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- >
- Wouldn't it be better if you used a melee weapon?
- > [ubercombat]: swap
- You have nothing to swap!
- > jab
- Wouldn't it be better if you used a melee weapon?
- > [ubercombat]: swap
- You have nothing to swap!
- > jab
- Wouldn't it be better if you used a melee weapon?
- >
- * A s'sugi malchata lashes its jagged-edged claws at you. You block with a gleaming agonite ceremonial shield engraved with a labyrinthine design.
- [You're nimbly balanced and in superior position.]
- Your kiralan full plate begins to grow cooler.
- >
- Learned: Evasion, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- [ubercombat]: swap
- Your plate flares, sending a silver-colored globe of lightning towards a s'sugi malchata!
- Your globe of lightning lands a jolting hit to a s'sugi malchata's left arm!
- The s'sugi malchata is stunned!
- >
- You have nothing to swap!
- > jab
- [Script debuglevel set to 5 for script: ubercombat.cmd]
- Wouldn't it be better if you used a melee weapon?
- >
- ubercombat.cmd: match goto attackmove_swap
- ubercombat.cmd(3612): passing label: ATTACKMOVE_SWAP
- [ubercombat]: swap
- ubercombat.cmd(3614): pause 0.2
- You have nothing to swap!
- >
- ubercombat.cmd(3615): goto ATTACKMOVE_1
- ubercombat.cmd(3639): matchwait
- jab
- Wouldn't it be better if you used a melee weapon?
- >
- ubercombat.cmd: match goto attackmove_swap
- ubercombat.cmd(3612): passing label: ATTACKMOVE_SWAP
- [ubercombat]: swap
- ubercombat.cmd(3614): pause 0.2
- You have nothing to swap!
- >
- ubercombat.cmd(3615): goto ATTACKMOVE_1
- ubercombat.cmd(3639): matchwait
- jab
- >
- Wouldn't it be better if you used a melee weapon?
- >
- ubercombat.cmd: match goto attackmove_swap
- ubercombat.cmd(3612): passing label: ATTACKMOVE_SWAP
- [ubercombat]: swap
- ubercombat.cmd(3614): pause 0.2
- You have nothing to swap!
- >
- ubercombat.cmd(3615): goto ATTACKMOVE_1
- ubercombat.cmd(3639): matchwait
- jab
- Wouldn't it be better if you used a melee weapon?
- >
- ubercombat.cmd: match goto attackmove_swap
- ubercombat.cmd(3612): passing label: ATTACKMOVE_SWAP
- [ubercombat]: swap
- ubercombat.cmd(3614): pause 0.2
- You have nothing to swap!
- >
- ubercombat.cmd(3615): goto ATTACKMOVE_1
- ubercombat.cmd(3639): matchwait
- jab
- Wouldn't it be better if you used a melee weapon?
- >
- ubercombat.cmd: match goto attackmove_swap
- ubercombat.cmd(3612): passing label: ATTACKMOVE_SWAP
- [ubercombat]: swap
- ubercombat.cmd(3614): pause 0.2
- A s'sugi malchata gestures at you.
- You feel a wash of heat as a spell shatters against your ward.
- >
- You have nothing to swap!
- >
- ubercombat.cmd(3615): goto ATTACKMOVE_1
- ubercombat.cmd(3639): matchwait
- jab
- >
- The thin slivers of blackwater jet running through your bone spike darkens ever so slightly for a moment before returning to normal, leaving you feeling mentally refreshed.
- >
- Wouldn't it be better if you used a melee weapon?
- >
- ubercombat.cmd: match goto attackmove_swap
- ubercombat.cmd(3612): passing label: ATTACKMOVE_SWAP
- [ubercombat]: swap
- ubercombat.cmd(3614): pause 0.2
- You have nothing to swap!
- >
- ubercombat.cmd(3615): goto ATTACKMOVE_1
- ubercombat.cmd(3639): matchwait
- jab
- Wouldn't it be better if you used a melee weapon?
- >
- ubercombat.cmd: match goto attackmove_swap
- ubercombat.cmd(3612): passing label: ATTACKMOVE_SWAP
- [ubercombat]: swap
- ubercombat.cmd(3614): pause 0.2
- You have nothing to swap!
- >
- ubercombat.cmd(3615): goto ATTACKMOVE_1
- ubercombat.cmd(3639): matchwait
- jab
- Wouldn't it be better if you used a melee weapon?
- >
- ubercombat.cmd: match goto attackmove_swap
- ubercombat.cmd(3612): passing label: ATTACKMOVE_SWAP
- [ubercombat]: swap
- ubercombat.cmd(3614): pause 0.2
- ubercombat.cmd(3615): goto ATTACKMOVE_1
- ubercombat.cmd(3639): matchwait
- jab
- >
- You have nothing to swap!
- >
- ubercombat.cmd: match goto return
- ubercombat.cmd(27800): passing label: RETURN
- ubercombat.cmd(27801): delay 0.0001
- ubercombat.cmd(27802): return
- ubercombat.cmd: if evaluate: matchre("Paladin", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(3597): gosub MAGIC_PREP
- ubercombat.cmd: if evaluate: ("None" = "None") && (74 > 40)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(3651): gosub PREP
- ubercombat.cmd(8470): pause 0.001
- ubercombat.cmd(8471): setvariable nissaloop 0
- ubercombat.cmd: if evaluate: !matchre("Paladin", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8474): math: loopyloop add 1
- ubercombat.cmd(8474): math result: loopyloop=7
- ubercombat.cmd(8475): gosub CYCLIC_TIMER
- ubercombat.cmd(3777): delay 0.0001
- ubercombat.cmd: if evaluate: !matchre("Paladin", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (98 < 300)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(3780): return
- ubercombat.cmd: if evaluate: ("None" != "None")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (74 < 50)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8492): passing label: SPELL_DECIDE
- ubercombat.cmd(8493): passing label: SPELLCHECK
- ubercombat.cmd(8494): gosub BUFF_CHECK
- ubercombat.cmd: if evaluate: ("Paladin" = "Commoner")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (74 < 40)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Paladin" = "Thief")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Paladin" = "Barbarian")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8666): setvariable buffcheck 1
- ubercombat.cmd(8667): passing label: BUFF_CHECK1
- ubercombat.cmd(8668): eval: Paladin.Buffs toupper("|MAJORPHYSICALPROTECTION|AA|COURAGE|HES|RW|SR|CLARITY|RUE|LW|MAF|DA|MO|DIG")
- ubercombat.cmd(8668): eval result: Paladin.Buffs=|MAJORPHYSICALPROTECTION|AA|COURAGE|HES|RW|SR|CLARITY|RUE|LW|MAF|DA|MO|DIG
- ubercombat.cmd(8669): eval: BUFFTOTAL count("|Courage|RighteousWrath|DivineGuidance|SentinelsResolve|HeroicStrength|DivineArmor|MarshalOrder|RutilorsEdge|Clarity|AspirantsAegis|LayWard|ManifestForce|MajorPhysicalProtection", "|")
- ubercombat.cmd(8669): eval result: BUFFTOTAL=13
- ubercombat.cmd(8670): eval: Paladin.Buffs toupper("|MAJORPHYSICALPROTECTION|AA|COURAGE|HES|RW|SR|CLARITY|RUE|LW|MAF|DA|MO|DIG")
- ubercombat.cmd(8670): eval result: Paladin.Buffs=|MAJORPHYSICALPROTECTION|AA|COURAGE|HES|RW|SR|CLARITY|RUE|LW|MAF|DA|MO|DIG
- ubercombat.cmd(8671): passing label: BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- Wouldn't it be better if you used a melee weapon?
- >
- ubercombat.cmd: if evaluate: (1 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("Courage" = "MajorPhysicalProtection") && (7 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 7 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=2
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (2 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("RighteousWrath" = "MajorPhysicalProtection") && (15 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 15 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=3
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (3 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("DivineGuidance" = "MajorPhysicalProtection") && (9 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 9 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=4
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (4 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("SentinelsResolve" = "MajorPhysicalProtection") && (5 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 5 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=5
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (5 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("HeroicStrength" = "MajorPhysicalProtection") && (5 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 5 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=6
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- * A s'sugi malchata lashes its jagged-edged claws at you. You partially block with a gleaming agonite ceremonial shield engraved with a labyrinthine design.
- ubercombat.cmd(352): action triggered: nimbly balanced
- ubercombat.cmd(352): action commands: put #var balance 3
- [You're nimbly balanced and have slight advantage.]
- >
- Learned: Evasion, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- A s'sugi malchata gestures at you.
- You feel a wash of heat as a spell shatters against your ward.
- >
- ubercombat.cmd: if evaluate: (6 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("DivineArmor" = "MajorPhysicalProtection") && (28 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 28 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=7
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (7 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("MarshalOrder" = "MajorPhysicalProtection") && (15 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 15 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=8
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (8 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("RutilorsEdge" = "MajorPhysicalProtection") && (10 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 10 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=9
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (9 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("Clarity" = "MajorPhysicalProtection") && (9 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 9 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=10
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (10 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("AspirantsAegis" = "MajorPhysicalProtection") && (11 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 11 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=11
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (11 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("LayWard" = "MajorPhysicalProtection") && (3 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 3 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=12
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (12 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("ManifestForce" = "MajorPhysicalProtection") && (15 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 15 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=13
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (13 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("MajorPhysicalProtection" = "MajorPhysicalProtection") && (11 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 11 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=14
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (14 > 13)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8677): return
- ubercombat.cmd: if evaluate: "DAZZLE|NULL|NULL|NULL|NULL|SMH" = "NULL|NULL|NULL|NULL|NULL|NULL"
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ((74 < 75) || (100 < 65) || ("None" != "None"))
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8496): return
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(3653): return
- ubercombat.cmd: if evaluate: matchre("You also see a s'sugi malchata, a s'sugi malchata that appears stunned and a s'sugi malchata.", "((?:which|that) appears dead|\(dead\))")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("none" != "none")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Paladin", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(3600): gosub MAGIC_PREP
- ubercombat.cmd: if evaluate: ("None" = "None") && (74 > 40)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(3651): gosub PREP
- ubercombat.cmd(8470): pause 0.001
- ubercombat.cmd(8471): setvariable nissaloop 0
- ubercombat.cmd: if evaluate: !matchre("Paladin", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8474): math: loopyloop add 1
- ubercombat.cmd(8474): math result: loopyloop=8
- ubercombat.cmd(8475): gosub CYCLIC_TIMER
- ubercombat.cmd(3777): delay 0.0001
- ubercombat.cmd: if evaluate: !matchre("Paladin", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (99 < 300)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(3780): return
- ubercombat.cmd: if evaluate: ("None" != "None")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (74 < 50)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8492): passing label: SPELL_DECIDE
- ubercombat.cmd(8493): passing label: SPELLCHECK
- ubercombat.cmd(8494): gosub BUFF_CHECK
- ubercombat.cmd: if evaluate: ("Paladin" = "Commoner")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (74 < 40)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Paladin" = "Thief")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Paladin" = "Barbarian")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8666): setvariable buffcheck 1
- ubercombat.cmd(8667): passing label: BUFF_CHECK1
- ubercombat.cmd(8668): eval: Paladin.Buffs toupper("|MAJORPHYSICALPROTECTION|AA|COURAGE|HES|RW|SR|CLARITY|RUE|LW|MAF|DA|MO|DIG")
- ubercombat.cmd(8668): eval result: Paladin.Buffs=|MAJORPHYSICALPROTECTION|AA|COURAGE|HES|RW|SR|CLARITY|RUE|LW|MAF|DA|MO|DIG
- ubercombat.cmd(8669): eval: BUFFTOTAL count("|Courage|RighteousWrath|DivineGuidance|SentinelsResolve|HeroicStrength|DivineArmor|MarshalOrder|RutilorsEdge|Clarity|AspirantsAegis|LayWard|ManifestForce|MajorPhysicalProtection", "|")
- ubercombat.cmd(8669): eval result: BUFFTOTAL=13
- ubercombat.cmd(8670): eval: Paladin.Buffs toupper("|MAJORPHYSICALPROTECTION|AA|COURAGE|HES|RW|SR|CLARITY|RUE|LW|MAF|DA|MO|DIG")
- ubercombat.cmd(8670): eval result: Paladin.Buffs=|MAJORPHYSICALPROTECTION|AA|COURAGE|HES|RW|SR|CLARITY|RUE|LW|MAF|DA|MO|DIG
- ubercombat.cmd(8671): passing label: BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- >
- The black lotus blossoms of your morgawr bone armband flare with radiance, a sense of peace and restfulness spreading through you to ease your mental fatigue.
- >
- ubercombat.cmd: if evaluate: (1 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("Courage" = "MajorPhysicalProtection") && (7 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 7 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=2
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (2 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("RighteousWrath" = "MajorPhysicalProtection") && (15 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 15 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=3
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (3 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("DivineGuidance" = "MajorPhysicalProtection") && (9 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 9 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=4
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (4 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("SentinelsResolve" = "MajorPhysicalProtection") && (5 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 5 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=5
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (5 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("HeroicStrength" = "MajorPhysicalProtection") && (5 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 5 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=6
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (6 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("DivineArmor" = "MajorPhysicalProtection") && (28 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 28 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=7
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- A s'sugi malchata begins to wave its arms in a magical fashion, focusing on you!
- * A s'sugi malchata lashes its jagged-edged claws at you. You partially block with a gleaming agonite ceremonial shield engraved with a labyrinthine design.
- ubercombat.cmd(352): action triggered: nimbly balanced
- ubercombat.cmd(352): action commands: put #var balance 3
- [You're nimbly balanced with opponent in better position.]
- >
- Learned: Evasion, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- ubercombat.cmd: if evaluate: (7 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("MarshalOrder" = "MajorPhysicalProtection") && (15 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 15 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=8
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- >
- ubercombat.cmd: if evaluate: (8 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("RutilorsEdge" = "MajorPhysicalProtection") && (10 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 10 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=9
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (9 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("Clarity" = "MajorPhysicalProtection") && (9 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 9 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=10
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (10 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("AspirantsAegis" = "MajorPhysicalProtection") && (11 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 11 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=11
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (11 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("LayWard" = "MajorPhysicalProtection") && (3 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 3 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=12
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (12 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("ManifestForce" = "MajorPhysicalProtection") && (15 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 15 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=13
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (13 > 13)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (("MajorPhysicalProtection" = "MajorPhysicalProtection") && (11 <= 2))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: 11 <= 2
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8681): math: buffcheck add 1
- ubercombat.cmd(8681): math result: buffcheck=14
- ubercombat.cmd(8682): goto BUFF_CHECK2
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8673): pause 0.1
- ubercombat.cmd: if evaluate: (14 > 13)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(8677): return
- ubercombat.cmd: if evaluate: "DAZZLE|NULL|NULL|NULL|NULL|SMH" = "NULL|NULL|NULL|NULL|NULL|NULL"
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ((75 < 75) || (100 < 65) || ("None" != "None"))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 >= 6)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("DAZZLE", "\b(?i)(NULL|NIL)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ((0 = 1) && (matchre("OFF", "(?i)OFF")) && (matchre("Sorcery", "Target|Debilitation")))
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8511): passing label: spellcheck1
- ubercombat.cmd(8513): setvariable spelllearn Sorcery
- ubercombat.cmd(8514): setvariable CurrentSpell DAZZLE
- ubercombat.cmd(8515): setvariable CurrentSpellMana 8
- ubercombat.cmd(8516): setvariable CurrentCambMana 8
- ubercombat.cmd: if evaluate: ("Sorcery" = "Target")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: "Sorcery" = ""
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (Sorcery.LearningRate > 30)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Paladin" = "Empath")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("DAZZLE", "RM") && matchre("Obvious paths: northeast, southwest, northwest.", "obscured by a thick fog")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("DAZZLE", "(?i)(TKT|TKS)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8556): setvariable CurrentSchool Sorcery
- ubercombat.cmd(8557): setvariable CurrentSpell DAZZLE
- ubercombat.cmd(8558): setvariable CurrentSpellMana 8
- ubercombat.cmd(8559): setvariable CurrentCambMana 8
- ubercombat.cmd: if evaluate: ((0) && (!matchre("DAZZLE", "\b(ABAN|AD|AC|AEWO|ALB|ARS|AF|BES|BOTF|CARE|CS|DALU|EE|EYE|FAE|FR|GHS|GJ|GS|HODI|HOW|HYH|IZ|MOM|MG|PYRE|REGENERATE|REZZ|REV|RIM|ROS|ROC|ROG|SANCTUARY|SA|SLS|SOV|TR|USOL)\b")) && (!0))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ((0) && (!0))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("DAZZLE", "\b(ABAN|AD|AC|AEWO|ALB|ARS|AF|BES|BOTF|CARE|CS|DALU|EE|EYE|FAE|FR|GHS|GJ|GS|HODI|HOW|HYH|IZ|MOM|MG|PYRE|REGENERATE|REZZ|REV|RIM|ROS|ROC|ROG|SANCTUARY|SA|SLS|SOV|TR|USOL)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("DAZZLE", "MajorPhysicalProtection")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("DAZZLE", "MajorPhysicalProtection")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: ("Sorcery" = "Target")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8574): gosub PREPARE DAZZLE 8
- ubercombat.cmd(10243): setvariable prepare DAZZLE 8
- ubercombat.cmd(10244): setvariable spellID DAZZLE 8
- ubercombat.cmd(10245): setvariable LOCATION PREPARE_1
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(10247): pause 0.0001
- ubercombat.cmd(10248): passing label: PREPARE_1
- ubercombat.cmd(10249): pause 0.1
- >
- ubercombat.cmd(10250): pause 0.1
- ubercombat.cmd: if evaluate: ("DAZZLE 8" = "DINAZEN OLKAR 1")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(10304): matchwait
- prepare DAZZLE 8
- You begin chanting a psalm to invoke the Dazzle spell. Casting rationality aside, you prepare to yoke unseen mana streams to fuel your sorcery.
- >
- ubercombat.cmd: match goto spell_cast_return
- ubercombat.cmd(9767): passing label: SPELL_CAST_RETURN
- ubercombat.cmd(9768): pause 0.0001
- ubercombat.cmd(9769): setvariable spellPrepped 0
- ubercombat.cmd(9770): return
- ubercombat.cmd: if evaluate: (!matchre("20", "\b(?i)(NULL|NIL)\b") && (1 > 20))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (matchre("20", "\b(?i)(NULL|NIL)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 >= 6)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("DAZZLE", "\b(ABAN|AD|AC|AEWO|ALB|ARS|AF|BES|BOTF|CARE|CS|DALU|EE|EYE|FAE|FR|GHS|GJ|GS|HODI|HOW|HYH|IZ|MOM|MG|PYRE|REGENERATE|REZZ|REV|RIM|ROS|ROC|ROG|SANCTUARY|SA|SLS|SOV|TR|USOL)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("DAZZLE", "(?i)\b(echo|SOUL|WILL|WORD|ALL|MF|POM|ABSOLUTION|COS|POP|BC|DC|IOTS|RTR|SEC|AG|MON|ELI|AEG|MOF)\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Paladin" = "Moon Mage")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ((1 = 1) && matchre("Sorcery", "(?i)(TARGET|DEBILITATION)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("8" = "")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (matchre("8", "\b(NULL|0)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ((34 < 31) && ("8" != "NULL"))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("8" != "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: ("Dazzle" != "None") && (2 > 0) && (1 = 0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Dazzle" != "None") && (2 > 1) && (1 = 0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Dazzle" != "None") && (2 > 2) && (1 = 0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("DAZZLE", "\b(ABAN|AD|AC|AEWO|ALB|ARS|AF|BES|BOTF|CARE|CS|DALU|EE|EYE|FAE|FR|GHS|GJ|GS|HODI|HOW|HYH|IZ|MOM|MG|PYRE|REGENERATE|REZZ|REV|RIM|ROS|ROC|ROG|SANCTUARY|SA|SLS|SOV|TR|USOL)\b") && (1 = 0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(8650): return
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(3653): return
- ubercombat.cmd: if evaluate: matchre("You also see a s'sugi malchata, a s'sugi malchata and a s'sugi malchata.", "((?:which|that) appears dead|\(dead\))")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("none" != "none")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Paladin", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(3603): gosub MAGIC_PREP
- ubercombat.cmd: if evaluate: ("Dazzle" = "None") && (75 > 40)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(3653): return
- ubercombat.cmd(3604): setvariable moveone none
- ubercombat.cmd(3605): setvariable movetwo none
- ubercombat.cmd(3606): setvariable movethree none
- ubercombat.cmd(3607): setvariable movefour none
- ubercombat.cmd(3608): setvariable movefive none
- ubercombat.cmd: if evaluate: ("Paladin" = "Barbarian") && ("OFF" = "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(3610): goto TACTICSDONE
- ubercombat.cmd(3644): pause 0.001
- ubercombat.cmd(3646): return
- ubercombat.cmd: if evaluate: matchre("Paladin", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer") && (!1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a s'sugi malchata, a s'sugi malchata and a s'sugi malchata.", "((?:which|that) appears dead|\(dead\))")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(3047): gosub ATTACK
- ubercombat.cmd(13651): delay 0.0001
- ubercombat.cmd(13652): setvariable swapped 0
- ubercombat.cmd(13653): passing label: ATTACK_1
- ubercombat.cmd(13654): setvariable ACTION attack
- ubercombat.cmd(13655): setvariable LOCATION ATTACK_1
- ubercombat.cmd: if evaluate: (100 < 35)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (!1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Paladin" = "Empath")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(13678): passing label: ATTACK_2
- ubercombat.cmd(13679): pause 0.1
- ubercombat.cmd: if evaluate: matchre("You also see a s'sugi malchata, a s'sugi malchata and a s'sugi malchata.", "large dark orb") || ("OFF" = "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Brawling" = "Brawling") && (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Brawling" = "Brawling") && (7 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Brawling" != "Brawling") && (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Brawling" != "Brawling") && ("BRAWL" != "BRAWL") && (7 = 2)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Paladin" = "Barbarian") && (1) && (3 <= 5) && (100 > 80) && (550.72 >= 350) && !matchre("Brawling","^(Brawling|Slings|Bow|Crossbow)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Paladin" = "Empath") && (matchre("ON", "(?i)ON"))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Paladin" = "Paladin") && (7 > 3)
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: (1) && !matchre("BRAWL", "^(BRAWL|BOW|CROSSBOW|SLINGS)") && matchre("Empty", "breckin") && (0 < 34)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(13733): matchwait
- attack
- < You gouge your fingers at a s'sugi malchata. A s'sugi malchata attempts to evade.
- The fingers lands a solid hit that punctures deeply into one side of the malchata's stomach and out the other.
- ubercombat.cmd(351): action triggered: adeptly balanced
- ubercombat.cmd(351): action commands: put #var balance 2
- [You're adeptly balanced and in dominating position.]
- [Roundtime 1 sec.]
- R>
- Learned: Brawling, Melee Mastery
- You feel fully rested.
- R>
- * A s'sugi malchata lashes its jagged-edged claws at you. You dodge.
- ubercombat.cmd(352): action triggered: nimbly balanced
- ubercombat.cmd(352): action commands: put #var balance 3
- [You're nimbly balanced and in better position.]
- >
- Learned: Evasion, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- ubercombat.cmd: match goto attack_return
- ubercombat.cmd(13739): passing label: ATTACK_RETURN
- ubercombat.cmd(13740): setvariable swapped 0
- ubercombat.cmd(13741): return
- ubercombat.cmd(3048): math: ATTACKNUMBER add 1
- ubercombat.cmd(3048): math result: ATTACKNUMBER=8
- ubercombat.cmd: if evaluate: matchre("Paladin", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(3049): gosub MAGIC_PREP
- ubercombat.cmd: if evaluate: ("Dazzle" = "None") && (78 > 40)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(3653): return
- ubercombat.cmd: if evaluate: matchre("You also see a s'sugi malchata, a s'sugi malchata and a s'sugi malchata.", "((?:which|that) appears dead|\(dead\))")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(3051): gosub ATTACK
- ubercombat.cmd(13651): delay 0.0001
- ubercombat.cmd(13652): setvariable swapped 0
- ubercombat.cmd(13653): passing label: ATTACK_1
- ubercombat.cmd(13654): setvariable ACTION attack
- ubercombat.cmd(13655): setvariable LOCATION ATTACK_1
- ubercombat.cmd: if evaluate: (100 < 35)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (!1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Paladin" = "Empath")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(13678): passing label: ATTACK_2
- ubercombat.cmd(13679): pause 0.1
- ubercombat.cmd: if evaluate: matchre("You also see a s'sugi malchata, a s'sugi malchata and a s'sugi malchata.", "large dark orb") || ("OFF" = "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Brawling" = "Brawling") && (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Brawling" = "Brawling") && (8 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Brawling" != "Brawling") && (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Brawling" != "Brawling") && ("BRAWL" != "BRAWL") && (8 = 2)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Paladin" = "Barbarian") && (1) && (3 <= 5) && (100 > 80) && (550.72 >= 350) && !matchre("Brawling","^(Brawling|Slings|Bow|Crossbow)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Paladin" = "Empath") && (matchre("ON", "(?i)ON"))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Paladin" = "Paladin") && (8 > 3)
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: (1) && !matchre("BRAWL", "^(BRAWL|BOW|CROSSBOW|SLINGS)") && matchre("Empty", "breckin") && (0 < 34)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(13733): matchwait
- attack
- < You punch your thorn handwrap at a s'sugi malchata. A s'sugi malchata attempts to dodge.
- The handwrap lands a hard hit that rips the top layer of skin from the malchata's chest and exposes underlying muscle.
- ubercombat.cmd(352): action triggered: nimbly balanced
- ubercombat.cmd(352): action commands: put #var balance 3
- [You're nimbly balanced and in dominating position.]
- [Roundtime 2 sec.]
- R>
- Learned: Brawling, Melee Mastery
- [Script debuglevel set to 0 for script: ubercombat.cmd]
- * A s'sugi malchata lashes its jagged-edged claws at you. You barely block with a gleaming agonite ceremonial shield engraved with a labyrinthine design.
- [You're nimbly balanced with opponent in good position.]
- R>
- Learned: Evasion, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- * A s'sugi malchata lashes its jagged-edged claws at you. You block with a gleaming agonite ceremonial shield engraved with a labyrinthine design.
- [You're nimbly balanced and in excellent position.]
- R>
- Learned: Evasion, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- R> smite check
- You contemplate the strength of your conviction.
- Your conviction is enough to deliver seven blows against your enemies before you must either rest or draw upon your spiritual strength to continue.
- > attack
- < You punch your thorn handwrap at a s'sugi malchata. A s'sugi malchata attempts to evade.
- The handwrap lands a hard hit that shatters bone and rends flesh of the right arm, leaving it pretty much useless.
- A s'sugi malchata crumbles to the ground.
- [You're nimbly balanced]
- [Roundtime 2 sec.]
- R>
- Learned: Brawling, Melee Mastery
- * A s'sugi malchata lashes its jagged-edged claws at you. You partially block with a gleaming agonite ceremonial shield engraved with a labyrinthine design.
- [You're nimbly balanced and have slight advantage.]
- R>
- Learned: Evasion, Shield Usage, Defending, Light Armor, Chain Armor, Brigandine, Plate Armor
- R>
- You feel fully prepared to cast your spell.
- >
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