subaru112g

monster

Jan 24th, 2019
181
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.19 KB | None | 0 0
  1. local humn = owner.Character.Humanoid
  2.  
  3. for i,v in pairs(owner.Character:GetChildren()) do
  4. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "CharacterMesh" or v.ClassName == "Hat" or v.ClassName == "Accessory" then
  5. v:Destroy()
  6. end
  7. end
  8.  
  9. owner.Character.Head.face.Texture = ""
  10.  
  11. local e1 = Instance.new("Accessory")
  12. e1.Name = "eye"
  13. e1.AttachmentPos = Vector3.new(0.197, 0.254, 0.384)
  14. local h1 = Instance.new("Part",e1)
  15. h1.Shape = "Ball"
  16. h1.Material = "Neon"
  17. h1.Name = "Handle"
  18. h1.BrickColor = BrickColor.new("White")
  19. h1.Size = Vector3.new(0.5,0.5,0.5)
  20. e1.Parent = owner.Character
  21.  
  22. local e2 = Instance.new("Accessory")
  23. e2.Name = "eye"
  24. e2.AttachmentPos = Vector3.new(-0.188, 0.254, 0.384)
  25. local h2 = Instance.new("Part",e2)
  26. h2.Shape = "Ball"
  27. h2.Material = "Neon"
  28. h2.Name = "Handle"
  29. h2.BrickColor = BrickColor.new("White")
  30. h2.Size = Vector3.new(0.5,0.5,0.5)
  31. e2.Parent = owner.Character
  32.  
  33. local attack = false
  34.  
  35. local t = Instance.new("Tool",owner.Backpack)
  36. t.Name = "equip me to enable attack mode"
  37. local h = Instance.new("Part",t)
  38. h.Name = "Handle"
  39. h.Size = Vector3.new(1,1,1)
  40. h.Transparency = 1
  41.  
  42. local t2 = Instance.new("Tool",owner.Backpack)
  43. t2.Name = "equip me to disable attack mode"
  44. local h22 = Instance.new("Part",t2)
  45. h22.Name = "Handle"
  46. h22.Size = Vector3.new(1,1,1)
  47. h22.Transparency = 1
  48.  
  49. t.Equipped:connect(function()
  50. attack = true
  51. humn.WalkSpeed = 20
  52. h1.BrickColor = BrickColor.new("Really red")
  53. h2.BrickColor = BrickColor.new("Really red")
  54. end)
  55.  
  56. t2.Equipped:connect(function()
  57. attack = false
  58. humn.WalkSpeed = 12
  59. h1.BrickColor = BrickColor.new("White")
  60. h2.BrickColor = BrickColor.new("White")
  61. end)
  62.  
  63. owner.Character["Body Colors"].HeadColor = BrickColor.new("Really black")
  64. owner.Character["Body Colors"].TorsoColor = BrickColor.new("Really black")
  65. owner.Character["Body Colors"].RightArmColor = BrickColor.new("Really black")
  66. owner.Character["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  67. owner.Character["Body Colors"].RightLegColor = BrickColor.new("Really black")
  68. owner.Character["Body Colors"].LeftLegColor = BrickColor.new("Really black")
  69.  
  70. owner.Character.Humanoid.WalkSpeed = 12
  71. owner.Character.Humanoid.JumpPower = 40
  72.  
  73. local plr = owner
  74. local char = owner.Character
  75.  
  76. function onTouched(fire)
  77. if attack == true then
  78. local enemy = fire.Parent:FindFirstChildOfClass("Humanoid")
  79. if enemy then
  80. if not(enemy.Name == "ebayxd") then
  81. enemy.Name = "ebayxd"
  82.  
  83. local shot = Instance.new("Sound", char.Head)
  84. shot.SoundId = "rbxassetid://1422881019"
  85. shot.Volume = 0.1
  86. shot:Play()
  87.  
  88. enemy.PlatformStand = true
  89. for i,v in pairs (enemy.Parent:GetChildren()) do
  90. if v.ClassName == "Part" or v.ClassName == "MeshPart" then
  91. local me = Instance.new("BlockMesh",v)
  92. v.BrickColor = BrickColor.new("Really black")
  93. v.Anchored = true
  94. v.Transparency = v.Transparency + 0.1
  95. wait(0.0001)
  96. v.Transparency = v.Transparency + 0.1
  97. wait(0.0001)
  98. v.Transparency = v.Transparency + 0.1
  99. wait(0.0001)
  100. v.Transparency = v.Transparency + 0.1
  101. wait(0.0001)
  102. v.Transparency = v.Transparency + 0.1
  103. wait(0.0001)
  104. v.Transparency = v.Transparency + 0.1
  105. wait(0.0001)
  106. v.Transparency = v.Transparency + 0.1
  107. wait(0.0001)
  108. v.Transparency = v.Transparency + 0.1
  109. wait(0.0001)
  110. v.Transparency = v.Transparency + 0.1
  111. wait(0.0001)
  112. v.Transparency = v.Transparency + 0.1
  113.  
  114. for i,v in pairs(v.Parent:GetChildren()) do
  115. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  116. v:Destroy()
  117. end
  118. end
  119. for i,v in pairs(v:GetChildren()) do
  120. if v.ClassName == "Decal" then
  121. v.Transparency = 1
  122. end
  123. end
  124.  
  125. if not(v.Name == "Head" or v.Name == "Torso" or v.Name == "UpperTorso") then
  126. v.Name = "hah"
  127. end
  128. end
  129. end
  130. enemy.PlatformStand = false
  131. end
  132. end
  133. end
  134. end
  135. owner.Character.Torso.Touched:connect(onTouched)
  136.  
  137. owner.Character.Humanoid.Name = "Monster"
  138.  
  139. local noclip = true char = owner.Character while true do if noclip == true then for _,v in pairs(char:children()) do pcall(function() if v.className == "Part" then v.CanCollide = false elseif v.ClassName == "Model" then v.Head.CanCollide = false end end) end end game:service("RunService").Stepped:wait() end
Add Comment
Please, Sign In to add comment