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danz_128

Wrath Entities for use in Quake Tools (Trenchbroom 2, JACK)

Nov 22nd, 2019
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  1. WRATH ENTITY NAMES FOR USAGE IN QUAKE EDITORS (TRENCHBROOM, JACK) | Written by Danz (with help from ChrisHolden, Comrade Beep & Fairweather)
  2. Put the Quake 1 entity (eg. monster_knight, weapon_nailgun, item_spikes) on your map first and then rename them to one of the entities below.
  3.  
  4. ---Enemies---
  5. monster_fallen (Slow zombies)
  6. monster_wraith (Small floating enemy)
  7. monster_afflicted (Green goo zombie)
  8. monster_widow (Fast zombie)
  9. monster_invader (Shotgun guy)
  10. monster_heretic (Larger floating enemy)
  11. monster_executioner (Big bulky enemy with scythe hands)
  12. monster_stricken (Big enemy that spits goo)
  13.  
  14. ---Weapons---
  15. weapon_coachgun (Tri barrel pistol)
  16. weapon_shotgun (Double-barreled shotgun)
  17. weapon_spitter (Wrath nailgun)
  18. weapon_retcher (Green goo gun)
  19.  
  20. ---Items---
  21. ammo_slugs (Coachgun ammo)
  22. ammo_shells (Shotgun ammo)
  23. ammo_fangs (Spitter ammo)
  24. ammo_cysts (Retcher ammo)
  25. health_life_vial (Health vial - 10 hp)
  26. health_life_beaker (Health flask - 30 hp)
  27. armor_armor (Chestplate armor)
  28. armor_helm (Helmet)
  29. armor_shard (Armor shard)
  30. armor_armor_dark (Dark chestplate armor)
  31. armor_helm_dark (Dark helmet)
  32. armor_shard_dark (Dark armor shard)
  33. artifact_soul_tether (Soul Tether)
  34. artifact_life_siphon (Life Siphon)
  35. artifact_drowners_apparatus (Drowner's Apparatus)
  36. artifact_cruel_aegis (Cruel Aegis)
  37.  
  38. key_red (Red Glyph)
  39. key_blue (Blue Glyph) [Doesn't have a proper model, instead shows up as a rainbow diamond placeholder]
  40. key_yellow (Yellow Glyph) [Doesn't have a proper model, instead shows up as a rainbow diamond placeholder]
  41. key_coffer (Coffer Key)
  42. relic_e1m1
  43. relic_e1m2
  44.  
  45. ---Breakables---
  46. breakable_urn_large
  47. breakable_urn_medium
  48. breakable_urn_small
  49.  
  50. ---Doors---
  51. func_door
  52. speed | "value"
  53. wait | "value"
  54. lip | "value"
  55. targetname | "name"
  56. target | "name"
  57. notouch | "1" (Locked door)
  58. noise | "sound dir" (sound when it opens eg. "doors/e1_door1.ogg)
  59. keyrequired | "1" (if enabled, requires the red glyph key)
  60.  
  61. ---Switches---
  62. switch_e1_switch1 (lever switch)
  63. target | "name"
  64.  
  65. ---Monster Spawners---
  66. enemy_spawner (spawns monster instantly)
  67. targetname | "name"
  68. classmonster1 | "value"
  69. [1 - fallen]
  70. [2 - invader]
  71. [5 - widow]
  72. [6 - wraith]
  73. [7 - heretic]
  74. [10 - executioner]
  75. [11 - stricken]
  76. [12 - afflicted]
  77. classmonster2 | "value" (requires the equipped relic to work)
  78.  
  79. enemy_spawner_warp (spawns monster with teleport effect)
  80. targetname | "name"
  81. classmonster1 | "value"
  82. [1 - fallen]
  83. [2 - invader]
  84. [5 - widow]
  85. [6 - wraith]
  86. [7 - heretic]
  87. [10 - executioner]
  88. [11 - stricken]
  89. [12 - afflicted]
  90. classmonster2 | "value" (requires the equipped relic to work)
  91. fastwarp | "1" (teleports the monster faster)
  92.  
  93. ---Portals---
  94. portal_level_to_hub
  95. map | "name of map"
  96. targetname | "name" (used to spawn the portal when linking it with another entity eg. relic)
  97.  
  98. ---Coffer---
  99. object_coffer
  100. coffer_health | "value"
  101. [1 - vial]
  102. [2 - beaker]
  103. coffer_ammo | "value"
  104. [1 - slugs]
  105. [2 - shells]
  106. [3 - fangs]
  107. [4 - cysts]
  108. coffer_armor | "value"
  109. [1 - armor shard]
  110. [2 - helmet]
  111. [3 - chestplate]
  112. [4 - dark shard]
  113. [5 - dark helmet]
  114. [6 - dark chestplate]
  115. coffer_artifacts | "value"
  116. [2 - drowner's apparatus]
  117. [5 - soul tether]
  118. [6 - life siphon]
  119. [8 - cruel aegis]
  120.  
  121. ---Sounds---
  122. soundbox
  123. noise | "sound dir"
  124. delay
  125. rad_sound
  126. volume
  127.  
  128. ---Misc Objects---
  129. object_torch1
  130. object_fire1
  131. portal_hub1
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