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  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dumx.dll 22.21.13.8528]
  5. Renderer: NVIDIA GeForce GTX 560M
  6. Vendor: NVIDIA
  7. VRAM: 2000 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
  45. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
  46. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  47. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  48. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  49. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  50. - Completed reload, in 0.185 seconds
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  52. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  53. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  54. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  55. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  56. <RI> Initializing input.
  57.  
  58. <RI> Input initialized.
  59.  
  60. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  61. <RI> Initialized touch support.
  62.  
  63. UnloadTime: 0.824791 ms
  64. 2017-10-04T22:09:39 0.004 INF [Steamworks.NET] SteamAPI_Init() ok
  65. 2017-10-04T22:09:39 0.035 INF NET: InitCallbacks
  66. 2017-10-04T22:09:39 0.044 INF Texture quality is set to 1
  67. 2017-10-04T22:09:39 0.045 INF Precaching...
  68. 2017-10-04T22:09:39 0.050 INF Precaching file: 7DaysToDie_Data/resources.assets
  69. 2017-10-04T22:09:39 0.137 INF [EAC] Not loading, not started from launcher
  70. 2017-10-04T22:09:43 4.073 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  71. 2017-10-04T22:09:43 4.075 INF Precaching file: Data/Bundles/BlockTextureAtlases
  72. 2017-10-04T22:09:43 4.111 INF Precaching file: Data/Bundles/TerrainTextures
  73. 2017-10-04T22:09:43 4.127 INF Precaching done
  74. 2017-10-04T22:09:45 5.997 INF Loading main scene
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  76. UnloadTime: 2.717428 ms
  77. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\SDX.Payload.dll (this message is harmless)
  78. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\SDX.Core.dll (this message is harmless)
  79. SDX: SDX detected base game directory as: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\
  80.  
  81. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  82.  
  83. SDX: Could not find sdx config file: ''. Using default settings
  84.  
  85. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  86.  
  87. SDX: Mod Engine Started.
  88.  
  89. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  90.  
  91. SDX: Finding type refs...
  92.  
  93. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  94.  
  95. SDX: Loading mods assembly
  96.  
  97. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  98.  
  99. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\Mods.dll (this message is harmless)
  100. SDX: Loaded!1
  101.  
  102. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  103.  
  104. SDX: BlankClassForSdxToPreventBug
  105.  
  106. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  107.  
  108. SDX: Directory C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\/Mods/SDX/Resources\Mods does not exist
  109.  
  110. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  111.  
  112. SDX: Trying ModManager directory: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\/Mods/SDX/Resources. Found: 0
  113.  
  114. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  115.  
  116. SDX: ERROR: SDX Setup error: Directory 'C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\Mods\SDX\Resources' not found.
  117.  
  118. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  119.  
  120. 2017-10-04T22:09:45 6.253 INF Awake
  121. Unable to add 'swatHelmetLight' to the Localization dictionary.
  122. An element with the same key already exists in the dictionary.
  123.  
  124. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  125.  
  126. Localization language: english
  127.  
  128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  129.  
  130. 2017-10-04T22:09:45 6.304 INF Version: Alpha 16.3 (b12) Compatibility Version: Alpha 16.3, Build: Windows 64 Bit
  131. 2017-10-04T22:09:45 6.304 INF System information:
  132. 2017-10-04T22:09:45 6.305 INF OS: Windows 10 (10.0.0) 64bit
  133. 2017-10-04T22:09:45 6.306 INF CPU: Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz (cores: 8)
  134. 2017-10-04T22:09:45 6.306 INF RAM: 12266 MB
  135. 2017-10-04T22:09:45 6.306 INF GPU: NVIDIA GeForce GTX 560M (2000 MB)
  136. 2017-10-04T22:09:45 6.307 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 22.21.13.8528] (shader level 3.0)
  137. 2017-10-04T22:09:45 6.307 INF Last played version: Alpha 16.3
  138. 2017-10-04T22:09:45 6.308 INF Local UTC offset: -5 hours
  139. 2017-10-04T22:09:45 6.309 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie.exe
  140. 2017-10-04T22:09:45 6.313 INF Not running in Big Picture Mode, no on-screen keyboard available
  141. 2017-10-04T22:09:45 6.314 INF Starting PlayerInputManager...
  142. 2017-10-04T22:09:45 6.330 INF InControl (version 1.6.15 build 9076, native module = False, XInput = True)
  143. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Copy WW/7DaysToDie_Data/Mono/XInputInterface32
  144. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Copy WW/7DaysToDie_Data/Mono/.\XInputInterface32
  145. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Copy WW/7DaysToDie_Data/Mono/XInputInterface32
  146. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Copy WW/7DaysToDie_Data/Mono/libXInputInterface32
  147. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Copy WW/7DaysToDie_Data/Mono/.\libXInputInterface32
  148. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Copy WW/7DaysToDie_Data/Mono/libXInputInterface32
  149. 2017-10-04T22:09:45 6.450 INF Starting UserProfileManager...
  150. 2017-10-04T22:09:45 6.474 INF Texture quality is set to 1
  151. 2017-10-04T22:09:45 6.558 INF [MODS] Start loading
  152. 2017-10-04T22:09:45 6.560 INF [MODS] Trying to load from SMX
  153. 2017-10-04T22:09:45 6.595 INF [MODS] Loaded Mod: SMX (A16.3B12R2)
  154. 2017-10-04T22:09:45 6.595 INF [MODS] Trying to load from WaroftheWalkersMod
  155. 2017-10-04T22:09:45 6.596 INF [MODS] Loaded Mod: War of the Walkers Icons (5.1.1 B51)
  156. 2017-10-04T22:09:45 6.597 INF [MODS] Loading done
  157. 2017-10-04T22:09:45 6.609 INF Loading permissions file at 'C:\Users\Complicated\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  158. 2017-10-04T22:09:45 6.644 INF Loading permissions file done.
  159. 2017-10-04T22:09:45 6.674 INF Awake done
  160. 2017-10-04T22:09:46 6.873 INF Atlas reset took 123 ms
  161. 2017-10-04T22:09:46 6.874 INF Atlas load took 198 ms
  162. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
  163. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Copy WW/7DaysToDie_Data/Mono/libc
  164. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Copy WW/7DaysToDie_Data/Mono/.\libc
  165. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Copy WW/7DaysToDie_Data/Mono/libc
  166.  
  167. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19081.
  168. Total: 18.961349 ms (FindLiveObjects: 1.073442 ms CreateObjectMapping: 0.342419 ms MarkObjects: 17.503035 ms DeleteObjects: 0.035921 ms)
  169.  
  170. 2017-10-04T22:09:46 7.034 INF User joined: Vudugan
  171. 2017-10-04T22:09:46 7.076 INF Texture quality is set to 1
  172. Setting up 2 worker threads for Enlighten.
  173. Thread -> id: 1e3c -> priority: 1
  174. Thread -> id: 1910 -> priority: 1
  175. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy WW\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
  176. 2017-10-04T22:09:46 7.373 INF Reloading serveradmin.xml
  177. 2017-10-04T22:09:46 7.374 INF Loading permissions file at 'C:\Users\Complicated\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  178. 2017-10-04T22:09:46 7.376 INF Loading permissions file done.
  179. UMA Overlay loading took 968 ms
  180.  
  181. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  182.  
  183. UMA Slot loading took 3 ms
  184.  
  185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  186.  
  187. d3d: failed to create 2D texture id=1587 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  188. d3d: failed to create 2D texture id=1591 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  189. d3d: failed to create 2D texture id=1585 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  190. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  191. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  192. 2017-10-04T22:10:00 21.639 INF WorldStaticData.Init() needed 10.855s
  193. 2017-10-04T22:10:03 23.839 INF [Steamworks.NET] Login ok.
  194. 2017-10-04T22:10:03 24.061 INF AchievementManager: Received stats and achievements from Steam
  195. 2017-10-04T22:10:05 26.679 WRN Loaded world file from different version: 'Alpha 16.1(b1)'
  196. 2017-10-04T22:10:11 32.347 INF NET: Starting server protocols
  197. 2017-10-04T22:10:11 32.370 INF NET: UNET server started
  198. 2017-10-04T22:10:11 32.409 INF NET: Unity NW server started
  199. 2017-10-04T22:10:11 32.409 INF [Steamworks.NET] NET: Server started
  200. SDX: SDX ModEngine::StartModScripts
  201.  
  202. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  203.  
  204. 2017-10-04T22:10:11 32.412 INF StartGame
  205. 2017-10-04T22:10:12 32.748 INF Atlas reset took 217 ms
  206. 2017-10-04T22:10:12 33.328 INF Atlas resized to fit more icons. Old 1561 icons, 4096x4096, now 2383 icons, 8192x4096
  207. 2017-10-04T22:10:13 33.951 INF Adding 825 sprites to atlas took 1421 ms
  208. 2017-10-04T22:10:14 35.011 INF Persistent GamePrefs saved
  209. GamePref.AdminFileName = serveradmin.xml
  210. GamePref.AirDropFrequency = 168
  211. GamePref.AirDropMarker = True
  212. GamePref.AutopilotMode = 0
  213. GamePref.BedrollDeadZoneSize = 15
  214. GamePref.BlockDurabilityModifier = 100
  215. GamePref.BloodMoonEnemyCount = 16
  216. GamePref.BuildCreate = False
  217. GamePref.ConnectToServerIP = 74.220.165.169
  218. GamePref.ConnectToServerPort = 26900
  219. GamePref.ControlPanelEnabled = False
  220. GamePref.ControlPanelPort = 8080
  221. GamePref.CraftTimer =
  222. GamePref.CreateLevelDim = 8
  223. GamePref.CreateLevelName = My Level
  224. GamePref.CreativeMenuEnabled = False
  225. GamePref.DayCount = 3
  226. GamePref.DayLightLength = 18
  227. GamePref.DayNightLength = 90
  228. GamePref.DebugMenuEnabled = False
  229. GamePref.DebugMenuShowTasks = False
  230. GamePref.DebugStopEnemiesMoving = False
  231. GamePref.DropOnDeath = 1
  232. GamePref.DropOnQuit = 0
  233. GamePref.DynamicSpawner =
  234. GamePref.EACEnabled = False
  235. GamePref.EnemyDifficulty = 0
  236. GamePref.EnemySpawnMode = True
  237. GamePref.FavoriteServersList =
  238. GamePref.FragLimit = 20
  239. GamePref.GameDifficulty = 2
  240. GamePref.GameGuidClient =
  241. GamePref.GameMode = GameModeSurvivalSP
  242. GamePref.GameName = WOTW
  243. GamePref.GameNameClient = My Game
  244. GamePref.GameVersion = Alpha 16.3
  245. GamePref.GameWorld = Random Gen
  246. GamePref.HideCommandExecutionLog = 0
  247. GamePref.JoiningOptions = True
  248. GamePref.LandClaimDeadZone = 30
  249. GamePref.LandClaimDecayMode = 0
  250. GamePref.LandClaimExpiryTime = 3
  251. GamePref.LandClaimOfflineDurabilityModifier = 4
  252. GamePref.LandClaimOnlineDurabilityModifier = 4
  253. GamePref.LandClaimSize = 7
  254. GamePref.LastGameResetRevision = 12
  255. GamePref.LootAbundance = 150
  256. GamePref.LootRespawnDays = 5
  257. GamePref.LootTimer =
  258. GamePref.MatchLength = 10
  259. GamePref.MaxSpawnedAnimals = 50
  260. GamePref.MaxSpawnedZombies = 60
  261. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  262. GamePref.NoGraphicsMode = False
  263. GamePref.OptionsAA = 0
  264. GamePref.OptionsAllowController = True
  265. GamePref.OptionsAmbientVolumeLevel = 1
  266. GamePref.OptionsAudioOcclusion = False
  267. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  268. GamePref.OptionsBloom = True
  269. GamePref.OptionsControllerVibration = True
  270. GamePref.OptionsDeferredLighting = True
  271. GamePref.OptionsDOF = False
  272. GamePref.OptionsFieldOfView = 60
  273. GamePref.OptionsForegroundGlobalOpacity = 1
  274. GamePref.OptionsGamma = 0.375
  275. GamePref.OptionsGraphicsQuality = 3
  276. GamePref.OptionsGrassDistance = 2
  277. GamePref.OptionsHudOpacity = 0
  278. GamePref.OptionsHudSize = 2
  279. GamePref.OptionsImageEffects = False
  280. GamePref.OptionsInterfaceSensitivity = 0.8964646
  281. GamePref.OptionsInvertMouse = False
  282. GamePref.OptionsLODDistance = 0.5
  283. GamePref.OptionsMicVolumeLevel = 0.75
  284. GamePref.OptionsMotionBlur = 0
  285. GamePref.OptionsMouseSensitivity = 0.6540404
  286. GamePref.OptionsMusicVolumeLevel = 0.1384473
  287. GamePref.OptionsObjectBlur = False
  288. GamePref.OptionsOverallAudioVolumeLevel = 0.7408291
  289. GamePref.OptionsPlayerModel = playerMale
  290. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  291. GamePref.OptionsReflectedShadows = False
  292. GamePref.OptionsReflectionBounces = 0
  293. GamePref.OptionsReflectionCullList = Default
  294. GamePref.OptionsReflectionFarClip = 3000
  295. GamePref.OptionsReflectionQuality = 0
  296. GamePref.OptionsReflectionRefreshMode = ViaScripting
  297. GamePref.OptionsReflectionRefreshRate = 0
  298. GamePref.OptionsReflectionShadowDistance = 60
  299. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  300. GamePref.OptionsResolution = 0
  301. GamePref.OptionsScreenBoundsValue = 1
  302. GamePref.OptionsShadowDistance = 0
  303. GamePref.OptionsShowCompass = True
  304. GamePref.OptionsShowCrosshair = True
  305. GamePref.OptionsSSAO = False
  306. GamePref.OptionsStabSpawnBlocksOnGround = True
  307. GamePref.OptionsSunShafts = False
  308. GamePref.OptionsTempCelsius = False
  309. GamePref.OptionsTextureQuality = 1
  310. GamePref.OptionsTreeQuality = 1
  311. GamePref.OptionsUMATextureQuality = 3
  312. GamePref.OptionsViewDistance = 8
  313. GamePref.OptionsVoiceChatEnabled = True
  314. GamePref.OptionsVoiceVolumeLevel = 0.75
  315. GamePref.OptionsVsync = 1
  316. GamePref.OptionsWaterParticleLimiter = 0
  317. GamePref.OptionsWaterQuality = 0
  318. GamePref.PersistentPlayerProfiles = False
  319. GamePref.PlayerAutologin = False
  320. GamePref.PlayerId = 76561198066250355
  321. GamePref.PlayerKillingMode = 2
  322. GamePref.PlayerName = Vudugan
  323. GamePref.PlayerSafeZoneHours = 7
  324. GamePref.PlayerSafeZoneLevel = 5
  325. GamePref.PlayerToken =
  326. GamePref.RebuildMap = False
  327. GamePref.SaveGameFolder = C:\Users\Complicated\AppData\Roaming/7DaysToDie/Saves
  328. GamePref.SelectionContextMode = 0
  329. GamePref.SelectionOperationMode = 0
  330. GamePref.ServerAdminSlots = 0
  331. GamePref.ServerAdminSlotsPermission = 0
  332. GamePref.ServerDescription =
  333. GamePref.ServerDisabledNetworkProtocols =
  334. GamePref.ServerIP =
  335. GamePref.ServerIsPublic = True
  336. GamePref.ServerMaxPlayerCount = 8
  337. GamePref.ServerName = Default Server
  338. GamePref.ServerPort = 26900
  339. GamePref.ServerReservedSlots = 0
  340. GamePref.ServerReservedSlotsPermission = 100
  341. GamePref.ServerWebsiteURL =
  342. GamePref.ShowFriendPlayerOnMap = True
  343. GamePref.TelnetEnabled = False
  344. GamePref.TelnetPort = 25003
  345. GamePref.ZombiePlayers = True
  346. GamePref.ZombiesRun = 0
  347. GameStat.AirDropFrequency = 0
  348. GameStat.AirDropMarker = False
  349. GameStat.AnimalCount = 0
  350. GameStat.BlockDurabilityModifier = 1
  351. GameStat.BloodMoonEnemyCount = 8
  352. GameStat.ChunkStabilityEnabled = True
  353. GameStat.CraftTimer =
  354. GameStat.CurrentRoundIx = 0
  355. GameStat.DayLightLength = 18
  356. GameStat.DayLimitActive = False
  357. GameStat.DayLimitThisRound = 0
  358. GameStat.Difficulty = 2
  359. GameStat.DropOnDeath = 1
  360. GameStat.DropOnQuit = 0
  361. GameStat.EnemyCount = 0
  362. GameStat.EnemyDifficulty = Normal
  363. GameStat.EnemySpawnMode = True
  364. GameStat.FragLimitActive = False
  365. GameStat.FragLimitThisRound = 0
  366. GameStat.GameDifficulty = 2
  367. GameStat.GameModeId = 0
  368. GameStat.GameState = 0
  369. GameStat.GlobalMessageToShow =
  370. GameStat.IsCreativeMenuEnabled = False
  371. GameStat.IsFlyingEnabled = False
  372. GameStat.IsPlayerCollisionEnabled = True
  373. GameStat.IsPlayerDamageEnabled = True
  374. GameStat.IsResetMapOnRestart = False
  375. GameStat.IsSaveSupplyCrates = True
  376. GameStat.IsSpawnEnemies = True
  377. GameStat.IsSpawnNearOtherPlayer = False
  378. GameStat.IsTeleportEnabled = False
  379. GameStat.IsVersionCheckDone = True
  380. GameStat.LandClaimDeadZone = 30
  381. GameStat.LandClaimDecayMode = 0
  382. GameStat.LandClaimExpiryTime = 3
  383. GameStat.LandClaimOfflineDurabilityModifier = 32
  384. GameStat.LandClaimOnlineDurabilityModifier = 32
  385. GameStat.LandClaimSize = 41
  386. GameStat.LoadScene =
  387. GameStat.LootTimer =
  388. GameStat.PlayerKillingMode = KillStrangersOnly
  389. GameStat.ScoreDiedMultiplier = -5
  390. GameStat.ScorePlayerKillMultiplier = 1
  391. GameStat.ScoreZombieKillMultiplier = 1
  392. GameStat.ShowAllPlayersOnMap = False
  393. GameStat.ShowFriendPlayerOnMap = True
  394. GameStat.ShowSpawnWindow = False
  395. GameStat.ShowWindow =
  396. GameStat.ShowZombieCounter = False
  397. GameStat.TimeLimitActive = False
  398. GameStat.TimeLimitThisRound = 0
  399. GameStat.TimeOfDayIncPerSec = 20
  400. GameStat.ZombieHordeMeter = False
  401. 2017-10-04T22:10:14 35.060 INF StartAsServer
  402. 2017-10-04T22:10:14 35.316 INF createWorld: Random Gen, WOTW, GameModeSurvivalSP
  403. 2017-10-04T22:10:14 35.514 INF Started thread MC
  404. 2017-10-04T22:10:14 35.514 INF Started thread thread_Regenerating
  405. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/forest/moon
  406.  
  407. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  408.  
  409. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
  410.  
  411. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  412.  
  413. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/ambient
  414.  
  415. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  416.  
  417. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/moon
  418.  
  419. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  420.  
  421. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/fogfade
  422.  
  423. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  424.  
  425. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/ambient
  426.  
  427. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  428.  
  429. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/moon
  430.  
  431. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  432.  
  433. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/fogfade
  434.  
  435. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  436.  
  437. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
  438.  
  439. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  440.  
  441. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/ambient
  442.  
  443. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  444.  
  445. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/moon
  446.  
  447. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  448.  
  449. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/fogfade
  450.  
  451. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  452.  
  453. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
  454.  
  455. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  456.  
  457. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/ambient
  458.  
  459. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  460.  
  461. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/moon
  462.  
  463. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  464.  
  465. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/sky
  466.  
  467. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  468.  
  469. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/ambient
  470.  
  471. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  472.  
  473. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/sun
  474.  
  475. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  476.  
  477. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/moon
  478.  
  479. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  480.  
  481. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/fog
  482.  
  483. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  484.  
  485. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/fogfade
  486.  
  487. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  488.  
  489. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
  490.  
  491. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  492.  
  493. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
  494.  
  495. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  496.  
  497. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sky
  498.  
  499. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  500.  
  501. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/ambient
  502.  
  503. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  504.  
  505. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sun
  506.  
  507. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  508.  
  509. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/moon
  510.  
  511. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  512.  
  513. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fog
  514.  
  515. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  516.  
  517. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fogfade
  518.  
  519. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  520.  
  521. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sky
  522.  
  523. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  524.  
  525. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/ambient
  526.  
  527. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  528.  
  529. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sun
  530.  
  531. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  532.  
  533. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/moon
  534.  
  535. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  536.  
  537. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fog
  538.  
  539. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  540.  
  541. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fogfade
  542.  
  543. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  544.  
  545. 2017-10-04T22:10:14 35.712 INF World.Load: Random Gen
  546. 2017-10-04T22:10:14 35.739 INF Started thread thread_Pathfinder
  547. 2017-10-04T22:10:15 35.751 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  548. 2017-10-04T22:10:15 35.754 INF Started thread thread_GenerateChunks
  549. 2017-10-04T22:10:15 35.869 INF RWG: Started Hub Cell Data Pregeneration
  550. 2017-10-04T22:10:15 36.076 INF RWG: Finished Hub Cell Data Pregeneration in 0.206 seconds.
  551. 2017-10-04T22:10:15 36.079 INF Loading and parsing of generator took 323ms
  552. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  553. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  554. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Stormy/ambient
  555.  
  556. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  557.  
  558. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Rainy/ambient
  559.  
  560. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  561.  
  562. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Foggy/ambient
  563.  
  564. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  565.  
  566. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/ambient
  567.  
  568. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  569.  
  570. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/sun
  571.  
  572. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  573.  
  574. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Stormy/ambient
  575.  
  576. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  577.  
  578. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Rainy/ambient
  579.  
  580. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  581.  
  582. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Foggy/ambient
  583.  
  584. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  585.  
  586. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/ambient
  587.  
  588. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  589.  
  590. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/sun
  591.  
  592. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  593.  
  594. 2017-10-04T22:10:26 47.413 INF ************************Weather Packages Created FROM BIOMES :D ************************
  595. 2017-10-04T22:10:29 49.976 INF createWorld() done
  596. 2017-10-04T22:10:29 49.978 INF Loading players.xml
  597. 2017-10-04T22:10:29 50.706 INF Loading player data
  598. 2017-10-04T22:10:30 51.144 INF Created player with id=171
  599. 2017-10-04T22:10:30 51.495 INF Spawning entity in world
  600. 2017-10-04T22:10:30 51.501 INF Creating chunk observer for player
  601. 2017-10-04T22:10:30 51.504 INF Setting ui data for local player
  602. 2017-10-04T22:10:30 51.505 INF Loaded player
  603. 2017-10-04T22:10:31 52.046 INF Loading vehicles
  604. 2017-10-04T22:10:31 52.597 INF Steam in online mode: Opening steam lobby
  605. 2017-10-04T22:10:31 52.609 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
  606. 2017-10-04T22:10:31 52.609 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 1, default = 0
  607. 2017-10-04T22:10:31 52.610 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 16, default = 8
  608. 2017-10-04T22:10:31 52.611 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
  609. 2017-10-04T22:10:31 52.611 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 150, default = 100
  610. 2017-10-04T22:10:31 52.612 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
  611. 2017-10-04T22:10:31 52.620 INF Modified file (server will go to the modded category): Data/Config/archetypes.xml has invalid hash
  612. 2017-10-04T22:10:31 52.622 INF Modified file (server will go to the modded category): Data/Config/biomes.xml has invalid hash
  613. 2017-10-04T22:10:31 52.628 INF Modified file (server will go to the modded category): Data/Config/blocks.xml has invalid hash
  614. 2017-10-04T22:10:31 52.629 INF Modified file (server will go to the modded category): Data/Config/buffs.xml has invalid hash
  615. 2017-10-04T22:10:31 52.631 INF Modified file (server will go to the modded category): Data/Config/entityclasses.xml has invalid hash
  616. 2017-10-04T22:10:31 52.636 INF Modified file (server will go to the modded category): Data/Config/entitygroups.xml has invalid hash
  617. 2017-10-04T22:10:31 52.638 INF Modified file (server will go to the modded category): Data/Config/gamestages.xml has invalid hash
  618. 2017-10-04T22:10:31 52.643 INF Modified file (server will go to the modded category): Data/Config/items.xml has invalid hash
  619. 2017-10-04T22:10:31 52.645 INF Modified file (server will go to the modded category): Data/Config/loot.xml has invalid hash
  620. 2017-10-04T22:10:31 52.647 INF Modified file (server will go to the modded category): Data/Config/materials.xml has invalid hash
  621. 2017-10-04T22:10:31 52.648 INF Modified file (server will go to the modded category): Data/Config/npc.xml has invalid hash
  622. 2017-10-04T22:10:31 52.651 INF Modified file (server will go to the modded category): Data/Config/progression.xml has invalid hash
  623. 2017-10-04T22:10:31 52.653 INF Modified file (server will go to the modded category): Data/Config/quests.xml has invalid hash
  624. 2017-10-04T22:10:31 52.655 INF Modified file (server will go to the modded category): Data/Config/recipes.xml has invalid hash
  625. 2017-10-04T22:10:31 52.656 INF Modified file (server will go to the modded category): Data/Config/rwgmixer.xml has invalid hash
  626. 2017-10-04T22:10:31 52.659 INF Modified file (server will go to the modded category): Data/Config/spawning.xml has invalid hash
  627. 2017-10-04T22:10:31 52.661 INF Modified file (server will go to the modded category): Data/Config/traders.xml has invalid hash
  628. 2017-10-04T22:10:31 52.662 INF Modified file (server will go to the modded category): Data/Config/utilityai.xml has invalid hash
  629. 2017-10-04T22:10:31 52.663 INF Modified file (server will go to the modded category): Data/Config/xui.xml has invalid hash
  630. 2017-10-04T22:10:31 52.666 INF Starting game
  631. 2017-10-04T22:10:32 53.082 INF [Steamworks.NET] GameServer.Init successful
  632. 2017-10-04T22:10:33 54.319 INF OpenSpawnWindow
  633. 2017-10-04T22:10:33 54.592 INF StartGame done
  634. 2017-10-04T22:10:34 54.952 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90111360897031171
  635. 2017-10-04T22:10:34 54.961 INF [Steamworks.NET] Trying to create Lobby
  636. 2017-10-04T22:10:34 55.622 INF [Steamworks.NET] Lobby creation succeeded
  637. 2017-10-04T22:10:34 55.626 INF [Steamworks.NET] Lobby entered: 109775244376016469
  638. NullReferenceException: Object reference not set to an instance of an object
  639. at ItemStack.CanStackWith (.ItemStack _other) [0x00000] in <filename unknown>:0
  640. at Bag.CanStack (.ItemStack _itemStack) [0x00000] in <filename unknown>:0
  641. at XUiM_PlayerInventory.AddItemNoPartial (.ItemStack _itemStack, Boolean playCollectSound) [0x00000] in <filename unknown>:0
  642. at XUiC_RecipeStack.SST () [0x00000] in <filename unknown>:0
  643. at XUiC_RecipeStack.Update (Single _dt) [0x00000] in <filename unknown>:0
  644. at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0
  645. at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0
  646. at XUiC_CraftingQueue.Update (Single _dt) [0x00000] in <filename unknown>:0
  647. at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0
  648. at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0
  649. at XUi.OnUpdateDeltaTime (Single updateDeltaTime) [0x00000] in <filename unknown>:0
  650. at A.BL.Update () [0x00000] in <filename unknown>:0
  651. at GameManager.BC () [0x00000] in <filename unknown>:0
  652. at GameManager.Update () [0x00000] in <filename unknown>:0
  653.  
  654. (Filename: Line: -1)
  655.  
  656. NullReferenceException: Object reference not set to an instance of an object
  657. at ItemStack.CanStackWith (.ItemStack _other) [0x00000] in <filename unknown>:0
  658. at Bag.CanStack (.ItemStack _itemStack) [0x00000] in <filename unknown>:0
  659. at XUiM_PlayerInventory.AddItemNoPartial (.ItemStack _itemStack, Boolean playCollectSound) [0x00000] in <filename unknown>:0
  660. at XUiC_RecipeStack.SST () [0x00000] in <filename unknown>:0
  661. at XUiC_RecipeStack.Update (Single _dt) [0x00000] in <filename unknown>:0
  662. at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0
  663. at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0
  664. at XUiC_CraftingQueue.Update (Single _dt) [0x00000] in <filename unknown>:0
  665. at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0
  666. at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0
  667. at XUi.OnUpdateDeltaTime (Single updateDeltaTime) [0x00000] in <filename unknown>:0
  668. at A.BL.Update () [0x00000] in <filename unknown>:0
  669. at GameManager.BC () [0x00000] in <filename unknown>:0
  670. at GameManager.Update () [0x00000] in <filename unknown>:0
  671.  
  672. (Filename: Line: -1)
  673.  
  674. NullReferenceException: Object reference not set to an instance of an object
  675. at ItemStack.CanStackWith (.ItemStack _other) [0x00000] in <filename unknown>:0
  676. at Bag.CanStack (.ItemStack _itemStack) [0x00000] in <filename unknown>:0
  677. at XUiM_PlayerInventory.AddItemNoPartial (.ItemStack _itemStack, Boolean playCollectSound) [0x00000] in <filename unknown>:0
  678. at XUiC_RecipeStack.SST () [0x00000] in <filename unknown>:0
  679. at XUiC_RecipeStack.Update (Single _dt) [0x00000] in <filename unknown>:0
  680. at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0
  681. at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0
  682. at XUiC_CraftingQueue.Update (Single _dt) [0x00000] in <filename unknown>:0
  683. at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0
  684. at XUiController.Update (Single _dt) [0x00000] in <filename unknown>:0
  685. at XUi.OnUpdateDeltaTime (Single updateDeltaTime) [0x00000] in <filename unknown>:0
  686. at A.BL.Update () [0x00000] in <filename unknown>:0
  687. at GameManager.BC () [0x00000] in <filename unknown>:0
  688. at GameManager.Update () [0x00000] in <filename unknown>:0
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