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  1. Fallout 4 v1.10.163
  2. Buffout 4 v1.31.1 Feb 28 2023 00:32:02
  3.  
  4. Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF91249C92F MSVCR110.dll+003C92F mov [rcx-0x28], rdx
  5.  
  6. [Compatibility]
  7. F4EE: false
  8. [Debug]
  9. Symcache: c:symcache
  10. WaitForDebugger: false
  11. [Fixes]
  12. ActorIsHostileToActor: true
  13. CellInit: true
  14. CreateD3DAndSwapChain: true
  15. EncounterZoneReset: true
  16. GreyMovies: true
  17. MagicEffectApplyEvent: true
  18. MovementPlanner: true
  19. PackageAllocateLocation: true
  20. PipboyLightInvFix: false
  21. SafeExit: true
  22. TESObjectREFRGetEncounterZone: true
  23. UnalignedLoad: true
  24. UtilityShader: true
  25. WorkBenchSwap: true
  26. [Patches]
  27. Achievements: true
  28. BSMTAManager: true
  29. BSPreCulledObjects: true
  30. BSTextureStreamerLocalHeap: true
  31. HavokMemorySystem: true
  32. INISettingCollection: true
  33. InputSwitch: false
  34. MaxStdIO: 2048
  35. MemoryManager: true
  36. MemoryManagerDebug: false
  37. ScaleformAllocator: true
  38. SmallBlockAllocator: true
  39. WorkshopMenu: true
  40. [Warnings]
  41. CreateTexture2D: true
  42. ImageSpaceAdapter: true
  43.  
  44. SYSTEM SPECS:
  45. OS: Майкрософт Windows 10 Домашняя v10.0.19041
  46. CPU: AuthenticAMD AMD FX(tm)-6100 Six-Core Processor
  47. GPU #1: Nvidia GP107 [GeForce GTX 1050]
  48. GPU #2: Microsoft Basic Render Driver
  49. PHYSICAL MEMORY: 6.73 GB/7.98 GB
  50.  
  51.  
  52. PROBABLE CALL STACK:
  53. [ 0] 0x7FF91249C92F MSVCR110.dll+003C92F
  54. [ 1] 0x7FF7D5006896 Fallout4.exe+01D6896 movzx ecx, word ptr [rsp+0x20] | LipSynchAnim::Decompress(BSIStream&,char*,uint,uint)_1D6896 -> 1399101+0x86 movzx ecx, word ptr [rsp+0x20]
  55. [ 2] 0x7FF7D500580B Fallout4.exe+01D580B test al, al | LipSynchAnim::LoadFromStream(BSIStream&)_1D580B -> 1180650+0x20B test al, al
  56. [ 3] 0x7FF7D500A136 Fallout4.exe+01DA136 lea rcx, [rsp+0x48] | BSResource::EntryDBBase<BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>>::DemandEntry(char*,BSResource::Entry<LipSynchAnim*,BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>::CArgs>*,BSResource::RHandleType<BSResource::Entry<LipSynchAnim*,BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>::CArgs>,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>&,LipSynchAnimDB::DBTraits::ArgsType&,bool)_1DA136 -> 884264+0xA6 lea rcx, [rsp+0x48]
  57. [ 4] 0x7FF7D50071D9 Fallout4.exe+01D71D9 mov r14d, eax | LipSynchAnimDB::Demand(BSResource::ID&,BSResource::RHandleType<BSResource::Entry<LipSynchAnim*,BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>::CArgs>,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>&)_1D71D9 -> 598464+0x1C9 mov r14d, eax
  58. [ 5] 0x7FF7D5007257 Fallout4.exe+01D7257 add rsp, 0x140 | LipSynchAnimDB::Demand(char*,BSResource::RHandleType<BSResource::Entry<LipSynchAnim*,BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>::CArgs>,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>&)_1D7257 -> 397923+0x47 add rsp, 0x140
  59. [ 6] 0x7FF7D5BC3B75 Fallout4.exe+0D93B75 mov rcx, [rsi+0x300] | Actor::LoadLipFile(char*,bool)_D93B75 -> 453088+0x75 mov rcx, [rsi+0x300]
  60. [ 7] 0x7FF7D5BC245A Fallout4.exe+0D9245A test dil, dil | Actor::SpeakSoundFunction(char*,BSSoundHandle&,BGSKeyword*,int,bool,BGSSoundOutput*,bool,bool,bool)_D9245A -> 1567996+0x3CA test dil, dil
  61. [ 8] 0x7FF7D5C7968C Fallout4.exe+0E4968C mov rax, [r13+0x10] | AIProcess::PlayVoiceFile(DialogueResponse*,Actor*,BGSSoundOutput*,bool)_E4968C -> 1568880+0xBC mov rax, [r13+0x10]
  62. [ 9] 0x7FF7D5C820EF Fallout4.exe+0E520EF mov r15, [rsp+0x58] | AIProcess::ProcessResponse(DialogueItem*,Actor*,Actor*)_E520EF -> 1552424+0x12F mov r15, [rsp+0x58]
  63. [10] 0x7FF7D5C81F22 Fallout4.exe+0E51F22 jmp 0x00007FF7D5C81F71 | AIProcess::ProcessGreet_High(Actor*,TESTopic*,TESTopicInfo*,bool,bool,bool,bool)_E51F22 -> 277331+0x2F2 jmp 0x00007FF7D5C81F71
  64. [11] 0x7FF7D53C9BB2 Fallout4.exe+0599BB2 test al, al | BGSSceneActionDialogue::UpdateAction(BGSScene*)_599BB2 -> 1580847+0x3D2 test al, al
  65. [12] 0x7FF7D53C0785 Fallout4.exe+0590785 mov rax, [rsi] | BGSScene::UpdateCurrentPhaseActionsFunctor::operator()(BGSSceneAction*)_590785 -> 563745+0x285 mov rax, [rsi]
  66. [13] 0x7FF7D53BFB1D Fallout4.exe+058FB1D cmp eax, 0x01 | BGSScene::UpdateCurrentPhaseActions(void)_58FB1D -> 1391923+0x5D cmp eax, 0x01
  67. [14] 0x7FF7D53BD3AA Fallout4.exe+058D3AA mov r9d, [rdi+0x28] | BGSScene::RunScene(void)_58D3AA -> 1103094+0x1FA mov r9d, [rdi+0x28]
  68. [15] 0x7FF7D5407E1F Fallout4.exe+05D7E1F add rbx, 0x08 | TESQuest::RunActiveScenes(void)_5D7E1F -> 16730+0x6F add rbx, 0x08
  69. [16] 0x7FF7D541308A Fallout4.exe+05E308A add rsp, 0x20 | TESQuestEvent::`anonymous_namespace'::QEventSource(void)_5E308A -> 117114+0x1A add rsp, 0x20
  70. [17] 0x7FF7D6980F26 Fallout4.exe+1B50F26 mov ecx, [rbx+0x0C] | BSJobs::JobListLocal::RunJobsInternal(uint,BSJobs::ThreadJobListState&,bool)_1B50F26 -> 329005+0xC6 mov ecx, [rbx+0x0C]
  71. [18] 0x7FF7D6981432 Fallout4.exe+1B51432 mov r14d, eax | BSJobs::JobThread::RunJob(void)_1B51432 -> 194800+0x202 mov r14d, eax
  72. [19] 0x7FF7D6983F67 Fallout4.exe+1B53F67 movzx eax, byte ptr [rbx+0xA74] | BSJobs::JobThread::ThreadProc(void)_1B53F67 -> 1492866+0x67 movzx eax, byte ptr [rbx+0xA74]
  73. [20] 0x7FF7D694CFED Fallout4.exe+1B1CFED mov rcx, [0x00007FF7DA98BD38] | BSThread::CallThreadProc(void)_1B1CFED -> 1079791+0x3D mov rcx, [0x00007FF7DA98BD38]
  74. [21] 0x7FF966FE7614 KERNEL32.DLL+0017614
  75. [22] 0x7FF9682226A1 ntdll.dll+00526A1
  76.  
  77. REGISTERS:
  78. RAX 0x2 (size_t) [2]
  79. RCX 0x25D1B920028 (size_t) [2598917767208]
  80. RDX 0x0 (size_t) [0]
  81. RBX 0x3EBA (size_t) [16058]
  82. RSP 0x86F9E6F398 (void*)
  83. RBP 0x0 (size_t) [0]
  84. RSI 0x86F9E6F4D0 (void*)
  85. RDI 0x25D1B91D2E8 (void*)
  86. R8 0x0 (size_t) [0]
  87. R9 0x348 (size_t) [840]
  88. R10 0x86F9E6F3C0 (void*)
  89. R11 0x25D1B91D2E8 (void*)
  90. R12 0x86F9E6F4D0 (void*)
  91. R13 0x0 (size_t) [0]
  92. R14 0x25D1AD2B680 (void*)
  93. R15 0x67DD (size_t) [26589]
  94.  
  95. STACK:
  96. [RSP+0 ] 0x7FF7D5006896 (void* -> Fallout4.exe+01D6896 movzx ecx, word ptr [rsp+0x20] | LipSynchAnim::Decompress(BSIStream&,char*,uint,uint)_1D6896)
  97. [RSP+8 ] 0x2 (size_t) [2]
  98. [RSP+10 ] 0x7FF8F36BC84C (void* -> Buffout4.dll+00FC84C mov rbx, rax | E:\Documents\source\repos\vcpkg\buildtrees\tbb\src\v2021.8.0-b8941aa9b2.clean\src\tbbmalloc\frontend.cpp:2934 scalable_malloc E:\Documents\source\repos\vcpkg\buildtrees\tbb\src\v2021.8.0-b8941aa9b2.clean\src\tbbmalloc\frontend.cpp:2995 scalable_malloc)
  99. [RSP+18 ] 0xBA449C (size_t) [12207260]
  100. [RSP+20 ] 0x86F9E6F438 (void*)
  101. [RSP+28 ] 0xFF00 (size_t) [65280]
  102. [RSP+30 ] 0x86F9E6F438 (void*)
  103. [RSP+38 ] 0x0 (size_t) [0]
  104. [RSP+40 ] 0x7FF7D500580B (void* -> Fallout4.exe+01D580B test al, al | LipSynchAnim::LoadFromStream(BSIStream&)_1D580B)
  105. [RSP+48 ] 0x86F9E6F438 (void*)
  106. [RSP+50 ] 0x0 (size_t) [0]
  107. [RSP+58 ] 0x25D5558A700 (void*)
  108. [RSP+60 ] 0x72 (size_t) [114]
  109. [RSP+68 ] 0x11FEE8C (size_t) [18869900]
  110. [RSP+70 ] 0x25C38660C00 (char*) "V"
  111. [RSP+78 ] 0xBA448C00000001 (size_t) [52429713754292225]
  112. [RSP+80 ] 0x8600000005 (size_t) [575525617669]
  113. [RSP+88 ] 0xFEC80338CAFAE809 (size_t) [uint: 18358927423434319881 int: -87816650275231735]
  114. [RSP+90 ] 0x7FF7A80138CA (size_t) [140701652302026]
  115. [RSP+98 ] 0x7FF7DA997500 (void* -> Fallout4.exe+5B67500 xchg edx, eax | aDiveBombChance_5B67500)
  116. [RSP+A0 ] 0x7FF7DA70BBB0 (BSResource::EntryDB<LipSynchAnimDB::DBTraits>*)
  117. [RSP+A8 ] 0x1 (size_t) [1]
  118. [RSP+B0 ] 0x25D06181C00 (BGSScene*)
  119. File: "Fallout4.esm"
  120. Flags: 0x00000009
  121. FormID: 0x000BAD0C
  122. FormType: kSCEN (126)
  123. [RSP+B8 ] 0x0 (size_t) [0]
  124. [RSP+C0 ] 0x0 (size_t) [0]
  125. [RSP+C8 ] 0x0 (size_t) [0]
  126. [RSP+D0 ] 0x86F9E6F708 (void*)
  127. [RSP+D8 ] 0x25D13E2AB00 (void*)
  128. [RSP+E0 ] 0x7FF7D500A136 (void* -> Fallout4.exe+01DA136 lea rcx, [rsp+0x48] | BSResource::EntryDBBase<BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>>::DemandEntry(char*,BSResource::Entry<LipSynchAnim*,BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>::CArgs>*,BSResource::RHandleType<BSResource::Entry<LipSynchAnim*,BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>::CArgs>,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>&,LipSynchAnimDB::DBTraits::ArgsType&,bool)_1DA136)
  129. [RSP+E8 ] 0x86F9E6F4C8 (BSIStream*)
  130. [RSP+F0 ] 0x8600000000 (size_t) [575525617664]
  131. [RSP+F8 ] 0x25CCE08AEC0 (void*)
  132. [RSP+100] 0x86F9E6F708 (void*)
  133. [RSP+108] 0x86F9E6F4B0 (void*)
  134. [RSP+110] 0x25D13E2AB00 (void*)
  135. [RSP+118] 0x1 (size_t) [1]
  136. [RSP+120] 0x25D5558A780 (BSResource::Archive2::ReaderStream*)
  137. [RSP+128] 0x25CAE4CAF20 (void*)
  138. [RSP+130] 0x7FF7D7C60720 (void* -> Fallout4.exe+2E30720 xor [rbp-0x51], ah | aDiveBombChance_2E30720)
  139. [RSP+138] 0x25D5558A780 (BSResource::Archive2::ReaderStream*)
  140. [RSP+140] 0x1 (size_t) [1]
  141. [RSP+148] 0x25CAE4CAF20 (void*)
  142. [RSP+150] 0x0 (size_t) [0]
  143. [RSP+158] 0x86F9E6F708 (void*)
  144. [RSP+160] 0x7FF7D50071D9 (void* -> Fallout4.exe+01D71D9 mov r14d, eax | LipSynchAnimDB::Demand(BSResource::ID&,BSResource::RHandleType<BSResource::Entry<LipSynchAnim*,BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>::CArgs>,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>&)_1D71D9)
  145. [RSP+168] 0x25D13E2AB00 (void*)
  146. [RSP+170] 0x86F9E6F548 (void*)
  147. [RSP+178] 0x0 (size_t) [0]
  148. [RSP+180] 0x1 (size_t) [1]
  149. [RSP+188] 0x86F9E6F590 (void*)
  150. [RSP+190] 0x0 (size_t) [0]
  151. [RSP+198] 0x7A7566C6924C01 (size_t) [34469031437290497]
  152. [RSP+1A0] 0x25C56303913 (void*)
  153. [RSP+1A8] 0x25D06181C00 (BGSScene*)
  154. File: "Fallout4.esm"
  155. Flags: 0x00000009
  156. FormID: 0x000BAD0C
  157. FormType: kSCEN (126)
  158. [RSP+1B0] 0x0 (size_t) [0]
  159. [RSP+1B8] 0x25CB4FC59CC (void*)
  160. [RSP+1C0] 0x25C38660C00 (char*) "V"
  161. [RSP+1C8] 0x25CB4FD3040 (PlayerCharacter*)
  162. Flags: 0x00440448
  163. FormID: 0x00000014
  164. FormType: kACHR (65)
  165. Object Reference:
  166. File: "WRVR.esp"
  167. Modified by: Fallout4.esm -> WRVR.esp
  168. Flags: 0x00040009
  169. FormID: 0x00000007
  170. FormType: kNPC_ (45)
  171. Flags: 0x00440448
  172. FormID: 0x00000014
  173. FormType: kACHR (65)
  174. [RSP+1D0] 0x86F9E6F708 (void*)
  175. [RSP+1D8] 0x25CCC5162F0 (BGSSoundOutput*)
  176. File: "Reverb and Ambiance Overhaul.esp"
  177. Modified by: Fallout4.esm -> Reverb and Ambiance Overhaul.esp
  178. Flags: 0x00000009
  179. FormID: 0x000B5183
  180. FormType: kSOPM (135)
  181. [RSP+1E0] 0x7FF7D5007257 (void* -> Fallout4.exe+01D7257 add rsp, 0x140 | LipSynchAnimDB::Demand(char*,BSResource::RHandleType<BSResource::Entry<LipSynchAnim*,BSResource::EntryDBTraits<LipSynchAnimDB::DBTraits,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>::CArgs>,BSResource::EntryDB<LipSynchAnimDB::DBTraits>>&)_1D7257)
  182. [RSP+1E8] 0x0 (size_t) [0]
  183. [RSP+1F0] 0x25CCC5162F0 (BGSSoundOutput*)
  184. File: "Reverb and Ambiance Overhaul.esp"
  185. Modified by: Fallout4.esm -> Reverb and Ambiance Overhaul.esp
  186. Flags: 0x00000009
  187. FormID: 0x000B5183
  188. FormType: kSOPM (135)
  189. [RSP+1F8] 0x86F9E6F598 (void*)
  190. [RSP+200] 0x25C13C47E80 (void*)
  191. [RSP+208] 0x766177C6924C01 (size_t) [33321214312336385]
  192. [RSP+210] 0x7FF756303913 (size_t) [140700279650579]
  193. [RSP+218] 0x0 (size_t) [0]
  194. [RSP+220] 0x25D555E7C40 (void*)
  195. [RSP+228] 0x25CB4FCCD00 (void*)
  196. [RSP+230] 0x7FF7D4E736DE (void* -> Fallout4.exe+00436DE mov rax, rdi | ExtraDataList::GetExtraData(uchar)_436DE)
  197. [RSP+238] 0x25CB4FCCD20 (void*)
  198. [RSP+240] 0x0 (size_t) [0]
  199. [RSP+248] 0x25D072FA930 (TESTopicInfo*)
  200. File: "Unofficial Fallout 4 Patch.esp"
  201. Flags: 0x00000009
  202. FormID: 0x000BAD08
  203. FormType: kINFO (79)
  204. [RSP+250] 0x7FF7D4EC8C03 (void* -> Fallout4.exe+0098C03 mov rax, [rsp+0x28] | ExtraDataList::GetForcedVoiceType(void)_98C03)
  205. [RSP+258] 0x25D072FA930 (TESTopicInfo*)
  206. File: "Unofficial Fallout 4 Patch.esp"
  207. Flags: 0x00000009
  208. FormID: 0x000BAD08
  209. FormType: kINFO (79)
  210. [RSP+260] 0x7FF7D694093F (void* -> Fallout4.exe+1B1093F cmp [rdi], eax | BSReadWriteLock::LockForRead(void)_1B1093F)
  211. [RSP+268] 0x714C67125097 (size_t) [124572960706711]
  212. [RSP+270] 0x25D55588880 (void*)
  213. [RSP+278] 0x25CB4FD3040 (PlayerCharacter*)
  214. Flags: 0x00440448
  215. FormID: 0x00000014
  216. FormType: kACHR (65)
  217. Object Reference:
  218. File: "WRVR.esp"
  219. Modified by: Fallout4.esm -> WRVR.esp
  220. Flags: 0x00040009
  221. FormID: 0x00000007
  222. FormType: kNPC_ (45)
  223. Flags: 0x00440448
  224. FormID: 0x00000014
  225. FormType: kACHR (65)
  226. [RSP+280] 0x25CCC863400 (BGSVoiceType*)
  227. File: "Fallout4.esm"
  228. Flags: 0x00000009
  229. EditorID: "PlayerVoiceMale01"
  230. FormID: 0x00018DF4
  231. FormType: kVTYP (101)
  232. [RSP+288] 0x25CB4FD3040 (PlayerCharacter*)
  233. Flags: 0x00440448
  234. FormID: 0x00000014
  235. FormType: kACHR (65)
  236. Object Reference:
  237. File: "WRVR.esp"
  238. Modified by: Fallout4.esm -> WRVR.esp
  239. Flags: 0x00040009
  240. FormID: 0x00000007
  241. FormType: kNPC_ (45)
  242. Flags: 0x00440448
  243. FormID: 0x00000014
  244. FormType: kACHR (65)
  245. [RSP+290] 0x25CB4FD3040 (PlayerCharacter*)
  246. Flags: 0x00440448
  247. FormID: 0x00000014
  248. FormType: kACHR (65)
  249. Object Reference:
  250. File: "WRVR.esp"
  251. Modified by: Fallout4.esm -> WRVR.esp
  252. Flags: 0x00040009
  253. FormID: 0x00000007
  254. FormType: kNPC_ (45)
  255. Flags: 0x00440448
  256. FormID: 0x00000014
  257. FormType: kACHR (65)
  258. [RSP+298] 0x7FF7DA8ED6D8 (void* -> Fallout4.exe+5ABD6D8 add [rsi+0x1D], bh | aDiveBombChance_5ABD6D8)
  259. [RSP+2A0] 0x7FF7D60E40C9 (void* -> Fallout4.exe+12B40C9 mov rax, [rsp+0x98] | BSTArray<SubtitleInfo,BSTArrayHeapAllocator>::ConditionalRemove<_lambda_a9ed18cf0a38beb83829b5515ada7324_>(_lambda_a9ed18cf0a38beb83829b5515ada7324_&,bool)_12B40C9)
  260. [RSP+2A8] 0x25C38660C00 (char*) "V"
  261. [RSP+2B0] 0x25D071D7E00 (void*)
  262. [RSP+2B8] 0x0 (size_t) [0]
  263. [RSP+2C0] 0x7FF7D5AD1E27 (void* -> Fallout4.exe+0CA1E27 mov r14, [rsp+0x188] | DialogueResponse::DialogueResponse(TESTopic*,TESTopicInfo*,TESObjectREFR*,TESResponse*,TESQuest*)_CA1E27)
  264. [RSP+2C8] 0xFEC1529F (size_t) [4274082463]
  265. [RSP+2D0] 0x7FF7D694093F (void* -> Fallout4.exe+1B1093F cmp [rdi], eax | BSReadWriteLock::LockForRead(void)_1B1093F)
  266. [RSP+2D8] 0x25D55588880 (void*)
  267. [RSP+2E0] 0x200000040 (size_t) [8589934656]
  268. [RSP+2E8] 0x25CB4FD3040 (PlayerCharacter*)
  269. Flags: 0x00440448
  270. FormID: 0x00000014
  271. FormType: kACHR (65)
  272. Object Reference:
  273. File: "WRVR.esp"
  274. Modified by: Fallout4.esm -> WRVR.esp
  275. Flags: 0x00040009
  276. FormID: 0x00000007
  277. FormType: kNPC_ (45)
  278. Flags: 0x00440448
  279. FormID: 0x00000014
  280. FormType: kACHR (65)
  281. [RSP+2F0] 0x25C38660C00 (char*) "V"
  282. [RSP+2F8] 0x25CB4FCCD00 (void*)
  283. [RSP+300] 0x7FF7D4E736DE (void* -> Fallout4.exe+00436DE mov rax, rdi | ExtraDataList::GetExtraData(uchar)_436DE)
  284. [RSP+308] 0x25CB4FCCD20 (void*)
  285. [RSP+310] 0x25CC1637F40 (BGSKeyword*)
  286. File: "Fallout4.esm"
  287. Flags: 0x00000009
  288. EditorID: "AnimFaceArchetypeNervous"
  289. FormID: 0x000C8671
  290. FormType: kKYWD (04)
  291. [RSP+318] 0x72 (size_t) [114]
  292. [RSP+320] 0x25D13E2E75D (char*) "Sound\Voice\Fallout4.esm\PlayerVoiceMale01\000BAD08_1.wav"
  293. [RSP+328] 0x72 (size_t) [114]
  294. [RSP+330] 0x7FF7D5BC3B75 (void* -> Fallout4.exe+0D93B75 mov rcx, [rsi+0x300] | Actor::LoadLipFile(char*,bool)_D93B75)
  295. [RSP+338] 0x72 (size_t) [114]
  296. [RSP+340] 0x25CB4FD3040 (PlayerCharacter*)
  297. Flags: 0x00440448
  298. FormID: 0x00000014
  299. FormType: kACHR (65)
  300. Object Reference:
  301. File: "WRVR.esp"
  302. Modified by: Fallout4.esm -> WRVR.esp
  303. Flags: 0x00040009
  304. FormID: 0x00000007
  305. FormType: kNPC_ (45)
  306. Flags: 0x00440448
  307. FormID: 0x00000014
  308. FormType: kACHR (65)
  309. [RSP+348] 0x25CB4FC59CC (void*)
  310. [RSP+350] 0x25D13E2E758 (char*) "Data\Sound\Voice\Fallout4.esm\PlayerVoiceMale01\000BAD08_1.wav"
  311. [RSP+358] 0x25CB4FD3040 (PlayerCharacter*)
  312. Flags: 0x00440448
  313. FormID: 0x00000014
  314. FormType: kACHR (65)
  315. Object Reference:
  316. File: "WRVR.esp"
  317. Modified by: Fallout4.esm -> WRVR.esp
  318. Flags: 0x00040009
  319. FormID: 0x00000007
  320. FormType: kNPC_ (45)
  321. Flags: 0x00440448
  322. FormID: 0x00000014
  323. FormType: kACHR (65)
  324. [RSP+360] 0x7FF7D5BC245A (void* -> Fallout4.exe+0D9245A test dil, dil | Actor::SpeakSoundFunction(char*,BSSoundHandle&,BGSKeyword*,int,bool,BGSSoundOutput*,bool,bool,bool)_D9245A)
  325. [RSP+368] 0x72 (size_t) [114]
  326. [RSP+370] 0x25D13E2AB00 (void*)
  327. [RSP+378] 0x0 (size_t) [0]
  328. [RSP+380] 0x1 (size_t) [1]
  329. [RSP+388] 0x25D555E7C40 (void*)
  330. [RSP+390] 0x7FF7D5443258 (void* -> Fallout4.exe+0613258 mov rdx, [0x00007FF7D8546300] | TESResponse::SetCameraLocationAlias(uint)_613258)
  331. [RSP+398] 0xFFFFFF00 (size_t) [4294967040]
  332. [RSP+3A0] 0x25D55589340 (void*)
  333. [RSP+3A8] 0x25D06181C00 (BGSScene*)
  334. File: "Fallout4.esm"
  335. Flags: 0x00000009
  336. FormID: 0x000BAD0C
  337. FormType: kSCEN (126)
  338. [RSP+3B0] 0x25C38660240 (void*)
  339. [RSP+3B8] 0x25D555E7C40 (void*)
  340. [RSP+3C0] 0x7FF7D6972FE8 (void* -> Fallout4.exe+1B42FE8 mov r10, rax | BSStringPool::Entry::Release(BSStringPool::Entry*&)_1B42FE8)
  341. [RSP+3C8] 0x4 (size_t) [4]
  342. [RSP+3D0] 0x7FF7D6941042 (void* -> Fallout4.exe+1B11042 mov rcx, rax | BSTArrayHeapAllocator::Allocate(uint,uint)_1B11042)
  343. [RSP+3D8] 0x25D555E7C40 (void*)
  344. [RSP+3E0] 0x7FF8F36BC673 (void* -> Buffout4.dll+00FC673 mov rdi, [rsp+0x30] | E:\Documents\source\repos\vcpkg\buildtrees\tbb\src\v2021.8.0-b8941aa9b2.clean\src\tbbmalloc\frontend.cpp:3185 scalable_aligned_free)
  345. [RSP+3E8] 0x25D555E7C40 (void*)
  346. [RSP+3F0] 0x7FF8F38A5500 (void* -> Buffout4.dll+02E5500 add [rax], al | ?memPoolListLock@MemoryPool@internal@rml@@2VMallocMutex@@A_2E5500)
  347. [RSP+3F8] 0x25D072FA930 (TESTopicInfo*)
  348. File: "Unofficial Fallout 4 Patch.esp"
  349. Flags: 0x00000009
  350. FormID: 0x000BAD08
  351. FormType: kINFO (79)
  352. [RSP+400] 0x25D555E7C40 (void*)
  353. [RSP+408] 0x86F9E6F850 (void*)
  354. [RSP+410] 0x7FF7D544F15A (void* -> Fallout4.exe+061F15A mov rbx, rdi | ResponseListWrapper::ClearResponseList(void)_61F15A)
  355. [RSP+418] 0x0 (size_t) [0]
  356. [RSP+420] 0x25D555E7C40 (void*)
  357. [RSP+428] 0x7FF7DA997580 (void* -> Fallout4.exe+5B67580 jnl 0x00007FF7DA9975BC | aDiveBombChance_5B67580)
  358. [RSP+430] 0x25D555E7C40 (void*)
  359. [RSP+438] 0x25D0614C200 (TESTopic*)
  360. File: "Unofficial Fallout 4 Patch.esp"
  361. Modified by: Fallout4.esm -> Unofficial Fallout 4 Patch.esp
  362. Flags: 0x00000009
  363. FormID: 0x000BAD01
  364. FormType: kDIAL (78)
  365. GetFullName: "..."
  366. [RSP+440] 0x7FF7D5AD09A4 (void* -> Fallout4.exe+0CA09A4 mov rax, rbx | DialogueItem::DialogueItem(TESQuest*,TESTopic*,TESTopicInfo*,TESObjectREFR*)_CA09A4)
  367. [RSP+448] 0x0 (size_t) [0]
  368. [RSP+450] 0x86F9E6F8A8 (void*)
  369. [RSP+458] 0x86F9E6F8A8 (void*)
  370. [RSP+460] 0x25D072FA930 (TESTopicInfo*)
  371. File: "Unofficial Fallout 4 Patch.esp"
  372. Flags: 0x00000009
  373. FormID: 0x000BAD08
  374. FormType: kINFO (79)
  375. [RSP+468] 0x25D555E7C40 (void*)
  376. [RSP+470] 0x25CC9E7C400 (TESQuest*)
  377. Already Run Quest: true
  378. Current Stage: 405
  379. File: "Unofficial Fallout 4 Patch.esp"
  380. Modified by: Fallout4.esm -> Unofficial Fallout 4 Patch.esp
  381. Flags: 0x00400009
  382. EditorID: "MQ101"
  383. FormID: 0x0001ED86
  384. FormType: kQUST (80)
  385. GetFullName: "Война никогда не меняется"
  386. [RSP+478] 0x86F9E6FA80 (void*)
  387. [RSP+480] 0x7FF7D5AD0ABE (void* -> Fallout4.exe+0CA0ABE mov rcx, rbx | DialogueItem::~DialogueItem(void)_CA0ABE)
  388. [RSP+488] 0x86F9E6F8A8 (void*)
  389. [RSP+490] 0x86F9E6F950 (void*)
  390. [RSP+498] 0x0 (size_t) [0]
  391. [RSP+4A0] 0x25D0614C200 (TESTopic*)
  392. File: "Unofficial Fallout 4 Patch.esp"
  393. Modified by: Fallout4.esm -> Unofficial Fallout 4 Patch.esp
  394. Flags: 0x00000009
  395. FormID: 0x000BAD01
  396. FormType: kDIAL (78)
  397. GetFullName: "..."
  398. [RSP+4A8] 0x72 (size_t) [114]
  399. [RSP+4B0] 0x7FF7D544A3EB (void* -> Fallout4.exe+061A3EB movzx eax, word ptr [rdi+0x44] | TESTopic::InitDialogueItem(DialogueItem&,TESObjectREFR*,TESObjectREFR*,TESTopicInfo*,TESTopic*,BSSimpleList<DialogueItem*>*)_61A3EB)
  400. [RSP+4B8] 0x0 (size_t) [0]
  401. [RSP+4C0] 0x25D0614C200 (TESTopic*)
  402. File: "Unofficial Fallout 4 Patch.esp"
  403. Modified by: Fallout4.esm -> Unofficial Fallout 4 Patch.esp
  404. Flags: 0x00000009
  405. FormID: 0x000BAD01
  406. FormType: kDIAL (78)
  407. GetFullName: "..."
  408. [RSP+4C8] 0x25C38660C00 (char*) "V"
  409. [RSP+4D0] 0x72 (size_t) [114]
  410. [RSP+4D8] 0x25CB4FD3040 (PlayerCharacter*)
  411. Flags: 0x00440448
  412. FormID: 0x00000014
  413. FormType: kACHR (65)
  414. Object Reference:
  415. File: "WRVR.esp"
  416. Modified by: Fallout4.esm -> WRVR.esp
  417. Flags: 0x00040009
  418. FormID: 0x00000007
  419. FormType: kNPC_ (45)
  420. Flags: 0x00440448
  421. FormID: 0x00000014
  422. FormType: kACHR (65)
  423. [RSP+4E0] 0xBEE7453C (size_t) [3202827580]
  424. [RSP+4E8] 0x25CB4FD3040 (PlayerCharacter*)
  425. Flags: 0x00440448
  426. FormID: 0x00000014
  427. FormType: kACHR (65)
  428. Object Reference:
  429. File: "WRVR.esp"
  430. Modified by: Fallout4.esm -> WRVR.esp
  431. Flags: 0x00040009
  432. FormID: 0x00000007
  433. FormType: kNPC_ (45)
  434. Flags: 0x00440448
  435. FormID: 0x00000014
  436. FormType: kACHR (65)
  437. [RSP+4F0] 0x0 (size_t) [0]
  438. [RSP+4F8] 0x25CC9E7C400 (TESQuest*)
  439. Already Run Quest: true
  440. Current Stage: 405
  441. File: "Unofficial Fallout 4 Patch.esp"
  442. Modified by: Fallout4.esm -> Unofficial Fallout 4 Patch.esp
  443. Flags: 0x00400009
  444. EditorID: "MQ101"
  445. FormID: 0x0001ED86
  446. FormType: kQUST (80)
  447. GetFullName: "Война никогда не меняется"
  448. [RSP+500] 0x0 (size_t) [0]
  449. [RSP+508] 0x0 (size_t) [0]
  450. [RSP+510] 0x0 (size_t) [0]
  451. [RSP+518] 0x0 (size_t) [0]
  452. [RSP+520] 0x0 (size_t) [0]
  453. [RSP+528] 0x0 (size_t) [0]
  454. [RSP+530] 0x0 (size_t) [0]
  455. [RSP+538] 0x0 (size_t) [0]
  456. [RSP+540] 0x0 (size_t) [0]
  457. [RSP+548] 0xFFFFFFFF (size_t) [4294967295]
  458. [RSP+550] 0x86F9E6FA00 (void*)
  459. [RSP+558] 0x25D072FA930 (TESTopicInfo*)
  460. File: "Unofficial Fallout 4 Patch.esp"
  461. Flags: 0x00000009
  462. FormID: 0x000BAD08
  463. FormType: kINFO (79)
  464. [RSP+560] 0x7FF7D544B4F4 (void* -> Fallout4.exe+061B4F4 mov rax, rdi | TESTopic::GetMatchingInfoHelper(TESQuest*,bool&,TESObjectREFR*,TESObjectREFR*,bool,TESTopic*,BSSimpleList<DialogueItem*>*,TESTopicInfo*)_61B4F4)
  465. [RSP+568] 0x86F9E6FA00 (void*)
  466. [RSP+570] 0x0 (size_t) [0]
  467. [RSP+578] 0x0 (size_t) [0]
  468. [RSP+580] 0x0 (size_t) [0]
  469. [RSP+588] 0x0 (size_t) [0]
  470. [RSP+590] 0x3F7BF726 (size_t) [1065088806]
  471. [RSP+598] 0x0 (size_t) [0]
  472. [RSP+5A0] 0x0 (size_t) [0]
  473. [RSP+5A8] 0xBF20CF463F472EE1 (size_t) [uint: 13772235561115266785 int: -4674508512594284831]
  474. [RSP+5B0] 0x3BC3C4E9 (size_t) [1002685673]
  475. [RSP+5B8] 0xBF47151ABF20A700 (size_t) [uint: 13783008389210613504 int: -4663735684498938112]
  476. [RSP+5C0] 0xBD19B324 (size_t) [3172578084]
  477. [RSP+5C8] 0x25C38660B60 (ScrapHeap*)
  478. [RSP+5D0] 0x0 (size_t) [0]
  479. [RSP+5D8] 0x86F9E6F968 (void*)
  480. [RSP+5E0] 0x0 (size_t) [0]
  481. [RSP+5E8] 0x0 (size_t) [0]
  482. [RSP+5F0] 0x0 (size_t) [0]
  483. [RSP+5F8] 0x0 (size_t) [0]
  484. [RSP+600] 0x0 (size_t) [0]
  485. [RSP+608] 0x0 (size_t) [0]
  486. [RSP+610] 0x0 (size_t) [0]
  487. [RSP+618] 0x0 (size_t) [0]
  488. [RSP+620] 0x0 (size_t) [0]
  489. [RSP+628] 0x25CB4FD3040 (PlayerCharacter*)
  490. Flags: 0x00440448
  491. FormID: 0x00000014
  492. FormType: kACHR (65)
  493. Object Reference:
  494. File: "WRVR.esp"
  495. Modified by: Fallout4.esm -> WRVR.esp
  496. Flags: 0x00040009
  497. FormID: 0x00000007
  498. FormType: kNPC_ (45)
  499. Flags: 0x00440448
  500. FormID: 0x00000014
  501. FormType: kACHR (65)
  502. [RSP+630] 0x0 (size_t) [0]
  503. [RSP+638] 0x25CB4648E00 (void*)
  504. [RSP+640] 0x25D13E2E758 (char*) "Data\Sound\Voice\Fallout4.esm\PlayerVoiceMale01\000BAD08_1.wav"
  505. [RSP+648] 0x25CC1637F40 (BGSKeyword*)
  506. File: "Fallout4.esm"
  507. Flags: 0x00000009
  508. EditorID: "AnimFaceArchetypeNervous"
  509. FormID: 0x000C8671
  510. FormType: kKYWD (04)
  511. [RSP+650] 0x1 (size_t) [1]
  512. [RSP+658] 0x0 (size_t) [0]
  513. [RSP+660] 0x7FF7D5C7968C (void* -> Fallout4.exe+0E4968C mov rax, [r13+0x10] | AIProcess::PlayVoiceFile(DialogueResponse*,Actor*,BGSSoundOutput*,bool)_E4968C)
  514. [RSP+668] 0x25D55589300 (void*)
  515. [RSP+670] 0x25D13E2E758 (char*) "Data\Sound\Voice\Fallout4.esm\PlayerVoiceMale01\000BAD08_1.wav"
  516. [RSP+678] 0x25D55588880 (void*)
  517. [RSP+680] 0x25CC1637F40 (BGSKeyword*)
  518. File: "Fallout4.esm"
  519. Flags: 0x00000009
  520. EditorID: "AnimFaceArchetypeNervous"
  521. FormID: 0x000C8671
  522. FormType: kKYWD (04)
  523. [RSP+688] 0x25C0000002E (void*)
  524. [RSP+690] 0x25D07376401 (void*)
  525. [RSP+698] 0x0 (size_t) [0]
  526. [RSP+6A0] 0x25CB4FC5801 (void*)
  527. [RSP+6A8] 0x25D06183101 (void*)
  528. [RSP+6B0] 0x7FF7D5241401 (void* -> Fallout4.exe+0411401 int3 | TESObjectREFR::UpdateMultiboundShapeTransformsRecursive(NiAVObject*)_411401)
  529. [RSP+6B8] 0x25CB4FD3040 (PlayerCharacter*)
  530. Flags: 0x00440448
  531. FormID: 0x00000014
  532. FormType: kACHR (65)
  533. Object Reference:
  534. File: "WRVR.esp"
  535. Modified by: Fallout4.esm -> WRVR.esp
  536. Flags: 0x00040009
  537. FormID: 0x00000007
  538. FormType: kNPC_ (45)
  539. Flags: 0x00440448
  540. FormID: 0x00000014
  541. FormType: kACHR (65)
  542. [RSP+6C0] 0x25D55588880 (void*)
  543. [RSP+6C8] 0x0 (size_t) [0]
  544. [RSP+6D0] 0x25D0614C200 (TESTopic*)
  545. File: "Unofficial Fallout 4 Patch.esp"
  546. Modified by: Fallout4.esm -> Unofficial Fallout 4 Patch.esp
  547. Flags: 0x00000009
  548. FormID: 0x000BAD01
  549. FormType: kDIAL (78)
  550. GetFullName: "..."
  551. [RSP+6D8] 0x25D07376400 (Actor*)
  552. Object Reference:
  553. File: "Fallout4.esm"
  554. Flags: 0x00040009
  555. FormID: 0x000AA763
  556. FormType: kNPC_ (45)
  557. File: "Fallout4.esm"
  558. Flags: 0x00440449
  559. FormID: 0x000AA764
  560. FormType: kACHR (65)
  561. [RSP+6E0] 0x7FF7D5C820EF (void* -> Fallout4.exe+0E520EF mov r15, [rsp+0x58] | AIProcess::ProcessResponse(DialogueItem*,Actor*,Actor*)_E520EF)
  562. [RSP+6E8] 0x25D55589340 (void*)
  563. [RSP+6F0] 0x25D55589340 (void*)
  564. [RSP+6F8] 0x25CB4648E00 (void*)
  565. [RSP+700] 0x0 (size_t) [0]
  566. [RSP+708] 0x0 (size_t) [0]
  567. [RSP+710] 0x0 (size_t) [0]
  568. [RSP+718] 0x25CB4FD3040 (PlayerCharacter*)
  569. Flags: 0x00440448
  570. FormID: 0x00000014
  571. FormType: kACHR (65)
  572. Object Reference:
  573. File: "WRVR.esp"
  574. Modified by: Fallout4.esm -> WRVR.esp
  575. Flags: 0x00040009
  576. FormID: 0x00000007
  577. FormType: kNPC_ (45)
  578. Flags: 0x00440448
  579. FormID: 0x00000014
  580. FormType: kACHR (65)
  581. [RSP+720] 0x2 (size_t) [2]
  582. [RSP+728] 0x25CB4648E00 (void*)
  583. [RSP+730] 0x7FF7D5C81F22 (void* -> Fallout4.exe+0E51F22 jmp 0x00007FF7D5C81F71 | AIProcess::ProcessGreet_High(Actor*,TESTopic*,TESTopicInfo*,bool,bool,bool,bool)_E51F22)
  584. [RSP+738] 0x25D00200000 (void*)
  585. [RSP+740] 0x25CB4FD3001 (void*)
  586. [RSP+748] 0x25D07376400 (Actor*)
  587. Object Reference:
  588. File: "Fallout4.esm"
  589. Flags: 0x00040009
  590. FormID: 0x000AA763
  591. FormType: kNPC_ (45)
  592. File: "Fallout4.esm"
  593. Flags: 0x00440449
  594. FormID: 0x000AA764
  595. FormType: kACHR (65)
  596. [RSP+750] 0x2 (size_t) [2]
  597. [RSP+758] 0x0 (size_t) [0]
  598. [RSP+760] 0x0 (size_t) [0]
  599. [RSP+768] 0x25D072DF480 (BGSSceneActionDialogue*)
  600. [RSP+770] 0x7FF7D544A7D0 (void* -> Fallout4.exe+061A7D0 cmp [rsp+0x68], bl | TESTopic::GetMatchingInfo(TESObjectREFR*,TESObjectREFR*)_61A7D0)
  601. [RSP+778] 0x0 (size_t) [0]
  602. [RSP+780] 0x25CB4FD3040 (PlayerCharacter*)
  603. Flags: 0x00440448
  604. FormID: 0x00000014
  605. FormType: kACHR (65)
  606. Object Reference:
  607. File: "WRVR.esp"
  608. Modified by: Fallout4.esm -> WRVR.esp
  609. Flags: 0x00040009
  610. FormID: 0x00000007
  611. FormType: kNPC_ (45)
  612. Flags: 0x00440448
  613. FormID: 0x00000014
  614. FormType: kACHR (65)
  615. [RSP+788] 0x25D072DF480 (BGSSceneActionDialogue*)
  616. [RSP+790] 0x0 (size_t) [0]
  617. [RSP+798] 0x25D06181C00 (BGSScene*)
  618. File: "Fallout4.esm"
  619. Flags: 0x00000009
  620. FormID: 0x000BAD0C
  621. FormType: kSCEN (126)
  622. [RSP+7A0] 0x25CB4FD3040 (PlayerCharacter*)
  623. Flags: 0x00440448
  624. FormID: 0x00000014
  625. FormType: kACHR (65)
  626. Object Reference:
  627. File: "WRVR.esp"
  628. Modified by: Fallout4.esm -> WRVR.esp
  629. Flags: 0x00040009
  630. FormID: 0x00000007
  631. FormType: kNPC_ (45)
  632. Flags: 0x00440448
  633. FormID: 0x00000014
  634. FormType: kACHR (65)
  635. [RSP+7A8] 0x25D0614C200 (TESTopic*)
  636. File: "Unofficial Fallout 4 Patch.esp"
  637. Modified by: Fallout4.esm -> Unofficial Fallout 4 Patch.esp
  638. Flags: 0x00000009
  639. FormID: 0x000BAD01
  640. FormType: kDIAL (78)
  641. GetFullName: "..."
  642. [RSP+7B0] 0x86F9E6FBF9 (void*)
  643. [RSP+7B8] 0x0 (size_t) [0]
  644. [RSP+7C0] 0x7FF7D53C9BB2 (void* -> Fallout4.exe+0599BB2 test al, al | BGSSceneActionDialogue::UpdateAction(BGSScene*)_599BB2)
  645. [RSP+7C8] 0x25D072DF480 (BGSSceneActionDialogue*)
  646. [RSP+7D0] 0x25D07376400 (Actor*)
  647. Object Reference:
  648. File: "Fallout4.esm"
  649. Flags: 0x00040009
  650. FormID: 0x000AA763
  651. FormType: kNPC_ (45)
  652. File: "Fallout4.esm"
  653. Flags: 0x00440449
  654. FormID: 0x000AA764
  655. FormType: kACHR (65)
  656. [RSP+7D8] 0x25C38660C00 (char*) "V"
  657. [RSP+7E0] 0x25D072FA930 (TESTopicInfo*)
  658. File: "Unofficial Fallout 4 Patch.esp"
  659. Flags: 0x00000009
  660. FormID: 0x000BAD08
  661. FormType: kINFO (79)
  662. [RSP+7E8] 0x0 (size_t) [0]
  663. [RSP+7F0] 0x294C94 (size_t) [2706580]
  664. [RSP+7F8] 0x0 (size_t) [0]
  665. [RSP+800] 0x0 (size_t) [0]
  666. [RSP+808] 0x25CB4FD3040 (PlayerCharacter*)
  667. Flags: 0x00440448
  668. FormID: 0x00000014
  669. FormType: kACHR (65)
  670. Object Reference:
  671. File: "WRVR.esp"
  672. Modified by: Fallout4.esm -> WRVR.esp
  673. Flags: 0x00040009
  674. FormID: 0x00000007
  675. FormType: kNPC_ (45)
  676. Flags: 0x00440448
  677. FormID: 0x00000014
  678. FormType: kACHR (65)
  679. [RSP+810] 0x0 (size_t) [0]
  680. [RSP+818] 0x25D37773580 (bhkCharRigidBodyController*)
  681. [RSP+820] 0x25CB4648E00 (void*)
  682. [RSP+828] 0x0 (size_t) [0]
  683. [RSP+830] 0x25D072FA930 (TESTopicInfo*)
  684. File: "Unofficial Fallout 4 Patch.esp"
  685. Flags: 0x00000009
  686. FormID: 0x000BAD08
  687. FormType: kINFO (79)
  688. [RSP+838] 0x25C96EF3CA0 (void*)
  689. [RSP+840] 0x7FF7D64D51B5 (void* -> Fallout4.exe+16A51B5 mov rdi, [rsp+0x30] | hkUFloat8::operator=(float&)_16A51B5)
  690. [RSP+848] 0x25D32D25280 (hknpCharacterStateManager*)
  691. [RSP+850] 0x0 (size_t) [0]
  692. [RSP+858] 0x25C00200000 (void*)
  693. [RSP+860] 0x7FF7D694093F (void* -> Fallout4.exe+1B1093F cmp [rdi], eax | BSReadWriteLock::LockForRead(void)_1B1093F)
  694. [RSP+868] 0x0 (size_t) [0]
  695. [RSP+870] 0x0 (size_t) [0]
  696. [RSP+878] 0x25C13C43FA0 (void*)
  697. [RSP+880] 0x7FF7DAA18084 (void* -> Fallout4.exe+5BE8084 add [rax], al | aDiveBombChance_5BE8084)
  698. [RSP+888] 0x86F9E6FCD0 (void*)
  699. [RSP+890] 0x1 (size_t) [1]
  700. [RSP+898] 0x7FF7DAA18080 (void* -> Fallout4.exe+5BE8080 add [rax], al | aDiveBombChance_5BE8080)
  701. [RSP+8A0] 0x7FF7DAA18088 (void* -> Fallout4.exe+5BE8088 add [rax], al | aDiveBombChance_5BE8088)
  702. [RSP+8A8] 0x25D072DF480 (BGSSceneActionDialogue*)
  703. [RSP+8B0] 0x25CB4FD3040 (PlayerCharacter*)
  704. Flags: 0x00440448
  705. FormID: 0x00000014
  706. FormType: kACHR (65)
  707. Object Reference:
  708. File: "WRVR.esp"
  709. Modified by: Fallout4.esm -> WRVR.esp
  710. Flags: 0x00040009
  711. FormID: 0x00000007
  712. FormType: kNPC_ (45)
  713. Flags: 0x00440448
  714. FormID: 0x00000014
  715. FormType: kACHR (65)
  716. [RSP+8B8] 0x25D06181C00 (BGSScene*)
  717. File: "Fallout4.esm"
  718. Flags: 0x00000009
  719. FormID: 0x000BAD0C
  720. FormType: kSCEN (126)
  721. [RSP+8C0] 0x7FF7D53C0785 (void* -> Fallout4.exe+0590785 mov rax, [rsi] | BGSScene::UpdateCurrentPhaseActionsFunctor::operator()(BGSSceneAction*)_590785)
  722. [RSP+8C8] 0x25D072DF480 (BGSSceneActionDialogue*)
  723. [RSP+8D0] 0x25D06181C00 (BGSScene*)
  724. File: "Fallout4.esm"
  725. Flags: 0x00000009
  726. FormID: 0x000BAD0C
  727. FormType: kSCEN (126)
  728. [RSP+8D8] 0x25D0614C200 (TESTopic*)
  729. File: "Unofficial Fallout 4 Patch.esp"
  730. Modified by: Fallout4.esm -> Unofficial Fallout 4 Patch.esp
  731. Flags: 0x00000009
  732. FormID: 0x000BAD01
  733. FormType: kDIAL (78)
  734. GetFullName: "..."
  735. [RSP+8E0] 0x86F9E6FCD0 (void*)
  736. [RSP+8E8] 0x1 (size_t) [1]
  737. [RSP+8F0] 0x25D06181C00 (BGSScene*)
  738. File: "Fallout4.esm"
  739. Flags: 0x00000009
  740. FormID: 0x000BAD0C
  741. FormType: kSCEN (126)
  742. [RSP+8F8] 0x25D072F7318 (void*)
  743. [RSP+900] 0x0 (size_t) [0]
  744. [RSP+908] 0x25D072F7308 (void*)
  745. [RSP+910] 0x7FF7D53BFB1D (void* -> Fallout4.exe+058FB1D cmp eax, 0x01 | BGSScene::UpdateCurrentPhaseActions(void)_58FB1D)
  746. [RSP+918] 0x25D06181C00 (BGSScene*)
  747. File: "Fallout4.esm"
  748. Flags: 0x00000009
  749. FormID: 0x000BAD0C
  750. FormType: kSCEN (126)
  751. [RSP+920] 0x7FF7D4EBFB9B (void* -> Fallout4.exe+008FB9B test rax, rax | ExtraDataList::GetSceneExtra(void)_8FB9B)
  752. [RSP+928] 0x25C00200000 (void*)
  753. [RSP+930] 0x25CB4FD3040 (PlayerCharacter*)
  754. Flags: 0x00440448
  755. FormID: 0x00000014
  756. FormType: kACHR (65)
  757. Object Reference:
  758. File: "WRVR.esp"
  759. Modified by: Fallout4.esm -> WRVR.esp
  760. Flags: 0x00040009
  761. FormID: 0x00000007
  762. FormType: kNPC_ (45)
  763. Flags: 0x00440448
  764. FormID: 0x00000014
  765. FormType: kACHR (65)
  766. [RSP+938] 0x25D06181C00 (BGSScene*)
  767. File: "Fallout4.esm"
  768. Flags: 0x00000009
  769. FormID: 0x000BAD0C
  770. FormType: kSCEN (126)
  771. [RSP+940] 0x1 (size_t) [1]
  772. [RSP+948] 0x25D06181C00 (BGSScene*)
  773. File: "Fallout4.esm"
  774. Flags: 0x00000009
  775. FormID: 0x000BAD0C
  776. FormType: kSCEN (126)
  777. [RSP+950] 0x7FF7D53BD3AA (void* -> Fallout4.exe+058D3AA mov r9d, [rdi+0x28] | BGSScene::RunScene(void)_58D3AA)
  778. [RSP+958] 0x25D072F7340 (void*)
  779. [RSP+960] 0x25C024AD308 (void*)
  780. [RSP+968] 0x0 (size_t) [0]
  781. [RSP+970] 0x0 (size_t) [0]
  782. [RSP+978] 0x0 (size_t) [0]
  783. [RSP+980] 0x0 (size_t) [0]
  784. [RSP+988] 0x25C96EF3CA0 (void*)
  785. [RSP+990] 0x25D140B4D00 (void*)
  786. [RSP+998] 0x7FF7DAA18080 (void* -> Fallout4.exe+5BE8080 add [rax], al | aDiveBombChance_5BE8080)
  787. [RSP+9A0] 0x25C38660C00 (char*) "V"
  788. [RSP+9A8] 0x25C13C43FA0 (void*)
  789. [RSP+9B0] 0x7FF965BE306E (void* -> KERNELBASE.dll+002306E nop [rax+rax*1], eax)
  790. [RSP+9B8] 0x25CB4445600 (hknpBSWorld*)
  791. [RSP+9C0] 0x7FF7D6BFA11D (void* -> Fallout4.exe+1DCA11D mov r8d, [rsp+0x3C] | bhkCharRigidBodyController::BetweenPhysicsCollideAndSolve(hknpSolverData&,BSTArray<NiPointer<bhkNPCollisionObject>,BSTArrayHeapAllocator>*)_1DCA11D)
  792. [RSP+9C8] 0x25D55609FC0 (hknpBSCharacterRigidBody*)
  793. [RSP+9D0] 0x25D37773580 (bhkCharRigidBodyController*)
  794. [RSP+9D8] 0x25D00000000 (void*)
  795. [RSP+9E0] 0x86F9E6FD90 (void*)
  796. [RSP+9E8] 0x48 (size_t) [72]
  797. [RSP+9F0] 0x100000001 (size_t) [4294967297]
  798. [RSP+9F8] 0x0 (size_t) [0]
  799. [RSP+A00] 0x0 (size_t) [0]
  800. [RSP+A08] 0x0 (size_t) [0]
  801. [RSP+A10] 0x0 (size_t) [0]
  802. [RSP+A18] 0x0 (size_t) [0]
  803. [RSP+A20] 0x0 (size_t) [0]
  804. [RSP+A28] 0x25D06181C00 (BGSScene*)
  805. File: "Fallout4.esm"
  806. Flags: 0x00000009
  807. FormID: 0x000BAD0C
  808. FormType: kSCEN (126)
  809. [RSP+A30] 0x7FF7D5407E1F (void* -> Fallout4.exe+05D7E1F add rbx, 0x08 | TESQuest::RunActiveScenes(void)_5D7E1F)
  810. [RSP+A38] 0x1 (size_t) [1]
  811. [RSP+A40] 0x0 (size_t) [0]
  812. [RSP+A48] 0x25C024AD238 (void*)
  813. [RSP+A50] 0x0 (size_t) [0]
  814. [RSP+A58] 0x0 (size_t) [0]
  815. [RSP+A60] 0x7FF7D541308A (void* -> Fallout4.exe+05E308A add rsp, 0x20 | TESQuestEvent::`anonymous_namespace'::QEventSource(void)_5E308A)
  816. [RSP+A68] 0x25C13CFE160 (void*)
  817. [RSP+A70] 0x25CC9E7C400 (TESQuest*)
  818. Already Run Quest: true
  819. Current Stage: 405
  820. File: "Unofficial Fallout 4 Patch.esp"
  821. Modified by: Fallout4.esm -> Unofficial Fallout 4 Patch.esp
  822. Flags: 0x00400009
  823. EditorID: "MQ101"
  824. FormID: 0x0001ED86
  825. FormType: kQUST (80)
  826. GetFullName: "Война никогда не меняется"
  827. [RSP+A78] 0x7FF7DAA18088 (void* -> Fallout4.exe+5BE8088 add [rax], al | aDiveBombChance_5BE8088)
  828. [RSP+A80] 0x7FF965BE306E (void* -> KERNELBASE.dll+002306E nop [rax+rax*1], eax)
  829. [RSP+A88] 0x7FF7DAA1A0A8 (void* -> Fallout4.exe+5BEA0A8 | aDiveBombChance_5BEA0A8)
  830. [RSP+A90] 0x7FF7D6980F26 (void* -> Fallout4.exe+1B50F26 mov ecx, [rbx+0x0C] | BSJobs::JobListLocal::RunJobsInternal(uint,BSJobs::ThreadJobListState&,bool)_1B50F26)
  831. [RSP+A98] 0x0 (size_t) [0]
  832. [RSP+AA0] 0x1 (size_t) [1]
  833. [RSP+AA8] 0x7FF700000000 (size_t) [140698833649664]
  834. [RSP+AB0] 0x7FF7DAA1A0A8 (void* -> Fallout4.exe+5BEA0A8 | aDiveBombChance_5BEA0A8)
  835. [RSP+AB8] 0x0 (size_t) [0]
  836. [RSP+AC0] 0x0 (size_t) [0]
  837. [RSP+AC8] 0x7FF7DAA2FC40 (void* -> Fallout4.exe+5BFFC40 | aDiveBombChance_5BFFC40)
  838. [RSP+AD0] 0x1 (size_t) [1]
  839. [RSP+AD8] 0x7FF7DAA1A038 (BSJobs::JobThread*)
  840. [RSP+AE0] 0x7FF7D6981432 (void* -> Fallout4.exe+1B51432 mov r14d, eax | BSJobs::JobThread::RunJob(void)_1B51432)
  841. [RSP+AE8] 0x1 (size_t) [1]
  842. [RSP+AF0] 0x7FF7DAA1A058 (void* -> Fallout4.exe+5BEA058 add [rax], al | aDiveBombChance_5BEA058)
  843. [RSP+AF8] 0x0 (size_t) [0]
  844. [RSP+B00] 0x86F9E6FEF0 (void*)
  845. [RSP+B08] 0x0 (size_t) [0]
  846. [RSP+B10] 0x0 (size_t) [0]
  847. [RSP+B18] 0x0 (size_t) [0]
  848. [RSP+B20] 0x7FF7D6983F67 (void* -> Fallout4.exe+1B53F67 movzx eax, byte ptr [rbx+0xA74] | BSJobs::JobThread::ThreadProc(void)_1B53F67)
  849. [RSP+B28] 0x7FF7DAA1A038 (BSJobs::JobThread*)
  850. [RSP+B30] 0x0 (size_t) [0]
  851. [RSP+B38] 0x0 (size_t) [0]
  852. [RSP+B40] 0x0 (size_t) [0]
  853. [RSP+B48] 0x7FF7DAA1A038 (BSJobs::JobThread*)
  854. [RSP+B50] 0x7FF7D694CFED (void* -> Fallout4.exe+1B1CFED mov rcx, [0x00007FF7DA98BD38] | BSThread::CallThreadProc(void)_1B1CFED)
  855. [RSP+B58] 0x49A4 (size_t) [18852]
  856. [RSP+B60] 0x86F9E6FF10 (void*)
  857. [RSP+B68] 0x25C13CDBC90 (void*)
  858. [RSP+B70] 0x0 (size_t) [0]
  859. [RSP+B78] 0x7FF7DAA1A038 (BSJobs::JobThread*)
  860. [RSP+B80] 0x0 (size_t) [0]
  861. [RSP+B88] 0x0 (size_t) [0]
  862. [RSP+B90] 0x7FF966FE7614 (void* -> KERNEL32.DLL+0017614 mov ecx, eax)
  863. [RSP+B98] 0x0 (size_t) [0]
  864. [RSP+BA0] 0x0 (size_t) [0]
  865. [RSP+BA8] 0x0 (size_t) [0]
  866. [RSP+BB0] 0x0 (size_t) [0]
  867. [RSP+BB8] 0x0 (size_t) [0]
  868. [RSP+BC0] 0x7FF9682226A1 (void* -> ntdll.dll+00526A1 jmp 0x00007FF9682226C3)
  869. [RSP+BC8] 0x0 (size_t) [0]
  870. [RSP+BD0] 0x0 (size_t) [0]
  871. [RSP+BD8] 0x0 (size_t) [0]
  872. [RSP+BE0] 0x0 (size_t) [0]
  873. [RSP+BE8] 0x0 (size_t) [0]
  874. [RSP+BF0] 0x0 (size_t) [0]
  875. [RSP+BF8] 0x61AAEC2B00000000 (size_t) [7037697037147570176]
  876. [RSP+C00] 0x0 (size_t) [0]
  877. [RSP+C08] 0x0 (size_t) [0]
  878. [RSP+C10] 0x7FF965CD0020 (void* -> KERNELBASE.dll+0110020 mov [rsp+0x10], rbx)
  879. [RSP+C18] 0x86F9E6E500 (void*)
  880. [RSP+C20] 0xFF208CFD8160000F (size_t) [uint: 18383848699351531535 int: -62895374358020081]
  881. [RSP+C28] 0x7FF90467EC0B (size_t) [140707497503755]
  882. [RSP+C30] 0x86F9E6E500 (void*)
  883. [RSP+C38] 0x0 (size_t) [0]
  884. [RSP+C40] 0x0 (size_t) [0]
  885. [RSP+C48] 0x0 (size_t) [0]
  886. [RSP+C50] 0x0 (size_t) [0]
  887. [RSP+C58] 0x0 (size_t) [0]
  888. [RSP+C60] 0x0 (size_t) [0]
  889.  
  890. MODULES:
  891. XINPUT1_3.dll 0x000000400000
  892. X3DAudio1_7.dll 0x000057B60000
  893. LL_fourPlay_1_10_163.dll 0x000180000000
  894. BakaScrapHeap.dll 0x025C05D00000
  895. wsfw_identifier.dll 0x025C138A0000
  896. Fallout4.exe 0x7FF7D4E30000
  897. XAudio2_7.dll 0x7FF8EAE80000
  898. XDI.dll 0x7FF8ECDC0000
  899. WmkActiveEffects.dll 0x7FF8ECF30000
  900. WhoseQuestIsItAnywayF4.dll 0x7FF8ECFB0000
  901. transfer_settlements.dll 0x7FF8ED010000
  902. IPHLPAPI.DLL 0x7FF8ED2E0000
  903. UnlimitedSurvivalMode.dll 0x7FF8EDE30000
  904. terminal+.dll 0x7FF8EDE80000
  905. SprintSpeedController.dll 0x7FF8EDFD0000
  906. ShadowBoostFO4.dll 0x7FF8EE020000
  907. PowerGridTools.dll 0x7FF8EE0F0000
  908. MGEFConditionFix.dll 0x7FF8EE160000
  909. mcm.dll 0x7FF8EE1B0000
  910. HighFPSPhysicsFix.dll 0x7FF8EE250000
  911. GCBugFix.dll 0x7FF8EE2E0000
  912. FavoritesMenuEx.dll 0x7FF8F3540000
  913. Buffout4.dll 0x7FF8F35C0000
  914. faster_workshop.dll 0x7FF8FB890000
  915. F4z Ro D'oh.dll 0x7FF8FC850000
  916. f4ee.dll 0x7FF8FC8C0000
  917. CCExtenderF4.dll 0x7FF8FC9D0000
  918. crafting_highlight_fix.dll 0x7FF90C050000
  919. xinput1_4.dll 0x7FF9115F0000
  920. BulletCountedReload.dll 0x7FF911790000
  921. f4se_1_10_163.dll 0x7FF9118F0000
  922. steam_api64.dll 0x7FF9119D0000
  923. ConsoleUtilF4.dll 0x7FF9120A0000
  924. cudart64_75.dll 0x7FF9120F0000
  925. GFSDK_SSAO_D3D11.win64.dll 0x7FF9121D0000
  926. MSVCP110.dll 0x7FF912260000
  927. flexRelease_x64.dll 0x7FF912310000
  928. MSVCR110.dll 0x7FF912460000
  929. WeaponDebrisCrashFix.dll 0x7FF914250000
  930. bink2w64.dll 0x7FF914AB0000
  931. nvwgf2umx.dll 0x7FF914E50000
  932. usvfs_x64.dll 0x7FF917960000
  933. DSOUND.DLL 0x7FF91A710000
  934. nvspcap64.dll 0x7FF92CB70000
  935. GFSDK_GodraysLib.x64.dll 0x7FF9316B0000
  936. flexExtRelease_x64.dll 0x7FF934540000
  937. SprintStutteringFix.dll 0x7FF939240000
  938. MSVCP140_ATOMIC_WAIT.dll 0x7FF939260000
  939. AUDIOSES.DLL 0x7FF939700000
  940. f4se_steam_loader.dll 0x7FF939C90000
  941. winmmbase.dll 0x7FF93B030000
  942. mskeyprotect.dll 0x7FF949AE0000
  943. ncryptsslp.dll 0x7FF949BB0000
  944. OneCoreCommonProxyStub.dll 0x7FF94D2E0000
  945. nvToolsExt64_1.dll 0x7FF94E1C0000
  946. MpOav.dll 0x7FF94EC50000
  947. DbgHelp.dll 0x7FF950370000
  948. amsi.dll 0x7FF950560000
  949. VCRUNTIME140_1.dll 0x7FF951430000
  950. MSVCP140.dll 0x7FF951440000
  951. VCRUNTIME140.dll 0x7FF951520000
  952. webio.dll 0x7FF951630000
  953. WINSPOOL.DRV 0x7FF9529F0000
  954. COMCTL32.dll 0x7FF952A90000
  955. fastprox.dll 0x7FF9596A0000
  956. nvapi64.dll 0x7FF959BC0000
  957. MMDevApi.dll 0x7FF95A5B0000
  958. WINHTTP.dll 0x7FF95AAF0000
  959. wbemcomn.dll 0x7FF95AE60000
  960. inputhost.dll 0x7FF95B190000
  961. wbemsvc.dll 0x7FF95B620000
  962. wbemprox.dll 0x7FF95B770000
  963. rasadhlp.dll 0x7FF95B840000
  964. textinputframework.dll 0x7FF95B8A0000
  965. Windows.UI.dll 0x7FF95BBD0000
  966. fwpuclnt.dll 0x7FF95C750000
  967. WINMM.dll 0x7FF95E080000
  968. OneCoreUAPCommonProxyStub.dll 0x7FF95E460000
  969. dhcpcsvc.DLL 0x7FF95ED30000
  970. nvldumdx.dll 0x7FF95ED50000
  971. cryptnet.dll 0x7FF95EEA0000
  972. dxcore.dll 0x7FF95EEE0000
  973. dhcpcsvc6.DLL 0x7FF95F020000
  974. VERSION.dll 0x7FF95F980000
  975. WINNSI.DLL 0x7FF95F990000
  976. twinapi.appcore.dll 0x7FF95FFF0000
  977. WindowManagementAPI.dll 0x7FF9603E0000
  978. avrt.dll 0x7FF960910000
  979. PROPSYS.dll 0x7FF961460000
  980. wintypes.dll 0x7FF961730000
  981. d3d11.dll 0x7FF961890000
  982. D3DCOMPILER_47.dll 0x7FF961B00000
  983. MSIMG32.dll 0x7FF9625F0000
  984. dcomp.dll 0x7FF962600000
  985. CoreUIComponents.dll 0x7FF9627F0000
  986. CoreMessaging.dll 0x7FF962ED0000
  987. apphelp.dll 0x7FF963100000
  988. UxTheme.dll 0x7FF963260000
  989. resourcepolicyclient.dll 0x7FF9633C0000
  990. dwmapi.dll 0x7FF9633E0000
  991. kernel.appcore.dll 0x7FF9637B0000
  992. windows.storage.dll 0x7FF9639B0000
  993. HID.DLL 0x7FF964150000
  994. dxgi.dll 0x7FF964190000
  995. schannel.DLL 0x7FF9647F0000
  996. rsaenh.dll 0x7FF9648D0000
  997. ntmarta.dll 0x7FF9649F0000
  998. IpHlpAPI.dll 0x7FF964CA0000
  999. DNSAPI.dll 0x7FF964CE0000
  1000. mswsock.dll 0x7FF964FB0000
  1001. CRYPTSP.dll 0x7FF9651A0000
  1002. CRYPTBASE.DLL 0x7FF9651C0000
  1003. Wldp.dll 0x7FF965250000
  1004. NTASN1.dll 0x7FF965280000
  1005. DEVOBJ.dll 0x7FF9652C0000
  1006. ncrypt.dll 0x7FF9652F0000
  1007. msasn1.dll 0x7FF965410000
  1008. DPAPI.DLL 0x7FF965450000
  1009. UMPDC.dll 0x7FF965720000
  1010. powrprof.dll 0x7FF965740000
  1011. USERENV.dll 0x7FF965790000
  1012. SspiCli.dll 0x7FF9657C0000
  1013. profapi.dll 0x7FF965810000
  1014. cfgmgr32.dll 0x7FF9658D0000
  1015. bcryptPrimitives.dll 0x7FF965920000
  1016. ucrtbase.dll 0x7FF9659B0000
  1017. gdi32full.dll 0x7FF965AB0000
  1018. KERNELBASE.dll 0x7FF965BC0000
  1019. WINTRUST.DLL 0x7FF965EA0000
  1020. win32u.dll 0x7FF965FC0000
  1021. bcrypt.dll 0x7FF965FF0000
  1022. msvcp_win.dll 0x7FF966020000
  1023. CRYPT32.dll 0x7FF9660C0000
  1024. GDI32.dll 0x7FF9662A0000
  1025. clbcatq.dll 0x7FF9662D0000
  1026. PSAPI.DLL 0x7FF966440000
  1027. sechost.dll 0x7FF966450000
  1028. shcore.dll 0x7FF9664F0000
  1029. msvcrt.dll 0x7FF9665A0000
  1030. ole32.dll 0x7FF9666D0000
  1031. combase.dll 0x7FF966800000
  1032. SETUPAPI.dll 0x7FF966B60000
  1033. KERNEL32.DLL 0x7FF966FD0000
  1034. ADVAPI32.dll 0x7FF967090000
  1035. RPCRT4.dll 0x7FF967140000
  1036. USER32.dll 0x7FF967270000
  1037. NSI.dll 0x7FF967420000
  1038. imagehlp.dll 0x7FF967490000
  1039. SHELL32.dll 0x7FF9674B0000
  1040. WS2_32.dll 0x7FF967C00000
  1041. COMDLG32.dll 0x7FF967C80000
  1042. OLEAUT32.dll 0x7FF967D60000
  1043. IMM32.DLL 0x7FF967FE0000
  1044. MSCTF.dll 0x7FF968010000
  1045. SHLWAPI.dll 0x7FF968130000
  1046. ntdll.dll 0x7FF9681D0000
  1047.  
  1048. F4SE PLUGINS:
  1049. BakaScrapHeap.dll v1.3
  1050. Buffout4.dll v1.31.1
  1051. BulletCountedReload.dll
  1052. CCExtenderF4.dll v1.2
  1053. ConsoleUtilF4.dll v1.0.1
  1054. crafting_highlight_fix.dll
  1055. f4ee.dll
  1056. F4z Ro D'oh.dll v1.1.6.1030
  1057. faster_workshop.dll
  1058. FavoritesMenuEx.dll
  1059. GCBugFix.dll v1
  1060. HighFPSPhysicsFix.dll
  1061. LL_fourPlay_1_10_163.dll
  1062. mcm.dll
  1063. MGEFConditionFix.dll v1
  1064. PowerGridTools.dll
  1065. ShadowBoostFO4.dll
  1066. SprintSpeedController.dll v1
  1067. SprintStutteringFix.dll
  1068. terminal+.dll
  1069. transfer_settlements.dll
  1070. UnlimitedSurvivalMode.dll
  1071. WeaponDebrisCrashFix.dll
  1072. WhoseQuestIsItAnywayF4.dll v1
  1073. WmkActiveEffects.dll
  1074. wsfw_identifier.dll
  1075. XDI.dll
  1076.  
  1077. PLUGINS:
  1078. [00] Fallout4.esm
  1079. [01] DLCRobot.esm
  1080. [02] DLCworkshop01.esm
  1081. [03] DLCCoast.esm
  1082. [04] DLCworkshop02.esm
  1083. [05] DLCworkshop03.esm
  1084. [06] DLCNukaWorld.esm
  1085. [07] cctosfo4001-neosky.esm
  1086. [08] Unofficial Fallout 4 Patch.esp
  1087. [09] WorkshopFramework.esm
  1088. [0A] XDI.esm
  1089. [0B] HUDFramework.esm
  1090. [0C] ArmorKeywords.esm
  1091. [0D] Fallout 4 Fixes.esm
  1092. [0E] TacticalReload.esm
  1093. [0F] DEF_WIDGETS_CORE.esm
  1094. [10] NoraSpouse.esm
  1095. [11] CompanionIvy.esm
  1096. [12] SS2.esm
  1097. [13] SS2_XPAC_Chapter2.esm
  1098. [14] Darlene.esm
  1099. [15] MasterPlan Merged.esm
  1100. [16] TheSewers.esm
  1101. [17] SS2_XDI Patch.esp
  1102. [18] RaiderOverhaul.esp
  1103. [19] LeverActionBCR.esp
  1104. [1A] Reverb and Ambiance Overhaul.esp
  1105. [1B] NAC.esp
  1106. [1C] NukaWorldReborn.esp
  1107. [1D] VivaNukaWorldQuests.esp
  1108. [1E] NAC-NW.esp
  1109. [1F] VW_VerdantWasteland.esp
  1110. [20] NAC-FH.esp
  1111. [21] Better Landscape Grass.esp
  1112. [22] Commonwealth Living Nature.esp
  1113. [23] CBBE.esp
  1114. [24] Configurable Artillery.esp
  1115. [25] DarleneDLC.esp
  1116. [26] HN66Fo4_Rings.esp
  1117. [27] ImmersiveLoversEmbraceRemastered.esp
  1118. [28] KSHairdos.esp
  1119. [29] KSHairdos_oel.esp
  1120. [2A] Liga.esp
  1121. [2B] Live Action Handy Pre-War.esp
  1122. [2C] LooksMenu Customization Compendium.esp
  1123. [2D] LooksMenu.esp
  1124. [2E] OutfitSwitcher.esp
  1125. [2F] Reanimator.esp
  1126. [30] SKKDynamicTimescale.esp
  1127. [31] SKKMoveWorkshopMarkers.esp
  1128. [32] SKKRESystemManager.esp
  1129. [33] SKKSettlementAttackSystem.esp
  1130. [34] TransferSettlements.esp
  1131. [35] AutoDoors.esp
  1132. [36] CommonwealthComponents.esp
  1133. [37] CREAtiveGardens.esp
  1134. [38] Crimsomrider's Unique Furniture.esp
  1135. [39] GruffyddsSignsAndPosters.esp
  1136. [3A] Not Your Average Neon.esp
  1137. [3B] SettlementMenuManager.esp
  1138. [3C] Weapon Brackets.esp
  1139. [3D] X13_Crimsomrider's Unique Furniture SMM Override.esp
  1140. [3E] PiperCaitCurieDialogueOverhaul.esp
  1141. [3F] Vault4.esp
  1142. [40] 3DNPC_FO4.esp
  1143. [41] ImmersiveLoversEmbraceMagnolia.esp
  1144. [42] OutcastsAndRemnants.esp
  1145. [43] SS2Extended.esp
  1146. [44] Depravity.esp
  1147. [45] AA FusionCityRising.esp
  1148. [46] Complex Vendors.esp
  1149. [47] AA FusionCityRising - HotC.esp
  1150. [48] 3DNPC_FO4_DLC.esp
  1151. [49] ProjectValkyrie.esp
  1152. [4A] radioactivestories.esp
  1153. [4B] RecruitableSettlers.esp
  1154. [4C] Keep Radiants In Commonwealth.esp
  1155. [4D] TU3SD4Y'S Commonwealth Responders.esp
  1156. [4E] WRVR.esp
  1157. [4F] W.A.T.Minutemen.esp
  1158. [50] Firelance2.5.esp
  1159. [51] Children of Ug Qualtoth.esp
  1160. [52] Snappy_HouseK.esp
  1161. [53] Snappy_DLC03.esp
  1162. [54] Snappy_HouseK-AutodoorsPatch.esp
  1163. [55] g2m_Workshop.esp
  1164. [56] Flashy_CrimeAndPunishment_GunForHire_Addon.esp
  1165. [57] MilitarizedMinutemen.esp
  1166. [58] RecruitableSettlersFH.esp
  1167. [59] Populated Interiors.esp
  1168. [5A] CompanionIvy_quest.esp
  1169. [5B] FO4 NPCs Travel.esp
  1170. [5C] NWS_Barbara.esp
  1171. [5D] WareHouseExt.esp
  1172. [5E] NoirPenthouseWorkshop.esp
  1173. [5F] WareHouseExt-Clean.esp
  1174. [60] WareHouseExtAutoDoorPatch.esp
  1175. [61] Flashy_CrimeAndPunishment.esp
  1176. [62] The Eyes Of Beauty.esp
  1177. [63] Wasteland Heroines Replacer All in One_2.0.esp
  1178. [64] TheEyesOfBeauty.esp
  1179. [FE:000] PPF.esm
  1180. [FE:001] LegendaryDropBugfix.esl
  1181. [FE:002] LIF.esl
  1182. [FE:003] JamaicaPlainPathing.esm
  1183. [FE:004] RemoveActorsCollision.esl
  1184. [FE:005] DDClean.esl
  1185. [FE:006] CanarySaveFileMonitor.esl
  1186. [FE:007] WorkshopFramework_ScriptOverride.esp
  1187. [FE:008] Weapon Scrapping Redone.esp
  1188. [FE:009] Clothing Scrapping Redone.esp
  1189. [FE:00A] ArmorPenetrationBugFix.esp
  1190. [FE:00B] M8rDisablePipboyEffects.esp
  1191. [FE:00C] Fortune Finder 4 Fix.esp
  1192. [FE:00D] Less intrusive tutorial.esp
  1193. [FE:00E] MiscAnimTweaks.esp
  1194. [FE:00F] Wetness Shader Fix.esp
  1195. [FE:010] TrueInvisibility.esp
  1196. [FE:011] NAC-RemoveMenuItem.esp
  1197. [FE:012] Faster Stations.esp
  1198. [FE:013] DD_I_Ran_Out_Of_Funny_Names.esp
  1199. [FE:014] WhoIsTheGeneral.esp
  1200. [FE:015] LOST Audio Tweaks.esp
  1201. [FE:016] NewtonsRegards.esp
  1202. [FE:017] Ownership Fixes.esp
  1203. [FE:018] Patch_GunForHire_Depravity.esp
  1204. [FE:019] MechLairPathfindingFix.esp
  1205. [FE:01A] MasterPlan-AutodoorsPatch.esp
  1206. [FE:01B] Complex Vendors - UFO4P Patch.esp
  1207. [FE:01C] PRP.esp
  1208. [FE:01D] PRP-SS2.esp
  1209.  
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