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Trades and kingdom resources year 2 month 8

May 12th, 2018
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  1. As of Year 2 month 8 week 3
  2. Pending/ongoing projects:seafort construction
  3. 3.5 talent units ready for instruction upon payment/labor agreement
  4.  
  5. Kingdom trade resources: 0 wine, 8 timber, 4 gem, 4 Chitinite(Ore), 5 Changeling Dye, 1 unit of silver, 2 units of granite, 1 unit of
  6.  
  7. citrus, 10 sugar cane
  8.  
  9. Wine: Trade value high, usability low
  10. Takes one year to make after fall harvest, a specialty of the southern region
  11.  
  12. Wheat: Trade value moderate, usability high
  13. Used to make many types of food once ground
  14.  
  15. Apples: Trade value low, usability high
  16. Fresh and juicy
  17.  
  18. Citrus: Trade value moderate, usability high
  19. A crop that grow south of your current borders, high nutritional properties
  20.  
  21. Spices: Trade value very high, usability low
  22. Intensely flavored powers and grinds from plants that grow to the far south
  23.  
  24. Timber: Trade value moderate, usability high
  25. Wood, good for everything from homes to ships to pyres and rams
  26.  
  27. Iron: Trade value moderate, usability moderate
  28. Basic metal in pure form right from the mines
  29.  
  30. Titanium: Trade value very high, usability moderate
  31. Newly discover metal with superior qualities in the right hooves
  32.  
  33. Copper: Trade value low, usability moderate
  34. Can be used to create bronze, very conductive of certain energies on its own
  35.  
  36. Misc metals: other types too low to be counted in units until discovery of major source is found
  37.  
  38. Chitinite: Trade value high, usability moderate
  39. A metal that forms under ancient changeling hives, very hard to work with but has magic properties
  40.  
  41. Silver: trade value high, usability very low
  42. A precious metal, mainly used in currency and jewelry (can convert to 1 talent per unit)
  43.  
  44. Gold: Trade value very high, usability low
  45. A precious metal, mainly used in currency, jewelry, and some obscure magic (can convert to 2 talents per unit)
  46.  
  47. Granite: Trade value moderate, usability moderate
  48. Natural stone, beautiful when polished, harder than marble
  49.  
  50. Marble: Trade value very high, usability moderate
  51. A beautiful form of pressed limestone, used in art and ornate architecture, with varied types
  52.  
  53. Slate: Trade value very low, usability high
  54. A dark grey stone good for construction and stone-craft
  55.  
  56. Gems: Trade value moderate, usability moderate
  57. Beautiful tiny geological formations, used in jewelry and magical items
  58.  
  59. Elkflax: Trade value moderate, usability moderate
  60. A new material from the north that can make strong but flexible fabric, string, and rope
  61.  
  62. Changeling dye: Trade value high, usability high
  63. A dye made from ground changeling corpses, dark and surprisingly non-reflective
  64.  
  65. Fruit dye: Trade value high, usability high
  66. Various dyes of bright natural colors, smells vaugley of the fruit it looks like
  67.  
  68. Blood dye: Trade value moderate, usability moderate
  69. A dye made from concentrated blood and iron, gives a rich, ruby red color to nearly anything
  70.  
  71.  
  72.  
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  77.  
  78. You are currently anticipating 3-5 wheat units, 1-2 apple units, 2-4 timber units, 2-5 wine units, and 0-2 gem units next month (year 2 month 9)
  79. You will get annual taxes of 30+ talents on year 3 month 1
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