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- Fallout 4 v1.10.163
- Buffout 4 v1.31.1 Feb 28 2023 00:32:02
- Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF91249C92F MSVCR110.dll+003C92F mov [rcx-0x28], rdx
- [Compatibility]
- F4EE: false
- [Debug]
- Symcache: c:symcache
- WaitForDebugger: false
- [Fixes]
- ActorIsHostileToActor: true
- CellInit: true
- CreateD3DAndSwapChain: true
- EncounterZoneReset: true
- GreyMovies: true
- MagicEffectApplyEvent: true
- MovementPlanner: true
- PackageAllocateLocation: true
- PipboyLightInvFix: false
- SafeExit: true
- TESObjectREFRGetEncounterZone: true
- UnalignedLoad: true
- UtilityShader: true
- WorkBenchSwap: true
- [Patches]
- Achievements: true
- BSMTAManager: true
- BSPreCulledObjects: true
- BSTextureStreamerLocalHeap: true
- HavokMemorySystem: true
- INISettingCollection: true
- InputSwitch: false
- MaxStdIO: 2048
- MemoryManager: true
- MemoryManagerDebug: false
- ScaleformAllocator: true
- SmallBlockAllocator: true
- WorkshopMenu: true
- [Warnings]
- CreateTexture2D: true
- ImageSpaceAdapter: true
- SYSTEM SPECS:
- OS: Майкрософт Windows 10 Домашняя v10.0.19041
- CPU: AuthenticAMD AMD FX(tm)-6100 Six-Core Processor
- GPU #1: Nvidia GP107 [GeForce GTX 1050]
- GPU #2: Microsoft Basic Render Driver
- PHYSICAL MEMORY: 6.73 GB/7.98 GB
- PROBABLE CALL STACK:
- [ 0] 0x7FF91249C92F MSVCR110.dll+003C92F
- [ 1] 0x7FF7D5006896 Fallout4.exe+01D6896 movzx ecx, word ptr [rsp+0x20] | LipSynchAnim::Decompress(BSIStream&,char*,uint,uint)_1D6896 -> 1399101+0x86 movzx ecx, word ptr [rsp+0x20]
- [ 2] 0x7FF7D500580B Fallout4.exe+01D580B test al, al | LipSynchAnim::LoadFromStream(BSIStream&)_1D580B -> 1180650+0x20B test al, al
- [ 3] 0x7FF7D500A136 Fallout4.exe+01DA136 lea rcx, [rsp+0x48] | BSResource::EntryDBBase<BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>>::DemandEntry(char*,BSResource::Entry<LipSynchAnim*,BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>::CArgs>*,BSResource::RHandleType<BSResource::Entry<LipSynchAnim*,BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>::CArgs>,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>&,LipSynchAnimDB::DBTraits::ArgsType&,bool)_1DA136 -> 884264+0xA6 lea rcx, [rsp+0x48]
- [ 4] 0x7FF7D50071D9 Fallout4.exe+01D71D9 mov r14d, eax | LipSynchAnimDB::Demand(BSResource::ID&,BSResource::RHandleType<BSResource::Entry<LipSynchAnim*,BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>::CArgs>,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>&)_1D71D9 -> 598464+0x1C9 mov r14d, eax
- [ 5] 0x7FF7D5007257 Fallout4.exe+01D7257 add rsp, 0x140 | LipSynchAnimDB::Demand(char*,BSResource::RHandleType<BSResource::Entry<LipSynchAnim*,BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>::CArgs>,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>&)_1D7257 -> 397923+0x47 add rsp, 0x140
- [ 6] 0x7FF7D5BC3B75 Fallout4.exe+0D93B75 mov rcx, [rsi+0x300] | Actor::LoadLipFile(char*,bool)_D93B75 -> 453088+0x75 mov rcx, [rsi+0x300]
- [ 7] 0x7FF7D5BC245A Fallout4.exe+0D9245A test dil, dil | Actor::SpeakSoundFunction(char*,BSSoundHandle&,BGSKeyword*,int,bool,BGSSoundOutput*,bool,bool,bool)_D9245A -> 1567996+0x3CA test dil, dil
- [ 8] 0x7FF7D5C7968C Fallout4.exe+0E4968C mov rax, [r13+0x10] | AIProcess::PlayVoiceFile(DialogueResponse*,Actor*,BGSSoundOutput*,bool)_E4968C -> 1568880+0xBC mov rax, [r13+0x10]
- [ 9] 0x7FF7D5C820EF Fallout4.exe+0E520EF mov r15, [rsp+0x58] | AIProcess::ProcessResponse(DialogueItem*,Actor*,Actor*)_E520EF -> 1552424+0x12F mov r15, [rsp+0x58]
- [10] 0x7FF7D5C81F22 Fallout4.exe+0E51F22 jmp 0x00007FF7D5C81F71 | AIProcess::ProcessGreet_High(Actor*,TESTopic*,TESTopicInfo*,bool,bool,bool,bool)_E51F22 -> 277331+0x2F2 jmp 0x00007FF7D5C81F71
- [11] 0x7FF7D53C9BB2 Fallout4.exe+0599BB2 test al, al | BGSSceneActionDialogue::UpdateAction(BGSScene*)_599BB2 -> 1580847+0x3D2 test al, al
- [12] 0x7FF7D53C0785 Fallout4.exe+0590785 mov rax, [rsi] | BGSScene::UpdateCurrentPhaseActionsFunctor::operator()(BGSSceneAction*)_590785 -> 563745+0x285 mov rax, [rsi]
- [13] 0x7FF7D53BFB1D Fallout4.exe+058FB1D cmp eax, 0x01 | BGSScene::UpdateCurrentPhaseActions(void)_58FB1D -> 1391923+0x5D cmp eax, 0x01
- [14] 0x7FF7D53BD3AA Fallout4.exe+058D3AA mov r9d, [rdi+0x28] | BGSScene::RunScene(void)_58D3AA -> 1103094+0x1FA mov r9d, [rdi+0x28]
- [15] 0x7FF7D5407E1F Fallout4.exe+05D7E1F add rbx, 0x08 | TESQuest::RunActiveScenes(void)_5D7E1F -> 16730+0x6F add rbx, 0x08
- [16] 0x7FF7D541308A Fallout4.exe+05E308A add rsp, 0x20 | TESQuestEvent::`anonymous_namespace'::QEventSource(void)_5E308A -> 117114+0x1A add rsp, 0x20
- [17] 0x7FF7D6980F26 Fallout4.exe+1B50F26 mov ecx, [rbx+0x0C] | BSJobs::JobListLocal::RunJobsInternal(uint,BSJobs::ThreadJobListState&,bool)_1B50F26 -> 329005+0xC6 mov ecx, [rbx+0x0C]
- [18] 0x7FF7D6981432 Fallout4.exe+1B51432 mov r14d, eax | BSJobs::JobThread::RunJob(void)_1B51432 -> 194800+0x202 mov r14d, eax
- [19] 0x7FF7D6983F67 Fallout4.exe+1B53F67 movzx eax, byte ptr [rbx+0xA74] | BSJobs::JobThread::ThreadProc(void)_1B53F67 -> 1492866+0x67 movzx eax, byte ptr [rbx+0xA74]
- [20] 0x7FF7D694CFED Fallout4.exe+1B1CFED mov rcx, [0x00007FF7DA98BD38] | BSThread::CallThreadProc(void)_1B1CFED -> 1079791+0x3D mov rcx, [0x00007FF7DA98BD38]
- [21] 0x7FF966FE7614 KERNEL32.DLL+0017614
- [22] 0x7FF9682226A1 ntdll.dll+00526A1
- REGISTERS:
- RAX 0x2 (size_t) [2]
- RCX 0x25D1B920028 (size_t) [2598917767208]
- RDX 0x0 (size_t) [0]
- RBX 0x3EBA (size_t) [16058]
- RSP 0x86F9E6F398 (void*)
- RBP 0x0 (size_t) [0]
- RSI 0x86F9E6F4D0 (void*)
- RDI 0x25D1B91D2E8 (void*)
- R8 0x0 (size_t) [0]
- R9 0x348 (size_t) [840]
- R10 0x86F9E6F3C0 (void*)
- R11 0x25D1B91D2E8 (void*)
- R12 0x86F9E6F4D0 (void*)
- R13 0x0 (size_t) [0]
- R14 0x25D1AD2B680 (void*)
- R15 0x67DD (size_t) [26589]
- STACK:
- [RSP+0 ] 0x7FF7D5006896 (void* -> Fallout4.exe+01D6896 movzx ecx, word ptr [rsp+0x20] | LipSynchAnim::Decompress(BSIStream&,char*,uint,uint)_1D6896)
- [RSP+8 ] 0x2 (size_t) [2]
- [RSP+10 ] 0x7FF8F36BC84C (void* -> Buffout4.dll+00FC84C mov rbx, rax | E:\Documents\source\repos\vcpkg\buildtrees\tbb\src\v2021.8.0-b8941aa9b2.clean\src\tbbmalloc\frontend.cpp:2934 scalable_malloc E:\Documents\source\repos\vcpkg\buildtrees\tbb\src\v2021.8.0-b8941aa9b2.clean\src\tbbmalloc\frontend.cpp:2995 scalable_malloc)
- [RSP+18 ] 0xBA449C (size_t) [12207260]
- [RSP+20 ] 0x86F9E6F438 (void*)
- [RSP+28 ] 0xFF00 (size_t) [65280]
- [RSP+30 ] 0x86F9E6F438 (void*)
- [RSP+38 ] 0x0 (size_t) [0]
- [RSP+40 ] 0x7FF7D500580B (void* -> Fallout4.exe+01D580B test al, al | LipSynchAnim::LoadFromStream(BSIStream&)_1D580B)
- [RSP+48 ] 0x86F9E6F438 (void*)
- [RSP+50 ] 0x0 (size_t) [0]
- [RSP+58 ] 0x25D5558A700 (void*)
- [RSP+60 ] 0x72 (size_t) [114]
- [RSP+68 ] 0x11FEE8C (size_t) [18869900]
- [RSP+70 ] 0x25C38660C00 (char*) "V"
- [RSP+78 ] 0xBA448C00000001 (size_t) [52429713754292225]
- [RSP+80 ] 0x8600000005 (size_t) [575525617669]
- [RSP+88 ] 0xFEC80338CAFAE809 (size_t) [uint: 18358927423434319881 int: -87816650275231735]
- [RSP+90 ] 0x7FF7A80138CA (size_t) [140701652302026]
- [RSP+98 ] 0x7FF7DA997500 (void* -> Fallout4.exe+5B67500 xchg edx, eax | aDiveBombChance_5B67500)
- [RSP+A0 ] 0x7FF7DA70BBB0 (BSResource::EntryDB<LipSynchAnimDB::DBTraits>*)
- [RSP+A8 ] 0x1 (size_t) [1]
- [RSP+B0 ] 0x25D06181C00 (BGSScene*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- FormID: 0x000BAD0C
- FormType: kSCEN (126)
- [RSP+B8 ] 0x0 (size_t) [0]
- [RSP+C0 ] 0x0 (size_t) [0]
- [RSP+C8 ] 0x0 (size_t) [0]
- [RSP+D0 ] 0x86F9E6F708 (void*)
- [RSP+D8 ] 0x25D13E2AB00 (void*)
- [RSP+E0 ] 0x7FF7D500A136 (void* -> Fallout4.exe+01DA136 lea rcx, [rsp+0x48] | BSResource::EntryDBBase<BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>>::DemandEntry(char*,BSResource::Entry<LipSynchAnim*,BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>::CArgs>*,BSResource::RHandleType<BSResource::Entry<LipSynchAnim*,BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>::CArgs>,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>&,LipSynchAnimDB::DBTraits::ArgsType&,bool)_1DA136)
- [RSP+E8 ] 0x86F9E6F4C8 (BSIStream*)
- [RSP+F0 ] 0x8600000000 (size_t) [575525617664]
- [RSP+F8 ] 0x25CCE08AEC0 (void*)
- [RSP+100] 0x86F9E6F708 (void*)
- [RSP+108] 0x86F9E6F4B0 (void*)
- [RSP+110] 0x25D13E2AB00 (void*)
- [RSP+118] 0x1 (size_t) [1]
- [RSP+120] 0x25D5558A780 (BSResource::Archive2::ReaderStream*)
- [RSP+128] 0x25CAE4CAF20 (void*)
- [RSP+130] 0x7FF7D7C60720 (void* -> Fallout4.exe+2E30720 xor [rbp-0x51], ah | aDiveBombChance_2E30720)
- [RSP+138] 0x25D5558A780 (BSResource::Archive2::ReaderStream*)
- [RSP+140] 0x1 (size_t) [1]
- [RSP+148] 0x25CAE4CAF20 (void*)
- [RSP+150] 0x0 (size_t) [0]
- [RSP+158] 0x86F9E6F708 (void*)
- [RSP+160] 0x7FF7D50071D9 (void* -> Fallout4.exe+01D71D9 mov r14d, eax | LipSynchAnimDB::Demand(BSResource::ID&,BSResource::RHandleType<BSResource::Entry<LipSynchAnim*,BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>::CArgs>,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>&)_1D71D9)
- [RSP+168] 0x25D13E2AB00 (void*)
- [RSP+170] 0x86F9E6F548 (void*)
- [RSP+178] 0x0 (size_t) [0]
- [RSP+180] 0x1 (size_t) [1]
- [RSP+188] 0x86F9E6F590 (void*)
- [RSP+190] 0x0 (size_t) [0]
- [RSP+198] 0x7A7566C6924C01 (size_t) [34469031437290497]
- [RSP+1A0] 0x25C56303913 (void*)
- [RSP+1A8] 0x25D06181C00 (BGSScene*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- FormID: 0x000BAD0C
- FormType: kSCEN (126)
- [RSP+1B0] 0x0 (size_t) [0]
- [RSP+1B8] 0x25CB4FC59CC (void*)
- [RSP+1C0] 0x25C38660C00 (char*) "V"
- [RSP+1C8] 0x25CB4FD3040 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "WRVR.esp"
- Modified by: Fallout4.esm -> WRVR.esp
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+1D0] 0x86F9E6F708 (void*)
- [RSP+1D8] 0x25CCC5162F0 (BGSSoundOutput*)
- File: "Reverb and Ambiance Overhaul.esp"
- Modified by: Fallout4.esm -> Reverb and Ambiance Overhaul.esp
- Flags: 0x00000009
- FormID: 0x000B5183
- FormType: kSOPM (135)
- [RSP+1E0] 0x7FF7D5007257 (void* -> Fallout4.exe+01D7257 add rsp, 0x140 | LipSynchAnimDB::Demand(char*,BSResource::RHandleType<BSResource::Entry<LipSynchAnim*,BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>::CArgs>,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>&)_1D7257)
- [RSP+1E8] 0x0 (size_t) [0]
- [RSP+1F0] 0x25CCC5162F0 (BGSSoundOutput*)
- File: "Reverb and Ambiance Overhaul.esp"
- Modified by: Fallout4.esm -> Reverb and Ambiance Overhaul.esp
- Flags: 0x00000009
- FormID: 0x000B5183
- FormType: kSOPM (135)
- [RSP+1F8] 0x86F9E6F598 (void*)
- [RSP+200] 0x25C13C47E80 (void*)
- [RSP+208] 0x766177C6924C01 (size_t) [33321214312336385]
- [RSP+210] 0x7FF756303913 (size_t) [140700279650579]
- [RSP+218] 0x0 (size_t) [0]
- [RSP+220] 0x25D555E7C40 (void*)
- [RSP+228] 0x25CB4FCCD00 (void*)
- [RSP+230] 0x7FF7D4E736DE (void* -> Fallout4.exe+00436DE mov rax, rdi | ExtraDataList::GetExtraData(uchar)_436DE)
- [RSP+238] 0x25CB4FCCD20 (void*)
- [RSP+240] 0x0 (size_t) [0]
- [RSP+248] 0x25D072FA930 (TESTopicInfo*)
- File: "Unofficial Fallout 4 Patch.esp"
- Flags: 0x00000009
- FormID: 0x000BAD08
- FormType: kINFO (79)
- [RSP+250] 0x7FF7D4EC8C03 (void* -> Fallout4.exe+0098C03 mov rax, [rsp+0x28] | ExtraDataList::GetForcedVoiceType(void)_98C03)
- [RSP+258] 0x25D072FA930 (TESTopicInfo*)
- File: "Unofficial Fallout 4 Patch.esp"
- Flags: 0x00000009
- FormID: 0x000BAD08
- FormType: kINFO (79)
- [RSP+260] 0x7FF7D694093F (void* -> Fallout4.exe+1B1093F cmp [rdi], eax | BSReadWriteLock::LockForRead(void)_1B1093F)
- [RSP+268] 0x714C67125097 (size_t) [124572960706711]
- [RSP+270] 0x25D55588880 (void*)
- [RSP+278] 0x25CB4FD3040 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "WRVR.esp"
- Modified by: Fallout4.esm -> WRVR.esp
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+280] 0x25CCC863400 (BGSVoiceType*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- EditorID: "PlayerVoiceMale01"
- FormID: 0x00018DF4
- FormType: kVTYP (101)
- [RSP+288] 0x25CB4FD3040 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "WRVR.esp"
- Modified by: Fallout4.esm -> WRVR.esp
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+290] 0x25CB4FD3040 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "WRVR.esp"
- Modified by: Fallout4.esm -> WRVR.esp
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+298] 0x7FF7DA8ED6D8 (void* -> Fallout4.exe+5ABD6D8 add [rsi+0x1D], bh | aDiveBombChance_5ABD6D8)
- [RSP+2A0] 0x7FF7D60E40C9 (void* -> Fallout4.exe+12B40C9 mov rax, [rsp+0x98] | BSTArray<SubtitleInfo,BSTArrayHeapAllocator>::ConditionalRemove<_lambda_a9ed18cf0a38beb83829b5515ada7324_>(_lambda_a9ed18cf0a38beb83829b5515ada7324_&,bool)_12B40C9)
- [RSP+2A8] 0x25C38660C00 (char*) "V"
- [RSP+2B0] 0x25D071D7E00 (void*)
- [RSP+2B8] 0x0 (size_t) [0]
- [RSP+2C0] 0x7FF7D5AD1E27 (void* -> Fallout4.exe+0CA1E27 mov r14, [rsp+0x188] | DialogueResponse::DialogueResponse(TESTopic*,TESTopicInfo*,TESObjectREFR*,TESResponse*,TESQuest*)_CA1E27)
- [RSP+2C8] 0xFEC1529F (size_t) [4274082463]
- [RSP+2D0] 0x7FF7D694093F (void* -> Fallout4.exe+1B1093F cmp [rdi], eax | BSReadWriteLock::LockForRead(void)_1B1093F)
- [RSP+2D8] 0x25D55588880 (void*)
- [RSP+2E0] 0x200000040 (size_t) [8589934656]
- [RSP+2E8] 0x25CB4FD3040 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "WRVR.esp"
- Modified by: Fallout4.esm -> WRVR.esp
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+2F0] 0x25C38660C00 (char*) "V"
- [RSP+2F8] 0x25CB4FCCD00 (void*)
- [RSP+300] 0x7FF7D4E736DE (void* -> Fallout4.exe+00436DE mov rax, rdi | ExtraDataList::GetExtraData(uchar)_436DE)
- [RSP+308] 0x25CB4FCCD20 (void*)
- [RSP+310] 0x25CC1637F40 (BGSKeyword*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- EditorID: "AnimFaceArchetypeNervous"
- FormID: 0x000C8671
- FormType: kKYWD (04)
- [RSP+318] 0x72 (size_t) [114]
- [RSP+320] 0x25D13E2E75D (char*) "Sound\Voice\Fallout4.esm\PlayerVoiceMale01\000BAD08_1.wav"
- [RSP+328] 0x72 (size_t) [114]
- [RSP+330] 0x7FF7D5BC3B75 (void* -> Fallout4.exe+0D93B75 mov rcx, [rsi+0x300] | Actor::LoadLipFile(char*,bool)_D93B75)
- [RSP+338] 0x72 (size_t) [114]
- [RSP+340] 0x25CB4FD3040 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "WRVR.esp"
- Modified by: Fallout4.esm -> WRVR.esp
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+348] 0x25CB4FC59CC (void*)
- [RSP+350] 0x25D13E2E758 (char*) "Data\Sound\Voice\Fallout4.esm\PlayerVoiceMale01\000BAD08_1.wav"
- [RSP+358] 0x25CB4FD3040 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "WRVR.esp"
- Modified by: Fallout4.esm -> WRVR.esp
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+360] 0x7FF7D5BC245A (void* -> Fallout4.exe+0D9245A test dil, dil | Actor::SpeakSoundFunction(char*,BSSoundHandle&,BGSKeyword*,int,bool,BGSSoundOutput*,bool,bool,bool)_D9245A)
- [RSP+368] 0x72 (size_t) [114]
- [RSP+370] 0x25D13E2AB00 (void*)
- [RSP+378] 0x0 (size_t) [0]
- [RSP+380] 0x1 (size_t) [1]
- [RSP+388] 0x25D555E7C40 (void*)
- [RSP+390] 0x7FF7D5443258 (void* -> Fallout4.exe+0613258 mov rdx, [0x00007FF7D8546300] | TESResponse::SetCameraLocationAlias(uint)_613258)
- [RSP+398] 0xFFFFFF00 (size_t) [4294967040]
- [RSP+3A0] 0x25D55589340 (void*)
- [RSP+3A8] 0x25D06181C00 (BGSScene*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- FormID: 0x000BAD0C
- FormType: kSCEN (126)
- [RSP+3B0] 0x25C38660240 (void*)
- [RSP+3B8] 0x25D555E7C40 (void*)
- [RSP+3C0] 0x7FF7D6972FE8 (void* -> Fallout4.exe+1B42FE8 mov r10, rax | BSStringPool::Entry::Release(BSStringPool::Entry*&)_1B42FE8)
- [RSP+3C8] 0x4 (size_t) [4]
- [RSP+3D0] 0x7FF7D6941042 (void* -> Fallout4.exe+1B11042 mov rcx, rax | BSTArrayHeapAllocator::Allocate(uint,uint)_1B11042)
- [RSP+3D8] 0x25D555E7C40 (void*)
- [RSP+3E0] 0x7FF8F36BC673 (void* -> Buffout4.dll+00FC673 mov rdi, [rsp+0x30] | E:\Documents\source\repos\vcpkg\buildtrees\tbb\src\v2021.8.0-b8941aa9b2.clean\src\tbbmalloc\frontend.cpp:3185 scalable_aligned_free)
- [RSP+3E8] 0x25D555E7C40 (void*)
- [RSP+3F0] 0x7FF8F38A5500 (void* -> Buffout4.dll+02E5500 add [rax], al | ?memPoolListLock@MemoryPool@internal@rml@@2VMallocMutex@@A_2E5500)
- [RSP+3F8] 0x25D072FA930 (TESTopicInfo*)
- File: "Unofficial Fallout 4 Patch.esp"
- Flags: 0x00000009
- FormID: 0x000BAD08
- FormType: kINFO (79)
- [RSP+400] 0x25D555E7C40 (void*)
- [RSP+408] 0x86F9E6F850 (void*)
- [RSP+410] 0x7FF7D544F15A (void* -> Fallout4.exe+061F15A mov rbx, rdi | ResponseListWrapper::ClearResponseList(void)_61F15A)
- [RSP+418] 0x0 (size_t) [0]
- [RSP+420] 0x25D555E7C40 (void*)
- [RSP+428] 0x7FF7DA997580 (void* -> Fallout4.exe+5B67580 jnl 0x00007FF7DA9975BC | aDiveBombChance_5B67580)
- [RSP+430] 0x25D555E7C40 (void*)
- [RSP+438] 0x25D0614C200 (TESTopic*)
- File: "Unofficial Fallout 4 Patch.esp"
- Modified by: Fallout4.esm -> Unofficial Fallout 4 Patch.esp
- Flags: 0x00000009
- FormID: 0x000BAD01
- FormType: kDIAL (78)
- GetFullName: "..."
- [RSP+440] 0x7FF7D5AD09A4 (void* -> Fallout4.exe+0CA09A4 mov rax, rbx | DialogueItem::DialogueItem(TESQuest*,TESTopic*,TESTopicInfo*,TESObjectREFR*)_CA09A4)
- [RSP+448] 0x0 (size_t) [0]
- [RSP+450] 0x86F9E6F8A8 (void*)
- [RSP+458] 0x86F9E6F8A8 (void*)
- [RSP+460] 0x25D072FA930 (TESTopicInfo*)
- File: "Unofficial Fallout 4 Patch.esp"
- Flags: 0x00000009
- FormID: 0x000BAD08
- FormType: kINFO (79)
- [RSP+468] 0x25D555E7C40 (void*)
- [RSP+470] 0x25CC9E7C400 (TESQuest*)
- Already Run Quest: true
- Current Stage: 405
- File: "Unofficial Fallout 4 Patch.esp"
- Modified by: Fallout4.esm -> Unofficial Fallout 4 Patch.esp
- Flags: 0x00400009
- EditorID: "MQ101"
- FormID: 0x0001ED86
- FormType: kQUST (80)
- GetFullName: "Война никогда не меняется"
- [RSP+478] 0x86F9E6FA80 (void*)
- [RSP+480] 0x7FF7D5AD0ABE (void* -> Fallout4.exe+0CA0ABE mov rcx, rbx | DialogueItem::~DialogueItem(void)_CA0ABE)
- [RSP+488] 0x86F9E6F8A8 (void*)
- [RSP+490] 0x86F9E6F950 (void*)
- [RSP+498] 0x0 (size_t) [0]
- [RSP+4A0] 0x25D0614C200 (TESTopic*)
- File: "Unofficial Fallout 4 Patch.esp"
- Modified by: Fallout4.esm -> Unofficial Fallout 4 Patch.esp
- Flags: 0x00000009
- FormID: 0x000BAD01
- FormType: kDIAL (78)
- GetFullName: "..."
- [RSP+4A8] 0x72 (size_t) [114]
- [RSP+4B0] 0x7FF7D544A3EB (void* -> Fallout4.exe+061A3EB movzx eax, word ptr [rdi+0x44] | TESTopic::InitDialogueItem(DialogueItem&,TESObjectREFR*,TESObjectREFR*,TESTopicInfo*,TESTopic*,BSSimpleList<DialogueItem*>*)_61A3EB)
- [RSP+4B8] 0x0 (size_t) [0]
- [RSP+4C0] 0x25D0614C200 (TESTopic*)
- File: "Unofficial Fallout 4 Patch.esp"
- Modified by: Fallout4.esm -> Unofficial Fallout 4 Patch.esp
- Flags: 0x00000009
- FormID: 0x000BAD01
- FormType: kDIAL (78)
- GetFullName: "..."
- [RSP+4C8] 0x25C38660C00 (char*) "V"
- [RSP+4D0] 0x72 (size_t) [114]
- [RSP+4D8] 0x25CB4FD3040 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "WRVR.esp"
- Modified by: Fallout4.esm -> WRVR.esp
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+4E0] 0xBEE7453C (size_t) [3202827580]
- [RSP+4E8] 0x25CB4FD3040 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "WRVR.esp"
- Modified by: Fallout4.esm -> WRVR.esp
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+4F0] 0x0 (size_t) [0]
- [RSP+4F8] 0x25CC9E7C400 (TESQuest*)
- Already Run Quest: true
- Current Stage: 405
- File: "Unofficial Fallout 4 Patch.esp"
- Modified by: Fallout4.esm -> Unofficial Fallout 4 Patch.esp
- Flags: 0x00400009
- EditorID: "MQ101"
- FormID: 0x0001ED86
- FormType: kQUST (80)
- GetFullName: "Война никогда не меняется"
- [RSP+500] 0x0 (size_t) [0]
- [RSP+508] 0x0 (size_t) [0]
- [RSP+510] 0x0 (size_t) [0]
- [RSP+518] 0x0 (size_t) [0]
- [RSP+520] 0x0 (size_t) [0]
- [RSP+528] 0x0 (size_t) [0]
- [RSP+530] 0x0 (size_t) [0]
- [RSP+538] 0x0 (size_t) [0]
- [RSP+540] 0x0 (size_t) [0]
- [RSP+548] 0xFFFFFFFF (size_t) [4294967295]
- [RSP+550] 0x86F9E6FA00 (void*)
- [RSP+558] 0x25D072FA930 (TESTopicInfo*)
- File: "Unofficial Fallout 4 Patch.esp"
- Flags: 0x00000009
- FormID: 0x000BAD08
- FormType: kINFO (79)
- [RSP+560] 0x7FF7D544B4F4 (void* -> Fallout4.exe+061B4F4 mov rax, rdi | TESTopic::GetMatchingInfoHelper(TESQuest*,bool&,TESObjectREFR*,TESObjectREFR*,bool,TESTopic*,BSSimpleList<DialogueItem*>*,TESTopicInfo*)_61B4F4)
- [RSP+568] 0x86F9E6FA00 (void*)
- [RSP+570] 0x0 (size_t) [0]
- [RSP+578] 0x0 (size_t) [0]
- [RSP+580] 0x0 (size_t) [0]
- [RSP+588] 0x0 (size_t) [0]
- [RSP+590] 0x3F7BF726 (size_t) [1065088806]
- [RSP+598] 0x0 (size_t) [0]
- [RSP+5A0] 0x0 (size_t) [0]
- [RSP+5A8] 0xBF20CF463F472EE1 (size_t) [uint: 13772235561115266785 int: -4674508512594284831]
- [RSP+5B0] 0x3BC3C4E9 (size_t) [1002685673]
- [RSP+5B8] 0xBF47151ABF20A700 (size_t) [uint: 13783008389210613504 int: -4663735684498938112]
- [RSP+5C0] 0xBD19B324 (size_t) [3172578084]
- [RSP+5C8] 0x25C38660B60 (ScrapHeap*)
- [RSP+5D0] 0x0 (size_t) [0]
- [RSP+5D8] 0x86F9E6F968 (void*)
- [RSP+5E0] 0x0 (size_t) [0]
- [RSP+5E8] 0x0 (size_t) [0]
- [RSP+5F0] 0x0 (size_t) [0]
- [RSP+5F8] 0x0 (size_t) [0]
- [RSP+600] 0x0 (size_t) [0]
- [RSP+608] 0x0 (size_t) [0]
- [RSP+610] 0x0 (size_t) [0]
- [RSP+618] 0x0 (size_t) [0]
- [RSP+620] 0x0 (size_t) [0]
- [RSP+628] 0x25CB4FD3040 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "WRVR.esp"
- Modified by: Fallout4.esm -> WRVR.esp
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+630] 0x0 (size_t) [0]
- [RSP+638] 0x25CB4648E00 (void*)
- [RSP+640] 0x25D13E2E758 (char*) "Data\Sound\Voice\Fallout4.esm\PlayerVoiceMale01\000BAD08_1.wav"
- [RSP+648] 0x25CC1637F40 (BGSKeyword*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- EditorID: "AnimFaceArchetypeNervous"
- FormID: 0x000C8671
- FormType: kKYWD (04)
- [RSP+650] 0x1 (size_t) [1]
- [RSP+658] 0x0 (size_t) [0]
- [RSP+660] 0x7FF7D5C7968C (void* -> Fallout4.exe+0E4968C mov rax, [r13+0x10] | AIProcess::PlayVoiceFile(DialogueResponse*,Actor*,BGSSoundOutput*,bool)_E4968C)
- [RSP+668] 0x25D55589300 (void*)
- [RSP+670] 0x25D13E2E758 (char*) "Data\Sound\Voice\Fallout4.esm\PlayerVoiceMale01\000BAD08_1.wav"
- [RSP+678] 0x25D55588880 (void*)
- [RSP+680] 0x25CC1637F40 (BGSKeyword*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- EditorID: "AnimFaceArchetypeNervous"
- FormID: 0x000C8671
- FormType: kKYWD (04)
- [RSP+688] 0x25C0000002E (void*)
- [RSP+690] 0x25D07376401 (void*)
- [RSP+698] 0x0 (size_t) [0]
- [RSP+6A0] 0x25CB4FC5801 (void*)
- [RSP+6A8] 0x25D06183101 (void*)
- [RSP+6B0] 0x7FF7D5241401 (void* -> Fallout4.exe+0411401 int3 | TESObjectREFR::UpdateMultiboundShapeTransformsRecursive(NiAVObject*)_411401)
- [RSP+6B8] 0x25CB4FD3040 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "WRVR.esp"
- Modified by: Fallout4.esm -> WRVR.esp
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+6C0] 0x25D55588880 (void*)
- [RSP+6C8] 0x0 (size_t) [0]
- [RSP+6D0] 0x25D0614C200 (TESTopic*)
- File: "Unofficial Fallout 4 Patch.esp"
- Modified by: Fallout4.esm -> Unofficial Fallout 4 Patch.esp
- Flags: 0x00000009
- FormID: 0x000BAD01
- FormType: kDIAL (78)
- GetFullName: "..."
- [RSP+6D8] 0x25D07376400 (Actor*)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x000AA763
- FormType: kNPC_ (45)
- File: "Fallout4.esm"
- Flags: 0x00440449
- FormID: 0x000AA764
- FormType: kACHR (65)
- [RSP+6E0] 0x7FF7D5C820EF (void* -> Fallout4.exe+0E520EF mov r15, [rsp+0x58] | AIProcess::ProcessResponse(DialogueItem*,Actor*,Actor*)_E520EF)
- [RSP+6E8] 0x25D55589340 (void*)
- [RSP+6F0] 0x25D55589340 (void*)
- [RSP+6F8] 0x25CB4648E00 (void*)
- [RSP+700] 0x0 (size_t) [0]
- [RSP+708] 0x0 (size_t) [0]
- [RSP+710] 0x0 (size_t) [0]
- [RSP+718] 0x25CB4FD3040 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "WRVR.esp"
- Modified by: Fallout4.esm -> WRVR.esp
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+720] 0x2 (size_t) [2]
- [RSP+728] 0x25CB4648E00 (void*)
- [RSP+730] 0x7FF7D5C81F22 (void* -> Fallout4.exe+0E51F22 jmp 0x00007FF7D5C81F71 | AIProcess::ProcessGreet_High(Actor*,TESTopic*,TESTopicInfo*,bool,bool,bool,bool)_E51F22)
- [RSP+738] 0x25D00200000 (void*)
- [RSP+740] 0x25CB4FD3001 (void*)
- [RSP+748] 0x25D07376400 (Actor*)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x000AA763
- FormType: kNPC_ (45)
- File: "Fallout4.esm"
- Flags: 0x00440449
- FormID: 0x000AA764
- FormType: kACHR (65)
- [RSP+750] 0x2 (size_t) [2]
- [RSP+758] 0x0 (size_t) [0]
- [RSP+760] 0x0 (size_t) [0]
- [RSP+768] 0x25D072DF480 (BGSSceneActionDialogue*)
- [RSP+770] 0x7FF7D544A7D0 (void* -> Fallout4.exe+061A7D0 cmp [rsp+0x68], bl | TESTopic::GetMatchingInfo(TESObjectREFR*,TESObjectREFR*)_61A7D0)
- [RSP+778] 0x0 (size_t) [0]
- [RSP+780] 0x25CB4FD3040 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "WRVR.esp"
- Modified by: Fallout4.esm -> WRVR.esp
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+788] 0x25D072DF480 (BGSSceneActionDialogue*)
- [RSP+790] 0x0 (size_t) [0]
- [RSP+798] 0x25D06181C00 (BGSScene*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- FormID: 0x000BAD0C
- FormType: kSCEN (126)
- [RSP+7A0] 0x25CB4FD3040 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "WRVR.esp"
- Modified by: Fallout4.esm -> WRVR.esp
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+7A8] 0x25D0614C200 (TESTopic*)
- File: "Unofficial Fallout 4 Patch.esp"
- Modified by: Fallout4.esm -> Unofficial Fallout 4 Patch.esp
- Flags: 0x00000009
- FormID: 0x000BAD01
- FormType: kDIAL (78)
- GetFullName: "..."
- [RSP+7B0] 0x86F9E6FBF9 (void*)
- [RSP+7B8] 0x0 (size_t) [0]
- [RSP+7C0] 0x7FF7D53C9BB2 (void* -> Fallout4.exe+0599BB2 test al, al | BGSSceneActionDialogue::UpdateAction(BGSScene*)_599BB2)
- [RSP+7C8] 0x25D072DF480 (BGSSceneActionDialogue*)
- [RSP+7D0] 0x25D07376400 (Actor*)
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- FormID: 0x000AA763
- FormType: kNPC_ (45)
- File: "Fallout4.esm"
- Flags: 0x00440449
- FormID: 0x000AA764
- FormType: kACHR (65)
- [RSP+7D8] 0x25C38660C00 (char*) "V"
- [RSP+7E0] 0x25D072FA930 (TESTopicInfo*)
- File: "Unofficial Fallout 4 Patch.esp"
- Flags: 0x00000009
- FormID: 0x000BAD08
- FormType: kINFO (79)
- [RSP+7E8] 0x0 (size_t) [0]
- [RSP+7F0] 0x294C94 (size_t) [2706580]
- [RSP+7F8] 0x0 (size_t) [0]
- [RSP+800] 0x0 (size_t) [0]
- [RSP+808] 0x25CB4FD3040 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "WRVR.esp"
- Modified by: Fallout4.esm -> WRVR.esp
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+810] 0x0 (size_t) [0]
- [RSP+818] 0x25D37773580 (bhkCharRigidBodyController*)
- [RSP+820] 0x25CB4648E00 (void*)
- [RSP+828] 0x0 (size_t) [0]
- [RSP+830] 0x25D072FA930 (TESTopicInfo*)
- File: "Unofficial Fallout 4 Patch.esp"
- Flags: 0x00000009
- FormID: 0x000BAD08
- FormType: kINFO (79)
- [RSP+838] 0x25C96EF3CA0 (void*)
- [RSP+840] 0x7FF7D64D51B5 (void* -> Fallout4.exe+16A51B5 mov rdi, [rsp+0x30] | hkUFloat8::operator=(float&)_16A51B5)
- [RSP+848] 0x25D32D25280 (hknpCharacterStateManager*)
- [RSP+850] 0x0 (size_t) [0]
- [RSP+858] 0x25C00200000 (void*)
- [RSP+860] 0x7FF7D694093F (void* -> Fallout4.exe+1B1093F cmp [rdi], eax | BSReadWriteLock::LockForRead(void)_1B1093F)
- [RSP+868] 0x0 (size_t) [0]
- [RSP+870] 0x0 (size_t) [0]
- [RSP+878] 0x25C13C43FA0 (void*)
- [RSP+880] 0x7FF7DAA18084 (void* -> Fallout4.exe+5BE8084 add [rax], al | aDiveBombChance_5BE8084)
- [RSP+888] 0x86F9E6FCD0 (void*)
- [RSP+890] 0x1 (size_t) [1]
- [RSP+898] 0x7FF7DAA18080 (void* -> Fallout4.exe+5BE8080 add [rax], al | aDiveBombChance_5BE8080)
- [RSP+8A0] 0x7FF7DAA18088 (void* -> Fallout4.exe+5BE8088 add [rax], al | aDiveBombChance_5BE8088)
- [RSP+8A8] 0x25D072DF480 (BGSSceneActionDialogue*)
- [RSP+8B0] 0x25CB4FD3040 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "WRVR.esp"
- Modified by: Fallout4.esm -> WRVR.esp
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+8B8] 0x25D06181C00 (BGSScene*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- FormID: 0x000BAD0C
- FormType: kSCEN (126)
- [RSP+8C0] 0x7FF7D53C0785 (void* -> Fallout4.exe+0590785 mov rax, [rsi] | BGSScene::UpdateCurrentPhaseActionsFunctor::operator()(BGSSceneAction*)_590785)
- [RSP+8C8] 0x25D072DF480 (BGSSceneActionDialogue*)
- [RSP+8D0] 0x25D06181C00 (BGSScene*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- FormID: 0x000BAD0C
- FormType: kSCEN (126)
- [RSP+8D8] 0x25D0614C200 (TESTopic*)
- File: "Unofficial Fallout 4 Patch.esp"
- Modified by: Fallout4.esm -> Unofficial Fallout 4 Patch.esp
- Flags: 0x00000009
- FormID: 0x000BAD01
- FormType: kDIAL (78)
- GetFullName: "..."
- [RSP+8E0] 0x86F9E6FCD0 (void*)
- [RSP+8E8] 0x1 (size_t) [1]
- [RSP+8F0] 0x25D06181C00 (BGSScene*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- FormID: 0x000BAD0C
- FormType: kSCEN (126)
- [RSP+8F8] 0x25D072F7318 (void*)
- [RSP+900] 0x0 (size_t) [0]
- [RSP+908] 0x25D072F7308 (void*)
- [RSP+910] 0x7FF7D53BFB1D (void* -> Fallout4.exe+058FB1D cmp eax, 0x01 | BGSScene::UpdateCurrentPhaseActions(void)_58FB1D)
- [RSP+918] 0x25D06181C00 (BGSScene*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- FormID: 0x000BAD0C
- FormType: kSCEN (126)
- [RSP+920] 0x7FF7D4EBFB9B (void* -> Fallout4.exe+008FB9B test rax, rax | ExtraDataList::GetSceneExtra(void)_8FB9B)
- [RSP+928] 0x25C00200000 (void*)
- [RSP+930] 0x25CB4FD3040 (PlayerCharacter*)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- Object Reference:
- File: "WRVR.esp"
- Modified by: Fallout4.esm -> WRVR.esp
- Flags: 0x00040009
- FormID: 0x00000007
- FormType: kNPC_ (45)
- Flags: 0x00440448
- FormID: 0x00000014
- FormType: kACHR (65)
- [RSP+938] 0x25D06181C00 (BGSScene*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- FormID: 0x000BAD0C
- FormType: kSCEN (126)
- [RSP+940] 0x1 (size_t) [1]
- [RSP+948] 0x25D06181C00 (BGSScene*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- FormID: 0x000BAD0C
- FormType: kSCEN (126)
- [RSP+950] 0x7FF7D53BD3AA (void* -> Fallout4.exe+058D3AA mov r9d, [rdi+0x28] | BGSScene::RunScene(void)_58D3AA)
- [RSP+958] 0x25D072F7340 (void*)
- [RSP+960] 0x25C024AD308 (void*)
- [RSP+968] 0x0 (size_t) [0]
- [RSP+970] 0x0 (size_t) [0]
- [RSP+978] 0x0 (size_t) [0]
- [RSP+980] 0x0 (size_t) [0]
- [RSP+988] 0x25C96EF3CA0 (void*)
- [RSP+990] 0x25D140B4D00 (void*)
- [RSP+998] 0x7FF7DAA18080 (void* -> Fallout4.exe+5BE8080 add [rax], al | aDiveBombChance_5BE8080)
- [RSP+9A0] 0x25C38660C00 (char*) "V"
- [RSP+9A8] 0x25C13C43FA0 (void*)
- [RSP+9B0] 0x7FF965BE306E (void* -> KERNELBASE.dll+002306E nop [rax+rax*1], eax)
- [RSP+9B8] 0x25CB4445600 (hknpBSWorld*)
- [RSP+9C0] 0x7FF7D6BFA11D (void* -> Fallout4.exe+1DCA11D mov r8d, [rsp+0x3C] | bhkCharRigidBodyController::BetweenPhysicsCollideAndSolve(hknpSolverData&,BSTArray<NiPointer<bhkNPCollisionObject>,BSTArrayHeapAllocator>*)_1DCA11D)
- [RSP+9C8] 0x25D55609FC0 (hknpBSCharacterRigidBody*)
- [RSP+9D0] 0x25D37773580 (bhkCharRigidBodyController*)
- [RSP+9D8] 0x25D00000000 (void*)
- [RSP+9E0] 0x86F9E6FD90 (void*)
- [RSP+9E8] 0x48 (size_t) [72]
- [RSP+9F0] 0x100000001 (size_t) [4294967297]
- [RSP+9F8] 0x0 (size_t) [0]
- [RSP+A00] 0x0 (size_t) [0]
- [RSP+A08] 0x0 (size_t) [0]
- [RSP+A10] 0x0 (size_t) [0]
- [RSP+A18] 0x0 (size_t) [0]
- [RSP+A20] 0x0 (size_t) [0]
- [RSP+A28] 0x25D06181C00 (BGSScene*)
- File: "Fallout4.esm"
- Flags: 0x00000009
- FormID: 0x000BAD0C
- FormType: kSCEN (126)
- [RSP+A30] 0x7FF7D5407E1F (void* -> Fallout4.exe+05D7E1F add rbx, 0x08 | TESQuest::RunActiveScenes(void)_5D7E1F)
- [RSP+A38] 0x1 (size_t) [1]
- [RSP+A40] 0x0 (size_t) [0]
- [RSP+A48] 0x25C024AD238 (void*)
- [RSP+A50] 0x0 (size_t) [0]
- [RSP+A58] 0x0 (size_t) [0]
- [RSP+A60] 0x7FF7D541308A (void* -> Fallout4.exe+05E308A add rsp, 0x20 | TESQuestEvent::`anonymous_namespace'::QEventSource(void)_5E308A)
- [RSP+A68] 0x25C13CFE160 (void*)
- [RSP+A70] 0x25CC9E7C400 (TESQuest*)
- Already Run Quest: true
- Current Stage: 405
- File: "Unofficial Fallout 4 Patch.esp"
- Modified by: Fallout4.esm -> Unofficial Fallout 4 Patch.esp
- Flags: 0x00400009
- EditorID: "MQ101"
- FormID: 0x0001ED86
- FormType: kQUST (80)
- GetFullName: "Война никогда не меняется"
- [RSP+A78] 0x7FF7DAA18088 (void* -> Fallout4.exe+5BE8088 add [rax], al | aDiveBombChance_5BE8088)
- [RSP+A80] 0x7FF965BE306E (void* -> KERNELBASE.dll+002306E nop [rax+rax*1], eax)
- [RSP+A88] 0x7FF7DAA1A0A8 (void* -> Fallout4.exe+5BEA0A8 | aDiveBombChance_5BEA0A8)
- [RSP+A90] 0x7FF7D6980F26 (void* -> Fallout4.exe+1B50F26 mov ecx, [rbx+0x0C] | BSJobs::JobListLocal::RunJobsInternal(uint,BSJobs::ThreadJobListState&,bool)_1B50F26)
- [RSP+A98] 0x0 (size_t) [0]
- [RSP+AA0] 0x1 (size_t) [1]
- [RSP+AA8] 0x7FF700000000 (size_t) [140698833649664]
- [RSP+AB0] 0x7FF7DAA1A0A8 (void* -> Fallout4.exe+5BEA0A8 | aDiveBombChance_5BEA0A8)
- [RSP+AB8] 0x0 (size_t) [0]
- [RSP+AC0] 0x0 (size_t) [0]
- [RSP+AC8] 0x7FF7DAA2FC40 (void* -> Fallout4.exe+5BFFC40 | aDiveBombChance_5BFFC40)
- [RSP+AD0] 0x1 (size_t) [1]
- [RSP+AD8] 0x7FF7DAA1A038 (BSJobs::JobThread*)
- [RSP+AE0] 0x7FF7D6981432 (void* -> Fallout4.exe+1B51432 mov r14d, eax | BSJobs::JobThread::RunJob(void)_1B51432)
- [RSP+AE8] 0x1 (size_t) [1]
- [RSP+AF0] 0x7FF7DAA1A058 (void* -> Fallout4.exe+5BEA058 add [rax], al | aDiveBombChance_5BEA058)
- [RSP+AF8] 0x0 (size_t) [0]
- [RSP+B00] 0x86F9E6FEF0 (void*)
- [RSP+B08] 0x0 (size_t) [0]
- [RSP+B10] 0x0 (size_t) [0]
- [RSP+B18] 0x0 (size_t) [0]
- [RSP+B20] 0x7FF7D6983F67 (void* -> Fallout4.exe+1B53F67 movzx eax, byte ptr [rbx+0xA74] | BSJobs::JobThread::ThreadProc(void)_1B53F67)
- [RSP+B28] 0x7FF7DAA1A038 (BSJobs::JobThread*)
- [RSP+B30] 0x0 (size_t) [0]
- [RSP+B38] 0x0 (size_t) [0]
- [RSP+B40] 0x0 (size_t) [0]
- [RSP+B48] 0x7FF7DAA1A038 (BSJobs::JobThread*)
- [RSP+B50] 0x7FF7D694CFED (void* -> Fallout4.exe+1B1CFED mov rcx, [0x00007FF7DA98BD38] | BSThread::CallThreadProc(void)_1B1CFED)
- [RSP+B58] 0x49A4 (size_t) [18852]
- [RSP+B60] 0x86F9E6FF10 (void*)
- [RSP+B68] 0x25C13CDBC90 (void*)
- [RSP+B70] 0x0 (size_t) [0]
- [RSP+B78] 0x7FF7DAA1A038 (BSJobs::JobThread*)
- [RSP+B80] 0x0 (size_t) [0]
- [RSP+B88] 0x0 (size_t) [0]
- [RSP+B90] 0x7FF966FE7614 (void* -> KERNEL32.DLL+0017614 mov ecx, eax)
- [RSP+B98] 0x0 (size_t) [0]
- [RSP+BA0] 0x0 (size_t) [0]
- [RSP+BA8] 0x0 (size_t) [0]
- [RSP+BB0] 0x0 (size_t) [0]
- [RSP+BB8] 0x0 (size_t) [0]
- [RSP+BC0] 0x7FF9682226A1 (void* -> ntdll.dll+00526A1 jmp 0x00007FF9682226C3)
- [RSP+BC8] 0x0 (size_t) [0]
- [RSP+BD0] 0x0 (size_t) [0]
- [RSP+BD8] 0x0 (size_t) [0]
- [RSP+BE0] 0x0 (size_t) [0]
- [RSP+BE8] 0x0 (size_t) [0]
- [RSP+BF0] 0x0 (size_t) [0]
- [RSP+BF8] 0x61AAEC2B00000000 (size_t) [7037697037147570176]
- [RSP+C00] 0x0 (size_t) [0]
- [RSP+C08] 0x0 (size_t) [0]
- [RSP+C10] 0x7FF965CD0020 (void* -> KERNELBASE.dll+0110020 mov [rsp+0x10], rbx)
- [RSP+C18] 0x86F9E6E500 (void*)
- [RSP+C20] 0xFF208CFD8160000F (size_t) [uint: 18383848699351531535 int: -62895374358020081]
- [RSP+C28] 0x7FF90467EC0B (size_t) [140707497503755]
- [RSP+C30] 0x86F9E6E500 (void*)
- [RSP+C38] 0x0 (size_t) [0]
- [RSP+C40] 0x0 (size_t) [0]
- [RSP+C48] 0x0 (size_t) [0]
- [RSP+C50] 0x0 (size_t) [0]
- [RSP+C58] 0x0 (size_t) [0]
- [RSP+C60] 0x0 (size_t) [0]
- MODULES:
- XINPUT1_3.dll 0x000000400000
- X3DAudio1_7.dll 0x000057B60000
- LL_fourPlay_1_10_163.dll 0x000180000000
- BakaScrapHeap.dll 0x025C05D00000
- wsfw_identifier.dll 0x025C138A0000
- Fallout4.exe 0x7FF7D4E30000
- XAudio2_7.dll 0x7FF8EAE80000
- XDI.dll 0x7FF8ECDC0000
- WmkActiveEffects.dll 0x7FF8ECF30000
- WhoseQuestIsItAnywayF4.dll 0x7FF8ECFB0000
- transfer_settlements.dll 0x7FF8ED010000
- IPHLPAPI.DLL 0x7FF8ED2E0000
- UnlimitedSurvivalMode.dll 0x7FF8EDE30000
- terminal+.dll 0x7FF8EDE80000
- SprintSpeedController.dll 0x7FF8EDFD0000
- ShadowBoostFO4.dll 0x7FF8EE020000
- PowerGridTools.dll 0x7FF8EE0F0000
- MGEFConditionFix.dll 0x7FF8EE160000
- mcm.dll 0x7FF8EE1B0000
- HighFPSPhysicsFix.dll 0x7FF8EE250000
- GCBugFix.dll 0x7FF8EE2E0000
- FavoritesMenuEx.dll 0x7FF8F3540000
- Buffout4.dll 0x7FF8F35C0000
- faster_workshop.dll 0x7FF8FB890000
- F4z Ro D'oh.dll 0x7FF8FC850000
- f4ee.dll 0x7FF8FC8C0000
- CCExtenderF4.dll 0x7FF8FC9D0000
- crafting_highlight_fix.dll 0x7FF90C050000
- xinput1_4.dll 0x7FF9115F0000
- BulletCountedReload.dll 0x7FF911790000
- f4se_1_10_163.dll 0x7FF9118F0000
- steam_api64.dll 0x7FF9119D0000
- ConsoleUtilF4.dll 0x7FF9120A0000
- cudart64_75.dll 0x7FF9120F0000
- GFSDK_SSAO_D3D11.win64.dll 0x7FF9121D0000
- MSVCP110.dll 0x7FF912260000
- flexRelease_x64.dll 0x7FF912310000
- MSVCR110.dll 0x7FF912460000
- WeaponDebrisCrashFix.dll 0x7FF914250000
- bink2w64.dll 0x7FF914AB0000
- nvwgf2umx.dll 0x7FF914E50000
- usvfs_x64.dll 0x7FF917960000
- DSOUND.DLL 0x7FF91A710000
- nvspcap64.dll 0x7FF92CB70000
- GFSDK_GodraysLib.x64.dll 0x7FF9316B0000
- flexExtRelease_x64.dll 0x7FF934540000
- SprintStutteringFix.dll 0x7FF939240000
- MSVCP140_ATOMIC_WAIT.dll 0x7FF939260000
- AUDIOSES.DLL 0x7FF939700000
- f4se_steam_loader.dll 0x7FF939C90000
- winmmbase.dll 0x7FF93B030000
- mskeyprotect.dll 0x7FF949AE0000
- ncryptsslp.dll 0x7FF949BB0000
- OneCoreCommonProxyStub.dll 0x7FF94D2E0000
- nvToolsExt64_1.dll 0x7FF94E1C0000
- MpOav.dll 0x7FF94EC50000
- DbgHelp.dll 0x7FF950370000
- amsi.dll 0x7FF950560000
- VCRUNTIME140_1.dll 0x7FF951430000
- MSVCP140.dll 0x7FF951440000
- VCRUNTIME140.dll 0x7FF951520000
- webio.dll 0x7FF951630000
- WINSPOOL.DRV 0x7FF9529F0000
- COMCTL32.dll 0x7FF952A90000
- fastprox.dll 0x7FF9596A0000
- nvapi64.dll 0x7FF959BC0000
- MMDevApi.dll 0x7FF95A5B0000
- WINHTTP.dll 0x7FF95AAF0000
- wbemcomn.dll 0x7FF95AE60000
- inputhost.dll 0x7FF95B190000
- wbemsvc.dll 0x7FF95B620000
- wbemprox.dll 0x7FF95B770000
- rasadhlp.dll 0x7FF95B840000
- textinputframework.dll 0x7FF95B8A0000
- Windows.UI.dll 0x7FF95BBD0000
- fwpuclnt.dll 0x7FF95C750000
- WINMM.dll 0x7FF95E080000
- OneCoreUAPCommonProxyStub.dll 0x7FF95E460000
- dhcpcsvc.DLL 0x7FF95ED30000
- nvldumdx.dll 0x7FF95ED50000
- cryptnet.dll 0x7FF95EEA0000
- dxcore.dll 0x7FF95EEE0000
- dhcpcsvc6.DLL 0x7FF95F020000
- VERSION.dll 0x7FF95F980000
- WINNSI.DLL 0x7FF95F990000
- twinapi.appcore.dll 0x7FF95FFF0000
- WindowManagementAPI.dll 0x7FF9603E0000
- avrt.dll 0x7FF960910000
- PROPSYS.dll 0x7FF961460000
- wintypes.dll 0x7FF961730000
- d3d11.dll 0x7FF961890000
- D3DCOMPILER_47.dll 0x7FF961B00000
- MSIMG32.dll 0x7FF9625F0000
- dcomp.dll 0x7FF962600000
- CoreUIComponents.dll 0x7FF9627F0000
- CoreMessaging.dll 0x7FF962ED0000
- apphelp.dll 0x7FF963100000
- UxTheme.dll 0x7FF963260000
- resourcepolicyclient.dll 0x7FF9633C0000
- dwmapi.dll 0x7FF9633E0000
- kernel.appcore.dll 0x7FF9637B0000
- windows.storage.dll 0x7FF9639B0000
- HID.DLL 0x7FF964150000
- dxgi.dll 0x7FF964190000
- schannel.DLL 0x7FF9647F0000
- rsaenh.dll 0x7FF9648D0000
- ntmarta.dll 0x7FF9649F0000
- IpHlpAPI.dll 0x7FF964CA0000
- DNSAPI.dll 0x7FF964CE0000
- mswsock.dll 0x7FF964FB0000
- CRYPTSP.dll 0x7FF9651A0000
- CRYPTBASE.DLL 0x7FF9651C0000
- Wldp.dll 0x7FF965250000
- NTASN1.dll 0x7FF965280000
- DEVOBJ.dll 0x7FF9652C0000
- ncrypt.dll 0x7FF9652F0000
- msasn1.dll 0x7FF965410000
- DPAPI.DLL 0x7FF965450000
- UMPDC.dll 0x7FF965720000
- powrprof.dll 0x7FF965740000
- USERENV.dll 0x7FF965790000
- SspiCli.dll 0x7FF9657C0000
- profapi.dll 0x7FF965810000
- cfgmgr32.dll 0x7FF9658D0000
- bcryptPrimitives.dll 0x7FF965920000
- ucrtbase.dll 0x7FF9659B0000
- gdi32full.dll 0x7FF965AB0000
- KERNELBASE.dll 0x7FF965BC0000
- WINTRUST.DLL 0x7FF965EA0000
- win32u.dll 0x7FF965FC0000
- bcrypt.dll 0x7FF965FF0000
- msvcp_win.dll 0x7FF966020000
- CRYPT32.dll 0x7FF9660C0000
- GDI32.dll 0x7FF9662A0000
- clbcatq.dll 0x7FF9662D0000
- PSAPI.DLL 0x7FF966440000
- sechost.dll 0x7FF966450000
- shcore.dll 0x7FF9664F0000
- msvcrt.dll 0x7FF9665A0000
- ole32.dll 0x7FF9666D0000
- combase.dll 0x7FF966800000
- SETUPAPI.dll 0x7FF966B60000
- KERNEL32.DLL 0x7FF966FD0000
- ADVAPI32.dll 0x7FF967090000
- RPCRT4.dll 0x7FF967140000
- USER32.dll 0x7FF967270000
- NSI.dll 0x7FF967420000
- imagehlp.dll 0x7FF967490000
- SHELL32.dll 0x7FF9674B0000
- WS2_32.dll 0x7FF967C00000
- COMDLG32.dll 0x7FF967C80000
- OLEAUT32.dll 0x7FF967D60000
- IMM32.DLL 0x7FF967FE0000
- MSCTF.dll 0x7FF968010000
- SHLWAPI.dll 0x7FF968130000
- ntdll.dll 0x7FF9681D0000
- F4SE PLUGINS:
- BakaScrapHeap.dll v1.3
- Buffout4.dll v1.31.1
- BulletCountedReload.dll
- CCExtenderF4.dll v1.2
- ConsoleUtilF4.dll v1.0.1
- crafting_highlight_fix.dll
- f4ee.dll
- F4z Ro D'oh.dll v1.1.6.1030
- faster_workshop.dll
- FavoritesMenuEx.dll
- GCBugFix.dll v1
- HighFPSPhysicsFix.dll
- LL_fourPlay_1_10_163.dll
- mcm.dll
- MGEFConditionFix.dll v1
- PowerGridTools.dll
- ShadowBoostFO4.dll
- SprintSpeedController.dll v1
- SprintStutteringFix.dll
- terminal+.dll
- transfer_settlements.dll
- UnlimitedSurvivalMode.dll
- WeaponDebrisCrashFix.dll
- WhoseQuestIsItAnywayF4.dll v1
- WmkActiveEffects.dll
- wsfw_identifier.dll
- XDI.dll
- PLUGINS:
- [00] Fallout4.esm
- [01] DLCRobot.esm
- [02] DLCworkshop01.esm
- [03] DLCCoast.esm
- [04] DLCworkshop02.esm
- [05] DLCworkshop03.esm
- [06] DLCNukaWorld.esm
- [07] cctosfo4001-neosky.esm
- [08] Unofficial Fallout 4 Patch.esp
- [09] WorkshopFramework.esm
- [0A] XDI.esm
- [0B] HUDFramework.esm
- [0C] ArmorKeywords.esm
- [0D] Fallout 4 Fixes.esm
- [0E] TacticalReload.esm
- [0F] DEF_WIDGETS_CORE.esm
- [10] NoraSpouse.esm
- [11] CompanionIvy.esm
- [12] SS2.esm
- [13] SS2_XPAC_Chapter2.esm
- [14] Darlene.esm
- [15] MasterPlan Merged.esm
- [16] TheSewers.esm
- [17] SS2_XDI Patch.esp
- [18] RaiderOverhaul.esp
- [19] LeverActionBCR.esp
- [1A] Reverb and Ambiance Overhaul.esp
- [1B] NAC.esp
- [1C] NukaWorldReborn.esp
- [1D] VivaNukaWorldQuests.esp
- [1E] NAC-NW.esp
- [1F] VW_VerdantWasteland.esp
- [20] NAC-FH.esp
- [21] Better Landscape Grass.esp
- [22] Commonwealth Living Nature.esp
- [23] CBBE.esp
- [24] Configurable Artillery.esp
- [25] DarleneDLC.esp
- [26] HN66Fo4_Rings.esp
- [27] ImmersiveLoversEmbraceRemastered.esp
- [28] KSHairdos.esp
- [29] KSHairdos_oel.esp
- [2A] Liga.esp
- [2B] Live Action Handy Pre-War.esp
- [2C] LooksMenu Customization Compendium.esp
- [2D] LooksMenu.esp
- [2E] OutfitSwitcher.esp
- [2F] Reanimator.esp
- [30] SKKDynamicTimescale.esp
- [31] SKKMoveWorkshopMarkers.esp
- [32] SKKRESystemManager.esp
- [33] SKKSettlementAttackSystem.esp
- [34] TransferSettlements.esp
- [35] AutoDoors.esp
- [36] CommonwealthComponents.esp
- [37] CREAtiveGardens.esp
- [38] Crimsomrider's Unique Furniture.esp
- [39] GruffyddsSignsAndPosters.esp
- [3A] Not Your Average Neon.esp
- [3B] SettlementMenuManager.esp
- [3C] Weapon Brackets.esp
- [3D] X13_Crimsomrider's Unique Furniture SMM Override.esp
- [3E] PiperCaitCurieDialogueOverhaul.esp
- [3F] Vault4.esp
- [40] 3DNPC_FO4.esp
- [41] ImmersiveLoversEmbraceMagnolia.esp
- [42] OutcastsAndRemnants.esp
- [43] SS2Extended.esp
- [44] Depravity.esp
- [45] AA FusionCityRising.esp
- [46] Complex Vendors.esp
- [47] AA FusionCityRising - HotC.esp
- [48] 3DNPC_FO4_DLC.esp
- [49] ProjectValkyrie.esp
- [4A] radioactivestories.esp
- [4B] RecruitableSettlers.esp
- [4C] Keep Radiants In Commonwealth.esp
- [4D] TU3SD4Y'S Commonwealth Responders.esp
- [4E] WRVR.esp
- [4F] W.A.T.Minutemen.esp
- [50] Firelance2.5.esp
- [51] Children of Ug Qualtoth.esp
- [52] Snappy_HouseK.esp
- [53] Snappy_DLC03.esp
- [54] Snappy_HouseK-AutodoorsPatch.esp
- [55] g2m_Workshop.esp
- [56] Flashy_CrimeAndPunishment_GunForHire_Addon.esp
- [57] MilitarizedMinutemen.esp
- [58] RecruitableSettlersFH.esp
- [59] Populated Interiors.esp
- [5A] CompanionIvy_quest.esp
- [5B] FO4 NPCs Travel.esp
- [5C] NWS_Barbara.esp
- [5D] WareHouseExt.esp
- [5E] NoirPenthouseWorkshop.esp
- [5F] WareHouseExt-Clean.esp
- [60] WareHouseExtAutoDoorPatch.esp
- [61] Flashy_CrimeAndPunishment.esp
- [62] The Eyes Of Beauty.esp
- [63] Wasteland Heroines Replacer All in One_2.0.esp
- [64] TheEyesOfBeauty.esp
- [FE:000] PPF.esm
- [FE:001] LegendaryDropBugfix.esl
- [FE:002] LIF.esl
- [FE:003] JamaicaPlainPathing.esm
- [FE:004] RemoveActorsCollision.esl
- [FE:005] DDClean.esl
- [FE:006] CanarySaveFileMonitor.esl
- [FE:007] WorkshopFramework_ScriptOverride.esp
- [FE:008] Weapon Scrapping Redone.esp
- [FE:009] Clothing Scrapping Redone.esp
- [FE:00A] ArmorPenetrationBugFix.esp
- [FE:00B] M8rDisablePipboyEffects.esp
- [FE:00C] Fortune Finder 4 Fix.esp
- [FE:00D] Less intrusive tutorial.esp
- [FE:00E] MiscAnimTweaks.esp
- [FE:00F] Wetness Shader Fix.esp
- [FE:010] TrueInvisibility.esp
- [FE:011] NAC-RemoveMenuItem.esp
- [FE:012] Faster Stations.esp
- [FE:013] DD_I_Ran_Out_Of_Funny_Names.esp
- [FE:014] WhoIsTheGeneral.esp
- [FE:015] LOST Audio Tweaks.esp
- [FE:016] NewtonsRegards.esp
- [FE:017] Ownership Fixes.esp
- [FE:018] Patch_GunForHire_Depravity.esp
- [FE:019] MechLairPathfindingFix.esp
- [FE:01A] MasterPlan-AutodoorsPatch.esp
- [FE:01B] Complex Vendors - UFO4P Patch.esp
- [FE:01C] PRP.esp
- [FE:01D] PRP-SS2.esp
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