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- Human Unchained Barbarian [Invulnerable Rager] 12
- +3 Strength 15 + 1 level
- +1 Dexterity 12 + 1 level
- +3 Constitution 14 + 2 human + 1 level
- +1 Intelligence 13
- +0 Wisdom 10
- -1 Charisma 8
- INIT +2
- AC 10 + 1 dexterity [-4 when reckless] [-2 when raging]
- HP 12d12 [78] + 36 constitution + 12 favored = 126 HP
- BAB +12/+7/+2
- Saves +9/+8/+4
- Human Features
- Bonus Feat
- Skilled
- Barbarian Features
- Fast Movement [+10 feet]
- Greater Rage [+3 hit/damage, +36 temp HP] [29 rounds/day]
- Extreme Endurance (Cold Resist 4)
- DR 6/-
- > Rage Powers
- [2nd] Reckless Stance [+4 to-hit, -4 AC]
- [4th] Superstitious [+5 bonus against spells ]
- [6th] Witch Hunter [+4 to damage against spellcasters and spell-like users]
- [8th] Spell Sunder
- [10th] Sunder Enchantment
- [12th] Taunting Stance
- [Elephant] Power Attack
- [Elephant] Combat Expertise
- [Human] Endurance
- [1st] Die Hard
- [3rd] Combat Reflexes [2/round]
- [5th] Bodyguard
- [7th] Stalwart [Replace CE Dodge with DR.]
- [9th] In Harm's Way
- [11th] Improved Stalwart [Double DR from Stalwart.]
- [Future feats: Gorum Fighting Technique, Vital Strike?]
- Skills [4 + 1 int + 1 human] x 12 = 72
- [Barbarian] 6
- [Improved Stalwart] 10
- Total: DR -/16
- Traits
- [Combat] Cautious Warrior
- [Religion] Veteran of Battle
- Attack Options
- Power Attack [-4 to hit, +8 damage]
- Fighting Defensively [-4 to hit, +5 AC or DR]
- Reckless Stance [+4 to hit, -4 AC]
- Rage [+3 to hit and damage, -2 AC]
- Combined together...
- [-1 to hit, +11 to damage, -6 AC, +10 DR]
- Greatsword [2d6+4] [+18/+13/+8]
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