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- plr = game.Players.LocalPlayer
- chr = plr.Character
- human = chr:FindFirstChild("Humanoid")
- human.MaxHealth, human.Health = math.huge, math.huge
- mouse = plr:GetMouse()
- cam = workspace.CurrentCamera
- tors = chr.Torso
- rarm = chr["Right Arm"]
- larm = chr["Left Arm"]
- rleg = chr["Right Leg"]
- lleg = chr["Left Leg"]
- hrp = chr.HumanoidRootPart
- hed = chr.Head
- for i,v in pairs(chr:children()) do
- if v:IsA("Accessory") then
- v:Destroy()
- end
- end
- local pa3 = Instance.new("Part",chr)
- pa3.Name = "hair"
- local me3 = Instance.new("SpecialMesh",pa3)
- me3.MeshType = "FileMesh"
- me3.MeshId = "rbxassetid://538172339"
- me3.TextureId = "rbxassetid://1432255047"
- me3.Scale = Vector3.new(0.75, 0.75, 0.75)
- local we3 = Instance.new("Weld")
- we3.Parent = pa3
- we3.Part0 = hed
- we3.Part1 = pa3
- we3.C1 = CFrame.new(0,-0.1,0)
- we3.C0 = CFrame.Angles(0,0,0)
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