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  1. Log uploaded on Monday, September 17, 2018, 12:45:45 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Archotech Expanded B19: (no assemblies)
  5. Questionable Ethics: 0Harmony(1.1.1.0), QEthics(1.0.0.0)
  6. HugsLib[5.0.2]: 0Harmony(1.1.0.0), HugsLib(1.0.0.0)
  7. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
  8. Humanoid Alien Races 2.0: 0Harmony(1.1.1.0), AlienRace(1.0.0.0)
  9. Miscellaneous 'CORE': ColonistKeys(0.19.0.0), CommonMisc(0.19.0.0)
  10. Giddy-up! Core[1.0.1]: $HugsLibChecker(0.5.0.0), GiddyUpCore(0.0.0.0)
  11. Expanded Prosthetics and Organ Engineering: (no assemblies)
  12. Harvest Organs Post Mortem - 4.0 [B19]: Autopsy(4.0.0.0)
  13. Moody: Moody(2.2.2.0)
  14. Prison Labor: 0Harmony(1.2.0.1), PrisonLabor(0.8.0.0)
  15. Androids: Androids(1.0.0.0)
  16. Android tiers B19: 0Harmony(1.2.0.1), AndroidsAtlasTiers(1.0.0.0)
  17. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(0.19.9.0)
  18. Giddy-up! Caravan[1.0.0]: GiddyUpCaravan(0.0.0.0)
  19. Giddy-up! Battle Mounts[1.0.2]: Battlemounts(0.0.0.0)
  20. Giddy-up! Ride and Roll[1.0.0]: GiddyUpRideAndRoll(0.0.0.0)
  21. More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(0.1.0.7)
  22. Follow Me: FollowMe!(2.5.22.0)
  23. Hospitality[0.19.0]: $HugsLibChecker(0.5.0.0), Hospitality(0.19.0.0)
  24. Therapy: $HugsLibChecker(0.5.0.0), Therapy(0.19.1.0)
  25. Rim of Madness - Werewolves: 0Harmony(1.0.9.1), Werewolf(1.18.0.0)
  26. Misc. MapGenerator: MapGenerator(0.19.0.0)
  27. Relations Tab: Fluffy_Relations(1.7.49.0)
  28. Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.3.6832.37242)
  29. Rimefeller: 0Harmony(1.2.0.1), Rimefeller(1.0.6833.1737)
  30. Rimatomics: 0Harmony(1.2.0.1), Rimatomics(1.5.6830.35320)
  31. Defensive Positions: $HugsLibChecker(0.5.0.0), DefensivePositions(1.6.1.0)
  32. Simple Stockpile Presets: 0Harmony(1.1.0.0), SimpleStockpilePresets(1.0.0.0)
  33. VGP Garden Tools: VGTools(1.0.0.0)
  34. VGP Garden Medicine: ModFinder(1.0.0.0)
  35. VGP Garden Fabrics: (no assemblies)
  36. Cook Cannibal Meal (IndividualStack): (no assemblies)
  37. [KV] Change Mirror - B19: ChangeMirror(1.0.0.0)
  38. Meal radius B19: (no assemblies)
  39. Roof Support B19: (no assemblies)
  40. [KV] Show Hair With Hats or Hide All Hats - B19: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
  41. Numbers: RWNumbers(1.0.0.3)
  42. [XND] Watermill Tweaks: 0Harmony(1.2.0.1), WatermillTweaks(1.0.0.0)
  43. SF [B19] Rain Removes All Filth: (no assemblies)
  44. Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6832.5258)
  45. [SYR] Prosthetic Icons: 0Harmony(1.2.0.1), ProstheticIcons(1.0.0.0)
  46. While You're Up [0.19]: WhileYoureUp(1.0.0.0)
  47. Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(3.18.392.0)
  48. Share The Load: 0Harmony(1.1.0.0), Share_The_Load(1.0.0.0)
  49. [CP] Detailed Body Textures II (B19): (no assemblies)
  50. Less Arbitrary Surgery: LessArbitrarySurgery(18.9.1.0)
  51. GeneticRim B19 Version: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6833.38830), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.8.0.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0), NewMachinery(1.0.0.0)
  52. [XND] Memorable Auroras: LastingAurora(1.0.0.0)
  53. [XND] Proper Shotguns: 0Harmony(1.2.0.1), ProperShotguns(1.1.0.0)
  54. [XND] Targeting Modes: 0Harmony(1.2.0.1), TargetingModes(1.0.5.0)
  55. Death Rattle: DeathRattle(18.9.1.0)
  56. Run and Hide: 0Harmony(1.0.9.1), RunandHide(18.9.1.0)
  57. RT Power Switch: RT_PowerSwitch(1.0.0.0)
  58. Chickens Efficient Light: (no assemblies)
  59. Hand Me That Brick Lite: 0Harmony(1.2.0.1), HMTBLite(1.1.2.0)
  60. Replace Stuff: 0Harmony(1.1.0.0), Replace_Stuff(1.0.0.0)
  61. QualityBuilder: 0Harmony(1.1.0.0), QualityBuilder(1.0.5.0)
  62. Deep Ore Identifier: 0Harmony(1.2.0.1), DeepOreIdentifier(1.1.3.0)
  63. Children, school and learning: 0Harmony(1.2.0.1), Children(1.0.0.0), ChildrenHelperClasses(1.0.0.0)
  64. The Birds and the Bees: 0Harmony(1.2.0.1), Fluffy_BirdsAndBees(1.1.18.0)
  65. Mechanoids Feel Chill Now 1.0: (no assemblies)
  66. Search and Destroy: $HugsLibChecker(0.5.0.0), SearchAndDestroy(1.0.0.0)
  67. More Trait Slots - B19: 0Harmony(1.2.0.1), More Trait Slots(1.0.6832.25626)
  68. Consolidated Traits - B19: (no assemblies)
  69. RunAndGun: RunAndGun(1.18.3.0)
  70. Rimsenal - Enhanced Vanilla Pack: (no assemblies)
  71. Tomb World: (no assemblies)
  72. RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0)
  73. Rim of Madness - Vampires: 0Harmony(1.0.9.1), Vampire(1.18.0.0)
  74. Feed The Colonists: (no assemblies)
  75. More Trade Ships: (no assemblies)
  76. Research Tree: 0Harmony(1.2.0.1), ResearchTree(0.10.450.0)
  77. Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(2.1.22.0)
  78. Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
  79. Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
  80. What Is My Purpose: 0Harmony(1.1.0.0), What_Is_My_Purpose(1.0.0.0)
  81. Room Sense: $HugsLibChecker(0.5.0.0), RoomSense(0.19.1.0)
  82. Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.3.3.0)
  83. Achtung! v2: 0Harmony(1.2.0.1), AchtungMod(2.2.3.0)
  84. Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(0.19.2.0)
  85. Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
  86. Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
  87. Locks (DoorsExpanded): 0Harmony(1.2.0.1), DoorsExpanded(1.18.0.0), LocksDoorsExpanded(1.0.0.0)
  88. [b19] RePower: $HugsLibChecker(0.5.0.0), RePower(1.0.0.0)
  89. Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6816.37636)
  90. Realistic Rooms: (no assemblies)
  91. [KV] Trading Spot - B19: TradingSpot(1.0.0.0)
  92. Simple sidearms[1.3]: SimpleSidearms(1.0.0.0)
  93. Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(3.5.7.0)
  94. Pharmacist: 0Harmony(1.2.0.1), Pharmacist(1.7.96.0)
  95. Work Tab: 0Harmony(1.2.0.1), WorkTab(2.1.134.0)
  96. Blueprints: Blueprints(1.6.27.0)
  97. Animal Tab: 0Harmony(1.2.0.1), AnimalTab(2.10.74.0)
  98. Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(1.7.31.0)
  99. Project RimFactory 3.0 - Public Beta: 0Harmony(1.1.0.0), ProjectRimFactory(0.2.0.0)
  100. Where's the gravel? - Grayscale Edition [B19]: (no assemblies)
  101. Call of Cthulhu - Cosmic Horrors: 0Harmony(1.0.9.1), CosmicHorror(1.17.0.4)
  102. Quarry: Quarry(0.19.0.0)
  103. Wall Light: (no assemblies)
  104. More Vanilla Turrets [B19]: (no assemblies)
  105. Effigy Mod[B19]: Recipes_Effigies(0.0.0.0), Thoughts_Memory_Effigies(0.0.0.0), Thought_MemoryObservation(0.0.0.0)
  106. Floored - Yellow and Striped Tiles Only B19: (no assemblies)
  107. Rimsenal - Security pack: (no assemblies)
  108. Call of Cthulhu - Straitjackets: 0Harmony(1.0.9.0), StraitJacket(1.18.0.0)
  109. Nano Repair Tech: NanoRepairTech(1.0.0.0)
  110. HolyWasher: HolyWasher(1.0.0.0)
  111. [CP] Portable Power Generator (B19): (no assemblies)
  112. [CP] Portable Nerfed Generator (B19): (no assemblies)
  113. [XND] Genetically Engineered Plants: (no assemblies)
  114. Glowstone Relit: Glowstone(1.0.0.0)
  115. Mechanite Forge Reborn: MechaniteForge(1.0.0.0)
  116. What the hack?!: $HugsLibChecker(0.5.0.0), WhatTheHack(1.0.0.0)
  117. [CP] Prisoner Outfit (B19): (no assemblies)
  118. Advanced Shield Belts B19: 0Harmony(1.0.9.1), D9UsefulAI(1.0.0.0)
  119. Various Space Ship Chunk: 0Harmony(1.2.0.1), ShipChunkTranspiler(0.19.0.0)
  120. More Furniture 1.0: (no assemblies)
  121. H.P. Lovecraft Storyteller - Remastered: 0Harmony(1.0.9.1), HPLovecraft(1.17.1.0)
  122. Rim of Madness - Arachnophobia: 0Harmony(1.0.9.1), Arachnophobia(1.18.0.0)
  123. Call of Cthulhu - Cults: 0Harmony(1.0.9.1), CultOfCthulhu(1.18.0.3)
  124. More Linkables: (no assemblies)
  125. FashionRIMsta: (no assemblies)
  126. Tilled Soil: (no assemblies)
  127. [KV] RimFridge - B19: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
  128. Glass+Lights: (no assemblies)
  129. RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
  130. A Dog Said...: (no assemblies)
  131. Rimsenal: (no assemblies)
  132. Xeva's Rimhair: (no assemblies)
  133. Rimsenal - Rimhair: (no assemblies)
  134. Furnace: (no assemblies)
  135. Apparello 2: (no assemblies)
  136. AnimalCollabProj: AnimalVariations(1.0.6818.33624)
  137. AnimalCollabProj ADS Patch: (no assemblies)
  138. Fences And Floors: (no assemblies)
  139. RIMkea: (no assemblies)
  140. [T] MoreFloors: (no assemblies)
  141. ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
  142. Rim of Madness - Bones: 0Harmony(1.0.9.1), BoneMod(1.0.0.0)
  143. Clone Bay: LTF_CloneBay(0.15.1.0)
  144. Dubs Skylights: 0Harmony(1.2.0.1), Dubs Skylight(1.4.6821.33085)
  145. Quantum Cooling: (no assemblies)
  146. RT Solar Flare Shield: 0Harmony(1.2.0.1), RT_SolarFlareShield(1.0.0.0)
  147. Dubs Rimkit: 0Harmony(1.2.0.1), Dubs Rimkit(1.4.6822.7670)
  148. Super Soil: (no assemblies)
  149. Wall Vitals Monitor: (no assemblies)
  150. Industrial Rollers: RimWorldIndustrialRollers(2.4.3.0)
  151. Frontline - Bunkers: (no assemblies)
  152. Medieval Times: (no assemblies)
  153. More Mechanoids: MoreMechanoids(0.19.1.0)
  154. Call of Cthulhu - Factions: 0Harmony(1.0.9.0), CthulhuFactions(1.18.0.0), GraphicApparelDetour(1.0.0.0), _jecsToolsChecker(1.17.0.1)
  155. Sparkling Worlds - Full Mod [B19]: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0), SparklingWorldsMechanites(1.0.0.0)
  156. Glitter Tech: (no assemblies)
  157. Glitter Tech Nanosuit Buff (B19): (no assemblies)
  158. Rimsenal - Feral: (no assemblies)
  159. Rimsenal - Federation: (no assemblies)
  160. [RF] Fishing [b19]: Rainbeau's Fishing(1.0.6833.19727)
  161. A RimWorld of Magic: 0Harmony(1.2.0.1), TorannMagic(2.2.4.2)
  162. Polarisbloc - Mechenemy: Vanya_Chaser(1.0.0.0)
  163. Raiderpedes: (no assemblies)
  164. Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.9.12.0)
  165. Remote Tech: $HugsLibChecker(0.5.0.0), RemoteTech(2.0.0.0)
  166. Additional Joy Objects B19: AdditionalJoyObjects(1.0.0.0)
  167. Advanced Biomes: 0Harmony(1.0.9.0), ActiveTerrain(1.0.0.0), BiomesPlus(1.0.0.0), _harmonycheck(1.0.0.0)
  168. CustomDeathRandomness: 0Harmony(1.2.0.1), CustomDeathRandomness(1.1.2.0)
  169. [B19] Mass Graves: 0Harmony(1.2.0.1), MassGraves(1.0.0.0)
  170. Doors Close Fast Again: 0Harmony(1.1.0.0), DoorsCloseFastAgain(1.0.6830.32862)
  171. [SYR] Doormats: SyrDoorMats(1.0.0.0)
  172. [SYR] Blueberries: 0Harmony(1.2.0.1), Bluciferum(1.0.0.0), UniversalFermenter(1.0.0.0)
  173. Better Workbench Management: $HugsLibChecker(0.5.0.0), ImprovedWorkbenches(0.19.0.0)
  174. Red Dragon: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6832.36842), ModCheck(1.8.0.0), IncidentWorker_RedDragon(1.0.0.0)
  175. Hardcore Armors: Rim2(1.0.0.0)
  176. Stack XXL[1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
  177. Prepare Landing[0.9.0]: PrepareLanding(0.9.0.0)
  178.  
  179. Active Harmony patches:
  180. <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  181. <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  182. <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  183. <DoDebugOptions>c__AnonStorey9.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  184. <DoDebugOptions>c__AnonStorey9.<>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  185. <DoDebugOptions>c__AnonStorey9.<>m__2: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  186. <DoDebugOptions>c__AnonStorey9.<>m__8: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  187. <DoDebugOptions>c__AnonStorey9.<>m__9: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  188. <DoDebugOptions>c__AnonStorey9.<>m__E: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  189. <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
  190. <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
  191. <FlavorfulCombatTest>c__AnonStorey5.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  192. <GetNotMissingParts>c__Iterator5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  193. <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  194. <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  195. <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  196. <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  197. <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  198. <MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
  199. <Prosthetics>c__AnonStorey24.<>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  200. <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
  201. AbilityAIDef.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+CanPawnUseThisAbility_Patch.Prefix
  202. AbilityDef.GetJob: PRE: TorannMagic.HarmonyPatches+AbilityDef_Patch.Prefix
  203. AbilityWorker.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+AbilityWorker_CanPawnUseThisAbility_Patch.Prefix
  204. AbilityWorker.TargetAbilityFor: PRE: TorannMagic.HarmonyPatches+AbilityWorker_TargetAbilityFor_Patch.Prefix
  205. ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
  206. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
  207. AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix, Vampire.HarmonyPatches.Vamp_GenerateRandomOldAgeInjuries
  208. AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
  209. Alert_Boredom.GetReport: PRE: Androids.HarmonyPatches.CompatPatch_Boredom_GetReport
  210. Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  211. Alert_NeedDoctor.get_Patients: PRE: Vampire.HarmonyPatches.get_Patients_Vamp
  212. Alert_NeedWarmClothes.GetReport: post: Vampire.HarmonyPatches.Vamp_DontNeedWarmClothesReports
  213. Alert_ShieldUserHasRangedWeapon.GetReport: PRE: D9UsefulAI.ShieldHarmony+GenericFix.GenericPrefix
  214. ApparelGraphicRecordGetter.TryGetGraphicApparel: PRE: GraphicApparelDetour.GraphicApparelDetour.TryGetGraphicApparel_Detour
  215. ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
  216. ApparelUtility.CanWearTogether: PRE: WhatTheHack.Harmony.ApparelUtility_CanWearTogether.Prefix post: JecsTools.HarmonyPatches.Post_CanWearTogether
  217. ApparelUtility.HasPartsToWear: post: WhatTheHack.Harmony.ApparelUtility_HasPartsToWear.Postfix
  218. AreaManager.AddStartingAreas: post: PrisonLabor.Harmony.AddLaborAreaPatch.Postfix
  219. AreaManager.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveLaborAreaIfDisabled.Prefix
  220. ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
  221. ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
  222. AttackTargetFinder.BestAttackTarget: PRE: CosmicHorror.Utility.BestAttackTargetPrefix, CosmicHorror.HarmonyPatches.BestAttackTargetPrefix, AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix post: Vampire.HarmonyPatches.BestAttackTarget
  223. AttackTargetFinder.CanReach: PRE: TorannMagic.HarmonyPatches+AttackTargetFinder_CanReach_Patch.Prefix
  224. AttackTargetFinder.CanSee: PRE: TorannMagic.HarmonyPatches+AttackTargetFinder_CanSee_Patch.Prefix
  225. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  226. BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  227. BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  228. BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  229. BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  230. BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  231. BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  232. BeachMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  233. Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
  234. Bill.ExposeData: post: PrisonLabor.HarmonyPatches.Patch_ExposeBillGroup.Postfix
  235. Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix, Children.BillController+Bill_Patch.PawnAllowedToStartAnew, Children.BillController+Bill_Patch.PawnAllowedToStartAnew
  236. Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
  237. BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
  238. BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix post: PrisonLabor.HarmonyPatches.Patch_RemoveBillFromUtility.Postfix
  239. BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix, ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
  240. BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
  241. Bill_Medical.Notify_DoBillStarted: PRE: Vampire.HarmonyPatches.Notify_DoBillStarted_Debug
  242. Bill_Medical.ShouldDoNow: post: WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix
  243. Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
  244. Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
  245. Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
  246. Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
  247. Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
  248. Building.Draw: PRE: Vampire.HarmonyPatches.Draw_VampBed
  249. Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
  250. Building_Bed.GetCurOccupant: PRE: WhatTheHack.Harmony.Building_Bed_GetCurOccupant.Prefix
  251. Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  252. Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
  253. Building_Bed.GetSleepingSlotPos: post: WhatTheHack.Harmony.Building_Bed_GetSleepingSlotPos.Postfix
  254. Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
  255. Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
  256. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  257. Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
  258. Building_Casket.Accepts: PRE: Vampire.HarmonyPatches.Accepts_VampBed
  259. Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
  260. Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
  261. Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
  262. Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
  263. Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
  264. Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
  265. Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
  266. Building_Door.PawnCanOpen: post: Werewolf.HarmonyPatches.WerewolfCantOpen TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler, LocksDoorsExpanded.HarmonyPatches.Patch_InjectLockCheck.Transpiler
  267. Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
  268. Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
  269. Building_Door.Tick: post: DoorsCloseFastAgain.HarmonyPatches.Postfix
  270. Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
  271. Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
  272. Building_DoorExpanded.DeSpawn: post: LocksDoorsExpanded.HarmonyPatches.Patch_RemoveLockData.Postfix
  273. Building_DoorExpanded.ExposeData: post: LocksDoorsExpanded.HarmonyPatches.Patch_AddLockDataToSave.Postfix
  274. Building_DoorExpanded.GetGizmos: TRANS: LocksDoorsExpanded.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
  275. Building_Grave.GetGizmos: post: Vampire.HarmonyPatches.Vamp_TheyNeverDie
  276. Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
  277. Building_Grave.get_Graphic: PRE: Vampire.HarmonyPatches.get_Graphic_VampBed
  278. Building_Grave.get_StorageTabVisible: PRE: MassGraves.Harmony_Storage_Tab_Visible.Prefix
  279. Building_TurretGun.Tick: post: WhatTheHack.Harmony.Building_TurretGun_Tick.Postfix
  280. Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
  281. Building_WorkTable.UsedThisTick: PRE: RePower.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
  282. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  283. Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
  284. Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  285. Caravan.Tick: post: WhatTheHack.Harmony.Caravan_Tick.Postfix
  286. Caravan.get_NightResting: PRE: TorannMagic.HarmonyPatches.Get_NightResting_Undead
  287. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
  288. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  289. CaravanFormingUtility.AllSendablePawns: TRANS: WhatTheHack.Harmony.CaravanFormingUtility_AllSendablePawns.Transpiler
  290. CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
  291. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix, WhatTheHack.Harmony.CaravanUIUtility_AddPawnsSections.Postfix
  292. Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  293. Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
  294. CastPositionFinder.TryFindCastPosition: PRE: TorannMagic.HarmonyPatches+TryFindCastPosition_Base_Patch.Prefix
  295. CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
  296. CharacterCardUtility.DrawCharacterCard: post: Vampire.HarmonyPatches.Vamp_DrawCharacterCard TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler, WhatTheHack.Harmony.CharacterCardUtility_DrawCharacterCard.Transpiler, Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
  297. ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
  298. CollectionsMassCalculator.CapacityTransferables: PRE: CosmicHorror.HarmonyPatches.CapacityTransferables_PreFix
  299. ColonistBarColonistDrawer.DrawIcons: PRE: TorannMagic.HarmonyPatches+ColonistBarColonistDrawer_Patch.Prefix
  300. ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  301. Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  302. CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
  303. CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
  304. CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
  305. CompEggLayer.ProduceEgg: post: Arachnophobia.HarmonyPatches.ProduceEgg_PostFix
  306. CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
  307. CompMilkable.CompInspectStringExtra: post: TorannMagic.HarmonyPatches+CompMilkable_Patch.Postfix
  308. CompPowerPlantWater.CompInspectStringExtra: post: WatermillTweaks.HarmonyPatches.PostfixCompInspectStringExtra
  309. CompPowerPlantWater.get_DesiredPowerOutput: post: WatermillTweaks.HarmonyPatches.PostfixDesiredPowerOutput
  310. CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
  311. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  312. CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  313. CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
  314. CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans
  315. CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
  316. CompressibilityDeciderUtility.IsSaveCompressible: post: ProjectRimFactory.Common.HarmonyPatches.SaveCompressiblePatch.Postfix
  317. Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
  318. Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  319. Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  320. DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  321. DamageWorker_AddInjury.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart
  322. DamageWorker_AddInjury.FinalizeAndAddInjury: PRE: Werewolf.HarmonyPatches.WerewolfDmgFixFinalizeAndAddInjury post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  323. DamageWorker_Bite.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart_External
  324. DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  325. DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  326. DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  327. DamageWorker_Blunt.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart_External
  328. DamageWorker_Cut.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart_External
  329. DamageWorker_Scratch.ChooseHitPart: post: TargetingModes.HarmonyPatches.Postfix_ChooseHitPart_External
  330. DamageWorker_Stab.ChooseHitPart: TRANS: TargetingModes.HarmonyPatches.Transpile_ChooseHitPart
  331. DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: Vampire.HarmonyPatches.ApproxDaysWorthOfFood_PreFix post: Vampire.HarmonyPatches.ApproxDaysWorthOfFood_PostFix
  332. DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: Androids.HarmonyPatches.Patch_DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood, Vampire.HarmonyPatches.ApproxDaysWorthOfFoodPawns_PreFix, WhatTheHack.Harmony.DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix post: Vampire.HarmonyPatches.ApproxDaysWorthOfFoodPawns_PostFix
  333. DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  334. DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  335. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  336. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  337. DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
  338. DeepResourceGrid.MarkForDraw: post: DeepOreIdentifier.HarmonyPatches+Patch_DeepResourceGrid.Postfix
  339. DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Replace_Stuff.ThingDefGenerator_ReplaceFrame.Prefix post: Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  340. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  341. Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
  342. Designator_Build.CanDesignateCell: post: Replace_Stuff.BlueprintReplace.NoDesignateSameStuff.Postfix
  343. Designator_Build.get_Visible: PRE: MassGraves.Harmony_Designator_Build.Prefix post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
  344. Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
  345. Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
  346. Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
  347. Designator_Slaughter.CanDesignateThing: PRE: Vampire.HarmonyPatches.Vamp_CantSlaughterTemps
  348. DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
  349. Dialog_BillConfig.DoWindowContents: post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters TRANS: PrisonLabor.HarmonyPatches.Patch_BillCheckbox.Transpiler
  350. Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  351. Dialog_DebugActionsMenu.DoIncidentDebugAction: PRE: HPLovecraft.LovecraftHarmony.DoIncidentDebugAction_Prefix
  352. Dialog_DebugActionsMenu.DoListingItems_MapActions: post: Werewolf.HarmonyPatches.DebugMoonActions
  353. Dialog_DebugActionsMenu.DoListingItems_MapTools: post: Vampire.HarmonyPatches.DoListingItems_MapTools_Vamp
  354. Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
  355. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix post: Vampire.HarmonyPatches.CheckForErrors_Vampires
  356. Dialog_FormCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_FormCaravan_CountToTransferChanged.Postfix
  357. Dialog_FormCaravan.DoBottomButtons: TRANS: WhatTheHack.Harmony.Dialog_FormCaravan_DoBottomButtons.Transpiler
  358. Dialog_FormCaravan.TryFormAndSendCaravan: post: WhatTheHack.Harmony.Dialog_FormCaravan_TryFormAndSendCaravan.Postfix
  359. Dialog_FormCaravan.TryReformCaravan: PRE: WhatTheHack.Harmony.Dialog_FormCaravan_TryReformCaravan.Prefix
  360. Dialog_LoadTransporters.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_LoadTransporters_CountToTransferChanged.Postfix
  361. Dialog_LoadTransporters.TryAccept: post: WhatTheHack.Harmony.Dialog_LoadTransporters_TryAccept.Postfix
  362. Dialog_NamePawn..ctor: post: Children.ChildrenHarmony+Dialog_NamePawn_PatchLoad.ConstructorExtended, Children.ChildrenHarmony+Dialog_NamePawn_PatchLoad.ConstructorExtended
  363. Dialog_NamePawn.DoWindowContents: PRE: Children.ChildrenHarmony+Dialog_NamePawn_PatchDL.DoWindowContentsExtended, Children.ChildrenHarmony+Dialog_NamePawn_PatchDL.DoWindowContentsExtended
  364. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  365. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  366. Dialog_SplitCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_SplitCaravan_CountToTransferChanged.Postfix
  367. EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded, WhatTheHack.Harmony.EdificeGrid_Register.Prefix
  368. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  369. EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
  370. ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
  371. Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
  372. Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied, Arachnophobia.HarmonyPatches.Notify_MemberDied_Prefix
  373. Faction.Notify_MemberTookDamage: post: Arachnophobia.HarmonyPatches.Notify_MemberTookDamage_PostFix
  374. Faction.TryAffectGoodwillWith: TRANS: RemoteTech.Patches.Faction_AffectGoodwillWith_Patch.CustomNegativeStandingCap
  375. Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
  376. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  377. FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HamonyPatches+Patch_CalculateFertilityAt.Postfix, CultOfCthulhu.HarmonyPatches.CalculateFertilityAt, TorannMagic.HarmonyPatches+FertilityGrid_Patch.Postfix
  378. FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
  379. FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, RimQuest.HarmonyPatches.AddHumanlikeOrders, Vampire.HarmonyPatches.AddHumanlikeOrders_Vamp, TorannMagic.HarmonyPatches+FloatMenuMakerMap_Patch.Postfix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
  380. FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix, WhatTheHack.Harmony.FloatMenuMakerMap_AddJobGiverWorkOrders.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
  381. FloatMenuMakerMap.AddUndraftedOrders: post: Children.ChildrenHarmony+FloatMenuMakerMap_Patch.AddUndraftedOrders_Post, Children.ChildrenHarmony+FloatMenuMakerMap_Patch.AddUndraftedOrders_Post
  382. FloatMenuMakerMap.CanTakeOrder: post: DraftingPatcher.FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable
  383. FloatMenuMakerMap.ChoicesAtFor: post: AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix, WhatTheHack.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
  384. FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
  385. FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  386. FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix, Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
  387. FoodUtility.WillIngestStackCountOf: PRE: Androids.HarmonyPatches.CompatPatch_WillIngestStackCountOf, Vampire.HarmonyPatches.Vamp_WillIngestStackCountOf
  388. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  389. ForbidUtility.IsForbidden: post: Vampire.HarmonyPatches.Vamp_IsForbidden
  390. ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix TRANS: PrisonLabor.HarmonyPatches.Patch_ItemIsForbidden.Transpiler
  391. ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
  392. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  393. Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix
  394. Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
  395. Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
  396. Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix
  397. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  398. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  399. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  400. Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix, ShowHair.Patch_Game_InitNewGame.Postfix
  401. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  402. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  403. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  404. GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
  405. GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
  406. GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Androids.HarmonyPatches.CompatPatch_ShouldGuestKeepAttendingGathering, Vampire.HarmonyPatches.Vamp_GuestFix
  407. GenCelestial.CelestialSunGlowPercent: post: Vampire.HarmonyPatches.Vamp_CelestialSunGlowPercent
  408. GenConstruct.BlocksConstruction: PRE: Share_The_Load.PawnBlockConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix
  409. GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.HamonyPatches+Patch_CanBuildOnTerrain.Prefix
  410. GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
  411. GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
  412. GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix
  413. GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler
  414. GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
  415. GenDraw.DrawAimPie: PRE: BattleMounts.Harmony.GenDraw_DrawAimPie.Prefix
  416. GenDraw.DrawRadiusRing: PRE: TorannMagic.HarmonyPatches.DrawRadiusRing_Patch
  417. GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
  418. GenGrid.Standable: PRE: TorannMagic.HarmonyPatches+Standable_Patch.Prefix post: WhatTheHack.Harmony.GenGrid_Standable.Postfix
  419. GenHostility.GetPreyOfMyFaction: (no patches)
  420. GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
  421. GenLabel.BestKindLabel: post: CultOfCthulhu.HarmonyPatches.BestKindLabel_PostFix
  422. GenLeaving.GetBuildingResourcesLeaveCalculator: post: RemoteTech.Patches.GenLeaving_GetLeaveCalculator_Patch.FullRefundOnDeconstruct
  423. GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix, DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
  424. GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsnPatch.Postfix
  425. GenSpawn.Spawn: PRE: WhatTheHack.Harmony.GenSpawn_Spawn.Prefix post: WhatTheHack.Harmony.GenSpawn_Spawn.Postfix TRANS: ProjectRimFactory.Common.HarmonyPatches.GenSpawnPatch.Transpiler, WhatTheHack.Harmony.GenSpawn_Spawn.Transpiler
  426. GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
  427. GenSpawn.SpawningWipes: post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
  428. GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
  429. GenStep_Terrain.GenerateRiver: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  430. GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
  431. Gizmo_CaravanInfo.GizmoOnGUI: post: WhatTheHack.Harmony.Gizmo_CaravanInfo_GizmoOnGUI.Postfix
  432. GlowGrid.GameGlowAt: post: Dubs_Skylight.dubUtils+Patch_GameGlowAt.Postfix
  433. GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
  434. HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix TRANS: PrisonLabor.Harmony.ReservedByPrisonerPatch.Transpiler
  435. HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
  436. HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix, Androids.HarmonyPatches.Patch_HealthAIUtility_FindBestMedicine
  437. HealthCardUtility.DrawHediffListing: TRANS: BlueLeakTest.HealthCardUtility_DrawHediffListing.Transpiler
  438. HealthCardUtility.DrawHediffRow: TRANS: BlueLeakTest.HealthCardUtility_DrawHediffRow.Transpiler
  439. HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  440. HealthCardUtility.GetEfficiencyLabel: post: Vampire.HarmonyPatches.GetEfficiencyLabel
  441. HealthCardUtility.GetPawnCapacityTip: post: Vampire.HarmonyPatches.Vamp_GetPawnCapacityTip
  442. HealthCardUtility.GetTooltip: TRANS: BlueLeakTest.HealthCardUtility_GetTooltip.Transpiler
  443. HealthUtility.AdjustSeverity: PRE: Androids.HarmonyPatches.Patch_HealthUtility_AdjustSeverity
  444. HealthUtility.DamageUntilDowned: PRE: Werewolf.HarmonyPatches.DebugDownWerewolf
  445. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  446. HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
  447. HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
  448. HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
  449. HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  450. Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  451. Hediff.get_Label: post: Children.ChildrenHarmony+Hediff_Label_Patch.Label_Post, Children.ChildrenHarmony+Hediff_Label_Patch.Label_Post
  452. Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
  453. HediffComp_Discoverable.CheckDiscovered: PRE: Children.ChildrenHarmony+HediffComp_Discoverable_Patch.Hediff_Pregnant_CheckDiscoveredPre, Children.ChildrenHarmony+HediffComp_Discoverable_CheckDiscovered_Patch.CheckDiscovered_Pre, Children.ChildrenHarmony+HediffComp_Discoverable_Patch.Hediff_Pregnant_CheckDiscoveredPre, Children.ChildrenHarmony+HediffComp_Discoverable_CheckDiscovered_Patch.CheckDiscovered_Pre
  454. HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix, Children.ChildrenHarmony+HediffGiver_TryApply.HediffGiver_TryApply_Prefix, Children.ChildrenHarmony+HediffGiver_TryApply.HediffGiver_TryApply_Prefix
  455. HediffGiver_Heat.OnIntervalPassed: post: Vampire.HarmonyPatches.Vamp_IgnoreStrokeAndHypotherm
  456. HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  457. HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
  458. HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  459. HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  460. HediffSet.CalculatePain: PRE: Androids.HarmonyPatches.CompatPatch_CalculatePain, CosmicHorror.HarmonyPatches.CalculatePain_PreFix
  461. HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
  462. HediffWithComps.get_Visible: PRE: Children.ChildrenHarmony+HediffWithComps_Preg_Patch.Visible_Pre, Children.ChildrenHarmony+HediffWithComps_Preg_Patch.Visible_Pre
  463. Hediff_Injury.get_BleedRate: post: Vampire.HarmonyPatches.get_VampBleedRate
  464. Hediff_Pregnant.DoBirthSpawn: PRE: Children.ChildrenHarmony+Hediff_Pregnant_Patch2.Pawn_DoBirthSpawn_Pre, Children.ChildrenHarmony+Hediff_Pregnant_Patch2.Pawn_DoBirthSpawn_Pre
  465. Hediff_Pregnant.Miscarry: post: Children.ChildrenHarmony+Hediff_Pregnant_Patch.Hediff_Pregnant_MiscarryDone, Children.ChildrenHarmony+Hediff_Pregnant_Patch.Hediff_Pregnant_MiscarryDone
  466. ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix
  467. ITab_Bills.FillTab: PRE: DubsMintMenus.Patch_ITab_Bills_FillTab.Prefix
  468. ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
  469. ITab_Pawn_Character.FillTab: PRE: Vampire.HarmonyPatches.Vamp_FillTab
  470. ITab_Pawn_Character.get_IsVisible: PRE: WhatTheHack.Harmony.ITab_Pawn_Character_IsVisible.Prefix
  471. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix, TorannMagic.HarmonyPatches+ITab_Pawn_Gear_Patch.Postfix
  472. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, StraitJacket.HarmonyStraitJacket.InterfaceDropPreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, WhatTheHack.Harmony.ITab_Pawn_Gear_InterfaceDrop.Prefix
  473. ITab_Pawn_Gear.TryDrawOverallArmor: post: TorannMagic.HarmonyPatches+ITab_Pawn_GearFillTab_Patch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  474. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  475. ITab_Pawn_Visitor.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patch_AddScrollToPrisonerTab.Transpiler, PrisonLabor.HarmonyPatches.Patch_ExtendVistorRect.Transpiler
  476. IncidentParmsUtility.GetDefaultPawnGroupMakerParms: post: TorannMagic.HarmonyPatches+GetDefaultPawnGroupMakerParms_Patch.Postfix
  477. IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_EnemyFaction_GeneratePawns.Transpiler
  478. IncidentWorker_DiseaseAnimal.PotentialVictimCandidates: post: TorannMagic.HarmonyPatches.DiseaseHuman_Candidates_Patch
  479. IncidentWorker_DiseaseHuman.PotentialVictimCandidates: post: TorannMagic.HarmonyPatches.DiseaseHuman_Candidates_Patch
  480. IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler, WhatTheHack.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
  481. IncidentWorker_SelfTame.Candidates: post: TorannMagic.HarmonyPatches.SelfTame_Candidates_Patch
  482. IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
  483. IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
  484. IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
  485. IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix post: RimQuest.HarmonyPatches.AddQuestGiver
  486. IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
  487. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: What_Is_My_Purpose.DrawInspectGizmoGridFor_Patch.Transpiler, AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  488. InspirationHandler.InspirationHandlerTick: PRE: Androids.HarmonyPatches.CompatPatch_InspirationHandlerTick
  489. InspirationHandler.TryStartInspiration: PRE: TorannMagic.HarmonyPatches+InspirationHandler_Patch.Prefix
  490. InteractionUtility.CanInitiateInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanInitiateInteraction, Androids.HarmonyPatches.CompatPatch_CanDoInteraction
  491. InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
  492. InteractionUtility.CanReceiveInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanDoInteraction
  493. InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
  494. InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
  495. InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
  496. InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
  497. InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
  498. InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
  499. InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
  500. InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
  501. InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
  502. InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
  503. InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
  504. InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
  505. InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
  506. InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
  507. ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
  508. JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
  509. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  510. JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix, RunAndGun.Harmony.JobDriver_SetupToils.Postfix
  511. JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
  512. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  513. JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
  514. JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: Children.ChildrenHarmony+JobDriver_Lovin_Patch.JobDriver_Lovin_Done, Children.ChildrenHarmony+JobDriver_Lovin_Patch.JobDriver_Lovin_Done
  515. JobDriver_Mine.ResetTicksToPickHit: post: TorannMagic.HarmonyPatches+JobDriver_Mine_Patch.Postfix
  516. JobDriver_Mine_Tweak.ResetTicksToPickHit: post: TorannMagic.HarmonyPatches.TM_PrisonLabor_JobDriver_Mine_Tweak
  517. JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
  518. JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
  519. JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
  520. JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
  521. JobDriver_Skygaze.GetReport: post: Vampire.HarmonyPatches.Vamp_QuitWatchingSunrisesAlreadyJeez
  522. JobDriver_Vomit.MakeNewToils: PRE: Androids.HarmonyPatches.CompatPatch_VomitJob, Vampire.HarmonyPatches.MakeNewToils_VampVomit
  523. JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
  524. JobDriver_WatchBuilding.WatchTickAction: PRE: RePower.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
  525. JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  526. JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  527. JobGiver_AIAbilityUser.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  528. JobGiver_AIClean.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  529. JobGiver_AIDefendPawn.TryGiveJob: PRE: AnimalRangeAttack.ARA_FightAI_Patch.Prefix, AnimalRangeAttack.ARA_FightAI_Patch.Prefix
  530. JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  531. JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.BloodMist_NoAttack
  532. JobGiver_AIFirelessTrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  533. JobGiver_AIFirelessTrashColonyDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  534. JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  535. JobGiver_AIGotoNearestHostile.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  536. JobGiver_AISapper.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  537. JobGiver_AITrashBuildingsDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  538. JobGiver_AITrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  539. JobGiver_Abuse.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  540. JobGiver_AnimalFlee.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  541. JobGiver_Apathy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  542. JobGiver_ArmSelf.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  543. JobGiver_AttackAndTransform.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  544. JobGiver_BedTime.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  545. JobGiver_Berserk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  546. JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.Vamp_DontBinge
  547. JobGiver_Compulsion.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  548. JobGiver_ConfigurableHostilityResponse.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  549. JobGiver_ControlMechanoid.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  550. JobGiver_ControlMechanoid_Follow.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  551. JobGiver_DeepSleepCarcosa.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  552. JobGiver_Diet.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  553. JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
  554. JobGiver_DrinkWater.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  555. JobGiver_DroneFlee.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  556. JobGiver_DroneMain.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  557. JobGiver_DropRandomGearOrApparel.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  558. JobGiver_DropUnusedInventory.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  559. JobGiver_EatInPartyArea.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_EatInPartyAreaTryGiveJob, Vampire.HarmonyPatches.Vamp_DontEatAtTheParty post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  560. JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix, TorannMagic.HarmonyPatches+JobGiver_EatRandom_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  561. JobGiver_EnactPlot.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  562. JobGiver_EnterTransporter.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  563. JobGiver_EnterTransportersPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  564. JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  565. JobGiver_ExtinguishSelf.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  566. JobGiver_FightFiresNearPoint.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  567. JobGiver_FireStartingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  568. JobGiver_FleePotentialExplosion.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  569. JobGiver_ForceSleepNow.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  570. JobGiver_ForcedGoto.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  571. JobGiver_GetBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  572. JobGiver_GetEnergy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  573. JobGiver_GetFood.TryGiveJob: PRE: TorannMagic.HarmonyPatches+JobGiver_GetFood_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  574. JobGiver_GetFoodSpider.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  575. JobGiver_GetJoy.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_GetJoyTryGiveJob, Vampire.HarmonyPatches.INeverDrink___Juice post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  576. JobGiver_GetJoyInBed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  577. JobGiver_GetRest.FindGroundSleepSpotFor: post: Vampire.HarmonyPatches.FindGroundSleepSpotFor_Vampire
  578. JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
  579. JobGiver_GetRest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  580. JobGiver_GoHunting.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  581. JobGiver_GotoTravelDestination.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  582. JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  583. JobGiver_HaulCorpseToPublicPlace.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  584. JobGiver_HaveWash.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  585. JobGiver_Idle.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  586. JobGiver_IdleError.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  587. JobGiver_IdleForever.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  588. JobGiver_IdleJoy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.Vamps_DontDoIdleDrugs
  589. JobGiver_InducePrisonerToEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  590. JobGiver_InsultingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  591. JobGiver_JumpInWater.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  592. JobGiver_KeepLyingDown.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  593. JobGiver_Kidnap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, TorannMagic.HarmonyPatches+JobGiver_Kidnap_Patch.Postfix
  594. JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  595. JobGiver_LoadTransporters.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  596. JobGiver_LoadTransportersPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  597. JobGiver_MaintainHiveChunkSW.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  598. JobGiver_MaintainHives.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  599. JobGiver_MakeAdvance.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  600. JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  601. JobGiver_Manhunter.TryGiveJob: PRE: AnimalRangeAttack.ARA__ManHunter_Patch.Prefix, AnimalRangeAttack.ARA__ManHunter_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  602. JobGiver_MarryAdjacentPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  603. JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, TorannMagic.HarmonyPatches+JobGiver_Mate_Patch.Postfix
  604. JobGiver_MineRandom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  605. JobGiver_MoveToStandable.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  606. JobGiver_MurderousRage.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  607. JobGiver_Nuzzle.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  608. JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  609. JobGiver_OptimizeApparel.SetNextOptimizeTick: PRE: StraitJacket.HarmonyStraitJacket.SetNextOptimizeTickPreFix
  610. JobGiver_OptimizeApparel.TryGiveJob: PRE: Werewolf.HarmonyPatches.DontOptimizeWerewolfApparel post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  611. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  612. JobGiver_PackAnimalFollowColonists.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  613. JobGiver_PackFood.TryGiveJob: PRE: Vampire.HarmonyPatches.VampsDontPackFood post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  614. JobGiver_PickUpOpportunisticWeapon.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  615. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  616. JobGiver_PrepareCaravan_GatherPawns.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  617. JobGiver_PrisonerEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral TRANS: PrisonLabor.HarmonyPatches.Patch_EscapingPrisoner.Transpiler
  618. JobGiver_PrisonerGetDressed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  619. JobGiver_PrisonerWaitInsteadOfEscaping.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  620. JobGiver_ReachOutside.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  621. JobGiver_ReactToCloseMeleeThreat.IsHunting: post: Arachnophobia.HarmonyPatches.IsHunting_PostFix
  622. JobGiver_ReactToCloseMeleeThreat.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  623. JobGiver_RedButtonFever.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  624. JobGiver_RefillFuelEnergySource.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  625. JobGiver_Relax.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  626. JobGiver_RescueNearby.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  627. JobGiver_RetrieveWeapon.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  628. JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
  629. JobGiver_SatisfyChemicalNeed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  630. JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix, DoorsExpanded.HarmonyPatches.SeekAllowedArea_TryGiveJob post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  631. JobGiver_SeekSafeTemperature.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  632. JobGiver_SeekShelterFromSunlight.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  633. JobGiver_SelfTend.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  634. JobGiver_ShareBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  635. JobGiver_SlaughterRandomAnimal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  636. JobGiver_SocialFighting.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, TorannMagic.HarmonyPatches+JobGiver_SocialFighting_Patch.Postfix
  637. JobGiver_SpectateDutySpectateRect.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  638. JobGiver_SpendTimeTogether.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  639. JobGiver_StandAndBeSociallyActive.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  640. JobGiver_StarVampireFeed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  641. JobGiver_Steal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  642. JobGiver_TakeCombatEnhancingDrug.TryGiveJob: PRE: Vampire.HarmonyPatches.TryGiveJob_DrugGiver_Vampire post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  643. JobGiver_TakeDrugsForDrugPolicy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  644. JobGiver_TakeWoundedGuest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  645. JobGiver_Tantrum.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  646. JobGiver_TargetEnemiesSwarm.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  647. JobGiver_UnloadMyLordCarriers.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  648. JobGiver_UnloadYourInventory.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  649. JobGiver_UseToilet.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  650. JobGiver_VampireBeast.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  651. JobGiver_Vote.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  652. JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  653. JobGiver_WerewolfHunt.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  654. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  655. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: PrisonLabor.HarmonyPatches.Patch_LaborForbid.Transpiler
  656. JoyGiver_BuildSnowman.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  657. JoyGiver_BuyStuff.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  658. JoyGiver_GoForWalk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  659. JoyGiver_InPrivateRoom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  660. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  661. JoyGiver_Ingest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  662. JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  663. JoyGiver_ReceiveTherapy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  664. JoyGiver_Skygaze.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  665. JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Vampire.HarmonyPatches.INeverDrink___Wine
  666. JoyGiver_SocialRelax.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  667. JoyGiver_ViewArt.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  668. JoyGiver_VisitGrave.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  669. JoyGiver_VisitSickPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
  670. JoyUtility.EnjoyableOutsideNow: post: Vampire.HarmonyPatches.EnjoyableOutsideNow_Vampire
  671. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  672. Listing_TreeThingFilter.Visible: post: Vampire.HarmonyPatches.CorpsesAreNotVisible
  673. LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
  674. LordMaker.MakeNewLord: post: Vampire.HarmonyPatches.VampiresGuestTracker
  675. LordToil_AssaultColony.UpdateAllDuties: post: Werewolf.HarmonyPatches.UpdateAllDuties_PostFix, CosmicHorror.HarmonyPatches.UpdateAllDuties_PostFix
  676. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  677. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  678. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  679. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  680. LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
  681. LordToil_Siege.CanBeBuilder: PRE: TorannMagic.HarmonyPatches+CanBeBuilder_Patch.Prefix, WhatTheHack.Harmony.LordToil_Siege_CanBeBuilder.Prefix
  682. LordToil_Siege.Notify_PawnLost: PRE: TorannMagic.HarmonyPatches+Notify_PawnLost_Patch.Prefix
  683. LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
  684. LovePartnerRelationUtility.GetLovinMtbHours: PRE: Vampire.HarmonyPatches.Vamp_LovinFoodFix
  685. LovePartnerRelationUtility.HasAnyLovePartner: PRE: WhatTheHack.Harmony.LovePartnerRelationUtility_HasAnyLovePartner.Prefix
  686. LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
  687. MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
  688. MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
  689. MainTabWindow_PawnTable.get_Pawns: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkTab.Transpiler
  690. MainTabWindow_Relations.DrawFactionInformation: post: MoreFactionInteraction.HarmonyPatches.WonderfullyFluffyRelations
  691. MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
  692. MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
  693. MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
  694. MainTabWindow_WorkTab.DoWindowContents: post: HMTBLite.HarmonyPatches.Patch_MainTabWindow_Work
  695. MainTabsRoot.HandleLowPriorityShortcuts: PRE: AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix
  696. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  697. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PrisonLabor.HarmonyPatches.Patch_ShowNews.Postfix
  698. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  699. MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
  700. MapInterface.MapInterfaceUpdate: post: RoomSense.MapInterface_Patch.Postfix
  701. MapParent.CheckRemoveMapNow: PRE: TorannMagic.HarmonyPatches+CheckRemoveMapNow_Patch.Prefix
  702. MapPawns.get_AnyPawnBlockingMapRemoval: post: Vampire.HarmonyPatches.get_LetVampiresKeepMapsOpen
  703. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  704. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  705. MarriageCeremonyUtility.Married: post: DubsBadHygiene.HamonyPatches+Patch_Married.Postfix
  706. MassUtility.Capacity: PRE: WhatTheHack.Harmony.MassUtility_Capacity.Prefix post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, DraftingPatcher.MassUtility_Capacity_Patch.MakeThemCarryMore, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix, WhatTheHack.Harmony.MassUtility_Capacity.Postfix
  707. MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix post: Children.ChildrenHarmony+MemoryThoughtHandler_Avali_Lovin_Patch.MemoryThoughtHandler_TryGainMemory_Done, Children.ChildrenHarmony+MemoryThoughtHandler_Avali_Lovin_Patch.MemoryThoughtHandler_TryGainMemory_Done
  708. MentalBreaker.MentalBreakerTick: post: AchtungMod.MentalBreaker_MentalBreakerTick_Patch.Postfix
  709. MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
  710. MentalBreaker.get_CurrentPossibleMoodBreaks: post: StraitJacket.HarmonyStraitJacket.CurrentPossibleMoodBreaksPostFix
  711. MentalStateHandler.TryStartMentalState: PRE: TorannMagic.HarmonyPatches+MentalStateHandler_Patch.Prefix, GiddyUpCore.Harmony.MentalStateHandler_TryStartMentalState.Prefix post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
  712. MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
  713. MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
  714. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  715. MinifyUtility.Uninstall: PRE: WhatTheHack.Harmony.MinifyUtility_Uninstall.Prefix
  716. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  717. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  718. MouseoverReadout.MouseoverReadoutOnGUI: PRE: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Prefix, CultOfCthulhu.HarmonyPatches.MouseoverReadoutOnGUI post: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Postfix TRANS: ActiveTerrain._MouseoverReadout.Transpiler
  719. Need.GetTipString: post: Vampire.HarmonyPatches.Vamp_RestTextToolTip
  720. Need_Food.get_MaxLevel: PRE: Children.ChildrenHarmony+Need_Food_Patch.MaxLevel_Pre, Children.ChildrenHarmony+Need_Food_Patch.MaxLevel_Pre
  721. Need_Food.get_Starving: post: Androids.HarmonyPatches.Patch_Need_Food_Starving_Get
  722. Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
  723. Need_Rest.NeedInterval: post: Vampire.HarmonyPatches.Vamp_SleepyDuringDaylight, Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
  724. NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
  725. NegativeInteractionUtility.NegativeInteractionChanceFactor: post: TorannMagic.HarmonyPatches+NegativeInteractionChanceFactor_Patch.Postfix, Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
  726. PageUtility.StitchedPages: post: PrepareLanding.Patches.PageUtilityPatch.StitchedPagesPostFix
  727. Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
  728. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  729. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  730. PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
  731. PartyUtility.EnoughPotentialGuestsToStartParty: PRE: Androids.HarmonyPatches.Patch_PartyUtility_EnoughPotentialGuestsToStartParty
  732. PartyUtility.ShouldPawnKeepPartying: PRE: Androids.HarmonyPatches.Patch_PartyUtility_ShouldPawnKeepPartying
  733. PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
  734. PathGrid.CalculatedCostAt: TRANS: ProjectRimFactory.Common.HarmonyPatches.PathGridPatch.Transpiler
  735. Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix, BoneMod.ButcherProducts.Postfix
  736. Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
  737. Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
  738. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles, WhatTheHack.Harmony.Pawn_CurrentlyUsableForBills.Postfix
  739. Pawn.DeSpawn: PRE: ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix post: AchtungMod.Pawn_DeSpawn_Patch.Postfix
  740. Pawn.Destroy: PRE: Werewolf.HarmonyPatches.WerewolfDestroy
  741. Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix
  742. Pawn.DropAndForbidEverything: PRE: WhatTheHack.Harmony.Pawn_DropAndForbidEverything.Prefix
  743. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  744. Pawn.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveHediffIfDisabled.Prefix
  745. Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, Androids.HarmonyPatches.Patch_Pawn_GetGizmos, DraftingPatcher.Pawn_GetGizmos_Patch.AddGizmo, TargetingModes.HarmonyPatches.Postfix_GetGizmos, Vampire.HarmonyPatches.GetGizmos_PostFix, TorannMagic.HarmonyPatches+Pawn_GetGizmos_Patch.Postfix, TorannMagic.HarmonyPatches+Pawn_DraftController_GetGizmos_Patch.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos, WhatTheHack.Harmony.Pawn_GetGizmos.Postfix
  746. Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
  747. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  748. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  749. Pawn.Kill: PRE: Werewolf.HarmonyPatches.WerewolfKill, WhatTheHack.Harmony.Pawn_Kill.Prefix post: Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix, TechAdvancing.TA_OnKill_Event.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
  750. Pawn.MakeCorpse: PRE: Vampire.HarmonyPatches.Vamp_MakeCorpse
  751. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  752. Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
  753. Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix, TechAdvancing.TA_PostOnNewPawn_Event.Postfix
  754. Pawn.SpawnSetup: post: ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
  755. Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
  756. Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_RestrainsPatch.Transpiler
  757. Pawn.TryGetAttackVerb: PRE: AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix, AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
  758. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  759. Pawn.get_BodySize: post: Werewolf.HarmonyPatches.WerewolfBodySize, Vampire.HarmonyPatches.VampireBodySize, CultOfCthulhu.HarmonyPatches.get_BodySize_PostFix
  760. Pawn.get_HealthScale: post: Werewolf.HarmonyPatches.WerewolfHealthScale, Vampire.HarmonyPatches.VampireHealthScale, CultOfCthulhu.HarmonyPatches.get_HealthScale_PostFix
  761. Pawn.get_IsColonistPlayerControlled: PRE: WhatTheHack.Harmony.Pawn_get_IsColonistPlayerControlled.Prefix post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  762. PawnAbility.PostAbilityAttempt: PRE: TorannMagic.HarmonyPatches+PawnAbility_Patch.Prefix
  763. PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor: PRE: Vampire.HarmonyPatches.GenerateAddictionsAndTolerancesFor_PreFix
  764. PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix, CosmicHorror.HarmonyPatches.GenerateStartingApparelFor_PreFix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
  765. PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  766. PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
  767. PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
  768. PawnBioAndNameGenerator.GetBackstoryCategoriesFor: TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler
  769. PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
  770. PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
  771. PawnBreathMoteMaker.BreathMoteMakerTick: PRE: Vampire.HarmonyPatches.Vamp_NoBreathingMote
  772. PawnCapacitiesHandler.CapableOf: post: WhatTheHack.Harmony.PawnCapacitiesHandler_CapableOf.Postfix
  773. PawnCapacitiesHandler.GetLevel: post: Children.ChildrenHarmony+PawnCapacitiesHandler_Patch.GetLevel_Done, Children.ChildrenHarmony+PawnCapacitiesHandler_Patch.GetLevel_Done
  774. PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  775. PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  776. PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  777. PawnColumnWorker_AllowedArea.DoCell: TRANS: PrisonLabor.Harmony.DisableAreaRestrictionsForPrisoners.Transpiler
  778. PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.Harmony.ChangeWorkTabPrisonerLabelColor.Prefix
  779. PawnComponentsUtility.AddAndRemoveDynamicComponents: post: DraftingPatcher.PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability, WhatTheHack.Harmony.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix
  780. PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: Androids.HarmonyPatches.CompatPatch_AppendThoughts_ForHumanlike, TorannMagic.HarmonyPatches.AppendThoughts_ForHumanlike_PrefixPatch post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
  781. PawnDiedOrDownedThoughtsUtility.AppendThoughts_Relations: PRE: TorannMagic.HarmonyPatches.AppendThoughts_Relations_PrefixPatch
  782. PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: TorannMagic.HarmonyPatches.TryGiveThoughts_PrefixPatch
  783. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  784. PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
  785. PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  786. PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
  787. PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn
  788. PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
  789. PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix post: Children.ChildrenHarmony+PawnGenerator_Gen_Patch.PawnGenerator_Gen_Done, Children.ChildrenHarmony+PawnGenerator_Gen_Patch.PawnGenerator_Gen_Done
  790. PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException, AlienRace.HarmonyPatches.GenerateTraitsPrefix post: TorannMagic.HarmonyPatches+PawnGenerator_Patch.Postfix, Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler, AlienRace.HarmonyPatches.GenerateTraitsTranspiler
  791. PawnGenerator.TryGenerateNewPawnInternal: PRE: Androids.HarmonyPatches.Patch_PawnGenerator_TryGenerateNewPawnInternal
  792. PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix, Werewolf.HarmonyPatches.RenderWerewolf post: Vampire.HarmonyPatches.Vamp_ResolveAllGraphics
  793. PawnGraphicSet.ResolveApparelGraphics: PRE: Vampire.HarmonyPatches.Vamp_ResolveApparelGraphics
  794. PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
  795. PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.HarmonyPatches.AddQuestGiverTwo
  796. PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns, TargetingModes.HarmonyPatches.Postfix_GeneratePawns
  797. PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
  798. PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
  799. PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
  800. PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
  801. PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
  802. PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
  803. PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
  804. PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
  805. PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
  806. PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
  807. PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
  808. PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
  809. PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
  810. PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
  811. PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
  812. PawnRenderer.DrawEquipment: post: Vampire.HarmonyPatches.DrawEquipment_PostFix
  813. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  814. PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement TRANS: AlienRace.HarmonyPatches.PostureTranspiler
  815. PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt, RimQuest.HarmonyPatches.RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler
  816. PawnRenderer.RenderPawnAt: PRE: Werewolf.HarmonyPatches.RenderPawnAt
  817. PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.HamonyPatches+Patch_PawnRenderer.Prefix, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix, Children.ChildrenHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre, Children.ChildrenHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre post: Androids.HarmonyPatches.Patch_PawnRenderer_RenderPawnInternal, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
  818. PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
  819. PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
  820. PawnUIOverlay.DrawPawnGUIOverlay: post: RimQuest.HarmonyPatches.DrawPawnGUIOverlay
  821. PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix
  822. PawnUtility.GainComfortFromCellIfPossible: post: Vampire.HarmonyPatches.Vamp_BedComfort
  823. PawnUtility.HumanFilthChancePerCell: PRE: Androids.HarmonyPatches.Patch_PawnUtility_HumanFilthChancePerCell
  824. PawnUtility.IsFighting: post: Arachnophobia.HarmonyPatches.IsFighting_PostFix
  825. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction, CultOfCthulhu.HarmonyPatches.IsTravelingInTransportPodWorldObject_PostFix
  826. PawnUtility.KnownDangerAt: post: Vampire.HarmonyPatches.KnownDangerAt_Vamp
  827. PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix
  828. PawnUtility.RecruitDifficulty: PRE: Werewolf.HarmonyPatches.UnrecruitableSworn
  829. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  830. PawnUtility.TrySpawnHatchedOrBornPawn: post: Children.ChildrenHarmony+PawnUtility_Patch.TrySpawnHatchedOrBornPawnExtended, Children.ChildrenHarmony+PawnUtility_Patch.TrySpawnHatchedOrBornPawnExtended, [100]TorannMagic.HarmonyPatches.TM_Children_TrySpawnHatchedOrBornPawn_Tweak
  831. PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.HamonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
  832. PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
  833. PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
  834. Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix, Vampire.HarmonyPatches.VampireBirthdayBiological
  835. Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix, Children.ChildrenHarmony+Pawn_AgeTracker_Patch.RecalculateLifeStageIndex_Done, Children.ChildrenHarmony+Pawn_AgeTracker_Patch.RecalculateLifeStageIndex_Done
  836. Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  837. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  838. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  839. Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
  840. Pawn_ApparelTracker.Wear: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  841. Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix2
  842. Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix
  843. Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix, AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix, WhatTheHack.Harmony.Pawn_DraftController_GetGizmos.Postfix
  844. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix, WhatTheHack.Harmony.Pawn_Draftcontroller_set_Drafted.Postfix
  845. Pawn_DrawTracker.DrawAt: post: CultOfCthulhu.HarmonyPatches.DrawAt_PostFix
  846. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
  847. Pawn_EquipmentTracker.DropAllEquipment: PRE: QEthics.HarmonyPatches.Patch_DropAllEquipment
  848. Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
  849. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  850. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  851. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  852. Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HamonyPatches+Patch_TryPickupFilth.Postfix
  853. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix post: PrisonLabor.HarmonyPatches.Patch_DefaultInteractionMode.Postfix
  854. Pawn_GuestTracker.get_CanBeBroughtFood: post: Vampire.HarmonyPatches.Vamp_WardensDontFeedVamps, Vampire.HarmonyPatches.Vamps_DontWantGuestFood
  855. Pawn_HealthTracker.AddHediff: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_AddHediff
  856. Pawn_HealthTracker.CheckForStateChange: PRE: TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Prefix, CustomDeathRandomness.Main.CheckForStateChange_Patch post: AlienRace.HarmonyPatches.CheckForStateChangePostfix, TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Postfix TRANS: WhatTheHack.Harmony.Pawn_HealthTracker_CheckForStateChange.Transpiler
  857. Pawn_HealthTracker.DropBloodFilth: PRE: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_DropBloodFilth
  858. Pawn_HealthTracker.HasHediffsNeedingTend: PRE: WhatTheHack.Harmony.Pawn_HealthTracker_HasHediffsNeedingTend.Prefix
  859. Pawn_HealthTracker.HealthTick: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_HealthTick, WhatTheHack.Harmony.Pawn_HealthTracker_HealthTick.Postfix
  860. Pawn_HealthTracker.MakeDowned: PRE: BlueLeakTest.DiesUponDowned.Prefix post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix, WhatTheHack.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
  861. Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: BlueLeakTest.DeadPawnMessageRemoval.Prefix
  862. Pawn_HealthTracker.PostApplyDamage: post: TorannMagic.HarmonyPatches+PostApplyDamage_Patch.Postfix
  863. Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage, Vampire.HarmonyPatches.VampFortitude, TorannMagic.HarmonyPatches+PreApplyDamage_Patch.Prefix
  864. Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
  865. Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  866. Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: Androids.HarmonyPatches.CompatPatch_ShouldBeDeadFromRequiredCapacity TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
  867. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  868. Pawn_InteractionsTracker.CanInteractNowWith: PRE: Androids.HarmonyPatches.CompatPatch_CanInteractNowWith
  869. Pawn_InteractionsTracker.InteractionsTrackerTick: PRE: Androids.HarmonyPatches.CompatPatch_InteractionsTrackerTick post: TorannMagic.HarmonyPatches+InteractionsTrackerTick_Patch.Postfix
  870. Pawn_InteractionsTracker.SocialFightChance: PRE: Androids.HarmonyPatches.CompatPatch_SocialFightChance
  871. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  872. Pawn_InventoryTracker.TryAddItemNotForSale: PRE: Vampire.HarmonyPatches.Vamp_BloodItemsDontSpawnForNormies
  873. Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob2.Postfix, WhileYoureUp.HaulAdder.MyDetermineNextJob, SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, WhatTheHack.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
  874. Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
  875. Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
  876. Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
  877. Pawn_JobTracker.StartJob: PRE: BattleMounts.Harmony.Pawn_JobTracker_StartJob.Prefix post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
  878. Pawn_MindState.CanStartFleeingBecauseOfPawnAction: post: Arachnophobia.HarmonyPatches.CanStartFleeingBecauseOfPawnAction
  879. Pawn_MindState.StartManhunterBecauseOfPawnAction: PRE: Arachnophobia.HarmonyPatches.StartManhunterBecauseOfPawnAction_PreFix
  880. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: Androids.HarmonyPatches.Patch_Pawn_NeedsTracker_ShouldHaveNeed, DubsBadHygiene.HamonyPatches+Patch_ShouldHaveNeed.Postfix, Vampire.HarmonyPatches.ShouldHaveNeed_Vamp TRANS: PrisonLabor.HarmonyPatches.Patch_NeedOnlyByPrisoners.Transpiler, PrisonLabor.Harmony.NeedOnlyByPrisonersPatch.Transpiler
  881. Pawn_Ownership.ClaimBedIfNonMedical: PRE: Vampire.HarmonyPatches.Vamp_BedsForTheUndead
  882. Pawn_Ownership.UnclaimAll: post: DubsBadHygiene.HamonyPatches+Patch_UnclaimAll.Postfix
  883. Pawn_PathFollower.CostToMoveIntoCell: post: Werewolf.HarmonyPatches.PathOfNature
  884. Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
  885. Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
  886. Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
  887. Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
  888. Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
  889. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  890. Pawn_SkillTracker.Learn: PRE: TorannMagic.HarmonyPatches+Pawn_SkillTracker_Base_Patch.Prefix
  891. Pawn_StanceTracker.get_Staggered: PRE: TorannMagic.HarmonyPatches.Get_Staggered
  892. Pawn_StoryTracker.get_SkinColor: PRE: Vampire.HarmonyPatches.get_SkinColor_Vamp post: AlienRace.HarmonyPatches.SkinColorPostfix
  893. Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
  894. Pawn_TimetableTracker.get_CurrentAssignment: post: Children.ChildrenHarmony+Pawn_TimetableTracker_Patch.CurrentAssignment_Post, Children.ChildrenHarmony+Pawn_TimetableTracker_Patch.CurrentAssignment_Post TRANS: PrisonLabor.HarmonyPatches.Patch_TimetableFix.Transpiler
  895. Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
  896. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix, Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_JailorTypeSaveCompatibility.Transpiler
  897. Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
  898. Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
  899. Pawn_WorkSettings.get_WorkGiversInOrderNormal: PRE: Children.ChildrenHarmony+Pawn_WorkSettings_Patch.WorkGiversInOrderNormal_Pre, Children.ChildrenHarmony+Pawn_WorkSettings_Patch.WorkGiversInOrderNormal_Pre
  900. PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
  901. PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
  902. PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
  903. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  904. PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RoomSense.PlaySettings_Patch.Postfix
  905. PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  906. PowerConnectionMaker.TryConnectToAnyPowerNet: PRE: WhatTheHack.Harmony.PowerConnectionMaker_TryConnectToAnyPowerNet.Prefix
  907. PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
  908. PresetLoaderVersion4.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
  909. PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  910. PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
  911. Projectile.Launch: PRE: BattleMounts.Harmony.Projectile_Launch.Prefix post: Rimatomics.HarmonyPatches+Harmony_Projectile_Launch.Postfix
  912. Projectile.get_DamageAmount: post: ProperShotguns.HarmonyPatches.PostfixDamageAmount
  913. QuestPawn.GenerateQuests: PRE: TorannMagic.HarmonyPatches.TM_RimQuest_GenerateQuestsPrefix
  914. RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.HamonyPatches+Patch_CanWanderToCell.Prefix
  915. RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
  916. RaceProperties.get_IsFlesh: post: ProjectRimFactory.Common.HarmonyPatches.RacePropertiesPatch.Postfix
  917. Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
  918. ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix post: Vampire.HarmonyPatches.CanReach_Vampire
  919. RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
  920. RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix post: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
  921. Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
  922. Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
  923. Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
  924. Recipe_Surgery.CheckSurgeryFail: PRE: TorannMagic.HarmonyPatches+CheckSurgeryFail_Base_Patch.Prefix, LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
  925. RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: Androids.HarmonyPatches.CompatPatch_ShouldMeasureTimeNow
  926. RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
  927. ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
  928. ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
  929. ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix
  930. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  931. ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
  932. ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
  933. ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
  934. ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
  935. ReservationManager.RespectsReservationsOf: TRANS: PrisonLabor.HarmonyPatches.Patch_RespectReservation.Transpiler
  936. RestUtility.CanUseBedEver: PRE: WhatTheHack.Harmony.RestUtility_CanUseBedEver.Prefix post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  937. RestUtility.CurrentBed: PRE: WhatTheHack.Harmony.RestUtility_CurrentBed.Prefix
  938. RestUtility.FindBedFor: PRE: WhatTheHack.Harmony.RestUtility_FindBedFor.Prefix post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  939. RestUtility.GetBedSleepingSlotPosFor: PRE: WhatTheHack.Harmony.RestUtility_GetBedSleepingSlotPosFor.Prefix
  940. RestUtility.IsValidBedFor: post: Vampire.HarmonyPatches.Vamp_IsValidBedFor
  941. RestUtility.TimetablePreventsLayDown: PRE: Androids.HarmonyPatches.CompatPatch_TimetablePreventsLayDown
  942. RestUtility.WakeUp: post: WhatTheHack.Harmony.RestUtility_WakeUp.Postfix
  943. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  944. RoomRoleWorker_Bedroom.GetScore: PRE: Children.ChildrenHarmony+RoomRoleWorker_Bedroom_GetScore_Patch.GetScoreDone, Children.ChildrenHarmony+RoomRoleWorker_Bedroom_GetScore_Patch.GetScoreDone
  945. RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HamonyPatches+Patch_GetScore.Postfix
  946. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  947. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  948. SappersUtility.CanMineReasonablyFast: PRE: MoreMechanoids.Harmony.SappersUtility_Patch+CanMineReasonablyFast.Prefix
  949. SappersUtility.HasBuildingDestroyerWeapon: PRE: MoreMechanoids.Harmony.SappersUtility_Patch+HasBuildingDestroyerWeapon.Prefix
  950. SaveRecordPawnV4.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV4Patch.ExposePsycheData
  951. SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
  952. Scenario.Notify_NewPawnGenerating: post: Vampire.HarmonyPatches.Vamp_NewPawnGenerating
  953. Scenario.Notify_PawnGenerated: post: Werewolf.HarmonyPatches.AddRecentWerewolves, Vampire.HarmonyPatches.Vamp_DontGenerateVampsInDaylight
  954. SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
  955. SelectionDrawer.DrawSelectionOverlays: post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
  956. Selector.<SelectInsideDragBox>m__0: TRANS: WhatTheHack.Harmony.Selector_SelectInsideDragbox.Transpiler
  957. SelfDefenseUtility.ShouldStartFleeing: PRE: WhatTheHack.Harmony.SelfDefenceUtility_ShouldStartFleeing.Prefix
  958. SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
  959. SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
  960. ShieldBelt.DrawWornExtras: PRE: BattleMounts.Harmony.ShieldBelt_DrawWornExtras.Prefix
  961. ShieldBelt.get_ShouldDisplay: post: WhatTheHack.Harmony.ShieldBelt_get_ShouldDisplay.Postfix
  962. ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
  963. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  964. ShotReport.HitFactorFromShooter: post: TargetingModes.HarmonyPatches.Postfix_HitFactorFromShooter
  965. ShotReport.HitReportFor: PRE: TorannMagic.HarmonyPatches+ShotReport_Patch.Prefix
  966. SickPawnVisitUtility.CanVisit: PRE: Vampire.HarmonyPatches.Vamp_CanVisit
  967. Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
  968. SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
  969. SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix, Androids.HarmonyPatches.Patch_SkillRecord_Interval
  970. SkillRecord.Learn: PRE: TorannMagic.HarmonyPatches+SkillRecord_Patch.Prefix, Children.ChildrenHarmony+SkillRecord_Patch.SkillRecord_Learn_Pre, Children.ChildrenHarmony+SkillRecord_Patch.SkillRecord_Learn_Pre post: Vampire.HarmonyPatches.Learn_PostFix
  971. SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
  972. SkillRecord.get_Level: post: Vampire.HarmonyPatches.VampLevel
  973. SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
  974. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  975. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  976. SocialProperness.IsSociallyProper: TRANS: PrisonLabor.HarmonyPatches.Patch_SocialPropernessFix.Transpiler
  977. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  978. StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
  979. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  980. StatPart_Glow.FactorFromGlow: post: Vampire.HarmonyPatches.VampiresAlwaysWorkHard
  981. StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  982. StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
  983. StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
  984. StatWorker.IsDisabledFor: PRE: WhatTheHack.Harmony.StatWorker_IsDisabledFor.Prefix
  985. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  986. StockGenerator_Animals.HandlesThingDef: PRE: TorannMagic.HarmonyPatches+StockGenerator_Animals_Patch.Prefix
  987. StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
  988. StrippableUtility.CanBeStrippedByColony: PRE: WhatTheHack.Harmony.WorkGiver_Strip_HasJobOnThing.Prefix
  989. SymbolResolver_CultivatedPlants.DeterminePlantDef: post: RemoteTech.Patches.CultivatedPlants_DeterminePlantDef_Patch.ReplaceSparkweedWithPotatoes
  990. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  991. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  992. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  993. Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
  994. TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
  995. TerrainGrid.RemoveTopLayer: PRE: [600]ActiveTerrain.__TerrainGrid.Prefix
  996. TerrainGrid.SetTerrain: PRE: [600]ActiveTerrain._TerrainGrid.Prefix post: ActiveTerrain._TerrainGrid.Postfix
  997. TerrainPatchMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  998. Thing.ButcherProducts: post: WhatTheHack.Harmony.Thing_ButcherProducts.Postfix
  999. Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
  1000. Thing.DrawExtraSelectionOverlays: post: WhatTheHack.Harmony.Thing_DrawExtraSelectionOverlays.Postfix TRANS: RemoteTech.Patches.Thing_DrawExtraSelectionOverlays_Patch.DrawThingRefPlaceWorkers
  1001. Thing.Print: PRE: WhatTheHack.Harmony.Building_DrawAt.Prefix
  1002. Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
  1003. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  1004. Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
  1005. Thing.get_DrawPos: PRE: WhatTheHack.Harmony.Thing_get_DrawPos.Prefix
  1006. Thing.set_Position: PRE: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Prefix post: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Postfix
  1007. ThingDef.get_AllRecipes: post: Vampire.HarmonyPatches.get_AllRecipes_BloodFeedable
  1008. ThingDef.get_ConnectToPower: post: RemoteTech.Patches.ThingDef_ConnectToPower_Patch.AllowPolymorphicComps
  1009. ThingDef.get_VolumePerUnit: post: ProjectRimFactory.Common.HarmonyPatches.VolumePerUnitPatch.Postfix
  1010. ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
  1011. ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
  1012. ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
  1013. ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: CosmicHorror.Utility.SelectableByMapClickPostfix, CosmicHorror.HarmonyPatches.SelectableByMapClickPostfix
  1014. ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
  1015. ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimefeller.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix, Rimefeller.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix, Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
  1016. ThingWithComps.DeSpawn: PRE: Rimatomics.HarmonyPatches+Harmony_Projectile_DeSpawn.Prefix
  1017. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted, Vampire.HarmonyPatches.GetFloatMenuOptions_VampBed
  1018. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix, Werewolf.HarmonyPatches.InitializeWWComps, CultOfCthulhu.HarmonyPatches.InitializeComps_PostFix
  1019. ThinkNode_ChancePerHour_Lovin.MtbHours: post: Children.ChildrenHarmony+ThinkNode_ChancePerHour_Lovin_Patch.ThinkNode_ChancePerHour_Lovin_MtbHoursDone, Children.ChildrenHarmony+ThinkNode_ChancePerHour_Lovin_Patch.ThinkNode_ChancePerHour_Lovin_MtbHoursDone
  1020. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  1021. ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Androids.HarmonyPatches.Patch_ThinkNode_ConditionalNeedPercentageAbove_Satisfied, Vampire.HarmonyPatches.Satisfied_Vamp
  1022. ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
  1023. ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
  1024. ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
  1025. ThoughtWorker.CurrentState: post: Children.ChildrenHarmony+ThoughtWorker_Patch.ThoughtWorker_Done, Children.ChildrenHarmony+ThoughtWorker_Patch.ThoughtWorker_Done
  1026. ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
  1027. ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
  1028. ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
  1029. ThoughtWorker_Cold.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold
  1030. ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
  1031. ThoughtWorker_Dark.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_TheyDontDislikeDarkness
  1032. ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
  1033. ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
  1034. ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
  1035. ThoughtWorker_Hot.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold
  1036. ThoughtWorker_NeedFood.CurrentStateInternal: PRE: Androids.HarmonyPatches.Patch_ThoughtWorker_NeedFood_CurrentStateInternal
  1037. ThoughtWorker_NeedOutdoors.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_NoCabinFever
  1038. ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
  1039. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  1040. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  1041. ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: DubsBadHygiene.HamonyPatches+Patch_ThoughtWorker_PsychologicallyNude.Postfix
  1042. ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
  1043. ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
  1044. ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: PRE: Vampire.HarmonyPatches.Vamp_FineSleepingAlone
  1045. TickManager.DebugSetTicksGame: post: Werewolf.HarmonyPatches.MoonTicksUpdate
  1046. TileFinder.RandomSettlementTileFor: PRE: CthulhuFactions.HarmonyFactions.RandomSettlementTileFor_PreFix
  1047. TimeAssignmentSelector.DrawTimeAssignmentSelectorGrid: post: Children.ChildrenHarmony+TimeAssignmentSelector_Patch.DrawTimeAssignmentSelectorGrid_Done, Children.ChildrenHarmony+TimeAssignmentSelector_Patch.DrawTimeAssignmentSelectorGrid_Done
  1048. Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
  1049. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement post: Vampire.HarmonyPatches.Vamp_ApplyBedThoughts
  1050. Toils_LayDown.LayDown: post: QEthics.HarmonyPatches.Patch_LayDown
  1051. Toils_Tend.FinalizeTend: PRE: Androids.HarmonyPatches.Patch_Toils_Tend_FinalizeTend
  1052. TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
  1053. TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.ConrnerMineableOkay.Prefix
  1054. Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
  1055. Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
  1056. TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
  1057. TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
  1058. TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
  1059. TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
  1060. TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix, Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
  1061. TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
  1062. TransferableOneWayWidget.DoRow: PRE: WhatTheHack.Harmony.TransferableOneWayWidget_DoRow.Prefix TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
  1063. TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
  1064. TransferableUIUtility.DrawExtraInfo: PRE: WhatTheHack.Harmony.TransferableUIUtility_DrawExtraInfo.Prefix
  1065. TransferableUtility.CanStack: PRE: WhatTheHack.Harmony.TransferableUtility_CanStack.Prefix
  1066. TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
  1067. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  1068. TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
  1069. TrashUtility.TrashJob: (no patches)
  1070. Trigger_UrgentlyHungry.ActivateOn: PRE: Vampire.HarmonyPatches.ActivateOn_Vampire
  1071. TurretTop.TurretTopTick: PRE: WhatTheHack.Harmony.TurretTop_TurretTopTick.Prefix
  1072. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  1073. Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
  1074. Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
  1075. Verb.TryFindShootLineFromTo: PRE: TorannMagic.HarmonyPatches+TryFindShootLineFromTo_Base_Patch.Prefix
  1076. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
  1077. Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
  1078. Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
  1079. VerbProperties.AdjustedAccuracy: post: BattleMounts.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
  1080. VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
  1081. Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
  1082. Verb_MeleeAttack.GetNonMissChance: post: TargetingModes.HarmonyPatches.Postfix_GetNonMissChance
  1083. Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  1084. Verb_MeleeAttack.SoundHitPawn: PRE: Werewolf.HarmonyPatches.SoundHitPawnPrefix post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  1085. Verb_MeleeAttack.SoundMiss: PRE: Werewolf.HarmonyPatches.SoundMiss_Prefix post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  1086. Verb_MeleeAttack.TryCastShot: PRE: Vampire.HarmonyPatches.Vamp_TryCastShot post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
  1087. Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
  1088. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot, Vampire.HarmonyPatches.Vamp_TryCastShot
  1089. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  1090. VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
  1091. WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  1092. WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
  1093. Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
  1094. WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkDisable.Transpiler
  1095. WidgetsWork.TipForPawnWorker: TRANS: PrisonLabor.Harmony.WorkDisablePatch2.Transpiler
  1096. WorkGiver_BuildRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  1097. WorkGiver_ClearSnow.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  1098. WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  1099. WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler, AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
  1100. WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  1101. WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
  1102. WorkGiver_ConstructRemoveFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  1103. WorkGiver_ConstructSmoothWall.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  1104. WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
  1105. WorkGiver_DoBill.StartOrResumeBillJob: TRANS: PrisonLabor.HarmonyPatches.Patch_BillPrevention.Transpiler
  1106. WorkGiver_DoBill.TryFindBestBillIngredients: PRE: WhatTheHack.Harmony.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix
  1107. WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix, Vampire.HarmonyPatches.Vamp_HasJobOnCell
  1108. WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
  1109. WorkGiver_HunterHunt.HasShieldAndRangedWeapon: PRE: D9UsefulAI.ShieldHarmony+Hunterfix.HunterPrefix
  1110. WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
  1111. WorkGiver_RemoveRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  1112. WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
  1113. WorkGiver_Researcher.ShouldSkip: PRE: TorannMagic.HarmonyPatches+WorkGiver_Researcher_Patch.Prefix post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
  1114. WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
  1115. WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
  1116. WorkGiver_Tend.HasJobOnThing: post: TorannMagic.HarmonyPatches+WorkGiver_Tend_Patch.Postfix
  1117. World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
  1118. World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
  1119. WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix
  1120. WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
  1121. WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
  1122. WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
  1123. WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
  1124. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
  1125. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
  1126. Zone_Stockpile.GetGizmos: post: SimpleStockpilePresets.Harmony_Zone_Stockpile_GetGizmos.Postfix
  1127. Harmony versions present: 1.2.0.1: Harmony_PrisonLabor, Dubwise.Rimatomics, Dubwise.Rimefeller, fluffy.colonymanager, net.pardeike.rimworld.mods.achtung, com.rimworld.modcheck, Fluffy.BirdsAndBees, fluffy.worktab, Fluffy.AnimalTab, fluffy.medicaltab, dingo.deeporeidentifier, rimworld.torann.tmagic, Children, Fluffy.ResearchTree, fluffy.breakdowns, io.github.ratysz.madskills, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, com.geneticrim, XeoNovaDan.TargetingModes, fluffy.rimworld.pharmacist, Dubwise.Dubs_Skylights, io.github.ratysz.rt_solarflareshield, com.rimworld.mod.moretraitslots, Dubwise.DubsBadHygiene, com.showhair.rimworld.mod, rimworld.torann.CustomDeathRandomness, rimworld.rwmods.androidtiers, Mehni.RimWorld.MFI.main, Harmony_Locks, MassGraves.Harmony, XeoNovaDan.BetterWatermillGenerators, Dubwise.DubsMintMenus, com.github.rimworld.mod.AnimalRangeAttack, XeoNovaDan.ProperShotguns, dingo.hmtblite, mehni.rimworld.shipchunks.main; 1.1.1.0: chjees.androids, rimworld.erdelf.alien_race.main, chjees.QEthics; 1.1.0.0: UnlimitedHugs.HugsLib, HugsLib.AvoidFriendlyFire, Uuugggg.rimworld.Share_The_Load.main, Uuugggg.rimworld.Replace_Stuff.main, HugsLib.RoomSense, HugsLib.Psychology, Uuugggg.rimworld.What_Is_My_Purpose.main, HugsLib.AllowTool, HugsLib.BattleMounts, HugsLib.Hospitality, HugsLib.SearchAndDestroy, HugsLib.WhatTheHack, HugsLib.RunAndGun, HugsLib.SimpleSidearms, com.spdskatr.projectrimfactory, rimworld.phomor.doorsclosefastagain, HugsLib.GiddyUpCaravan, HugsLib.MapReroll, HugsLib.Therapy, HugsLib.ImprovedWorkbenches, HugsLib.GiddyUpCore, HugsLib.DeathRattle, EdB.PrepareCarefully, rimworld.lanilor.simplestockpilepresets, HugsLib.GiddyUpRideAndRoll, HugsLib.LessArbitrarySurgery, rimworld.psychology.prepare_carefully_patch, HugsLib.WhileYoureUp, HugsLib.Autopsy, HugsLib.DefensivePositions, HugsLib.RunandHide, HugsLib.RePower, HugsLib.RemoteTech, HugsLib.MoreMechanoids, HugsLib.PrepareLanding; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.werewolves, rimworld.jecrell.cthulhu.cults, rimworld.jecrell.doorsexpanded, rimworld.cosmic_Horrors, rimworld.jecrell.vampire, com.rimworld.bonemod, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.caravanjobs, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.arachnophobia, rimworld.jecrell.humanlikeorders, rimworld.rimquest, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, com.ghxx.rimworld.techadvancing, com.dninemfive.advancedshields, rimworld.jecrell.lovecraftstoryteller, rimworld.GraphicApparelDetour; 1.0.9.0: rimworld.jecrell.straitjacket, com.spdskatr.activeterrain.patches, rimworld.jecrell.cthulhu.factions
  1128.  
  1129. Platform information: (hidden, hold Shift while publishing to include)
  1130.  
  1131. Log file contents:
  1132. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  1133. GfxDevice: [Renderer information redacted]
  1134. Begin MonoManager ReloadAssembly
  1135. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  1136. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  1137. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  1138. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  1139. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  1140. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  1141. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  1142. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  1143. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  1144. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  1145. desktop: 2560x1600 60Hz; virtual: 2560x1600 at 0,0
  1146. RimWorld 0.19.2009 rev486
  1147.  
  1148. Moody settings loaded
  1149.  
  1150. BadHygiene 2.3.527
  1151.  
  1152. Rimefeller 1.0.195
  1153.  
  1154. Rimatomics 1.5.564
  1155.  
  1156. Tried to use an uninitialized DefOf of type SoundDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
  1157.  
  1158. Tried to use an uninitialized DefOf of type KeyBindingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
  1159.  
  1160. Fluffy Breakdowns :: Initialized
  1161.  
  1162. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
  1163.  
  1164. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
  1165.  
  1166. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 1
  1167.  
  1168. Dubs Skylight 1.4.608
  1169.  
  1170. Parsed 3.5 as int.
  1171.  
  1172. Config error in MechanicalAssaulter: no parts vulnerable to frostbite
  1173.  
  1174. Config error in Vanya_DroidAlpha: no parts vulnerable to frostbite
  1175.  
  1176. Config error in Vanya_DroidBeta: no parts vulnerable to frostbite
  1177.  
  1178. Config error in Vanya_DroidBetaEX: no parts vulnerable to frostbite
  1179.  
  1180. Config error in Vanya_DroidRuler: no parts vulnerable to frostbite
  1181.  
  1182. Config error in Vanya_DroidFortress: no parts vulnerable to frostbite
  1183.  
  1184. Config error in BenchWoolLoom: graphicData defines a shadowInfo but staticSunShadowHeight > 0
  1185.  
  1186. Config error in BenchWoolLoom: graphicData defines a shadowInfo but staticSunShadowHeight > 0
  1187.  
  1188. Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
  1189.  
  1190. OnLevelWasLoaded was found on ModInitializerComponent
  1191. This message has been deprecated and will be removed in a later version of Unity.
  1192. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  1193. (Filename: Line: 376)
  1194.  
  1195. Translation data for language English has 27 errors. Generate translation report for more info.
  1196.  
  1197. Questionable Ethics checking for compatibility...
  1198.  
  1199. Checking for compatibility for: Alien Race Framework...
  1200.  
  1201. Is OK.
  1202.  
  1203. Checking for compatibility for: Death Rattle...
  1204.  
  1205. Is OK.
  1206.  
  1207. Questionable Ethics, Compatibility with Death Rattle: Not patching Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity
  1208.  
  1209. Alien race successfully completed 144 patches with harmony.
  1210.  
  1211. Enabled Prison Labor v0.9.5
  1212.  
  1213. Androids: Fixing surgery recipes for Droids.
  1214.  
  1215. Androids: Fixing belts whitelist for AlienRace.ThingDef_AlienRace with defName='ChjBattleDroid'.
  1216.  
  1217. Patching
  1218.  
  1219. ShouldHaveNeed may conflict between these mods: chjees.androids, Dubwise.DubsBadHygiene, Harmony_PrisonLabor
  1220.  
  1221. Show Hair Harmony Patches:
  1222. Transpiler:
  1223. PawnRenderer.RenderPawnInternal
  1224. Postfix:
  1225. PawnRenderer.RenderPawnInternal
  1226. Game.InitNewGame
  1227. SavedGameLoader.LoadGameFromSaveFile
  1228.  
  1229. DubsMintMenus 1.0.55
  1230.  
  1231. MoreTraitSlots Harmony Patches:
  1232. Prefix:
  1233. PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
  1234. CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
  1235.  
  1236. Medical Tab :: Capacity ElectricalEfficiency does not have any bodyPartTags associated with it.
  1237.  
  1238. Medical Tab :: Capacity HeatVenting does not have any bodyPartTags associated with it.
  1239.  
  1240. Medical Tab :: Capacity CoolantPumping does not have any bodyPartTags associated with it.
  1241.  
  1242. Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
  1243.  
  1244. Medical Tab :: Tag CPSource is not associated with any pawnCapacity.
  1245.  
  1246. Medical Tab :: Tag HVSource is not associated with any pawnCapacity.
  1247.  
  1248. Medical Tab :: Tag EVKidney is not associated with any pawnCapacity.
  1249.  
  1250. Medical Tab :: Tag EVLiver is not associated with any pawnCapacity.
  1251.  
  1252. Medical Tab :: Tag HVPathway is not associated with any pawnCapacity.
  1253.  
  1254. Advanced Shields harmony patch successfully loaded
  1255.  
  1256. RimFridge Harmony Patches:
  1257. Prefix:
  1258. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  1259. ReachabilityUtility.CanReach
  1260. Postfix:
  1261. GameComponentUtility.StartedNewGame
  1262. GameComponentUtility.LoadedGame
  1263.  
  1264. EnhancedDevelopment.Embrasures.Patcher(): Starting.
  1265.  
  1266. EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
  1267.  
  1268. EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
  1269.  
  1270. EnhancedDevelopment.Embrasures.Patcher(): Complete.
  1271.  
  1272. BoneMod called
  1273.  
  1274. Dubs Rimkit 1.4.610
  1275.  
  1276. Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI
  1277.  
  1278. [PrepareLanding] MonoController Initialization
  1279.  
  1280. [PrepareLanding] WorldLayerBehaviour Static Initialization
  1281.  
  1282. Type HealthCardUtility_DrawHediffRow probably needs a StaticConstructorOnStartup attribute, because it has a field leakingIcon of type Texture2D. All assets must be loaded in the main thread.
  1283.  
  1284. Type MainTabWindow_FactionWar probably needs a StaticConstructorOnStartup attribute, because it has a field factionOneColorTexture of type Texture2D. All assets must be loaded in the main thread.
  1285.  
  1286. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  1287.  
  1288. [PrepareLanding] MonoController Start
  1289.  
  1290. [PrepareLanding] WorldLayerBehaviour Start
  1291.  
  1292. Could not load UnityEngine.Texture2D at World/WorldObjects/DefaultFactionBase in any active mod or in base resources.
  1293.  
  1294. [PrepareLanding] In constructor.
  1295.  
  1296. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, ChangeMirror, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, Wall_M_VitalsMonitor
  1297.  
  1298. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ROMV_SarcophagusBed, ROMV_SimpleCoffinBed, ROMV_RoyalCoffinBed, ROMV_RoyalCoffinDoubleBed, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, MedTimes_Cot, MedTimes_CotDouble, GlitterworldHospitalBedSW, ambTable
  1299.  
  1300. [RePower] Initialized Components
  1301.  
  1302. [RePower] Registered instance
  1303.  
  1304. [PrepareLanding] Initializing.
  1305.  
  1306. [PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
  1307.  
  1308. [PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
  1309.  
  1310. [HugsLib] v5.0.2 initialized GiddyUpCore, Autopsy, GiddyUpCaravan, BattleMounts, GiddyUpRideAndRoll, Hospitality, Therapy, DefensivePositions, WhileYoureUp, LessArbitrarySurgery, DeathRattle, RunandHide, Children, SearchAndDestroy, RunAndGun, RoomSense, MapReroll, AvoidFriendlyFire, RePower, SimpleSidearms, AllowTool, WhatTheHack, MoreMechanoids, ARimWorldOfMagic, Psychology, RemoteTech, ImprovedWorkbenches, StackXXL, PrepareLanding
  1311.  
  1312. Combat extended loaded: False
  1313.  
  1314. [RePower] Registering def named TableBionics
  1315.  
  1316. [RePower] Registering def named TableSimpleProsthetic
  1317.  
  1318. [RePower] No def named TableSurrogates to load, skipping.
  1319.  
  1320. [RePower] No def named UpgradingStation to load, skipping.
  1321.  
  1322. [RePower] Loaded 2 of 4 mod support defs.
  1323.  
  1324. System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe
  1325. at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
  1326. --- End of inner exception stack trace ---
  1327. at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
  1328. at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
  1329. at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
  1330. [RemoteTech] Injected stock generators for 7 traders
  1331.  
  1332. [RemoteTech] Injected 13 alternate explosives recipes.
  1333.  
  1334. [ImprovedWorkbenches] Adding support for ProjectRimFactory
  1335.  
  1336. [StackXXL] Loaded
  1337.  
  1338. [PrepareLanding] OnDefsLoaded
  1339.  
  1340. [PrepareLanding] GameOptions.OnDefLoaded().
  1341.  
  1342. [PrepareLanding] [postfix] RimWorld.PageUtility.StitchedPages
  1343.  
  1344. [PrepareLanding] [postfix] Found Page_SelectLandingSite.
  1345.  
  1346. [PrepareLanding] [postfix] Done!
  1347.  
  1348. [PrepareLanding] OnWordAboutToBeGenerated
  1349.  
  1350. Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1351. at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00064>
  1352. at (wrapper dynamic-method) RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor_Patch1 (Verse.Pawn) <0x0035b>
  1353. at (wrapper dynamic-method) Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00069>
  1354. at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00803>
  1355. at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
  1356. at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
  1357. at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>
  1358.  
  1359.  
  1360. Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object
  1361. at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00064>
  1362. at (wrapper dynamic-method) RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor_Patch1 (Verse.Pawn) <0x0035b>
  1363. at (wrapper dynamic-method) Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00069>
  1364. at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00803>
  1365. at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
  1366. at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
  1367. at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>
  1368.  
  1369.  
  1370. [PrepareLanding] OnWorldGenerated
  1371.  
  1372. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  1373.  
  1374. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 23896.
  1375. Total: 140.774979 ms (FindLiveObjects: 0.750444 ms CreateObjectMapping: 1.337049 ms MarkObjects: 138.621170 ms DeleteObjects: 0.065828 ms)
  1376.  
  1377. [PrepareLanding] Prefilter: 295732 tiles in WorldGrid.tiles
  1378.  
  1379. [PrepareLanding] OnWordAboutToBeGenerated
  1380.  
  1381. Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  1382. at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00064>
  1383. at (wrapper dynamic-method) RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor_Patch1 (Verse.Pawn) <0x0035b>
  1384. at (wrapper dynamic-method) Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00069>
  1385. at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00803>
  1386. at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
  1387. at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
  1388. at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>
  1389.  
  1390.  
  1391. Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object
  1392. at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00064>
  1393. at (wrapper dynamic-method) RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor_Patch1 (Verse.Pawn) <0x0035b>
  1394. at (wrapper dynamic-method) Verse.PawnGenerator.GenerateInitialHediffs_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) <0x00069>
  1395. at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00803>
  1396. at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
  1397. at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
  1398. at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>
  1399.  
  1400.  
  1401. [PrepareLanding] OnWorldGenerated
  1402.  
  1403. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  1404.  
  1405. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25067.
  1406. Total: 173.439819 ms (FindLiveObjects: 0.660966 ms CreateObjectMapping: 1.398977 ms MarkObjects: 171.347443 ms DeleteObjects: 0.032182 ms)
  1407.  
  1408. [PrepareLanding] Prefilter: 295732 tiles in WorldGrid.tiles
  1409.  
  1410. [PrepareLanding] OnWordAboutToBeGenerated
  1411.  
  1412. [PrepareLanding] OnWorldGenerated
  1413.  
  1414. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  1415.  
  1416. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25492.
  1417. Total: 232.282684 ms (FindLiveObjects: 0.838460 ms CreateObjectMapping: 1.874649 ms MarkObjects: 229.539093 ms DeleteObjects: 0.029988 ms)
  1418.  
  1419. [PrepareLanding] Prefilter: 590492 tiles in WorldGrid.tiles
  1420.  
  1421. [PrepareLanding] Page button pressed!
  1422.  
  1423. [PrepareLanding] Filtering Rivers: this filter resulted in 0 matching tiles (in conjunction with the previous 3 filters) Maybe the filtering was a little bit too harsh?
  1424.  
  1425. [PrepareLanding] A total of 7 tile(s) match(es) all filters.
  1426.  
  1427. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedSmall, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1428.  
  1429. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedSmall, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1430.  
  1431. Prepare Carefully failed to generate a pawn/animal for the equipment list: ROMV_BatRace
  1432.  
  1433. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1434.  
  1435. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1436.  
  1437. Prepare Carefully failed to generate a pawn/animal for the equipment list: GuardianBast
  1438.  
  1439. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1440.  
  1441. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1442.  
  1443. Prepare Carefully failed to generate a pawn/animal for the equipment list: Cults_BlackGoat
  1444.  
  1445. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1446.  
  1447. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1448.  
  1449. Prepare Carefully failed to generate a pawn/animal for the equipment list: PoisonDeer
  1450.  
  1451. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedSmall, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1452.  
  1453. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedSmall, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1454.  
  1455. Prepare Carefully failed to generate a pawn/animal for the equipment list: PoisonRat
  1456.  
  1457. Prepare Carefully failed to create a pawn for animal equipment entry: MutantCow
  1458.  
  1459. Exception message: System.NullReferenceException: Object reference not set to an instance of an object
  1460. at EdB.PrepareCarefully.EquipmentDatabase.CreatePawn (Verse.ThingDef def, Verse.ThingDef stuffDef, Gender gender) [0x00000] in <filename unknown>:0
  1461. at EdB.PrepareCarefully.EquipmentDatabase.CreateEquipmentEntry (Verse.ThingDef def, Verse.ThingDef stuffDef, Gender gender, EdB.PrepareCarefully.EquipmentType type) [0x00000] in <filename unknown>:0
  1462.  
  1463. Prepare Carefully failed to create a pawn for animal equipment entry: MutantCow
  1464.  
  1465. Exception message: System.NullReferenceException: Object reference not set to an instance of an object
  1466. at EdB.PrepareCarefully.EquipmentDatabase.CreatePawn (Verse.ThingDef def, Verse.ThingDef stuffDef, Gender gender) [0x00000] in <filename unknown>:0
  1467. at EdB.PrepareCarefully.EquipmentDatabase.CreateEquipmentEntry (Verse.ThingDef def, Verse.ThingDef stuffDef, Gender gender, EdB.PrepareCarefully.EquipmentType type) [0x00000] in <filename unknown>:0
  1468.  
  1469. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1470.  
  1471. Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedMedium, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
  1472.  
  1473. Prepare Carefully failed to generate a pawn/animal for the equipment list: PoisonButterfly
  1474.  
  1475. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  1476. QualityBuilder added property to '364' things
  1477.  
  1478. NullReferenceException: Object reference not set to an instance of an object
  1479. at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
  1480. (Filename: Line: -1)
  1481.  
  1482.  
  1483. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 27848.
  1484. Total: 248.507462 ms (FindLiveObjects: 0.759465 ms CreateObjectMapping: 2.241826 ms MarkObjects: 245.460571 ms DeleteObjects: 0.044860 ms)
  1485.  
  1486. Initializing new game with mods Core, Archotech Expanded B19, Questionable Ethics, HugsLib, JecsTools, Humanoid Alien Races 2.0, Miscellaneous 'CORE', Giddy-up! Core, Expanded Prosthetics and Organ Engineering, Harvest Organs Post Mortem - 4.0 [B19], Moody, Prison Labor, Androids, Android tiers B19, EdB Prepare Carefully, Giddy-up! Caravan, Giddy-up! Battle Mounts, Giddy-up! Ride and Roll, More Faction Interaction, Follow Me, Hospitality, Therapy, Rim of Madness - Werewolves, Misc. MapGenerator, Relations Tab, Dubs Bad Hygiene, Rimefeller, Rimatomics, Defensive Positions, Simple Stockpile Presets, VGP Garden Tools, VGP Garden Medicine, VGP Garden Fabrics, Cook Cannibal Meal (IndividualStack), [KV] Change Mirror - B19, Meal radius B19, Roof Support B19, [KV] Show Hair With Hats or Hide All Hats - B19, Numbers, [XND] Watermill Tweaks, SF [B19] Rain Removes All Filth, Dubs Mint Menus, [SYR] Prosthetic Icons, While You're Up [0.19], Colony Manager, Share The Load, [CP] Detailed Body Textures II (B19), Less Arbitrary Surgery, GeneticRim B19 Version, [XND] Memorable Auroras, [XND] Proper Shotguns, [XND] Targeting Modes, Death Rattle, Run and Hide, RT Power Switch, Chickens Efficient Light, Hand Me That Brick Lite, Replace Stuff, QualityBuilder, Deep Ore Identifier, Children, school and learning, The Birds and the Bees, Mechanoids Feel Chill Now 1.0, Search and Destroy, More Trait Slots - B19, Consolidated Traits - B19, RunAndGun, Rimsenal - Enhanced Vanilla Pack, Tomb World, RimQuest, Rim of Madness - Vampires, Feed The Colonists, More Trade Ships, Research Tree, Fluffy Breakdowns, Tech Advancing, Mad Skills, What Is My Purpose, Room Sense, Map Reroll, Achtung! v2, Avoid Friendly Fire, Doors Expanded, Locks, Locks (DoorsExpanded), [b19] RePower, Animals Logic, Realistic Rooms, [KV] Trading Spot - B19, Simple sidearms, Allow Tool, Pharmacist, Work Tab, Blueprints, Animal Tab, Medical Tab, Project RimFactory 3.0 - Public Beta, Where's the gravel? - Grayscale Edition [B19], Call of Cthulhu - Cosmic Horrors, Quarry, Wall Light, More Vanilla Turrets [B19], Effigy Mod[B19], Floored - Yellow and Striped Tiles Only B19, Rimsenal - Security pack, Call of Cthulhu - Straitjackets, Nano Repair Tech, HolyWasher, [CP] Portable Power Generator (B19), [CP] Portable Nerfed Generator (B19), [XND] Genetically Engineered Plants, Glowstone Relit, Mechanite Forge Reborn, What the hack?!, [CP] Prisoner Outfit (B19), Advanced Shield Belts B19, Various Space Ship Chunk, More Furniture 1.0, H.P. Lovecraft Storyteller - Remastered, Rim of Madness - Arachnophobia, Call of Cthulhu - Cults, More Linkables, FashionRIMsta, Tilled Soil, [KV] RimFridge - B19, Glass+Lights, RT Fuse, A Dog Said..., Rimsenal, Xeva's Rimhair, Rimsenal - Rimhair, Furnace, Apparello 2, AnimalCollabProj, AnimalCollabProj ADS Patch, Fences And Floors, RIMkea, [T] MoreFloors, ED-Embrasures, Rim of Madness - Bones, Clone Bay, Dubs Skylights, Quantum Cooling, RT Solar Flare Shield, Dubs Rimkit, Super Soil, Wall Vitals Monitor, Industrial Rollers, Frontline - Bunkers, Medieval Times, More Mechanoids, Call of Cthulhu - Factions, Sparkling Worlds - Full Mod [B19], Glitter Tech, Glitter Tech Nanosuit Buff (B19), Rimsenal - Feral, Rimsenal - Federation, [RF] Fishing [b19], A RimWorld of Magic, Polarisbloc - Mechenemy, Raiderpedes, Psychology, Remote Tech, Additional Joy Objects B19, Advanced Biomes, CustomDeathRandomness, [B19] Mass Graves, Doors Close Fast Again, [SYR] Doormats, [SYR] Blueberries, Better Workbench Management, Red Dragon, Hardcore Armors, Stack XXL, Prepare Landing
  1487.  
  1488. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
  1489.  
  1490. Creating new female ACPSheep with skin index of 0 where 13 possible variants were available. Chance was 7%.
  1491.  
  1492. [AllowTool] Injected 6 designators
  1493.  
  1494. [PrepareLanding] WorldLoaded (from save).
  1495.  
  1496. [PrepareLanding] OnWorldLoaded
  1497.  
  1498. QualityBuilder added to orders category.
  1499.  
  1500. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1501.  
  1502. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 37467.
  1503. Total: 293.126495 ms (FindLiveObjects: 1.765910 ms CreateObjectMapping: 2.788690 ms MarkObjects: 288.530945 ms DeleteObjects: 0.040472 ms)
  1504.  
  1505. [PrepareLanding] Prefilter: 590492 tiles in WorldGrid.tiles
  1506.  
  1507. Arachnophobia :: Spider Biome Settings Adjusted :: Current Factor: 1
  1508.  
  1509. Arfenberon Planetary Unification are coming after 13.40541 days.
  1510.  
  1511. Inevekoeron are coming after 38.02575 days.
  1512.  
  1513. Seafaring Townsfolk of Night Thicket are coming after 55.91151 days.
  1514.  
  1515. Vampire settings applied.
  1516.  
  1517. Vampire settings applied.
  1518.  
  1519. Exception filling window for WorkTab.MainTabWindow_WorkTab: System.NullReferenceException: Object reference not set to an instance of an object
  1520. at WorkTab.PriorityManager.set_ShowPriorities (bool) <0x000be>
  1521. at WorkTab.MainTabWindow_WorkTab/<>c.<DoToggleButtons>b__31_1 (bool) <0x0003b>
  1522. at WorkTab.InteractionUtilities.ButtonImageToggle (System.Func`1<bool>,System.Action`1<bool>,UnityEngine.Rect,string,UnityEngine.Texture2D,string,UnityEngine.Texture2D) <0x00237>
  1523. at WorkTab.MainTabWindow_WorkTab.DoToggleButtons (UnityEngine.Rect) <0x00239>
  1524. at (wrapper dynamic-method) WorkTab.MainTabWindow_WorkTab.DoWindowContents_Patch1 (object,UnityEngine.Rect) <0x00097>
  1525. at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00882>
  1526.  
  1527.  
  1528. Moody settings saved
  1529.  
  1530. Moody settings saved
  1531.  
  1532. Moody settings saved
  1533.  
  1534. Moody settings saved
  1535.  
  1536. Moody settings saved
  1537.  
  1538. Moody settings saved
  1539.  
  1540. Moody settings saved
  1541.  
  1542. Moody settings saved
  1543.  
  1544. Moody settings saved
  1545.  
  1546. Moody settings saved
  1547.  
  1548. Moody settings saved
  1549.  
  1550. Moody settings saved
  1551.  
  1552. Moody settings saved
  1553.  
  1554. Moody settings saved
  1555.  
  1556. Moody settings saved
  1557.  
  1558. Moody settings saved
  1559.  
  1560. Moody settings saved
  1561.  
  1562. Moody settings saved
  1563.  
  1564. Moody settings saved
  1565.  
  1566. Moody settings saved
  1567.  
  1568. Moody settings saved
  1569.  
  1570. Moody settings saved
  1571.  
  1572. Moody settings saved
  1573.  
  1574. Moody settings saved
  1575.  
  1576. Moody settings saved
  1577.  
  1578. Moody settings saved
  1579.  
  1580. Moody settings saved
  1581.  
  1582. Moody settings saved
  1583.  
  1584. Moody settings saved
  1585.  
  1586. Moody settings saved
  1587.  
  1588. Moody settings saved
  1589.  
  1590. Moody settings saved
  1591.  
  1592. Moody settings saved
  1593.  
  1594. Moody settings saved
  1595.  
  1596. Moody settings saved
  1597.  
  1598. Moody settings saved
  1599.  
  1600. Moody settings saved
  1601.  
  1602. Moody settings saved
  1603.  
  1604. Moody settings saved
  1605.  
  1606. Moody settings saved
  1607.  
  1608. Moody settings saved
  1609.  
  1610. Moody settings saved
  1611.  
  1612. Moody settings saved
  1613.  
  1614. Moody settings saved
  1615.  
  1616. Moody settings saved
  1617.  
  1618. Moody settings saved
  1619.  
  1620. Moody settings saved
  1621.  
  1622. Moody settings saved
  1623.  
  1624. Moody settings saved
  1625.  
  1626. Moody settings saved
  1627.  
  1628. Moody settings saved
  1629.  
  1630. Moody settings saved
  1631.  
  1632. Moody settings saved
  1633.  
  1634. Moody settings saved
  1635.  
  1636. Moody settings saved
  1637.  
  1638. Moody settings saved
  1639.  
  1640. Moody settings saved
  1641.  
  1642. Moody settings saved
  1643.  
  1644. Faction Ancients has no leader, and will not be shown in faction view!
  1645.  
  1646. Faction Ancients has no leader, and will not be shown in faction view!
  1647.  
  1648. Faction a mechanoid hive has no leader, and will not be shown in faction view!
  1649.  
  1650. Faction insects has no leader, and will not be shown in faction view!
  1651.  
  1652. Faction Mutant has no leader, and will not be shown in faction view!
  1653.  
  1654. Faction Center of Enlightenment has no leader, and will not be shown in faction view!
  1655.  
  1656. Faction the underworld has no leader, and will not be shown in faction view!
  1657.  
  1658. Faction Sunken city of R'lyeh has no leader, and will not be shown in faction view!
  1659.  
  1660. Faction Mountains of Madness has no leader, and will not be shown in faction view!
  1661.  
  1662. Faction Outpost of the MiGo has no leader, and will not be shown in faction view!
  1663.  
  1664. Faction Devil Reef has no leader, and will not be shown in faction view!
  1665.  
  1666. Faction Outer Space has no leader, and will not be shown in faction view!
  1667.  
  1668. Faction Lost City of G'harne has no leader, and will not be shown in faction view!
  1669.  
  1670. Faction Unknown has no leader, and will not be shown in faction view!
  1671.  
  1672. Faction insects has no leader, and will not be shown in faction view!
  1673.  
  1674. Faction Sailor has no leader, and will not be shown in faction view!
  1675.  
  1676. Faction Warbourne Cultist has no leader, and will not be shown in faction view!
  1677.  
  1678. Faction The Agency has no leader, and will not be shown in faction view!
  1679.  
  1680. Faction 4th Infantry Division has no leader, and will not be shown in faction view!
  1681.  
  1682. Faction Elementals has no leader, and will not be shown in faction view!
  1683.  
  1684. Faction Summoned has no leader, and will not be shown in faction view!
  1685.  
  1686. Faction Avanced Mechanoids has no leader, and will not be shown in faction view!
  1687.  
  1688. Faction Ancients has no leader, and will not be shown in faction view!
  1689.  
  1690. Faction Ancients has no leader, and will not be shown in faction view!
  1691.  
  1692. Faction a mechanoid hive has no leader, and will not be shown in faction view!
  1693.  
  1694. Faction insects has no leader, and will not be shown in faction view!
  1695.  
  1696. Faction Mutant has no leader, and will not be shown in faction view!
  1697.  
  1698. Faction Center of Enlightenment has no leader, and will not be shown in faction view!
  1699.  
  1700. Faction the underworld has no leader, and will not be shown in faction view!
  1701.  
  1702. Faction Sunken city of R'lyeh has no leader, and will not be shown in faction view!
  1703.  
  1704. Faction Mountains of Madness has no leader, and will not be shown in faction view!
  1705.  
  1706. Faction Outpost of the MiGo has no leader, and will not be shown in faction view!
  1707.  
  1708. Faction Devil Reef has no leader, and will not be shown in faction view!
  1709.  
  1710. Faction Outer Space has no leader, and will not be shown in faction view!
  1711.  
  1712. Faction Lost City of G'harne has no leader, and will not be shown in faction view!
  1713.  
  1714. Faction Unknown has no leader, and will not be shown in faction view!
  1715.  
  1716. Faction insects has no leader, and will not be shown in faction view!
  1717.  
  1718. Faction Sailor has no leader, and will not be shown in faction view!
  1719.  
  1720. Faction Warbourne Cultist has no leader, and will not be shown in faction view!
  1721.  
  1722. Faction The Agency has no leader, and will not be shown in faction view!
  1723.  
  1724. Faction 4th Infantry Division has no leader, and will not be shown in faction view!
  1725.  
  1726. Faction Elementals has no leader, and will not be shown in faction view!
  1727.  
  1728. Faction Summoned has no leader, and will not be shown in faction view!
  1729.  
  1730. Faction Avanced Mechanoids has no leader, and will not be shown in faction view!
  1731.  
  1732. [Tech Advancing] [Information] Value 0 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
  1733.  
  1734. [Tech Advancing] [Information] Value 1 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
  1735.  
  1736. [Tech Advancing] [Information] Value 2 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
  1737.  
  1738. [Tech Advancing] [Information] Value 3 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
  1739.  
  1740. [Tech Advancing] [Information] Value 4 could not be loaded. This usually happens when updating to the new config-system. Try saving and reloading the map.
  1741.  
  1742. [Tech Advancing] [Information] Value 'Conditionvalue_A' was added to the save file. This message shouldn't appear more than once per value and world.
  1743.  
  1744. [Tech Advancing] [Information] Value 'Conditionvalue_B' was added to the save file. This message shouldn't appear more than once per value and world.
  1745.  
  1746. [Tech Advancing] [Information] Value 'Conditionvalue_B_s' was added to the save file. This message shouldn't appear more than once per value and world.
  1747.  
  1748. [Tech Advancing] [Information] Value 'baseTechlvlCfg' was added to the save file. This message shouldn't appear more than once per value and world.
  1749.  
  1750. [Tech Advancing] [Information] Value 'configCheckboxNeedTechColonists' was added to the save file. This message shouldn't appear more than once per value and world.
  1751.  
  1752. [Tech Advancing] [Information] Loading finished.
  1753.  
  1754. Object with load ID Thing_Human339 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1755.  
  1756. Object with load ID Thing_Human343 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1757.  
  1758. Object with load ID Thing_Human346 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1759.  
  1760. Object with load ID Thing_Human349 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1761.  
  1762. Object with load ID Thing_Human352 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1763.  
  1764. Object with load ID Thing_Human363 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1765.  
  1766. Object with load ID Thing_Human366 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1767.  
  1768. Object with load ID Thing_Human370 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1769.  
  1770. Object with load ID Thing_Human373 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1771.  
  1772. Object with load ID Thing_Human376 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1773.  
  1774. Object with load ID Thing_Human520 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1775.  
  1776. Object with load ID Thing_Human524 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1777.  
  1778. Object with load ID Thing_Human527 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1779.  
  1780. Object with load ID Thing_Human530 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1781.  
  1782. Object with load ID Thing_Human533 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1783.  
  1784. Object with load ID Thing_Human544 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1785.  
  1786. Object with load ID Thing_Human546 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1787.  
  1788. Object with load ID Thing_Human549 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1789.  
  1790. Object with load ID Thing_Human552 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1791.  
  1792. Object with load ID Thing_Human555 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1793.  
  1794. Object with load ID Thing_Human746 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1795.  
  1796. Object with load ID Thing_Human750 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1797.  
  1798. Object with load ID Thing_Human753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1799.  
  1800. Object with load ID Thing_Human756 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1801.  
  1802. Object with load ID Thing_Human759 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1803.  
  1804. Object with load ID Thing_Human762 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1805.  
  1806. Object with load ID Thing_Human765 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1807.  
  1808. Object with load ID Thing_Human768 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1809.  
  1810. Object with load ID Thing_Human771 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1811.  
  1812. Object with load ID Thing_Human774 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1813.  
  1814. Object with load ID Thing_Human22175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1815.  
  1816. Object with load ID Thing_Human22177 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1817.  
  1818. Object with load ID Thing_Human22180 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1819.  
  1820. Object with load ID Thing_Human22183 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1821.  
  1822. Object with load ID Thing_Human22186 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1823.  
  1824. Object with load ID Thing_Human22189 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1825.  
  1826. Object with load ID Thing_Human339 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1827.  
  1828. Object with load ID Thing_Human343 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1829.  
  1830. Object with load ID Thing_Human346 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1831.  
  1832. Object with load ID Thing_Human349 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1833.  
  1834. Object with load ID Thing_Human352 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1835.  
  1836. Object with load ID Thing_Human363 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1837.  
  1838. Object with load ID Thing_Human366 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1839.  
  1840. Object with load ID Thing_Human370 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1841.  
  1842. Object with load ID Thing_Human373 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1843.  
  1844. Object with load ID Thing_Human376 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1845.  
  1846. Object with load ID Thing_Human520 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1847.  
  1848. Object with load ID Thing_Human524 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1849.  
  1850. Object with load ID Thing_Human527 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1851.  
  1852. Object with load ID Thing_Human530 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1853.  
  1854. Object with load ID Thing_Human533 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1855.  
  1856. Object with load ID Thing_Human544 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1857.  
  1858. Object with load ID Thing_Human546 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1859.  
  1860. Object with load ID Thing_Human549 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1861.  
  1862. Object with load ID Thing_Human552 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1863.  
  1864. Object with load ID Thing_Human555 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1865.  
  1866. Object with load ID Thing_Human746 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1867.  
  1868. Object with load ID Thing_Human750 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1869.  
  1870. Object with load ID Thing_Human753 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1871.  
  1872. Object with load ID Thing_Human756 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1873.  
  1874. Object with load ID Thing_Human759 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1875.  
  1876. Object with load ID Thing_Human762 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1877.  
  1878. Object with load ID Thing_Human765 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1879.  
  1880. Object with load ID Thing_Human768 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1881.  
  1882. Object with load ID Thing_Human771 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1883.  
  1884. Object with load ID Thing_Human774 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1885.  
  1886. Object with load ID Thing_Human22175 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1887.  
  1888. Object with load ID Thing_Human22177 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1889.  
  1890. Object with load ID Thing_Human22180 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1891.  
  1892. Object with load ID Thing_Human22183 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1893.  
  1894. Object with load ID Thing_Human22186 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1895.  
  1896. Object with load ID Thing_Human22189 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1897.  
  1898. Object with load ID Thing_Human753 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  1899.  
  1900. [Tech Advancing] [Information] Loading finished.
  1901.  
  1902. Object with load ID Thing_Human339 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1903.  
  1904. Object with load ID Thing_Human343 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1905.  
  1906. Object with load ID Thing_Human346 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1907.  
  1908. Object with load ID Thing_Human349 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1909.  
  1910. Object with load ID Thing_Human352 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1911.  
  1912. Object with load ID Thing_Human363 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1913.  
  1914. Object with load ID Thing_Human366 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1915.  
  1916. Object with load ID Thing_Human370 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1917.  
  1918. Object with load ID Thing_Human373 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1919.  
  1920. Object with load ID Thing_Human376 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1921.  
  1922. Object with load ID Thing_Human520 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1923.  
  1924. Object with load ID Thing_Human524 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1925.  
  1926. Object with load ID Thing_Human527 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1927.  
  1928. Object with load ID Thing_Human530 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1929.  
  1930. Object with load ID Thing_Human533 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1931.  
  1932. Object with load ID Thing_Human544 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1933.  
  1934. Object with load ID Thing_Human546 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1935.  
  1936. Object with load ID Thing_Human549 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1937.  
  1938. Object with load ID Thing_Human552 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1939.  
  1940. Object with load ID Thing_Human555 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1941.  
  1942. Object with load ID Thing_Human746 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1943.  
  1944. Object with load ID Thing_Human750 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1945.  
  1946. Object with load ID Thing_Human753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1947.  
  1948. Object with load ID Thing_Human756 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1949.  
  1950. Object with load ID Thing_Human759 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1951.  
  1952. Object with load ID Thing_Human762 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1953.  
  1954. Object with load ID Thing_Human765 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1955.  
  1956. Object with load ID Thing_Human768 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1957.  
  1958. Object with load ID Thing_Human771 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1959.  
  1960. Object with load ID Thing_Human774 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1961.  
  1962. Object with load ID Thing_Human22175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1963.  
  1964. Object with load ID Thing_Human22177 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1965.  
  1966. Object with load ID Thing_Human22180 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1967.  
  1968. Object with load ID Thing_Human22183 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1969.  
  1970. Object with load ID Thing_Human22186 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1971.  
  1972. Object with load ID Thing_Human22189 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1973.  
  1974. Object with load ID Thing_Human339 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1975.  
  1976. Object with load ID Thing_Human343 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1977.  
  1978. Object with load ID Thing_Human346 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1979.  
  1980. Object with load ID Thing_Human349 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1981.  
  1982. Object with load ID Thing_Human352 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1983.  
  1984. Object with load ID Thing_Human363 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1985.  
  1986. Object with load ID Thing_Human366 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1987.  
  1988. Object with load ID Thing_Human370 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1989.  
  1990. Object with load ID Thing_Human373 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1991.  
  1992. Object with load ID Thing_Human376 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1993.  
  1994. Object with load ID Thing_Human520 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1995.  
  1996. Object with load ID Thing_Human524 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1997.  
  1998. Object with load ID Thing_Human527 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1999.  
  2000. Object with load ID Thing_Human530 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2001.  
  2002. Object with load ID Thing_Human533 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2003.  
  2004. Object with load ID Thing_Human544 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2005.  
  2006. Object with load ID Thing_Human546 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2007.  
  2008. Object with load ID Thing_Human549 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2009.  
  2010. Object with load ID Thing_Human552 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2011.  
  2012. Object with load ID Thing_Human555 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2013.  
  2014. Object with load ID Thing_Human746 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2015.  
  2016. Object with load ID Thing_Human750 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2017.  
  2018. Object with load ID Thing_Human753 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2019.  
  2020. Object with load ID Thing_Human756 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2021.  
  2022. Object with load ID Thing_Human759 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2023.  
  2024. Object with load ID Thing_Human762 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2025.  
  2026. Object with load ID Thing_Human765 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2027.  
  2028. Object with load ID Thing_Human768 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2029.  
  2030. Object with load ID Thing_Human771 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2031.  
  2032. Object with load ID Thing_Human774 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2033.  
  2034. Object with load ID Thing_Human22175 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2035.  
  2036. Object with load ID Thing_Human22177 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2037.  
  2038. Object with load ID Thing_Human22180 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2039.  
  2040. Object with load ID Thing_Human22183 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2041.  
  2042. Object with load ID Thing_Human22186 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2043.  
  2044. Object with load ID Thing_Human22189 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2045.  
  2046. Object with load ID Thing_Human753 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  2047.  
  2048. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml
  2049.  
  2050. Creating new male ACPGuineaPig with skin index of 6 where 11 possible variants were available. Chance was 1%.
  2051.  
  2052. Creating new male ACPGuineaPig with skin index of 9 where 11 possible variants were available. Chance was 2%.
  2053.  
  2054. Creating new female ACPGuineaPig with skin index of 2 where 11 possible variants were available. Chance was 3%.
  2055.  
  2056. [Tech Advancing] [Information] Loading finished.
  2057.  
  2058. Object with load ID Thing_Human339 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2059.  
  2060. Object with load ID Thing_Human343 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2061.  
  2062. Object with load ID Thing_Human346 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2063.  
  2064. Object with load ID Thing_Human349 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2065.  
  2066. Object with load ID Thing_Human352 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2067.  
  2068. Object with load ID Thing_Human363 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2069.  
  2070. Object with load ID Thing_Human366 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2071.  
  2072. Object with load ID Thing_Human370 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2073.  
  2074. Object with load ID Thing_Human373 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2075.  
  2076. Object with load ID Thing_Human376 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2077.  
  2078. Object with load ID Thing_Human520 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2079.  
  2080. Object with load ID Thing_Human524 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2081.  
  2082. Object with load ID Thing_Human527 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2083.  
  2084. Object with load ID Thing_Human530 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2085.  
  2086. Object with load ID Thing_Human533 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2087.  
  2088. Object with load ID Thing_Human544 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2089.  
  2090. Object with load ID Thing_Human546 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2091.  
  2092. Object with load ID Thing_Human549 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2093.  
  2094. Object with load ID Thing_Human552 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2095.  
  2096. Object with load ID Thing_Human555 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2097.  
  2098. Object with load ID Thing_Human746 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2099.  
  2100. Object with load ID Thing_Human750 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2101.  
  2102. Object with load ID Thing_Human753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2103.  
  2104. Object with load ID Thing_Human756 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2105.  
  2106. Object with load ID Thing_Human759 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2107.  
  2108. Object with load ID Thing_Human762 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2109.  
  2110. Object with load ID Thing_Human765 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2111.  
  2112. Object with load ID Thing_Human768 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2113.  
  2114. Object with load ID Thing_Human771 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2115.  
  2116. Object with load ID Thing_Human774 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2117.  
  2118. Object with load ID Thing_Human22175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2119.  
  2120. Object with load ID Thing_Human22177 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2121.  
  2122. Object with load ID Thing_Human22180 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2123.  
  2124. Object with load ID Thing_Human22183 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2125.  
  2126. Object with load ID Thing_Human22186 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2127.  
  2128. Object with load ID Thing_Human22189 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2129.  
  2130. Object with load ID Thing_Human339 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2131.  
  2132. Object with load ID Thing_Human343 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2133.  
  2134. Object with load ID Thing_Human346 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2135.  
  2136. Object with load ID Thing_Human349 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2137.  
  2138. Object with load ID Thing_Human352 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2139.  
  2140. Object with load ID Thing_Human363 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2141.  
  2142. Object with load ID Thing_Human366 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2143.  
  2144. Object with load ID Thing_Human370 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2145.  
  2146. Object with load ID Thing_Human373 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2147.  
  2148. Object with load ID Thing_Human376 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2149.  
  2150. Object with load ID Thing_Human520 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2151.  
  2152. Object with load ID Thing_Human524 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2153.  
  2154. Object with load ID Thing_Human527 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2155.  
  2156. Object with load ID Thing_Human530 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2157.  
  2158. Object with load ID Thing_Human533 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2159.  
  2160. Object with load ID Thing_Human544 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2161.  
  2162. Object with load ID Thing_Human546 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2163.  
  2164. Object with load ID Thing_Human549 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2165.  
  2166. Object with load ID Thing_Human552 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2167.  
  2168. Object with load ID Thing_Human555 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2169.  
  2170. Object with load ID Thing_Human746 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2171.  
  2172. Object with load ID Thing_Human750 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2173.  
  2174. Object with load ID Thing_Human753 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2175.  
  2176. Object with load ID Thing_Human756 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2177.  
  2178. Object with load ID Thing_Human759 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2179.  
  2180. Object with load ID Thing_Human762 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2181.  
  2182. Object with load ID Thing_Human765 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2183.  
  2184. Object with load ID Thing_Human768 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2185.  
  2186. Object with load ID Thing_Human771 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2187.  
  2188. Object with load ID Thing_Human774 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2189.  
  2190. Object with load ID Thing_Human22175 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2191.  
  2192. Object with load ID Thing_Human22177 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2193.  
  2194. Object with load ID Thing_Human22180 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2195.  
  2196. Object with load ID Thing_Human22183 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2197.  
  2198. Object with load ID Thing_Human22186 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2199.  
  2200. Object with load ID Thing_Human22189 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2201.  
  2202. Object with load ID Thing_Human753 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  2203.  
  2204. Could not instantiate Verb (directOwner=Verse.HediffComp_VerbGiver): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
  2205. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  2206. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  2207. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  2208. at Verse.VerbTracker.<InitVerbsFromZero>m__1 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
  2209. at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
  2210.  
  2211. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
  2212.  
  2213. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml
  2214.  
  2215. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
  2216.  
  2217. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml
  2218.  
  2219. FeralHusker
  2220.  
  2221. FeralTwisted
  2222.  
  2223. FeralHusker
  2224.  
  2225. FeralTwisted
  2226.  
  2227. [Tech Advancing] [Information] Loading finished.
  2228.  
  2229. Object with load ID Thing_Human339 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2230.  
  2231. Object with load ID Thing_Human343 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2232.  
  2233. Object with load ID Thing_Human346 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2234.  
  2235. Object with load ID Thing_Human349 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2236.  
  2237. Object with load ID Thing_Human352 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2238.  
  2239. Object with load ID Thing_Human363 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2240.  
  2241. Object with load ID Thing_Human366 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2242.  
  2243. Object with load ID Thing_Human370 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2244.  
  2245. Object with load ID Thing_Human373 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2246.  
  2247. Object with load ID Thing_Human376 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2248.  
  2249. Object with load ID Thing_Human520 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2250.  
  2251. Object with load ID Thing_Human524 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2252.  
  2253. Object with load ID Thing_Human527 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2254.  
  2255. Object with load ID Thing_Human530 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2256.  
  2257. Object with load ID Thing_Human533 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2258.  
  2259. Object with load ID Thing_Human544 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2260.  
  2261. Object with load ID Thing_Human546 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2262.  
  2263. Object with load ID Thing_Human549 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2264.  
  2265. Object with load ID Thing_Human552 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2266.  
  2267. Object with load ID Thing_Human555 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2268.  
  2269. Object with load ID Thing_Human746 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2270.  
  2271. Object with load ID Thing_Human750 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2272.  
  2273. Object with load ID Thing_Human753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2274.  
  2275. Object with load ID Thing_Human756 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2276.  
  2277. Object with load ID Thing_Human759 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2278.  
  2279. Object with load ID Thing_Human762 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2280.  
  2281. Object with load ID Thing_Human765 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2282.  
  2283. Object with load ID Thing_Human768 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2284.  
  2285. Object with load ID Thing_Human771 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2286.  
  2287. Object with load ID Thing_Human774 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2288.  
  2289. Object with load ID Thing_Human22175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2290.  
  2291. Object with load ID Thing_Human22177 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2292.  
  2293. Object with load ID Thing_Human22180 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2294.  
  2295. Object with load ID Thing_Human22183 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2296.  
  2297. Object with load ID Thing_Human22186 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2298.  
  2299. Object with load ID Thing_Human22189 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2300.  
  2301. Object with load ID Thing_Human339 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2302.  
  2303. Object with load ID Thing_Human343 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2304.  
  2305. Object with load ID Thing_Human346 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2306.  
  2307. Object with load ID Thing_Human349 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2308.  
  2309. Object with load ID Thing_Human352 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2310.  
  2311. Object with load ID Thing_Human363 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2312.  
  2313. Object with load ID Thing_Human366 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2314.  
  2315. Object with load ID Thing_Human370 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2316.  
  2317. Object with load ID Thing_Human373 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2318.  
  2319. Object with load ID Thing_Human376 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2320.  
  2321. Object with load ID Thing_Human520 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2322.  
  2323. Object with load ID Thing_Human524 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2324.  
  2325. Object with load ID Thing_Human527 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2326.  
  2327. Object with load ID Thing_Human530 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2328.  
  2329. Object with load ID Thing_Human533 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2330.  
  2331. Object with load ID Thing_Human544 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2332.  
  2333. Object with load ID Thing_Human546 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2334.  
  2335. Object with load ID Thing_Human549 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2336.  
  2337. Object with load ID Thing_Human552 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2338.  
  2339. Object with load ID Thing_Human555 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2340.  
  2341. Object with load ID Thing_Human746 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2342.  
  2343. Object with load ID Thing_Human750 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2344.  
  2345. Object with load ID Thing_Human753 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2346.  
  2347. Object with load ID Thing_Human756 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2348.  
  2349. Object with load ID Thing_Human759 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2350.  
  2351. Object with load ID Thing_Human762 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2352.  
  2353. Object with load ID Thing_Human765 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2354.  
  2355. Object with load ID Thing_Human768 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2356.  
  2357. Object with load ID Thing_Human771 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2358.  
  2359. Object with load ID Thing_Human774 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2360.  
  2361. Object with load ID Thing_Human22175 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2362.  
  2363. Object with load ID Thing_Human22177 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2364.  
  2365. Object with load ID Thing_Human22180 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2366.  
  2367. Object with load ID Thing_Human22183 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2368.  
  2369. Object with load ID Thing_Human22186 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2370.  
  2371. Object with load ID Thing_Human22189 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2372.  
  2373. Object with load ID Thing_Human753 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  2374.  
  2375. ROMA_SpiderRaceGiant75524 starting job ROMA_SpinPrey (Job_72387) A=Thing_Hare73962 from JobGiver Verse.AI.JobGiver_WanderAnywhere while already having job GotoWander (Job_72296) A=(220, 0, 253) without a specific job end condition.
  2376.  
  2377. [Tech Advancing] [Information] Loading finished.
  2378.  
  2379. Object with load ID Thing_Human339 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2380.  
  2381. Object with load ID Thing_Human343 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2382.  
  2383. Object with load ID Thing_Human346 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2384.  
  2385. Object with load ID Thing_Human349 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2386.  
  2387. Object with load ID Thing_Human352 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2388.  
  2389. Object with load ID Thing_Human363 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2390.  
  2391. Object with load ID Thing_Human366 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2392.  
  2393. Object with load ID Thing_Human370 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2394.  
  2395. Object with load ID Thing_Human373 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2396.  
  2397. Object with load ID Thing_Human376 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2398.  
  2399. Object with load ID Thing_Human520 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2400.  
  2401. Object with load ID Thing_Human524 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2402.  
  2403. Object with load ID Thing_Human527 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2404.  
  2405. Object with load ID Thing_Human530 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2406.  
  2407. Object with load ID Thing_Human533 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2408.  
  2409. Object with load ID Thing_Human544 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2410.  
  2411. Object with load ID Thing_Human546 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2412.  
  2413. Object with load ID Thing_Human549 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2414.  
  2415. Object with load ID Thing_Human552 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2416.  
  2417. Object with load ID Thing_Human555 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2418.  
  2419. Object with load ID Thing_Human746 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2420.  
  2421. Object with load ID Thing_Human750 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2422.  
  2423. Object with load ID Thing_Human753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2424.  
  2425. Object with load ID Thing_Human756 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2426.  
  2427. Object with load ID Thing_Human759 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2428.  
  2429. Object with load ID Thing_Human762 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2430.  
  2431. Object with load ID Thing_Human765 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2432.  
  2433. Object with load ID Thing_Human768 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2434.  
  2435. Object with load ID Thing_Human771 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2436.  
  2437. Object with load ID Thing_Human774 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2438.  
  2439. Object with load ID Thing_Human22175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2440.  
  2441. Object with load ID Thing_Human22177 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2442.  
  2443. Object with load ID Thing_Human22180 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2444.  
  2445. Object with load ID Thing_Human22183 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2446.  
  2447. Object with load ID Thing_Human22186 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2448.  
  2449. Object with load ID Thing_Human22189 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2450.  
  2451. Object with load ID Thing_Human339 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2452.  
  2453. Object with load ID Thing_Human343 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2454.  
  2455. Object with load ID Thing_Human346 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2456.  
  2457. Object with load ID Thing_Human349 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2458.  
  2459. Object with load ID Thing_Human352 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2460.  
  2461. Object with load ID Thing_Human363 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2462.  
  2463. Object with load ID Thing_Human366 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2464.  
  2465. Object with load ID Thing_Human370 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2466.  
  2467. Object with load ID Thing_Human373 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2468.  
  2469. Object with load ID Thing_Human376 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2470.  
  2471. Object with load ID Thing_Human520 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2472.  
  2473. Object with load ID Thing_Human524 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2474.  
  2475. Object with load ID Thing_Human527 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2476.  
  2477. Object with load ID Thing_Human530 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2478.  
  2479. Object with load ID Thing_Human533 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2480.  
  2481. Object with load ID Thing_Human544 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2482.  
  2483. Object with load ID Thing_Human546 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2484.  
  2485. Object with load ID Thing_Human549 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2486.  
  2487. Object with load ID Thing_Human552 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2488.  
  2489. Object with load ID Thing_Human555 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2490.  
  2491. Object with load ID Thing_Human746 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2492.  
  2493. Object with load ID Thing_Human750 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2494.  
  2495. Object with load ID Thing_Human753 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2496.  
  2497. Object with load ID Thing_Human756 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2498.  
  2499. Object with load ID Thing_Human759 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2500.  
  2501. Object with load ID Thing_Human762 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2502.  
  2503. Object with load ID Thing_Human765 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2504.  
  2505. Object with load ID Thing_Human768 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2506.  
  2507. Object with load ID Thing_Human771 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2508.  
  2509. Object with load ID Thing_Human774 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2510.  
  2511. Object with load ID Thing_Human22175 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2512.  
  2513. Object with load ID Thing_Human22177 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2514.  
  2515. Object with load ID Thing_Human22180 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2516.  
  2517. Object with load ID Thing_Human22183 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2518.  
  2519. Object with load ID Thing_Human22186 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2520.  
  2521. Object with load ID Thing_Human22189 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2522.  
  2523. Object with load ID Thing_Human753 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  2524.  
  2525. ROMA_SpiderRaceGiant75524 starting job ROMA_SpinPrey (Job_81363) A=Thing_Human22227 from JobGiver Verse.AI.JobGiver_WanderAnywhere while already having job GotoWander (Job_81345) A=(205, 0, 245) without a specific job end condition.
  2526.  
  2527. Creating new female ACPGuineaPig with skin index of 3 where 11 possible variants were available. Chance was 1%.
  2528.  
  2529. Creating new male ACPGuineaPig with skin index of 5 where 11 possible variants were available. Chance was 2%.
  2530.  
  2531. Creating new male ACPGuineaPig with skin index of 3 where 11 possible variants were available. Chance was 1%.
  2532.  
  2533. Creating new male ACPGuineaPig with skin index of 0 where 11 possible variants were available. Chance was 8%.
  2534.  
  2535. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bovids/Sheep/ACPSheep_SkinSet.xml
  2536.  
  2537. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml
  2538.  
  2539. [Tech Advancing] [Information] Loading finished.
  2540.  
  2541. Object with load ID Thing_Human339 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2542.  
  2543. Object with load ID Thing_Human343 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2544.  
  2545. Object with load ID Thing_Human346 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2546.  
  2547. Object with load ID Thing_Human349 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2548.  
  2549. Object with load ID Thing_Human352 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2550.  
  2551. Object with load ID Thing_Human363 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2552.  
  2553. Object with load ID Thing_Human366 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2554.  
  2555. Object with load ID Thing_Human370 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2556.  
  2557. Object with load ID Thing_Human373 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2558.  
  2559. Object with load ID Thing_Human376 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2560.  
  2561. Object with load ID Thing_Human520 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2562.  
  2563. Object with load ID Thing_Human524 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2564.  
  2565. Object with load ID Thing_Human527 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2566.  
  2567. Object with load ID Thing_Human530 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2568.  
  2569. Object with load ID Thing_Human533 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2570.  
  2571. Object with load ID Thing_Human544 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2572.  
  2573. Object with load ID Thing_Human546 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2574.  
  2575. Object with load ID Thing_Human549 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2576.  
  2577. Object with load ID Thing_Human552 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2578.  
  2579. Object with load ID Thing_Human555 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2580.  
  2581. Object with load ID Thing_Human746 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2582.  
  2583. Object with load ID Thing_Human750 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2584.  
  2585. Object with load ID Thing_Human753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2586.  
  2587. Object with load ID Thing_Human756 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2588.  
  2589. Object with load ID Thing_Human759 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2590.  
  2591. Object with load ID Thing_Human762 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2592.  
  2593. Object with load ID Thing_Human765 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2594.  
  2595. Object with load ID Thing_Human768 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2596.  
  2597. Object with load ID Thing_Human771 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2598.  
  2599. Object with load ID Thing_Human774 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2600.  
  2601. Object with load ID Thing_Human22175 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2602.  
  2603. Object with load ID Thing_Human22177 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2604.  
  2605. Object with load ID Thing_Human22180 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2606.  
  2607. Object with load ID Thing_Human22183 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2608.  
  2609. Object with load ID Thing_Human22186 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2610.  
  2611. Object with load ID Thing_Human22189 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  2612.  
  2613. Object with load ID Thing_Human339 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2614.  
  2615. Object with load ID Thing_Human343 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2616.  
  2617. Object with load ID Thing_Human346 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2618.  
  2619. Object with load ID Thing_Human349 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2620.  
  2621. Object with load ID Thing_Human352 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2622.  
  2623. Object with load ID Thing_Human363 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2624.  
  2625. Object with load ID Thing_Human366 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2626.  
  2627. Object with load ID Thing_Human370 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2628.  
  2629. Object with load ID Thing_Human373 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2630.  
  2631. Object with load ID Thing_Human376 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2632.  
  2633. Object with load ID Thing_Human520 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2634.  
  2635. Object with load ID Thing_Human524 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2636.  
  2637. Object with load ID Thing_Human527 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2638.  
  2639. Object with load ID Thing_Human530 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2640.  
  2641. Object with load ID Thing_Human533 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2642.  
  2643. Object with load ID Thing_Human544 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2644.  
  2645. Object with load ID Thing_Human546 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2646.  
  2647. Object with load ID Thing_Human549 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2648.  
  2649. Object with load ID Thing_Human552 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2650.  
  2651. Object with load ID Thing_Human555 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2652.  
  2653. Object with load ID Thing_Human746 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2654.  
  2655. Object with load ID Thing_Human750 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2656.  
  2657. Object with load ID Thing_Human753 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2658.  
  2659. Object with load ID Thing_Human756 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2660.  
  2661. Object with load ID Thing_Human759 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2662.  
  2663. Object with load ID Thing_Human762 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2664.  
  2665. Object with load ID Thing_Human765 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2666.  
  2667. Object with load ID Thing_Human768 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2668.  
  2669. Object with load ID Thing_Human771 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2670.  
  2671. Object with load ID Thing_Human774 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2672.  
  2673. Object with load ID Thing_Human22175 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2674.  
  2675. Object with load ID Thing_Human22177 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2676.  
  2677. Object with load ID Thing_Human22180 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2678.  
  2679. Object with load ID Thing_Human22183 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2680.  
  2681. Object with load ID Thing_Human22186 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2682.  
  2683. Object with load ID Thing_Human22189 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  2684.  
  2685. Object with load ID Thing_Human753 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  2686.  
  2687. ROM_LostPlatoon_Soldier
  2688.  
  2689. ROM_LostPlatoon_Soldier
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