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- function eventSummoningEnd(playerName, ID, pX, pY, A, X, Y, other)
- if ID < 5 or ID == 10 then
- tfm.exec.removeObject(other.id)
- tfm.exec.addShamanObject(string.format('%d02',ID),pX,pY,A)
- else
- if ID == 28 then
- tfm.exec.removeObject(other.id)
- tfm.exec.addShamanObject(string.format('%d02',ID),pX,pY,A)
- end
- end
- end
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