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- <!-- mission_data is the big wrapper for all the parts of a mission -->
- <mission_data version="1.60">
- <!-- all the things that exist at the start of the mission -->
- <start>
- <create type ="station" raceKeys="friendly" hullKeys="base" x="70000" y="0" z="50000" name="DS187"/>
- <create type ="station" raceKeys="friendly" hullKeys="base" x="30000" y="0" z="53000" name="DS38"/>
- <create type ="player" x="10000" y="0" z="10000" name="Artemis"/>
- <big_message title="THE END OF PEACE. ITS F**K**G OVER" subtitle1="written by Thom Robertson. Rewritten by Kamalu Ng"/>
- <incoming_comms_text from="Admiral Grankov">
- Hello, Captain. Your mission is to^
- proceed to DS38 and deliver the package.^^
- Be aware of the popo in this area.^ Good luck, Artemis!
- </incoming_comms_text>
- <set_timer name="enemy_timer" seconds="20000"/>
- <set_timer name="game_timer" seconds="60000"/>
- </start>
- <!-- add enemies to attack DS187 when you dock with DS38 -->
- <event>
- <if_docked name="DS38"/>
- <if_variable name="attack1" comparator="!=" value="1"/>
- <incoming_comms_text from="DS38">
- Artemis, close your mouth.
- </incoming_comms_text>
- <set_variable name="attack1" value="1"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="70000" y="0" z="45000" angle="180" name="KR01" fleetnumber="1"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="70000" y="0" z="45100" angle="180" name="KR02" fleetnumber="1"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="70000" y="0" z="45200" angle="180" name="KR03" fleetnumber="1"/>
- <incoming_comms_text from="DS187">
- Artemis, we've got incoming ships. They don't respond to our facebook messages. ^ ^
- My god, they're ugly! Help us, Artemis!
- </incoming_comms_text>
- </event>
- <!-- add enemies to attack DS38 when you destroy fleet 1 -->
- <event>
- <if_fleet_count fleetnumber="1" comparator="<=" value="0"/>
- <if_variable name="attack1" comparator="=" value="1"/>
- <if_variable name="attack2" comparator="NOT" value="1"/>
- <incoming_comms_text from="DS38">
- Artemis, we've got.... oh fahk!
- </incoming_comms_text>
- <set_variable name="attack2" value="1"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="30000" y="0" z="45000" angle="180" name="KR11" fleetnumber="2"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="30000" y="0" z="45100" angle="180" name="KR12" fleetnumber="2"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="30000" y="0" z="45200" angle="180" name="KR13" fleetnumber="2"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="30000" y="0" z="45000" angle="180" name="KR14" fleetnumber="2"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="30000" y="0" z="45100" angle="180" name="KR15" fleetnumber="2"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="30000" y="0" z="45200" angle="180" name="KR16" fleetnumber="2"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="30000" y="0" z="45000" angle="180" name="KR17" fleetnumber="2"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="30000" y="0" z="45100" angle="180" name="KR18" fleetnumber="2"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="30000" y="0" z="45200" angle="180" name="KR19" fleetnumber="2"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="30000" y="0" z="45000" angle="180" name="KR20" fleetnumber="2"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="30000" y="0" z="45100" angle="180" name="KR21" fleetnumber="2"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="30000" y="0" z="45200" angle="180" name="KR22" fleetnumber="2"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="30000" y="0" z="45000" angle="180" name="KR23" fleetnumber="2"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="30000" y="0" z="45100" angle="180" name="KR24" fleetnumber="2"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="30000" y="0" z="45200" angle="180" name="KR25" fleetnumber="2"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="30000" y="0" z="45000" angle="180" name="KR26" fleetnumber="2"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="30000" y="0" z="45100" angle="180" name="KR27" fleetnumber="2"/>
- <create type ="enemy" raceKeys="Kralien enemy" hullKeys="small" x="30000" y="0" z="45200" angle="180" name="KR28" fleetnumber="2"/>
- <incoming_comms_text from="DS38">
- How the hell did you do that...
- </incoming_comms_text>
- </event>
- <!-- end game when you destroy fleet 2 -->
- <event>
- <if_variable name="attack2" comparator="=" value="1"/>
- <if_fleet_count fleetnumber="2" comparator="LESS_EQUAL" value="0"/>
- <if_variable name="endgame" comparator="!=" value="1"/>
- <set_variable name="endgame" value="1"/>
- <end_mission/>
- </event>
- </mission_data>
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