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- Lang:
- # Defines the Plugin-Language
- lang: zh_cn
- Options:
- # Checks if a new Update got released
- check-for-update: false
- Sit:
- # Defines whether the Player gets centered on a Block if he sits down
- sit-at-block-center: true
- # Defines whether a Player can click on Stairs to sit down
- sit-on-stairs-by-click: true
- # Defines whether a Player can click on Slabs to sit down
- sit-on-slabs-by-click: true
- # Defines whether a Player can click on Carpets to sit down
- sit-on-carpets-by-click: true
- # Defines whether a Player can sit in Block-Constellation where he probably take Damage
- sit-in-block: false
- # Defines whether the Player can sit in a waterlogged Block
- sit-in-waterlogged-block: false
- # Defines whether a Player gets kicked from his Seat if the Holder-Block gets destroyed
- stand-up-on-block-break: true
- # Defines whether the Player get teleported back to the Location from where he start sitting when he stand up
- back-to-stand-location: true
- # Defines whether more than one Player can sit on one Block
- sit-on-same-block: false
- # Defines whether the Player needs a free Hand to click and sit down
- sit-only-with-free-hand: true
- # Defines the maximum Range from where a Player can sit down (0 means unlimited)
- max-distance: 0.00
- # Defines how fast a Seat calculate his Rotation to the Player-Rotation
- seat-rotation-ticks: 2
- # Defines whether a Player who gets pushed by a Piston will be pushed through all Blocks to the end of the Blockline
- strong-piston-push: false
- # Defines whether a Player should get a custom Message when he sit down
- send-custom-sit-message: true
- PlayerSit:
- # Defines whether a Player can click on another Player to sit on him
- allow-player-sit-on-player: false
- # Defines whether a Player can click on an NPC to sit on him
- allow-player-sit-on-npc: false
- # Defines the maximum Amount of Players who can sit stacked (0 means unlimited)
- max-player-sit-amount: 2
- # Defines whether all Players will be ejected when the Carrier sneaks
- eject-players-with-sneak: true
- Lay:
- # Defines whether the Player gets centered on a Block if he lays down
- lay-at-block-center: true
- # Defines whether a Player gets kicked from this Lay-Position if the Holder-Block gets destroyed
- stand-up-on-block-break: true
- # Defines whether more then one Player can lay on one Block
- lay-on-same-block: false
- # Defines whether a Player should get a custom Message when he lay down
- send-custom-lay-message: true
- # Defines whether a Player can interact with his Environment while lying down
- lay-player-can-interact: false
- # Defines whether a Player makes snoring noises while lying down
- lay-play-snoring-sounds: true
- # Defines whether snoring noises only occur at night
- play-snoring-only-at-night: true
- # Defined, the quiet time between two snoring noises
- snoring-sound-ticks: 80
- # Defines the Worlds in which a Player cannot sit or lay
- WorldBlacklist:
- - "test_world_1"
- - "test_world_2"
- # Defines the List of Material on which a Player cannot sit or lay (Write the Names in upper case)
- MaterialBlackList:
- - "BEDROCK"
- # Defines the List of Commands which cannot be executed while sitting or lying down (Write the Commands in lower case)
- BlockedCommandList:
- - "testcommand"
- # Defines whether a Player gets up when he take Damage
- stand-up-on-damage: true
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