i][1].Pitch = 2^((sounds[i][2]+sounds[i][6]-60+((pcbend2[track+1]-64)*128+pcbend1[track+1])/8192*semtone0[track+1])/12)
  797. end
  798. end
  799. end
  800. cpos = cpos+4
  801. end
  802.  
  803. local function ChannelAftertouch()
  804. cpos = cpos+4
  805. end
  806.  
  807. local com = {}
  808. com[8] = NoteOff
  809. com[9] = NoteOn
  810. com[10] = NoteAftertouch
  811. com[11] = ControllerChange
  812. com[12] = ProgramChange
  813. com[13] = ChannelAftertouch
  814. com[14] = PitchBend
  815.  
  816.  
  817. local chunksize = ReadWord(cpos)
  818. local step = 0
  819. local dowait = true
  820. local waitbyte = 0
  821. local finalwaitbyte = 0
  822.  
  823. snum = 0
  824. track = track or 0
  825. local atTrack = 1
  826.  
  827. chunksize = ReadWord(cpos)
  828. while track > atTrack do
  829. chunksize = ReadWord(cpos)
  830. cpos = cpos+(chunksize*2)+16
  831. atTrack = atTrack+1
  832. end
  833.  
  834. cpos = cpos+8
  835. TrackStartPos = cpos
  836. local rs = game:GetService("RunService")
  837. local actime = 0
  838.  
  839. while not scriptended and cpos <= msize and meplaying == pling do
  840.  
  841. snum = ReadByte(cpos)
  842.  
  843. if dowait == true then
  844.  
  845. local finalwaitbyte = Read127()
  846. dowait = false
  847. -- cmd
  848. SNum_NextByte()
  849.  
  850. while finalwaitbyte > step do
  851. local t = tick()
  852. local time = 0
  853. rs.Heartbeat:wait()
  854. time = (tick()-t)* speedmodifier
  855. actime = actime + time
  856. step=step+time*30*(tempo/(1920/ticks_per_QN))
  857. if stop == true then
  858. break
  859. end
  860. end
  861. step = step-finalwaitbyte
  862. finalwaitbyte = 0
  863. end
  864.  
  865. snum = ReadByte(cpos)
  866.  
  867. if snum == 255 then
  868. dowait = true
  869. SNum_NextByte()
  870. local oldcpos = cpos
  871. if snum == 81 then
  872. cpos = cpos+4
  873. --if mute == false then
  874. tempo = 60000000/Read3Bytes(cpos)
  875. oldtempo = tempo
  876. --end
  877. cpos = cpos+4
  878. snum = -1
  879.  
  880. elseif snum == 3 or snum == 6 then
  881. oldsum = snum
  882.  
  883. SNum_NextByte()
  884. vallength = Read127()
  885. if snum == 3 then Notify(mid:sub(cpos,cpos+vallength*2)) end
  886. cpos = cpos+(vallength*2)
  887.  
  888. elseif snum == 47 then
  889. if loop == true and stop == false then
  890. cpos = TrackStartPos-2
  891.  
  892. if filehas == 1 or filehas == 2 then
  893. --waitloop = true
  894. --tracksOn = tracksOn-1
  895. --while waitloop do
  896. -- rs.Stepped:wait()--wait(1/30)
  897. --end
  898. --tracksOn=tracksOn+1
  899. end
  900.  
  901. if stop == true or loop == false then
  902. break
  903. end
  904.  
  905. rs.Stepped:wait()--wait(0)
  906. else
  907. break
  908. end
  909. end
  910.  
  911. if oldcpos == cpos then SNum_NextByte()
  912. vallength = Read127() cpos = cpos+(vallength*2)
  913. snum = -1
  914. end
  915. end
  916.  
  917. if stop == true then
  918. break
  919. end
  920.  
  921.  
  922. if dowait == false then
  923. if snum == 240 then dowait = true
  924. SNum_NextByte()
  925. cpos = cpos+(snum*2)-2
  926. cpos = cpos+2
  927. snum = ReadByte(cpos)
  928. end
  929. end
  930.  
  931.  
  932. if dowait == false then
  933. dowait = true
  934. bit8 = Read8bit(cpos)
  935.  
  936. if com[bit8] ~= nil then
  937. chan = Read8bit(cpos+1)
  938. if filehas == 0 then
  939. track = chan
  940. program = -1--Trks[track+1]
  941. if bank0[track+1] == 127 or track == 9 then
  942. program = 21
  943. end
  944. volume = 127
  945. else
  946. if program <= 0 then
  947. if bank == 127 or chan == 9 then
  948. program = 21
  949. end
  950. end
  951. end
  952.  
  953. midicommand = com[bit8]
  954. midicommand()
  955. else
  956. if midicommand ~= nil then
  957. cpos = cpos-2
  958. midicommand()
  959. else
  960. Notify("ERROR:",cpos,track,string.sub(mid,cpos,cpos+1))
  961. break
  962. end
  963. end
  964. end
  965. cpos = cpos+2
  966. end
  967.  
  968. if meplaying == pling then
  969. tracksOn = tracksOn - 1
  970. if filehas == 0 then
  971. tracksOn = 0
  972. end
  973. end
  974.  
  975. --Notify("End of track")
  976. end
  977.  
  978.  
  979.  
  980. function MidiPlay(msize)
  981. acgoto = 0
  982. filehas = ReadByte(19)
  983. tracks = (ReadByte(21)*256)+ReadByte(23)
  984.  
  985. if filehas == 0 then
  986. --Notify("The file has a single multi-channel track.")
  987. tracks = 16
  988. elseif filehas == 1 then
  989. --Notify("The file has one or more simultaneous tracks (or MIDI outputs) of a sequence.")
  990. elseif filehas == 2 then
  991. Notify("The file has one or more sequentially independent single-track patterns (NOT COMPATIBLE)")
  992. return
  993. end
  994. ticks_per_QN = ReadByte(25)*256+ReadByte(27)
  995. atchannel = 1
  996. tempo = 120
  997.  
  998.  
  999. local meplaying = math.random()
  1000. pling = meplaying
  1001. tracksOn = tracks
  1002. for i=1,tracks do
  1003. thread = coroutine.create(oc(PlayTrack))
  1004. coroutine.resume(thread,37,i,meplaying,msize)
  1005. end
  1006. coroutine.wrap(function()
  1007. repeat game:GetService("RunService").Heartbeat:wait() until tracksOn == 0 or meplaying ~= pling
  1008. if meplaying ~= pling then return end
  1009. isSongPlaying = false
  1010. end)()
  1011. end
  1012.  
  1013.  
  1014.  
  1015. function onStopCommand()
  1016. mid="" onPlayCommand()
  1017. end
  1018.  
  1019. function ClearData()
  1020. sounds={}
  1021. end
  1022.  
  1023. function onPlayCommand()
  1024. if scriptended then return end
  1025. isSongPlaying = true
  1026. --if #soundscape <= 0 then return end
  1027. newSS(0)
  1028.  
  1029. mid = mid:gsub("%s",""):upper()
  1030.  
  1031. if mid:match("^X") then
  1032. Notify("Base127")
  1033. Decompress127(mid)
  1034. end
  1035. sounds = {}
  1036. checksum = 0
  1037.  
  1038. for i=1,12,2 do
  1039. add = tonumber("0x" .. string.sub(mid,i,i+1))
  1040. if add then
  1041. checksum = checksum+add
  1042. end
  1043. end
  1044.  
  1045. if checksum == midichecksum then
  1046. local a,b = ypcall(MidiPlay,#mid)
  1047. if not a then
  1048. acNotify("ERRAWR",b)
  1049. isSongPlaying = false
  1050. end
  1051. else
  1052. isSongPlaying = true
  1053. return
  1054. end
  1055. end
  1056.  
  1057.  
  1058.  
  1059.  
  1060.  
  1061. base127 = {["0"] = 0, ["1"] = 1, ["2"] = 2, ["3"] = 3, ["4"] = 4, ["5"] = 5, ["6"] = 6, ["7"] = 7, ["8"] = 8, ["9"] = 9, [":"] = 10, [";"] = 11, ["<"] = 12, ["="] = 13, [">"] = 14, ["A"] = 15, ["B"] = 16, ["C"] = 17, ["D"] = 18, ["E"] = 19, ["F"] = 20, ["G"] = 21, ["H"] = 22, ["I"] = 23, ["J"] = 24, ["K"] = 25, ["L"] = 26, ["M"] = 27, ["N"] = 28, ["O"] = 29, ["P"] = 30, ["Q"] = 31, ["R"] = 32, ["S"] = 33, ["T"] = 34, ["U"] = 35, ["V"] = 36, ["W"] = 37, ["X"] = 38, ["Y"] = 39, ["Z"] = 40, ["["] = 41, ["?"] = 42, ["]"] = 43, ["^"] = 44, ["_"] = 45, ["`"] = 46, ["a"] = 47, ["b"] = 48, ["c"] = 49, ["d"] = 50, ["e"] = 51, ["f"] = 52, ["g"] = 53, ["h"] = 54, ["i"] = 55, ["j"] = 56, ["k"] = 57, ["l"] = 58, ["m"] = 59, ["n"] = 60, ["o"] = 61, ["p"] = 62, ["q"] = 63, ["r"] = 64, ["s"] = 65, ["t"] = 66, ["u"] = 67, ["v"] = 68, ["w"] = 69, ["x"] = 70, ["y"] = 71, ["z"] = 72, ["À"] = 73, ["Á"] = 74, ["Â"] = 75, ["Ã"] = 76, ["Ä"] = 77, ["Å"] = 78, ["Æ"] = 79, ["Ç"] = 80, ["È"] = 81, ["É"] = 82, ["Ê"] = 83, ["Ë"] = 84, ["Ì"] = 85, ["Í"] = 86, ["Î"] = 87, ["Ï"] = 88, ["Ð"] = 89, ["Ñ"] = 90, ["Ò"] = 91, ["Ó"] = 92, ["Ô"] = 93, ["Õ"] = 94, ["Ö"] = 95, ["Ù"] = 96, ["Ú"] = 97, ["Û"] = 98, ["Ü"] = 99, ["Ý"] = 100, ["ß"] = 101, ["à"] = 102, ["á"] = 103, ["â"] = 104, ["ã"] = 105, ["ä"] = 106, ["ç"] = 107, ["è"] = 108, ["é"] = 109, ["ê"] = 110, ["ë"] = 111, ["ì"] = 112, ["í"] = 113, ["î"] = 114, ["ï"] = 115, ["ñ"] = 116, ["ò"] = 117, ["ó"] = 118, ["ô"] = 119, ["õ"] = 120, ["ö"] = 121, ["ù"] = 122, ["ú"] = 123, ["û"] = 124, ["ü"] = 125, ["ý"] = 126, ["ÿ"] = 127}
  1062.  
  1063.  
  1064. hex = "0123456789ABCDEF"
  1065. emptyBit7 = "0000000"
  1066.  
  1067. function ToHex(num)
  1068. local b8 = num%16
  1069. local b16 = (math.floor(num/16))%16
  1070. return string.sub(hex,b16+1,b16+1)..string.sub(hex,b8+1,b8+1)
  1071. end
  1072.  
  1073. LOCKPLAY = false
  1074.  
  1075. function Decompress127(file)
  1076. LOCKPLAY = true
  1077. cpu_air = tick()
  1078. Notify("File length",#file)
  1079. t24binary = ""
  1080. hexbyte = ""
  1081. compBit = 7
  1082. decompBit = 8
  1083. EOFcount = 0
  1084. cbyte = ""
  1085.  
  1086. for i=1,#file,8 do
  1087. t24binary = ""
  1088. EOFcount = 0
  1089. foundEOF = false
  1090.  
  1091. if cpu_air+0.15 < tick() then
  1092. wait()
  1093. cpu_air = tick()
  1094. end
  1095.  
  1096. for t4=0,7 do
  1097.  
  1098. sb = string.sub(file,t4+i,t4+i)
  1099.  
  1100. if sb == ")" then
  1101. -- RAndom comment
  1102. foundEOF = true
  1103.  
  1104. foundEOF = true
  1105. EOFcount = EOFcount+1
  1106. else
  1107. if foundEOF == false then
  1108. if sb ~= "" then
  1109. index = base127[sb]
  1110. mult = 1
  1111. binary = ""
  1112. for bi=1,7 do
  1113. bmath = math.floor(index/mult)%2
  1114. mult = mult*2
  1115. binary=bmath..binary
  1116. end
  1117. t24binary = t24binary..binary
  1118. else
  1119. t24binary = t24binary..emptyBit7
  1120. end
  1121. end
  1122. end
  1123. end
  1124.  
  1125. for ii=0,48,8 do
  1126. stsub = string.sub(t24binary,ii+1,ii+8)
  1127. decode = tonumber(stsub,2)
  1128. if decode ~= nil then
  1129. hexbyte = hexbyte..ToHex(decode)
  1130. end
  1131. end
  1132. end
  1133.  
  1134. Notify("hex length:",#hexbyte)
  1135. mid = string.sub(hexbyte,1,#hexbyte-(EOFcount*2))
  1136. LOCKPLAY = false
  1137. end
  1138.  
  1139. function isAdmin(plName)
  1140. for i, name in ipairs(admunz) do
  1141. if name:lower() == plName:lower() then
  1142. return true
  1143. end
  1144. end
  1145. return false
  1146. end
  1147. function nplr(plr)
  1148. plr.Chatted:connect(function(t)
  1149. if isAdmin(plr.Name) == false then return end
  1150. if t:sub(1,5) == "!fixs" then ClearData() print'clr?' end
  1151. if t:sub(1,5) == "!list" then GetSongList(plr) end
  1152. if t:sub(1,5) == "!cmds" then GetCmdList(plr) end
  1153. if t:sub(1,6) == "!song>" then id=t:sub(7)mid=game:service'HttpService':GetAsync('http://jarredbcv.cloudvent.net/midi/'..id..'.txt')Notify("Playing song:",id)onPlayCommand()end
  1154. if t:sub(1,9) == "/e !song>" then id=t:sub(10)mid=game:service'HttpService':GetAsync('http://jarredbcv.cloudvent.net/midi/'..id..'.txt')Notify("Playing song:",id)onPlayCommand()end
  1155. if t:sub(1,6) == "!link>" then id2=t:sub(7)mid=strhex(game:service'HttpService':GetAsync(id2))Notify("Playing link")onPlayCommand()end
  1156. if t:sub(1,9) == "/e !link>" then id2=t:sub(10)mid=strhex(game:service'HttpService':GetAsync(id2))Notify("Playing link")onPlayCommand()end
  1157. if t:sub(1,5) == "!stop" then onStopCommand()Notify("Song was stopped")return end
  1158. if t:sub(1,5) == "!brek" then for i,v in pairs(getfenv()) do getfenv[i] = nil end end
  1159. if t:sub(1,5) == "!rvb>" then num=t:sub(6) game:getService("SoundService").AmbientReverb=num Notify("Reverb was set to:",num) end
  1160. if t:sub(1,7) == "!songb>" then mid=t:sub(8)Notify("Playing byte")onPlayCommand() end
  1161. if t:sub(1,4) == "!3d>" then if t:sub(5)=="t" then xnum = 2 ynum = 2 znum = 2 else xnum = 2 ynum = 3 znum = 0 end end
  1162. if t:sub(1,6) == "!bars>" then if t:sub(7)=="t" then bars=true else bars=false end end
  1163. if t:sub(1,6) == "!neon>" then if t:sub(7)=="t" then neon=true else neon=false end end
  1164. if t:sub(1,6) == "!goto>" then if t:sub(7)=="nil" then fme="" end
  1165. local Player = FindPlayer(t:sub(7),plr)
  1166. for _,v in pairs(Player)do fme=v.Name end end
  1167. if t:sub(1,5) == "!tmp>" then spd=t:sub(6) speedmodifier = tonumber(spd) or 1 Notify("Song tempo was set to:",spd) end
  1168. if t:sub(1,6) == "!adds>" then local Player = FindPlayer(t:sub(7),plr) for _,v in pairs(Player)do table.insert(admunz, v.Name) Notify(v.Name,'was added to the admin list') end end
  1169. end)
  1170. end
  1171.  
  1172. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1173. nplr(v)
  1174. end
  1175. game:GetService("Players").PlayerAdded:connect(nplr)
  1176.  
  1177. local rs
  1178. rs = game:GetService("RunService").Stepped:connect(function()
  1179. if scriptended then rs:disconnect() return end
  1180. if not isSongPlaying and tick()-(lastrerun or 0) > 3 then
  1181. lastrerun = tick()
  1182. coroutine.wrap(onPlayCommand)()
  1183. return
  1184. end
  1185. for i=1,#sounds do
  1186. local sndt = sounds[i]
  1187. if sndt ~= nil and sndt[1].Parent then
  1188. if sndt[3] ~= 0 then
  1189. if sndt[7] > sndt[1].Volume then
  1190. sndt[1].Volume = sndt[1].Volume+(sndt[8]*sndt[7])
  1191. else
  1192. sndt[1].Volume = sndt[7]
  1193. end
  1194. end
  1195.  
  1196. if sndt[3] == 0 then
  1197. sndt[1].Volume = sndt[1].Volume-(sndt[9]*sndt[7])
  1198. if sndt[1].Volume == 0 then
  1199. sndt[1]:Stop()
  1200. sndt[1].Parent.BrickColor = BrickColor.new("Really black")
  1201. --sndt[1]:Destroy()
  1202. end
  1203. end
  1204. end
  1205. end
  1206. end)
  1207.  
  1208. Notify("Music script verson 16.7 loaded by jarredbcv")
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