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- Venom Pills (5pp or Equipment 1)
- Diehard, Fearless, Improved Initiative, Quickness 2 (Mental)
- Cost 4
- FL: Acivation (Move), Removable, Uncontrolled (Five Uses)
- Enhanced Str +2, Enhanced Sta +2, Enhanced Will +2
- FL: Limited (On 2nd Activation), Noticeable
- Cost 10/2 (Limited) - 1 Noticeable = 4
- Penetrating Str 2, Impervious Stamina 2, Healing 6 (Personal), Takedown 2
- FL: Limited (On 3rd Activation), Noticeable
- Cost 12/2 (Limited) - 1 Noticeable = 5
- 4 + 4 + 5 = 13/2 (Uncontrolled), -1 (activation), -1 (Removable) = 5
- Complication
- Addiction (Venom): Without taking venom at least once a day, the character becomes Fatigued. For each additional day, the character's condition becomes a step worse: Exhausted, then Dying
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