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Feb 21st, 2019
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  1. -- This script has been converted to FE by iPxter
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. do
  5.     print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  6.     script.Parent = Player.Character
  7.  
  8.     --RemoteEvent for communicating
  9.     local Event = Instance.new("RemoteEvent")
  10.     Event.Name = "UserInput_Event"
  11.  
  12.     --Fake event to make stuff like Mouse.KeyDown work
  13.     local function fakeEvent()
  14.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  15.         t.connect = t.Connect
  16.         return t
  17.     end
  18.  
  19.     --Creating fake input objects with fake variables
  20.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  21.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  22.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  23.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  24.     end}
  25.     --Merged 2 functions into one by checking amount of arguments
  26.     CAS.UnbindAction = CAS.BindAction
  27.  
  28.     --This function will trigger the events that have been :Connect()'ed
  29.     local function te(self,ev,...)
  30.         local t = m[ev]
  31.         if t and t._fakeEvent and t.Function then
  32.             t.Function(...)
  33.         end
  34.     end
  35.     m.TrigEvent = te
  36.     UIS.TrigEvent = te
  37.  
  38.     Event.OnServerEvent:Connect(function(plr,io)
  39.         if plr~=Player then return end
  40.         if io.isMouse then
  41.             m.Target = io.Target
  42.             m.Hit = io.Hit
  43.         else
  44.             local b = io.UserInputState == Enum.UserInputState.Begin
  45.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  46.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  47.             end
  48.             for _,t in pairs(CAS.Actions) do
  49.                 for _,k in pairs(t.Keys) do
  50.                     if k==io.KeyCode then
  51.                         t.Function(t.Name,io.UserInputState,io)
  52.                     end
  53.                 end
  54.             end
  55.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  56.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  57.         end
  58.     end)
  59.     Event.Parent = NLS([==[
  60.     local Player = game:GetService("Players").LocalPlayer
  61.     local Event = script:WaitForChild("UserInput_Event")
  62.  
  63.     local UIS = game:GetService("UserInputService")
  64.     local input = function(io,a)
  65.         if a then return end
  66.         --Since InputObject is a client-side instance, we create and pass table instead
  67.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  68.     end
  69.     UIS.InputBegan:Connect(input)
  70.     UIS.InputEnded:Connect(input)
  71.  
  72.     local Mouse = Player:GetMouse()
  73.     local h,t
  74.     --Give the server mouse data 30 times every second, but only if the values changed
  75.     --If player is not moving their mouse, client won't fire events
  76.     while wait(1/30) do
  77.         if h~=Mouse.Hit or t~=Mouse.Target then
  78.             h,t=Mouse.Hit,Mouse.Target
  79.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  80.         end
  81.     end]==],Player.Character)
  82.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  83. end
  84. -- --
  85. function findHumanoid(searchLocation)
  86.     for i, v in pairs(searchLocation:GetChildren()) do
  87.         if v:IsA("Model") and v:FindFirstChild("Humanoid") then
  88.             return v
  89.         end
  90.     end
  91. end
  92. function applySelectEffect(character, bPart)
  93.     local light = Instance.new("PointLight", bPart)
  94.     light.Range = 10 ; light.Brightness = 50
  95. end
  96. function BeginSearch()
  97.     if findHumanoid(game.Workspace) then
  98.         local char = findHumanoid(game.Workspace)
  99.         applySelectEffect(char, char.Head)
  100.     end
  101. end
  102. BeginSearch()
  103. -- --
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