Advertisement
Guest User

WRESTLEDRINK: HONEY IN THE DRINK EDITION

a guest
Jun 24th, 2017
91
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.41 KB | None | 0 0
  1. WRESTLEDRINK: HONEY IN THE DRINK EDITION
  2. RULES:
  3. - If something on this list happens, you drink.
  4. - A drink is one sip from whatever cup or bottle you have. If you go overboard, you
  5. won't make it through the show.
  6. - Alternatively you can play on nonstop-ultimate-climax difficulty by drinking once for EVERY two-count.
  7. - At the start of every match, you have to pick which wrestler or team of wrestlers
  8. is your tip to win, as well as which one you are "drinking for".
  9. - Each competitor has their own list of unique rules. If you are drinking for a
  10. wrestler in a given match, you must follow their rules as well as the general ones.
  11. - The group can call mercy rule after drinking for any general rule more than 5 times in a match.
  12. - Unless otherwise specified (with a *), only drink for things that happen during a match; that is,
  13. between the two bells.
  14. - If a situation arises where you are in doubt about whether to drink, drink.
  15. - You can stop drinking at any time (duh). It's better if you can remember the Main Event the next day.
  16. - Alternatively you can attempt Wrestledrink on Nonstop Infinite Climax difficulty by drinking for every 2 count (and on this PPV, every time someone sets a ladder up under the briefcase).
  17.  
  18. GENERAL DRINKING RULES:
  19. These apply to everybody throughout the PPV. All are worth 1 drink unless otherwise
  20. specified.
  21.  
  22. - A wrestler does a finishing or signature move
  23. - A finishing or signature move is reversed - +1 drink (2 total)
  24. - The ropes are used to break a hold or pin
  25. - Any weapon is used which is not legal in that match
  26. - Any person not on the card for that match interferes
  27. - If the wrestler you tipped to win does not win - 3 drinks
  28. - Any Superstar makes a surprise call-up/debut/return - 2 drinks
  29. - If there is a ref bump - 2 drinks
  30. - If Tom accidentally resets the video, groan heavily and then drink
  31. - Whenever a title changes hands, drink a toast to the new champion together!
  32.  
  33.  
  34.  
  35.  
  36. MATCH SPECIFIC RULES:
  37. SMACKDOWN WOMEN'S CHAMPIONSHIP MATCH: LANA vs. NAOMI(c)
  38. GENERAL RULE: Each player must call over/under 5 minutes on the match duration before the match; incorrect guesses are worth 2 drinks.
  39.  
  40. THE RETURNING RUSSIAN:
  41. - Cheating - +2 drinks
  42. - Dancing/Stripping-based offense - 3 drinks
  43.  
  44. THE HUMAN GLOWSTICK:
  45. - Loses - 4 drinks
  46. - Attacked before ring bell - 3 drinks*
  47.  
  48.  
  49. SMACKDOWN TAG TEAM CHAMPIONSHIP MATCH: THE USOS(c) vs. THE NEW DAY
  50. GENERAL RULE: WWE recently acknowledged in an on-air network segment that there is an internal ruling of "Only one save of one's tag team partner is allowed per match". If a wrestler breaks that rule in this match, we drink thrice.
  51.  
  52. USO PENITENTIARY BLUES:
  53. - Do their "UCE" "OHHH" call - 3 drinks*
  54. - Attack Xavier Woods - 2 drinks
  55. - Win cleanly - 3 drinks
  56.  
  57. TITLE HOGGING BULLIES:
  58. - Xavier wrestles - 4 drinks
  59. - Move to the outside - 2 drinks, +1 if it's Kofi
  60. - Another team gets involved - 3 drinks and a sigh
  61.  
  62.  
  63. 5 WOMAN MONEY IN THE BANK LADDER MATCH FOR AN OPEN TITLE MATCH CONTRACT: CHARLOTTE vs. CARMELLA vs. BECKY LYNCH vs. TAMINA vs. NATALYA
  64. GENERAL RULE: There's never been a Women's ladder match of any kind in WWE before. For every bump involving a ladder, take one small drink for that woman, and one giant drink for WWE changing its ways.
  65.  
  66. THE QUEEN OF TWEEN:
  67. - Moonsault - 2 drinks, +2 if off a ladder
  68.  
  69. BUCKY LAUNCH:
  70. - Disarmer prevents someone from setting up ladder/reaching case - 4 drinks
  71.  
  72. IT'S JUST "TAMINA", THANKS:
  73. - Her splash has a new name - 3 drinks
  74. - Tips over a ladder - 1 drink
  75.  
  76. NAT A CHANCE:
  77. - Climbs ladder - 2 drinks
  78. - Reaches for briefcase - 2 drinks
  79.  
  80. JERSEY CARAMEL:
  81. - James Ellsworth interferes - +2 drinks, +2 if one of the women beats him down
  82.  
  83.  
  84. 6 MAN MONEY IN THE BANK LADDER MATCH FOR AN OPEN WWE CHAMPIONSHIP MATCH CONTRACT: KEVIN OWENS vs. AJ STYLES vs. SAMI ZAYN vs. BARON CORBIN vs. DOLPH ZIGGLER vs. SHINSUKE NAKAMURA
  85. GENERAL RULE: In addition to drinking for a wrestler, the following general rules apply before, after, and during this match, and this match ONLY:
  86. - Grabbing for title at top of ladder - 1 drink
  87. - Punch up on ladder - 2 drinks
  88. - Aeroplane spin spot - 4 drinks
  89. - Injury (real or kayfabe)* - 3 drinks
  90. - More than 3 ladders set up simultaneously - 3 drinks
  91. - Move off the top of the ladder (+2 drinks if not caught) - 2 drinks
  92. - Move onto or otherwise using a ladder - 2 drinks
  93.  
  94. THE HEEL OF AMERICA:
  95. - Ladder duel - +2 drinks, +1 exta if it's with Sami
  96.  
  97. PLASTIC WOLF SKULL JACKET:
  98. - Breaks a ladder - 4 drinks
  99.  
  100. SAMI 'SPLAIN:
  101. - Wins - 5 drinks
  102.  
  103. OUR LOST AND CONFUSED BOY:
  104. - Signature bump - 2 drinks
  105. - Runs up the ladder - 2 drinks
  106.  
  107. #1 VIOLIN ENTRANCE WORLD:
  108. - Kinshasa's someone off a ladder - 3 drinks
  109. - Eats a finisher - 2 drinks
  110.  
  111. BIG MATCH STYLES:
  112. - Jumps off a ladder - +1 drink
  113. - Attempts to get the title unconventionally - 3 drinks, +2 if it works
  114.  
  115.  
  116. WWE CHAMPIONSHIP MATCH: JINDER MAHAL(c) vs. RANDY ORTON
  117. GENERAL RULE: No general rule for the Main Event, congratulations on making it through the show everyone!
  118.  
  119. UNHINDERED AT LAST:
  120. - Singh Brothers interfere - +1 drink, +1 if Randy destroys them
  121. - Lays hands on Cowboy Bob Orton - 3 drinks
  122. - Takes the DQ/count-out win - 3 drinks
  123.  
  124. 3RD-GENERATION SNOREFEST:
  125. - Cowboy Bob interferes - +1 drink for distraction, +1 more if he gets physical, +1 more if he uses cast
  126. - RKO is reversed - +2 drinks
  127. - Ends the PPV KO'd and laid out - 4 drinks
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement