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Jan 18th, 2013
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  1. Map key:
  2. # = neutral territory
  3. d = dimir territory
  4. i = izzet territory
  5. s = simic territory
  6. o = orzhov territory
  7. e = selesnya territory
  8. r = rakdos territory
  9. a = azorius territory
  10. Upper case letters of the above represent the locations of the guildmages. For example, D would indicate the position of Suudsu, the Dimir guildmage. I will put asterisks around these spaces to make them easier to notice
  11. Your initial positions will be determined by random number generation. Have fun!
  12.  
  13. 1 # # # # # # # # # # # # # # # # # *D* # #
  14. 2 # # # # # # # # # # # # # # # # # # # #
  15. 3 # # # # # # *O* # # # # # # # # # # *S* # #
  16. 4 # # # # # # # # # # # # # # # # # # # #
  17. 5 # # # # # # # # # # # # # # # # # # # #
  18. 6 # # # # # # # # *R* # # # # # # # # # # #
  19. 7 # # # # # # # # # # # # # # # # # # # #
  20. 8 # # # # # # # # # # # # # # # # # # # #
  21. 9 # # # # # # # # # # # # # # # # # # # #
  22. 10 # # # # # # # # # # # # # # # # # # # #
  23. 11 # # # # # # # # # # # # # # # # # # # #
  24. 12 # # # # # # # *A* # # # # # # # # # # # #
  25. 13 # # # # # # # *E* # # # # # # # # # # # #
  26. 14 # # # # # # # # # # # # # # # # # # # #
  27. 15 # # # # # # # # # # # # # # # # # *I* # #
  28. 16 # # # # # # # # # # # # # # # # # # # #
  29. 17 # # # # # # # # # # # # # # # # # # # #
  30. 18 # # # # # # # # # # # # # # # # # # # #
  31. 19 # # # # # # # # # # # # # # # # # # # #
  32. 20 # # # # # # # # # # # # # # # # # # # #
  33. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
  34.  
  35. Guild, player: life/mana, actions last turn
  36. Dimir, Suudsu: 20/10 n/a
  37. Izzet, themoti: 20/10 n/a
  38. Orzhov, sage: 20/10 n/a
  39. Simic, Morgotha: 22/10 n/a
  40. Selesnya, Rubik: 20/10 n/a
  41. Rakdos, keeper: 20/10 n/a
  42. Azorius, isaic: 20/10 n/a
  43. Have fun!
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